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Ad
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WINTERMUTE: Get rid of all system-headers BUT limits.h
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2012-06-15 19:49:13 +02:00 |
Base
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WINTERMUTE: A first attempt at getting savegames to work.
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2012-06-16 04:26:56 +02:00 |
graphics
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WINTERMUTE: Add color-keying for BSurfaceSDL BMPs
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2012-06-02 13:48:26 +02:00 |
math
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Sys
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WINTERMUTE: Clean out some un-needed headers, and some FORBIDDEN_SYMBOL_EXCEPTIONs
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2012-06-15 01:29:20 +02:00 |
tinyxml
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UI
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WINTERMUTE: Clear out a bunch of warning (mostly shadowed variables)
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2012-06-15 00:28:59 +02:00 |
utils
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WINTERMUTE: Get rid of rand/srand.
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2012-06-15 19:19:09 +02:00 |
video
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WINTERMUTE: Clean up and refactor VidTheoraPlayer a bit.
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2012-06-15 00:43:09 +02:00 |
coll_templ.h
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dcgf.h
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WINTERMUTE: Clean out some un-needed headers, and some FORBIDDEN_SYMBOL_EXCEPTIONs
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2012-06-15 01:29:20 +02:00 |
dcpackage.h
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WINTERMUTE: Get rid of all system-headers BUT limits.h
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2012-06-15 19:49:13 +02:00 |
dcscript.h
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WINTERMUTE: Clean out some un-needed headers, and some FORBIDDEN_SYMBOL_EXCEPTIONs
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2012-06-15 01:29:20 +02:00 |
dctypes.h
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WINTERMUTE: Clean up the formatting in dctypes a bit
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2012-06-15 00:57:58 +02:00 |
detection.cpp
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WINTERMUTE: Add detection for german Dirty Split
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2012-06-07 13:50:49 +02:00 |
FontGlyphCache.cpp
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WINTERMUTE: Clean up BFonTT a little.
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2012-06-15 00:57:08 +02:00 |
FontGlyphCache.h
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WINTERMUTE: Clean up BFonTT a little.
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2012-06-15 00:57:08 +02:00 |
module.mk
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WINTERMUTE: Fix compile on linux again.
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2012-06-07 12:53:13 +02:00 |
persistent.h
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PlatformSDL.cpp
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WINTERMUTE: Add untested mouse-wheel-handling.
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2012-06-15 18:55:46 +02:00 |
PlatformSDL.h
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WINTERMUTE: Move some of the initialization code over from PlatformSDL
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2012-06-15 18:45:28 +02:00 |
wintermute.cpp
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WINTERMUTE: Get rid of rand/srand.
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2012-06-15 19:19:09 +02:00 |
wintermute.h
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WINTERMUTE: A first attempt at getting savegames to work.
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2012-06-16 04:26:56 +02:00 |
wintypes.h
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WINTERMUTE: Move FORBIDDEN_SYMBOL_EXCEPTION out of the headers and into the CPP-files that still need it.
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2012-06-08 18:29:48 +02:00 |
wme_debugger.h
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