scummvm/engines/wintermute
2012-06-16 04:26:56 +02:00
..
Ad WINTERMUTE: Get rid of all system-headers BUT limits.h 2012-06-15 19:49:13 +02:00
Base WINTERMUTE: A first attempt at getting savegames to work. 2012-06-16 04:26:56 +02:00
graphics WINTERMUTE: Add color-keying for BSurfaceSDL BMPs 2012-06-02 13:48:26 +02:00
math
Sys WINTERMUTE: Clean out some un-needed headers, and some FORBIDDEN_SYMBOL_EXCEPTIONs 2012-06-15 01:29:20 +02:00
tinyxml
UI WINTERMUTE: Clear out a bunch of warning (mostly shadowed variables) 2012-06-15 00:28:59 +02:00
utils WINTERMUTE: Get rid of rand/srand. 2012-06-15 19:19:09 +02:00
video WINTERMUTE: Clean up and refactor VidTheoraPlayer a bit. 2012-06-15 00:43:09 +02:00
coll_templ.h
dcgf.h WINTERMUTE: Clean out some un-needed headers, and some FORBIDDEN_SYMBOL_EXCEPTIONs 2012-06-15 01:29:20 +02:00
dcpackage.h WINTERMUTE: Get rid of all system-headers BUT limits.h 2012-06-15 19:49:13 +02:00
dcscript.h WINTERMUTE: Clean out some un-needed headers, and some FORBIDDEN_SYMBOL_EXCEPTIONs 2012-06-15 01:29:20 +02:00
dctypes.h WINTERMUTE: Clean up the formatting in dctypes a bit 2012-06-15 00:57:58 +02:00
detection.cpp WINTERMUTE: Add detection for german Dirty Split 2012-06-07 13:50:49 +02:00
FontGlyphCache.cpp WINTERMUTE: Clean up BFonTT a little. 2012-06-15 00:57:08 +02:00
FontGlyphCache.h WINTERMUTE: Clean up BFonTT a little. 2012-06-15 00:57:08 +02:00
module.mk WINTERMUTE: Fix compile on linux again. 2012-06-07 12:53:13 +02:00
persistent.h
PlatformSDL.cpp WINTERMUTE: Add untested mouse-wheel-handling. 2012-06-15 18:55:46 +02:00
PlatformSDL.h WINTERMUTE: Move some of the initialization code over from PlatformSDL 2012-06-15 18:45:28 +02:00
wintermute.cpp WINTERMUTE: Get rid of rand/srand. 2012-06-15 19:19:09 +02:00
wintermute.h WINTERMUTE: A first attempt at getting savegames to work. 2012-06-16 04:26:56 +02:00
wintypes.h WINTERMUTE: Move FORBIDDEN_SYMBOL_EXCEPTION out of the headers and into the CPP-files that still need it. 2012-06-08 18:29:48 +02:00
wme_debugger.h