mirror of
https://github.com/libretro/scummvm.git
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c3f3d9f3f2
turning on the screen auto-dirtying - some as Simon uses. It's not perfect by any means, but it may be good enough for 0.8.0 at least. svn-id: r18649
159 lines
3.5 KiB
C++
159 lines
3.5 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004 Ivan Dubrov
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* Copyright (C) 2004-2005 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "gob/gob.h"
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#include "gob/global.h"
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namespace Gob {
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char pressedKeys[128];
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char useMouse = UNDEF;
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int16 mousePresent = UNDEF;
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int16 presentCGA = UNDEF;
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int16 presentEGA = UNDEF;
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int16 presentVGA = UNDEF;
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int16 presentHER = UNDEF;
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int16 videoMode = 0;
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int16 disableVideoCfg;
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/* Sound */
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uint16 presentSound = 0x8000; /* undefined values */
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uint16 soundFlags = 0x8000;
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int16 blasterPort = 0;
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int16 disableSoundCfg = 0;
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//char playingSound = 0;
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/* Mouse */
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int16 disableMouseCfg = 0;
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int16 mouseXShift = 3;
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int16 mouseYShift = 3;
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int16 mouseMaxCol = 320;
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int16 mouseMaxRow = 200;
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/* Language */
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uint16 disableLangCfg = 0x8000;
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uint16 language = 0x8000;
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/* Timer variables */
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int32 startTime = 0;
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int16 timer_delta = 1000;
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int16 frameWaitTime = 0;
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int32 startFrameTime = 0;
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/* Timer and delays */
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int16 delayTime = 0;
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/* Joystick */
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char useJoystick = 1;
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/* Files */
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Common::File filesHandles[MAX_FILES];
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/* Data files */
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struct ChunkDesc *dataFiles[MAX_DATA_FILES];
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int16 numDataChunks[MAX_DATA_FILES];
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int16 dataFileHandles[MAX_DATA_FILES];
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int32 chunkPos[MAX_SLOT_COUNT * MAX_DATA_FILES];
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int32 chunkOffset[MAX_SLOT_COUNT * MAX_DATA_FILES];
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int32 chunkSize[MAX_SLOT_COUNT * MAX_DATA_FILES];
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char isCurrentSlot[MAX_SLOT_COUNT * MAX_DATA_FILES];
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int32 packedSize = 0;
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int16 sprAllocated = 0;
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SurfaceDesc primarySurfDesc;
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SurfaceDesc *pPrimarySurfDesc;
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int16 primaryWidth;
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int16 primaryHeight;
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int16 doRangeClamp = 0;
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char redPalette[256];
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char greenPalette[256];
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char bluePalette[256];
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int16 setAllPalette = 0;
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int16 oldMode = 3;
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char dontSetPalette = 0;
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SurfaceDesc *curPrimaryDesc = 0;
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SurfaceDesc *allocatedPrimary = 0;
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PalDesc *pPaletteDesc = 0;
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int16 unusedPalette1[18] = {
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0, 0x0b, 0, (int16)0x5555, (int16)0xAAAA, (int16)0xFFFF, 0, (int16)0x5555,
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(int16)0xAAAA, (int16)0xFFFF, 0, (int16)0x5555,
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(int16)0xAAAA, (int16)0xFFFF, 0, (int16)0x5555, (int16)0xAAAA, (int16)0xFFFF
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};
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int16 unusedPalette2[] = {
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0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
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};
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Color vgaPalette[16] = {
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{0x00, 0x00, 0x00},
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{0x00, 0x00, 0x2a},
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{0x00, 0x2a, 0x00},
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{0x00, 0x2a, 0x2a},
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{0x2a, 0x00, 0x00},
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{0x2a, 0x00, 0x2a},
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{0x2a, 0x15, 0x00},
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{0x2a, 0x2a, 0x2a},
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{0x15, 0x15, 0x15},
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{0x15, 0x15, 0x3f},
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{0x15, 0x3f, 0x15},
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{0x15, 0x3f, 0x3f},
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{0x3f, 0x15, 0x15},
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{0x3f, 0x15, 0x3f},
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{0x3f, 0x3f, 0x15},
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{0x3f, 0x3f, 0x3f}
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};
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PalDesc paletteStruct;
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int16 debugFlag = 0;
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int16 inVM = 0;
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int16 colorCount = 16;
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char inter_resStr[200];
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int32 inter_resVal = 0;
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char *inter_variables = 0;
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char *inter_execPtr = 0;
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int16 inter_animDataSize = 10;
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int16 inter_mouseX = 0;
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int16 inter_mouseY = 0;
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char *tmpPalBuffer = 0;
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} // End of namespace Gob
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