mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-24 02:36:27 +00:00
1141 lines
28 KiB
C++
1141 lines
28 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/endian.h"
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#include "gob/gob.h"
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#include "gob/expression.h"
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#include "gob/global.h"
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#include "gob/game.h"
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#include "gob/script.h"
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#include "gob/inter.h"
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namespace Gob {
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Expression::Stack::Stack(size_t size) {
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opers = new byte[size];
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values = new int32[size];
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memset(opers , 0, size * sizeof(byte ));
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memset(values, 0, size * sizeof(int32));
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}
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Expression::Stack::~Stack() {
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delete[] opers;
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delete[] values;
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}
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Expression::StackFrame::StackFrame(const Stack &stack) {
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opers = stack.opers - 1;
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values = stack.values - 1;
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pos = -1;
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}
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void Expression::StackFrame::push(int count) {
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opers += count;
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values += count;
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pos += count;
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}
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void Expression::StackFrame::pop(int count) {
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opers -= count;
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values -= count;
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pos -= count;
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}
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Expression::Expression(GobEngine *vm) : _vm(vm) {
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_resultStr[0] = 0;
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_resultInt = 0;
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}
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int32 Expression::encodePtr(byte *ptr, int type) {
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int32 offset = 0;
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switch (type) {
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case kExecPtr:
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offset = _vm->_game->_script->getOffset(ptr);
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break;
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case kInterVar:
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offset = ptr - ((byte *)_vm->_inter->_variables->getAddressOff8(0));
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break;
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case kResStr:
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offset = ptr - ((byte *)_resultStr);
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break;
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default:
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error("Expression::encodePtr(): Unknown pointer type");
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}
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assert((offset & 0xF0000000) == 0);
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return (type << 28) | offset;
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}
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byte *Expression::decodePtr(int32 n) {
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byte *ptr;
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switch (n >> 28) {
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case kExecPtr:
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return _vm->_game->_script->getData((n & 0x0FFFFFFF));
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case kInterVar:
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ptr = (byte *)_vm->_inter->_variables->getAddressOff8(0);
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break;
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case kResStr:
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ptr = (byte *)_resultStr;
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break;
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default:
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error("Expression::decodePtr(): Unknown pointer type");
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}
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return ptr + (n & 0x0FFFFFFF);
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}
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void Expression::skipExpr(char stopToken) {
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int16 dimCount;
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byte operation;
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int16 num;
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int16 dim;
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num = 0;
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while (true) {
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operation = _vm->_game->_script->readByte();
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if ((operation >= 14) && (operation <= OP_FUNC)) {
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switch (operation) {
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case 14:
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_vm->_game->_script->skip(4);
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if (_vm->_game->_script->peekByte() == 97)
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_vm->_game->_script->skip(1);
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break;
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case OP_LOAD_VAR_INT16:
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case OP_LOAD_VAR_INT8:
