2020-01-13 21:15:53 -08:00

269 lines
7.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/star_control/star_field.h"
#include "titanic/star_control/surface_area.h"
#include "titanic/star_control/camera.h"
#include "titanic/titanic.h"
namespace Titanic {
CStarField::CStarField() : _renderBoundaries(false), _renderConstMap(false), _mode(MODE_STARFIELD),
_showBox(true), _closeToMarker(false), _isSolved(false) {
}
void CStarField::load(SimpleFile *file) {
_markers.load(file);
_crosshairs.load(file);
_renderBoundaries = file->readNumber();
_renderConstMap = file->readNumber();
_mode = (StarMode)file->readNumber();
_showBox = file->readNumber();
_isSolved = file->readNumber();
}
void CStarField::save(SimpleFile *file, int indent) {
_markers.save(file, indent);
_crosshairs.save(file, indent);
file->writeNumberLine(_renderBoundaries, indent);
file->writeNumberLine(_renderConstMap, indent);
file->writeNumberLine(_mode, indent);
file->writeNumberLine(_showBox, indent);
file->writeNumberLine(_isSolved, indent);
}
bool CStarField::initDocument() {
bool valid = setup() && _constBounds.initialize();
if (valid)
valid = _starCloseup.setup();
if (valid)
valid = _constMap.initialize();
return valid;
}
void CStarField::render(CVideoSurface *surface, CCamera *camera) {
CSurfaceArea surfaceArea(surface);
draw(&surfaceArea, camera, &_starCloseup);
if (_showBox)
drawBox(&surfaceArea);
_markers.draw(&surfaceArea, camera, nullptr);
_crosshairs.draw(&surfaceArea);
if (_renderConstMap)
_constMap.draw(&surfaceArea, camera);
if (_renderBoundaries)
_constBounds.draw(&surfaceArea, camera);
renderLockLine(&surfaceArea, camera);
}
bool CStarField::getBoundaryState() const {
return _renderBoundaries;
}
void CStarField::setBoundaryState(bool state) {
_renderBoundaries = state;
}
bool CStarField::getConstMapState() const {
return _renderConstMap;
}
void CStarField::setConstMapState(bool state) {
_renderConstMap = state;
}
int CStarField::get54() const {
return _starCloseup.get4();
}
void CStarField::set54(int val) {
_starCloseup.set4(val);
}
StarMode CStarField::getMode() const {
return _mode;
}
void CStarField::setMode(StarMode mode) {
_mode = mode;
}
void CStarField::toggleBox() {
_showBox = !_showBox;
}
bool CStarField::setBoxVisible(bool isVisible) {
bool oldVal = _showBox;
_showBox = isVisible;
return oldVal;
}
int CStarField::getMatchedIndex() const {
return _crosshairs._matchIndex;
}
bool CStarField::isCloseToMarker() const {
return _closeToMarker;
}
void CStarField::setSolved() {
_isSolved = _crosshairs._matchIndex >= 2;
}
bool CStarField::isSolved() const {
return _isSolved;
}
bool CStarField::isSkipped() const {
return _crosshairs.isSkipped();
}
void CStarField::skipPuzzle() {
_crosshairs._matchIndex = 3;
setSolved();
}
void CStarField::fn1(CErrorCode *errorCode) {
_starCloseup.proc3(errorCode);
}
void CStarField::drawBox(CSurfaceArea *surfaceArea) {
uint oldPixel = surfaceArea->_pixel;
surfaceArea->_pixel = 0x323232;
surfaceArea->setColorFromPixel();
surfaceArea->drawLine(FRect(202.60417, 63.75, 397.39584, 63.75));
surfaceArea->drawLine(FRect(202.60417, 276.25, 397.39584, 276.25));
surfaceArea->drawLine(FRect(193.75, 72.604164, 193.75, 267.39584));
surfaceArea->drawLine(FRect(406.25, 72.604164, 406.25, 267.39584));
surfaceArea->drawLine(FRect(202.60417, 63.75, 202.60417, 68.177086));
