mirror of
https://github.com/libretro/scummvm.git
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781 lines
20 KiB
C++
781 lines
20 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include "backends/platform/sdl/sdl.h"
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#include "common/config-manager.h"
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#include "gui/EventRecorder.h"
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#include "common/taskbar.h"
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#include "common/textconsole.h"
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#include "common/translation.h"
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#include "backends/saves/default/default-saves.h"
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// Audio CD support was removed with SDL 2.0
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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#include "backends/audiocd/default/default-audiocd.h"
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#else
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#include "backends/audiocd/sdl/sdl-audiocd.h"
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#endif
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#include "backends/events/default/default-events.h"
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#include "backends/events/sdl/sdl-events.h"
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#include "backends/mutex/sdl/sdl-mutex.h"
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#include "backends/timer/sdl/sdl-timer.h"
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#include "backends/graphics/surfacesdl/surfacesdl-graphics.h"
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#ifdef USE_OPENGL
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#include "backends/graphics/openglsdl/openglsdl-graphics.h"
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#include "graphics/cursorman.h"
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#endif
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#include <time.h> // for getTimeAndDate()
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#ifdef USE_DETECTLANG
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#ifndef WIN32
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#include <locale.h>
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#endif // !WIN32
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#endif
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#ifdef USE_SDL_NET
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#include <SDL_net.h>
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#endif
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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#include <SDL_clipboard.h>
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#endif
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OSystem_SDL::OSystem_SDL()
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:
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#ifdef USE_OPENGL
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_desktopWidth(0),
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_desktopHeight(0),
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_graphicsModes(),
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_graphicsMode(0),
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_firstGLMode(0),
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_defaultSDLMode(0),
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_defaultGLMode(0),
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#endif
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_inited(false),
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_initedSDL(false),
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#ifdef USE_SDL_NET
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_initedSDLnet(false),
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#endif
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_logger(0),
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_mixerManager(0),
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_eventSource(0),
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_window(0) {
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ConfMan.registerDefault("kbdmouse_speed", 3);
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ConfMan.registerDefault("joystick_deadzone", 3);
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}
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OSystem_SDL::~OSystem_SDL() {
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SDL_ShowCursor(SDL_ENABLE);
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// Delete the various managers here. Note that the ModularBackend
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// destructor would also take care of this for us. However, various
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// of our managers must be deleted *before* we call SDL_Quit().
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// Hence, we perform the destruction on our own.
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delete _savefileManager;
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_savefileManager = 0;
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if (_graphicsManager) {
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dynamic_cast<SdlGraphicsManager *>(_graphicsManager)->deactivateManager();
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}
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delete _graphicsManager;
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_graphicsManager = 0;
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delete _window;
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_window = 0;
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delete _eventManager;
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_eventManager = 0;
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delete _eventSource;
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_eventSource = 0;
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delete _audiocdManager;
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_audiocdManager = 0;
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delete _mixerManager;
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_mixerManager = 0;
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#ifdef ENABLE_EVENTRECORDER
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// HACK HACK HACK
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// This is nasty.
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delete g_eventRec.getTimerManager();
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#else
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delete _timerManager;
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#endif
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_timerManager = 0;
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delete _mutexManager;
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_mutexManager = 0;
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delete _logger;
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_logger = 0;
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#ifdef USE_SDL_NET
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if (_initedSDLnet) SDLNet_Quit();
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#endif
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SDL_Quit();
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}
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void OSystem_SDL::init() {
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// Initialize SDL
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initSDL();
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#if !SDL_VERSION_ATLEAST(2, 0, 0)
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// Enable unicode support if possible
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SDL_EnableUNICODE(1);
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#endif
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// Disable OS cursor
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SDL_ShowCursor(SDL_DISABLE);
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if (!_logger)
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_logger = new Backends::Log::Log(this);
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if (_logger) {
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Common::WriteStream *logFile = createLogFile();
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if (logFile)
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_logger->open(logFile);
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}
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// Creates the early needed managers, if they don't exist yet
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// (we check for this to allow subclasses to provide their own).
