mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 06:08:35 +00:00
0b02fccef0
svn-id: r3596
1203 lines
30 KiB
C++
1203 lines
30 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "stdafx.h"
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#include "scumm.h"
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bool Scumm::getClass(int obj, int cls) {
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checkRange(_numGlobalObjects-1, 0, obj, "Object %d out of range in getClass");
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cls &= 0x7F;
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checkRange(32,1,cls,"Class %d out of range in getClass");
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return (_classData[obj] & (1<<(cls-1))) != 0;
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}
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void Scumm::putClass(int obj, int cls, bool set) {
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checkRange(_numGlobalObjects-1, 0, obj, "Object %d out of range in putClass");
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cls &= 0x7F;
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checkRange(32,1,cls,"Class %d out of range in getClass");
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if (set)
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_classData[obj] |= (1<<(cls-1));
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else
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_classData[obj] &= ~(1<<(cls-1));
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}
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int Scumm::getOwner(int obj) {
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checkRange(_numGlobalObjects-1, 0, obj, "Object %d out of range in getOwner");
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return _objectOwnerTable[obj];
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}
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void Scumm::putOwner(int act, int owner) {
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checkRange(_numGlobalObjects-1, 0, act, "Object %d out of range in putOwner");
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checkRange(0xFF, 0, owner, "Owner %d out of range in putOwner");
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_objectOwnerTable[act] = owner;
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}
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int Scumm::getState(int act) {
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checkRange(_numGlobalObjects-1, 0, act, "Object %d out of range in getState");
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return _objectStateTable[act];
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}
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void Scumm::putState(int act, int state) {
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checkRange(_numGlobalObjects-1, 0, act, "Object %d out of range in putState");
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checkRange(0xFF, 0, state, "State %d out of range in putState");
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_objectStateTable[act] = state;
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}
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int Scumm::getObjectRoom(int obj) {
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checkRange(_numGlobalObjects-1, 0, obj, "Object %d out of range in getObjectRoom");
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return _objectRoomTable[obj];
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}
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int Scumm::getObjectIndex(int object) {
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int i;
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/* OF_OWNER_ROOM should be 0xFF for full throttle, else 0xF */
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if (_objectOwnerTable[object] != OF_OWNER_ROOM) {
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for (i=0; i<_maxInventoryItems; i++)
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if (_inventory[i] == object)
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return i;
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return -1;
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} else {
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for (i=_numObjectsInRoom; i>0; i--) {
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if (_objs[i].obj_nr==object)
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return i;
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}
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return -1;
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}
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}
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int Scumm::whereIsObject(int object) {
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int i;
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if (object >= _numGlobalObjects)
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return WIO_NOT_FOUND;
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if (_objectOwnerTable[object] != OF_OWNER_ROOM) {
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for (i=0; i<_maxInventoryItems; i++)
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if (_inventory[i] == object)
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return WIO_INVENTORY;
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return WIO_NOT_FOUND;
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}
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for (i=_numObjectsInRoom; i>0; i--)
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if (_objs[i].obj_nr == object) {
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if (_objs[i].fl_object_index)
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return WIO_FLOBJECT;
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return WIO_ROOM;
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}
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return WIO_NOT_FOUND;
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}
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int Scumm::getObjectOrActorXY(int object) {
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if (object < NUM_ACTORS) {
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return getActorXYPos(derefActorSafe(object, "getObjectOrActorXY"));
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}
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switch(whereIsObject(object)) {
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case WIO_NOT_FOUND:
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return -1;
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case WIO_INVENTORY:
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return getActorXYPos(derefActorSafe(_objectOwnerTable[object],"getObjectOrActorXY(2)"));
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}
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getObjectXYPos(object);
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return 0;
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}
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/* Return the position of an object.
