scummvm/backends/fs/ps2/ps2-fs.cpp
Max Horn fc84e258b2 PS2: Add new PS2FileStream class for std I/O.
* Add new class PS2FileStream as substitute for class StdioStream on PS2
* Remove PS2 specific hacks from stdiostream.cpp / class StdioStream
* Remove various ps2_f*() wrapper funcs, merging them into PS2FileStream

TODO: Merge class Ps2File into PS2FileStream

svn-id: r46111
2009-11-23 23:17:50 +00:00

512 lines
11 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#include "backends/fs/abstract-fs.h"
#include <kernel.h>
#include <stdio.h>
#include <stdlib.h>
#include "backends/platform/ps2/asyncfio.h"
#include "backends/platform/ps2/fileio.h"
#include "backends/platform/ps2/systemps2.h"
#include "backends/platform/ps2/ps2debug.h"
#include <fileXio_rpc.h>
#include "backends/platform/ps2/ps2temp.h"
#define DEFAULT_MODE (FIO_S_IRUSR | FIO_S_IWUSR | FIO_S_IRGRP | FIO_S_IWGRP | FIO_S_IROTH | FIO_S_IWOTH)
extern AsyncFio fio;
extern OSystem_PS2 *g_systemPs2;
/**
* Implementation of the ScummVM file system API based on the Ps2SDK.
*
* Parts of this class are documented in the base interface class, AbstractFSNode.
*/
class Ps2FilesystemNode : public AbstractFSNode {
friend class Ps2FilesystemFactory;
protected:
Common::String _displayName;
Common::String _path;
bool _isDirectory;
bool _isRoot;
bool _isHere;
bool _verified;
private:
const char *getDeviceDescription() const;
void doverify();
public:
/**
* Creates a PS2FilesystemNode with the root node as path.
*/
Ps2FilesystemNode();
/**
* Creates a PS2FilesystemNode for a given path.
*
* @param path Common::String with the path the new node should point to.
*/
Ps2FilesystemNode(const Common::String &path);
Ps2FilesystemNode(const Common::String &path, bool verify);
/**
* Copy constructor.
*/
Ps2FilesystemNode(const Ps2FilesystemNode *node);
virtual Common::String getDisplayName() const { return _displayName; }
virtual Common::String getName() const { return _displayName; }
virtual Common::String getPath() const { return _path; }
virtual bool exists() const {
// printf("%s : is %d\n", _path.c_str(), _isHere);
return _isHere;
}
virtual bool isDirectory() const {
// printf("%s : dir %d\n", _path.c_str(), _isDirectory);
return _isDirectory;
}
virtual bool isReadable() const {
return _isHere;
}
virtual bool isWritable() const {
if (strncmp(_path.c_str(), "cdfs", 4)==0)
return false;
return true; // exists(); // creating ?
}
virtual AbstractFSNode *clone() const { return new Ps2FilesystemNode(this); }
virtual AbstractFSNode *getChild(const Common::String &n) const;
virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
virtual AbstractFSNode *getParent() const;
virtual Common::SeekableReadStream *createReadStream();
virtual Common::WriteStream *createWriteStream();
int getDev() { return 0; };
};
const char *_lastPathComponent(const Common::String &str) {
if (str.empty())
return "";
const char *start = str.c_str();
const char *cur = start + str.size() - 2;
while (cur >= start && *cur != '/' && *cur != ':') {
--cur;
}
cur++;
// printf("lastPathComponent path=%s token=%s\n", start, cur);
return cur;
}
Ps2FilesystemNode::Ps2FilesystemNode() {
printf("NEW FSNODE()\n");
_isHere = true;
_isDirectory = true;
_isRoot = true;
_verified = false;
_displayName = Common::String("PlayStation 2");
_path = "";
}
Ps2FilesystemNode::Ps2FilesystemNode(const Common::String &path) {
printf("NEW FSNODE(%s)\n", path.c_str());
_path = path;
if (path.empty()) {
_isHere = true;
