scummvm/engines/kyra/items_hof.cpp
Johannes Schickel 34c5751948 KYRA: Reduce amount of updateScreen calls.
This fixes some slowdowns in Kyra2 with the OpenGL backend for me. Most of the
updateScreen calls saved were introduced by us implementing the original
behavior of hiding the mouse before drawing onto the screen and showing it
again afterwards, since the mouse cursor is not drawn on the game screen in our
implementation (and unlike in the original) this is not necessary.
2012-06-13 04:13:16 +02:00

425 lines
9.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "kyra/kyra_hof.h"
#include "common/system.h"
namespace Kyra {
int KyraEngine_HoF::checkItemCollision(int x, int y) {
int itemPos = -1, yPos = -1;
for (int i = 0; i < 30; ++i) {
const ItemDefinition &curItem = _itemList[i];
if (curItem.id == kItemNone || curItem.sceneId != _mainCharacter.sceneId)
continue;
int itemX1 = curItem.x - 8 - 3;
int itemX2 = curItem.x + 7 + 3;
if (x < itemX1 || x > itemX2)
continue;
int itemY1 = curItem.y - _itemHtDat[curItem.id] - 3;
int itemY2 = curItem.y + 3;
if (y < itemY1 || y > itemY2)
continue;
if (curItem.y >= yPos) {
itemPos = i;
yPos = curItem.y;
}
}
return itemPos;
}
void KyraEngine_HoF::updateWaterFlasks() {
for (int i = 22; i < 24; i++) {
if (_itemInHand == i)
setHandItem(i - 1);
for (int ii = 0; ii < 20; ii++) {
if (_mainCharacter.inventory[ii] == i) {
_mainCharacter.inventory[ii]--;
if (ii < 10) {
clearInventorySlot(ii, 0);
_screen->drawShape(0, getShapePtr(i + 63), _inventoryX[ii], _inventoryY[ii], 0, 0);
}
}
}
for (int ii = 0; ii < 30; ii++) {
if (_itemList[ii].id == i)
_itemList[ii].id--;
}
}
}
bool KyraEngine_HoF::dropItem(int unk1, Item item, int x, int y, int unk2) {
if (_mouseState <= -1)
return false;
bool success = processItemDrop(_mainCharacter.sceneId, item, x, y, unk1, unk2);
if (!success) {
snd_playSoundEffect(0x0d);
if (countAllItems() >= 30)
showMessageFromCCode(5, 0x84, 0);
}
return success;
}
bool KyraEngine_HoF::processItemDrop(uint16 sceneId, Item item, int x, int y, int unk1, int unk2) {
int itemPos = checkItemCollision(x, y);
if (unk1)
itemPos = -1;
if (itemPos >= 0) {
exchangeMouseItem(itemPos);
return false;
}
int freeItemSlot = -1;
if (unk1 != 3) {
for (int i = 0; i < 30; ++i) {
if (_itemList[i].id == kItemNone) {
freeItemSlot = i;
break;
}
}
}
if (freeItemSlot == -1)
return false;
if (sceneId != _mainCharacter.sceneId) {
_itemList[freeItemSlot].x = x;
_itemList[freeItemSlot].y = y;
_itemList[freeItemSlot].id = item;
_itemList[freeItemSlot].sceneId = sceneId;
return true;
}
int itemHeight = _itemHtDat[item];
// no idea why it's '&&' here and not single checks for x and y
if (x == -1 && y == -1) {
x = _rnd.getRandomNumberRng(0x10, 0x130);
y = _rnd.getRandomNumberRng(0x10, 0x87);
}
int posX = x, posY = y;
int itemX = -1, itemY = -1;
bool needRepositioning = true;
while (needRepositioning) {
if ((_screen->getDrawLayer(posX, posY) <= 1 && _screen->getDrawLayer2(posX, posY, itemHeight) <= 1 && isDropable(posX, posY)) || posY == 136) {
