scummvm/engines/fullpipe/modal.cpp
2013-09-06 14:51:11 +03:00

95 lines
2.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "fullpipe/fullpipe.h"
#include "fullpipe/modal.h"
#include "fullpipe/messages.h"
#include "fullpipe/constants.h"
#include "fullpipe/scenes.h"
namespace Fullpipe {
bool CBaseModalObject::handleMessage(ExCommand *message) {
warning("STUB: CBaseModalObject::handleMessage()");
return true;
}
bool CBaseModalObject::init(int counterdiff) {
warning("STUB: CBaseModalObject::init(%d)", counterdiff);
return true;
}
bool CBaseModalObject::update() {
warning("STUB: CBaseModalObject::update()");
return true;
}
void CBaseModalObject::saveload() {
warning("STUB: CBaseModalObject::saveload()");
}
CModalIntro::CModalIntro() {
_field_8 = 0;
_countDown = 0;
_needRedraw = 0;
if (g_vars->sceneIntro_skipIntro) {
_introFlags = 4;
} else {
_introFlags = 33;
_countDown = 150;
PictureObject *pict = g_fullpipe->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_PIPETITLE, 0);
pict->setFlags(pict->_flags & 0xFFFB);
}
g_vars->sceneIntro_skipIntro = false;
_sfxVolume = g_fullpipe->_sfxVolume;
}
bool CModalIntro::handleMessage(ExCommand *message) {
if (message->_messageKind != 17)
return false;
if (message->_messageNum != 36)
return false;
if (message->_keyCode != 13 && message->_keyCode != 27 && message->_keyCode != 32 )
return false;
if (_needRedraw) {
if (!(_introFlags & 0x10)) {
_countDown = 0;
g_vars->sceneIntro_needBlackout = true;
return true;
}
g_vars->sceneIntro_playing = false;
g_vars->sceneIntro_needBlackout = true;
}
return true;
}
} // End of namespace Fullpipe