mirror of
https://github.com/libretro/scummvm.git
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275 lines
6.9 KiB
C++
275 lines
6.9 KiB
C++
/* ResidualVM - A 3D game interpreter
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*
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* ResidualVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "engines/myst3/console.h"
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#include "engines/myst3/database.h"
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#include "engines/myst3/inventory.h"
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#include "engines/myst3/script.h"
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#include "engines/myst3/variables.h"
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namespace Myst3 {
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Console::Console(Myst3Engine *vm) : GUI::Debugger(), _vm(vm) {
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DCmd_Register("infos", WRAP_METHOD(Console, Cmd_Infos));
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DCmd_Register("lookAt", WRAP_METHOD(Console, Cmd_LookAt));
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DCmd_Register("initScript", WRAP_METHOD(Console, Cmd_InitScript));
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DCmd_Register("var", WRAP_METHOD(Console, Cmd_Var));
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DCmd_Register("listNodes", WRAP_METHOD(Console, Cmd_ListNodes));
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DCmd_Register("run", WRAP_METHOD(Console, Cmd_Run));
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DCmd_Register("go", WRAP_METHOD(Console, Cmd_Go));
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DCmd_Register("extract", WRAP_METHOD(Console, Cmd_Extract));
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DCmd_Register("fillInventory", WRAP_METHOD(Console, Cmd_FillInventory));
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}
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Console::~Console() {
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}
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void Console::describeScript(const Common::Array<Opcode> &script) {
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for(uint j = 0; j < script.size(); j++) {
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DebugPrintf("%s", _vm->_scriptEngine->describeOpcode(script[j]).c_str());
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}
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}
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bool Console::Cmd_Infos(int argc, const char **argv) {
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uint16 nodeId = _vm->_vars->getLocationNode();
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uint32 roomId = _vm->_vars->getLocationRoom();
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if (argc >= 2) {
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nodeId = atoi(argv[1]);
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}
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if (argc >= 3) {
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roomId = _vm->_db->getRoomId(argv[2]);
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if (roomId == 0) {
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DebugPrintf("Unknown room name %s\n", argv[2]);
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return true;
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}
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}
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NodePtr nodeData = _vm->_db->getNodeData(nodeId, roomId);
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if (!nodeData) {
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DebugPrintf("No node with id %d\n", nodeId);
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return true;
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}
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char roomName[8];
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_vm->_db->getRoomName(roomName, roomId);
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DebugPrintf("node: %s %d ", roomName, nodeId);
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for (uint i = 0; i < nodeData->hotspots.size(); i++) {
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DebugPrintf("\nhotspot %d > %s (%s)\n", i,
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_vm->_vars->describeCondition(nodeData->hotspots[i].condition).c_str(),
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_vm->_vars->evaluate(nodeData->hotspots[i].condition) ? "true" : "false");
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for(uint j = 0; j < nodeData->hotspots[i].rects.size(); j++) {
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PolarRect &rect = nodeData->hotspots[i].rects[j];
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DebugPrintf(" rect > pitch: %d heading: %d height: %d width: %d\n",
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rect.centerPitch, rect.centerHeading, rect.width, rect.height);
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}
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describeScript(nodeData->hotspots[i].script);
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}
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for (uint i = 0; i < nodeData->scripts.size(); i++) {
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DebugPrintf("\nscript %d > %s (%s)\n", i,
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_vm->_vars->describeCondition(nodeData->scripts[i].condition).c_str(),
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_vm->_vars->evaluate(nodeData->scripts[i].condition) ? "true" : "false");
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describeScript(nodeData->scripts[i].script);
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}
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return true;
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}
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bool Console::Cmd_LookAt(int argc, const char **argv) {
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if (argc != 1 && argc != 3) {
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DebugPrintf("Usage :\n");
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DebugPrintf("lookAt pitch heading\n");
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return true;
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}
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Common::Point lookAt = _vm->_scene->getMousePos();
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DebugPrintf("pitch: %d heading: %d\n", lookAt.y, lookAt.x);
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if (argc >= 3){
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_vm->_scene->lookAt(atof(argv[1]), atof(argv[2]));
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return false;
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}
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return true;
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}
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bool Console::Cmd_InitScript(int argc, const char **argv) {
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describeScript(_vm->_db->getNodeInitScript());
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return true;
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}
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bool Console::Cmd_Var(int argc, const char **argv) {
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if (argc != 2 && argc != 3) {
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DebugPrintf("Usage :\n");
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DebugPrintf("var variable : Display var value\n");
