.. |
fmv
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SWORD25: Take advantage of Surface::getPixels.
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2013-08-03 04:02:52 +02:00 |
gfx
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SWORD25: Janitorial - Fix spacing errors
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2013-11-24 18:52:48 +01:00 |
input
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SWORD25: Specifying int size to make Amiga happy
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2013-09-29 09:45:16 +03:00 |
kernel
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SWORD25: Fix potential buffer overrun. CID 1003865
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2013-10-08 00:11:18 +03:00 |
math
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SWORD25: Fix regression in persistence code
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2013-10-05 00:25:04 +01:00 |
package
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SWORD25: Add error checks after allocating memory with malloc
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2011-06-23 15:15:57 +08:00 |
script
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SWORD25: Correct stack dump debug function output.
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2012-04-22 14:36:51 +01:00 |
sfx
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SWORD25: Fix possible error in sound engine when loading a savegame
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2013-10-05 00:25:04 +01:00 |
util
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SWORD25: Janitorial - Fix spacing errors
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2013-11-24 18:52:48 +01:00 |
configure.engine
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BUILD: Split configure.engines down to a single file per engine.
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2013-11-24 00:45:38 +00:00 |
console.cpp
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ENGINES: Silence clang warning about unused private member _vm
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2013-04-18 23:50:19 +02:00 |
console.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
detection_tables.h
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SWORD25: Add the Hungarian "psylog" version from bug #3428644
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2011-11-26 22:28:41 +02:00 |
detection.cpp
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AD: Switched rest of the engines to new GUIO
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2011-10-23 17:53:13 +01:00 |
module.mk
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SWORD25: Optimize graphics drawing code
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2013-04-17 12:41:49 +02:00 |
sword25.cpp
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ALL: Require DECLARE_SINGLETON to be used in the Common namepsace
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2011-06-30 22:41:41 +03:00 |
sword25.h
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ENGINES: Change 2nd param of Engine::saveGameState to Common::String
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2011-06-02 18:31:59 +02:00 |