scummvm/graphics/module.mk
Filippos Karapetis a86cb87b98 GRAPHICS: Implemented a PNG decoder, and set it as default for the sword25 engine
libpng is still needed for PNG encoding (for thumbnails in saved games of sword25), but
since we'll probably drop support for the original saved games anyway, the PNG encoding
code will ultimately be removed

svn-id: r55723
2011-02-02 15:43:45 +00:00

61 lines
889 B
Makefile

MODULE := graphics
MODULE_OBJS := \
conversion.o \
cursorman.o \
dither.o \
font.o \
fontman.o \
fonts/consolefont.o \
fonts/newfont_big.o \
fonts/newfont.o \
fonts/scummfont.o \
fonts/winfont.o \
iff.o \
imagedec.o \
jpeg.o \
pict.o \
png.o \
primitives.o \
scaler.o \
scaler/thumbnail_intern.o \
sjis.o \
surface.o \
thumbnail.o \
VectorRenderer.o \
VectorRendererSpec.o
ifdef USE_SCALERS
MODULE_OBJS += \
scaler/2xsai.o \
scaler/aspect.o \
scaler/downscaler.o \
scaler/scale2x.o \
scaler/scale3x.o \
scaler/scalebit.o
ifdef USE_ARM_SCALER_ASM
MODULE_OBJS += \
scaler/downscalerARM.o \
scaler/scale2xARM.o \
scaler/Normal2xARM.o
endif
ifdef USE_HQ_SCALERS
MODULE_OBJS += \
scaler/hq2x.o \
scaler/hq3x.o
ifdef USE_NASM
MODULE_OBJS += \
scaler/hq2x_i386.o \
scaler/hq3x_i386.o
endif
endif
endif
# Include common rules
include $(srcdir)/rules.mk