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case OP_LOAD_IMM_INT16:
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case OP_LOAD_VAR_INT32:
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case OP_LOAD_VAR_INT32_AS_INT16:
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_vm->_game->_script->skip(2);
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break;
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case OP_LOAD_IMM_INT32:
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_vm->_game->_script->skip(4);
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break;
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case OP_LOAD_IMM_INT8:
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_vm->_game->_script->skip(1);
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break;
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case OP_LOAD_IMM_STR:
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_vm->_game->_script->skip(strlen(_vm->_game->_script->peekString()) + 1);
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break;
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case OP_LOAD_VAR_STR:
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_vm->_game->_script->skip(2);
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if (_vm->_game->_script->peekByte() == 13) {
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_vm->_game->_script->skip(1);
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skipExpr(OP_END_MARKER);
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}
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break;
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case 15:
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_vm->_game->_script->skip(2);
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case OP_ARRAY_INT8:
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case OP_ARRAY_INT32:
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case OP_ARRAY_INT16:
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case OP_ARRAY_STR:
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dimCount = _vm->_game->_script->peekByte(2);
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// skip header and dimensions
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_vm->_game->_script->skip(3 + dimCount);
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// skip indices
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for (dim = 0; dim < dimCount; dim++)
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skipExpr(OP_END_MARKER);
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if ((operation == OP_ARRAY_STR) && (_vm->_game->_script->peekByte() == 13)) {
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_vm->_game->_script->skip(1);
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skipExpr(OP_END_MARKER);
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}
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break;
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case OP_FUNC:
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_vm->_game->_script->skip(1);
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skipExpr(OP_END_EXPR);
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}
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continue;
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} // if ((operation >= OP_ARRAY_INT8) && (operation <= OP_FUNC))
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if (operation == OP_BEGIN_EXPR) {
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num++;
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continue;
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}
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if ((operation == OP_NOT) || ((operation >= OP_NEG) && (operation <= 8)))
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continue;
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if ((operation >= OP_OR) && (operation <= OP_NEQ))
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continue;
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if (operation == OP_END_EXPR)
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num--;
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if (operation != stopToken)
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continue;
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if ((stopToken != OP_END_EXPR) || (num < 0))
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return;
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}
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}
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void Expression::printExpr(char stopToken) {
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// Expression printing disabled by default
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#if 0
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int32 savedPos = _vm->_game->_script->pos();
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printExpr_internal(stopToken);
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// restore IP to start of expression
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_vm->_game->_script->seek(savedPos);
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#endif
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}
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void Expression::printExpr_internal(char stopToken) {
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int16 dimCount;
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byte operation;
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int16 num;
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int16 dim;
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byte *arrDesc;
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byte func;
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num = 0;
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while (true) {
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operation = _vm->_game->_script->readByte();
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if ((operation >= OP_ARRAY_INT8) && (operation <= OP_FUNC)) {
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// operands
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switch (operation) {
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case OP_LOAD_VAR_INT16: // int16 variable load
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debugN(5, "var16_%d", _vm->_game->_script->readUint16());
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break;
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case OP_LOAD_VAR_INT8: // int8 variable load:
