scummvm/common/macresman.h

128 lines
3.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/array.h"
#include "common/file.h"
#ifndef COMMON_MACRESMAN_H
#define COMMON_MACRESMAN_H
namespace Common {
typedef Common::Array<int16> MacResIDArray;
/**
* Class for reading Mac Binary files.
* Is able to read dumped resource forks too.
*/
class MacResManager {
public:
MacResManager(Common::String fileName);
~MacResManager();
/**
* Read resource from the Mac Binary file
* @param typeID FourCC with type ID
* @param resID Resource ID to fetch
* @param size Pointer to int where loaded data size will be stored
* @return Pointer to memory with loaded resource. Malloc()'ed
*/
byte *getResource(const char *typeID, int16 resID, int *size);
char *getResName(const char *typeID, int16 resID);
/**
* Convert cursor from Mac format to format suitable for feeding to CursorMan
* @param data Pointer to the cursor data
* @param datasize Size of the cursor data
* @param cursor Pointer to memory where result cursor will be stored. The memory
* block will be malloc()'ed
* @param w Pointer to int where the cursor width will be stored
* @param h Pointer to int where the cursor height will be stored
* @param hotspot_x Storage for cursor hotspot X coordinate
* @param hotspot_Y Storage for cursor hotspot Y coordinate
* @param keycolor Pointer to int where the transpared color value will be stored
* @param colored If set to true then colored cursor will be returned (if any).
* b/w version will be used otherwise
* @param palette Pointer to memory where the cursor palette will be stored.
* The memory will be malloc()'ed
* @param palSize Pointer to integer where the palette size will be stored.
*/
void convertCursor(byte *data, int datasize, byte **cursor, int *w, int *h,
int *hotspot_x, int *hotspot_y, int *keycolor, bool colored, byte **palette, int *palSize);
/**
* Return list of resource IDs with specified type ID
*/
MacResIDArray getResIDArray(const char *typeID);
Common::String getFileName() { return _fileName; }
private:
int extractResource(int id, byte **buf);
bool init();
void readMap();
struct ResMap {
int16 resAttr;
int16 typeOffset;
int16 nameOffset;
int16 numTypes;
};
struct ResType {
char id[5];
int16 items;
int16 offset;
};
struct Resource {
int16 id;
int16 nameOffset;
byte attr;
int32 dataOffset;
char *name;
};
typedef Resource *ResPtr;
private:
int _resOffset;
int32 _dataOffset;
int32 _dataLength;
int32 _mapOffset;
int32 _mapLength;
ResMap _resMap;
ResType *_resTypes;
ResPtr *_resLists;
Common::String _fileName;
Common::File _resFile;
};
} // End of namespace Common
#endif