mirror of
https://github.com/libretro/scummvm.git
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197 lines
5.3 KiB
C++
197 lines
5.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "common/system.h"
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#include "common/savefile.h"
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#include "common/algorithm.h"
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#include "base/plugins.h"
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#include "engines/advancedDetector.h"
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#include "teenagent/teenagent.h"
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#include "graphics/thumbnail.h"
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static const PlainGameDescriptor teenAgentGames[] = {
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{ "teenagent", "Teen Agent" },
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{ 0, 0 }
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};
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static const ADGameDescription teenAgentGameDescriptions[] = {
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{
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"teenagent",
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"",
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{
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{"off.res", 0, NULL, -1},
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{"on.res", 0, NULL, -1},
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{"ons.res", 0, NULL, -1},
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{"varia.res", 0, NULL, -1},
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{"lan_000.res", 0, NULL, -1},
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{"lan_500.res", 0, NULL, -1},
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{"mmm.res", 0, NULL, -1},
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{"sam_mmm.res", 0, NULL, -1},
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{"sam_sam.res", 0, NULL, -1},
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//{"unlogic.res", 0, NULL, -1}, //skipped if not present
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{NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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Common::GUIO_NOSPEECH
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},
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{
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"teenagent",
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"",
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{
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{"off.res", 0, NULL, -1},
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{"on.res", 0, NULL, -1},
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{"ons.res", 0, NULL, -1},
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{"varia.res", 0, NULL, -1},
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{"lan_000.res", 0, NULL, -1},
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{"lan_500.res", 0, NULL, -1},
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{"sam_sam.res", 0, NULL, -1},
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{"voices.res", 0, NULL, -1},
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{"cdlogo.res", 0, NULL, -1},
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{NULL, 0, NULL, 0}
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},
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Common::CZ_CZE,
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Common::kPlatformPC,
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ADGF_CD,
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Common::GUIO_NONE
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},
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AD_TABLE_END_MARKER,
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};
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enum {
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MAX_SAVES = 20
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};
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class TeenAgentMetaEngine : public AdvancedMetaEngine {
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public:
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TeenAgentMetaEngine() : AdvancedMetaEngine(teenAgentGameDescriptions, sizeof(ADGameDescription), teenAgentGames) {
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_singleid = "teenagent";
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}
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virtual const char *getName() const {
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return "TeenAgent";
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}
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virtual const char *getOriginalCopyright() const {
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return "TEENAGENT (C) 1994 Metropolis";
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}
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virtual bool hasFeature(MetaEngineFeature f) const {
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switch (f) {
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case kSupportsListSaves:
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case kSupportsDeleteSave:
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case kSupportsLoadingDuringStartup:
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case kSavesSupportMetaInfo:
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case kSavesSupportThumbnail:
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return true;
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default:
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return false;
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}
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}
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
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if (desc) {
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*engine = new TeenAgent::TeenAgentEngine(syst, desc);
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}
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return desc != 0;
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}
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// virtual const ADGameDescription *fallbackDetect(const Common::FSList &fslist) const {
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// return 0;
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// }
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static Common::String generateGameStateFileName(const char *target, int slot) {
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return Common::String::format("%s.%02d", target, slot);
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}
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virtual SaveStateList listSaves(const char *target) const {
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Common::String pattern = target;
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pattern += ".*";
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Common::StringArray filenames = g_system->getSavefileManager()->listSavefiles(pattern);
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Common::sort(filenames.begin(), filenames.end());
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SaveStateList saveList;
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for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
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int slot;
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const char *ext = strrchr(file->c_str(), '.');
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if (ext && (slot = atoi(ext + 1)) >= 0 && slot < MAX_SAVES) {
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Common::ScopedPtr<Common::InSaveFile> in(g_system->getSavefileManager()->openForLoading(*file));
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if (!in)
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continue;
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char buf[25];
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in->seek(0);
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in->read(buf, 24);
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buf[24] = 0;
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saveList.push_back(SaveStateDescriptor(slot, buf));
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}
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}
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return saveList;
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}
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virtual int getMaximumSaveSlot() const {
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return MAX_SAVES - 1;
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}
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virtual void removeSaveState(const char *target, int slot) const {
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Common::String filename = generateGameStateFileName(target, slot);
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g_system->getSavefileManager()->removeSavefile(filename);
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}
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virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const {
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Common::String filename = generateGameStateFileName(target, slot);
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Common::ScopedPtr<Common::InSaveFile> in(g_system->getSavefileManager()->openForLoading(filename));
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if (!in)
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return SaveStateDescriptor();
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char buf[25];
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in->seek(0);
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in->read(buf, 24);
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buf[24] = 0;
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Common::String desc = buf;
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in->seek(0x777a);
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if (!Graphics::checkThumbnailHeader(*in))
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return SaveStateDescriptor(slot, desc);
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SaveStateDescriptor ssd(slot, desc);
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ssd.setDeletableFlag(true);
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//checking for the thumbnail
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Common::ScopedPtr<Graphics::Surface> thumb(new Graphics::Surface);
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if (Graphics::loadThumbnail(*in, *thumb))
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ssd.setThumbnail(thumb.release());
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return ssd;
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}
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};
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#if PLUGIN_ENABLED_DYNAMIC(TEENAGENT)
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REGISTER_PLUGIN_DYNAMIC(TEENAGENT, PLUGIN_TYPE_ENGINE, TeenAgentMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(TEENAGENT, PLUGIN_TYPE_ENGINE, TeenAgentMetaEngine);
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#endif
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