mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 06:08:35 +00:00
6eb64102a4
svn-id: r30238
901 lines
15 KiB
C++
901 lines
15 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#include "common/endian.h"
|
|
#include "common/file.h"
|
|
|
|
#include "gob/gob.h"
|
|
#include "gob/inter.h"
|
|
#include "gob/global.h"
|
|
#include "gob/dataio.h"
|
|
#include "gob/draw.h"
|
|
#include "gob/game.h"
|
|
#include "gob/parse.h"
|
|
|
|
namespace Gob {
|
|
|
|
#define OPCODE(x) _OPCODE(Inter_v3, x)
|
|
|
|
const int Inter_v3::_goblinFuncLookUp[][2] = {
|
|
{0, 0},
|
|
{1, 1},
|
|
{2, 2},
|
|
{4, 3},
|
|
{5, 4},
|
|
{6, 5},
|
|
{7, 6},
|
|
{8, 7},
|
|
{9, 8},
|
|
{10, 9},
|
|
{12, 10},
|
|
{13, 11},
|
|
{14, 12},
|
|
{15, 13},
|
|
{16, 14},
|
|
{21, 15},
|
|
{22, 16},
|
|
{23, 17},
|
|
{24, 18},
|
|
{25, 19},
|
|
{26, 20},
|
|
{27, 21},
|
|
{28, 22},
|
|
{29, 23},
|
|
{30, 24},
|
|
{32, 25},
|
|
{33, 26},
|
|
{34, 27},
|
|
{35, 28},
|
|
{36, 29},
|
|
{37, 30},
|
|
{40, 31},
|
|
{41, 32},
|
|
{42, 33},
|
|
{43, 34},
|
|
{44, 35},
|
|
{50, 36},
|
|
{52, 37},
|
|
{53, 38},
|
|
{100, 39},
|
|
{152, 40},
|
|
{200, 41},
|
|
{201, 42},
|
|
{202, 43},
|
|
{203, 44},
|
|
{204, 45},
|
|
{250, 46},
|
|
{251, 47},
|
|
{252, 48},
|
|
{500, 49},
|
|
{502, 50},
|
|
{503, 51},
|
|
{600, 52},
|
|
{601, 53},
|
|
{602, 54},
|
|
{603, 55},
|
|
{604, 56},
|
|
{605, 57},
|
|
{1000, 58},
|
|
{1001, 59},
|
|
{1002, 60},
|
|
{1003, 61},
|
|
{1004, 62},
|
|
{1005, 63},
|
|
{1006, 64},
|
|
{1008, 65},
|
|
{1009, 66},
|
|
{1010, 67},
|
|
{1011, 68},
|
|
{1015, 69},
|
|
{2005, 70}
|
|
};
|
|
|
|
Inter_v3::Inter_v3(GobEngine *vm) : Inter_v2(vm) {
|
|
setupOpcodes();
|
|
}
|
|
|
|
void Inter_v3::setupOpcodes() {
|
|
static const OpcodeDrawEntryV3 opcodesDraw[256] = {
|
|
/* 00 */
|
|
OPCODE(o1_loadMult),
|
|
OPCODE(o2_playMult),
|
|
OPCODE(o2_freeMultKeys),
|
|
{NULL, ""},
|
|
/* 04 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
OPCODE(o1_initCursor),
|
|
/* 08 */
|
|
OPCODE(o1_initCursorAnim),
|
|
OPCODE(o1_clearCursorAnim),
|
|
OPCODE(o2_setRenderFlags),
|
|
{NULL, ""},
|
|
/* 0C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 10 */
|
|
OPCODE(o1_loadAnim),
|
|
OPCODE(o1_freeAnim),
|
|
OPCODE(o1_updateAnim),
|
|
OPCODE(o2_multSub),
|
|
/* 14 */
|
|
OPCODE(o2_initMult),
|
|
OPCODE(o1_freeMult),
|
|
OPCODE(o1_animate),
|
|
OPCODE(o2_loadMultObject),
|
|
/* 18 */
|
|
OPCODE(o1_getAnimLayerInfo),
|
|
OPCODE(o1_getObjAnimSize),
|
|
OPCODE(o1_loadStatic),
|
|
OPCODE(o1_freeStatic),
|
|
/* 1C */
|
|
OPCODE(o2_renderStatic),
|
|
OPCODE(o2_loadCurLayer),
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 20 */
|
|
OPCODE(o2_playCDTrack),
|
|
OPCODE(o2_waitCDTrackEnd),
|
|
OPCODE(o2_stopCD),
|
|
OPCODE(o2_readLIC),
|
|
/* 24 */
|
|
OPCODE(o2_freeLIC),
|
|
OPCODE(o2_getCDTrackPos),
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 28 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 2C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 30 */
|
|
OPCODE(o2_loadFontToSprite),
|
|
OPCODE(o1_freeFontToSprite),
