scummvm/engines/sherlock/tattoo/widget_options.cpp
2016-10-09 14:59:58 +02:00

388 lines
11 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "sherlock/tattoo/widget_options.h"
#include "sherlock/tattoo/tattoo.h"
#include "sherlock/tattoo/tattoo_fixed_text.h"
#include "sherlock/tattoo/tattoo_scene.h"
#include "sherlock/tattoo/tattoo_user_interface.h"
namespace Sherlock {
namespace Tattoo {
WidgetOptions::WidgetOptions(SherlockEngine *vm) : WidgetBase(vm) {
_midiSliderX = _digiSliderX = 0;
_selector = _oldSelector = -1;
}
void WidgetOptions::load() {
Events &events = *_vm->_events;
TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
_centerPos = events.mousePos();
render();
summonWindow();
ui._menuMode = OPTION_MODE;
}
void WidgetOptions::handleEvents() {
TattooEngine &vm = *(TattooEngine *)_vm;
Events &events = *_vm->_events;
Music &music = *_vm->_music;
Screen &screen = *_vm->_screen;
Sound &sound = *_vm->_sound;
Talk &talk = *_vm->_talk;
TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
Common::Point mousePos = events.mousePos();
if (talk._talkToAbort) {
sound.stopSound();
return;
}
// Flag if they started pressing outside the window
if (events._firstPress && !_bounds.contains(mousePos))
_outsideMenu = true;
if (events.kbHit()) {
ui._keyState = events.getKey();
// Emulate a mouse release if Enter or Space Bar is pressed
if (ui._keyState.keycode == Common::KEYCODE_RETURN || ui._keyState.keycode == Common::KEYCODE_SPACE) {
events._pressed = events._oldButtons = false;
events._released = true;
} else if (ui._keyState.keycode == Common::KEYCODE_ESCAPE) {
close();
return;
} else {
checkTabbingKeys(11);
}
}
// Check highlighting the various controls
if (_bounds.contains(mousePos)) {
_selector = (mousePos.y - _bounds.top) / (_surface.fontHeight() + 7);
// If one of the sliders has been selected, & the mouse is not pressed, reset the selector to -1
if ((_selector == 3 || _selector == 6) && !events._pressed)
_selector = -1;
} else {
_selector = -1;
if (_outsideMenu && (events._released || events._rightReleased)) {
events.clearEvents();
close();
return;
}
}
// If the selected control has changed, redraw the dialog contents
if (_selector != _oldSelector)
render(OP_CONTENTS);
_oldSelector = _selector;
// Adjust the Volume Sliders (if neccessary) here
switch (_selector) {
case 3: {
// Set Music Volume
_midiSliderX = mousePos.x - _bounds.left;
if (_midiSliderX < _surface.widestChar())
_midiSliderX = _surface.widestChar();
else
if (_midiSliderX > _bounds.width() - _surface.widestChar())
_midiSliderX = _bounds.width() - _surface.widestChar();
int newVolume = (_midiSliderX - _surface.widestChar()) * 255 / (_bounds.width() - _surface.widestChar() * 2);
if (newVolume != music._musicVolume) {
music.setMusicVolume(newVolume);
vm.saveConfig();
}
render(OP_NAMES);
break;
}
case 6: {
// Set Digitized Volume
_digiSliderX = mousePos.x - _bounds.left;
if (_digiSliderX < _surface.widestChar())
_digiSliderX = _surface.widestChar();
else if (_digiSliderX > _bounds.width() - _surface.widestChar())
_digiSliderX = _bounds.width() - _surface.widestChar();
int newVolume = (_digiSliderX - _surface.widestChar()) * 255 / (_bounds.width() - _surface.widestChar() * 2);
if (newVolume != sound._soundVolume) {
sound.setVolume(newVolume);
vm.saveConfig();
}