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debugN(5, "var8_%d", _vm->_game->_script->readUint16());
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break;
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case OP_LOAD_IMM_INT32: // int32/uint32 immediate
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debugN(5, "%d", _vm->_game->_script->readInt32());
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break;
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case OP_LOAD_IMM_INT16: // int16 immediate
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debugN(5, "%d", _vm->_game->_script->readInt16());
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break;
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case OP_LOAD_IMM_INT8: // int8 immediate
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debugN(5, "%d", _vm->_game->_script->readInt8());
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break;
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case OP_LOAD_IMM_STR: // string immediate
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debugN(5, "\42%s\42", _vm->_game->_script->readString());
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break;
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case OP_LOAD_VAR_INT32:
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case OP_LOAD_VAR_INT32_AS_INT16:
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debugN(5, "var_%d", _vm->_game->_script->readUint16());
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break;
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case OP_LOAD_VAR_STR: // string variable load
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debugN(5, "(&var_%d)", _vm->_game->_script->readUint16());
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if (_vm->_game->_script->peekByte() == 13) {
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_vm->_game->_script->skip(1);
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debugN(5, "{");
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printExpr_internal(OP_END_MARKER); // this also prints the closing }
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}
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break;
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case OP_ARRAY_INT8: // int8 array access
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case OP_ARRAY_INT32: // int32 array access
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case OP_ARRAY_INT16: // int16 array access
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case OP_ARRAY_STR: // string array access
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debugN(5, "\n");
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if (operation == OP_ARRAY_STR)
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debugN(5, "(&");
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debugN(5, "var_%d[", _vm->_game->_script->readInt16());
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dimCount = _vm->_game->_script->readByte();
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arrDesc = _vm->_game->_script->getData() + _vm->_game->_script->pos();
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_vm->_game->_script->skip(dimCount);
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for (dim = 0; dim < dimCount; dim++) {
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printExpr_internal(OP_END_MARKER);
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debugN(5, " of %d", (int16) arrDesc[dim]);
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if (dim != dimCount - 1)
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debugN(5, ",");
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}
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debugN(5, "]");
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if (operation == OP_ARRAY_STR)
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debugN(5, ")");
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if ((operation == OP_ARRAY_STR) && (_vm->_game->_script->peekByte() == 13)) {
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_vm->_game->_script->skip(1);
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debugN(5, "{");
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printExpr_internal(OP_END_MARKER); // this also prints the closing }
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}
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break;
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case OP_FUNC: // function
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func = _vm->_game->_script->readByte();
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if (func == FUNC_SQR)
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debugN(5, "sqr(");
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else if (func == FUNC_RAND)
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debugN(5, "rand(");
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else if (func == FUNC_ABS)
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debugN(5, "abs(");
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else if ((func == FUNC_SQRT1) || (func == FUNC_SQRT2) || (func == FUNC_SQRT3))
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debugN(5, "sqrt(");
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else
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debugN(5, "id(");
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printExpr_internal(OP_END_EXPR);
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break;
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}
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continue;
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} // if ((operation >= OP_ARRAY_INT8) && (operation <= OP_FUNC))
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// operators
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switch (operation) {
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case OP_BEGIN_EXPR:
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debugN(5, "(");
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break;
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case OP_NOT:
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debugN(5, "!");
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break;
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case OP_END_EXPR:
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debugN(5, ")");
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break;
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case OP_NEG:
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debugN(5, "-");
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break;
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case OP_ADD:
