mirror of
https://github.com/libretro/scummvm.git
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342 lines
12 KiB
C++
342 lines
12 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "sci/engine/kernel.h"
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#include "sci/engine/object.h"
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#include "sci/engine/seg_manager.h"
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namespace Sci {
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// This helper function is used by Script::relocateLocal and Object::relocate
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// Duplicate in segment.cpp and script.cpp
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static bool relocateBlock(Common::Array<reg_t> &block, int block_location, SegmentId segment, int location, size_t scriptSize) {
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int rel = location - block_location;
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if (rel < 0)
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return false;
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uint idx = rel >> 1;
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if (idx >= block.size())
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return false;
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if (rel & 1) {
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error("Attempt to relocate odd variable #%d.5e (relative to %04x)\n", idx, block_location);
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return false;
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}
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block[idx].segment = segment; // Perform relocation
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if (getSciVersion() >= SCI_VERSION_1_1 && getSciVersion() <= SCI_VERSION_2_1)
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block[idx].offset += scriptSize;
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return true;
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}
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void Object::init(byte *buf, reg_t obj_pos, bool initVariables) {
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byte *data = buf + obj_pos.offset;
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_baseObj = data;
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_pos = obj_pos;
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if (getSciVersion() <= SCI_VERSION_1_LATE) {
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_variables.resize(READ_LE_UINT16(data + kOffsetSelectorCounter));
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_baseVars = (const uint16 *)(_baseObj + _variables.size() * 2);
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_methodCount = READ_LE_UINT16(data + READ_LE_UINT16(data + kOffsetFunctionArea) - 2);
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for (int i = 0; i < _methodCount * 2 + 2; ++i) {
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_baseMethod.push_back(READ_SCI11ENDIAN_UINT16(data + READ_LE_UINT16(data + kOffsetFunctionArea) + i * 2));
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}
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} else if (getSciVersion() >= SCI_VERSION_1_1 && getSciVersion() <= SCI_VERSION_2_1) {
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_variables.resize(READ_SCI11ENDIAN_UINT16(data + 2));
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_baseVars = (const uint16 *)(buf + READ_SCI11ENDIAN_UINT16(data + 4));
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_methodCount = READ_SCI11ENDIAN_UINT16(buf + READ_SCI11ENDIAN_UINT16(data + 6));
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for (int i = 0; i < _methodCount * 2 + 3; ++i) {
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_baseMethod.push_back(READ_SCI11ENDIAN_UINT16(buf + READ_SCI11ENDIAN_UINT16(data + 6) + i * 2));
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}
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} else if (getSciVersion() == SCI_VERSION_3) {
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initSelectorsSci3(buf);
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}
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if (initVariables) {
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if (getSciVersion() <= SCI_VERSION_2_1) {
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for (uint i = 0; i < _variables.size(); i++)
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_variables[i] = make_reg(0, READ_SCI11ENDIAN_UINT16(data + (i * 2)));
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} else {
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_infoSelectorSci3 = make_reg(0, READ_SCI11ENDIAN_UINT16(_baseObj + 10));
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}
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}
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}
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const Object *Object::getClass(SegManager *segMan) const {
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return isClass() ? this : segMan->getObject(getSuperClassSelector());
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}
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int Object::locateVarSelector(SegManager *segMan, Selector slc) const {
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const byte *buf = 0;
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uint varnum = 0;
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if (getSciVersion() <= SCI_VERSION_2_1) {
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const Object *obj = getClass(segMan);
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varnum = getSciVersion() <= SCI_VERSION_1_LATE ? getVarCount() : obj->getVariable(1).toUint16();
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buf = (const byte *)obj->_baseVars;
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} else if (getSciVersion() == SCI_VERSION_3) {
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varnum = _variables.size();
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buf = (const byte *)_baseVars;
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}
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for (uint i = 0; i < varnum; i++)
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if (READ_SCI11ENDIAN_UINT16(buf + (i << 1)) == slc) // Found it?
