scummvm/engines/sword1/resman.cpp
Torbjörn Andersson a70767503e SWORD1: Silence GCC warning about potential overflow
Probably doesn't ever happen, but now 'fileName' is as large as it
needs to be if 'label' is as long as it can be.
2017-08-06 16:38:03 +02:00

535 lines
16 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/debug.h"
#include "common/textconsole.h"
#include "sword1/memman.h"
#include "sword1/resman.h"
#include "sword1/swordres.h"
#include "gui/message.h"
namespace Sword1 {
void guiFatalError(char *msg) {
// Displays a dialog on-screen before terminating the engine.
// TODO: We really need to setup a special palette for cases when
// the engine is erroring before setting one... otherwise invisible cursor :)
GUI::MessageDialog dialog(msg);
dialog.runModal();
error("%s", msg);
}
#define MAX_PATH_LEN 260
ResMan::ResMan(const char *fileName, bool isMacFile) {
_openCluStart = _openCluEnd = NULL;
_openClus = 0;
_isBigEndian = isMacFile;
_memMan = new MemMan();
loadCluDescript(fileName);
}
ResMan::~ResMan() {
#if 0
for (uint32 clusCnt = 0; clusCnt < _prj.noClu; clusCnt++) {
Clu *cluster = _prj.clu[clusCnt];
if (cluster) {
for (uint32 grpCnt = 0; grpCnt < cluster->noGrp; grpCnt++) {
Grp *group = cluster->grp[grpCnt];
if (group) {
for (uint32 resCnt = 0; resCnt < group->noRes; resCnt++) {
if (group->resHandle[resCnt].cond == MEM_DONT_FREE) {
warning("ResMan::~ResMan: Resource %02X.%04X.%02X is still open",
clusCnt + 1, grpCnt, resCnt);
}
}
}
}
}
}
debug(0, "ResMan closed\n");
#endif
flush();
freeCluDescript();
delete _memMan;
}
void ResMan::loadCluDescript(const char *fileName) {
// The cluster description file is always little endian (even on the mac version, whose cluster files are big endian)
Common::File file;
file.open(fileName);
if (!file.isOpen()) {
char msg[512];
sprintf(msg, "Couldn't open CLU description '%s'\n\nIf you are running from CD, please ensure you have read the ScummVM documentation regarding multi-cd games.", fileName);
guiFatalError(msg);
}
_prj.noClu = file.readUint32LE();
_prj.clu = new Clu[_prj.noClu];
memset(_prj.clu, 0, _prj.noClu * sizeof(Clu));
uint32 *cluIndex = (uint32 *)malloc(_prj.noClu * 4);
file.read(cluIndex, _prj.noClu * 4);
for (uint32 clusCnt = 0; clusCnt < _prj.noClu; clusCnt++)
if (cluIndex[clusCnt]) {
Clu *cluster = _prj.clu + clusCnt;
file.read(cluster->label, MAX_LABEL_SIZE);
cluster->file = NULL;
cluster->noGrp = file.readUint32LE();
cluster->grp = new Grp[cluster->noGrp];
cluster->nextOpen = NULL;
memset(cluster->grp, 0, cluster->noGrp * sizeof(Grp));
cluster->refCount = 0;
uint32 *grpIndex = (uint32 *)malloc(cluster->noGrp * 4);
file.read(grpIndex, cluster->noGrp * 4);
for (uint32 grpCnt = 0; grpCnt < cluster->noGrp; grpCnt++)
if (grpIndex[grpCnt]) {
Grp *group = cluster->grp + grpCnt;
group->noRes = file.readUint32LE();
group->resHandle = new MemHandle[group->noRes];
group->offset = new uint32[group->noRes];
group->length = new uint32[group->noRes];
uint32 *resIdIdx = (uint32 *)malloc(group->noRes * 4);
file.read(resIdIdx, group->noRes * 4);
for (uint32 resCnt = 0; resCnt < group->noRes; resCnt++) {
if (resIdIdx[resCnt]) {
group->offset[resCnt] = file.readUint32LE();
group->length[resCnt] = file.readUint32LE();
_memMan->initHandle(group->resHandle + resCnt);
} else {
group->offset[resCnt] = 0xFFFFFFFF;
group->length[resCnt] = 0;
_memMan->initHandle(group->resHandle + resCnt);
}
}
free(resIdIdx);
}
free(grpIndex);
}
free(cluIndex);
if (_prj.clu[3].grp[5].noRes == 29)
for (uint8 cnt = 0; cnt < 29; cnt++)
_srIdList[cnt] = 0x04050000 | cnt;
}
void ResMan::freeCluDescript() {
for (uint32 clusCnt = 0; clusCnt < _prj.noClu; clusCnt++) {
Clu *cluster = _prj.clu + clusCnt;
for (uint32 grpCnt = 0; grpCnt < cluster->noGrp; grpCnt++) {
Grp *group = cluster->grp + grpCnt;
if (group->resHandle != NULL) {
for (uint32 resCnt = 0; resCnt < group->noRes; resCnt++)
_memMan->freeNow(group->resHandle + resCnt);
delete[] group->resHandle;
delete[] group->offset;
delete[] group->length;
}
}
delete[] cluster->grp;
delete cluster->file;
}
delete[] _prj.clu;
}
