scummvm/queen/resource.cpp

288 lines
7.6 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2003-2004 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include "stdafx.h"
#include "queen/resource.h"
namespace Queen {
#ifdef __PALM_OS__
static ResourceEntry *_resourceTablePEM10;
#endif
const char *Resource::_tableFilename = "queen.tbl";
const GameVersion Resource::_gameVersions[] = {
{ "PEM10", 0x00000008, 22677657 },
{ "CEM10", 0x0000584E, 190787021 },
{ "PFM10", 0x0002CD93, 22157304 },
{ "CFM10", 0x00032585, 186689095 },
{ "PGM10", 0x00059ACA, 22240013 },
{ "CGM10", 0x0005F2A7, 217648975 },
{ "PIM10", 0x000866B1, 22461366 },
{ "CIM10", 0x0008BEE2, 190795582 },
{ "CSM10", 0x000B343C, 190730602 },
{ "CHM10", 0x000DA981, 190705558 },
{ "PE100", 0x00101EC6, 3724538 },
{ "PE100", 0x00102B7F, 3732177 },
{ "PEint", 0x00103838, 1915913 }
};
static int compareResourceEntry(const void *a, const void *b) {
const char *filename = (const char *)a;
const ResourceEntry *entry = (const ResourceEntry *)b;
return strcmp(filename, entry->filename);
}
Resource::Resource()
: _resourceEntries(0), _resourceTable(NULL) {
_resourceFile = new File();
if (!findCompressedVersion() && !findNormalVersion())
error("Could not open resource file '%s'", "queen.1");
checkJASVersion();
debug(5, "Detected game version: %s, which has %d resource entries", _versionString, _resourceEntries);
}
Resource::~Resource() {
_resourceFile->close();
delete _resourceFile;
if(_resourceTable != _resourceTablePEM10)
delete[] _resourceTable;
}
ResourceEntry *Resource::resourceEntry(const char *filename) const {
char entryName[14];
char *ptr = entryName;
assert(strlen(filename));
strcpy(entryName, filename);
do
*ptr = toupper(*ptr);
while (*ptr++);
ResourceEntry *re = NULL;
#ifndef __PALM_OS__
re = (ResourceEntry *)bsearch(entryName, _resourceTable, _resourceEntries, sizeof(ResourceEntry), compareResourceEntry);
#else
// cyx: is that code still necessary ?
// Does work for me (????) use this instead
uint32 cur = 0;
do {
if (!strcmp(entryName, _resourceTable[cur].filename)) {
re = &_resourceTable[cur];
break;
}
} while (cur++ < _resourceEntries);
#endif
debug(7, "Couldn't find file '%s'", entryName);
return re;
}
uint8 *Resource::loadFile(const char *filename, uint32 skipBytes, uint32 *size, bool useMalloc) {
ResourceEntry *re = resourceEntry(filename);
assert(re != NULL);
uint32 sz = re->size - skipBytes;
if (size != NULL) {
*size = sz;
}
byte *dstBuf;
#ifndef __PALM_OS__
if (useMalloc) {
dstBuf = (byte *)malloc(sz);
} else {
dstBuf = new byte[sz];
}
#else
dstBuf = (byte *)calloc(sz, sizeof(byte));
#endif
_resourceFile->seek(re->offset + skipBytes);
_resourceFile->read(dstBuf, sz);
return dstBuf;
}
bool Resource::findNormalVersion() {
_resourceFile->open("queen.1");
if (!_resourceFile->isOpen()) {
return false;
}
_compression = COMPRESSION_NONE;
// detect game version based on resource file size ; we try to
// verify that it is indeed the version we think it is later on
const GameVersion *gameVersion = detectGameVersion(_resourceFile->size());
if (gameVersion == NULL)
error("Unknown/unsupported FOTAQ version");
strcpy(_versionString, gameVersion->versionString);
if (!readTableFile(gameVersion)) {
// check if it is the english floppy version, for which we have a hardcoded version of the table
if (!strcmp(gameVersion->versionString, _gameVersions[VER_ENG_FLOPPY].versionString)) {
