scummvm/engines/dreamweb/use.cpp
D G Turner 617f6179c1 DREAMWEB: Change various loop variables to uint, rather than size_t.
This is partly for readability and partly to avoid any possible
portability issues i.e. though they should be the same, size_t is
defined by system headers, whereas uint is defined within our build
system.

Also, replaced a array size calculation with our ARRAYSIZE macro.
2012-11-30 12:08:55 +00:00

1601 lines
34 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "dreamweb/sound.h"
#include "dreamweb/dreamweb.h"
namespace DreamWeb {
typedef void (DreamWebEngine::*UseCallback)(void);
// Note: The callback pointer has been placed before the
// ID to keep MSVC happy (otherwise, it throws warnings
// that alignment of a member was sensitive to packing)
struct UseListEntry {
UseCallback callback;
const char *id;
};
void DreamWebEngine::useRoutine() {
static const UseListEntry kUseList[] = {
{ &DreamWebEngine::useMon, "NETW" },
{ &DreamWebEngine::useElevator1, "ELVA" },
{ &DreamWebEngine::useElevator2, "ELVB" },
{ &DreamWebEngine::useElevator3, "ELVC" },
{ &DreamWebEngine::useElevator4, "ELVE" },
{ &DreamWebEngine::useElevator5, "ELVF" },
{ &DreamWebEngine::useChurchGate, "CGAT" },
{ &DreamWebEngine::useStereo, "REMO" },
{ &DreamWebEngine::useButtonA, "BUTA" },
{ &DreamWebEngine::useWinch, "CBOX" },
{ &DreamWebEngine::useLighter, "LITE" },
{ &DreamWebEngine::usePlate, "PLAT" },
{ &DreamWebEngine::useControl, "LIFT" },
{ &DreamWebEngine::useWire, "WIRE" },
{ &DreamWebEngine::useHandle, "HNDL" },
{ &DreamWebEngine::useHatch, "HACH" },
{ &DreamWebEngine::useElvDoor, "DOOR" },
{ &DreamWebEngine::useCashCard, "CSHR" },
{ &DreamWebEngine::useGun, "GUNA" },
{ &DreamWebEngine::useCardReader1, "CRAA" },
{ &DreamWebEngine::useCardReader2, "CRBB" },
{ &DreamWebEngine::useCardReader3, "CRCC" },
{ &DreamWebEngine::sitDownInBar, "SEAT" },
{ &DreamWebEngine::useMenu, "MENU" },
{ &DreamWebEngine::useCooker, "COOK" },
{ &DreamWebEngine::callHotelLift, "ELCA" },
{ &DreamWebEngine::callEdensLift, "EDCA" },
{ &DreamWebEngine::callEdensDLift, "DDCA" },
{ &DreamWebEngine::useAltar, "ALTR" },
{ &DreamWebEngine::openHotelDoor, "LOKA" },
{ &DreamWebEngine::openHotelDoor2, "LOKB" },
{ &DreamWebEngine::openLouis, "ENTA" },
{ &DreamWebEngine::openRyan, "ENTB" },
{ &DreamWebEngine::openPoolBoss, "ENTE" },
{ &DreamWebEngine::openYourNeighbour, "ENTC" },
{ &DreamWebEngine::openEden, "ENTD" },
{ &DreamWebEngine::openSarters, "ENTH" },
{ &DreamWebEngine::wearWatch, "WWAT" },
{ &DreamWebEngine::usePoolReader, "POOL" },
{ &DreamWebEngine::wearShades, "WSHD" },
{ &DreamWebEngine::grafittiDoor, "GRAF" },
{ &DreamWebEngine::trapDoor, "TRAP" },
{ &DreamWebEngine::edensCDPlayer, "CDPE" },
{ &DreamWebEngine::openTVDoor, "DLOK" },
{ &DreamWebEngine::useHole, "HOLE" },
{ &DreamWebEngine::useDryer, "DRYR" },
{ &DreamWebEngine::useChurchHole, "HOLY" },
{ &DreamWebEngine::useWall, "WALL" },
{ &DreamWebEngine::useDiary, "BOOK" },
{ &DreamWebEngine::useAxe, "AXED" },
{ &DreamWebEngine::useShield, "SHLD" },
{ &DreamWebEngine::useRailing, "BCNY" },
{ &DreamWebEngine::useCoveredBox, "LIDC" },
{ &DreamWebEngine::useClearBox, "LIDU" },
{ &DreamWebEngine::useOpenBox, "LIDO" },
{ &DreamWebEngine::usePipe, "PIPE" },
{ &DreamWebEngine::useBalcony, "BALC" },
{ &DreamWebEngine::useWindow, "WIND" },
{ &DreamWebEngine::viewFolder, "PAPR" },
{ &DreamWebEngine::useTrainer, "UWTA" },
{ &DreamWebEngine::useTrainer, "UWTB" },
{ &DreamWebEngine::enterSymbol, "STAT" },
{ &DreamWebEngine::openTomb, "TLID" },
{ &DreamWebEngine::useSlab, "SLAB" },
{ &DreamWebEngine::useCart, "CART" },
{ &DreamWebEngine::useFullCart, "FCAR" },
{ &DreamWebEngine::slabDoorA, "SLBA" },
{ &DreamWebEngine::slabDoorB, "SLBB" },
{ &DreamWebEngine::slabDoorC, "SLBC" },
{ &DreamWebEngine::slabDoorD, "SLBD" },
{ &DreamWebEngine::slabDoorE, "SLBE" },
{ &DreamWebEngine::slabDoorF, "SLBF" },
{ &DreamWebEngine::usePlinth, "PLIN" },
{ &DreamWebEngine::useLadder, "LADD" },
