mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-29 05:03:29 +00:00
45d8b3b002
svn-id: r14734
288 lines
7.6 KiB
C++
288 lines
7.6 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2003-2004 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "stdafx.h"
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#include "queen/resource.h"
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namespace Queen {
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#ifdef __PALM_OS__
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static ResourceEntry *_resourceTablePEM10;
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#endif
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const char *Resource::_tableFilename = "queen.tbl";
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const GameVersion Resource::_gameVersions[] = {
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{ "PEM10", 0x00000008, 22677657 },
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{ "CEM10", 0x0000584E, 190787021 },
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{ "PFM10", 0x0002CD93, 22157304 },
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{ "CFM10", 0x00032585, 186689095 },
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{ "PGM10", 0x00059ACA, 22240013 },
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{ "CGM10", 0x0005F2A7, 217648975 },
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{ "PIM10", 0x000866B1, 22461366 },
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{ "CIM10", 0x0008BEE2, 190795582 },
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{ "CSM10", 0x000B343C, 190730602 },
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{ "CHM10", 0x000DA981, 190705558 },
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{ "PE100", 0x00101EC6, 3724538 },
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{ "PE100", 0x00102B7F, 3732177 },
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{ "PEint", 0x00103838, 1915913 }
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};
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static int compareResourceEntry(const void *a, const void *b) {
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const char *filename = (const char *)a;
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const ResourceEntry *entry = (const ResourceEntry *)b;
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return strcmp(filename, entry->filename);
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}
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Resource::Resource()
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: _resourceEntries(0), _resourceTable(NULL) {
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_resourceFile = new File();
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if (!findCompressedVersion() && !findNormalVersion())
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error("Could not open resource file '%s'", "queen.1");
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checkJASVersion();
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debug(5, "Detected game version: %s, which has %d resource entries", _versionString, _resourceEntries);
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}
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Resource::~Resource() {
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_resourceFile->close();
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delete _resourceFile;
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if(_resourceTable != _resourceTablePEM10)
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delete[] _resourceTable;
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}
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ResourceEntry *Resource::resourceEntry(const char *filename) const {
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char entryName[14];
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char *ptr = entryName;
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assert(strlen(filename));
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strcpy(entryName, filename);
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do
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*ptr = toupper(*ptr);
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while (*ptr++);
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ResourceEntry *re = NULL;
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#ifndef __PALM_OS__
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re = (ResourceEntry *)bsearch(entryName, _resourceTable, _resourceEntries, sizeof(ResourceEntry), compareResourceEntry);
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#else
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// cyx: is that code still necessary ?
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// Does work for me (????) use this instead
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uint32 cur = 0;
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do {
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if (!strcmp(entryName, _resourceTable[cur].filename)) {
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re = &_resourceTable[cur];
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break;
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}
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} while (cur++ < _resourceEntries);
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#endif
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debug(7, "Couldn't find file '%s'", entryName);
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return re;
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}
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uint8 *Resource::loadFile(const char *filename, uint32 skipBytes, uint32 *size, bool useMalloc) {
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ResourceEntry *re = resourceEntry(filename);
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assert(re != NULL);
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uint32 sz = re->size - skipBytes;
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if (size != NULL) {
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*size = sz;
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}
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byte *dstBuf;
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#ifndef __PALM_OS__
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if (useMalloc) {
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dstBuf = (byte *)malloc(sz);
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} else {
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dstBuf = new byte[sz];
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}
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#else
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dstBuf = (byte *)calloc(sz, sizeof(byte));
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#endif
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_resourceFile->seek(re->offset + skipBytes);
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_resourceFile->read(dstBuf, sz);
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return dstBuf;
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}
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bool Resource::findNormalVersion() {
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_resourceFile->open("queen.1");
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if (!_resourceFile->isOpen()) {
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return false;
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}
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_compression = COMPRESSION_NONE;
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// detect game version based on resource file size ; we try to
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// verify that it is indeed the version we think it is later on
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const GameVersion *gameVersion = detectGameVersion(_resourceFile->size());
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if (gameVersion == NULL)
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error("Unknown/unsupported FOTAQ version");
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strcpy(_versionString, gameVersion->versionString);
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if (!readTableFile(gameVersion)) {
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// check if it is the english floppy version, for which we have a hardcoded version of the table
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if (!strcmp(gameVersion->versionString, _gameVersions[VER_ENG_FLOPPY].versionString)) {
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_resourceEntries = 1076;
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_resourceTable = _resourceTablePEM10;
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} else {
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error("Could not find tablefile '%s'", _tableFilename);
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}
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}
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return true;
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}
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bool Resource::findCompressedVersion() {