_isDirectory = true; /* root is always a dir */
_isRoot = true;
_displayName = Common::String("PlayStation 2");
_verified = true;
} else if (path.lastChar() == ':') {
_isHere = true;
_isDirectory = true; /* devs are always a dir */
_isRoot = false;
_displayName = getDeviceDescription();
_verified = true;
} else {
_verified = false;
doverify();
if (!_isHere)
return;
_displayName = _lastPathComponent(_path);
if (_isDirectory && _path.lastChar() != '/')
_path+= '/';
_isRoot = false;
}
}
Ps2FilesystemNode::Ps2FilesystemNode(const Common::String &path, bool verify) {
printf("NEW FSNODE(%s, %d)\n", path.c_str(), verify);
_path = path;
if (path.empty()) {
_isHere = true;
_isDirectory = true; /* root is always a dir */
_isRoot = true;
_displayName = Common::String("PlayStation 2");
_verified = true;
} else if (path.lastChar() == ':') {
_isHere = true;
_isDirectory = true; /* devs are always a dir */
_isRoot = false;
_displayName = getDeviceDescription();
_verified = true;
} else {
_verified = false;
if (verify) {
doverify();
if (!_isHere)
return;
} else {
_verified = false;
_isDirectory = false;
_isHere = false; // true
}
_displayName = _lastPathComponent(_path);
if (_isDirectory && _path.lastChar() != '/')
_path+= '/';
_isRoot = false;
}
}
Ps2FilesystemNode::Ps2FilesystemNode(const Ps2FilesystemNode *node) {
_displayName = node->_displayName;
_isDirectory = node->_isDirectory;
_path = node->_path;
_isRoot = node->_isRoot;
_isHere = node->_isHere;
_verified = node->_verified;
}
void Ps2FilesystemNode::doverify(void) {
PS2Device medium;
int fd;
if (_verified)
return;
_verified = true;
printf(" verify: %s -> ", _path.c_str());
#if 0
if (_path.empty()) {
printf("PlayStation 2 Root !\n");
_verified = true;
return;
}
if (_path.lastChar() == ':') {
printf("Dev: %s\n", _path.c_str());
_verified = true;
return;
}
#endif
if (_path[3] != ':' && _path[4] != ':') {
printf("relative path !\n");
_isHere = false;
_isDirectory = false;
return;
}
medium = _getDev(_path);
if (medium == ERR_DEV) {
_isHere = false;
_isDirectory = false;
return;
}
switch (medium) {
#if 0
case HD_DEV: /*stat*/
case USB_DEV:
iox_stat_t stat;
fileXioGetStat(_path.c_str(), &stat);
fileXioWaitAsync(FXIO_WAIT, &fd);
if (!fd) {
printf(" yes [stat]\n");
return true;
}
break;
#endif
case CD_DEV: /*no stat*/
case HD_DEV:
case USB_DEV:
case HOST_DEV:
case MC_DEV:
#if 1
fd = fio.open(_path.c_str(), O_RDONLY);
printf("_path = %s -- fio.open -> %d\n", _path.c_str(), fd);
if (fd >=0) {
fio.close(fd);
printf(" yes [open]\n");
_isHere = true;
if (medium==MC_DEV && _path.lastChar()=='/')
_isDirectory = true;
else
_isDirectory = false;
return;
}
fd = fio.dopen(_path.c_str());
if (fd >=0) {
fio.dclose(fd);
printf(" yes [dopen]\n");
_isHere = true;
_isDirectory = true;
return;
}
#else
fileXioOpen(_path.c_str(), O_RDONLY, DEFAULT_MODE);
fileXioWaitAsync(FXIO_WAIT, &fd);
if (fd>=0) {
fileXioClose(fd);
fileXioWaitAsync(FXIO_WAIT, &fd);
return true;
}
fileXioDopen(_path.c_str());
fileXioWaitAsync(FXIO_WAIT, &fd);
if (fd>=0) {
fileXioDclose(fd);
fileXioWaitAsync(FXIO_WAIT, &fd);
return true;
}
#endif
break;
case ERR_DEV:
_isHere = false;
_isDirectory = false;
break;
}
_isHere = false;
_isDirectory = false;
printf(" no\n");
return;
}
AbstractFSNode *Ps2FilesystemNode::getChild(const Common::String &n) const {
printf("getChild : %s\n", n.c_str());
if (!_isDirectory)
return NULL;
if (_isRoot) {
if (n.lastChar() == ':')
return new Ps2FilesystemNode(n);
else
return NULL;
}
return new Ps2FilesystemNode(_path+n, 1);