{ &DreamWebEngine::useLadderB, "LADB" },
{ &DreamWebEngine::chewy, "GUMA" },
{ &DreamWebEngine::wheelSound, "SQEE" },
{ &DreamWebEngine::runTap, "TAPP" },
{ &DreamWebEngine::playGuitar, "GUIT" },
{ &DreamWebEngine::hotelControl, "CONT" },
{ &DreamWebEngine::hotelBell, "BELL" },
};
if (_realLocation >= 50) {
if (_pointerPower == 0)
return;
_pointerPower = 0;
}
uint8 dummy;
void *obj = getAnyAd(&dummy, &dummy);
for (uint i = 0; i < ARRAYSIZE(kUseList); ++i) {
const UseListEntry &entry = kUseList[i];
if (objectMatches(obj, entry.id)) {
(this->*entry.callback)();
return;
}
}
delPointer();
const uint8 *obText = getObTextStart();
if (findNextColon(&obText) != 0) {
if (findNextColon(&obText) != 0) {
if (*obText != 0) {
useText(obText);
hangOnP(400);
putBackObStuff();
return;
}
}
}
createPanel();
showPanel();
showMan();
showExit();
obIcons();
printMessage(33, 100, 63, 241, true);
workToScreenM();
hangOnP(50);
putBackObStuff();
_commandType = 255;
}
void DreamWebEngine::useText(const uint8 *string) {
createPanel();
showPanel();
showMan();
showExit();
obIcons();
printDirect(string, 36, 104, 241, true);
workToScreenM();
}
void DreamWebEngine::showFirstUse() {
const uint8 *obText = getObTextStart();
findNextColon(&obText);
findNextColon(&obText);
useText(obText);
hangOnP(400);
}
void DreamWebEngine::showSecondUse() {
const uint8 *obText = getObTextStart();
findNextColon(&obText);
findNextColon(&obText);
findNextColon(&obText);
useText(obText);
hangOnP(400);
}
void DreamWebEngine::edensCDPlayer() {
showFirstUse();
_vars._watchingTime = 18 * 2;
_vars._reelToWatch = 25;
_vars._endWatchReel = 42;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_getBack = 1;
}
void DreamWebEngine::hotelBell() {
_sound->playChannel1(12);
showFirstUse();
putBackObStuff();
}
void DreamWebEngine::playGuitar() {
_sound->playChannel1(14);
showFirstUse();
putBackObStuff();
}
void DreamWebEngine::useElevator1() {
showFirstUse();
selectLocation();
_getBack = 1;
}
void DreamWebEngine::useElevator2() {
showFirstUse();
if (_vars._location == 23) // In pool hall
_newLocation = 31;
else
_newLocation = 23;
_vars._countToClose = 20;
_vars._countToOpen = 0;
_vars._watchingTime = 80;
_getBack = 1;
}
void DreamWebEngine::useElevator3() {
showFirstUse();
_vars._countToClose = 20;
_newLocation = 34;
_vars._reelToWatch = 46;
_vars._endWatchReel = 63;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_vars._watchingTime = 80;
_getBack = 1;
}
void DreamWebEngine::useElevator4() {
showFirstUse();
_vars._reelToWatch = 0;
_vars._endWatchReel = 11;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_vars._countToClose = 20;
_vars._watchingTime = 80;
_getBack = 1;
_newLocation = 24;
}
void DreamWebEngine::useElevator5() {
placeSetObject(4);
removeSetObject(0);
_newLocation = 20;
_vars._watchingTime = 80;
_vars._liftFlag = 1;
_vars._countToClose = 8;
_getBack = 1;
}
void DreamWebEngine::useHatch() {
showFirstUse();
_newLocation = 40;
_getBack = 1;
}
void DreamWebEngine::wheelSound() {
_sound->playChannel1(17);
showFirstUse();
putBackObStuff();
}
void DreamWebEngine::callHotelLift() {
_sound->playChannel1(12);
showFirstUse();
_vars._countToOpen = 8;
_getBack = 1;
_destination = 5;
_finalDest = 5;
autoSetWalk();
turnPathOn(4);
}
void DreamWebEngine::useShield() {
if (_realLocation != 20 || _vars._combatCount == 0) {
// Not in Sart room
showFirstUse();
putBackObStuff();
} else {
_vars._lastWeapon = 3;
showSecondUse();
_getBack = 1;
_vars._progressPoints++;
removeObFromInv();
}
}
void DreamWebEngine::useCoveredBox() {
_vars._progressPoints++;
showFirstUse();
_vars._watchingTime = 50;
_vars._reelToWatch = 41;
_vars._endWatchReel = 66;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_getBack = 1;
}
void DreamWebEngine::useRailing() {
showFirstUse();
_vars._watchingTime = 80;
_vars._reelToWatch = 0;
_vars._endWatchReel = 30;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_getBack = 1;
_vars._manDead = 4;
}
void DreamWebEngine::wearWatch() {
