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https://github.com/libretro/scummvm.git
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73 lines
2.3 KiB
C++
73 lines
2.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef CRUISE_FONT_H
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#define CRUISE_FONT_H
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#include "common/scummsys.h"
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namespace Cruise {
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#include "common/pack-start.h" // START STRUCT PACKING
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struct FontInfo {
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uint32 size;
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uint32 offset;
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uint16 numChars;
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int16 hSpacing;
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int16 vSpacing;
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} PACKED_STRUCT;
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struct FontEntry {
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uint32 offset;
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int16 v1;
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int16 charHeight;
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int16 height2;
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int16 charWidth;
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} PACKED_STRUCT;
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#include "common/pack-end.h" // END STRUCT PACKING
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void loadFNT(const char *fileName);
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void initSystem();
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void freeSystem();
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//////////////////////////////////////////////////
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void bigEndianShortToNative(void *var);
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void bigEndianLongToNative(void *var); // TODO: move away
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void flipGen(void *var, int32 length);
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int32 getLineHeight(int16 charCount, const FontEntry *fontPtr, const uint8 *fontPrt_Desc); // fontProc1
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int32 getTextLineCount(int32 rightBorder_X, int32 wordSpacingWidth, const FontEntry *fontData,
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const char *textString);
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void renderWord(uint8 *fontPtr_Data, uint8 *outBufferPtr,
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int32 drawPosPixel_X, int32 heightOff, int32 height, int32 param4,
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int32 stringRenderBufferSize, int32 width, int32 charWidth);
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gfxEntryStruct *renderText(int inRightBorder_X, const char *string);
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void drawString(int32 x, int32 y, const char *string, uint8 * buffer, uint8 fontColor,
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int32 inRightBorder_X);
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void freeGfx(gfxEntryStruct *pGfx);
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} // End of namespace Cruise
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#endif
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