mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-18 15:48:48 +00:00
309 lines
7.5 KiB
C++
309 lines
7.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This code is based on original Mortville Manor DOS source code
|
|
* Copyright (c) 1987-1989 Lankhor
|
|
*/
|
|
|
|
#include "mortevielle/mortevielle.h"
|
|
#include "mortevielle/mouse.h"
|
|
#include "mortevielle/outtext.h"
|
|
#include "mortevielle/graphics.h"
|
|
|
|
#include "common/file.h"
|
|
#include "common/str.h"
|
|
|
|
namespace Mortevielle {
|
|
|
|
TextHandler::TextHandler(MortevielleEngine *vm) {
|
|
_vm = vm;
|
|
}
|
|
|
|
/**
|
|
* Next word
|
|
* @remarks Originally called 'l_motsuiv'
|
|
*/
|
|
int TextHandler::nextWord(int p, const char *ch, int &tab) {
|
|
int c = p;
|
|
|
|
while ((ch[p] != ' ') && (ch[p] != '$') && (ch[p] != '@'))
|
|
++p;
|
|
|
|
return tab * (p - c);
|
|
}
|
|
|
|
/**
|
|
* Engine function - Display Text
|
|
* @remarks Originally called 'afftex'
|
|
*/
|
|
void TextHandler::displayStr(Common::String inputStr, int x, int y, int dx, int dy, int typ) {
|
|
Common::String s;
|
|
int i, j;
|
|
|
|
// Safeguard: add $ just in case
|
|
inputStr += '$';
|
|
|
|
_vm->_screenSurface->putxy(x, y);
|
|
int tab = 6;
|
|
dx *= 6;
|
|
dy *= 6;
|
|
int xc = x;
|
|
int yc = y;
|
|
int xf = x + dx;
|
|
int yf = y + dy;
|
|
int p = 0;
|
|
bool stringParsed = (inputStr[p] == '$');
|
|
s = "";
|
|
while (!stringParsed) {
|
|
switch (inputStr[p]) {
|
|
case '@':
|
|
_vm->_screenSurface->drawString(s, typ);
|
|
s = "";
|
|
++p;
|
|
xc = x;
|
|
yc += 6;
|
|
_vm->_screenSurface->putxy(xc, yc);
|
|
break;
|
|
case ' ':
|
|
s += ' ';
|
|
xc += tab;
|
|
++p;
|
|
if (nextWord(p, inputStr.c_str(), tab) + xc > xf) {
|
|
_vm->_screenSurface->drawString(s, typ);
|
|
s = "";
|
|
xc = x;
|
|
yc += 6;
|
|
if (yc > yf) {
|
|
while (!_vm->keyPressed())
|
|
;
|
|
i = y;
|
|
do {
|
|
j = x;
|
|
do {
|
|
_vm->_screenSurface->putxy(j, i);
|
|
_vm->_screenSurface->drawString(" ", 0);
|
|
j += 6;
|
|
} while (j <= xf);
|
|
i += 6;
|
|
} while (i <= yf);
|
|
yc = y;
|
|
}
|
|
_vm->_screenSurface->putxy(xc, yc);
|
|
}
|
|
break;
|
|
case '$':
|
|
stringParsed = true;
|
|
_vm->_screenSurface->drawString(s, typ);
|
|
break;
|
|
default:
|
|
s += inputStr[p];
|
|
++p;
|
|
xc += tab;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Load DES (picture container) file
|
|
* @remarks Originally called 'chardes'
|
|
*/
|
|
void TextHandler::loadPictureFile(Common::String filename, Common::String altFilename, int32 skipSize, int length) {
|
|
Common::File f;
|
|
if (!f.open(filename)) {
|
|
if (!f.open(altFilename))
|
|
error("Missing file: Either %s or %s", filename.c_str(), altFilename.c_str());
|
|
}
|
|
// HACK: The original game contains a bug in the 2nd intro screen, in German DOS version.
|
|
// The size specified in the fxx array is wrong (too short). In order to fix it, we are using
|
|
// the value -1 to force a variable read length.