if (_vars._watchOn == 1) {
// Already wearing watch
showSecondUse();
putBackObStuff();
} else {
showFirstUse();
_vars._watchOn = 1;
_getBack = 1;
uint8 dummy;
makeWorn((DynObject *)getAnyAd(&dummy, &dummy));
}
}
void DreamWebEngine::wearShades() {
if (_vars._shadesOn == 1) {
// Already wearing shades
showSecondUse();
putBackObStuff();
} else {
_vars._shadesOn = 1;
showFirstUse();
_getBack = 1;
uint8 dummy;
makeWorn((DynObject *)getAnyAd(&dummy, &dummy));
}
}
void DreamWebEngine::useChurchHole() {
showFirstUse();
_getBack = 1;
_vars._watchingTime = 28;
_vars._reelToWatch = 13;
_vars._endWatchReel = 26;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
}
void DreamWebEngine::sitDownInBar() {
if (_vars._watchMode != 0xFF) {
// Sat down
showSecondUse();
putBackObStuff();
} else {
showFirstUse();
_vars._watchingTime = 50;
_vars._reelToWatch = 55;
_vars._endWatchReel = 71;
_vars._reelToHold = 73;
_vars._endOfHoldReel = 83;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_getBack = 1;
}
}
void DreamWebEngine::useDryer() {
_sound->playChannel1(12);
showFirstUse();
_getBack = 1;
}
void DreamWebEngine::useBalcony() {
showFirstUse();
turnPathOn(6);
turnPathOff(0);
turnPathOff(1);
turnPathOff(2);
turnPathOff(3);
turnPathOff(4);
turnPathOff(5);
_vars._progressPoints++;
_mansPath = 6;
_destination = 6;
_finalDest = 6;
findXYFromPath();
switchRyanOff();
_resetManXY = 1;
_vars._watchingTime = 30 * 2;
_vars._reelToWatch = 183;
_vars._endWatchReel = 212;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_getBack = 1;
}
void DreamWebEngine::useWindow() {
if (_mansPath != 6) {
// Not on balcony
showSecondUse();
putBackObStuff();
} else {
_vars._progressPoints++;
showFirstUse();
_newLocation = 29;
_getBack = 1;
}
}
void DreamWebEngine::trapDoor() {
_vars._progressPoints++;
showFirstUse();
switchRyanOff();
_vars._watchingTime = 20 * 2;
_vars._reelToWatch = 181;
_vars._endWatchReel = 197;
_newLocation = 26;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_getBack = 1;
}
void DreamWebEngine::callEdensLift() {
showFirstUse();
_vars._countToOpen = 8;
_getBack = 1;
turnPathOn(2);
}
void DreamWebEngine::callEdensDLift() {
if (_vars._liftFlag == 1) {
// Eden's D here
showSecondUse();
putBackObStuff();
} else {
showFirstUse();
_vars._countToOpen = 8;
_getBack = 1;
turnPathOn(2);
}
}
void DreamWebEngine::openYourNeighbour() {
enterCode(255, 255, 255, 255);
_getBack = 1;
}
void DreamWebEngine::openRyan() {
enterCode(5, 1, 0, 6);
_getBack = 1;
}
void DreamWebEngine::openPoolBoss() {
enterCode(5, 2, 2, 2);
_getBack = 1;
}
void DreamWebEngine::openEden() {
enterCode(2, 8, 6, 5);
_getBack = 1;
}
void DreamWebEngine::openSarters() {
enterCode(7, 8, 3, 3);
_getBack = 1;
}
void DreamWebEngine::openLouis() {
enterCode(5, 2, 3, 8);
_getBack = 1;
}
void DreamWebEngine::useWall() {
showFirstUse();
if (_mansPath != 3) {
_vars._watchingTime = 30*2;
_vars._reelToWatch = 2;
_vars._endWatchReel = 31;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_getBack = 1;
turnPathOn(3);
turnPathOn(4);
turnPathOff(0);
turnPathOff(1);
turnPathOff(2);
turnPathOff(5);
_mansPath = 3;
_finalDest = 3;
findXYFromPath();
_resetManXY = 1;
switchRyanOff();
} else {
// Go back over
_vars._watchingTime = 30 * 2;
_vars._reelToWatch = 34;
_vars._endWatchReel = 60;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_getBack = 1;
turnPathOff(3);
turnPathOff(4);
turnPathOn(0);
turnPathOn(1);
turnPathOn(2);
turnPathOn(5);
_mansPath = 5;
_finalDest = 5;
findXYFromPath();
_resetManXY = 1;
switchRyanOff();
}
}
void DreamWebEngine::useLadder() {
showFirstUse();
_mapX = _mapX - 11;
findRoomInLoc();
_facing = 6;
_turnToFace = 6;
_mansPath = 0;
_destination = 0;
_finalDest = 0;
findXYFromPath();
_resetManXY = 1;
_getBack = 1;
}
void DreamWebEngine::useLadderB() {
showFirstUse();
_mapX = _mapX + 11;
findRoomInLoc();
_facing = 2;
_turnToFace = 2;
_mansPath = 1;
_destination = 1;
_finalDest = 1;
findXYFromPath();
_resetManXY = 1;
_getBack = 1;
}
