mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 18:02:05 +00:00
233 lines
6.5 KiB
C++
233 lines
6.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "kyra/sound_intern.h"
|
|
#include "kyra/resource.h"
|
|
|
|
#include "audio/mixer.h"
|
|
#include "audio/mods/maxtrax.h"
|
|
|
|
namespace Kyra {
|
|
|
|
SoundAmiga::SoundAmiga(KyraEngine_v1 *vm, Audio::Mixer *mixer)
|
|
: Sound(vm, mixer),
|
|
_driver(0),
|
|
_musicHandle(),
|
|
_fileLoaded(kFileNone),
|
|
_tableSfxIntro(0),
|
|
_tableSfxGame(0),
|
|
_tableSfxIntro_Size(0),
|
|
_tableSfxGame_Size(0) {
|
|
}
|
|
|
|
SoundAmiga::~SoundAmiga() {
|
|
_mixer->stopHandle(_musicHandle);
|
|
delete _driver;
|
|
}
|
|
|
|
bool SoundAmiga::init() {
|
|
_driver = new Audio::MaxTrax(_mixer->getOutputRate(), true);
|
|
|
|
_tableSfxIntro = _vm->staticres()->loadAmigaSfxTable(k1AmigaIntroSFXTable, _tableSfxIntro_Size);
|
|
_tableSfxGame = _vm->staticres()->loadAmigaSfxTable(k1AmigaGameSFXTable, _tableSfxGame_Size);
|
|
|
|
return _driver != 0 && _tableSfxIntro && _tableSfxGame;
|
|
}
|
|
|
|
void SoundAmiga::initAudioResourceInfo(int set, void *info) {
|
|
// See comment below
|
|
}
|
|
|
|
void SoundAmiga::selectAudioResourceSet(int set) {
|
|
// It seems that loadSoundFile() is doing what would normally be done in here.
|
|
// As long as this driver is only required for one single target (Kyra 1 Amiga)
|
|
// this doesn't matter much.
|
|
}
|
|
|
|
bool SoundAmiga::hasSoundFile(uint file) const {
|
|
if (file < 3)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
void SoundAmiga::loadSoundFile(uint file) {
|
|
debugC(5, kDebugLevelSound, "SoundAmiga::loadSoundFile(%d)", file);
|
|
|
|
static const char *const tableFilenames[3][2] = {
|
|
{ "introscr.mx", "introinst.mx" },
|
|
{ "kyramusic.mx", 0 },
|
|
{ "finalescr.mx", "introinst.mx" }
|
|
};
|
|
assert(file < ARRAYSIZE(tableFilenames));
|
|
if (_fileLoaded == (FileType)file)
|
|
return;
|
|
const char *scoreName = tableFilenames[file][0];
|
|
const char *sampleName = tableFilenames[file][1];
|
|
bool loaded = false;
|
|
|
|
Common::SeekableReadStream *scoreIn = _vm->resource()->createReadStream(scoreName);
|
|
if (sampleName) {
|
|
Common::SeekableReadStream *sampleIn = _vm->resource()->createReadStream(sampleName);
|
|
if (scoreIn && sampleIn) {
|
|
_fileLoaded = kFileNone;
|
|
loaded = _driver->load(*scoreIn, true, false);
|
|
loaded = loaded && _driver->load(*sampleIn, false, true);
|
|
} else
|
|
warning("SoundAmiga: missing atleast one of those music files: %s, %s", scoreName, sampleName);
|
|
delete sampleIn;
|
|
} else {
|
|
if (scoreIn) {
|
|
_fileLoaded = kFileNone;
|
|
loaded = _driver->load(*scoreIn);
|
|
} else
|
|
warning("SoundAmiga: missing music file: %s", scoreName);
|
|
}
|
|
delete scoreIn;
|
|
|
|
if (loaded)
|
|
_fileLoaded = (FileType)file;
|
|
}
|
|
|
|
void SoundAmiga::playTrack(uint8 track) {
|
|
debugC(5, kDebugLevelSound, "SoundAmiga::playTrack(%d)", track);
|
|
|
|
static const byte tempoIntro[] = { 0x46, 0x55, 0x3C, 0x41 };
|
|
static const byte tempoFinal[] = { 0x78, 0x50 };
|
|
static const byte tempoIngame[] = {
|
|
0x64, 0x64, 0x64, 0x64, 0x64, 0x73, 0x4B, 0x64,
|
|
0x64, 0x64, 0x55, 0x9C, 0x6E, 0x91, 0x78, 0x84,
|
|
0x32, 0x64, 0x64, 0x6E, 0x3C, 0xD8, 0xAF
|
|
};
|
|
static const byte loopIngame[] = {
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x01, 0x01, 0x01, 0x00, 0x01, 0x01,
|
|
0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00
|
|
};
|
|
|
|
int score = -1;
|
|
bool loop = false;
|
|
byte volume = 0x40;
|
|
byte tempo = 0;
|
|
|
|
|
|
switch (_fileLoaded) {
|
|
case kFileIntro:
|
|
if (track >= 2 && track < ARRAYSIZE(tempoIntro) + 2) {
|
|
score = track - 2;
|
|
tempo = tempoIntro[score];
|
|
}
|
|
break;
|
|
|
|
case kFileGame:
|
|
if (track >= 11 && track < ARRAYSIZE(tempoIngame) + 11) {
|
|
score = track - 11;
|
|
loop = loopIngame[score] != 0;
|
|
tempo = tempoIngame[score];
|
|
}
|
|
break;
|
|
|
|
case kFileFinal:
|
|
// score 0 gets started immediately after loading the music-files with different tempo.