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return i; // report success
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return -1; // Failed
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}
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bool Object::relocateSci0Sci21(SegmentId segment, int location, size_t scriptSize) {
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return relocateBlock(_variables, getPos().offset, segment, location, scriptSize);
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}
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bool Object::relocateSci3(SegmentId segment, int location, int offset, size_t scriptSize) {
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assert(_propertyOffsetsSci3);
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for (uint i = 0; i < _variables.size(); ++i) {
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if (location == _propertyOffsetsSci3[i]) {
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_variables[i].segment = segment;
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_variables[i].offset += offset;
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return true;
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}
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}
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return false;
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}
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int Object::propertyOffsetToId(SegManager *segMan, int propertyOffset) const {
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int selectors = getVarCount();
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if (propertyOffset < 0 || (propertyOffset >> 1) >= selectors) {
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error("Applied propertyOffsetToId to invalid property offset %x (property #%d not in [0..%d])",
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propertyOffset, propertyOffset >> 1, selectors - 1);
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return -1;
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}
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if (getSciVersion() < SCI_VERSION_1_1) {
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const byte *selectoroffset = ((const byte *)(_baseObj)) + kOffsetSelectorSegment + selectors * 2;
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return READ_SCI11ENDIAN_UINT16(selectoroffset + propertyOffset);
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} else {
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const Object *obj = this;
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if (!isClass())
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obj = segMan->getObject(getSuperClassSelector());
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return READ_SCI11ENDIAN_UINT16((const byte *)obj->_baseVars + propertyOffset);
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}
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}
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void Object::initSpecies(SegManager *segMan, reg_t addr) {
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uint16 speciesOffset = getSpeciesSelector().offset;
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if (speciesOffset == 0xffff) // -1
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setSpeciesSelector(NULL_REG); // no species
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else
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setSpeciesSelector(segMan->getClassAddress(speciesOffset, SCRIPT_GET_LOCK, addr));
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}
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void Object::initSuperClass(SegManager *segMan, reg_t addr) {
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uint16 superClassOffset = getSuperClassSelector().offset;
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if (superClassOffset == 0xffff) // -1
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setSuperClassSelector(NULL_REG); // no superclass
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else
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setSuperClassSelector(segMan->getClassAddress(superClassOffset, SCRIPT_GET_LOCK, addr));
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}
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bool Object::initBaseObject(SegManager *segMan, reg_t addr, bool doInitSuperClass) {
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const Object *baseObj = segMan->getObject(getSpeciesSelector());
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if (baseObj) {
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uint originalVarCount = _variables.size();
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if (_variables.size() != baseObj->getVarCount())
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_variables.resize(baseObj->getVarCount());
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// Copy base from species class, as we need its selector IDs
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_baseObj = baseObj->_baseObj;
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if (doInitSuperClass)
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initSuperClass(segMan, addr);
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if (_variables.size() != originalVarCount) {
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// These objects are probably broken.
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// An example is 'witchCage' in script 200 in KQ5 (#3034714),
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// but also 'girl' in script 216 and 'door' in script 22.
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// In LSL3 a number of sound objects trigger this right away.
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// SQ4-floppy's bug #3037938 also seems related.
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// The effect is that a number of its method selectors may be
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// treated as variable selectors, causing unpredictable effects.
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int objScript = segMan->getScript(_pos.segment)->getScriptNumber();
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// We have to do a little bit of work to get the name of the object
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// before any relocations are done.
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reg_t nameReg = getNameSelector();
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const char *name;
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if (nameReg.isNull()) {
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name = "<no name>";
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} else {
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nameReg.segment = _pos.segment;
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name = segMan->derefString(nameReg);
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if (!name)
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name = "<invalid name>";
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}
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debugC(kDebugLevelVM, "Object %04x:%04x (name %s, script %d) "
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"varnum doesn't match baseObj's: obj %d, base %d",
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PRINT_REG(_pos), name, objScript,
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originalVarCount, baseObj->getVarCount());
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#if 0
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// We enumerate the methods selectors which could be hidden here
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if (getSciVersion() <= SCI_VERSION_2_1) {
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const SegmentRef objRef = segMan->dereference(baseObj->_pos);
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assert(objRef.isRaw);
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uint segBound = objRef.maxSize/2 - baseObj->getVarCount();
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const byte* buf = (const byte *)baseObj->_baseVars;
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if (!buf) {
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// While loading this may happen due to objects being loaded
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// out of order, and we can't proceed then, unfortunately.
