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99 lines
3.0 KiB
C++
99 lines
3.0 KiB
C++
/* Residual - A 3D game interpreter
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*
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* Residual is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*
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*/
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#include "common/debug-channels.h"
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#include "engines/grim/debug.h"
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namespace Grim {
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void Debug::registerDebugChannels() {
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DebugMan.addDebugChannel(Info, "info", "");
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DebugMan.addDebugChannel(Warning, "warning", "");
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DebugMan.addDebugChannel(Error, "error", "");
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DebugMan.addDebugChannel(Engine, "engine", "");
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DebugMan.addDebugChannel(Lua, "lua", "");
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DebugMan.addDebugChannel(Bitmaps, "bitmaps", "");
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DebugMan.addDebugChannel(Models, "models", "");
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DebugMan.addDebugChannel(Actors, "actors", "");
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DebugMan.addDebugChannel(Costumes, "costumes", "");
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DebugMan.addDebugChannel(Chores, "chores", "");
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DebugMan.addDebugChannel(Fonts, "fonts", "");
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DebugMan.addDebugChannel(Keyframes, "keyframes", "");
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DebugMan.addDebugChannel(Movie, "movie", "");
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DebugMan.addDebugChannel(Imuse, "imuse", "");
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DebugMan.addDebugChannel(Scripts, "scripts", "");
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DebugMan.addDebugChannel(Sets, "sets", "");
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DebugMan.addDebugChannel(TextObjects, "textobjects", "");
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DebugMan.addDebugChannel(All, "all", "");
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}
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bool Debug::isChannelEnabled(DebugChannel chan) {
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return DebugMan.isDebugChannelEnabled(chan);
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}
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void Debug::debug(DebugChannel channel, const char *s, ...) {
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if (isChannelEnabled(channel | Debug::Info)) {
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va_list args;
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va_start(args, s);
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Common::String buf = Common::String::vformat(s, args);
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va_end(args);
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::debug(buf.c_str());
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}
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}
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void Debug::warning(DebugChannel channel, const char *s, ...) {
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if (isChannelEnabled(channel | Debug::Warning)) {
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va_list args;
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va_start(args, s);
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Common::String buf = Common::String::vformat(s, args);
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va_end(args);
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::warning(buf.c_str());
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}
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}
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void Debug::error(DebugChannel channel, const char *s, ...) {
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if (isChannelEnabled(channel | Debug::Error)) {
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va_list args;
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va_start(args, s);
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Common::String buf = Common::String::vformat(s, args);
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va_end(args);
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::error(buf.c_str());
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}
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}
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void Debug::error(const char *s, ...) {
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if (isChannelEnabled(Debug::Error)) {
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va_list args;
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va_start(args, s);
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Common::String buf = Common::String::vformat(s, args);
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va_end(args);
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::error(buf.c_str());
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}
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}
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}
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