mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 18:02:05 +00:00
f4d8ecaf6a
svn-id: r35137
252 lines
7.4 KiB
C++
252 lines
7.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "cine/cine.h"
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#include "cine/various.h"
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namespace Cine {
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Common::Array<PalEntry> palArray;
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static byte paletteBuffer1[16];
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static byte paletteBuffer2[16];
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void loadPal(const char *fileName) {
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char buffer[20];
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removeExtention(buffer, fileName);
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strcat(buffer, ".PAL");
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palArray.clear();
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Common::File palFileHandle;
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if (!palFileHandle.open(buffer))
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error("loadPal(): Cannot open file %s", fileName);
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uint16 palEntriesCount = palFileHandle.readUint16LE();
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palFileHandle.readUint16LE(); // entry size
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palArray.resize(palEntriesCount);
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for (uint i = 0; i < palArray.size(); ++i) {
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palFileHandle.read(palArray[i].name, 10);
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palFileHandle.read(palArray[i].pal1, 16);
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palFileHandle.read(palArray[i].pal2, 16);
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}
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palFileHandle.close();
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}
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int16 findPaletteFromName(const char *fileName) {
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char buffer[10];
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uint16 position = 0;
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uint16 i;
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strcpy(buffer, fileName);
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while (position < strlen(fileName)) {
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if (buffer[position] > 'a' && buffer[position] < 'z') {
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buffer[position] += 'A' - 'a';
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}
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position++;
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}
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for (i = 0; i < palArray.size(); i++) {
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if (!strcmp(buffer, palArray[i].name)) {
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return i;
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}
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}
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return -1;
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}
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void loadRelatedPalette(const char *fileName) {
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char localName[16];
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byte i;
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int16 paletteIndex;
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removeExtention(localName, fileName);
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paletteIndex = findPaletteFromName(localName);
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if (paletteIndex == -1) {
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for (i = 0; i < 16; i++) { // generate default palette
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paletteBuffer1[i] = paletteBuffer2[i] = (i << 4) + i;
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}
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} else {
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assert(paletteIndex < (int32)palArray.size());
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memcpy(paletteBuffer1, palArray[paletteIndex].pal1, 16);
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memcpy(paletteBuffer2, palArray[paletteIndex].pal2, 16);
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}
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}
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void palRotate(uint16 *pal, byte a, byte b, byte c) {
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assert(pal);
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if (c == 1) {
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uint16 currentColor = pal[b];
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for (int i = b; i > a; i--) {
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pal[i] = pal[i - 1];
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}
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pal[a] = currentColor;
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}
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}
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void palRotate(byte *pal, byte a, byte b, byte c) {
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assert(pal);
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if (c == 1) {
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byte currentR = pal[3 * b + 0];
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byte currentG = pal[3 * b + 1];
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byte currentB = pal[3 * b + 2];
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for (int i = b; i > a; i--) {
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pal[3 * i + 0] = pal[3 * (i - 1) + 0];
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pal[3 * i + 1] = pal[3 * (i - 1) + 1];
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pal[3 * i + 2] = pal[3 * (i - 1) + 2];
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}
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pal[3 * a + 0] = currentR;
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pal[3 * a + 1] = currentG;
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pal[3 * a + 2] = currentB;
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}
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}
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uint16 transformColor(uint16 baseColor, int r, int g, int b) {
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int8 oriR = CLIP( (baseColor & 0x007) + b, 0, 7);
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int8 oriG = CLIP(((baseColor & 0x070) >> 4) + g, 0, 7);
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int8 oriB = CLIP(((baseColor & 0x700) >> 8) + r, 0, 7);
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return oriR | (oriG << 4) | (oriB << 8);
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}
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void transformPaletteRange(uint16 *dstPal, uint16 *srcPal, int startColor, int stopColor, int r, int g, int b) {
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assert(srcPal && dstPal);
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for (int i = startColor; i <= stopColor; i++) {
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dstPal[i] = transformColor(srcPal[i], r, g, b);
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}
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}