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 34 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 38 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 3C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 40 */
|
|
OPCODE(o2_totSub),
|
|
OPCODE(o2_switchTotSub),
|
|
OPCODE(o2_copyVars),
|
|
OPCODE(o2_pasteVars),
|
|
/* 44 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 48 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 4C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 50 */
|
|
OPCODE(o2_loadMapObjects),
|
|
OPCODE(o2_freeGoblins),
|
|
OPCODE(o2_moveGoblin),
|
|
OPCODE(o2_writeGoblinPos),
|
|
/* 54 */
|
|
OPCODE(o2_stopGoblin),
|
|
OPCODE(o2_setGoblinState),
|
|
OPCODE(o2_placeGoblin),
|
|
{NULL, ""},
|
|
/* 58 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 5C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 60 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 64 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 68 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 6C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 70 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 74 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 78 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 7C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 80 */
|
|
OPCODE(o2_initScreen),
|
|
OPCODE(o2_scroll),
|
|
OPCODE(o2_setScrollOffset),
|
|
OPCODE(o2_playImd),
|
|
/* 84 */
|
|
OPCODE(o2_getImdInfo),
|
|
OPCODE(o2_openItk),
|
|
OPCODE(o2_closeItk),
|
|
OPCODE(o2_setImdFrontSurf),
|
|
/* 88 */
|
|
OPCODE(o2_resetImdFrontSurf),
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 8C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 90 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 94 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 98 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 9C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* A0 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* A4 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* A8 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* AC */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* B0 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* B4 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* B8 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* BC */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* C0 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* C4 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* C8 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* CC */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* D0 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* D4 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* D8 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* DC */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* E0 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* E4 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* E8 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* EC */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* F0 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* F4 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* F8 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* FC */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""}