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DebugPrintf("var variable value : Change var value\n");
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return true;
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}
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uint16 var = atoi(argv[1]);
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uint32 value = _vm->_vars->get(var);
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if (argc == 3) {
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value = atoi(argv[2]);
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_vm->_vars->set(var, value);
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}
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DebugPrintf("%s: %d\n", _vm->_vars->describeVar(var).c_str(), value);
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return true;
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}
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bool Console::Cmd_ListNodes(int argc, const char **argv) {
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uint32 roomID = 0;
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if (argc == 2) {
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roomID = _vm->_db->getRoomId(argv[1]);
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if (roomID == 0) {
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DebugPrintf("Unknown room name %s\n", argv[1]);
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return true;
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}
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}
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DebugPrintf("Nodes:\n");
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Common::Array<uint16> list = _vm->_db->listRoomNodes(roomID);
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for (uint i = 0; i < list.size(); i++) {
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DebugPrintf("%d\n", list[i]);
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}
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return true;
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}
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bool Console::Cmd_Run(int argc, const char **argv) {
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uint16 nodeId = _vm->_vars->getLocationNode();
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uint32 roomId = 0;
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if (argc >= 2) {
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nodeId = atoi(argv[1]);
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}
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if (argc >= 3) {
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roomId = _vm->_db->getRoomId(argv[2]);
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if (roomId == 0) {
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DebugPrintf("Unknown room name %s\n", argv[2]);
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return true;
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}
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}
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_vm->runScriptsFromNode(nodeId, roomId);
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return false;
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}
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bool Console::Cmd_Go(int argc, const char **argv) {
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if (argc != 3) {
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DebugPrintf("Usage :\n");
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DebugPrintf("go [room name] [node id] : Go to node\n");
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return true;
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}
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uint32 roomID = _vm->_db->getRoomId(argv[1]);
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uint16 nodeId = atoi(argv[2]);
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if (roomID == 0) {
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DebugPrintf("Unknown room name %s\n", argv[1]);
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return true;
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}
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_vm->_vars->setLocationNextRoom(roomID);
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_vm->_vars->setLocationNextNode(nodeId);
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_vm->goToNode(0, 1);
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return false;
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}
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bool Console::Cmd_Extract(int argc, const char **argv) {
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if (argc != 5) {
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DebugPrintf("Extract a file from the game's archives\n");
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DebugPrintf("Usage :\n");
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DebugPrintf("extract [room] [node id] [face number] [object type]\n");
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return true;
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}
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// Room names are uppercase
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Common::String room = Common::String(argv[1]);
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room.toUppercase();
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uint16 id = atoi(argv[2]);
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uint16 face = atoi(argv[3]);
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DirectorySubEntry::ResourceType type = (DirectorySubEntry::ResourceType) atoi(argv[4]);
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const DirectorySubEntry *desc = _vm->getFileDescription(room.c_str(), id, face, type);
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if (!desc) {
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DebugPrintf("File with room %s, id %d, face %d and type %d does not exist\n", room.c_str(), id, face, type);
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return true;
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}
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Common::MemoryReadStream *s = desc->getData();
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Common::String filename = Common::String::format("node%s_%d_face%d.%d", room.c_str(), id, face, type);
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Common::DumpFile f;
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f.open(filename);
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uint8 *buf = new uint8[s->size()];
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s->read(buf, s->size());
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f.write(buf, s->size());
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delete[] buf;
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f.close();
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delete s;
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DebugPrintf("File '%s' successfully written\n", filename.c_str());
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return true;
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}
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bool Console::Cmd_FillInventory(int argc, const char **argv) {
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_vm->_inventory->addAll();
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return false;
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}
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} /* namespace Myst3 */
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