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555 lines
15 KiB
C++
555 lines
15 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/stream.h"
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#include "common/rect.h"
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#include "common/system.h"
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#include "common/str.h"
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#include "common/config-manager.h"
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#include "graphics/surface.h"
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#include "graphics/palette.h"
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#include "graphics/thumbnail.h"
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#include "engines/util.h"
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#include "adl/display.h"
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namespace Adl {
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// This implements the Apple II "Hi-Res" display mode
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#define DISPLAY_PITCH (DISPLAY_WIDTH / 7)
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#define DISPLAY_SIZE (DISPLAY_PITCH * DISPLAY_HEIGHT)
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#define TEXT_BUF_SIZE (TEXT_WIDTH * TEXT_HEIGHT)
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#define COLOR_PALETTE_ENTRIES 8
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static const byte colorPalette[COLOR_PALETTE_ENTRIES * 3] = {
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0x00, 0x00, 0x00,
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0xff, 0xff, 0xff,
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0xc7, 0x34, 0xff,
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0x38, 0xcb, 0x00,
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0x00, 0x00, 0x00,
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0xff, 0xff, 0xff,
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0x0d, 0xa1, 0xff,
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0xf2, 0x5e, 0x00
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};
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// Opacity of the optional scanlines (percentage)
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#define SCANLINE_OPACITY 75
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// Corresponding color in second palette
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#define PAL2(X) ((X) | 0x04)
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// Alternate color for odd pixel rows (for scanlines)
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#define ALTCOL(X) ((X) | 0x08)
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// Green monochrome palette
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#define MONO_PALETTE_ENTRIES 2
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static const byte monoPalette[MONO_PALETTE_ENTRIES * 3] = {
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0x00, 0x00, 0x00,
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0x00, 0xc0, 0x01
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};
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// Uppercase-only Apple II font (manually created).
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static const byte font[64][5] = {
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{ 0x7c, 0x82, 0xba, 0xb2, 0x9c }, { 0xf8, 0x24, 0x22, 0x24, 0xf8 }, // @A
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{ 0xfe, 0x92, 0x92, 0x92, 0x6c }, { 0x7c, 0x82, 0x82, 0x82, 0x44 }, // BC
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{ 0xfe, 0x82, 0x82, 0x82, 0x7c }, { 0xfe, 0x92, 0x92, 0x92, 0x82 }, // DE
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{ 0xfe, 0x12, 0x12, 0x12, 0x02 }, { 0x7c, 0x82, 0x82, 0xa2, 0xe2 }, // FG
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{ 0xfe, 0x10, 0x10, 0x10, 0xfe }, { 0x00, 0x82, 0xfe, 0x82, 0x00 }, // HI
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{ 0x40, 0x80, 0x80, 0x80, 0x7e }, { 0xfe, 0x10, 0x28, 0x44, 0x82 }, // JK
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{ 0xfe, 0x80, 0x80, 0x80, 0x80 }, { 0xfe, 0x04, 0x18, 0x04, 0xfe }, // LM
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{ 0xfe, 0x08, 0x10, 0x20, 0xfe }, { 0x7c, 0x82, 0x82, 0x82, 0x7c }, // NO
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{ 0xfe, 0x12, 0x12, 0x12, 0x0c }, { 0x7c, 0x82, 0xa2, 0x42, 0xbc }, // PQ
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{ 0xfe, 0x12, 0x32, 0x52, 0x8c }, { 0x4c, 0x92, 0x92, 0x92, 0x64 }, // RS
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{ 0x02, 0x02, 0xfe, 0x02, 0x02 }, { 0x7e, 0x80, 0x80, 0x80, 0x7e }, // TU
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{ 0x3e, 0x40, 0x80, 0x40, 0x3e }, { 0xfe, 0x40, 0x30, 0x40, 0xfe }, // VW
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{ 0xc6, 0x28, 0x10, 0x28, 0xc6 }, { 0x06, 0x08, 0xf0, 0x08, 0x06 }, // XY
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{ 0xc2, 0xa2, 0x92, 0x8a, 0x86 }, { 0xfe, 0xfe, 0x82, 0x82, 0x82 }, // Z[
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{ 0x04, 0x08, 0x10, 0x20, 0x40 }, { 0x82, 0x82, 0x82, 0xfe, 0xfe }, // \]
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{ 0x20, 0x10, 0x08, 0x10, 0x20 }, { 0x80, 0x80, 0x80, 0x80, 0x80 }, // ^_
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{ 0x00, 0x00, 0x00, 0x00, 0x00 }, { 0x00, 0x00, 0xbe, 0x00, 0x00 }, // !