|
|
// we need to define a track-value for the fake call of this function
|
|
if (track >= 2 && track < ARRAYSIZE(tempoFinal) + 2) {
|
|
score = track - 2;
|
|
loop = true;
|
|
tempo = tempoFinal[score];
|
|
}
|
|
break;
|
|
|
|
default:
|
|
return;
|
|
}
|
|
|
|
if (score >= 0) {
|
|
if (_musicEnabled && _driver->playSong(score, loop)) {
|
|
_driver->setVolume(volume);
|
|
_driver->setTempo(tempo << 4);
|
|
if (!_mixer->isSoundHandleActive(_musicHandle))
|
|
_mixer->playStream(Audio::Mixer::kPlainSoundType, &_musicHandle, _driver, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO);
|
|
}
|
|
} else if (track == 0)
|
|
_driver->stopMusic();
|
|
else if (track == 1)
|
|
beginFadeOut();
|
|
}
|
|
|
|
void SoundAmiga::haltTrack() {
|
|
debugC(5, kDebugLevelSound, "SoundAmiga::haltTrack()");
|
|
_driver->stopMusic();
|
|
}
|
|
|
|
void SoundAmiga::beginFadeOut() {
|
|
debugC(5, kDebugLevelSound, "SoundAmiga::beginFadeOut()");
|
|
for (int i = 0x3F; i >= 0; --i) {
|
|
_driver->setVolume((byte)i);
|
|
_vm->delay(_vm->tickLength());
|
|
}
|
|
|
|
_driver->stopMusic();
|
|
_vm->delay(_vm->tickLength());
|
|
_driver->setVolume(0x40);
|
|
}
|
|
|
|
void SoundAmiga::playSoundEffect(uint8 track, uint8) {
|
|
debugC(5, kDebugLevelSound, "SoundAmiga::playSoundEffect(%d)", track);
|
|
const AmigaSfxTable *sfx = 0;
|
|
bool pan = false;
|
|
|
|
switch (_fileLoaded) {
|
|
case kFileFinal:
|
|
case kFileIntro:
|
|
// We only allow playing of sound effects, which are included in the table.
|
|
if (track < _tableSfxIntro_Size) {
|
|
sfx = &_tableSfxIntro[track];
|
|
pan = (sfx->pan != 0);
|
|
}
|
|
break;
|
|
|
|
case kFileGame:
|
|
if (0x61 <= track && track <= 0x63)
|
|
playTrack(track - 0x4F);
|
|
|
|
if (track >= _tableSfxGame_Size)
|
|
return;
|
|
|
|
if (_tableSfxGame[track].note) {
|
|
sfx = &_tableSfxGame[track];
|
|
pan = (sfx->pan != 0) && (sfx->pan != 2);
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
return;
|
|
}
|
|
|
|
if (_sfxEnabled && sfx) {
|
|
const bool success = _driver->playNote(sfx->note, sfx->patch, sfx->duration, sfx->volume, pan);
|
|
if (success && !_mixer->isSoundHandleActive(_musicHandle))
|
|
_mixer->playStream(Audio::Mixer::kPlainSoundType, &_musicHandle, _driver, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO);
|
|
}
|
|
}
|
|
|
|
} // End of namespace Kyra
|