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if (_mutexManager == 0)
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_mutexManager = new SdlMutexManager();
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if (_window == 0)
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_window = new SdlWindow();
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#if defined(USE_TASKBAR)
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if (_taskbarManager == 0)
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_taskbarManager = new Common::TaskbarManager();
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#endif
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}
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bool OSystem_SDL::hasFeature(Feature f) {
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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if (f == kFeatureClipboardSupport) return true;
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#endif
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if (f == kFeatureJoystickDeadzone || f == kFeatureKbdMouseSpeed) {
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bool joystickSupportEnabled = ConfMan.getInt("joystick_num") >= 0;
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return joystickSupportEnabled;
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}
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return ModularBackend::hasFeature(f);
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}
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void OSystem_SDL::initBackend() {
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// Check if backend has not been initialized
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assert(!_inited);
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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const char *sdlDriverName = SDL_GetCurrentVideoDriver();
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#else
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const int maxNameLen = 20;
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char sdlDriverName[maxNameLen];
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sdlDriverName[0] = '\0';
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SDL_VideoDriverName(sdlDriverName, maxNameLen);
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#endif
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debug(1, "Using SDL Video Driver \"%s\"", sdlDriverName);
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// Create the default event source, in case a custom backend
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// manager didn't provide one yet.
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if (_eventSource == 0)
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_eventSource = new SdlEventSource();
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if (_eventManager == nullptr) {
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DefaultEventManager *eventManager = new DefaultEventManager(_eventSource);
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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// SDL 2 generates its own keyboard repeat events.
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eventManager->setGenerateKeyRepeatEvents(false);
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#endif
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_eventManager = eventManager;
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}
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#ifdef USE_OPENGL
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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SDL_DisplayMode displayMode;
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if (!SDL_GetDesktopDisplayMode(0, &displayMode)) {
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_desktopWidth = displayMode.w;
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_desktopHeight = displayMode.h;
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}
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#else
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// Query the desktop resolution. We simply hope nothing tried to change
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// the resolution so far.
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const SDL_VideoInfo *videoInfo = SDL_GetVideoInfo();
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if (videoInfo && videoInfo->current_w > 0 && videoInfo->current_h > 0) {
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_desktopWidth = videoInfo->current_w;
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_desktopHeight = videoInfo->current_h;
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}
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#endif
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#endif
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if (_graphicsManager == 0) {
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#ifdef USE_OPENGL
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// Setup a list with both SDL and OpenGL graphics modes. We only do
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// this whenever the subclass did not already set up an graphics
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// manager yet. This is because we don't know the type of the graphics
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// manager of the subclass, thus we cannot easily switch between the
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// OpenGL one and the set up one. It also is to be expected that the
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// subclass does not want any switching of graphics managers anyway.
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setupGraphicsModes();
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if (ConfMan.hasKey("gfx_mode")) {
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// If the gfx_mode is from OpenGL, create the OpenGL graphics manager
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Common::String gfxMode(ConfMan.get("gfx_mode"));
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for (uint i = _firstGLMode; i < _graphicsModeIds.size(); ++i) {
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if (!scumm_stricmp(_graphicsModes[i].name, gfxMode.c_str())) {
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_graphicsManager = new OpenGLSdlGraphicsManager(_desktopWidth, _desktopHeight, _eventSource, _window);
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_graphicsMode = i;
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break;
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}
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}
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}
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#endif
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if (_graphicsManager == 0) {
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_graphicsManager = new SurfaceSdlGraphicsManager(_eventSource, _window);
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}
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}
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if (_savefileManager == 0)
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_savefileManager = new DefaultSaveFileManager();
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if (_mixerManager == 0) {
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_mixerManager = new SdlMixerManager();
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// Setup and start mixer
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_mixerManager->init();
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}
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#ifdef ENABLE_EVENTRECORDER
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g_eventRec.registerMixerManager(_mixerManager);
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g_eventRec.registerTimerManager(new SdlTimerManager());
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#else
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if (_timerManager == 0)
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_timerManager = new SdlTimerManager();
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#endif
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_audiocdManager = createAudioCDManager();
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// Setup a custom program icon.
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_window->setupIcon();
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_inited = true;
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ModularBackend::initBackend();
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// We have to initialize the graphics manager before the event manager
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// so the virtual keyboard can be initialized, but we have to add the
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// graphics manager as an event observer after initializing the event
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// manager.
