scummvm/engines/sci
2010-08-20 18:18:52 +00:00
..
engine SCI: Fixed bug #3049435 - "QFG3: Crash at Simbani warrior challenge" 2010-08-20 18:18:52 +00:00
graphics Reverting r52224, as it was incorrect - fanmade games use the same interpreter as normal ones, so this doesn't make sense. Added a FIXME with a description about the graphics glitch in fanmade games 2010-08-20 15:17:19 +00:00
parser SCI: Fix using the parser in SCI Fan Games 2010-07-28 19:03:49 +00:00
sound SCI: Added checking for the existence of a GM track, to determine if device ID 7 or 12 should be used. Fixes the GM music in the demo of QFG3, which is using an in-between version of SCI1 and SCI1.1 2010-08-19 13:52:21 +00:00
video SCI: Remove the now useless Sci::VMDDecoder wrapper 2010-08-08 01:09:20 +00:00
console.cpp SCI: "version" now shows cantBeHere selector 2010-08-12 21:33:23 +00:00
console.h SCI: adding bpk debug command 2010-08-03 19:06:40 +00:00
debug.h SCI: Turn global object g_debugState into SciEngine member var 2010-07-12 23:20:33 +00:00
decompressor.cpp SCI: dont write palette in reorderView() if there is no palette :P 2010-06-23 16:49:03 +00:00
decompressor.h SCI: Reduce header interdependencies 2010-02-17 23:38:43 +00:00
detection_tables.h SCI: Added another French version of LSL3 2010-08-17 19:50:23 +00:00
detection.cpp SCI: Fix leaks in ResourceManager::listResources caller code. 2010-08-02 22:27:26 +00:00
event.cpp SCI: updating screen within kAnimate as well - fixes pseudo hang in eq1 credits (bug #3036154) 2010-07-29 10:48:54 +00:00
event.h SCI: updating screen within kAnimate as well - fixes pseudo hang in eq1 credits (bug #3036154) 2010-07-29 10:48:54 +00:00
module.mk SCI: Remove the now useless Sci::VMDDecoder wrapper 2010-08-08 01:09:20 +00:00
resource_audio.cpp SCI: Fixed the GM detection introduced in rev #52211 to check the first available track, instead of track 1 (which doesn't always exist, e.g. in Pharkas). Also, added a comment inside applyPatch() 2010-08-20 09:35:20 +00:00
resource_intern.h SCI: Add support for SCI2.1 chunk resources 2010-08-03 14:58:57 +00:00
resource.cpp SCI: Fix for bug #3046800 - "SCI Fallback detector crashes with several games" 2010-08-17 19:15:55 +00:00
resource.h SCI: Added checking for the existence of a GM track, to determine if device ID 7 or 12 should be used. Fixes the GM music in the demo of QFG3, which is using an in-between version of SCI1 and SCI1.1 2010-08-19 13:52:21 +00:00
sci.cpp SCI: Added a warning dialog on game startup for versions of Longbow with known buggy scripts (containing game stopping bugs), which have been patched by Sierra 2010-08-17 20:36:28 +00:00
sci.h SCI: Switch to Common::RandomSource. 2010-07-30 22:47:01 +00:00
util.cpp Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. 2010-05-18 04:17:58 +00:00
util.h Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. 2010-05-18 04:17:58 +00:00