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{ 0x00, 0x0e, 0x00, 0x0e, 0x00 }, { 0x28, 0xfe, 0x28, 0xfe, 0x28 }, // "#
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{ 0x48, 0x54, 0xfe, 0x54, 0x24 }, { 0x46, 0x26, 0x10, 0xc8, 0xc4 }, // $%
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{ 0x6c, 0x92, 0xac, 0x40, 0xa0 }, { 0x00, 0x00, 0x0e, 0x00, 0x00 }, // &'
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{ 0x38, 0x44, 0x82, 0x00, 0x00 }, { 0x00, 0x00, 0x82, 0x44, 0x38 }, // ()
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{ 0x44, 0x28, 0xfe, 0x28, 0x44 }, { 0x10, 0x10, 0x7c, 0x10, 0x10 }, // *+
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{ 0x00, 0x80, 0x60, 0x00, 0x00 }, { 0x10, 0x10, 0x10, 0x10, 0x10 }, // ,-
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{ 0x00, 0x00, 0x80, 0x00, 0x00 }, { 0x40, 0x20, 0x10, 0x08, 0x04 }, // ./
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{ 0x7c, 0xa2, 0x92, 0x8a, 0x7c }, { 0x00, 0x84, 0xfe, 0x80, 0x00 }, // 01
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{ 0xc4, 0xa2, 0x92, 0x92, 0x8c }, { 0x42, 0x82, 0x92, 0x9a, 0x66 }, // 23
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{ 0x30, 0x28, 0x24, 0xfe, 0x20 }, { 0x4e, 0x8a, 0x8a, 0x8a, 0x72 }, // 45
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{ 0x78, 0x94, 0x92, 0x92, 0x62 }, { 0x02, 0xe2, 0x12, 0x0a, 0x06 }, // 67
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{ 0x6c, 0x92, 0x92, 0x92, 0x6c }, { 0x8c, 0x92, 0x92, 0x52, 0x3c }, // 89
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{ 0x00, 0x00, 0x28, 0x00, 0x00 }, { 0x00, 0x80, 0x68, 0x00, 0x00 }, // :;
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{ 0x10, 0x28, 0x44, 0x82, 0x00 }, { 0x28, 0x28, 0x28, 0x28, 0x28 }, // <=
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{ 0x00, 0x82, 0x44, 0x28, 0x10 }, { 0x04, 0x02, 0xb2, 0x0a, 0x04 } // >?
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};
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Display::Display() :
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_mode(DISPLAY_MODE_TEXT),
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_cursorPos(0),
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_showCursor(false) {
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_monochrome = !ConfMan.getBool("color");
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_scanlines = ConfMan.getBool("scanlines");
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if (_monochrome)
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g_system->getPaletteManager()->setPalette(monoPalette, 0, MONO_PALETTE_ENTRIES);
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else
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g_system->getPaletteManager()->setPalette(colorPalette, 0, COLOR_PALETTE_ENTRIES);
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showScanlines(_scanlines);
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_frameBuf = new byte[DISPLAY_SIZE];
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memset(_frameBuf, 0, DISPLAY_SIZE);
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_frameBufSurface = new Graphics::Surface;
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// We need 2x scaling to properly render the half-pixel shift
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// of the second palette
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_frameBufSurface->create(DISPLAY_WIDTH * 2, DISPLAY_HEIGHT * 2, Graphics::PixelFormat::createFormatCLUT8());
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_textBuf = new byte[TEXT_BUF_SIZE];
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memset(_textBuf, APPLECHAR(' '), TEXT_BUF_SIZE);
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_textBufSurface = new Graphics::Surface;
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// For ease of copying, also use 2x scaling here
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_textBufSurface->create(DISPLAY_WIDTH * 2, DISPLAY_HEIGHT * 2, Graphics::PixelFormat::createFormatCLUT8());
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createFont();
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_startMillis = g_system->getMillis();
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}
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Display::~Display() {
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delete[] _frameBuf;
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_frameBufSurface->free();
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delete _frameBufSurface;
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delete[] _textBuf;
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_textBufSurface->free();
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delete _textBufSurface;
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_font->free();
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delete _font;
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}
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void Display::setMode(DisplayMode mode) {
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_mode = mode;
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if (_mode == DISPLAY_MODE_TEXT || _mode == DISPLAY_MODE_MIXED)
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updateTextScreen();
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if (_mode == DISPLAY_MODE_HIRES || _mode == DISPLAY_MODE_MIXED)
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updateHiResScreen();
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}
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void Display::updateTextScreen() {
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updateTextSurface();
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if (_mode == DISPLAY_MODE_TEXT)
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g_system->copyRectToScreen(_textBufSurface->getPixels(), _textBufSurface->pitch, 0, 0, _textBufSurface->w, _textBufSurface->h);
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else if (_mode == DISPLAY_MODE_MIXED)
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g_system->copyRectToScreen(_textBufSurface->getBasePtr(0, _textBufSurface->h - 4 * 8 * 2), _textBufSurface->pitch, 0, _textBufSurface->h - 4 * 8 * 2, _textBufSurface->w, 4 * 8 * 2);
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g_system->updateScreen();
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}
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void Display::updateHiResScreen() {
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updateHiResSurface();
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if (_mode == DISPLAY_MODE_HIRES)
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g_system->copyRectToScreen(_frameBufSurface->getPixels(), _frameBufSurface->pitch, 0, 0, _frameBufSurface->w, _frameBufSurface->h);
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else if (_mode == DISPLAY_MODE_MIXED)
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g_system->copyRectToScreen(_frameBufSurface->getPixels(), _frameBufSurface->pitch, 0, 0, _frameBufSurface->w, _frameBufSurface->h - 4 * 8 * 2);