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segBound = 0;
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}
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for (uint i = baseObj->getVarCount();
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i < originalVarCount && i < segBound; ++i) {
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uint16 slc = READ_SCI11ENDIAN_UINT16(buf + 2*i);
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// Skip any numbers which happen to be varselectors too
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bool found = false;
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for (uint j = 0; j < baseObj->getVarCount() && !found; ++j)
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found = READ_SCI11ENDIAN_UINT16(buf + 2*j) == slc;
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if (found) continue;
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// Skip any selectors which aren't method selectors,
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// so couldn't be mistaken for varselectors
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if (lookupSelector(segMan, _pos, slc, 0, 0) != kSelectorMethod) continue;
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warning(" Possibly affected selector: %02x (%s)", slc,
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g_sci->getKernel()->getSelectorName(slc).c_str());
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}
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}
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#endif
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}
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return true;
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}
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return false;
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}
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const int EXTRA_GROUPS = 3;
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void Object::initSelectorsSci3(const byte *buf) {
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const byte *groupInfo = _baseObj + 16;
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const byte *selectorBase = groupInfo + EXTRA_GROUPS * 32 * 2;
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int groups = g_sci->getKernel()->getSelectorNamesSize()/32;
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int methods, properties;
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if (g_sci->getKernel()->getSelectorNamesSize() % 32)
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++groups;
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methods = properties = 0;
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// Selectors are divided into groups of 32, of which the first
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// two selectors are always reserved (because their storage
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// space is used by the typeMask).
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// We don't know beforehand how many methods and properties
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// there are, so we count them first.
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for (int groupNr = 0; groupNr < groups; ++groupNr) {
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byte groupLocation = groupInfo[groupNr];
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const byte *seeker = selectorBase + groupLocation * 32 * 2;
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if (groupLocation != 0) {
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// This object actually has selectors belonging to this group
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int typeMask = READ_SCI11ENDIAN_UINT32(seeker);
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for (int bit = 2; bit < 32; ++bit) {
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int value = READ_SCI11ENDIAN_UINT16(seeker + bit * 2);
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if (typeMask & (1 << bit)) { // Property
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++properties;
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} else if (value != 0xffff) { // Method
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++methods;
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} else {
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// Undefined selector
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}
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}
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}
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}
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_variables.resize(properties);
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uint16 *propertyIds = (uint16 *)malloc(sizeof(uint16) * properties);
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// uint16 *methodOffsets = (uint16 *)malloc(sizeof(uint16) * 2 * methods);
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uint16 *propertyOffsets = (uint16 *)malloc(sizeof(uint16) * properties);
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int propertyCounter = 0;
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int methodCounter = 0;
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// Go through the whole thing again to get the property values
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// and method pointers
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for (int groupNr = 0; groupNr < groups; ++groupNr) {
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byte groupLocation = groupInfo[groupNr];
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const byte *seeker = selectorBase + groupLocation * 32 * 2;
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if (groupLocation != 0) {
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// This object actually has selectors belonging to this group
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int typeMask = READ_SCI11ENDIAN_UINT32(seeker);
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int groupBaseId = groupNr * 32;
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for (int bit = 2; bit < 32; ++bit) {
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int value = READ_SCI11ENDIAN_UINT16(seeker + bit * 2);
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if (typeMask & (1 << bit)) { // Property
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// FIXME: We really shouldn't be doing endianness
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// conversion here; instead, propertyIds should be converted
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// to a Common::Array, like _baseMethod already is
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// This interim solution fixes playing SCI3 PC games
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// on Big Endian platforms
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WRITE_SCI11ENDIAN_UINT16(&propertyIds[propertyCounter],
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groupBaseId + bit);
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_variables[propertyCounter] = make_reg(0, value);
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propertyOffsets[propertyCounter] = (seeker + bit * 2) - buf;
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++propertyCounter;
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} else if (value != 0xffff) { // Method
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_baseMethod.push_back(groupBaseId + bit);
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_baseMethod.push_back(value + READ_SCI11ENDIAN_UINT32(buf));
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// methodOffsets[methodCounter] = (seeker + bit * 2) - buf;
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++methodCounter;
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} else {
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// Undefined selector
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}
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}
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}
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}
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_speciesSelectorSci3 = make_reg(0, READ_SCI11ENDIAN_UINT16(_baseObj + 4));
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_superClassPosSci3 = make_reg(0, READ_SCI11ENDIAN_UINT16(_baseObj + 8));
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_baseVars = propertyIds;
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_methodCount = methods;
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_propertyOffsetsSci3 = propertyOffsets;
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//_methodOffsetsSci3 = methodOffsets;
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}
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} // End of namespace Sci
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