scummvm/engines/saga2/arrowptr.cpp
2021-07-01 01:37:31 +02:00

61 lines
2.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*
* Based on the original sources
* Faery Tale II -- The Halls of the Dead
* (c) 1993-1996 The Wyrmkeep Entertainment Co.
*/
/* ===================================================================== *
pointer.cpp -- Created from pointer1.bbm
Image Size: 11 Wide by 17 High.
Converted by iff2c.
* ===================================================================== */
#include "saga2/saga2.h"
#include "saga2/gdraw.h"
namespace Saga2 {
static char arrowPtrData[] = {
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Row 0
0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Row 1
0x01, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Row 2
0x01, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Row 3
0x01, 0x02, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Row 4
0x01, 0x02, 0x02, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // Row 5
0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, // Row 6
0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, // Row 7
0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x01, 0x00, 0x00, // Row 8
0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x01, 0x00, // Row 9
0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, // Row 10
0x01, 0x02, 0x02, 0x01, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, // Row 11
0x01, 0x02, 0x01, 0x00, 0x01, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, // Row 12
0x01, 0x01, 0x00, 0x00, 0x01, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, // Row 13
0x01, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x02, 0x01, 0x00, 0x00, // Row 14
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x02, 0x01, 0x00, 0x00, // Row 15
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x00, 0x00, // Row 16
};
gStaticImage arrowPtr(11, 17, (uint8 *)arrowPtrData);
} // end of namespace Saga2