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dynamic_cast<SdlGraphicsManager *>(_graphicsManager)->activateManager();
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}
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void OSystem_SDL::engineInit() {
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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dynamic_cast<SdlGraphicsManager *>(_graphicsManager)->unlockWindowSize();
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#endif
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#ifdef USE_TASKBAR
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// Add the started engine to the list of recent tasks
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_taskbarManager->addRecent(ConfMan.getActiveDomainName(), ConfMan.get("description"));
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// Set the overlay icon the current running engine
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_taskbarManager->setOverlayIcon(ConfMan.getActiveDomainName(), ConfMan.get("description"));
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#endif
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}
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void OSystem_SDL::engineDone() {
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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dynamic_cast<SdlGraphicsManager *>(_graphicsManager)->unlockWindowSize();
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#endif
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#ifdef USE_TASKBAR
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// Remove overlay icon
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_taskbarManager->setOverlayIcon("", "");
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#endif
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}
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void OSystem_SDL::initSDL() {
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// Check if SDL has not been initialized
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if (!_initedSDL) {
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// We always initialize the video subsystem because we will need it to
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// be initialized before the graphics managers to retrieve the desktop
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// resolution, for example. WebOS also requires this initialization
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// or otherwise the application won't start.
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uint32 sdlFlags = SDL_INIT_VIDEO;
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if (ConfMan.hasKey("disable_sdl_parachute"))
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sdlFlags |= SDL_INIT_NOPARACHUTE;
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// Initialize SDL (SDL Subsystems are initiliazed in the corresponding sdl managers)
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if (SDL_Init(sdlFlags) == -1)
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error("Could not initialize SDL: %s", SDL_GetError());
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_initedSDL = true;
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}
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#ifdef USE_SDL_NET
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// Check if SDL_net has not been initialized
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if (!_initedSDLnet) {
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// Initialize SDL_net
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if (SDLNet_Init() == -1)
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error("Could not initialize SDL_net: %s", SDLNet_GetError());
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_initedSDLnet = true;
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}
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#endif
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}
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void OSystem_SDL::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
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#ifdef DATA_PATH
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// Add the global DATA_PATH to the directory search list
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// FIXME: We use depth = 4 for now, to match the old code. May want to change that
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Common::FSNode dataNode(DATA_PATH);
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if (dataNode.exists() && dataNode.isDirectory()) {
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s.add(DATA_PATH, new Common::FSDirectory(dataNode, 4), priority);
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}
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#endif
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}
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void OSystem_SDL::setWindowCaption(const char *caption) {
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Common::String cap;
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byte c;
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// The string caption is supposed to be in LATIN-1 encoding.
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// SDL expects UTF-8. So we perform the conversion here.
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while ((c = *(const byte *)caption++)) {
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if (c < 0x80)
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cap += c;
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else {
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cap += 0xC0 | (c >> 6);
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cap += 0x80 | (c & 0x3F);
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}
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}
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_window->setWindowCaption(cap);
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}
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void OSystem_SDL::quit() {
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destroy();
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exit(0);
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}
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void OSystem_SDL::fatalError() {
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destroy();
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exit(1);
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}
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void OSystem_SDL::logMessage(LogMessageType::Type type, const char *message) {
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// First log to stdout/stderr
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FILE *output = 0;
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if (type == LogMessageType::kInfo || type == LogMessageType::kDebug)
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output = stdout;
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else
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output = stderr;
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fputs(message, output);
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fflush(output);
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// Then log into file (via the logger)
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if (_logger)
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_logger->print(message);
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}
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Common::WriteStream *OSystem_SDL::createLogFile() {
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// Start out by resetting _logFilePath, so that in case
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// of a failure, we know that no log file is open.
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_logFilePath.clear();
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Common::String logFile = getDefaultLogFileName();
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if (logFile.empty())
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return nullptr;
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Common::FSNode file(logFile);
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Common::WriteStream *stream = file.createWriteStream();
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if (stream)
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_logFilePath = logFile;
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return stream;
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}
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Common::String OSystem_SDL::getSystemLanguage() const {
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#if defined(USE_DETECTLANG) && !defined(WIN32)
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// Activating current locale settings
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const Common::String locale = setlocale(LC_ALL, "");
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// Restore default C locale to prevent issues with
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// portability of sscanf(), atof(), etc.
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// See bug #3615148
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setlocale(LC_ALL, "C");
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// Detect the language from the locale
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if (locale.empty()) {
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return ModularBackend::getSystemLanguage();
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} else {
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int length = 0;
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// Strip out additional information, like
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// ".UTF-8" or the like. We do this, since
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// our translation languages are usually
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// specified without any charset information.