void ResMan::flush() {
for (uint32 clusCnt = 0; clusCnt < _prj.noClu; clusCnt++) {
Clu *cluster = _prj.clu + clusCnt;
for (uint32 grpCnt = 0; grpCnt < cluster->noGrp; grpCnt++) {
Grp *group = cluster->grp + grpCnt;
for (uint32 resCnt = 0; resCnt < group->noRes; resCnt++)
if (group->resHandle[resCnt].cond != MEM_FREED) {
_memMan->setCondition(group->resHandle + resCnt, MEM_CAN_FREE);
group->resHandle[resCnt].refCount = 0;
}
}
if (cluster->file) {
cluster->file->close();
delete cluster->file;
cluster->file = NULL;
cluster->refCount = 0;
}
}
_openClus = 0;
_openCluStart = _openCluEnd = NULL;
// the memory manager cached the blocks we asked it to free, so explicitly make it free them
_memMan->flush();
}
void *ResMan::fetchRes(uint32 id) {
MemHandle *memHandle = resHandle(id);
if (!memHandle) {
warning("fetchRes:: resource %d out of bounds", id);
return NULL;
}
if (!memHandle->data)
error("fetchRes:: resource %d is not open", id);
return memHandle->data;
}
void *ResMan::openFetchRes(uint32 id) {
resOpen(id);
return fetchRes(id);
}
void ResMan::dumpRes(uint32 id) {
char outn[30];
sprintf(outn, "DUMP%08X.BIN", id);
Common::DumpFile outf;
if (outf.open(outn)) {
resOpen(id);
MemHandle *memHandle = resHandle(id);
if (memHandle) {
outf.write(memHandle->data, memHandle->size);
outf.close();
}
resClose(id);
}
}
Header *ResMan::lockScript(uint32 scrID) {
if (!_scriptList[scrID / ITM_PER_SEC])
error("Script id %d not found", scrID);
scrID = _scriptList[scrID / ITM_PER_SEC];
#ifdef SCUMM_BIG_ENDIAN
openScriptResourceBigEndian(scrID);
#else
openScriptResourceLittleEndian(scrID);
#endif
MemHandle *handle = resHandle(scrID);
if (!handle)
error("Script resource handle %d not found", scrID);
return (Header *)handle->data;
}
void ResMan::unlockScript(uint32 scrID) {
resClose(_scriptList[scrID / ITM_PER_SEC]);
}
void *ResMan::cptResOpen(uint32 id) {
#ifdef SCUMM_BIG_ENDIAN
openCptResourceBigEndian(id);
#else
openCptResourceLittleEndian(id);
#endif
MemHandle *handle = resHandle(id);
return handle != NULL ? handle->data : NULL;
}
void ResMan::resOpen(uint32 id) { // load resource ID into memory
MemHandle *memHandle = resHandle(id);
if (!memHandle)
return;
if (memHandle->cond == MEM_FREED) { // memory has been freed
uint32 size = resLength(id);
_memMan->alloc(memHandle, size);
Common::File *clusFile = resFile(id);
assert(clusFile);
clusFile->seek(resOffset(id));
clusFile->read(memHandle->data, size);
if (clusFile->err() || clusFile->eos()) {
error("Can't read %d bytes from offset %d from cluster file %s\nResource ID: %d (%08X)", size, resOffset(id), _prj.clu[(id >> 24) - 1].label, id, id);
}
} else
_memMan->setCondition(memHandle, MEM_DONT_FREE);
memHandle->refCount++;
if (memHandle->refCount > 20) {
debug(1, "%d references to id %d. Guess there's something wrong.", memHandle->refCount, id);
}
}
void ResMan::resClose(uint32 id) {
MemHandle *handle = resHandle(id);
if (!handle)
return;
if (!handle->refCount) {
warning("Resource Manager fail: unlocking object with refCount 0. Id: %d", id);
} else {
handle->refCount--;
if (!handle->refCount)
_memMan->setCondition(handle, MEM_CAN_FREE);
}
}
FrameHeader *ResMan::fetchFrame(void *resourceData, uint32 frameNo) {
uint8 *frameFile = (uint8 *)resourceData;
uint8 *idxData = frameFile + sizeof(Header);
if (_isBigEndian) {
if (frameNo >= READ_BE_UINT32(idxData))
error("fetchFrame:: frame %d doesn't exist in resource.", frameNo);
frameFile += READ_BE_UINT32(idxData + (frameNo + 1) * 4);
} else {
if (frameNo >= READ_LE_UINT32(idxData))
error("fetchFrame:: frame %d doesn't exist in resource.", frameNo);
frameFile += READ_LE_UINT32(idxData + (frameNo + 1) * 4);
}
return (FrameHeader *)frameFile;
}
Common::File *ResMan::resFile(uint32 id) {
Clu *cluster = _prj.clu + ((id >> 24) - 1);
if (cluster->file == NULL) {
_openClus++;
if (_openCluEnd == NULL) {
_openCluStart = _openCluEnd = cluster;
} else {
_openCluEnd->nextOpen = cluster;
_openCluEnd = cluster;
}
cluster->file = new Common::File();
char fileName[36];
// Supposes that big endian means mac cluster file and little endian means PC cluster file.