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Returns X, Y and direction in angles
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*/
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void Scumm::getObjectXYPos(int object) {
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ObjectData *od = &_objs[getObjectIndex(object)];
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int state;
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byte *ptr;
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ImageHeader *imhd;
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int x,y;
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AdjustBoxResult abr;
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if(!(_features & GF_SMALL_HEADER)) {
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if (_features&GF_AFTER_V6) {
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state = getState(object)-1;
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if (state<0)
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state = 0;
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if (od->fl_object_index) {
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ptr = getResourceAddress(rtFlObject, od->fl_object_index);
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ptr = findResource(MKID('OBIM'), ptr);
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} else {
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ptr = getResourceAddress(rtRoom, _roomResource);
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ptr += od->offs_obim_to_room;
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}
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assert(ptr);
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imhd = (ImageHeader*)findResourceData(MKID('IMHD'), ptr);
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x = od->x_pos + (int16)READ_LE_UINT16(&imhd->hotspot[state].x);
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y = od->y_pos + (int16)READ_LE_UINT16(&imhd->hotspot[state].y);
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} else {
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x = (int16)READ_LE_UINT16(&od->walk_x);
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y = (int16)READ_LE_UINT16(&od->walk_y);
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}
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_xPos = x;
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_yPos = y;
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_dir = oldDirToNewDir(od->actordir&3);
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} else {
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x = (int16)READ_LE_UINT32(&od->walk_x);
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y = (int16)READ_LE_UINT16(&od->walk_y);
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_xPos = x;
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_yPos = y;
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_dir= oldDirToNewDir(od->actordir&3);
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}
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// abr = adjustXYToBeInBox(0, x, y);
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// _xPos = abr.x;
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// _yPos = abr.y;
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// _xPos = x;
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// _yPos = y;
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// _dir = oldDirToNewDir(od->actordir&3);
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}
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int Scumm::getObjActToObjActDist(int a, int b) {
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int x,y;
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Actor *acta = NULL;
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Actor *actb = NULL;
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if (a<NUM_ACTORS)
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acta = derefActorSafe(a, "getObjActToObjActDist");
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if (b<NUM_ACTORS)
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actb = derefActorSafe(b, "getObjActToObjActDist(2)");
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if (acta && actb && acta->room==actb->room && acta->room &&
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acta->room != _currentRoom)
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return 0xFF;
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if (getObjectOrActorXY(a)==-1)
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return 0xFF;
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x = _xPos;
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y = _yPos;
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if (getObjectOrActorXY(b)==-1)
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return 0xFF;
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if (acta) {
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AdjustBoxResult r = adjustXYToBeInBox(acta, _xPos, _yPos, 0);
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_xPos = r.x;
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_yPos = r.y;
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}
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y = abs(y-_yPos);
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x = abs(x-_xPos);
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if (y>x) x=y;
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return x;
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}
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int Scumm::findObject(int x, int y) {
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int i,b;
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byte a;
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for (i=1; i<=_numObjectsInRoom; i++) {
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if (!_objs[i].obj_nr || getClass(_objs[i].obj_nr, 32))
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continue;
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b = i;
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do {
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a = _objs[b].parentstate;
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b = _objs[b].parent;
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if (b==0) {
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if (_objs[i].x_pos <= x &&
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_objs[i].width + _objs[i].x_pos > x &&
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_objs[i].y_pos <= y &&
