mirror of
https://github.com/libretro/scummvm.git
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474b804e33
svn-id: r49116
167 lines
4.5 KiB
C++
167 lines
4.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/array.h"
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#include "common/file.h"
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#ifndef COMMON_MACRESMAN_H
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#define COMMON_MACRESMAN_H
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namespace Common {
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class FSNode;
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typedef Common::Array<uint16> MacResIDArray;
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typedef Common::Array<uint32> MacResTagArray;
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/**
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* Class for reading Mac Binary files.
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* Is able to read dumped resource forks too.
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*/
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class MacResManager {
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public:
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MacResManager();
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~MacResManager();
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bool open(Common::String filename);
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bool open(Common::FSNode path, Common::String filename);
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void close();
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bool hasDataFork();
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bool hasResFork();
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static bool isMacBinary(Common::SeekableReadStream &stream);
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/**
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* Read resource from the Mac Binary file
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* @param typeID FourCC with type ID
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* @param resID Resource ID to fetch
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* @return Pointer to a SeekableReadStream with loaded resource
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*/
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Common::SeekableReadStream *getResource(uint32 typeID, uint16 resID);
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/**
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* Read resource from the Mac Binary file
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* @param filename filename of the resource
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* @return Pointer to a SeekableReadStream with loaded resource
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*/
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Common::SeekableReadStream *getResource(const Common::String &filename);
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Common::SeekableReadStream *getDataFork();
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Common::String getResName(uint32 typeID, uint16 resID);
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uint32 getResForkSize();
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bool getResForkMD5(char *md5str, uint32 length);
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Common::String getBaseFileName() { return _baseFileName; }
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/**
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* Convert cursor from crsr format to format suitable for feeding to CursorMan
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* @param data Pointer to the cursor data
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* @param datasize Size of the cursor data
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* @param cursor Pointer to memory where result cursor will be stored. The memory
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* block will be malloc()'ed
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* @param w Pointer to int where the cursor width will be stored
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* @param h Pointer to int where the cursor height will be stored
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* @param hotspot_x Storage for cursor hotspot X coordinate
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* @param hotspot_Y Storage for cursor hotspot Y coordinate
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* @param keycolor Pointer to int where the transpared color value will be stored
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* @param colored If set to true then colored cursor will be returned (if any).
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* b/w version will be used otherwise
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* @param palette Pointer to memory where the cursor palette will be stored.
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* The memory will be malloc()'ed
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* @param palSize Pointer to integer where the palette size will be stored.
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*/
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void convertCrsrCursor(byte *data, int datasize, byte **cursor, int *w, int *h,
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int *hotspot_x, int *hotspot_y, int *keycolor, bool colored, byte **palette, int *palSize);
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/**
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* Return list of resource IDs with specified type ID
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*/
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MacResIDArray getResIDArray(uint32 typeID);
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/**
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* Return list of resource tags
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*/
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MacResTagArray getResTagArray();
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private:
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Common::SeekableReadStream *_stream;
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Common::String _baseFileName;
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bool load(Common::SeekableReadStream &stream);
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bool loadFromRawFork(Common::SeekableReadStream &stream);
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bool loadFromMacBinary(Common::SeekableReadStream &stream);
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bool loadFromAppleDouble(Common::SeekableReadStream &stream);
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enum {
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kResForkNone = 0,
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kResForkRaw,
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kResForkMacBinary,
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kResForkAppleDouble
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} _mode;
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void readMap();
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struct ResMap {
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uint16 resAttr;
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uint16 typeOffset;
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uint16 nameOffset;
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uint16 numTypes;
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};
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struct ResType {
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uint32 id;
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uint16 items;
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uint16 offset;
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};
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struct Resource {
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uint16 id;
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int16 nameOffset;
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byte attr;
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uint32 dataOffset;
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char *name;
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};
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typedef Resource *ResPtr;
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int32 _resForkOffset;
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uint32 _resForkSize;
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uint32 _dataOffset;
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uint32 _dataLength;
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uint32 _mapOffset;
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uint32 _mapLength;
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ResMap _resMap;
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ResType *_resTypes;
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ResPtr *_resLists;
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};
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} // End of namespace Common
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#endif
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