scummvm/engines/supernova/NOTES
Joseph-Eugene Winzer 437b1c0003 SUPERNOVA: Updates NOTES
The audio samples' offset and corresponding file number are better
described in sound.h. Also the variable timer2 was renamed quite a while
ago and served only as a reference to the original source code.
2019-02-06 09:42:11 +01:00

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Engine
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MouseFields
[0;256[ - Viewport
[256;512[ - Command Row
[512;768[ - Inventory
[768;769] - Inventory Arrows
Dimensions
Viewport: (0,0) (320, 150)
Command Row: (0, 150) (320, 159)
Inventory: (0, 161) (270, 200)
Inventory Arrows: (271, 161) (279, 200)
Exit Maps: (283, 163) (317, 197)
Text
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AE - 216 ae - 204
OE - 231 oe - 224
UE - 232 ue - 201
SZ - 341
Ingame Bugs
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In Cabin_R3 (starting room) you can take the discman from your locker without
opening it first.
Improvements
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Incidate in inventory (?) what parts of your space suit you are wearing