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_objs[i].height + _objs[i].y_pos > y)
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return _objs[i].obj_nr;
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break;
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}
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} while ( _objs[b].state == a);
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}
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return 0;
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}
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void Scumm::drawRoomObject(int i, int arg) {
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ObjectData *od;
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byte a;
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od = &_objs[i];
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if (!od->obj_nr || !od->state)
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return;
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do {
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a = od->parentstate;
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if (!od->parent) {
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drawObject(i, arg);
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break;
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}
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od = &_objs[od->parent];
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} while (od->state==a);
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}
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void Scumm::drawRoomObjects(int arg) {
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int i;
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if (_features & GF_DRAWOBJ_OTHER_ORDER) {
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for(i=1; i<=_numObjectsInRoom; i++)
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drawRoomObject(i,arg);
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} else {
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for(i=_numObjectsInRoom; i!=0; i--)
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drawRoomObject(i,arg);
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}
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}
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const uint32 IMxx_tags[] = {
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MKID('IM00'),
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MKID('IM01'),
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MKID('IM02'),
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MKID('IM03'),
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MKID('IM04'),
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MKID('IM05'),
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MKID('IM06'),
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MKID('IM07'),
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MKID('IM08'),
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MKID('IM09'),
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MKID('IM0A'),
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MKID('IM0B'),
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MKID('IM0C'),
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MKID('IM0D'),
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MKID('IM0E'),
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MKID('IM0F')
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};
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void Scumm::drawObject(int obj, int arg) {
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ObjectData *od;
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int xpos, ypos, height, width;
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byte *ptr;
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int x,a,numstrip;
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int tmp;
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if (_BgNeedsRedraw)
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arg = 0;
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_curVirtScreen = &virtscr[0];
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od = &_objs[obj];
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xpos = od->x_pos>>3;
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ypos = od->y_pos;
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width = od->width>>3;
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height = od->height &= 0xF8; // Ender
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if (width==0 || xpos > _screenEndStrip || xpos + width < _screenStartStrip)
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return;
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if (od->fl_object_index) {
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ptr = getResourceAddress(rtFlObject, od->fl_object_index);
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ptr = findResource(MKID('OBIM'), ptr);
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} else {
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ptr = getResourceAddress(rtRoom, _roomResource);
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ptr = ptr + od->offs_obim_to_room;
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}
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if(_features & GF_SMALL_HEADER)
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ptr +=8;
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else
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ptr = findResource(IMxx_tags[getState(od->obj_nr)], ptr);
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if (!ptr)
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return;
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x = 0xFFFF;
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for (a=numstrip=0; a<width; a++) {
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tmp = xpos + a;
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if (arg==1 && _screenStartStrip!=tmp)
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continue;
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if (arg==2 && _screenEndStrip!=tmp)
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continue;
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if (tmp < _screenStartStrip || tmp > _screenEndStrip)
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continue;
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gfxUsageBits[tmp] |= 0x80000000;
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if (tmp < x)
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x = tmp;