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_resourceFile->open("queen.1c");
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if (!_resourceFile->isOpen()) {
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return false;
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}
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readTableCompResource();
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return true;
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}
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void Resource::checkJASVersion() {
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ResourceEntry *re = resourceEntry("QUEEN.JAS");
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assert(re != NULL);
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uint32 offset = re->offset;
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if (isDemo())
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offset += JAS_VERSION_OFFSET_DEMO;
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else if (isInterview())
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offset += JAS_VERSION_OFFSET_INTV;
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else
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offset += JAS_VERSION_OFFSET;
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_resourceFile->seek(offset);
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char versionStr[6];
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_resourceFile->read(versionStr, 6);
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if (strcmp(_versionString, versionStr))
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error("Verifying game version failed! (expected: '%s', found: '%s')", _versionString, versionStr);
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}
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Language Resource::getLanguage() const {
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switch (_versionString[1]) {
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case 'E':
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return ENGLISH;
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case 'G':
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return GERMAN;
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case 'F':
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return FRENCH;
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case 'I':
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return ITALIAN;
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case 'S':
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return SPANISH;
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case 'H':
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return HEBREW;
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default:
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return ENGLISH;
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}
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}
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bool Resource::readTableFile(const GameVersion *gameVersion) {
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File tableFile;
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tableFile.open(_tableFilename);
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if (tableFile.isOpen() && tableFile.readUint32BE() == 'QTBL') {
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if (tableFile.readUint32BE() != CURRENT_TBL_VERSION)
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warning("Incorrect version of queen.tbl, please update it");
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tableFile.seek(gameVersion->tableOffset);
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readTableEntries(&tableFile);
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return true;
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}
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return false;
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}
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void Resource::readTableCompResource() {
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if (_resourceFile->readUint32BE() != 'QTBL')
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error("Invalid table header");
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_resourceFile->read(_versionString, 6);
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_resourceFile->readByte(); // obsolete
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_resourceFile->readByte(); // obsolete
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_compression = _resourceFile->readByte();
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readTableEntries(_resourceFile);
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}
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void Resource::readTableEntries(File *file) {
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_resourceEntries = file->readUint16BE();
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_resourceTable = new ResourceEntry[_resourceEntries];
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for (uint16 i = 0; i < _resourceEntries; ++i) {
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ResourceEntry *re = &_resourceTable[i];
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file->read(re->filename, 12);
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re->filename[12] = '\0';
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re->bundle = file->readByte();
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re->offset = file->readUint32BE();
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re->size = file->readUint32BE();
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}
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}
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const GameVersion *Resource::detectGameVersion(uint32 size) const {
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const GameVersion *pgv = _gameVersions;
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for (int i = 0; i < VER_COUNT; ++i, ++pgv) {
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if (pgv->dataFileSize == size) {
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return pgv;
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}
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}
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return NULL;
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}
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File *Resource::giveCompressedSound(const char *filename, uint32 *size) {
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assert(strstr(filename, ".SB"));
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ResourceEntry *re = resourceEntry(filename);
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assert(re != NULL);
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if (size != NULL) {
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*size = re->size;
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}
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_resourceFile->seek(re->offset);
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return _resourceFile;
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}
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LineReader::LineReader(char *buffer, uint32 bufsize) : _buffer(buffer), _bufSize(bufsize), _current(0) {
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}
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LineReader::~LineReader() {
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delete[] _buffer;
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}
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char *LineReader::nextLine() {
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char *startOfLine = _buffer + _current;
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char *curPos = startOfLine;
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while (curPos < _buffer + _bufSize && *curPos++ != 0xd) ;
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*(curPos - 1) = '\0'; // '\r'
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if (curPos < _buffer + _bufSize) {
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*curPos = '\0'; // '\n'
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_current = (curPos - _buffer) + 1;
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}
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return startOfLine;
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}
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} // End of namespace Queen
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#ifdef __PALM_OS__
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#include "scumm_globals.h"
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_GINIT(Queen_Restables)
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_GSETPTR(Queen::_resourceTablePEM10, GBVARS_RESOURCETABLEPM10_INDEX, Queen::ResourceEntry, GBVARS_QUEEN)
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_GEND
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_GRELEASE(Queen_Restables)
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_GRELEASEPTR(GBVARS_RESOURCETABLEPM10_INDEX, GBVARS_QUEEN)
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_GEND
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#endif
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