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g_system->updateScreen();
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}
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bool Display::saveThumbnail(Common::WriteStream &out) {
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if (_scanlines) {
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showScanlines(false);
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g_system->updateScreen();
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}
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bool retval = Graphics::saveThumbnail(out);
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if (_scanlines) {
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showScanlines(true);
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g_system->updateScreen();
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}
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return retval;
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}
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void Display::loadFrameBuffer(Common::ReadStream &stream) {
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byte *dst = _frameBuf;
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for (uint j = 0; j < 8; ++j) {
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for (uint i = 0; i < 8; ++i) {
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stream.read(dst, DISPLAY_PITCH);
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dst += DISPLAY_PITCH * 64;
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stream.read(dst, DISPLAY_PITCH);
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dst += DISPLAY_PITCH * 64;
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stream.read(dst, DISPLAY_PITCH);
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stream.readUint32LE();
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stream.readUint32LE();
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dst -= DISPLAY_PITCH * 120;
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}
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dst -= DISPLAY_PITCH * 63;
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}
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if (stream.eos() || stream.err())
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error("Failed to read frame buffer");
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}
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void Display::putPixel(const Common::Point &p, byte color) {
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byte offset = p.x / 7;
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byte mask = 0x80 | (1 << (p.x % 7));
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// Since white and black are in both palettes, we leave
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// the palette bit alone
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if ((color & 0x7f) == 0x7f || (color & 0x7f) == 0)
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mask &= 0x7f;
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// Adjust colors starting with bits '01' or '10' for
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// odd offsets
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if (offset & 1) {
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byte c = color << 1;
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if (c >= 0x40 && c < 0xc0)
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color ^= 0x7f;
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}
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writeFrameBuffer(p, color, mask);
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}
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void Display::setPixelBit(const Common::Point &p, byte color) {
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writeFrameBuffer(p, color, 1 << (p.x % 7));
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}
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void Display::setPixelPalette(const Common::Point &p, byte color) {
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writeFrameBuffer(p, color, 0x80);
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}
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bool Display::getPixelBit(const Common::Point &p) const {
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byte *b = _frameBuf + p.y * DISPLAY_PITCH + p.x / 7;
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return *b & (1 << (p.x % 7));
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}
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void Display::clear(byte color) {
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byte val = 0;
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byte c = color << 1;
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if (c >= 0x40 && c < 0xc0)
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val = 0x7f;
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for (uint i = 0; i < DISPLAY_SIZE; ++i) {
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_frameBuf[i] = color;
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color ^= val;
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}
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}
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void Display::home() {
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memset(_textBuf, APPLECHAR(' '), TEXT_BUF_SIZE);
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_cursorPos = 0;
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}
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void Display::moveCursorForward() {
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++_cursorPos;
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if (_cursorPos >= TEXT_BUF_SIZE)
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scrollUp();
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}
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void Display::moveCursorBackward() {
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if (_cursorPos > 0)
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--_cursorPos;
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}
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void Display::moveCursorTo(const Common::Point &pos) {
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_cursorPos = pos.y * TEXT_WIDTH + pos.x;
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if (_cursorPos >= TEXT_BUF_SIZE)
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error("Cursor position (%i, %i) out of bounds", pos.x, pos.y);
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}
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// FIXME: This does not currently update the surfaces
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void Display::printChar(char c) {
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if (c == APPLECHAR('\r'))
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_cursorPos = (_cursorPos / TEXT_WIDTH + 1) * TEXT_WIDTH;