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for (int size = locale.size(); length < size; ++length) {
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// TODO: Check whether "@" should really be checked
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// here.
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if (locale[length] == '.' || locale[length] == ' ' || locale[length] == '@')
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break;
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}
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return Common::String(locale.c_str(), length);
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}
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#else // USE_DETECTLANG
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return ModularBackend::getSystemLanguage();
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#endif // USE_DETECTLANG
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}
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bool OSystem_SDL::hasTextInClipboard() {
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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return SDL_HasClipboardText() == SDL_TRUE;
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#else
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return false;
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#endif
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}
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Common::String OSystem_SDL::getTextFromClipboard() {
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if (!hasTextInClipboard()) return "";
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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char *text = SDL_GetClipboardText();
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// The string returned by SDL is in UTF-8. Convert to the
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// current TranslationManager encoding or ISO-8859-1.
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#ifdef USE_TRANSLATION
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char *conv_text = SDL_iconv_string(TransMan.getCurrentCharset().c_str(), "UTF-8", text, SDL_strlen(text) + 1);
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#else
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char *conv_text = SDL_iconv_string("ISO-8859-1", "UTF-8", text, SDL_strlen(text) + 1);
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#endif
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if (conv_text) {
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SDL_free(text);
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text = conv_text;
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}
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Common::String strText = text;
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SDL_free(text);
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return strText;
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#else
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return "";
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#endif
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}
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bool OSystem_SDL::setTextInClipboard(const Common::String &text) {
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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// The encoding we need to use is UTF-8. Assume we currently have the
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// current TranslationManager encoding or ISO-8859-1.
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#ifdef USE_TRANSLATION
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char *utf8_text = SDL_iconv_string("UTF-8", TransMan.getCurrentCharset().c_str(), text.c_str(), text.size() + 1);
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#else
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char *utf8_text = SDL_iconv_string("UTF-8", "ISO-8859-1", text.c_str(), text.size() + 1);
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#endif
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if (utf8_text) {
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int status = SDL_SetClipboardText(utf8_text);
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SDL_free(utf8_text);
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return status == 0;
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}
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return SDL_SetClipboardText(text.c_str()) == 0;
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#else
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return false;
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#endif
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}
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uint32 OSystem_SDL::getMillis(bool skipRecord) {
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uint32 millis = SDL_GetTicks();
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#ifdef ENABLE_EVENTRECORDER
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g_eventRec.processMillis(millis, skipRecord);
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#endif