|
|
};
|
|
|
|
static const OpcodeFuncEntryV3 opcodesFunc[80] = {
|
|
/* 00 */
|
|
OPCODE(o1_callSub),
|
|
OPCODE(o1_callSub),
|
|
OPCODE(o1_printTotText),
|
|
OPCODE(o1_loadCursor),
|
|
/* 04 */
|
|
{NULL, ""},
|
|
OPCODE(o1_switch),
|
|
OPCODE(o1_repeatUntil),
|
|
OPCODE(o1_whileDo),
|
|
/* 08 */
|
|
OPCODE(o1_if),
|
|
OPCODE(o2_evaluateStore),
|
|
OPCODE(o1_loadSpriteToPos),
|
|
{NULL, ""},
|
|
/* 0C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 10 */
|
|
{NULL, ""},
|
|
OPCODE(o2_printText),
|
|
OPCODE(o1_loadTot),
|
|
OPCODE(o1_palLoad),
|
|
/* 14 */
|
|
OPCODE(o1_keyFunc),
|
|
OPCODE(o1_capturePush),
|
|
OPCODE(o1_capturePop),
|
|
OPCODE(o2_animPalInit),
|
|
/* 18 */
|
|
OPCODE(o2_addCollision),
|
|
OPCODE(o2_freeCollision),
|
|
OPCODE(o3_getTotTextItemPart),
|
|
{NULL, ""},
|
|
/* 1C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
OPCODE(o1_drawOperations),
|
|
OPCODE(o1_setcmdCount),
|
|
/* 20 */
|
|
OPCODE(o1_return),
|
|
OPCODE(o1_renewTimeInVars),
|
|
OPCODE(o1_speakerOn),
|
|
OPCODE(o1_speakerOff),
|
|
/* 24 */
|
|
OPCODE(o1_putPixel),
|
|
OPCODE(o2_goblinFunc),
|
|
OPCODE(o2_createSprite),
|
|
OPCODE(o1_freeSprite),
|
|
/* 28 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 2C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 30 */
|
|
OPCODE(o1_returnTo),
|
|
OPCODE(o1_loadSpriteContent),
|
|
OPCODE(o3_copySprite),
|
|
OPCODE(o1_fillRect),
|
|
/* 34 */
|
|
OPCODE(o1_drawLine),
|
|
OPCODE(o1_strToLong),
|
|
OPCODE(o1_invalidate),
|
|
OPCODE(o1_setBackDelta),
|
|
/* 38 */
|
|
OPCODE(o1_playSound),
|
|
OPCODE(o2_stopSound),
|
|
OPCODE(o2_loadSound),
|
|
OPCODE(o1_freeSoundSlot),
|
|
/* 3C */
|
|
OPCODE(o1_waitEndPlay),
|
|
OPCODE(o1_playComposition),
|
|
OPCODE(o2_getFreeMem),
|
|
OPCODE(o2_checkData),
|
|
/* 40 */
|
|
{NULL, ""},
|
|
OPCODE(o1_prepareStr),
|
|
OPCODE(o1_insertStr),
|
|
OPCODE(o1_cutStr),
|
|
/* 44 */
|
|
OPCODE(o1_strstr),
|
|
OPCODE(o1_istrlen),
|
|
OPCODE(o1_setMousePos),
|
|
OPCODE(o1_setFrameRate),
|
|
/* 48 */
|
|
OPCODE(o1_animatePalette),
|
|
OPCODE(o1_animateCursor),
|
|
OPCODE(o1_blitCursor),
|
|
OPCODE(o1_loadFont),
|
|
/* 4C */
|
|
OPCODE(o1_freeFont),
|
|
OPCODE(o2_readData),
|
|
OPCODE(o2_writeData),
|
|
OPCODE(o1_manageDataFile),
|
|
};
|
|
|
|
static const OpcodeGoblinEntryV3 opcodesGoblin[71] = {
|
|
/* 00 */
|
|
OPCODE(o2_loadInfogramesIns),
|
|
OPCODE(o2_startInfogrames),
|
|
OPCODE(o2_stopInfogrames),
|
|
{NULL, ""},
|
|
/* 04 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 08 */
|
|
{NULL, ""},
|
|
OPCODE(o2_playInfogrames),
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 0C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 10 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 14 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 18 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 1C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 20 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 24 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
