scummvm/engines/scumm/imuse_digi
2007-03-20 19:37:31 +00:00
..
dimuse_bndmgr.cpp added missing MKID_BE macros 2007-02-13 20:58:20 +00:00
dimuse_bndmgr.h Use consistent naming for the preprocessor constants used to guarantee that 2007-02-19 17:48:19 +00:00
dimuse_codecs.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
dimuse_music.cpp cleanup 2007-03-20 18:45:54 +00:00
dimuse_script.cpp Change IMuseDigital::stopAllSounds to simply do what it names suggest, i.e. stop all sounds immediately (instead of waiting for the imuse timer to do the required work). Not heavily tested, as I don't know of specific spots in Dig/FT/CoMI which make use of this 2007-03-20 19:37:31 +00:00
dimuse_sndmgr.cpp Changed the AppendableAudioStream code to use a queue of buffers, instead of a fixed size wrap-around memory buffer (this reduces memory usage in some cases by 500-700k, while actually being more flexible) 2007-02-28 14:48:26 +00:00
dimuse_sndmgr.h Use consistent naming for the preprocessor constants used to guarantee that 2007-02-19 17:48:19 +00:00
dimuse_tables.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
dimuse_track.cpp Fix a potential race condition (leading to lockups) in IMuseDigital::refreshScripts 2007-03-20 18:59:28 +00:00
dimuse.cpp Change IMuseDigital::stopAllSounds to simply do what it names suggest, i.e. stop all sounds immediately (instead of waiting for the imuse timer to do the required work). Not heavily tested, as I don't know of specific spots in Dig/FT/CoMI which make use of this 2007-03-20 19:37:31 +00:00
dimuse.h Correct error message 2007-03-20 19:04:51 +00:00