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return millis;
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}
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void OSystem_SDL::delayMillis(uint msecs) {
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#ifdef ENABLE_EVENTRECORDER
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if (!g_eventRec.processDelayMillis())
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#endif
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SDL_Delay(msecs);
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}
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void OSystem_SDL::getTimeAndDate(TimeDate &td) const {
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time_t curTime = time(0);
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struct tm t = *localtime(&curTime);
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td.tm_sec = t.tm_sec;
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td.tm_min = t.tm_min;
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td.tm_hour = t.tm_hour;
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td.tm_mday = t.tm_mday;
|
|
td.tm_mon = t.tm_mon;
|
|
td.tm_year = t.tm_year;
|
|
td.tm_wday = t.tm_wday;
|
|
}
|
|
|
|
Audio::Mixer *OSystem_SDL::getMixer() {
|
|
assert(_mixerManager);
|
|
return getMixerManager()->getMixer();
|
|
}
|
|
|
|
SdlMixerManager *OSystem_SDL::getMixerManager() {
|
|
assert(_mixerManager);
|
|
|
|
#ifdef ENABLE_EVENTRECORDER
|
|
return g_eventRec.getMixerManager();
|
|
#else
|
|
return _mixerManager;
|
|
#endif
|
|
}
|
|
|
|
Common::TimerManager *OSystem_SDL::getTimerManager() {
|
|
#ifdef ENABLE_EVENTRECORDER
|
|
return g_eventRec.getTimerManager();
|
|
#else
|
|
return _timerManager;
|
|
#endif
|
|
}
|
|
|
|
AudioCDManager *OSystem_SDL::createAudioCDManager() {
|
|
// Audio CD support was removed with SDL 2.0
|
|
#if SDL_VERSION_ATLEAST(2, 0, 0)
|
|
return new DefaultAudioCDManager();
|
|
#else
|
|
return new SdlAudioCDManager();
|
|
#endif
|
|
}
|
|
|
|
Common::SaveFileManager *OSystem_SDL::getSavefileManager() {
|
|
#ifdef ENABLE_EVENTRECORDER
|
|
return g_eventRec.getSaveManager(_savefileManager);
|
|
#else
|
|
return _savefileManager;
|
|
#endif
|
|
}
|
|
|
|
//Not specified in base class
|
|
Common::String OSystem_SDL::getScreenshotsPath() {
|
|
Common::String path = ConfMan.get("screenshotpath");
|
|
if (!path.empty() && !path.hasSuffix("/"))
|
|
path += "/";
|
|
return path;
|
|
}
|
|
|
|
#ifdef USE_OPENGL
|
|
|
|
const OSystem::GraphicsMode *OSystem_SDL::getSupportedGraphicsModes() const {
|
|
if (_graphicsModes.empty()) {
|
|
return _graphicsManager->getSupportedGraphicsModes();
|
|
} else {
|
|
return _graphicsModes.begin();
|
|
}
|
|
}
|
|
|
|
int OSystem_SDL::getDefaultGraphicsMode() const {
|
|
if (_graphicsModes.empty()) {
|
|
return _graphicsManager->getDefaultGraphicsMode();
|
|
} else {
|
|
// Return the default graphics mode from the current graphics manager
|
|
if (_graphicsMode < _firstGLMode)
|
|
return _defaultSDLMode;
|
|
else
|
|
return _defaultGLMode;
|
|
}
|
|
}
|
|
|
|
bool OSystem_SDL::setGraphicsMode(int mode) {
|
|
if (_graphicsModes.empty()) {
|
|
return _graphicsManager->setGraphicsMode(mode);
|
|
}
|
|
|
|
// Check whether a invalid mode is requested.
|
|
if (mode < 0 || (uint)mode >= _graphicsModeIds.size()) {
|
|
return false;
|
|
}
|
|
|
|
// Very hacky way to set up the old graphics manager state, in case we
|
|
// switch from SDL->OpenGL or OpenGL->SDL.
|
|
//
|
|
// This is a probably temporary workaround to fix bugs like #3368143
|
|
// "SDL/OpenGL: Crash when switching renderer backend".
|
|
SdlGraphicsManager *sdlGraphicsManager = dynamic_cast<SdlGraphicsManager *>(_graphicsManager);
|
|
SdlGraphicsManager::State state = sdlGraphicsManager->getState();
|
|
|
|
bool switchedManager = false;
|
|
|
|
// If the new mode and the current mode are not from the same graphics
|
|
// manager, delete and create the new mode graphics manager
|
|
if (_graphicsMode >= _firstGLMode && mode < _firstGLMode) {
|
|
debug(1, "switching to plain SDL graphics");
|
|
sdlGraphicsManager->deactivateManager();
|
|
delete _graphicsManager;
|
|
_graphicsManager = sdlGraphicsManager = new SurfaceSdlGraphicsManager(_eventSource, _window);
|
|
|
|
switchedManager = true;
|
|
} else if (_graphicsMode < _firstGLMode && mode >= _firstGLMode) {
|
|
debug(1, "switching to OpenGL graphics");
|
|
sdlGraphicsManager->deactivateManager();
|
|
delete _graphicsManager;
|
|
_graphicsManager = sdlGraphicsManager = new OpenGLSdlGraphicsManager(_desktopWidth, _desktopHeight, _eventSource, _window);
|
|
|
|
switchedManager = true;
|
|
}
|
|
|
|
_graphicsMode = mode;
|
|
|
|
if (switchedManager) {
|
|
sdlGraphicsManager->activateManager();
|
|
|
|
// This failing will probably have bad consequences...
|
|
if (!sdlGraphicsManager->setState(state)) {
|
|
return false;
|
|
}
|
|
|
|
// Next setup the cursor again
|
|
CursorMan.pushCursor(0, 0, 0, 0, 0, 0);
|
|
CursorMan.popCursor();
|
|
|
|
// Next setup cursor palette if needed
|
|
if (_graphicsManager->getFeatureState(kFeatureCursorPalette)) {
|
|
CursorMan.pushCursorPalette(0, 0, 0);
|
|
CursorMan.popCursorPalette();
|
|
}
|
|
|
|
_graphicsManager->beginGFXTransaction();
|
|
// Oh my god if this failed the client code might just explode.
