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3c59e37035
This unifies the engine names in MetaEngine::getName() and the credits. In particular drop "Engine" or "engine" from the names when it was present and use expanded names in credits when the MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS").
238 lines
6.6 KiB
C++
238 lines
6.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/config-manager.h"
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#include "engines/advancedDetector.h"
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#include "common/savefile.h"
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#include "common/system.h"
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#include "base/plugins.h"
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#include "touche/touche.h"
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static const PlainGameDescriptor toucheGames[] = {
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{ "touche", "Touche: The Adventures of the Fifth Musketeer" },
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{ 0, 0 }
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};
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namespace Touche {
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using Common::GUIO_NONE;
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static const ADGameDescription gameDescriptions[] = {
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{ // retail version
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"touche",
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"",
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AD_ENTRY1s("touche.dat", "2af0177f8887e3430f345e6b4d8b1414", 26350211),
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO_NONE
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},
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{ // retail version - tracker item #1601818
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"touche",
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"",
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AD_ENTRY1s("touche.dat", "95967f0b51d2e813e99ca00325098340", 26350190),
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO_NONE
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},
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{ // retail version
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"touche",
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"",
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AD_ENTRY1s("touche.dat", "1caa20bb4d4fc2ce8eb867b6610082b3", 26558232),
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Common::FR_FRA,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO_NONE
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},
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{ // retail version - tracker item #1598643
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"touche",
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"",
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AD_ENTRY1s("touche.dat", "be2ae6454b3325e410946f2322547cd4", 26625537),
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Common::DE_DEU,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO_NONE
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},
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{ // retail version - tracker item #1681643
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"touche",
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"",
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AD_ENTRY1s("touche.dat", "64e95ba1decf5a5a60f8fa1840f40c62", 26529523),
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Common::ES_ESP,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO_NONE
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},
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{ // fan-made translation (http://www.iagtg.net/) - tracker item #1602360
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"touche",
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"",
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AD_ENTRY1s("touche.dat", "1f442331d4b327c3488a9f6ffe9bdd25", 26367792),
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Common::IT_ITA,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO_NONE
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},
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{ // retail version - tracker item #1800500
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"touche",
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"",
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AD_ENTRY1s("touche.dat", "42d19a0bef65465109020440a9caa228", 26487370),
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Common::PL_POL,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO_NONE
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},
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{ // demo version
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"touche",
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"Demo",
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AD_ENTRY1s("touche.dat", "ddaed436445b2e77294ed19e8ae4aa2c", 8720683),
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_DEMO,
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GUIO_NONE
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},
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AD_TABLE_END_MARKER
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};
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static const ADFileBasedFallback fileBasedFallback[] = {
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{ &gameDescriptions[0], { "touche.dat", 0 } }, // default to english version
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{ 0, { 0 } }
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};
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} // End of namespace Touche
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static const char *directoryGlobs[] = {
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"database",
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0
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};
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static const ADParams detectionParams = {
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// Pointer to ADGameDescription or its superset structure
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(const byte *)Touche::gameDescriptions,
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// Size of that superset structure
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sizeof(ADGameDescription),
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// Number of bytes to compute MD5 sum for
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4096,
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// List of all engine targets
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toucheGames,
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// Structure for autoupgrading obsolete targets
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0,
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// Name of single gameid (optional)
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"touche",
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// List of files for file-based fallback detection (optional)
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Touche::fileBasedFallback,
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// Flags
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kADFlagPrintWarningOnFileBasedFallback,
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// Additional GUI options (for every game}
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Common::GUIO_NONE,
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// Maximum directory depth
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2,
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// List of directory globs
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directoryGlobs
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};
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class ToucheMetaEngine : public AdvancedMetaEngine {
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public:
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ToucheMetaEngine() : AdvancedMetaEngine(detectionParams) {}
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virtual const char *getName() const {
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return "Touche";
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}
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virtual const char *getOriginalCopyright() const {
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return "Touche: The Adventures of the 5th Musketeer (C) Clipper Software";
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}
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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virtual SaveStateList listSaves(const char *target) const;
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virtual int getMaximumSaveSlot() const;
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virtual void removeSaveState(const char *target, int slot) const;
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};
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bool ToucheMetaEngine::hasFeature(MetaEngineFeature f) const {
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return
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(f == kSupportsListSaves) ||
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(f == kSupportsLoadingDuringStartup) ||
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(f == kSupportsDeleteSave);
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}
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bool Touche::ToucheEngine::hasFeature(EngineFeature f) const {
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return
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(f == kSupportsRTL) ||
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(f == kSupportsLoadingDuringRuntime) ||
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(f == kSupportsSavingDuringRuntime) ||
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(f == kSupportsSubtitleOptions);
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}
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bool ToucheMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
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if (desc) {
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*engine = new Touche::ToucheEngine(syst, desc->language);
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}
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return desc != 0;
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}
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SaveStateList ToucheMetaEngine::listSaves(const char *target) const {
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Common::String pattern = Touche::generateGameStateFileName(target, 0, true);
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Common::StringArray filenames = g_system->getSavefileManager()->listSavefiles(pattern);
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bool slotsTable[Touche::kMaxSaveStates];
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memset(slotsTable, 0, sizeof(slotsTable));
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SaveStateList saveList;
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for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
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int slot = Touche::getGameStateFileSlot(file->c_str());
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if (slot >= 0 && slot < Touche::kMaxSaveStates) {
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slotsTable[slot] = true;
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}
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}
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for (int slot = 0; slot < Touche::kMaxSaveStates; ++slot) {
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if (slotsTable[slot]) {
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Common::String file = Touche::generateGameStateFileName(target, slot);
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Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(file);
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if (in) {
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char description[64];
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Touche::readGameStateDescription(in, description, sizeof(description) - 1);
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if (description[0]) {
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saveList.push_back(SaveStateDescriptor(slot, description));
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}
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delete in;
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}
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}
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}
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return saveList;
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}
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int ToucheMetaEngine::getMaximumSaveSlot() const {
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return Touche::kMaxSaveStates - 1;
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}
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void ToucheMetaEngine::removeSaveState(const char *target, int slot) const {
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Common::String filename = Touche::generateGameStateFileName(target, slot);
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g_system->getSavefileManager()->removeSavefile(filename);
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}
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#if PLUGIN_ENABLED_DYNAMIC(TOUCHE)
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REGISTER_PLUGIN_DYNAMIC(TOUCHE, PLUGIN_TYPE_ENGINE, ToucheMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(TOUCHE, PLUGIN_TYPE_ENGINE, ToucheMetaEngine);
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#endif
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