void DreamWebEngine::slabDoorA() {
showFirstUse();
_getBack = 1;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_vars._reelToWatch = 13;
if (_vars._dreamNumber != 3) {
// Wrong
_vars._watchingTime = 40;
_vars._endWatchReel = 34;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
} else {
_vars._progressPoints++;
_vars._watchingTime = 60;
_vars._endWatchReel = 42;
_newLocation = 47;
}
}
void DreamWebEngine::slabDoorB() {
if (_vars._dreamNumber != 1) {
// Wrong
showFirstUse();
_getBack = 1;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_vars._reelToWatch = 44;
_vars._watchingTime = 40;
_vars._endWatchReel = 63;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
} else {
if (!isRyanHolding("SHLD")) {
// No crystal
showPuzText(44, 200);
putBackObStuff();
} else {
// Got crystal
showFirstUse();
_vars._progressPoints++;
_getBack = 1;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_vars._reelToWatch = 44;
_vars._watchingTime = 60;
_vars._endWatchReel = 71;
_newLocation = 47;
}
}
}
void DreamWebEngine::slabDoorC() {
showFirstUse();
_getBack = 1;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_vars._reelToWatch = 108;
if (_vars._dreamNumber != 4) {
// Wrong
_vars._watchingTime = 40;
_vars._endWatchReel = 127;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
} else {
_vars._progressPoints++;
_vars._watchingTime = 60;
_vars._endWatchReel = 135;
_newLocation = 47;
}
}
void DreamWebEngine::slabDoorD() {
showFirstUse();
_getBack = 1;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_vars._reelToWatch = 75;
if (_vars._dreamNumber != 0) {
// Wrong
_vars._watchingTime = 40;
_vars._endWatchReel = 94;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
} else {
_vars._progressPoints++;
_vars._watchingTime = 60;
_vars._endWatchReel = 102;
_newLocation = 47;
}
}
void DreamWebEngine::slabDoorE() {
showFirstUse();
_getBack = 1;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_vars._reelToWatch = 141;
if (_vars._dreamNumber != 5) {
// Wrong
_vars._watchingTime = 40;
_vars._endWatchReel = 160;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
} else {
_vars._progressPoints++;
_vars._watchingTime = 60;
_vars._endWatchReel = 168;
_newLocation = 47;
}
}
void DreamWebEngine::slabDoorF() {
showFirstUse();
_getBack = 1;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_vars._reelToWatch = 171;
if (_vars._dreamNumber != 2) {
// Wrong
_vars._watchingTime = 40;
_vars._endWatchReel = 189;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
} else {
_vars._progressPoints++;
_vars._watchingTime = 60;
_vars._endWatchReel = 197;
_newLocation = 47;
}
}
bool DreamWebEngine::defaultUseHandler(const char *id) {
if (_withObject == 255) {
withWhat();
return true; // event handled
}
if (!compare(_withObject, _withType, id)) {
// Wrong item
showPuzText(14, 300);
putBackObStuff();
return true; // event handled
}
return false; // continue with the original event
}
void DreamWebEngine::useChurchGate() {
if (defaultUseHandler("CUTT"))
return;
// Cut gate
showFirstUse();
_vars._watchingTime = 64 * 2;
_vars._reelToWatch = 4;
_vars._endWatchReel = 70;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_getBack = 1;
_vars._progressPoints++;
turnPathOn(3);
if (_vars._aideDead != 0)
turnPathOn(2); // Open church
}
void DreamWebEngine::useGun() {
if (_objectType != kExObjectType) {
// gun is not taken
showSecondUse();
putBackObStuff();
} else if (_realLocation == 22) {
// in pool room
showPuzText(34, 300);
_vars._lastWeapon = 1;
_vars._combatCount = 39;
_getBack = 1;
_vars._progressPoints++;
} else if (_realLocation == 25) {
// helicopter
showPuzText(34, 300);
_vars._lastWeapon = 1;
_vars._combatCount = 19;
_getBack = 1;
_vars._dreamNumber = 2;
_vars._roomAfterDream = 38;
_vars._sartainDead = 1;
_vars._progressPoints++;
} else if (_realLocation == 27) {
// in rock room
showPuzText(46, 300);
_pointerMode = 2;
_vars._rockstarDead = 1;
_vars._lastWeapon = 1;
_vars._newsItem = 1;
_getBack = 1;
_vars._roomAfterDream = 32;