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else if ((byte)c < 0x80 || (byte)c >= 0xa0) {
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setCharAtCursor(c);
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++_cursorPos;
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}
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if (_cursorPos == TEXT_BUF_SIZE)
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scrollUp();
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}
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void Display::printString(const Common::String &str) {
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Common::String::const_iterator c;
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for (c = str.begin(); c != str.end(); ++c)
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printChar(*c);
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updateTextScreen();
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}
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void Display::printAsciiString(const Common::String &str) {
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Common::String aStr;
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Common::String::const_iterator it;
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for (it = str.begin(); it != str.end(); ++it)
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aStr += APPLECHAR(*it);
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printString(aStr);
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}
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void Display::setCharAtCursor(byte c) {
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_textBuf[_cursorPos] = c;
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}
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void Display::showCursor(bool enable) {
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_showCursor = enable;
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}
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void Display::writeFrameBuffer(const Common::Point &p, byte color, byte mask) {
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byte *b = _frameBuf + p.y * DISPLAY_PITCH + p.x / 7;
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color ^= *b;
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color &= mask;
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*b ^= color;
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}
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void Display::showScanlines(bool enable) {
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byte pal[COLOR_PALETTE_ENTRIES * 3];
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g_system->getPaletteManager()->grabPalette(pal, 0, COLOR_PALETTE_ENTRIES);
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if (enable) {
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for (uint i = 0; i < ARRAYSIZE(pal); ++i)
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pal[i] = pal[i] * (100 - SCANLINE_OPACITY) / 100;
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}
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g_system->getPaletteManager()->setPalette(pal, COLOR_PALETTE_ENTRIES, COLOR_PALETTE_ENTRIES);
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}
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static byte processColorBits(uint16 &bits, bool &odd, bool secondPal) {
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byte color = 0;
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switch (bits & 0x7) {
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case 0x3: // 011 (white)
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case 0x6: // 110
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case 0x7: // 111
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color = 1;
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break;
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case 0x2: // 010 (color)
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color = 2 + odd;
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break;
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case 0x5: // 101 (color)
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color = 2 + !odd;
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}
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if (secondPal)
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color = PAL2(color);
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odd = !odd;
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bits >>= 1;
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return color;
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}
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static void renderPixelRowColor(byte *dst, byte *src) {
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uint16 bits = (src[0] & 0x7f) << 1;
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byte pal = src[0] >> 7;
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if (pal != 0)
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*dst++ = 0;
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bool odd = false;
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for (uint i = 0; i < DISPLAY_PITCH; ++i) {
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if (i != DISPLAY_PITCH - 1) {
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bits |= (src[i + 1] & 0x7f) << 8;
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pal |= (src[i + 1] >> 7) << 1;
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}
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// For the first 6 bits in the block we draw two pixels
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for (uint j = 0; j < 6; ++j) {
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byte color = processColorBits(bits, odd, pal & 1);
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*dst++ = color;
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*dst++ = color;
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}
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// Last bit of the block, draw one, two or three pixels
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byte color = processColorBits(bits, odd, pal & 1);
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// Draw the first pixel
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*dst++ = color;
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switch (pal) {
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case 0x0:
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case 0x3:
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// If palette stays the same, draw a second pixel
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*dst++ = color;
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break;
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case 0x2:
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// If we're moving from first to second palette,
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// draw a second pixel, and a third in the second
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// palette.