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debugN(5, "+");
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break;
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case OP_SUB:
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debugN(5, "-");
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break;
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case OP_BITOR:
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debugN(5, "|");
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break;
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case OP_MUL:
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debugN(5, "*");
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break;
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case OP_DIV:
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debugN(5, "/");
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break;
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case OP_MOD:
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debugN(5, "%%");
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break;
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case OP_BITAND:
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debugN(5, "&");
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break;
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case OP_OR:
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debugN(5, "||");
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break;
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case 31:
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debugN(5, "&&");
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break;
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case OP_LESS:
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debugN(5, "<");
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break;
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case OP_LEQ:
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debugN(5, "<=");
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break;
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case OP_GREATER:
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debugN(5, ">");
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break;
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case OP_GEQ:
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debugN(5, ">=");
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break;
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case OP_EQ:
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debugN(5, "==");
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break;
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case OP_NEQ:
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debugN(5, "!=");
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break;
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case 99:
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debugN(5, "\n");
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break;
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case OP_END_MARKER:
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debugN(5, "}");
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if (stopToken != OP_END_MARKER) {
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debugN(5, "Closing paren without opening?");
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}
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break;
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default:
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debugN(5, "<%d>", (int16) operation);
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error("Expression::printExpr(): invalid operator in expression");
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break;
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}
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if (operation == OP_BEGIN_EXPR) {
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num++;
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continue;
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}
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if ((operation == OP_NOT) || ((operation >= OP_NEG) && (operation <= 8)))
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continue;
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if ((operation >= OP_OR) && (operation <= OP_NEQ))
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continue;
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if (operation == OP_END_EXPR)
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num--;
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if (operation == stopToken) {
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if ((stopToken != OP_END_EXPR) || (num < 0)) {
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return;
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}
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}
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}
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}
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void Expression::printVarIndex() {
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byte *arrDesc;
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int16 dim;
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int16 dimCount;
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int16 operation;
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int16 temp;
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int32 pos = _vm->_game->_script->pos();
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operation = _vm->_game->_script->readByte();
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switch (operation) {
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case OP_LOAD_VAR_INT32:
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case OP_LOAD_VAR_STR:
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temp = _vm->_game->_script->readUint16() * 4;
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debugN(5, "&var_%d", temp);
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if ((operation == OP_LOAD_VAR_STR) && (_vm->_game->_script->peekByte() == 13)) {
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_vm->_game->_script->skip(1);
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debugN(5, "+");
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printExpr(OP_END_MARKER);
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}
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break;
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case OP_ARRAY_INT32:
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case OP_ARRAY_STR:
