scummvm/engines/gob
2010-08-20 07:59:23 +00:00
..
demos GOB: Make the demoplayer use the new VideoPlayer interface 2010-08-08 00:51:09 +00:00
save
sound Suppress one more useless debug message 2010-08-17 19:04:04 +00:00
dataio.cpp
dataio.h
detection_tables.h
detection.cpp
draw_bargon.cpp
draw_fascin.cpp GOB: Add constants for different surfaces/sprites 2010-08-08 00:35:18 +00:00
draw_playtoons.cpp GOB: Add constants for different surfaces/sprites 2010-08-08 00:35:18 +00:00
draw_v1.cpp GOB: Add constants for different surfaces/sprites 2010-08-08 00:35:18 +00:00
draw_v2.cpp Fascination - Fix the texts not cleaned up (eg Hotel Hall). Thanks SylvainTV for identifying the problem 2010-08-17 07:41:15 +00:00
draw.cpp Fascination - Suppress a debug warning, and replace several warnings by errors. 2010-08-16 21:18:38 +00:00
draw.h GOB: Add constants for different surfaces/sprites 2010-08-08 00:35:18 +00:00
driver_vga.cpp
driver_vga.h
expression.cpp Gob - Follow cppcheck advices 2010-08-15 23:37:56 +00:00
expression.h
game.cpp GOB: Another VideoPlayer interface adaption 2010-08-08 00:48:51 +00:00
game.h
global.cpp
global.h
gob.cpp Fascination - Fix the texts not cleaned up (eg Hotel Hall). Thanks SylvainTV for identifying the problem 2010-08-17 07:41:15 +00:00
gob.h
goblin_v1.cpp
goblin_v2.cpp
goblin_v3.cpp
goblin_v4.cpp
goblin.cpp
goblin.h
helper.h
hotspots.cpp Fascination - Fix protection screen (and several other glitches like in the very last screen behavior) 2010-08-19 21:32:54 +00:00
hotspots.h Gob - Clean up: suppress blanks and tabs present at the end of line 2010-08-17 08:33:50 +00:00
init_fascin.cpp Gob - Clean up: suppress blanks and tabs present at the end of line 2010-08-17 08:33:50 +00:00
init_v1.cpp
init_v2.cpp
init_v3.cpp Gob - Clean up: suppress blanks and tabs present at the end of line 2010-08-17 08:33:50 +00:00
init_v4.cpp
init_v6.cpp
init.cpp GOB: Use the new VideoPlayer interface for coktel.imd 2010-08-08 00:43:45 +00:00
init.h Fascination - Fix the texts not cleaned up (eg Hotel Hall). Thanks SylvainTV for identifying the problem 2010-08-17 07:41:15 +00:00
inter_bargon.cpp GOB: Play 23 frames backwards, not back to frame 23 2010-08-08 00:49:38 +00:00
inter_fascin.cpp Fascination : Avoid to set _showCursor in initCursorAnim as it enables the cursor all the time, which is wrong. This fixes the bad icon while loading issue, and the weird icon in the lab. Thanks SylvainTV for solving it. 2010-08-18 00:03:58 +00:00
inter_playtoons.cpp GOB: Add constants for different surfaces/sprites 2010-08-08 00:35:18 +00:00
inter_v1.cpp GOB: Add constants for different surfaces/sprites 2010-08-08 00:35:18 +00:00
inter_v2.cpp GOB: Adapt the remaining bits to the new VideoPlayer interface 2010-08-08 00:55:27 +00:00
inter_v3.cpp GOB: Add constants for different surfaces/sprites 2010-08-08 00:35:18 +00:00
inter_v4.cpp GOB: Fix warnings about potentially uninitialized vars. 2010-08-17 10:19:06 +00:00
inter_v5.cpp
inter_v6.cpp GOB: Fix warnings about potentially uninitialized vars. 2010-08-17 10:19:06 +00:00
inter.cpp Fascination - Add a delay before entering the lab. This was a script issue only present in the Amiga and Atari ST versions 2010-08-20 07:59:23 +00:00
inter.h Fascination : Avoid to set _showCursor in initCursorAnim as it enables the cursor all the time, which is wrong. This fixes the bad icon while loading issue, and the weird icon in the lab. Thanks SylvainTV for solving it. 2010-08-18 00:03:58 +00:00
map_v1.cpp
map_v2.cpp
map.cpp
map.h
module.mk Fascination - Fix the texts not cleaned up (eg Hotel Hall). Thanks SylvainTV for identifying the problem 2010-08-17 07:41:15 +00:00
mult_v1.cpp GOB: Add constants for different surfaces/sprites 2010-08-08 00:35:18 +00:00
mult_v2.cpp Fascination - (SylvainTV) Replace DRAW_DRAWLETTER by DRAW_BLITSURF. It makes a difference for Fascination, not for the other games using mult_v2. This fixes the refresh of all the little animations in Fascination. 2010-08-16 21:16:13 +00:00
mult.cpp GOB: Adapt the remaining bits to the new VideoPlayer interface 2010-08-08 00:55:27 +00:00
mult.h
palanim.cpp
palanim.h
resources.cpp
resources.h
scenery_v1.cpp
scenery_v2.cpp
scenery.cpp Fascination - (SylvainTV) Always free anims when initializing the scenary. (Hopefully) Fixes every window display issues in lab, villa, picture labo, and lounge. 2010-08-16 00:29:05 +00:00
scenery.h
script.cpp
script.h
totfile.cpp VIDEO/GOB: Stub hasEmbeddedFile / getEmbeddedFile 2010-08-08 00:46:34 +00:00
totfile.h
util.cpp Gob - Follow cppcheck advices 2010-08-15 23:37:56 +00:00
util.h
variables.cpp
variables.h
video_v1.cpp
video_v2.cpp
video_v6.cpp
video.cpp
video.h
videoplayer.cpp VIDEO: Use proper palettes in CoktelDecoder 2010-08-08 01:08:17 +00:00
videoplayer.h GOB: Handle VMD subtitles again 2010-08-08 01:05:46 +00:00