_vars._dreamNumber = 0;
_vars._progressPoints++;
} else if (_realLocation == 8 && _mapX == 22 && _mapY == 40
&& !isSetObOnMap(92) && _mansPath != 9) {
// by studio
_destination = 9;
_finalDest = 9;
autoSetWalk();
_vars._lastWeapon = 1;
_getBack = 1;
_vars._progressPoints++;
} else if (_realLocation == 6 && _mapX == 11 && _mapY == 20
&& isSetObOnMap(5)) {
// sarters
_destination = 1;
_finalDest = 1;
autoSetWalk();
removeSetObject(5);
placeSetObject(6);
turnAnyPathOn(1, _roomNum - 1);
_vars._liftFlag = 1;
_vars._watchingTime = 40*2;
_vars._reelToWatch = 4;
_vars._endWatchReel = 43;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_getBack = 1;
_vars._progressPoints++;
} else if (_realLocation == 29) {
// aide
_getBack = 1;
resetLocation(13);
setLocation(12);
_destPos = 12;
_destination = 2;
_finalDest = 2;
autoSetWalk();
_vars._watchingTime = 164*2;
_vars._reelToWatch = 3;
_vars._endWatchReel = 164;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_vars._aideDead = 1;
_vars._dreamNumber = 3;
_vars._roomAfterDream = 33;
_vars._progressPoints++;
} else if (_realLocation == 23 && _mapX == 0 && _mapY == 50) {
// with boss
if (_mansPath != 5) {
_destination = 5;
_finalDest = 5;
autoSetWalk();
}
_vars._lastWeapon = 1;
_getBack = 1;
} else if (_realLocation == 8 && _mapX == 11 && _mapY == 10) {
// tv soldier
if (_mansPath != 2) {
_destination = 2;
_finalDest = 2;
autoSetWalk();
}
_vars._lastWeapon = 1;
_getBack = 1;
} else {
showFirstUse();
putBackObStuff();
}
}
void DreamWebEngine::useFullCart() {
_vars._progressPoints++;
turnAnyPathOn(2, _roomNum + 6);
_mansPath = 4;
_facing = 4;
_turnToFace = 4;
_finalDest = 4;
findXYFromPath();
_resetManXY = 1;
showFirstUse();
_vars._watchingTime = 72 * 2;
_vars._reelToWatch = 58;
_vars._endWatchReel = 142;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_getBack = 1;
}
void DreamWebEngine::useClearBox() {
if (defaultUseHandler("RAIL"))
return;
// Open box
_vars._progressPoints++;
showFirstUse();
_vars._watchingTime = 80;
_vars._reelToWatch = 67;
_vars._endWatchReel = 105;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_getBack = 1;
}
void DreamWebEngine::openTVDoor() {
if (defaultUseHandler("ULOK"))
return;
// Key on TV
showFirstUse();
_vars._lockStatus = 0;
_getBack = 1;
}
void DreamWebEngine::usePlate() {
if (_withObject == 255) {
withWhat();
return;
}
if (compare(_withObject, _withType, "SCRW")) {
// Unscrew plate
_sound->playChannel1(20);
showFirstUse();
placeSetObject(28);
placeSetObject(24);
removeSetObject(25);
placeFreeObject(0);
_vars._progressPoints++;
_getBack = 1;
} else if (compare(_withObject, _withType, "KNFE")) {
// Tried knife
showPuzText(54, 300);
putBackObStuff();
} else {
// Wrong item
showPuzText(14, 300);
putBackObStuff();
}
}
void DreamWebEngine::usePlinth() {
if (_withObject == 255) {
withWhat();
return;
}
if (!compare(_withObject, _withType, "DKEY")) {
// Wrong key
showFirstUse();
putBackObStuff();
} else {
_vars._progressPoints++;
showSecondUse();
_vars._watchingTime = 220;
_vars._reelToWatch = 0;
_vars._endWatchReel = 104;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_getBack = 1;
_newLocation = _vars._roomAfterDream;
}
}
void DreamWebEngine::useElvDoor() {
if (defaultUseHandler("AXED"))
return;
// Axe on door
showPuzText(15, 300);
_vars._progressPoints++;
_vars._watchingTime = 46 * 2;
_vars._reelToWatch = 31;
_vars._endWatchReel = 77;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_getBack = 1;
}
void DreamWebEngine::useObject() {
_withObject = 255;
if (_commandType != 229) {
_commandType = 229;
commandWithOb(51, _objectType, _command);
}
if (_mouseButton == _oldButton)
return; // nouse
if (_mouseButton & 1)
useRoutine();
}
void DreamWebEngine::useWinch() {
uint16 contentIndex = checkInside(40, 1);
if (contentIndex == kNumexobjects || !compare(contentIndex, kExObjectType, "FUSE")) {
// No winch
showFirstUse();
putBackObStuff();
return;
}
_vars._watchingTime = 217 * 2;
_vars._reelToWatch = 0;