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numstrip++;
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}
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if (numstrip!=0) {
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byte flags = Gdi::dbAllowMaskOr;
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if (_features&GF_AFTER_V7 && getClass(od->obj_nr, 22))
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flags |= Gdi::dbDrawMaskOnBoth;
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gdi.drawBitmap(ptr, _curVirtScreen, x, ypos, height, x-xpos, numstrip, flags);
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}
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}
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void Scumm::loadRoomObjects() {
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int i,j;
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ObjectData *od;
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byte *ptr;
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uint16 obim_id;
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byte *room,*searchptr;
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ImageHeader *imhd;
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RoomHeader *roomhdr;
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CodeHeader *cdhd;
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CHECK_HEAP
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room = getResourceAddress(rtRoom, _roomResource);
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roomhdr = (RoomHeader*)findResourceData(MKID('RMHD'), room);
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_numObjectsInRoom = READ_LE_UINT16(&roomhdr->numObjects);
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if (_numObjectsInRoom == 0)
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return;
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if (_numObjectsInRoom > _numLocalObjects)
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error("More than %d objects in room %d", _numLocalObjects, _roomResource);
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od = &_objs[1];
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searchptr = room;
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for (i=0; i<_numObjectsInRoom; i++,od++) {
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ptr = findResource(MKID('OBCD'), searchptr);
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if (ptr==NULL)
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error("Room %d missing object code block(s)", _roomResource);
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od->offs_obcd_to_room = ptr - room;
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cdhd = (CodeHeader*)findResourceData(MKID('CDHD'), ptr);
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od->obj_nr = READ_LE_UINT16(&cdhd->obj_id);
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#ifdef DUMP_SCRIPTS
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do {
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char buf[32];
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sprintf(buf,"roomobj-%d-",_roomResource);
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dumpResource(buf, od->obj_nr, ptr);
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} while (0);
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#endif
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searchptr = NULL;
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}
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searchptr = room;
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for (i=0; i<_numObjectsInRoom; i++) {
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ptr = findResource(MKID('OBIM'), searchptr);
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if (ptr==NULL)
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error("Room %d missing image blocks(s)", _roomResource);
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imhd = (ImageHeader*)findResourceData(MKID('IMHD'), ptr);
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obim_id = READ_LE_UINT16(&imhd->obj_id);
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for(j=1; j<=_numObjectsInRoom; j++) {
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if (_objs[j].obj_nr==obim_id)
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_objs[j].offs_obim_to_room = ptr - room;
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}
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searchptr = NULL;
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}
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od = &_objs[1];
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for (i=1; i<=_numObjectsInRoom; i++,od++) {
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setupRoomObject(od, room);
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}
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CHECK_HEAP
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}
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void Scumm::loadRoomObjectsSmall() {
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int i,j;
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ObjectData *od;
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byte *ptr;
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uint16 obim_id;
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byte *room,*searchptr;
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ImageHeader *imhd;
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RoomHeader *roomhdr;
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CodeHeader *cdhd;
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CHECK_HEAP
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room = getResourceAddress(rtRoom, _roomResource);
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roomhdr = (RoomHeader*)findResourceData(MKID('RMHD'), room);
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_numObjectsInRoom = READ_LE_UINT16(&roomhdr->numObjects);
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if (_numObjectsInRoom == 0)
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return;
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if (_numObjectsInRoom > _numLocalObjects)
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error("More than %d objects in room %d", _numLocalObjects, _roomResource);
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od = &_objs[1];
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searchptr = room;
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for (i=0; i<_numObjectsInRoom; i++,od++) {