surfaceArea->drawLine(FRect(397.39584, 63.75, 397.39584, 68.177086));
surfaceArea->drawLine(FRect(202.60417, 276.25, 202.60417, 271.82291));
surfaceArea->drawLine(FRect(397.39584, 276.25, 397.39584, 271.82291));
surfaceArea->drawLine(FRect(193.75, 72.604164, 198.17708, 72.604164));
surfaceArea->drawLine(FRect(193.75, 267.39584, 198.17708, 267.39584));
surfaceArea->drawLine(FRect(406.25, 72.604164, 401.82291, 72.604164));
surfaceArea->drawLine(FRect(406.25, 267.39584, 401.82291, 267.39584));
surfaceArea->drawLine(FRect(300.0, 63.75, 300.0, 54.895832));
surfaceArea->drawLine(FRect(300.0, 276.25, 300.0, 285.10416));
surfaceArea->drawLine(FRect(193.75, 170.0, 184.89583, 170.0));
surfaceArea->drawLine(FRect(406.25, 170.0, 415.10416, 170.0));
surfaceArea->_pixel = oldPixel;
surfaceArea->setColorFromPixel();
}
void CStarField::renderLockLine(CSurfaceArea *surfaceArea, CCamera *camera) {
FVector screenCoord, worldCoord, photoPos;
_closeToMarker = false;
if (_mode == MODE_STARFIELD) {
if (lockDistance(surfaceArea, camera, screenCoord, worldCoord, photoPos) > -1.0) {
surfaceArea->_pixel = 0xA0A0;
surfaceArea->setColorFromPixel();
surfaceArea->drawLine(FRect(screenCoord._x, screenCoord._y, photoPos._x, photoPos._y));
}
}
}
double CStarField::lockDistance(CSurfaceArea *surfaceArea, CCamera *camera,
FVector &screenCoord, FVector &worldCoord, FVector &photoPos) {
if (_crosshairs.isEmpty())
// No crosshairs selection yet
return -1.0;
if (_crosshairs._entryIndex == _crosshairs._matchIndex)
// Trying to re-lock on a previously locked star
return -1.0;
const CBaseStarEntry *dataP = _markers.getDataPtr(_crosshairs._entryIndex);
worldCoord = dataP->_position;
FVector tv = camera->getRelativePosNoCentering(2, worldCoord);
if (camera->getFrontClip() >= tv._z)
return -1.0;
tv = camera->getRelativePos(2, tv);
screenCoord = FVector(tv._x + surfaceArea->_centroid._x,
tv._y + surfaceArea->_centroid._y, tv._z);
FPoint pt = _crosshairs.getPosition();
photoPos = FVector(pt._x, pt._y, 1.0);
double incr = (screenCoord._x - pt._x) * (screenCoord._x - pt._x);
if (incr > 3600.0)
return -1.0;
incr += (screenCoord._y - pt._y) * (screenCoord._y - pt._y);
if (incr > 3600.0)
return -1.0;
_closeToMarker = true;
return incr;
}
void CStarField::fn6(CVideoSurface *surface, CCamera *camera) {
CSurfaceArea surfaceArea(surface);
_crosshairs.fn1(this, &surfaceArea, camera);
}
void CStarField::incLockLevel() {
_crosshairs.incMatches();
setSolved();
}
void CStarField::decLockLevel(CVideoSurface *surface) {
_crosshairs.decMatches(surface, this, &_markers);
setSolved();
}
bool CStarField::mouseButtonDown(CVideoSurface *surface, CCamera *camera,
int flags, const Common::Point &pt) {
if (_mode == MODE_STARFIELD) {
CSurfaceArea surfaceArea(surface);
return selectStar(&surfaceArea, camera, pt);
} else {
int starNum = _crosshairs.indexOf(pt);
if (starNum >= 0) {
_crosshairs.selectStar(starNum, surface, this, &_markers);
return true;
}
return false;
}
}
const CBaseStarEntry *CStarField::getRandomStar() const {
if (_data.empty())
return nullptr;
return getDataPtr(g_vm->getRandomNumber(_data.size() - 1));
}
const CBaseStarEntry *CStarField::getStar(int index) const {
return (index < 0 || index >= (int)_data.size()) ? nullptr : getDataPtr(index);
}
} // End of namespace Titanic