int posX2 = posX, posX3 = posX;
bool repositioning = true;
while (repositioning) {
if (isDropable(posX3, posY) && _screen->getDrawLayer(posX3, posY) < 7 && checkItemCollision(posX3, posY) == -1) {
itemX = posX3;
itemY = posY;
needRepositioning = false;
repositioning = false;
}
if (isDropable(posX2, posY) && _screen->getDrawLayer(posX2, posY) < 7 && checkItemCollision(posX2, posY) == -1) {
itemX = posX2;
itemY = posY;
needRepositioning = false;
repositioning = false;
}
if (repositioning) {
posX3 = MAX(posX3 - 2, 16);
posX2 = MIN(posX2 + 2, 304);
if (posX3 <= 16 && posX2 >= 304)
repositioning = false;
}
}
}
if (posY == 136)
needRepositioning = false;
else
posY = MIN(posY + 2, 136);
}
if (itemX == -1 || itemY == -1)
return false;
if (unk1 == 3) {
_itemList[freeItemSlot].x = itemX;
_itemList[freeItemSlot].y = itemY;
return true;
} else if (unk1 == 2) {
itemDropDown(x, y, itemX, itemY, freeItemSlot, item);
}
if (!unk1)
removeHandItem();
itemDropDown(x, y, itemX, itemY, freeItemSlot, item);
if (!unk1 && unk2) {
int itemStr = 3;
if (_lang == 1)
itemStr = getItemCommandStringDrop(item);
updateCommandLineEx(item+54, itemStr, 0xD6);
}
return true;
}
void KyraEngine_HoF::itemDropDown(int startX, int startY, int dstX, int dstY, int itemSlot, Item item) {
uint8 *itemShape = getShapePtr(item + 64);
if (startX == dstX && startY == dstY) {
if (_layerFlagTable[_screen->getLayer(dstX, dstY)] && item != 13) {
updateCharFacing();
snd_playSoundEffect(0x2d);
removeHandItem();
objectChat(getTableString(0xFF, _cCodeBuffer, 1), 0, 0x83, 0xFF);
} else {
_itemList[itemSlot].x = dstX;
_itemList[itemSlot].y = dstY;
_itemList[itemSlot].id = item;
_itemList[itemSlot].sceneId = _mainCharacter.sceneId;
snd_playSoundEffect(0x0c);
addItemToAnimList(itemSlot);
}
} else {
_screen->hideMouse();
if (startY <= dstY) {
int speed = 2;
int curY = startY;
int curX = startX - 8;
backUpGfxRect24x24(curX, curY-16);
while (curY < dstY) {
restoreGfxRect24x24(curX, curY-16);
curY = MIN(curY + speed, dstY);
++speed;
backUpGfxRect24x24(curX, curY-16);
uint32 endDelay = _system->getMillis() + _tickLength;
_screen->drawShape(0, itemShape, curX, curY-16, 0, 0);
_screen->updateScreen();
delayUntil(endDelay, false, true);
}
if (dstX != dstY || (dstY - startY > 16)) {
snd_playSoundEffect(0x69);
speed = MAX(speed, 6);
int speedX = ((dstX - startX) << 4) / speed;
int origSpeed = speed;
speed >>= 1;
if (dstY - startY <= 8)
speed >>= 1;
speed = -speed;
curX = startX << 4;
int x = 0, y = 0;
while (--origSpeed) {
x = (curX >> 4) - 8;
y = curY - 16;
restoreGfxRect24x24(x, y);
curY = MIN(curY + speed, dstY);
curX += speedX;
++speed;
x = (curX >> 4) - 8;
y = curY - 16;
backUpGfxRect24x24(x, y);
uint16 endDelay = _system->getMillis() + _tickLength;
_screen->drawShape(0, itemShape, x, y, 0, 0);
_screen->updateScreen();
delayUntil(endDelay, false, true);
}
restoreGfxRect24x24(x, y);