render(OP_NAMES);
break;
}
default:
break;
}
// Option selected
if (events._released || events._rightReleased) {
events.clearEvents();
_outsideMenu = false;
int temp = _selector;
_selector = -1;
switch (temp) {
case 0:
// Load Game
close();
ui.loadGame();
break;
case 1:
// Save Game
close();
ui.saveGame();
break;
case 2:
// Toggle Music
music._musicOn = !music._musicOn;
if (!music._musicOn)
music.stopMusic();
else
music.startSong();
render(OP_NAMES);
vm.saveConfig();
break;
case 4:
// Toggle Sound Effects
sound.stopSound();
sound._digitized = !sound._digitized;
render(OP_NAMES);
vm.saveConfig();
break;
case 5:
// Toggle Voices
sound._speechOn = !sound._speechOn;
render(OP_NAMES);
vm.saveConfig();
break;
case 7:
// Toggle Text Windows
vm._textWindowsOn = !vm._textWindowsOn;
render(OP_NAMES);
vm.saveConfig();
break;
case 8: {
// New Font Style
int fontNumber = screen.fontNumber() + 1;
if (fontNumber == 7)
fontNumber = 0;
screen.setFont(fontNumber);
render(OP_ALL);
vm.saveConfig();
break;
}
case 9:
// Toggle Transparent Menus
vm._transparentMenus = !vm._transparentMenus;
render(OP_NAMES);
vm.saveConfig();
break;
case 10:
// Quit
banishWindow();
ui.doQuitMenu();
break;
default:
break;
}
_oldSelector = -1;
}
}
void WidgetOptions::render(OptionRenderMode mode) {
TattooEngine &vm = *(TattooEngine *)_vm;
Music &music = *_vm->_music;
Sound &sound = *_vm->_sound;
TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
ImageFile &images = *ui._interfaceImages;
const char *const OFF_ON[2] = { FIXED(Off), FIXED(On) };
// Draw the border if necessary
if (mode == OP_ALL) {
// Set bounds for the dialog
Common::String widestString = Common::String::format("%s %s", FIXED(TransparentMenus), FIXED(Off));
_bounds = Common::Rect(_surface.stringWidth(widestString) + _surface.widestChar() * 2 + 6,
(_surface.fontHeight() + 7) * 11 + 3);
_bounds.moveTo(_centerPos.x - _bounds.width() / 2, _centerPos.y - _bounds.height() / 2);
// Get slider positions
_midiSliderX = music._musicVolume * (_bounds.width() - _surface.widestChar() * 2) / 255 + _surface.widestChar();
_digiSliderX = sound._soundVolume * (_bounds.width() - _surface.widestChar() * 2) / 255 + _surface.widestChar();
// Setup the dialog
_surface.create(_bounds.width(), _bounds.height());
_surface.clear(TRANSPARENCY);
makeInfoArea();
// Draw the lines separating options in the dialog
int yp = _surface.fontHeight() + 7;
for (int idx = 0; idx < 7; ++idx) {
_surface.SHtransBlitFrom(images[4], Common::Point(0, yp - 1));
_surface.SHtransBlitFrom(images[5], Common::Point(_surface.width() - images[5]._width, yp - 1));
_surface.hLine(3, yp, _surface.width() - 4, INFO_TOP);
_surface.hLine(3, yp + 1, _surface.width() - 4, INFO_MIDDLE);
_surface.hLine(3, yp + 2, _surface.width() - 4, INFO_BOTTOM);
yp += _surface.fontHeight() + 7;
if (idx == 1)
yp += _surface.fontHeight() + 7;
else if (idx == 2)
yp += (_surface.fontHeight() + 7) * 2;
}
}
// Now go through and display all the items that can be highlighted
for (int idx = 0, yp = 5; idx < 11; ++idx, yp += _surface.fontHeight() + 7) {
if (mode == OP_ALL || idx == _selector || idx == _oldSelector) {
if (mode == OP_NAMES)
_surface.fillRect(Common::Rect(4, yp, _surface.width() - 5, yp + _surface.fontHeight() - 1), TRANSPARENCY);
byte color = (idx == _selector) ? COMMAND_HIGHLIGHTED : INFO_TOP;
