..
database.cpp
- Fixed sprite drawing in Rodney's Funscreen
2008-06-18 11:01:51 +00:00
database.h
- Added support for Rodney's Fun Screen
2008-06-12 11:09:04 +00:00
detection.cpp
- Fixed sprite drawing in Rodney's Funscreen
2008-06-18 11:01:51 +00:00
graphics.cpp
Silence MSVC warning C4800.
2008-05-26 12:40:42 +00:00
graphics.h
Fixed graphics decoding bug in Manhole: N&E
2008-05-26 11:07:18 +00:00
made.cpp
- Fixed sprite drawing in Rodney's Funscreen
2008-06-18 11:01:51 +00:00
made.h
- Fixed sprite drawing in Rodney's Funscreen
2008-06-18 11:01:51 +00:00
module.mk
Forgot the makefile, sorry
2008-05-14 11:21:33 +00:00
music.cpp
I believe the setVolume() function has to be guarded by a mutex. (I added this to
2008-08-20 09:12:11 +00:00
music.h
Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all)
2008-05-05 12:51:50 +00:00
pmvplayer.cpp
- Fixed umlauts in printText
2008-06-27 09:57:38 +00:00
pmvplayer.h
Some palette related fixes
2008-04-21 20:20:34 +00:00
redreader.cpp
This memory is released with free(), so it has to be allocated with malloc(),
2008-04-23 21:07:11 +00:00
redreader.h
Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry.
2008-04-23 08:08:37 +00:00
resource.cpp
Fixed graphics decoding bug in Manhole: N&E
2008-05-26 11:07:18 +00:00
resource.h
Added a sanity check to getFrame()
2008-05-11 13:11:01 +00:00
screen.cpp
Fixed unitialized variables
2008-07-01 10:33:25 +00:00
screen.h
- Added support for Rodney's Fun Screen
2008-06-12 11:09:04 +00:00
screenfx.cpp
Implemented visual effects 11 and 13 (inverse of 10 and 12)
2008-05-28 23:17:10 +00:00
screenfx.h
Implemented visual effects 11 and 13 (inverse of 10 and 12)
2008-05-28 23:17:10 +00:00
script.cpp
Updated script dumper to show opcode offset.
2008-06-12 11:01:08 +00:00
script.h
- Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1.
2008-05-20 20:00:10 +00:00
scriptfuncs.cpp
- Fixed sprite drawing in Rodney's Funscreen
2008-06-18 11:01:51 +00:00
scriptfuncs.h
- Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1.
2008-05-20 20:00:10 +00:00
sound.cpp
(Poissbly) fixed sound glitches due to a non-implemented decoding variant.
2008-04-25 11:02:37 +00:00
sound.h
Initial import of the work in progress MADE engine
2008-04-20 14:43:56 +00:00