_resourceEntries = 1076;
_resourceTable = _resourceTablePEM10;
} else {
error("Could not find tablefile '%s'", _tableFilename);
}
}
return true;
}
bool Resource::findCompressedVersion() {
_resourceFile->open("queen.1c");
if (!_resourceFile->isOpen()) {
return false;
}
readTableCompResource();
return true;
}
void Resource::checkJASVersion() {
ResourceEntry *re = resourceEntry("QUEEN.JAS");
assert(re != NULL);
uint32 offset = re->offset;
if (isDemo())
offset += JAS_VERSION_OFFSET_DEMO;
else if (isInterview())
offset += JAS_VERSION_OFFSET_INTV;
else
offset += JAS_VERSION_OFFSET;
_resourceFile->seek(offset);
char versionStr[6];
_resourceFile->read(versionStr, 6);
if (strcmp(_versionString, versionStr))
error("Verifying game version failed! (expected: '%s', found: '%s')", _versionString, versionStr);
}
Language Resource::getLanguage() const {
switch (_versionString[1]) {
case 'E':
return ENGLISH;
case 'G':
return GERMAN;
case 'F':
return FRENCH;
case 'I':
return ITALIAN;
case 'S':
return SPANISH;
case 'H':
return HEBREW;
default:
return ENGLISH;
}
}
bool Resource::readTableFile(const GameVersion *gameVersion) {
File tableFile;
tableFile.open(_tableFilename);
if (tableFile.isOpen() && tableFile.readUint32BE() == 'QTBL') {
if (tableFile.readUint32BE() != CURRENT_TBL_VERSION)
warning("Incorrect version of queen.tbl, please update it");
tableFile.seek(gameVersion->tableOffset);
readTableEntries(&tableFile);
return true;
}
return false;
}
void Resource::readTableCompResource() {
if (_resourceFile->readUint32BE() != 'QTBL')
error("Invalid table header");
_resourceFile->read(_versionString, 6);
_resourceFile->readByte(); // obsolete
_resourceFile->readByte(); // obsolete
_compression = _resourceFile->readByte();
readTableEntries(_resourceFile);
}
void Resource::readTableEntries(File *file) {
_resourceEntries = file->readUint16BE();
_resourceTable = new ResourceEntry[_resourceEntries];
for (uint16 i = 0; i < _resourceEntries; ++i) {
ResourceEntry *re = &_resourceTable[i];
file->read(re->filename, 12);
re->filename[12] = '\0';
re->bundle = file->readByte();
re->offset = file->readUint32BE();
re->size = file->readUint32BE();
}
}
const GameVersion *Resource::detectGameVersion(uint32 size) const {
const GameVersion *pgv = _gameVersions;
for (int i = 0; i < VER_COUNT; ++i, ++pgv) {
if (pgv->dataFileSize == size) {
return pgv;
}
}
return NULL;
}
File *Resource::giveCompressedSound(const char *filename, uint32 *size) {
assert(strstr(filename, ".SB"));
ResourceEntry *re = resourceEntry(filename);
assert(re != NULL);
if (size != NULL) {
*size = re->size;
}
_resourceFile->seek(re->offset);
return _resourceFile;
}
LineReader::LineReader(char *buffer, uint32 bufsize) : _buffer(buffer), _bufSize(bufsize), _current(0) {
}
LineReader::~LineReader() {
delete[] _buffer;
}
char *LineReader::nextLine() {
char *startOfLine = _buffer + _current;
char *curPos = startOfLine;
while (curPos < _buffer + _bufSize && *curPos++ != 0xd) ;
*(curPos - 1) = '\0'; // '\r'
if (curPos < _buffer + _bufSize) {
*curPos = '\0'; // '\n'
_current = (curPos - _buffer) + 1;
}
return startOfLine;
}
} // End of namespace Queen
#ifdef __PALM_OS__
#include "scumm_globals.h"
_GINIT(Queen_Restables)
_GSETPTR(Queen::_resourceTablePEM10, GBVARS_RESOURCETABLEPM10_INDEX, Queen::ResourceEntry, GBVARS_QUEEN)
_GEND
_GRELEASE(Queen_Restables)
_GRELEASEPTR(GBVARS_RESOURCETABLEPM10_INDEX, GBVARS_QUEEN)
_GEND
#endif