scummvm/engines/kyra
2006-09-09 02:02:45 +00:00
..
animator.cpp Fixes bug # 1494945 ("KYRA1: Actor disappearing in an animation"). 2006-05-28 11:33:17 +00:00
animator.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
debugger.cpp Added the proper death dialog, changed the sequence skipping code a bit to avoid 2006-03-07 14:16:52 +00:00
debugger.h Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
gui.cpp Adds some framework for the Kyra2 intro, expands it a little bit and adds some static resources (strings, etc). Also 2006-08-26 22:17:30 +00:00
items.cpp Replaced a bunch of delay loops with a new delayUntil() function. Now all of 2006-05-08 15:40:30 +00:00
kyra2.cpp More kyra2 intro WIP stuff (WSA playback control sequences implemented, used in the library part). One more sequence has also been implemented, but is off by default due to the WSA files being used apparently being decoded incorrectly. 2006-09-04 21:50:17 +00:00
kyra2.h More kyra2 intro WIP stuff (WSA playback control sequences implemented, used in the library part). One more sequence has also been implemented, but is off by default due to the WSA files being used apparently being decoded incorrectly. 2006-09-04 21:50:17 +00:00
kyra3.cpp Adds some framework for the Kyra2 intro, expands it a little bit and adds some static resources (strings, etc). Also 2006-08-26 22:17:30 +00:00
kyra3.h Adds some framework for the Kyra2 intro, expands it a little bit and adds some static resources (strings, etc). Also 2006-08-26 22:17:30 +00:00
kyra.cpp Adds some framework for the Kyra2 intro, expands it a little bit and adds some static resources (strings, etc). Also 2006-08-26 22:17:30 +00:00
kyra.h Adds some framework for the Kyra2 intro, expands it a little bit and adds some static resources (strings, etc). Also 2006-08-26 22:17:30 +00:00
module.mk Committing patch '[ 1531177 ] Kyra2 mock-up' by eriktorbjorn, with the addition of playing the music tracks as well (Only MIDI works for now though) 2006-07-31 23:05:01 +00:00
plugin.cpp Adds some framework for the Kyra2 intro, expands it a little bit and adds some static resources (strings, etc). Also 2006-08-26 22:17:30 +00:00
resource.cpp Init unitialised var. 2006-08-29 15:58:57 +00:00
resource.h Makes sure FilesystemNode::name isn't used to open a file, use a regular filehandle name instead. 2006-08-28 18:43:35 +00:00
saveload.cpp - renaming all opcodes from cmd_* to c1_* 2006-07-27 20:30:51 +00:00
scene.cpp - renaming all opcodes from cmd_* to c1_* 2006-07-27 20:30:51 +00:00
screen.cpp Fixed bug #1554904 ("KYRA1: No mouse cursor in latest SVN build"). GI_KYRA1 is 2006-09-09 02:02:45 +00:00
screen.h Adds voice/chats to the intro, and adds debug strings to the function calls. 2006-08-27 12:30:38 +00:00
script_v1.cpp Oops it should never be renamed to c1_* but to o1_* changing this now. 2006-07-27 20:39:52 +00:00
script.cpp - renaming all opcodes from cmd_* to c1_* 2006-07-27 20:30:51 +00:00
script.h - renaming all opcodes from cmd_* to c1_* 2006-07-27 20:30:51 +00:00
seqplayer.cpp Nicer quit handling in the intro sequences. 2006-07-26 05:27:34 +00:00
seqplayer.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
sequences_v1.cpp Applied my own patch #1549054, after discussing it with LordHoto. This makes 2006-08-31 17:17:31 +00:00
sequences_v2.cpp More kyra2 intro WIP stuff (WSA playback control sequences implemented, used in the library part). One more sequence has also been implemented, but is off by default due to the WSA files being used apparently being decoded incorrectly. 2006-09-04 21:50:17 +00:00
sound_adlib.cpp - adding LPGL headers to adlib sound specific files 2006-08-15 18:04:01 +00:00
sound_digital.cpp GCC 2.9x fix for Symbian OS, for accessing class within Common namespace 2006-05-31 19:55:29 +00:00
sound.cpp This is a grossly over-simplified, yet hopefully sufficient for Kyrandia, way 2006-08-03 11:12:05 +00:00
sound.h - adding LPGL headers to adlib sound specific files 2006-08-15 18:04:01 +00:00
sprites.cpp Implements cmd_fadeEntirePalette, should fix some missing palette fades. 2006-06-03 15:13:18 +00:00
sprites.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
staticres.cpp Adds voice/chats to the intro, and adds debug strings to the function calls. 2006-08-27 12:30:38 +00:00
text.cpp Adds voice/chats to the intro, and adds debug strings to the function calls. 2006-08-27 12:30:38 +00:00
text.h Adds voice/chats to the intro, and adds debug strings to the function calls. 2006-08-27 12:30:38 +00:00
timer.cpp Implemented the last menu (the settings screen). Walking speed, text speed, 2006-03-08 13:15:13 +00:00
vqa.cpp It's play(), not open(), that encounters the CMDS tag. At least in the intro 2006-07-30 09:10:54 +00:00
vqa.h Cleanup. 2006-05-22 07:27:20 +00:00
wsamovie.cpp Adds some framework for the Kyra2 intro, expands it a little bit and adds some static resources (strings, etc). Also 2006-08-26 22:17:30 +00:00
wsamovie.h Adds some framework for the Kyra2 intro, expands it a little bit and adds some static resources (strings, etc). Also 2006-08-26 22:17:30 +00:00