_vars._endWatchReel = 217;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_destPos = 1;
_newLocation = 45;
_vars._dreamNumber = 1;
_vars._roomAfterDream = 44;
_vars._generalDead = 1;
_vars._newsItem = 2;
_getBack = 1;
_vars._progressPoints++;
}
void DreamWebEngine::useCart() {
if (defaultUseHandler("ROCK"))
return;
DynObject *exObject = getExAd(_withObject);
exObject->mapad[0] = 0;
removeSetObject(_command);
placeSetObject(_command + 1);
_vars._progressPoints++;
_sound->playChannel1(17);
showFirstUse();
_getBack = 1;
}
void DreamWebEngine::useTrainer() {
uint8 dummy;
DynObject *object = (DynObject *)getAnyAd(&dummy, &dummy);
if (object->mapad[0] != 4) {
notHeldError();
} else {
_vars._progressPoints++;
makeWorn(object);
showSecondUse();
putBackObStuff();
}
}
void DreamWebEngine::chewy() {
// Chewing a gum
showFirstUse();
uint8 dummy;
DynObject *object = (DynObject *)getAnyAd(&dummy, &dummy);
object->mapad[0] = 255;
_getBack = 1;
}
void DreamWebEngine::useHole() {
if (defaultUseHandler("HNDA"))
return;
showFirstUse();
removeSetObject(86);
DynObject *exObject = getExAd(_withObject);
exObject->mapad[0] = 255;
_vars._canMoveAltar = 1;
_getBack = 1;
}
void DreamWebEngine::openHotelDoor() {
if (defaultUseHandler("KEYA"))
return;
_sound->playChannel1(16);
showFirstUse();
_vars._lockStatus = 0;
_getBack = 1;
}
void DreamWebEngine::openHotelDoor2() {
if (defaultUseHandler("KEYA"))
return;
_sound->playChannel1(16);
showFirstUse();
putBackObStuff();
}
void DreamWebEngine::grafittiDoor() {
if (defaultUseHandler("APEN"))
return;
showFirstUse();
putBackObStuff();
}
void DreamWebEngine::usePoolReader() {
if (defaultUseHandler("MEMB"))
return;
if (_vars._talkedToAttendant != 1) {
// Can't open pool
showSecondUse();
putBackObStuff();
} else {
_sound->playChannel1(17);
showFirstUse();
_vars._countToOpen = 6;
_getBack = 1;
}
}
void DreamWebEngine::useCardReader1() {
if (defaultUseHandler("CSHR"))
return;
if (_vars._talkedToSparky == 0) {
// Not yet
showFirstUse();
putBackObStuff();
} else if (_vars._card1Money != 0) {
// No cash
showPuzText(17, 300);
putBackObStuff();
} else {
// Get cash
_sound->playChannel1(16);
showPuzText(18, 300);
_vars._progressPoints++;
_vars._card1Money = 12432;
_getBack = 1;
}
}
void DreamWebEngine::useCardReader2() {
if (defaultUseHandler("CSHR"))
return;
if (_vars._talkedToBoss == 0) {
// Haven't talked to boss
showFirstUse();
putBackObStuff();
} else if (_vars._card1Money == 0) {
// No cash
showPuzText(20, 300);
putBackObStuff();
} else if (_vars._gunPassFlag == 2) {
// Already got new
showPuzText(22, 300);
putBackObStuff();
} else {
_sound->playChannel1(18);
showPuzText(19, 300);
placeSetObject(94);
_vars._gunPassFlag = 1;
_vars._card1Money -= 2000;
_vars._progressPoints++;
_getBack = 1;
}
}
void DreamWebEngine::useCardReader3() {
if (defaultUseHandler("CSHR"))
return;
if (_vars._talkedToRecep == 0) {
// Haven't talked to receptionist
showFirstUse();
putBackObStuff();
} else if (_vars._cardPassFlag != 0) {
// Already used it
showPuzText(26, 300);
putBackObStuff();
} else {
_sound->playChannel1(16);
showPuzText(25, 300);
_vars._progressPoints++;
_vars._card1Money -= 8300;
_vars._cardPassFlag = 1;
_getBack = 1;
}
}
void DreamWebEngine::useLighter() {
if (_withObject == 255) {
withWhat();
return;
}
if (!compare(_withObject, _withType, "SMKE")) {
showFirstUse();
putBackObStuff();
} else {
showPuzText(9, 300);
DynObject *withObj = getExAd(_withObject);
withObj->mapad[0] = 255;
_getBack = 1;
}
}
void DreamWebEngine::useWire() {
if (_withObject == 255) {
withWhat();
return;
}
if (compare(_withObject, _withType, "KNFE")) {
removeSetObject(51);
placeSetObject(52);
showPuzText(11, 300);
_vars._progressPoints++;
_getBack = 1;
return;
}
if (compare(_withObject, _withType, "AXED")) {
showPuzText(16, 300);
putBackObStuff();
return;
}
showPuzText(14, 300);
putBackObStuff();
}
void DreamWebEngine::openTomb() {
_vars._progressPoints++;
showFirstUse();
_vars._watchingTime = 35 * 2;
_vars._reelToWatch = 1;