OPCODE(o3_wobble),
|
|
/* 28 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 2C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 30 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 34 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 38 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 3C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 40 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 44 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
};
|
|
|
|
_opcodesDrawV3 = opcodesDraw;
|
|
_opcodesFuncV3 = opcodesFunc;
|
|
_opcodesGoblinV3 = opcodesGoblin;
|
|
}
|
|
|
|
void Inter_v3::executeDrawOpcode(byte i) {
|
|
debugC(1, kDebugDrawOp, "opcodeDraw %d [0x%X] (%s)",
|
|
i, i, getOpcodeDrawDesc(i));
|
|
|
|
OpcodeDrawProcV3 op = _opcodesDrawV3[i].proc;
|
|
|
|
if (op == NULL)
|
|
warning("unimplemented opcodeDraw: %d", i);
|
|
else
|
|
(this->*op) ();
|
|
}
|
|
|
|
bool Inter_v3::executeFuncOpcode(byte i, byte j, OpFuncParams ¶ms) {
|
|
debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%X.0x%X] (%s)",
|
|
i, j, i, j, getOpcodeFuncDesc(i, j));
|
|
|
|
if ((i > 4) || (j > 15)) {
|
|
warning("unimplemented opcodeFunc: %d.%d", i, j);
|
|
return false;
|
|
}
|
|
|
|
OpcodeFuncProcV3 op = _opcodesFuncV3[i*16 + j].proc;
|
|
|
|
if (op == NULL)
|
|
warning("unimplemented opcodeFunc: %d.%d", i, j);
|
|
else
|
|
return (this->*op) (params);
|
|
|
|
return false;
|
|
}
|
|
|
|
void Inter_v3::executeGoblinOpcode(int i, OpGobParams ¶ms) {
|
|
debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%X] (%s)",
|
|
i, i, getOpcodeGoblinDesc(i));
|
|
|
|
OpcodeGoblinProcV3 op = NULL;
|
|
|
|
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
|
|
if (_goblinFuncLookUp[j][0] == i) {
|
|
op = _opcodesGoblinV3[_goblinFuncLookUp[j][1]].proc;
|
|
break;
|
|
}
|
|
|
|
if (op == NULL) {
|
|
int16 val;
|
|
|
|
_vm->_global->_inter_execPtr -= 2;
|
|
val = load16();
|
|
_vm->_global->_inter_execPtr += val << 1;
|
|
} else
|
|
(this->*op) (params);
|
|
}
|
|
|
|
const char *Inter_v3::getOpcodeDrawDesc(byte i) {
|
|
return _opcodesDrawV3[i].desc;
|
|
}
|
|
|
|
const char *Inter_v3::getOpcodeFuncDesc(byte i, byte j) {
|
|
if ((i > 4) || (j > 15))
|
|
return "";
|
|
|
|
return _opcodesFuncV3[i*16 + j].desc;
|
|
}
|
|
|
|
const char *Inter_v3::getOpcodeGoblinDesc(int i) {
|
|
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
|
|
if (_goblinFuncLookUp[j][0] == i)
|
|
return _opcodesGoblinV3[_goblinFuncLookUp[j][1]].desc;
|
|
return "";
|
|
}
|
|
|
|
bool Inter_v3::o3_getTotTextItemPart(OpFuncParams ¶ms) {
|
|
byte *totData;
|
|
int16 totTextItem;
|
|
int16 part, curPart = 0;
|
|
int16 offX = 0, offY = 0;
|
|
int16 collId = 0, collCmd;
|
|
uint32 stringStartVar, stringVar;
|
|
bool end;
|
|
|
|
totTextItem = load16();
|
|
stringStartVar = _vm->_parse->parseVarIndex();
|
|
part = _vm->_parse->parseValExpr();
|
|
|
|
stringVar = stringStartVar;
|
|
WRITE_VARO_UINT8(stringVar, 0);
|
|
|
|
if (!_vm->_game->_totTextData)
|
|
return false;
|
|
