scummvm/dists/engine-data
2012-09-28 12:19:05 +02:00
..
testbed-audiocd-files
create-testbed-data.sh
drascula.dat DRASCULA: Add Spanish subtitles for von Braun cutscene 2012-06-26 21:20:24 +01:00
hugo.dat HUGO/TOOLS: reorder things in HUGO.DAT, move from RGBA to RGB 2011-02-20 11:32:00 +01:00
kyra.dat KYRA: update kyra.dat to match the last commit (added support for French LOL floppy) 2012-08-01 01:07:41 +02:00
lure.dat
queen.tbl
README TONY: Add a description of tony.dat 2012-09-11 19:08:26 +02:00
sky.cpt
teenagent.dat TEENAGENT: Unpack teenagent.dat and remove the engine's zlib dependency 2012-07-15 02:14:37 +03:00
tony.dat TONY: Update the Obj tables in other languages 2012-09-28 12:19:05 +02:00
toon.dat

engine-data README
-------------------------------------------------------------------------------

drascula.dat
TODO

hugo.dat:
This file contains all the hardcoded logic, strings and fonts used by Hugo
engine. Those information were stored in the original executables.

kyra.dat:
The 'kyra.dat' file is created by extracting hardcoded data, like the
roomtable, inventory names, various strings, tables for shapes and sequence
scripts, from.

lure.dat
TODO

queen.tbl:
'queen.tbl' contains a list of filenames, filesizes and offsets for the
individual files saved in QUEEN.1. This data was originally included in the
executable. The compress_queen tool adds the information contained in queen.tbl
to QUEEN.1; for this reason neither the freeware FOTAQ floppy version nor the
mp3/ogg/flac encoded need the datafile.

sky.cpt:
TODO

teenagent.dat
TODO

tony.dat:
This file contains the font table used by the different versions of the game.

toon.dat:
'toon.dat' contains all the strings hardcoded in the original executables.