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160 lines
5.6 KiB
Plaintext
160 lines
5.6 KiB
Plaintext
/* ScummVM - Graphic Adventure Engine
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* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
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* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
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* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
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* Copyright (C) 2005-2013 The ScummVM project
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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//
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// EPOC MMP makefile project for ScummVM
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//
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// *** Definitions
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TARGET scummvm_base.lib
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TARGETTYPE lib
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OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp
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OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings
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OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char
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ALWAYS_BUILD_AS_ARM
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// Note: the LIB:*.lib statements are used by AdaptAllMMPs.pl, so don't remove them!
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//START_AUTO_MACROS_MASTER//
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// empty base file, will be updated by Perl build scripts
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// this file will be modified first, then from here all
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// MACROs will be replicated to the other MPP files.
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//STOP_AUTO_MACROS_MASTER//
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// *** Include paths
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USERINCLUDE ..\..\..\.. ..\..\..\..\gui ..\..\..\..\audio
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USERINCLUDE ..\..\..\..\backends\fs ..\src ..\..\..\..\backends\platform\sdl
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SYSTEMINCLUDE \epoc32\include\ESDL
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SYSTEMINCLUDE \epoc32\include\ZLIB // before \epoc32\include because symbian already has older version
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SYSTEMINCLUDE \epoc32\include\libc
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SYSTEMINCLUDE \epoc32\include\tremor
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SYSTEMINCLUDE \epoc32\include
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SYSTEMINCLUDE \epoc32\include\mw
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SYSTEMINCLUDE \epoc32\include\platform
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SYSTEMINCLUDE \epoc32\include\platform\mw
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SYSTEMINCLUDE ..\src // for portdefs.h
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// *** SOURCE files
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SOURCEPATH ..\..\..\..\common
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//START_AUTO_OBJECTS_COMMON_//
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// empty base file, will be updated by Perl build scripts
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//STOP_AUTO_OBJECTS_COMMON_//
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SOURCEPATH ..\..\..\..\graphics
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//START_AUTO_OBJECTS_GRAPHICS_//
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// empty base file, will be updated by Perl build scripts
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//STOP_AUTO_OBJECTS_GRAPHICS_//
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SOURCEPATH ..\..\..\..\gui
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//START_AUTO_OBJECTS_GUI_//
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// empty base file, will be updated by Perl build scripts
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//STOP_AUTO_OBJECTS_GUI_//
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// these next three will go into gui\modules.mk and will end up in START_AUTO_OBJECTS_GUI
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// for now they are in the phone platform specific MMP files because of library dependency probs during linking
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//SOURCE Key.cpp
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//SOURCE KeysDialog.cpp
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//SOURCE Actions.cpp
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SOURCEPATH ..\..\..\..\audio
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//START_AUTO_OBJECTS_AUDIO_//
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// empty base file, will be updated by Perl build scripts
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//STOP_AUTO_OBJECTS_AUDIO_//
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SOURCE softsynth\fmtowns_pc98\towns_pc98_fmsynth.cpp // Included since its excluded by filter
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#if defined (WINS)
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SOURCE rate.cpp // WINS emulator version: add regular .cpp
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#else
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SOURCE rate_arm.cpp // ARM version: add ASM .cpp wrapper
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SOURCE rate_arm_asm.s // ARM version: add ASM routines
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#endif
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SOURCEPATH ..\..\..\..\video
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//START_AUTO_OBJECTS_VIDEO_//
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// empty base file, will be updated by Perl build scripts
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//STOP_AUTO_OBJECTS_VIDEO_//
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// add a few files manually, since they are not parsed from modules.mk files
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SOURCEPATH ..\..\..\..
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SOURCE backends\events\default\default-events.cpp
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SOURCE backends\timer\default\default-timer.cpp
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SOURCE backends\saves\savefile.cpp
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SOURCE backends\saves\default\default-saves.cpp
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SOURCE backends\base-backend.cpp
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SOURCE gui\browser.cpp
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SOURCE engines\engine.cpp
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SOURCE engines\dialogs.cpp
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SOURCE engines\game.cpp
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SOURCE engines\advanceddetector.cpp
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SOURCE engines\savestate.cpp
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// backend specific includes
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SOURCE backends\modular-backend.cpp
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SOURCE backends\audiocd\default\default-audiocd.cpp
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SOURCE backends\audiocd\sdl\sdl-audiocd.cpp
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SOURCE backends\events\sdl\sdl-events.cpp
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SOURCE backends\events\symbiansdl\symbiansdl-events.cpp
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SOURCE backends\fs\abstract-fs.cpp
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SOURCE backends\fs\symbian\symbianstream.cpp
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SOURCE backends\graphics\sdl\sdl-graphics.cpp
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SOURCE backends\graphics\symbiansdl\symbiansdl-graphics.cpp
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SOURCE backends\keymapper\action.cpp
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SOURCE backends\keymapper\keymap.cpp
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SOURCE backends\keymapper\keymapper.cpp
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SOURCE backends\keymapper\remap-dialog.cpp
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SOURCE backends\mixer\sdl\sdl-mixer.cpp
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SOURCE backends\mixer\symbiansdl\symbiansdl-mixer.cpp
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SOURCE backends\mutex\sdl\sdl-mutex.cpp
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SOURCE backends\timer\sdl\sdl-timer.cpp
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SOURCE backends\log\log.cpp
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// Source files for virtual keyboard
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SOURCE backends\vkeybd\image-map.cpp
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SOURCE backends\vkeybd\polygon.cpp
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SOURCE backends\vkeybd\virtual-keyboard-gui.cpp
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SOURCE backends\vkeybd\virtual-keyboard-parser.cpp
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SOURCE backends\vkeybd\virtual-keyboard.cpp
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// Downscaler
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SOURCE graphics\scaler\downscaler.cpp
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MACRO SDL_BACKEND
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