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*dst++ = color;
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*dst++ = PAL2(color);
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}
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pal >>= 1;
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}
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}
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static void renderPixelRowMono(byte *dst, byte *src) {
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byte pal = src[0] >> 7;
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if (pal != 0)
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*dst++ = 0;
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for (uint i = 0; i < DISPLAY_PITCH; ++i) {
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if (i != DISPLAY_PITCH - 1)
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pal |= (src[i + 1] >> 7) << 1;
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for (uint j = 0; j < 6; ++j) {
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bool color = src[i] & (1 << j);
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*dst++ = color;
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*dst++ = color;
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}
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bool color = src[i] & (1 << 6);
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*dst++ = color;
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switch (pal) {
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case 0x0:
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case 0x3:
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*dst++ = color;
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break;
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case 0x2:
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*dst++ = color;
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*dst++ = color;
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}
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pal >>= 1;
|
|
}
|
|
}
|
|
|
|
static void copyEvenSurfaceRows(Graphics::Surface &surf) {
|
|
byte *src = (byte *)surf.getPixels();
|
|
|
|
for (uint y = 0; y < surf.h / 2; ++y) {
|
|
byte *dst = src + surf.pitch;
|
|
for (uint x = 0; x < surf.w; ++x)
|
|
dst[x] = ALTCOL(src[x]);
|
|
src += surf.pitch * 2;
|
|
}
|
|
}
|
|
|
|
void Display::updateHiResSurface() {
|
|
byte *src = _frameBuf;
|
|
byte *dst = (byte *)_frameBufSurface->getPixels();
|
|
|
|
for (uint i = 0; i < DISPLAY_HEIGHT; ++i) {
|
|
if (_monochrome)
|
|
renderPixelRowMono(dst, src);
|
|
else
|
|
renderPixelRowColor(dst, src);
|
|
src += DISPLAY_PITCH;
|
|
dst += _frameBufSurface->pitch * 2;
|
|
}
|
|
|
|
copyEvenSurfaceRows(*_frameBufSurface);
|
|
}
|
|
|
|
void Display::updateTextSurface() {
|
|
for (uint row = 0; row < 24; ++row)
|
|
for (uint col = 0; col < TEXT_WIDTH; ++col) {
|
|
uint charPos = row * TEXT_WIDTH + col;
|
|
char c = _textBuf[row * TEXT_WIDTH + col];
|
|
|
|
if (charPos == _cursorPos && _showCursor)
|
|
c = (c & 0x3f) | 0x40;
|
|
|
|
Common::Rect r(7 * 2, 8 * 2);
|
|
r.translate(((c & 0x3f) % 16) * 7 * 2, (c & 0x3f) / 16 * 8 * 2);
|
|
|
|
if (!(c & 0x80)) {
|
|
// Blink text. We subtract _startMillis to make this compatible
|
|
// with the event recorder, which returns offsetted values on
|
|
// playback.
|
|
const uint32 millisPassed = g_system->getMillis() - _startMillis;
|
|
if (!(c & 0x40) || ((millisPassed / 270) & 1))
|
|
r.translate(0, 4 * 8 * 2);
|
|
}
|
|
|
|
_textBufSurface->copyRectToSurface(*_font, col * 7 * 2, row * 8 * 2, r);
|
|
}
|
|
}
|
|
|
|
void Display::drawChar(byte c, int x, int y) {
|
|
byte *buf = (byte *)_font->getPixels() + y * _font->pitch + x;
|
|
|
|
for (uint row = 0; row < 8; ++row) {
|
|
for (uint col = 1; col < 6; ++col) {
|
|
if (font[c][col - 1] & (1 << row)) {
|
|
buf[col * 2] = 1;
|
|
buf[col * 2 + 1] = 1;
|
|
}
|
|
}
|
|
|
|
buf += 2 * _font->pitch;
|
|
}
|
|
}
|
|
|
|
void Display::createFont() {
|
|
_font = new Graphics::Surface;
|
|
_font->create(16 * 7 * 2, 4 * 8 * 2 * 2, Graphics::PixelFormat::createFormatCLUT8());
|
|
|
|
for (uint i = 0; i < 4; ++i)
|
|
for (uint j = 0; j < 16; ++j)
|
|
drawChar(i * 16 + j, j * 7 * 2, i * 8 * 2);
|
|
|
|
// Create inverted font
|
|
byte *buf = (byte *)_font->getPixels();
|
|
byte *bufInv = buf + (_font->h / 2) * _font->pitch;
|
|
|
|
for (uint row = 0; row < _font->h / 2; row += 2) {
|
|
for (uint col = 0; col < _font->w; ++col)
|
|
bufInv[col] = (buf[col] ? 0 : 1);
|
|
|
|
buf += _font->pitch * 2;
|
|
bufInv += _font->pitch * 2;
|
|
}
|
|
|
|
copyEvenSurfaceRows(*_font);
|
|
}
|
|
|
|
void Display::scrollUp() {
|
|
memmove(_textBuf, _textBuf + TEXT_WIDTH, TEXT_BUF_SIZE - TEXT_WIDTH);
|
|
memset(_textBuf + TEXT_BUF_SIZE - TEXT_WIDTH, APPLECHAR(' '), TEXT_WIDTH);
|
|
if (_cursorPos >= TEXT_WIDTH)
|
|
_cursorPos -= TEXT_WIDTH;
|
|
}
|
|
|
|
} // End of namespace Adl
|