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debugN(5, "&var_%d[", _vm->_game->_script->readUint16());
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dimCount = _vm->_game->_script->readByte();
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arrDesc = _vm->_game->_script->getData() + _vm->_game->_script->pos();
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_vm->_game->_script->skip(dimCount);
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for (dim = 0; dim < dimCount; dim++) {
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printExpr(OP_END_MARKER);
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debugN(5, " of %d", (int16) arrDesc[dim]);
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if (dim != dimCount - 1)
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debugN(5, ",");
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}
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debugN(5, "]");
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if ((operation == OP_ARRAY_STR) && (_vm->_game->_script->peekByte() == 13)) {
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_vm->_game->_script->skip(1);
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debugN(5, "+");
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printExpr(OP_END_MARKER);
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}
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break;
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default:
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debugN(5, "var_0");
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break;
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}
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debugN(5, "\n");
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_vm->_game->_script->seek(pos);
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return;
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}
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int Expression::cmpHelper(const StackFrame &stackFrame) {
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byte type = stackFrame.opers[-3];
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int cmpTemp = 0;
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if (type == OP_LOAD_IMM_INT16) {
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cmpTemp = (int)stackFrame.values[-3] - (int)stackFrame.values[-1];
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} else if (type == OP_LOAD_IMM_STR) {
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if ((char *)decodePtr(stackFrame.values[-3]) != _resultStr) {
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strcpy(_resultStr, (char *)decodePtr(stackFrame.values[-3]));
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stackFrame.values[-3] = encodePtr((byte *)_resultStr, kResStr);
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}
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cmpTemp = strcmp(_resultStr, (char *)decodePtr(stackFrame.values[-1]));
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}
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return cmpTemp;
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}
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bool Expression::getVarBase(uint32 &varBase, bool mindStop,
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uint16 *size, uint16 *type) {
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varBase = 0;
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byte operation = _vm->_game->_script->peekByte();
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while ((operation == 14) || (operation == 15)) {
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_vm->_game->_script->skip(1);
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if (operation == 14) {
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// Add a direct offset
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varBase += _vm->_game->_script->readInt16() * 4;
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if (size)
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*size = _vm->_game->_script->peekUint16();
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if (type)
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*type = 14;
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_vm->_game->_script->skip(2);
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debugC(2, kDebugExpression, "varBase: %d, by %d", varBase, operation);
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if (_vm->_game->_script->peekByte() != 97) {
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if (mindStop)
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return true;
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} else
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_vm->_game->_script->skip(1);
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} else if (operation == 15) {
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// Add an offset from an array
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varBase += _vm->_game->_script->readInt16() * 4;
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uint16 offset1 = _vm->_game->_script->readUint16();
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if (size)
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*size = offset1;
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if (type)
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*type = 15;
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uint8 dimCount = _vm->_game->_script->readByte();
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byte *dimArray = _vm->_game->_script->getData() + _vm->_game->_script->pos();
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_vm->_game->_script->skip(dimCount);
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uint16 offset2 = 0;
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for (int i = 0; i < dimCount; i++) {
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int16 dim = CLIP<int>(parseValExpr(OP_END_MARKER), 0, dimArray[i] - 1);
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offset2 = offset2 * dimArray[i] + dim;
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}
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varBase += offset2 * offset1 * 4;
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debugC(2, kDebugExpression, "varBase: %d, by %d", varBase, operation);
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|
|
if (_vm->_game->_script->peekByte() != 97) {
|
|
if (mindStop)
|
|
return true;
|
|
} else
|
|
_vm->_game->_script->skip(1);
|
|
}
|
|
|
|