Common::String str;
switch (idx) {
case 0:
str = FIXED(LoadGame);
break;
case 1:
str = FIXED(SaveGame);
break;
case 2:
str = Common::String::format("%s %s", FIXED(Music), OFF_ON[music._musicOn]);
break;
case 3: {
int num = (_surface.fontHeight() + 4) & 0xfe;
int sliderY = yp + num / 2 - 8;
_surface.fillRect(Common::Rect(4, sliderY - (num - 6) / 2, _surface.width() - 5,
sliderY - (num - 6) / 2 + num - 1), TRANSPARENCY);
_surface.fillRect(Common::Rect(_surface.widestChar(), sliderY + 2,
_surface.width() - _surface.widestChar() - 1, sliderY + 3), INFO_MIDDLE);
drawDialogRect(Common::Rect(_surface.widestChar(), sliderY, _surface.width() - _surface.widestChar(), sliderY + 6));
_surface.fillRect(Common::Rect(_midiSliderX - 1, sliderY - (num - 6) / 2 + 2,
_midiSliderX + 1, sliderY - (num - 6) / 2 + num - 3), INFO_MIDDLE);
drawDialogRect(Common::Rect(_midiSliderX - 3, sliderY - (num - 6) / 2,
_midiSliderX + 4, sliderY - (num - 6) / 2 + num));
if (_midiSliderX - 4 > _surface.widestChar())
_surface.fillRect(Common::Rect(_midiSliderX - 4, sliderY, _midiSliderX - 4, sliderY + 4), INFO_BOTTOM);
if (_midiSliderX + 4 < _surface.width() - _surface.widestChar())
_surface.fillRect(Common::Rect(_midiSliderX + 4, sliderY, _midiSliderX + 4, sliderY + 4), INFO_BOTTOM);
break;
}
case 4:
str = Common::String::format("%s %s", FIXED(SoundEffects), OFF_ON[sound._digitized]);
break;
case 5:
str = Common::String::format("%s %s", FIXED(Voices), OFF_ON[sound._speechOn]);
break;
case 6: {
int num = (_surface.fontHeight() + 4) & 0xfe;
int sliderY = yp + num / 2 - 8;
_surface.fillRect(Common::Rect(4, sliderY - (num - 6) / 2, _surface.width() - 5,
sliderY - (num - 6) / 2 + num - 1), TRANSPARENCY);
_surface.fillRect(Common::Rect(_surface.widestChar(), sliderY + 2, _surface.width() - _surface.widestChar() - 1,
sliderY + 3), INFO_MIDDLE);
drawDialogRect(Common::Rect(_surface.widestChar(), sliderY, _surface.width() - _surface.widestChar(), sliderY + 6));
_surface.fillRect(Common::Rect(_digiSliderX - 1, sliderY - (num - 6) / 2 + 2, _digiSliderX + 1,
sliderY - (num - 6) / 2 + num - 3), INFO_MIDDLE);
drawDialogRect(Common::Rect(_digiSliderX - 3, sliderY - (num - 6) / 2, _digiSliderX + 4,
sliderY - (num - 6) / 2 + num));
if (_digiSliderX - 4 > _surface.widestChar())
_surface.fillRect(Common::Rect(_digiSliderX - 4, sliderY, _digiSliderX - 4, sliderY + 4), INFO_BOTTOM);
if (_digiSliderX + 4 < _surface.width() - _surface.widestChar())
_surface.fillRect(Common::Rect(_digiSliderX + 4, sliderY, _digiSliderX + 4, sliderY + 4), INFO_BOTTOM);
break;
}
case 7:
if (!sound._voices) {
color = INFO_BOTTOM;
str = Common::String::format("%s %s", FIXED(TextWindows), FIXED(On));
} else {
str = Common::String::format("%s %s", FIXED(TextWindows), OFF_ON[vm._textWindowsOn]);
}
break;
case 8:
str = FIXED(ChangeFont);
break;
case 9:
str = Common::String::format("%s %s", FIXED(TransparentMenus), OFF_ON[vm._transparentMenus]);
break;
case 10:
str = FIXED(Quit);
break;
default:
break;
}
// Unless we're doing one of the Slider Controls, print the text for the line
if (idx != 3 && idx != 6) {
int xp = (_surface.width() - _surface.stringWidth(str)) / 2;
_surface.writeString(str, Common::Point(xp, yp), color);
}
}
}
}
} // End of namespace Tattoo
} // End of namespace Sherlock