|
|
totData = _vm->_game->_totTextData->dataPtr +
|
|
_vm->_game->_totTextData->items[totTextItem].offset;
|
|
|
|
// Skip background rectangles
|
|
while (((int16) READ_LE_UINT16(totData)) != -1)
|
|
totData += 9;
|
|
totData += 2;
|
|
|
|
while (*totData != 1) {
|
|
switch (*totData) {
|
|
case 2:
|
|
case 5:
|
|
totData++;
|
|
offX = READ_LE_UINT16(totData);
|
|
offY = READ_LE_UINT16(totData + 2);
|
|
totData += 4;
|
|
break;
|
|
|
|
case 3:
|
|
case 4:
|
|
totData += 2;
|
|
break;
|
|
|
|
case 6:
|
|
totData++;
|
|
|
|
collCmd = *totData++;
|
|
if (collCmd & 0x80) {
|
|
collId = READ_LE_UINT16(totData);
|
|
totData += 2;
|
|
}
|
|
|
|
// Skip collision coordinates
|
|
if (collCmd & 0x40)
|
|
totData += 8;
|
|
|
|
if ((collCmd & 0x8F) && ((-collId - 1) == part)) {
|
|
int n = 0;
|
|
|
|
while (1) {
|
|
if ((*totData < 1) || (*totData > 7)) {
|
|
if (*totData >= 32) {
|
|
WRITE_VARO_UINT8(stringVar++, *totData++);
|
|
n++;
|
|
} else
|
|
totData++;
|
|
continue;
|
|
}
|
|
|
|
if ((n != 0) || (*totData == 1) ||
|
|
(*totData == 6) || (*totData == 7)) {
|
|
WRITE_VARO_UINT8(stringVar, 0);
|
|
return false;
|
|
}
|
|
|
|
switch (*totData) {
|
|
case 2:
|
|
case 5:
|
|
totData += 5;
|
|
break;
|
|
|
|
case 3:
|
|
case 4:
|
|
totData += 2;
|
|
break;
|
|
}
|
|
}
|
|
|
|
}
|
|
break;
|
|
|
|
case 7:
|
|
case 8:
|
|
case 9:
|
|
totData++;
|
|
break;
|
|
|
|
case 10:
|
|
if (curPart == part) {
|
|
WRITE_VARO_UINT8(stringVar++, 0xFF);
|
|
WRITE_VARO_UINT16(stringVar, offX);
|
|
WRITE_VARO_UINT16(stringVar + 2, offY);
|
|
WRITE_VARO_UINT16(stringVar + 4,
|
|
totData - _vm->_game->_totTextData->dataPtr);
|
|
WRITE_VARO_UINT8(stringVar + 6, 0);
|
|
return false;
|
|
}
|
|
|
|
end = false;
|
|
while (!end) {
|
|
switch (*totData) {
|
|
case 2:
|
|
case 5:
|
|
if (ABS(offY - READ_LE_UINT16(totData + 3)) > 1)
|
|
end = true;
|
|
else
|
|
totData += 5;
|
|
break;
|
|
|
|
case 3:
|
|
totData += 2;
|
|
break;
|
|
|
|
case 10:
|
|
totData += totData[1] * 2 + 2;
|
|
break;
|
|
|
|
default:
|
|
if (*totData < 32)
|
|
end = true;
|
|
while (*totData >= 32)
|
|
totData++;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (part >= 0)
|
|
curPart++;
|
|
break;
|
|
|
|
default:
|
|
while (1) {
|
|
|
|
while (*totData >= 32)
|
|
WRITE_VARO_UINT8(stringVar++, *totData++);
|
|
WRITE_VARO_UINT8(stringVar, 0);
|
|
|
|
if (((*totData != 2) && (*totData != 5)) ||
|
|
(ABS(offY - READ_LE_UINT16(totData + 3)) > 1)) {
|
|
|
|
if (curPart == part)
|
|
return false;
|
|
|
|
stringVar = stringStartVar;
|
|
WRITE_VARO_UINT8(stringVar, 0);
|
|
|
|
while (*totData >= 32)
|
|
totData++;
|
|
|
|
if (part >= 0)
|
|
curPart++;
|
|
break;
|
|
|
|
} else
|
|
totData += 5;
|
|
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v3::o3_copySprite(OpFuncParams ¶ms) {
|
|
o1_copySprite(params);
|
|
|
|
// For the close-up "fading" in the CD version
|
|
if (_vm->_draw->_destSurface == 20)
|
|
_vm->_video->sparseRetrace(20);
|
|
return false;
|
|
}
|
|
|
|
void Inter_v3::o3_wobble(OpGobParams ¶ms) {
|
|
_vm->_draw->wobble(_vm->_draw->_backSurface);
|
|
}
|
|
|
|
} // End of namespace Gob
|