_vars._endWatchReel = 33;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_getBack = 1;
}
void DreamWebEngine::hotelControl() {
if (_realLocation != 21 || _mapX != 33)
showSecondUse(); // Not right control
else
showFirstUse();
putBackObStuff();
}
void DreamWebEngine::useCooker() {
if (checkInside(_command, _objectType) == kNumexobjects)
showFirstUse();
else
showSecondUse(); // Food inside
putBackObStuff();
}
void DreamWebEngine::placeFreeObject(uint8 index) {
findOrMake(index, 0, 1);
getFreeAd(index)->mapad[0] = 0;
}
void DreamWebEngine::removeFreeObject(uint8 index) {
getFreeAd(index)->mapad[0] = 0xFF;
}
void DreamWebEngine::useControl() {
if (_withObject == 255) {
withWhat();
return;
}
if (compare(_withObject, _withType, "KEYA")) { // Right key
_sound->playChannel1(16);
if (_vars._location == 21) { // Going down
showPuzText(3, 300);
_newLocation = 30;
} else {
showPuzText(0, 300);
_newLocation = 21;
}
_vars._countToClose = 8;
_vars._countToOpen = 0;
_vars._watchingTime = 80;
_getBack = 1;
return;
}
if (_realLocation == 21) {
if (compare(_withObject, _withType, "KNFE")) {
// Jimmy controls
placeSetObject(50);
placeSetObject(51);
placeSetObject(26);
placeSetObject(30);
removeSetObject(16);
removeSetObject(17);
_sound->playChannel1(14);
showPuzText(10, 300);
_vars._progressPoints++;
_getBack = 1;
} else if (compare(_withObject, _withType, "AXED")) {
// Axe on controls
showPuzText(16, 300);
_vars._progressPoints++;
putBackObStuff();
} else {
// Balls
showFirstUse();
putBackObStuff();
}
} else {
// Balls
showFirstUse();
putBackObStuff();
}
}
void DreamWebEngine::useSlab() {
if (_withObject == 255) {
withWhat();
return;
}
if (!compare(_withObject, _withType, "JEWL")) {
showPuzText(14, 300);
putBackObStuff();
return;
}
DynObject *exObject = getExAd(_withObject);
exObject->mapad[0] = 0;
removeSetObject(_command);
placeSetObject(_command + 1);
if (_command + 1 == 54) {
// Last slab
turnPathOn(0);
_vars._watchingTime = 22;
_vars._reelToWatch = 35;
_vars._endWatchReel = 48;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
}
_vars._progressPoints++;
showFirstUse();
_getBack = 1;
}
void DreamWebEngine::usePipe() {
if (_withObject == 255) {
withWhat();
return;
}
if (compare(_withObject, _withType, "CUPE")) {
// Fill cup
showPuzText(36, 300);
putBackObStuff();
DynObject *exObject = getExAd(_withObject);
exObject->objId[3] = 'F'-'A'; // CUPE (empty cup) -> CUPF (full cup)
return;
} else if (compare(_withObject, _withType, "CUPF")) {
// Already full
showPuzText(35, 300);
putBackObStuff();
} else {
showPuzText(14, 300);
putBackObStuff();
}
}
void DreamWebEngine::useOpenBox() {
if (_withObject == 255) {
withWhat();
return;
}
if (compare(_withObject, _withType, "CUPF")) {
// Destroy open box
_vars._progressPoints++;
showPuzText(37, 300);
DynObject *exObject = getExAd(_withObject);
exObject->objId[3] = 'E'-'A'; // CUPF (full cup) -> CUPE (empty cup)
_vars._watchingTime = 140;
_vars._reelToWatch = 105;
_vars._endWatchReel = 181;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
turnPathOn(4);
_getBack = 1;
return;
}
if (compare(_withObject, _withType, "CUPE")) {
// Open box wrong
showPuzText(38, 300);
putBackObStuff();
return;
}
showFirstUse();
}
void DreamWebEngine::runTap() {
if (_withObject == 255) {
withWhat();
return;
}
if (compare(_withObject, _withType, "CUPE")) {
// Fill cup from tap
DynObject *exObject = getExAd(_withObject);
exObject->objId[3] = 'F'-'A'; // CUPE (empty cup) -> CUPF (full cup)
_sound->playChannel1(8);
showPuzText(57, 300);
putBackObStuff();
return;
}
if (compare(_withObject, _withType, "CUPF")) {
// Cup from tap full
showPuzText(58, 300);
putBackObStuff();
return;
}
showPuzText(56, 300);
putBackObStuff();
}
void DreamWebEngine::useAxe() {
if (_realLocation != 22) {
// Not in pool
showFirstUse();
return;
}
if (_mapY == 10) {
// Axe on door
showPuzText(15, 300);
_vars._progressPoints++;
_vars._watchingTime = 46*2;
_vars._reelToWatch = 31;