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void transformPaletteRange(byte *dstPal, byte *srcPal, int startColor, int stopColor, int r, int g, int b) {
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assert(srcPal && dstPal);
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for (int i = startColor; i <= stopColor; i++) {
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dstPal[3 * i + 0] = CLIP(srcPal[3 * i + 0] + r * 36, 0, 252);
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dstPal[3 * i + 1] = CLIP(srcPal[3 * i + 1] + g * 36, 0, 252);
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dstPal[3 * i + 2] = CLIP(srcPal[3 * i + 2] + b * 36, 0, 252);
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}
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}
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byte& Palette::getComponent(byte colorIndex, byte componentIndex) {
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assert(colorIndex < getColorCount() && componentIndex < COMPONENTS_PER_COLOR);
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return _colors[colorIndex * COMPONENTS_PER_COLOR + componentIndex];
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}
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void Palette::setComponent(byte colorIndex, byte componentIndex, byte value) {
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getComponent(colorIndex, componentIndex) = value;
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}
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Palette::PackedColor Palette::getColor(byte colorIndex) {
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return (getComponent(colorIndex, R_INDEX) << (R_INDEX * BITS_PER_COMPONENT)) |
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(getComponent(colorIndex, G_INDEX) << (G_INDEX * BITS_PER_COMPONENT)) |
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(getComponent(colorIndex, B_INDEX) << (B_INDEX * BITS_PER_COMPONENT)) |
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(getComponent(colorIndex, A_INDEX) << (A_INDEX * BITS_PER_COMPONENT));
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}
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void Palette::setColor(byte colorIndex, PackedColor color) {
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setComponent(colorIndex, R_INDEX, (color >> (R_INDEX * BITS_PER_COMPONENT)) & COMPONENT_MASK);
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setComponent(colorIndex, G_INDEX, (color >> (G_INDEX * BITS_PER_COMPONENT)) & COMPONENT_MASK);
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setComponent(colorIndex, B_INDEX, (color >> (B_INDEX * BITS_PER_COMPONENT)) & COMPONENT_MASK);
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setComponent(colorIndex, A_INDEX, (color >> (A_INDEX * BITS_PER_COMPONENT)) & COMPONENT_MASK);
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}
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// a.k.a. palRotate
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Palette& Palette::rotateRight(byte firstIndex, byte lastIndex) {
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PackedColor lastColor = getColor(lastIndex);
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for (int i = lastIndex; i > firstIndex; i--) {
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setColor(i, getColor(i - 1));
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}
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setColor(firstIndex, lastColor);
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return *this;
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}
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uint Palette::getColorCount() const {
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return _colors.size() / COMPONENTS_PER_COLOR;
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}
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// a.k.a. transformPaletteRange
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Palette& Palette::saturatedAddColor(byte firstIndex, byte lastIndex, signed r, signed g, signed b) {
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for (uint i = firstIndex; i <= lastIndex; i++) {
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saturatedAddColor(i, r, g, b);
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}
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return *this;
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}
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// a.k.a. transformColor
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// Parameter color components (i.e. r, g and b) are in range [-7, 7]
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// e.g. r = 7 sets the resulting color's red component to maximum
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// e.g. r = -7 sets the resulting color's red component to minimum (i.e. zero)
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void Palette::saturatedAddColor(byte index, signed r, signed g, signed b) {
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byte newR = CLIP<int>(getComponent(index, R_INDEX) + r * COMPONENT_MUL, 0, COMPONENT_MAX);
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byte newG = CLIP<int>(getComponent(index, G_INDEX) + g * COMPONENT_MUL, 0, COMPONENT_MAX);
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byte newB = CLIP<int>(getComponent(index, B_INDEX) + b * COMPONENT_MUL, 0, COMPONENT_MAX);
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setComponent(index, R_INDEX, newR);
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setComponent(index, G_INDEX, newG);
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setComponent(index, B_INDEX, newB);
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}
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Palette& Palette::load9BitColors(uint16 *colors, uint colorCount) {
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setColorCount(colorCount);
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for (uint i = 0; i < colorCount; i++) {
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setComponent(i, R_INDEX, ((colors[i] >> 8) & 7) * COMPONENT_MUL);
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setComponent(i, G_INDEX, ((colors[i] >> 4) & 7) * COMPONENT_MUL);
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setComponent(i, B_INDEX, ((colors[i] >> 0) & 7) * COMPONENT_MUL);
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setComponent(i, A_INDEX, 0);
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}
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return *this;
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}
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Palette& Palette::load24BitColors(byte *colors, uint colorCount) {
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setColorCount(colorCount);
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for (uint i = 0; i < colorCount; i++) {
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setComponent(i, R_INDEX, colors[i * 3 + 0]);
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setComponent(i, G_INDEX, colors[i * 3 + 1]);
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setComponent(i, B_INDEX, colors[i * 3 + 2]);
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setComponent(i, A_INDEX, 0);
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}
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return *this;
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}
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void Palette::setColorCount(uint colorCount) {
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_colors.resize(colorCount * COMPONENTS_PER_COLOR);
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}
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} // End of namespace Cine
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