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eb29aea4b4
Currently, the text-to-speech manager will try to update the voices whenever TextToSpeechManager::pushState()/popState() is called. This causes lags of 4 - 5 seconds on Windows. Also, a warning is triggered each time. This commit prevents that from happening if the tts option is not enabled. This commit currently affects only Windows. Other backends don't make use of the new _enabled setting. I don't know if it would make sense for any of these and I also wouldn't be able to test it.
167 lines
4.3 KiB
C++
167 lines
4.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/text-to-speech.h"
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#include "common/system.h"
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namespace Common {
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TTSVoice::TTSVoice()
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: _gender(UNKNOWN_GENDER)
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, _age(UNKNOWN_AGE)
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, _data(nullptr)
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, _description("") {
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_refCount = new int;
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*_refCount = 1;
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}
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TTSVoice::TTSVoice(Gender gender, Age age, void *data, String description)
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: _gender(gender)
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, _age(age)
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, _data(data)
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, _description(description) {
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_refCount = new int;
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*_refCount = 1;
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}
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TTSVoice::TTSVoice(const TTSVoice& voice)
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: _gender(voice._gender)
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, _age(voice._age)
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, _data(voice._data)
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, _refCount(voice._refCount)
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, _description(voice._description) {
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if (_data)
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(*_refCount)++;
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}
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TTSVoice::~TTSVoice() {
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// _data is a platform specific field and so it the
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// way it is freed differs from platform to platform
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if (--(*_refCount) == 0) {
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if (_data)
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g_system->getTextToSpeechManager()->freeVoiceData(_data);
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delete _refCount;
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}
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}
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TTSVoice& TTSVoice::operator=(const TTSVoice& voice) {
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if (&voice != this) {
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_gender = voice._gender;
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_data = voice._data;
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_age = voice._age;
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_refCount = voice._refCount;
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if (_data)
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(*_refCount)++;
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_description = voice._description;
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}
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return *this;
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}
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TextToSpeechManager::TextToSpeechManager() {
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_ttsState = new TTSState;
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_ttsState->_pitch = 0;
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_ttsState->_volume = 0;
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_ttsState->_rate = 0;
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_ttsState->_activeVoice = 0;
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_ttsState->_language = "en";
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_ttsState->_enabled = false;
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_ttsState->_next = nullptr;
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}
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void TextToSpeechManager::pushState() {
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stop();
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TTSState *newState = new TTSState;
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newState->_pitch = _ttsState->_pitch;
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newState->_volume = _ttsState->_volume;
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newState->_rate = _ttsState->_rate;
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newState->_activeVoice = _ttsState->_activeVoice;
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newState->_language = _ttsState->_language;
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newState->_enabled = _ttsState->_enabled;
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newState->_next = _ttsState;
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_ttsState = newState;
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updateVoices();
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}
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bool TextToSpeechManager::popState() {
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stop();
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if (_ttsState->_next == nullptr)
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return true;
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Common::TTSState *oldState = _ttsState;
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_ttsState = _ttsState->_next;
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delete oldState;
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// The voice has to be saved, because some backends change it when changing language
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int voice = _ttsState->_activeVoice;
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setLanguage(_ttsState->_language);
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setPitch(_ttsState->_pitch);
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setVolume(_ttsState->_volume);
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setRate(_ttsState->_rate);
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setVoice(voice);
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return false;
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}
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void TextToSpeechManager::enable(bool on) {
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if (_ttsState->_enabled == on)
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return;
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_ttsState->_enabled = on;
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updateVoices();
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}
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void TextToSpeechManager::clearState() {
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TTSState *tmp = _ttsState;
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while (tmp != nullptr) {
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tmp = _ttsState->_next;
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delete _ttsState;
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_ttsState = tmp;
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}
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}
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TTSVoice TextToSpeechManager::getVoice() {
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if (!_ttsState->_availableVoices.empty())
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return _ttsState->_availableVoices[_ttsState->_activeVoice];
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return TTSVoice();
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}
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Array<int> TextToSpeechManager::getVoiceIndicesByGender(TTSVoice::Gender gender) {
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Array<int> results;
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for (unsigned i = 0; i < _ttsState->_availableVoices.size(); i++) {
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if (_ttsState->_availableVoices[i].getGender() == gender)
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results.push_back(i);
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}
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return results;
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}
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void TextToSpeechManager::setLanguage(Common::String language) {
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// The speech manager uses the ISO 639-1 for language codes (2 letter code)
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// if we get a longer language string, just take the first 2 letters from that
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// if it won't be a valid language code, the Manager just won't find any voice
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// for it. This way a code like (en_GB) can also be passed to this.
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if (language.size() > 2) {
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language.erase(2, Common::String::npos);
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}
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_ttsState->_language = language;
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}
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}
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