|
|
return _graphicsManager->setGraphicsMode(_graphicsModeIds[mode]);
|
|
} else {
|
|
return _graphicsManager->setGraphicsMode(_graphicsModeIds[mode]);
|
|
}
|
|
}
|
|
|
|
int OSystem_SDL::getGraphicsMode() const {
|
|
if (_graphicsModes.empty()) {
|
|
return _graphicsManager->getGraphicsMode();
|
|
} else {
|
|
return _graphicsMode;
|
|
}
|
|
}
|
|
|
|
void OSystem_SDL::setupGraphicsModes() {
|
|
_graphicsModes.clear();
|
|
_graphicsModeIds.clear();
|
|
_defaultSDLMode = _defaultGLMode = -1;
|
|
|
|
// Count the number of graphics modes
|
|
const OSystem::GraphicsMode *srcMode;
|
|
int defaultMode;
|
|
|
|
GraphicsManager *manager = new SurfaceSdlGraphicsManager(_eventSource, _window);
|
|
srcMode = manager->getSupportedGraphicsModes();
|
|
defaultMode = manager->getDefaultGraphicsMode();
|
|
while (srcMode->name) {
|
|
if (defaultMode == srcMode->id) {
|
|
_defaultSDLMode = _graphicsModes.size();
|
|
}
|
|
_graphicsModes.push_back(*srcMode);
|
|
srcMode++;
|
|
}
|
|
delete manager;
|
|
assert(_defaultSDLMode != -1);
|
|
|
|
_firstGLMode = _graphicsModes.size();
|
|
manager = new OpenGLSdlGraphicsManager(_desktopWidth, _desktopHeight, _eventSource, _window);
|
|
srcMode = manager->getSupportedGraphicsModes();
|
|
defaultMode = manager->getDefaultGraphicsMode();
|
|
while (srcMode->name) {
|
|
if (defaultMode == srcMode->id) {
|
|
_defaultGLMode = _graphicsModes.size();
|
|
}
|
|
_graphicsModes.push_back(*srcMode);
|
|
srcMode++;
|
|
}
|
|
delete manager;
|
|
manager = nullptr;
|
|
assert(_defaultGLMode != -1);
|
|
|
|
// Set a null mode at the end
|
|
GraphicsMode nullMode;
|
|
memset(&nullMode, 0, sizeof(nullMode));
|
|
_graphicsModes.push_back(nullMode);
|
|
|
|
// Set new internal ids for all modes
|
|
int i = 0;
|
|
OSystem::GraphicsMode *mode = _graphicsModes.begin();
|
|
while (mode->name) {
|
|
_graphicsModeIds.push_back(mode->id);
|
|
mode->id = i++;
|
|
mode++;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#if SDL_VERSION_ATLEAST(2, 0, 0)
|
|
int SDL_SetColors(SDL_Surface *surface, SDL_Color *colors, int firstcolor, int ncolors) {
|
|
if (surface->format->palette) {
|
|
return !SDL_SetPaletteColors(surface->format->palette, colors, firstcolor, ncolors) ? 1 : 0;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
int SDL_SetAlpha(SDL_Surface *surface, Uint32 flag, Uint8 alpha) {
|
|
if (SDL_SetSurfaceAlphaMod(surface, alpha)) {
|
|
return -1;
|
|
}
|
|
|
|
if (alpha == 255 || !flag) {
|
|
if (SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_NONE)) {
|
|
return -1;
|
|
}
|
|
} else {
|
|
if (SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND)) {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
#undef SDL_SetColorKey
|
|
int SDL_SetColorKey_replacement(SDL_Surface *surface, Uint32 flag, Uint32 key) {
|
|
return SDL_SetColorKey(surface, SDL_TRUE, key) ? -1 : 0;
|
|
}
|
|
#endif
|
|
|
|
char *OSystem_SDL::convertEncoding(const char *to, const char *from, const char *string, size_t length) {
|
|
#if SDL_VERSION_ATLEAST(2, 0, 0)
|
|
debug("Trying SDL...");
|
|
return SDL_iconv_string(to, from, string, length + 1);
|
|
#else
|
|
debug("SDL isn't available");
|
|
return nullptr;
|
|
#endif // SDL_VERSION_ATLEAST(2, 0, 0)
|
|
}
|
|
|