// This works, but we may want to separate the file name from the endianess or try .CLM extension if opening.clu file fail.
if (_isBigEndian)
sprintf(fileName, "%s.CLM", _prj.clu[(id >> 24) - 1].label);
else
sprintf(fileName, "%s.CLU", _prj.clu[(id >> 24) - 1].label);
cluster->file->open(fileName);
if (!cluster->file->isOpen()) {
char msg[512];
sprintf(msg, "Couldn't open game cluster file '%s'\n\nIf you are running from CD, please ensure you have read the ScummVM documentation regarding multi-cd games.", fileName);
guiFatalError(msg);
}
while (_openClus > MAX_OPEN_CLUS) {
assert(_openCluStart);
Clu *closeClu = _openCluStart;
_openCluStart = _openCluStart->nextOpen;
if (closeClu->file)
closeClu->file->close();
delete closeClu->file;
closeClu->file = NULL;
closeClu->nextOpen = NULL;
_openClus--;
}
}
return cluster->file;
}
MemHandle *ResMan::resHandle(uint32 id) {
if ((id >> 16) == 0x0405)
id = _srIdList[id & 0xFFFF];
uint8 cluster = (uint8)((id >> 24) - 1);
uint8 group = (uint8)(id >> 16);
// There is a known case of reading beyond array boundaries when trying to use
// portuguese subtitles (cluster file 2, group 6) with a version that does not
// contain subtitles for this languages (i.e. has only 6 languages and not 7).
if (cluster >= _prj.noClu || group >= _prj.clu[cluster].noGrp)
return NULL;
return &(_prj.clu[cluster].grp[group].resHandle[id & 0xFFFF]);
}
uint32 ResMan::resLength(uint32 id) {
if ((id >> 16) == 0x0405)
id = _srIdList[id & 0xFFFF];
uint8 cluster = (uint8)((id >> 24) - 1);
uint8 group = (uint8)(id >> 16);
if (cluster >= _prj.noClu || group >= _prj.clu[cluster].noGrp)
return 0;
return _prj.clu[cluster].grp[group].length[id & 0xFFFF];
}
uint32 ResMan::resOffset(uint32 id) {
if ((id >> 16) == 0x0405)
id = _srIdList[id & 0xFFFF];
uint8 cluster = (uint8)((id >> 24) - 1);
uint8 group = (uint8)(id >> 16);
if (cluster >= _prj.noClu || group >= _prj.clu[cluster].noGrp)
return 0;
return _prj.clu[cluster].grp[group].offset[id & 0xFFFF];
}
void ResMan::openCptResourceBigEndian(uint32 id) {
bool needByteSwap = false;
if (!_isBigEndian) {
// Cluster files are in little endian fomat.
// If the resource are not in memory anymore, and therefore will be read
// from disk, they will need to be byte swaped.
MemHandle *memHandle = resHandle(id);
if (memHandle)
needByteSwap = (memHandle->cond == MEM_FREED);
}
resOpen(id);
if (needByteSwap) {
MemHandle *handle = resHandle(id);
if (!handle)
return;
uint32 totSize = handle->size;
uint32 *data = (uint32 *)((uint8 *)handle->data + sizeof(Header));
totSize -= sizeof(Header);
if (totSize & 3)
error("Illegal compact size for id %d: %d", id, totSize);
totSize /= 4;
for (uint32 cnt = 0; cnt < totSize; cnt++) {
*data = READ_LE_UINT32(data);
data++;
}
}
}
void ResMan::openCptResourceLittleEndian(uint32 id) {
bool needByteSwap = false;
if (_isBigEndian) {
// Cluster files are in big endian fomat.
