scummvm/engines/teenagent/font.h
2011-08-07 13:53:33 +02:00

50 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef TEENAGENT_FONT_H
#define TEENAGENT_FONT_H
#include "common/str.h"
#include "graphics/surface.h"
namespace TeenAgent {
class Pack;
class Font {
public:
byte grid_color, shadow_color;
byte height, width_pack;
Font();
void load(const Pack &pack, int id);
uint render(Graphics::Surface *surface, int x, int y, const Common::String &str, byte color, bool grid = false);
uint render(Graphics::Surface *surface, int x, int y, char c, byte color);
static void grid(Graphics::Surface *surface, int x, int y, int w, int h, byte color);
~Font();
private:
byte *data;
};
} // End of namespace TeenAgent
#endif