operation = _vm->_game->_script->peekByte();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
int16 Expression::parseVarIndex(uint16 *size, uint16 *type) {
|
|
int16 temp2;
|
|
byte *arrDesc;
|
|
int16 dim;
|
|
int16 dimCount;
|
|
int16 operation;
|
|
int16 temp;
|
|
int16 offset;
|
|
int16 val;
|
|
uint32 varBase;
|
|
|
|
if (getVarBase(varBase, true, size, type))
|
|
return varBase;
|
|
|
|
operation = _vm->_game->_script->readByte();
|
|
|
|
if (size)
|
|
*size = 0;
|
|
if (type)
|
|
*type = operation;
|
|
|
|
debugC(5, kDebugExpression, "var parse = %d", operation);
|
|
switch (operation) {
|
|
case OP_ARRAY_INT8:
|
|
case OP_ARRAY_INT32:
|
|
case OP_ARRAY_INT16:
|
|
case OP_ARRAY_STR:
|
|
temp = _vm->_game->_script->readInt16();
|
|
dimCount = _vm->_game->_script->readByte();
|
|
arrDesc = _vm->_game->_script->getData() + _vm->_game->_script->pos();
|
|
_vm->_game->_script->skip(dimCount);
|
|
offset = 0;
|
|
for (dim = 0; dim < dimCount; dim++) {
|
|
temp2 = parseValExpr(OP_END_MARKER);
|
|
offset = arrDesc[dim] * offset + temp2;
|
|
}
|
|
if (operation == OP_ARRAY_INT8)
|
|
return varBase + temp + offset;
|
|
if (operation == OP_ARRAY_INT32)
|
|
return varBase + (temp + offset) * 4;
|
|
if (operation == OP_ARRAY_INT16)
|
|
return varBase + (temp + offset) * 2;
|
|
temp *= 4;
|
|
offset *= 4;
|
|
if (_vm->_game->_script->peekByte() == 13) {
|
|
_vm->_game->_script->skip(1);
|
|
temp += parseValExpr(OP_END_MARKER);
|
|
}
|
|
return varBase + offset * _vm->_global->_inter_animDataSize + temp;
|
|
|
|
case OP_LOAD_VAR_INT16:
|
|
return varBase + _vm->_game->_script->readUint16() * 2;
|
|
|
|
case OP_LOAD_VAR_INT8:
|
|
return varBase + _vm->_game->_script->readUint16();
|
|
|
|
case OP_LOAD_VAR_INT32:
|
|
case OP_LOAD_VAR_INT32_AS_INT16:
|
|
case OP_LOAD_VAR_STR:
|
|
temp = _vm->_game->_script->readUint16() * 4;
|
|
debugC(5, kDebugExpression, "oper = %d", _vm->_game->_script->peekInt16());
|
|
if ((operation == OP_LOAD_VAR_STR) && (_vm->_game->_script->peekByte() == 13)) {
|
|
_vm->_game->_script->skip(1);
|
|
val = parseValExpr(OP_END_MARKER);
|
|
temp += val;
|
|
debugC(5, kDebugExpression, "parse subscript = %d", val);
|
|
}
|
|
return varBase + temp;
|
|
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
int16 Expression::parseValExpr(byte stopToken) {
|
|
parseExpr(stopToken, 0);
|
|
|
|
return _resultInt;
|
|
}
|
|
|
|
// Load a value according to the operation
|
|
void Expression::loadValue(byte operation, uint32 varBase, const StackFrame &stackFrame) {
|
|
int16 dimCount;
|
|
uint16 temp;
|
|
int16 temp2;
|
|
int16 offset;
|
|
int16 dim;
|
|
byte *arrDescPtr;
|
|
int32 prevPrevVal;
|
|
int32 prevVal;
|
|
int32 curVal;
|
|
|
|
switch (operation) {
|
|
case OP_ARRAY_INT8:
|
|
case OP_ARRAY_INT32:
|
|
case OP_ARRAY_INT16:
|
|
case OP_ARRAY_STR:
|
|
*stackFrame.opers = (operation == OP_ARRAY_STR) ? OP_LOAD_IMM_STR : OP_LOAD_IMM_INT16;
|
|
temp = _vm->_game->_script->readInt16();
|
|
dimCount = _vm->_game->_script->readByte();
|
|
arrDescPtr = _vm->_game->_script->getData() + _vm->_game->_script->pos();
|
|
_vm->_game->_script->skip(dimCount);
|
|
offset = 0;
|
|
for (dim = 0; dim < dimCount; dim++) {
|
|
temp2 = parseValExpr(OP_END_MARKER);
|
|
offset = offset * arrDescPtr[dim] + temp2;
|
|
}
|
|
if (operation == OP_ARRAY_INT8)
|
|
*stackFrame.values = (int8) READ_VARO_UINT8(varBase + temp + offset);
|
|
else if (operation == OP_ARRAY_INT32)
|
|
*stackFrame.values = READ_VARO_UINT32(varBase + temp * 4 + offset * 4);
|
|
else if (operation == OP_ARRAY_INT16)
|
|
*stackFrame.values = (int16) READ_VARO_UINT16(varBase + temp * 2 + offset * 2);
|
|
else if (operation == OP_ARRAY_STR) {
|
|
*stackFrame.values = encodePtr(_vm->_inter->_variables->getAddressOff8(
|
|
varBase + temp * 4 + offset * _vm->_global->_inter_animDataSize * 4),
|
|
kInterVar);
|
|
if (_vm->_game->_script->peekByte() == 13) {
|
|
_vm->_game->_script->skip(1);
|
|
temp2 = parseValExpr(OP_END_MARKER);
|
|
*stackFrame.opers = OP_LOAD_IMM_INT16;
|
|
*stackFrame.values = READ_VARO_UINT8(varBase + temp * 4 +
|
|
offset * 4 * _vm->_global->_inter_animDataSize + temp2);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case OP_LOAD_VAR_INT16:
|
|
*stackFrame.opers = OP_LOAD_IMM_INT16;
|
|
*stackFrame.values = (int16) READ_VARO_UINT16(varBase + _vm->_game->_script->readUint16() * 2);
|
|
break;
|
|
|
|
case OP_LOAD_VAR_INT8:
|
|
*stackFrame.opers = OP_LOAD_IMM_INT16;
|
|
*stackFrame.values = (int8) READ_VARO_UINT8(varBase + _vm->_game->_script->readUint16());
|
|
break;
|
|
|
|
case OP_LOAD_IMM_INT32:
|
|
*stackFrame.opers = OP_LOAD_IMM_INT16;
|
|
*stackFrame.values = _vm->_game->_script->readInt32();
|
|
break;
|
|
|
|
case OP_LOAD_IMM_INT16:
|
|
*stackFrame.opers = OP_LOAD_IMM_INT16;
|
|
*stackFrame.values = _vm->_game->_script->readInt16();
|
|
break;
|
|
|
|
case OP_LOAD_IMM_INT8:
|
|
*stackFrame.opers = OP_LOAD_IMM_INT16;
|
|
*stackFrame.values = _vm->_game->_script->readInt8();
|
|
break;
|
|
|
|
case OP_LOAD_IMM_STR:
|
|
*stackFrame.opers = OP_LOAD_IMM_STR;
|
|
*stackFrame.values = encodePtr((byte *)_vm->_game->_script->readString(), kExecPtr);
|
|
break;
|
|
|
|
case OP_LOAD_VAR_INT32:
|
|
*stackFrame.opers = OP_LOAD_IMM_INT16;
|
|
*stackFrame.values = READ_VARO_UINT32(varBase + _vm->_game->_script->readUint16() * 4);
|
|
break;
|
|
|
|
case OP_LOAD_VAR_INT32_AS_INT16:
|
|
*stackFrame.opers = OP_LOAD_IMM_INT16;
|
|
*stackFrame.values = (int16) READ_VARO_UINT16(varBase + _vm->_game->_script->readUint16() * 4);
|
|
break;
|
|
|
|
case OP_LOAD_VAR_STR:
|
|
*stackFrame.opers = OP_LOAD_IMM_STR;
|
|
temp = _vm->_game->_script->readUint16() * 4;
|
|
*stackFrame.values = encodePtr(_vm->_inter->_variables->getAddressOff8(varBase + temp), kInterVar);
|
|
if (_vm->_game->_script->peekByte() == 13) {
|
|
_vm->_game->_script->skip(1);
|
|
temp += parseValExpr(OP_END_MARKER);
|
|
*stackFrame.opers = OP_LOAD_IMM_INT16;
|
|
*stackFrame.values = READ_VARO_UINT8(varBase + temp);
|
|
}
|
|
break;
|
|
|
|
case OP_FUNC:
|
|
operation = _vm->_game->_script->readByte();
|
|
parseExpr(OP_END_EXPR, 0);
|
|
|
|
switch (operation) {
|
|
case FUNC_SQRT1:
|
|
case FUNC_SQRT2:
|
|
case FUNC_SQRT3:
|
|
curVal = 1;
|
|
prevVal = 1;
|
|
|
|
do {
|
|
prevPrevVal = prevVal;
|
|
prevVal = curVal;
|
|
curVal = (curVal + _resultInt / curVal) / 2;
|
|
} while ((curVal != prevVal) && (curVal != prevPrevVal));
|
|
_resultInt = curVal;
|
|
break;
|
|
|
|
case FUNC_SQR:
|
|
_resultInt =
|
|
_resultInt * _resultInt;
|
|
break;
|
|
|
|
case FUNC_ABS:
|
|
if (_resultInt < 0)
|
|
_resultInt = -_resultInt;
|
|
break;
|
|
|
|
case FUNC_RAND:
|
|
_resultInt =
|
|
_vm->_util->getRandom(_resultInt);
|
|
break;
|
|
}
|
|
|
|
*stackFrame.opers = OP_LOAD_IMM_INT16;
|
|
*stackFrame.values = _resultInt;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Expression::simpleArithmetic1(StackFrame &stackFrame) {
