mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 18:02:05 +00:00
774773b7cd
svn-id: r35408
230 lines
7.0 KiB
C++
230 lines
7.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/system.h"
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#include "parallaction/parallaction.h"
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#include "parallaction/debug.h"
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namespace Parallaction {
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Debugger::Debugger(Parallaction *vm)
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: GUI::Debugger() {
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_vm = vm;
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DCmd_Register("continue", WRAP_METHOD(Debugger, Cmd_Exit));
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DCmd_Register("location", WRAP_METHOD(Debugger, Cmd_Location));
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DCmd_Register("give", WRAP_METHOD(Debugger, Cmd_Give));
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DCmd_Register("zones", WRAP_METHOD(Debugger, Cmd_Zones));
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DCmd_Register("animations", WRAP_METHOD(Debugger, Cmd_Animations));
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DCmd_Register("globalflags",WRAP_METHOD(Debugger, Cmd_GlobalFlags));
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DCmd_Register("localflags", WRAP_METHOD(Debugger, Cmd_LocalFlags));
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DCmd_Register("locations", WRAP_METHOD(Debugger, Cmd_Locations));
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DCmd_Register("gfxobjects", WRAP_METHOD(Debugger, Cmd_GfxObjects));
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DCmd_Register("programs", WRAP_METHOD(Debugger, Cmd_Programs));
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}
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void Debugger::preEnter() {
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}
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void Debugger::postEnter() {
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}
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bool Debugger::Cmd_Location(int argc, const char **argv) {
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const char *character = _vm->_char.getName();
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const char *location = _vm->_location._name;
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char tmp[PATH_LEN];
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switch (argc) {
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case 3:
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character = const_cast<char*>(argv[2]);
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location = const_cast<char*>(argv[1]);
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sprintf(tmp, "%s.%s", location, character);
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_vm->scheduleLocationSwitch(tmp);
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break;
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case 2:
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location = const_cast<char*>(argv[1]);
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_vm->scheduleLocationSwitch(location);
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break;
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case 1:
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DebugPrintf("location <location name> [character name]\n");
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}
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return true;
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}
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bool Debugger::Cmd_Locations(int argc, const char **argv) {
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DebugPrintf("+------------------------------+---------+\n"
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"| location name | flags |\n"
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"+------------------------------+---------+\n");
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for (uint i = 0; i < _vm->_numLocations; i++) {
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DebugPrintf("|%-30s| %08x|\n", _vm->_locationNames[i], _vm->_localFlags[i]);
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}
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DebugPrintf("+------------------------------+---------+\n");
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return true;
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}
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bool Debugger::Cmd_GlobalFlags(int argc, const char **argv) {
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uint32 flags = _globalFlags;
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DebugPrintf("+------------------------------+---------+\n"
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"| flag name | value |\n"
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"+------------------------------+---------+\n");
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for (uint i = 0; i < _vm->_globalFlagsNames->count(); i++) {
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const char *value = ((flags & (1 << i)) == 0) ? "OFF" : "ON";
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DebugPrintf("|%-30s| %-6s|\n", _vm->_globalFlagsNames->item(i), value);
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}
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DebugPrintf("+------------------------------+---------+\n");
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return true;
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}
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bool Debugger::Cmd_LocalFlags(int argc, const char **argv) {
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uint32 flags = _vm->getLocationFlags();
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DebugPrintf("+------------------------------+---------+\n"
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"| flag name | value |\n"
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"+------------------------------+---------+\n");
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for (uint i = 0; i < _vm->_localFlagNames->count(); i++) {
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const char *value = ((flags & (1 << i)) == 0) ? "OFF" : "ON";
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DebugPrintf("|%-30s| %-6s|\n", _vm->_localFlagNames->item(i), value);
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}
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DebugPrintf("+------------------------------+---------+\n");
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return true;
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}
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bool Debugger::Cmd_Give(int argc, const char **argv) {
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if (argc == 1) {
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DebugPrintf("give <item name>\n");
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} else {
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int index = _vm->_objectsNames->lookup(argv[1]);
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if (index != Table::notFound)
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_vm->addInventoryItem(index + 4);
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else
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DebugPrintf("invalid item name '%s'\n", argv[1]);
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}
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return true;
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}
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bool Debugger::Cmd_Zones(int argc, const char **argv) {
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ZoneList::iterator b = _vm->_location._zones.begin();
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ZoneList::iterator e = _vm->_location._zones.end();
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Common::Rect r;
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DebugPrintf("+--------------------+---+---+---+---+--------+--------+\n"
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"| name | l | t | r | b | type | flag |\n"
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"+--------------------+---+---+---+---+--------+--------+\n");
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for ( ; b != e; b++) {
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ZonePtr z = *b;
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z->getRect(r);
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DebugPrintf("|%-20s|%3i|%3i|%3i|%3i|%8x|%8x|\n", z->_name, r.left, r.top, r.right, r.bottom, z->_type, z->_flags );
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}
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DebugPrintf("+--------------------+---+---+---+---+--------+--------+\n");
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return true;
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}
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bool Debugger::Cmd_Animations(int argc, const char **argv) {
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AnimationList::iterator b = _vm->_location._animations.begin();
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AnimationList::iterator e = _vm->_location._animations.end();
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DebugPrintf("+--------------------+---+---+---+---+--------+--------+\n"
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"| name | x | y | z | f | type | flag | \n"
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"+--------------------+---+---+---+---+--------+--------+\n");
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for ( ; b != e; b++) {
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AnimationPtr a = *b;
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DebugPrintf("|%-20s|%3i|%3i|%3i|%3i|%8x|%8x|\n", a->_name, a->getX(), a->getY(), a->getZ(), a->getF(), a->_type, a->_flags );
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}
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DebugPrintf("+--------------------+---+---+---+---+--------+--------+\n");
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return true;
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}
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bool Debugger::Cmd_GfxObjects(int argc, const char **argv) {
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const char *objType[] = { "DOOR", "GET", "ANIM" };
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DebugPrintf("+--------------------+-----+-----+-----+-------+-----+--------+--------+\n"
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"| name | x | y | z | layer | f | type | visi |\n"
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"+--------------------+-----+-----+-----+-------+-----+--------+--------+\n");
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GfxObjArray::iterator b = _vm->_gfx->_sceneObjects.begin();
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GfxObjArray::iterator e = _vm->_gfx->_sceneObjects.end();
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for ( ; b != e; b++) {
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GfxObj *obj = *b;
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DebugPrintf("|%-20s|%5i|%5i|%5i|%7i|%5i|%8s|%8x|\n", obj->getName(), obj->x, obj->y, obj->z, obj->layer, obj->frame, objType[obj->type], obj->isVisible() );
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}
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DebugPrintf("+--------------------+-----+-----+-----+-------+-----+--------+--------+\n");
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return true;
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}
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bool Debugger::Cmd_Programs(int argc, const char** argv) {
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ProgramList::iterator b = _vm->_location._programs.begin();
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ProgramList::iterator e = _vm->_location._programs.end();
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const char *status[] = { "idle", "running", "completed" };
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int i = 1;
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DebugPrintf("+---+--------------------+--------+----------+\n"
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"| # | bound animation | size | status |\n"
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"+---+--------------------+--------+----------+\n");
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for ( ; b != e; b++, i++) {
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ProgramPtr p = *b;
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DebugPrintf("|%3i|%-20s|%8i|%-10s|\n", i, p->_anim->_name, p->_instructions.size(), status[p->_status] );
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}
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DebugPrintf("+---+--------------------+--------+----------+\n");
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return true;
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}
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} // namespace Parallaction
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