|
|
if (length == -1)
|
|
length = f.size() - skipSize;
|
|
|
|
assert(skipSize + length <= f.size());
|
|
|
|
free(_vm->_curPict);
|
|
_vm->_curPict = (byte *)malloc(sizeof(byte) * length);
|
|
f.seek(skipSize);
|
|
f.read(_vm->_curPict, length);
|
|
f.close();
|
|
}
|
|
|
|
/**
|
|
* Load ANI file
|
|
* @remarks Originally called 'charani'
|
|
*/
|
|
void TextHandler::loadAniFile(Common::String filename, int32 skipSize, int length) {
|
|
Common::File f;
|
|
if (!f.open(filename))
|
|
error("Missing file - %s", filename.c_str());
|
|
|
|
assert(skipSize + length <= f.size());
|
|
|
|
free(_vm->_curAnim);
|
|
_vm->_curAnim = (byte *)malloc(sizeof(byte) * length);
|
|
f.seek(skipSize);
|
|
f.read(_vm->_curAnim, length);
|
|
f.close();
|
|
}
|
|
|
|
void TextHandler::taffich() {
|
|
static const byte tran1[] = { 121, 121, 138, 139, 120 };
|
|
static const byte tran2[] = { 150, 150, 152, 152, 100, 110, 159, 100, 100 };
|
|
|
|
int cx, drawingSize, npal;
|
|
int32 drawingStartPos;
|
|
|
|
int a = _vm->_caff;
|
|
if ((a >= 153) && (a <= 161))
|
|
a = tran2[a - 153];
|
|
else if ((a >= 136) && (a <= 140))
|
|
a = tran1[a - 136];
|
|
int b = a;
|
|
if (_vm->_maff == a)
|
|
return;
|
|
|
|
switch (a) {
|
|
case 16:
|
|
_vm->_coreVar._pctHintFound[9] = '*';
|
|
_vm->_coreVar._availableQuestion[42] = '*';
|
|
break;
|
|
case 20:
|
|
_vm->_coreVar._availableQuestion[39] = '*';
|
|
if (_vm->_coreVar._availableQuestion[36] == '*') {
|
|
_vm->_coreVar._pctHintFound[3] = '*';
|
|
_vm->_coreVar._availableQuestion[38] = '*';
|
|
}
|
|
break;
|
|
case 24:
|
|
_vm->_coreVar._availableQuestion[37] = '*';
|
|
break;
|
|
case 30:
|
|
_vm->_coreVar._availableQuestion[9] = '*';
|
|
break;
|
|
case 31: // Coat of arms
|
|
_vm->_coreVar._pctHintFound[4] = '*';
|
|
_vm->_coreVar._availableQuestion[35] = '*';
|
|
break;
|
|
case 118:
|
|
_vm->_coreVar._availableQuestion[41] = '*';
|
|
break;
|
|
case 143:
|
|
_vm->_coreVar._pctHintFound[1] = '*';
|
|
break;
|
|
case 150:
|
|
_vm->_coreVar._availableQuestion[34] = '*';
|
|
break;
|
|
case 151:
|
|
_vm->_coreVar._pctHintFound[2] = '*';
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
_vm->_destinationOk = true;
|
|
_vm->_mouse->hideMouse();
|
|
drawingStartPos = 0;
|
|
Common::String filename, altFilename;
|
|
|
|
if ((a != 50) && (a != 51)) {
|
|
_vm->_maff = a;
|
|
if (a == 159)
|
|
a = 86;
|
|
else if (a > 140)
|
|
a -= 67;
|
|
else if (a > 137)
|
|
a -= 66;
|
|
else if (a > 99)
|
|
a -= 64;
|
|
else if (a > 69)
|
|
a -= 42;
|
|
else if (a > 29)
|
|
a -= 5;
|
|
else if (a == 26)
|
|
a = 24;
|
|
else if (a > 18)
|
|
--a;
|
|
npal = a;
|
|
|
|
for (cx = 0; cx <= (a - 1); ++cx)
|
|
drawingStartPos += _vm->_drawingSizeArr[cx];
|
|
drawingSize = _vm->_drawingSizeArr[a];
|
|
|
|
altFilename = filename = "DXX.mor";
|
|
} else {
|
|
filename = "DZZ.mor";
|
|
altFilename = "DZZALL";
|
|
|
|
if (a == 50) {
|
|
// First intro screen
|
|
drawingStartPos = 0;
|
|
drawingSize = _vm->_drawingSizeArr[87];
|
|
} else { // a == 51
|
|
// Second intro screen
|
|
drawingStartPos = _vm->_drawingSizeArr[87];
|
|
// HACK: Force a variable size in order to fix the wrong size used by the German version
|
|
drawingSize = -1;
|
|
}
|
|
_vm->_maff = a;
|
|
npal = a + 37;
|
|
}
|
|
loadPictureFile(filename, altFilename, drawingStartPos, drawingSize);
|
|
_vm->_numpal = npal;
|
|
_vm->setPal(npal);
|
|
|
|
if ((b < 15) || (b == 16) || (b == 17) || (b == 24) || (b == 26) || (b == 50)) {
|
|
drawingStartPos = 0;
|
|
if ((b < 15) || (b == 16) || (b == 17) || (b == 24) || (b == 26)) {
|
|
if (b == 26)
|
|
b = 18;
|
|
else if (b == 24)
|
|
b = 17;
|
|
else if (b > 15)
|
|
--b;
|
|
for (cx = 0; cx <= (b - 1); ++cx)
|
|
drawingStartPos += _vm->_drawingSizeArr[cx + 89];
|
|
drawingSize = _vm->_drawingSizeArr[b + 89];
|
|
filename = "AXX.mor";
|
|
} else { // b == 50
|
|
// CHECKME: the size of AZZ.mor is 1280 for the DOS version
|
|
// and 1260 for the Amiga version. Maybe the 20 bytes
|
|
// are a filler (to get 10 blocks of 128 bytes),
|
|
// or the size should be variable.
|
|
drawingSize = 1260;
|
|
filename = "AZZ.mor";
|
|
}
|
|
loadAniFile(filename, drawingStartPos, drawingSize);
|
|
}
|
|
_vm->_mouse->showMouse();
|
|
if ((a < COAT_ARMS) && ((_vm->_maff < COAT_ARMS) || (_vm->_coreVar._currPlace == LANDING)) && (_vm->_currAction != _vm->_menu->_opcodeEnter)) {
|
|
if ((a == ATTIC) || (a == CELLAR))
|
|
_vm->displayAloneText();
|
|
else if (!_vm->_outsideOnlyFl)
|
|
_vm->getPresence(_vm->_coreVar._currPlace);
|
|
_vm->_savedBitIndex = 0;
|
|
}
|
|
}
|
|
|
|
} // End of namespace Mortevielle
|