} else {
restoreGfxRect24x24(curX, curY-16);
}
}
if (_layerFlagTable[_screen->getLayer(dstX, dstY)] && item != 13) {
updateCharFacing();
snd_playSoundEffect(0x2d);
removeHandItem();
_screen->showMouse();
objectChat(getTableString(0xFF, _cCodeBuffer, 1), 0, 0x83, 0xFF);
} else {
_itemList[itemSlot].x = dstX;
_itemList[itemSlot].y = dstY;
_itemList[itemSlot].id = item;
_itemList[itemSlot].sceneId = _mainCharacter.sceneId;
snd_playSoundEffect(0x0c);
addItemToAnimList(itemSlot);
_screen->showMouse();
}
}
}
void KyraEngine_HoF::exchangeMouseItem(int itemPos) {
deleteItemAnimEntry(itemPos);
int itemId = _itemList[itemPos].id;
_itemList[itemPos].id = _itemInHand;
_itemInHand = itemId;
addItemToAnimList(itemPos);
snd_playSoundEffect(0x0b);
setMouseCursor(_itemInHand);
int str2 = 7;
if (_lang == 1)
str2 = getItemCommandStringPickUp(itemId);
updateCommandLineEx(itemId + 54, str2, 0xD6);
runSceneScript6();
}
bool KyraEngine_HoF::pickUpItem(int x, int y) {
int itemPos = checkItemCollision(x, y);
if (itemPos <= -1)
return false;
if (_itemInHand >= 0) {
exchangeMouseItem(itemPos);
} else {
deleteItemAnimEntry(itemPos);
int itemId = _itemList[itemPos].id;
_itemList[itemPos].id = kItemNone;
snd_playSoundEffect(0x0b);
setMouseCursor(itemId);
int str2 = 7;
if (_lang == 1)
str2 = getItemCommandStringPickUp(itemId);
updateCommandLineEx(itemId + 54, str2, 0xD6);
_itemInHand = itemId;
runSceneScript6();
}
return true;
}
bool KyraEngine_HoF::isDropable(int x, int y) {
if (x < 14 || x > 304 || y < 14 || y > 136)
return false;
x -= 8;
y -= 1;
for (int xpos = x; xpos < x + 16; ++xpos) {
if (_screen->getShapeFlag1(xpos, y) == 0)
return false;
}
return true;
}
int KyraEngine_HoF::getItemCommandStringDrop(Item item) {
assert(item >= 0 && item < _itemStringMapSize);
int stringId = _itemStringMap[item];
static const int dropStringIds[] = {
0x2D, 0x103, 0x003, 0x106
};
assert(stringId < ARRAYSIZE(dropStringIds));
return dropStringIds[stringId];
}
int KyraEngine_HoF::getItemCommandStringPickUp(Item item) {
assert(item >= 0 && item < _itemStringMapSize);
int stringId = _itemStringMap[item];
static const int pickUpStringIds[] = {
0x02B, 0x102, 0x007, 0x105
};
assert(stringId < ARRAYSIZE(pickUpStringIds));
return pickUpStringIds[stringId];
}
int KyraEngine_HoF::getItemCommandStringInv(Item item) {
assert(item >= 0 && item < _itemStringMapSize);
int stringId = _itemStringMap[item];
static const int pickUpStringIds[] = {
0x02C, 0x104, 0x008, 0x107
};
assert(stringId < ARRAYSIZE(pickUpStringIds));
return pickUpStringIds[stringId];
}
bool KyraEngine_HoF::itemIsFlask(Item item) {
for (int i = 0; _flaskTable[i] != kItemNone; ++i) {
if (_flaskTable[i] == item)
return true;
}
return false;
}
void KyraEngine_HoF::setMouseCursor(Item item) {
int shape = 0;
int hotX = 1;
int hotY = 1;
if (item != kItemNone) {
hotX = 8;
hotY = 15;
shape = item+64;
}
_screen->setMouseCursor(hotX, hotY, getShapePtr(shape));
}
} // End of namespace Kyra