scummvm/engines
2010-05-29 15:27:27 +00:00
..
agi Fix bug #2880229: KQ4 AGI not recognized 2010-05-13 12:39:01 +00:00
agos Committing the rest of the VideoDecoder Rewrite from patch #2963496. 2010-05-18 14:17:24 +00:00
cine Implement FR #2841445: FW: Restart doesn't work 2010-05-19 12:34:10 +00:00
cruise Move DebugChannel related code to new header 2010-05-04 11:59:22 +00:00
draci Reduce indirect header dependencies further 2010-05-04 12:00:16 +00:00
drascula Fix bug #2827172: DRASCULA: Cursor appears ontop of ending and credits 2010-05-24 16:59:06 +00:00
gob Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
groovie Add initial support for T7G Mac MIDIs. Compressed MIDI is not yet supported. 2010-05-20 17:22:45 +00:00
kyra Some more enforcement of our formatting conventions in KYRA too. 2010-05-17 23:29:44 +00:00
lure Reduce indirect header dependencies further 2010-05-04 12:00:16 +00:00
m4 Clarified variable usage for sequence list entry indexes 2010-05-28 10:20:02 +00:00
made Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00
mohawk Add some null checking when pausing/resuming videos. 2010-05-27 02:15:11 +00:00
parallaction Fix warning 2010-05-24 16:58:14 +00:00
queen Replace one instance of strncpy with Common::strlcpy. 2010-05-18 18:16:21 +00:00
saga Started simplifying and removing a lot of unused code from the SAGA Mac resource loader, to be ultimately replaced by the common Mac resource loader 2010-05-18 15:16:53 +00:00
sci Removed the hack inside findGameObject(), and replaced it with code from the segment manager, till we find out why the segment is sometimes off by 1 (note that findGameObject() works fine for finding the game ID itself) 2010-05-29 15:27:27 +00:00
scumm Fixed potential memory leak found by cppcheck. Though I'm guessing that if this 2010-05-29 08:14:50 +00:00
sky Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00
sword1 Another video player regression: When the palette changes, look up the 2010-05-23 11:16:10 +00:00
sword2 Another video player regression: When the palette changes, look up the 2010-05-23 11:16:10 +00:00
teenagent added voices pack/cd music support 2010-05-07 07:56:57 +00:00
tinsel Replace some strncpy usages with Common::strlcpy. 2010-05-18 18:16:47 +00:00
touche Move DebugChannel related code to new header 2010-05-04 11:59:22 +00:00
tucker Committing the rest of the VideoDecoder Rewrite from patch #2963496. 2010-05-18 14:17:24 +00:00
advancedDetector.cpp Add support to the MacResManager and AdvancedDetector to take the md5 of a resource fork. This introduces a new flag, ADGF_MACRESFORK, which when set will take the md5 and size from the resource fork instead of the data fork. 2010-05-10 18:23:54 +00:00
advancedDetector.h Add support to the MacResManager and AdvancedDetector to take the md5 of a resource fork. This introduces a new flag, ADGF_MACRESFORK, which when set will take the md5 and size from the resource fork instead of the data fork. 2010-05-10 18:23:54 +00:00
dialogs.cpp Replace SCUMM F5 dialog by GMM & add help button to GMM 2010-05-26 19:54:50 +00:00
dialogs.h Replace SCUMM F5 dialog by GMM & add help button to GMM 2010-05-26 19:54:50 +00:00
engine.cpp Replace various strncpy usages by strlcpy. 2010-05-05 17:54:12 +00:00
engine.h Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00
engines.mk Revert of accidental commit to engines.mk 2010-03-21 10:53:13 +00:00
game.cpp ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
game.h ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
metaengine.h Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
module.mk ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
savestate.cpp Switch SaveStateDescriptor::getBool to use Common::parseBool 2010-04-06 09:27:27 +00:00
savestate.h ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
util.h Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00