|
|
switch (stackFrame.opers[-1]) {
|
|
case OP_ADD:
|
|
if (stackFrame.opers[-2] == OP_LOAD_IMM_STR) {
|
|
if ((char *)decodePtr(stackFrame.values[-2]) != _resultStr) {
|
|
strcpy(_resultStr, (char *)decodePtr(stackFrame.values[-2]));
|
|
stackFrame.values[-2] = encodePtr((byte *)_resultStr, kResStr);
|
|
}
|
|
strcat(_resultStr, (char *)decodePtr(stackFrame.values[0]));
|
|
stackFrame.pop(2);
|
|
}
|
|
break;
|
|
|
|
case OP_MUL:
|
|
stackFrame.values[-2] *= stackFrame.values[0];
|
|
stackFrame.pop(2);
|
|
break;
|
|
|
|
case OP_DIV:
|
|
stackFrame.values[-2] /= stackFrame.values[0];
|
|
stackFrame.pop(2);
|
|
break;
|
|
|
|
case OP_MOD:
|
|
stackFrame.values[-2] %= stackFrame.values[0];
|
|
stackFrame.pop(2);
|
|
break;
|
|
|
|
case OP_BITAND:
|
|
stackFrame.values[-2] &= stackFrame.values[0];
|
|
stackFrame.pop(2);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Expression::simpleArithmetic2(StackFrame &stackFrame) {
|
|
if (stackFrame.pos > 1) {
|
|
if (stackFrame.opers[-2] == OP_NEG) {
|
|
stackFrame.opers[-2] = OP_LOAD_IMM_INT16;
|
|
stackFrame.values[-2] = -stackFrame.values[-1];
|
|
stackFrame.pop();
|
|
} else if (stackFrame.opers[-2] == OP_NOT) {
|
|
stackFrame.opers[-2] = (stackFrame.opers[-1] == GOB_FALSE) ? GOB_TRUE : GOB_FALSE;
|
|
stackFrame.pop();
|
|
}
|
|
}
|
|
|
|
if (stackFrame.pos > 2) {
|
|
switch (stackFrame.opers[-2]) {
|
|
case OP_MUL:
|
|
stackFrame.values[-3] *= stackFrame.values[-1];
|
|
stackFrame.pop(2);
|
|
break;
|
|
|
|
case OP_DIV:
|
|
stackFrame.values[-3] /= stackFrame.values[-1];
|
|
stackFrame.pop(2);
|
|
break;
|
|
|
|
case OP_MOD:
|
|
stackFrame.values[-3] %= stackFrame.values[-1];
|
|
stackFrame.pop(2);
|
|
break;
|
|
|
|
case OP_BITAND:
|
|
stackFrame.values[-3] &= stackFrame.values[-1];
|
|
stackFrame.pop(2);
|
|
break;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
// Complex arithmetics with brackets
|
|
bool Expression::complexArithmetic(Stack &stack, StackFrame &stackFrame, int16 brackStart) {
|
|
switch (stackFrame.opers[-2]) {
|
|
case OP_ADD:
|
|
if (stack.opers[brackStart] == OP_LOAD_IMM_INT16) {
|
|
stack.values[brackStart] += stackFrame.values[-1];
|
|
} else if (stack.opers[brackStart] == OP_LOAD_IMM_STR) {
|
|
if ((char *)decodePtr(stack.values[brackStart]) != _resultStr) {
|
|
strcpy(_resultStr, (char *)decodePtr(stack.values[brackStart]));
|
|
stack.values[brackStart] =
|
|
encodePtr((byte *)_resultStr, kResStr);
|
|
}
|
|
strcat(_resultStr, (char *)decodePtr(stackFrame.values[-1]));
|
|
}
|
|
stackFrame.pop(2);
|
|
break;
|
|
|
|
case OP_SUB:
|
|
stack.values[brackStart] -= stackFrame.values[-1];
|
|
stackFrame.pop(2);
|
|
break;
|
|
|
|
case OP_BITOR:
|
|
stack.values[brackStart] |= stackFrame.values[-1];
|
|
stackFrame.pop(2);
|
|
break;
|
|
|
|
case OP_MUL:
|
|
stackFrame.values[-3] *= stackFrame.values[-1];
|
|
stackFrame.pop(2);
|
|
break;
|
|
|
|
case OP_DIV:
|
|
stackFrame.values[-3] /= stackFrame.values[-1];
|
|
stackFrame.pop(2);
|
|
break;
|
|
|
|
case OP_MOD:
|
|
stackFrame.values[-3] %= stackFrame.values[-1];
|
|
stackFrame.pop(2);
|
|
break;
|
|
|
|
case OP_BITAND:
|
|
stackFrame.values[-3] &= stackFrame.values[-1];
|
|
stackFrame.pop(2);
|
|
break;
|
|
|
|
case OP_OR:
|
|
// (x OR false) == x
|
|
// (x OR true) == true
|
|
if (stackFrame.opers[-3] == GOB_FALSE)
|
|
stackFrame.opers[-3] = stackFrame.opers[-1];
|
|
stackFrame.pop(2);
|
|
break;
|
|
|
|
case OP_AND:
|
|
// (x AND false) == false
|
|
// (x AND true) == x
|
|
if (stackFrame.opers[-3] == GOB_TRUE)
|
|
stackFrame.opers[-3] = stackFrame.opers[-1];
|
|
stackFrame.pop(2);
|
|
break;
|
|
|
|
case OP_LESS:
|
|
stackFrame.opers[-3] = (cmpHelper(stackFrame) < 0) ? GOB_TRUE : GOB_FALSE;
|
|
stackFrame.pop(2);
|
|
break;
|
|
|
|
case OP_LEQ:
|
|
stackFrame.opers[-3] = (cmpHelper(stackFrame) <= 0) ? GOB_TRUE : GOB_FALSE;
|
|
stackFrame.pop(2);
|
|
break;
|
|
|
|
case OP_GREATER:
|
|
stackFrame.opers[-3] = (cmpHelper(stackFrame) > 0) ? GOB_TRUE : GOB_FALSE;
|
|
stackFrame.pop(2);
|
|
break;
|
|
|
|
case OP_GEQ:
|
|
stackFrame.opers[-3] = (cmpHelper(stackFrame) >= 0) ? GOB_TRUE : GOB_FALSE;
|
|
stackFrame.pop(2);
|
|
break;
|
|
|
|
case OP_EQ:
|
|
stackFrame.opers[-3] = (cmpHelper(stackFrame) == 0) ? GOB_TRUE : GOB_FALSE;
|
|
stackFrame.pop(2);
|
|
break;
|
|
|
|
case OP_NEQ:
|
|
stackFrame.opers[-3] = (cmpHelper(stackFrame) != 0) ? GOB_TRUE : GOB_FALSE;
|
|
stackFrame.pop(2);
|
|
break;
|
|
|
|
default:
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// Assign the result to the appropriate _result variable
|
|
void Expression::getResult(byte operation, int32 value, byte *type) {
|
|
if (type != 0)
|
|
*type = operation;
|
|
|
|
switch (operation) {
|
|
case OP_NOT:
|
|
if (type != 0)
|
|
*type ^= 1;
|
|
break;
|
|
|
|
case OP_LOAD_IMM_INT16:
|
|
_resultInt = value;
|
|
break;
|
|
|
|
case OP_LOAD_IMM_STR:
|
|
if ((char *)decodePtr(value) != _resultStr)
|
|
strcpy(_resultStr, (char *)decodePtr(value));
|
|
break;
|
|
|
|
case OP_LOAD_VAR_INT32:
|
|
case OP_LOAD_VAR_INT32_AS_INT16:
|
|
break;
|
|
|
|
default:
|
|
_resultInt = 0;
|
|
if (type != 0)
|
|
*type = OP_LOAD_IMM_INT16;
|
|
break;
|
|
}
|
|
}
|
|
|
|
int16 Expression::parseExpr(byte stopToken, byte *type) {
|
|
Stack stack;
|
|
StackFrame stackFrame(stack);
|
|
byte operation;
|
|
int16 brackStart;
|
|
uint32 varBase;
|
|
|
|
while (true) {
|
|
getVarBase(varBase);
|
|
|
|
stackFrame.push();
|
|
|
|
operation = _vm->_game->_script->readByte();
|
|
if ((operation >= OP_ARRAY_INT8) && (operation <= OP_FUNC)) {
|
|
|
|
loadValue(operation, varBase, stackFrame);
|
|
|
|
if ((stackFrame.pos > 0) && ((stackFrame.opers[-1] == OP_NEG) || (stackFrame.opers[-1] == OP_NOT))) {
|
|
stackFrame.pop();
|
|
|
|
if (*stackFrame.opers == OP_NEG) {
|
|
*stackFrame.opers = OP_LOAD_IMM_INT16;
|
|
stackFrame.values[0] = -stackFrame.values[1];
|
|
} else
|
|
*stackFrame.opers = (stackFrame.opers[1] == GOB_FALSE) ? GOB_TRUE : GOB_FALSE;
|
|
}
|
|
|
|
if (stackFrame.pos <= 0)
|
|
continue;
|
|
|
|
simpleArithmetic1(stackFrame);
|
|
|
|
continue;
|
|
} // (op >= OP_ARRAY_INT8) && (op <= OP_FUNC)
|
|
|
|
if ((operation == stopToken) || (operation == OP_OR) ||
|
|
(operation == OP_AND) || (operation == OP_END_EXPR)) {
|
|
while (stackFrame.pos >= 2) {
|
|
if ((stackFrame.opers[-2] == OP_BEGIN_EXPR) &&
|
|
((operation == OP_END_EXPR) || (operation == stopToken))) {
|
|
stackFrame.opers[-2] = stackFrame.opers[-1];
|
|
if ((stackFrame.opers[-2] == OP_LOAD_IMM_INT16) || (stackFrame.opers[-2] == OP_LOAD_IMM_STR))
|
|
stackFrame.values[-2] = stackFrame.values[-1];
|
|
|
|
stackFrame.pop();
|
|
|
|
simpleArithmetic2(stackFrame);
|
|
|
|
if (operation != stopToken)
|
|
break;
|
|
} // if ((stackFrame.opers[-2] == OP_BEGIN_EXPR) && ...)
