mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-18 15:48:48 +00:00
142 lines
4.0 KiB
C++
142 lines
4.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
|
|
#include "kyra/gui.h"
|
|
#include "kyra/kyra_v1.h"
|
|
#include "kyra/util.h"
|
|
|
|
#include "common/savefile.h"
|
|
#include "common/system.h"
|
|
|
|
|
|
namespace Kyra {
|
|
|
|
GUI::GUI(KyraEngine_v1 *kyra) : _vm(kyra), _screen(kyra->screen()) {
|
|
_saveSlotsListUpdateNeeded = true;
|
|
_savegameListSize = 0;
|
|
_savegameList = 0;
|
|
}
|
|
|
|
GUI::~GUI() {
|
|
if (_savegameList) {
|
|
for (int i = 0; i < _savegameListSize; i++)
|
|
delete[] _savegameList[i];
|
|
delete[] _savegameList;
|
|
_savegameList = 0;
|
|
}
|
|
}
|
|
|
|
void GUI::updateSaveFileList(Common::String targetName, bool excludeQuickSaves) {
|
|
Common::String pattern = targetName + ".???";
|
|
Common::StringArray saveFileList = _vm->_saveFileMan->listSavefiles(pattern);
|
|
_saveSlots.clear();
|
|
|
|
for (Common::StringArray::const_iterator i = saveFileList.begin(); i != saveFileList.end(); ++i) {
|
|
char s1 = 0, s2 = 0, s3 = 0;
|
|
s1 = (*i)[i->size() - 3];
|
|
s2 = (*i)[i->size() - 2];
|
|
s3 = (*i)[i->size() - 1];
|
|
if (!Common::isDigit(s1) || !Common::isDigit(s2) || !Common::isDigit(s3))
|
|
continue;
|
|
s1 -= '0';
|
|
s2 -= '0';
|
|
s3 -= '0';
|
|
if (excludeQuickSaves && s1 == 9 && s2 == 9)
|
|
continue;
|
|
_saveSlots.push_back(s1 * 100 + s2 * 10 + s3);
|
|
}
|
|
|
|
if (_saveSlots.begin() == _saveSlots.end())
|
|
return;
|
|
|
|
sortSaveSlots();
|
|
}
|
|
|
|
void GUI::sortSaveSlots() {
|
|
Common::sort(_saveSlots.begin(), _saveSlots.end(), Common::Less<int>());
|
|
if (_saveSlots.size() > 2)
|
|
Common::sort(_saveSlots.begin() + 1, _saveSlots.end(), Common::Greater<int>());
|
|
}
|
|
|
|
int GUI::getNextSavegameSlot() {
|
|
Common::InSaveFile *in;
|
|
|
|
int start = _vm->game() == GI_LOL ? 0 : 1;
|
|
|
|
for (int i = start; i < 990; i++) {
|
|
if ((in = _vm->_saveFileMan->openForLoading(_vm->getSavegameFilename(i))))
|
|
delete in;
|
|
else
|
|
return i;
|
|
}
|
|
warning("Didn't save: Ran out of saveGame filenames");
|
|
return 0;
|
|
}
|
|
|
|
void GUI::updateSaveSlotsList(Common::String targetName, bool force) {
|
|
if (!_saveSlotsListUpdateNeeded && !force)
|
|
return;
|
|
|
|
_saveSlotsListUpdateNeeded = false;
|
|
|
|
if (_savegameList) {
|
|
for (int i = 0; i < _savegameListSize; i++)
|
|
delete[] _savegameList[i];
|
|
delete[] _savegameList;
|
|
}
|
|
|
|
updateSaveFileList(targetName, true);
|
|
int numSaves = _savegameListSize = _saveSlots.size();
|
|
bool allowEmptySlots = (_vm->game() == GI_EOB1 || _vm->game() == GI_EOB2);
|
|
|
|
if (_savegameListSize) {
|
|
if (allowEmptySlots)
|
|
_savegameListSize = 990;
|
|
|
|
KyraEngine_v1::SaveHeader header;
|
|
Common::InSaveFile *in;
|
|
|
|
_savegameList = new char*[_savegameListSize];
|
|
memset(_savegameList, 0, _savegameListSize * sizeof(char *));
|
|
|
|
for (int i = 0; i < numSaves; i++) {
|
|
in = _vm->openSaveForReading(_vm->getSavegameFilename(targetName, _saveSlots[i]).c_str(), header, targetName == _vm->_targetName);
|
|
char **listEntry = &_savegameList[allowEmptySlots ? _saveSlots[i] : i];
|
|
if (in) {
|
|
*listEntry = new char[header.description.size() + 1];
|
|
Common::strlcpy(*listEntry, header.description.c_str(), header.description.size() + 1);
|
|
Util::convertISOToDOS(*listEntry);
|
|
delete in;
|
|
} else {
|
|
*listEntry = 0;
|
|
error("GUI::updateSavegameList(): Unexpected missing save file for slot: %d.", _saveSlots[i]);
|
|
}
|
|
}
|
|
|
|
} else {
|
|
_savegameList = 0;
|
|
}
|
|
}
|
|
|
|
} // End of namespace Kyra
|