_vars._endWatchReel = 77;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_getBack = 1;
return;
}
showSecondUse();
_vars._progressPoints++;
_vars._lastWeapon = 2;
_getBack = 1;
removeObFromInv();
}
void DreamWebEngine::useHandle() {
SetObject *object = getSetAd(findSetObject("CUTW"));
if (object->mapad[0] == 255) {
// Wire not cut
showPuzText(12, 300);
} else {
// Wire has been cut
showPuzText(13, 300);
_newLocation = 22;
}
_getBack = 1;
}
void DreamWebEngine::useAltar() {
if (findExObject("CNDA") == 114 || findExObject("CNDB") == 114) {
// Things on altar
showFirstUse();
_getBack = 1;
return;
}
if (_vars._canMoveAltar == 1) {
// Move altar
_vars._progressPoints++;
showSecondUse();
_vars._watchingTime = 160;
_vars._reelToWatch = 81;
_vars._endWatchReel = 174;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
setupTimedUse(47, 32, 98, 52, 76);
_getBack = 1;
} else {
showPuzText(23, 300);
_getBack = 1;
}
}
void DreamWebEngine::withWhat() {
uint8 commandLine[64] = "OBJECT NAME ONE ";
createPanel();
showPanel();
showMan();
showExit();
copyName(_objectType, _command, commandLine);
printMessage2(100, 21, 63, 200, false, 2);
uint16 x = _lastXPos + 5;
printDirect(commandLine, x, 21, 220, false);
printMessage2(_lastXPos + 5, 21, 63, 200, false, 3);
fillRyan();
_commandType = 255;
readMouse();
showPointer();
workToScreen();
delPointer();
_invOpen = 2;
}
void DreamWebEngine::notHeldError() {
createPanel();
showPanel();
showMan();
showExit();
obIcons();
printMessage2(64, 100, 63, 200 + 1, true, 1);
workToScreenM();
hangOnP(50);
putBackObStuff();
}
void DreamWebEngine::useCashCard() {
getRidOfReels();
loadKeypad();
createPanel();
showPanel();
showExit();
showMan();
uint16 y = (!_foreignRelease) ? 120 : 120 - 3;
showFrame(_keypadGraphics, 114, y, 39, 0);
const uint8 *obText = getObTextStart();
findNextColon(&obText);
findNextColon(&obText);
y = 98;
printDirect(&obText, 36, &y, 36, 36 & 1);
char amountStr[10];
sprintf(amountStr, "%04d", _vars._card1Money / 10);
_charShift = 91 * 2 + 75;
printDirect((const uint8 *)amountStr, 160, 155, 240, 240 & 1);
sprintf(amountStr, "%02d", (_vars._card1Money % 10) * 10);
_charShift = 91 * 2 + 85;
printDirect((const uint8 *)amountStr, 187, 155, 240, 240 & 1);
_charShift = 0;
workToScreenM();
hangOnP(400);
_keypadGraphics.clear();
restoreReels();
putBackObStuff();
}
void DreamWebEngine::useStereo() {
// Handles the stereo in Ryan's apartment (accessible from the remote on
// the couch)
if (_vars._location != 0) {
showPuzText(4, 400);
putBackObStuff();
} else if (_mapX != 11) {
showPuzText(5, 400);
putBackObStuff();
} else if (checkInside(findSetObject("CDPL"), 1) == kNumexobjects) {
// No CD inside
showPuzText(6, 400);
putBackObStuff();
uint8 dummy;
DynObject *object = (DynObject *)getAnyAd(&dummy, &dummy);
object->turnedOn = 255;
} else {
// CD inside
uint8 dummy;
DynObject *object = (DynObject *)getAnyAd(&dummy, &dummy);
object->turnedOn ^= 1;
if (object->turnedOn != 255)
showPuzText(7, 400); // Stereo off
else
showPuzText(8, 400); // Stereo on
putBackObStuff();
}
}
uint16 DreamWebEngine::checkInside(uint16 command, uint16 type) {
for (uint16 index = 0; index < kNumexobjects; index++) {
DynObject *object = getExAd(index);
if (object->mapad[1] == command && object->mapad[0] == type)
return index;
}
return kNumexobjects;
}
void DreamWebEngine::showPuzText(uint16 command, uint16 count) {
createPanel();
showPanel();
showMan();
showExit();
obIcons();
const uint8 *string = (const uint8 *)_puzzleText.getString(command);
printDirect(string, 36, 104, 241, 241 & 1);
workToScreenM();
hangOnP(count);
}
void DreamWebEngine::useButtonA() {
if (!isSetObOnMap(95)) {
showFirstUse();
turnAnyPathOn(0, _roomNum - 1);
removeSetObject(9);
placeSetObject(95);
_vars._watchingTime = 15 * 2;
_vars._reelToWatch = 71;
_vars._endWatchReel = 85;
_vars._watchSpeed = 1;
_vars._speedCount = 1;
_getBack = 1;
_vars._progressPoints++;
} else {
// Done this bit
showSecondUse();
putBackObStuff();
}
}
} // End of namespace DreamWeb