// If the resource are not in memory anymore, and therefore will be read
// from disk, they will need to be byte swaped.
MemHandle *memHandle = resHandle(id);
if (memHandle)
needByteSwap = (memHandle->cond == MEM_FREED);
}
resOpen(id);
if (needByteSwap) {
MemHandle *handle = resHandle(id);
if (!handle)
return;
uint32 totSize = handle->size;
uint32 *data = (uint32 *)((uint8 *)handle->data + sizeof(Header));
totSize -= sizeof(Header);
if (totSize & 3)
error("Illegal compact size for id %d: %d", id, totSize);
totSize /= 4;
for (uint32 cnt = 0; cnt < totSize; cnt++) {
*data = READ_BE_UINT32(data);
data++;
}
}
}
void ResMan::openScriptResourceBigEndian(uint32 id) {
bool needByteSwap = false;
if (!_isBigEndian) {
// Cluster files are in little endian fomat.
// If the resource are not in memory anymore, and therefore will be read
// from disk, they will need to be byte swaped.
MemHandle *memHandle = resHandle(id);
if (memHandle)
needByteSwap = (memHandle->cond == MEM_FREED);
}
resOpen(id);
if (needByteSwap) {
MemHandle *handle = resHandle(id);
if (!handle)
return;
// uint32 totSize = handle->size;
Header *head = (Header *)handle->data;
head->comp_length = FROM_LE_32(head->comp_length);
head->decomp_length = FROM_LE_32(head->decomp_length);
head->version = FROM_LE_16(head->version);
uint32 *data = (uint32 *)((uint8 *)handle->data + sizeof(Header));
uint32 size = handle->size - sizeof(Header);
if (size & 3)
error("Odd size during script endian conversion. Resource ID =%d, size = %d", id, size);
size >>= 2;
for (uint32 cnt = 0; cnt < size; cnt++) {
*data = READ_LE_UINT32(data);
data++;
}
}
}
void ResMan::openScriptResourceLittleEndian(uint32 id) {
bool needByteSwap = false;
if (_isBigEndian) {
// Cluster files are in big endian fomat.
// If the resource are not in memory anymore, and therefore will be read
// from disk, they will need to be byte swaped.
MemHandle *memHandle = resHandle(id);
if (memHandle)
needByteSwap = (memHandle->cond == MEM_FREED);
}
resOpen(id);
if (needByteSwap) {
MemHandle *handle = resHandle(id);
if (!handle)
return;
// uint32 totSize = handle->size;
Header *head = (Header *)handle->data;
head->comp_length = FROM_BE_32(head->comp_length);
head->decomp_length = FROM_BE_32(head->decomp_length);
head->version = FROM_BE_16(head->version);
uint32 *data = (uint32 *)((uint8 *)handle->data + sizeof(Header));
uint32 size = handle->size - sizeof(Header);
if (size & 3)
error("Odd size during script endian conversion. Resource ID =%d, size = %d", id, size);
size >>= 2;
for (uint32 cnt = 0; cnt < size; cnt++) {
*data = READ_BE_UINT32(data);
data++;
}
}
}
uint32 ResMan::_srIdList[29] = { // the file numbers differ for the control panel file IDs, so we need this array
OTHER_SR_FONT, // SR_FONT
0x04050000, // SR_BUTTON
OTHER_SR_REDFONT, // SR_REDFONT
0x04050001, // SR_PALETTE
0x04050002, // SR_PANEL_ENGLISH
0x04050003, // SR_PANEL_FRENCH
0x04050004, // SR_PANEL_GERMAN
0x04050005, // SR_PANEL_ITALIAN
0x04050006, // SR_PANEL_SPANISH
0x04050007, // SR_PANEL_AMERICAN
0x04050008, // SR_TEXT_BUTTON
0x04050009, // SR_SPEED
0x0405000A, // SR_SCROLL1
0x0405000B, // SR_SCROLL2
0x0405000C, // SR_CONFIRM
0x0405000D, // SR_VOLUME
0x0405000E, // SR_VLIGHT
0x0405000F, // SR_VKNOB
0x04050010, // SR_WINDOW
0x04050011, // SR_SLAB1
0x04050012, // SR_SLAB2
0x04050013, // SR_SLAB3
0x04050014, // SR_SLAB4
0x04050015, // SR_BUTUF
0x04050016, // SR_BUTUS
0x04050017, // SR_BUTDS
0x04050018, // SR_BUTDF
0x04050019, // SR_DEATHPANEL
0,
};
} // End of namespace Sword1