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demos
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GOB: Make the demoplayer use the new VideoPlayer interface
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2010-08-08 00:51:09 +00:00 |
save
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sound
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Suppress one more useless debug message
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2010-08-17 19:04:04 +00:00 |
dataio.cpp
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dataio.h
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detection_tables.h
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detection.cpp
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draw_bargon.cpp
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draw_fascin.cpp
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GOB: Add constants for different surfaces/sprites
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2010-08-08 00:35:18 +00:00 |
draw_playtoons.cpp
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GOB: Add constants for different surfaces/sprites
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2010-08-08 00:35:18 +00:00 |
draw_v1.cpp
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GOB: Add constants for different surfaces/sprites
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2010-08-08 00:35:18 +00:00 |
draw_v2.cpp
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Fascination - Fix the texts not cleaned up (eg Hotel Hall). Thanks SylvainTV for identifying the problem
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2010-08-17 07:41:15 +00:00 |
draw.cpp
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Fascination - Suppress a debug warning, and replace several warnings by errors.
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2010-08-16 21:18:38 +00:00 |
draw.h
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GOB: Add constants for different surfaces/sprites
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2010-08-08 00:35:18 +00:00 |
driver_vga.cpp
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driver_vga.h
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expression.cpp
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Gob - Follow cppcheck advices
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2010-08-15 23:37:56 +00:00 |
expression.h
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game.cpp
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GOB: Another VideoPlayer interface adaption
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2010-08-08 00:48:51 +00:00 |
game.h
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global.cpp
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global.h
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gob.cpp
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Fascination - Fix the texts not cleaned up (eg Hotel Hall). Thanks SylvainTV for identifying the problem
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2010-08-17 07:41:15 +00:00 |
gob.h
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goblin_v1.cpp
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goblin_v2.cpp
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goblin_v3.cpp
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goblin_v4.cpp
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goblin.cpp
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goblin.h
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helper.h
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hotspots.cpp
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Fascination - Fix protection screen (and several other glitches like in the very last screen behavior)
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2010-08-19 21:32:54 +00:00 |
hotspots.h
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Gob - Clean up: suppress blanks and tabs present at the end of line
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2010-08-17 08:33:50 +00:00 |
init_fascin.cpp
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Gob - Clean up: suppress blanks and tabs present at the end of line
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2010-08-17 08:33:50 +00:00 |
init_v1.cpp
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init_v2.cpp
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init_v3.cpp
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Gob - Clean up: suppress blanks and tabs present at the end of line
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2010-08-17 08:33:50 +00:00 |
init_v4.cpp
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init_v6.cpp
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init.cpp
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GOB: Use the new VideoPlayer interface for coktel.imd
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2010-08-08 00:43:45 +00:00 |
init.h
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Fascination - Fix the texts not cleaned up (eg Hotel Hall). Thanks SylvainTV for identifying the problem
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2010-08-17 07:41:15 +00:00 |
inter_bargon.cpp
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GOB: Play 23 frames backwards, not back to frame 23
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2010-08-08 00:49:38 +00:00 |
inter_fascin.cpp
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Fascination : Avoid to set _showCursor in initCursorAnim as it enables the cursor all the time, which is wrong. This fixes the bad icon while loading issue, and the weird icon in the lab. Thanks SylvainTV for solving it.
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2010-08-18 00:03:58 +00:00 |
inter_playtoons.cpp
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GOB: Add constants for different surfaces/sprites
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2010-08-08 00:35:18 +00:00 |
inter_v1.cpp
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GOB: Add constants for different surfaces/sprites
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2010-08-08 00:35:18 +00:00 |
inter_v2.cpp
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GOB: Adapt the remaining bits to the new VideoPlayer interface
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2010-08-08 00:55:27 +00:00 |
inter_v3.cpp
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GOB: Add constants for different surfaces/sprites
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2010-08-08 00:35:18 +00:00 |
inter_v4.cpp
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GOB: Fix warnings about potentially uninitialized vars.
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2010-08-17 10:19:06 +00:00 |
inter_v5.cpp
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inter_v6.cpp
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GOB: Fix warnings about potentially uninitialized vars.
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2010-08-17 10:19:06 +00:00 |
inter.cpp
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Fascination - Add a delay before entering the lab. This was a script issue only present in the Amiga and Atari ST versions
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2010-08-20 07:59:23 +00:00 |
inter.h
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Fascination : Avoid to set _showCursor in initCursorAnim as it enables the cursor all the time, which is wrong. This fixes the bad icon while loading issue, and the weird icon in the lab. Thanks SylvainTV for solving it.
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2010-08-18 00:03:58 +00:00 |
map_v1.cpp
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map_v2.cpp
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map.cpp
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map.h
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module.mk
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Fascination - Fix the texts not cleaned up (eg Hotel Hall). Thanks SylvainTV for identifying the problem
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2010-08-17 07:41:15 +00:00 |
mult_v1.cpp
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GOB: Add constants for different surfaces/sprites
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2010-08-08 00:35:18 +00:00 |
mult_v2.cpp
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Fascination - (SylvainTV) Replace DRAW_DRAWLETTER by DRAW_BLITSURF. It makes a difference for Fascination, not for the other games using mult_v2. This fixes the refresh of all the little animations in Fascination.
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2010-08-16 21:16:13 +00:00 |
mult.cpp
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GOB: Adapt the remaining bits to the new VideoPlayer interface
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2010-08-08 00:55:27 +00:00 |
mult.h
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palanim.cpp
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palanim.h
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resources.cpp
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resources.h
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scenery_v1.cpp
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scenery_v2.cpp
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scenery.cpp
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Fascination - (SylvainTV) Always free anims when initializing the scenary. (Hopefully) Fixes every window display issues in lab, villa, picture labo, and lounge.
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2010-08-16 00:29:05 +00:00 |
scenery.h
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script.cpp
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script.h
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totfile.cpp
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VIDEO/GOB: Stub hasEmbeddedFile / getEmbeddedFile
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2010-08-08 00:46:34 +00:00 |
totfile.h
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util.cpp
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Gob - Follow cppcheck advices
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2010-08-15 23:37:56 +00:00 |
util.h
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variables.cpp
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variables.h
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video_v1.cpp
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video_v2.cpp
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video_v6.cpp
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video.cpp
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video.h
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videoplayer.cpp
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VIDEO: Use proper palettes in CoktelDecoder
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2010-08-08 01:08:17 +00:00 |
videoplayer.h
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GOB: Handle VMD subtitles again
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2010-08-08 01:05:46 +00:00 |