/*
int fd;
if (_path == "pfs0:")
fd = fio.dopen("pfs0:/");
else
fd = fio.dopen(_path.c_str());
if (fd >= 0) {
iox_dirent_t dirent;
while (fio.dread(fd, &dirent) > 0) {
if (strcmp(n.c_str(), dirent.name) == 0) {
Ps2FilesystemNode *dirEntry = new Ps2FilesystemNode();
dirEntry->_isHere = true;
dirEntry->_isDirectory = (bool)(dirent.stat.mode & FIO_S_IFDIR);
dirEntry->_isRoot = false;
dirEntry->_path = _path;
dirEntry->_path += dirent.name;
if (dirEntry->_isDirectory && dirEntry->_path.lastChar() != '/')
dirEntry->_path += '/';
dirEntry->_displayName = dirent.name;
dirEntry->_verified = true;
fio.dclose(fd);
return dirEntry;
}
}
fio.dclose(fd);
}
return NULL;
*/
}
bool Ps2FilesystemNode::getChildren(AbstractFSList &list, ListMode mode, bool hidden) const {
//TODO: honor the hidden flag
// printf("getChildren\n");
if (!_isDirectory)
return false;
if (_isRoot) {
list.push_back(new Ps2FilesystemNode("cdfs:"));
if (g_systemPs2->hddPresent())
list.push_back(new Ps2FilesystemNode("pfs0:"));
if (g_systemPs2->usbMassPresent())
list.push_back(new Ps2FilesystemNode("mass:"));
if (g_systemPs2->getBootDevice()==HOST_DEV || g_systemPs2->netPresent())
list.push_back(new Ps2FilesystemNode("host:"));
if (g_systemPs2->mcPresent())
list.push_back(new Ps2FilesystemNode("mc0:"));
return true;
} else {
int fd;
if (_path == "pfs0:")
fd = fio.dopen("pfs0:/");
else
fd = fio.dopen(_path.c_str());
// printf("dopen = %d\n", fd);
if (fd >= 0) {
iox_dirent_t dirent;
Ps2FilesystemNode dirEntry;
int dreadRes;
while ((dreadRes = fio.dread(fd, &dirent)) > 0) {
if (dirent.name[0] == '.')
continue; // ignore '.' and '..'
if ( (mode == Common::FSNode::kListAll) ||
((mode == Common::FSNode::kListDirectoriesOnly) &&
(dirent.stat.mode & FIO_S_IFDIR)) ||
((mode == Common::FSNode::kListFilesOnly) &&
!(dirent.stat.mode & FIO_S_IFDIR)) ) {
dirEntry._isHere = true;
dirEntry._isDirectory = (bool)(dirent.stat.mode & FIO_S_IFDIR);
dirEntry._isRoot = false;
dirEntry._path = _path;
dirEntry._path += dirent.name;
if (dirEntry._isDirectory && dirEntry._path.lastChar() != '/')
dirEntry._path += '/';
dirEntry._displayName = dirent.name;
dirEntry._verified = true;
list.push_back(new Ps2FilesystemNode(&dirEntry));
}
}
fio.dclose(fd);
return true;
}
}
return false;
}
AbstractFSNode *Ps2FilesystemNode::getParent() const {
// printf("Ps2FilesystemNode::getParent : path = %s\n", _path.c_str());
if (_isRoot)
return new Ps2FilesystemNode(this); // FIXME : 0 ???
if (_path.lastChar() == ':') // devs
return new Ps2FilesystemNode(); // N: default is root
const char *start = _path.c_str();
const char *end = _lastPathComponent(_path);
Common::String str(start, end - start);
// printf(" parent = %s\n", str.c_str());
return new Ps2FilesystemNode(str, true);
}
const char *Ps2FilesystemNode::getDeviceDescription() const {
if (strncmp(_path.c_str(), "cdfs", 4) == 0)
return "DVD Drive";
else if (strncmp(_path.c_str(), "pfs0", 4) == 0)
return "Harddisk";
else if (strncmp(_path.c_str(), "mass", 4) == 0)
return "USB Mass Storage";
else if (strncmp(_path.c_str(), "host", 4) == 0)
return "Host";
else if (strncmp(_path.c_str(), "mc0", 3) == 0)
return "Memory Card";
else
return "WTF ???";
}
Common::SeekableReadStream *Ps2FilesystemNode::createReadStream() {
Common::SeekableReadStream *ss = PS2FileStream::makeFromPath(getPath().c_str(), false);
return ss;
}
Common::WriteStream *Ps2FilesystemNode::createWriteStream() {
return PS2FileStream::makeFromPath(getPath().c_str(), true);
}