|
|
|
|
for (brackStart = (stackFrame.pos - 2); (brackStart > 0) &&
|
|
(stack.opers[brackStart] < OP_OR) && (stack.opers[brackStart] != OP_BEGIN_EXPR);
|
|
brackStart--)
|
|
;
|
|
|
|
if ((stack.opers[brackStart] >= OP_OR) || (stack.opers[brackStart] == OP_BEGIN_EXPR))
|
|
brackStart++;
|
|
|
|
if (complexArithmetic(stack, stackFrame, brackStart))
|
|
break;
|
|
|
|
} // while (stackFrame.pos >= 2)
|
|
|
|
if ((operation == OP_OR) || (operation == OP_AND)) {
|
|
if (stackFrame.opers[-1] == OP_LOAD_IMM_INT16) {
|
|
if (stackFrame.values[-1] != 0)
|
|
stackFrame.opers[-1] = GOB_TRUE;
|
|
else
|
|
stackFrame.opers[-1] = GOB_FALSE;
|
|
}
|
|
|
|
if (((operation == OP_OR) && (stackFrame.opers[-1] == GOB_TRUE)) ||
|
|
((operation == OP_AND) && (stackFrame.opers[-1] == GOB_FALSE))) {
|
|
if ((stackFrame.pos > 1) && (stackFrame.opers[-2] == OP_BEGIN_EXPR)) {
|
|
skipExpr(OP_END_EXPR);
|
|
stackFrame.opers[-2] = stackFrame.opers[-1];
|
|
stackFrame.pop(2);
|
|
} else {
|
|
skipExpr(stopToken);
|
|
}
|
|
operation = _vm->_game->_script->peekByte(-1);
|
|
if ((stackFrame.pos > 0) && (stackFrame.opers[-1] == OP_NOT)) {
|
|
if (stackFrame.opers[0] == GOB_FALSE)
|
|
stackFrame.opers[-1] = GOB_TRUE;
|
|
else
|
|
stackFrame.opers[-1] = GOB_FALSE;
|
|
|
|
stackFrame.pop();
|
|
}
|
|
} else
|
|
stackFrame.opers[0] = operation;
|
|
} else
|
|
stackFrame.pop();
|
|
|
|
if (operation != stopToken)
|
|
continue;
|
|
|
|
getResult(stack.opers[0], stack.values[0], type);
|
|
|
|
return 0;
|
|
} // (operation == stopToken) || (operation == OP_OR) || (operation == OP_AND) || (operation == OP_END_EXPR)
|
|
|
|
if ((operation < OP_NEG) || (operation > OP_NOT)) {
|
|
if ((operation < OP_LESS) || (operation > OP_NEQ))
|
|
continue;
|
|
|
|
if (stackFrame.pos > 2) {
|
|
if (stackFrame.opers[-2] == OP_ADD) {
|
|
if (stackFrame.opers[-3] == OP_LOAD_IMM_INT16) {
|
|
stackFrame.values[-3] += stackFrame.values[-1];
|
|
} else if (stackFrame.opers[-3] == OP_LOAD_IMM_STR) {
|
|
if ((char *)decodePtr(stackFrame.values[-3]) != _resultStr) {
|
|
strcpy(_resultStr, (char *)decodePtr(stackFrame.values[-3]));
|
|
stackFrame.values[-3] = encodePtr((byte *)_resultStr, kResStr);
|
|
}
|
|
strcat(_resultStr, (char *)decodePtr(stackFrame.values[-1]));
|
|
}
|
|
stackFrame.pop(2);
|
|
|
|
} else if (stackFrame.opers[-2] == OP_SUB) {
|
|
stackFrame.values[-3] -= stackFrame.values[-1];
|
|
stackFrame.pop(2);
|
|
} else if (stackFrame.opers[-2] == OP_BITOR) {
|
|
stackFrame.values[-3] |= stackFrame.values[-1];
|
|
stackFrame.pop(2);
|
|
}
|
|
}
|
|
}
|
|
*stackFrame.opers = operation;
|
|
}
|
|
}
|
|
|
|
int32 Expression::getResultInt() {
|
|
return _resultInt;
|
|
}
|
|
|
|
char *Expression::getResultStr() {
|
|
return _resultStr;
|
|
}
|
|
|
|
} // End of namespace Gob
|