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ptr = findResourceSmall(MKID('OBCD'), searchptr);
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if (ptr==NULL)
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error("Room %d missing object code block(s)", _roomResource);
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od->offs_obcd_to_room = ptr - room;
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od->obj_nr = READ_LE_UINT16(ptr+6);
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#ifdef DUMP_SCRIPTS
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do {
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char buf[32];
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sprintf(buf,"roomobj-%d-",_roomResource);
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dumpResource(buf, od->obj_nr, ptr);
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} while (0);
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#endif
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searchptr = NULL;
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}
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searchptr = room;
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for (i=0; i<_numObjectsInRoom; i++) {
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ptr = findResourceSmall(MKID('OBIM'), searchptr);
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if (ptr==NULL)
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error("Room %d missing image blocks(s)", _roomResource);
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obim_id = READ_LE_UINT16(ptr+6);
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for(j=1; j<=_numObjectsInRoom; j++) {
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if (_objs[j].obj_nr==obim_id)
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_objs[j].offs_obim_to_room = ptr - room;
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}
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searchptr = NULL;
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}
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od = &_objs[1];
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for (i=1; i<=_numObjectsInRoom; i++,od++) {
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setupRoomObject(od, room);
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}
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CHECK_HEAP
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}
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void Scumm::setupRoomObject(ObjectData *od, byte *room) {
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byte *obcd;
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CodeHeader *cdhd;
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ImageHeader *imhd;
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if(_features & GF_SMALL_HEADER) {
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byte *ptr = room + od->offs_obcd_to_room;
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od->obj_nr = READ_LE_UINT16(ptr+6); // ok
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od->width = *(ptr+11)<<3; // ok
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od->x_pos = *(ptr+9)<<3; // ok
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if(*(ptr+10) & 0x80) {
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od->parentstate = 1; // it's 0x10 in the original code
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} else {
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od->parentstate = 0;
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}
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od->y_pos = ((*(ptr+10))&0x7F)<<3;
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od->parent = *(ptr+12);
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od->walk_x = READ_LE_UINT16(ptr+13);
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od->walk_y = READ_LE_UINT16(ptr+15);
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od->actordir = (*(ptr+17))&7;
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od->height = *(ptr+17); // ok
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return;
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}
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cdhd = (CodeHeader*)findResourceData(MKID('CDHD'), room + od->offs_obcd_to_room);
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od->obj_nr = READ_LE_UINT16(&cdhd->obj_id);
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#if !defined(FULL_THROTTLE)
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if (_features & GF_AFTER_V6) {
|
|
od->width = READ_LE_UINT16(&cdhd->v6.w);
|
|
od->height = READ_LE_UINT16(&cdhd->v6.h);
|
|
od->x_pos = ((int16)READ_LE_UINT16(&cdhd->v6.x));
|
|
od->y_pos = ((int16)READ_LE_UINT16(&cdhd->v6.y));
|
|
if (cdhd->v6.flags == 0x80) {
|
|
od->parentstate = 1;
|
|
} else {
|
|
od->parentstate = (cdhd->v6.flags&0xF);
|
|
}
|
|
od->parent = cdhd->v6.parent;
|
|
od->actordir = cdhd->v6.actordir;
|
|
} else {
|
|
od->width = cdhd->v5.w<<3;
|
|
od->height = cdhd->v5.h<<3;
|
|
od->x_pos = cdhd->v5.x<<3;
|
|
od->y_pos = cdhd->v5.y<<3;
|
|
if (cdhd->v5.flags == 0x80) {
|
|
od->parentstate = 1;
|
|
} else {
|
|
od->parentstate = (cdhd->v5.flags&0xF);
|
|
}
|
|
od->parent = cdhd->v5.parent;
|
|
od->walk_x = READ_LE_UINT16(&cdhd->v5.walk_x);
|
|
od->walk_y = READ_LE_UINT16(&cdhd->v5.walk_y);
|
|
od->actordir = cdhd->v5.actordir;
|
|
}
|
|
#else
|
|
od->parent = cdhd->parent;
|
|
od->parentstate = cdhd->parentstate;
|
|
|
|
imhd = (ImageHeader*)findResourceData(MKID('IMHD'), room + od->offs_obim_to_room);
|
|
od->x_pos = imhd->x_pos;
|
|
od->y_pos = imhd->y_pos;
|
|
od->width = imhd->width;
|
|
od->height = imhd->height;
|
|
od->actordir = imhd->actordir;
|
|
|
|
#endif
|
|
od->fl_object_index = 0;
|
|
}
|
|
|
|
void Scumm::fixObjectFlags() {
|
|
int i;
|
|
ObjectData *od = &_objs[1];
|
|
for (i=1; i<=_numObjectsInRoom; i++,od++) {
|
|
od->state = _objectStateTable[od->obj_nr];
|
|
}
|
|
}
|
|
|
|
void Scumm::processDrawQue() {
|
|
int i, j;
|
|
for (i=0; i<_drawObjectQueNr; i++) {
|
|
j = _drawObjectQue[i];
|
|
if (j)
|
|
drawObject(j,0);
|
|
}
|
|
_drawObjectQueNr = 0;
|
|
}
|
|
|
|
void Scumm::clearOwnerOf(int obj) {
|
|
int i,j;
|
|
uint16 *a;
|
|
byte *ptr;
|
|
|
|
stopObjectScript(obj);
|
|
|
|
if (getOwner(obj)==OF_OWNER_ROOM) {
|
|
i = 0;
|
|
do {
|
|
if (_objs[i].obj_nr==obj) {
|
|
if (!_objs[i].fl_object_index)
|
|
return;
|
|
nukeResource(rtFlObject, _objs[i].fl_object_index);
|
|
_objs[i].obj_nr = 0;
|
|
_objs[i].fl_object_index = 0;
|
|
}
|
|
} while(++i <= _numObjectsInRoom);
|
|
return;
|
|
}
|
|
for (i=1; i<_maxInventoryItems; i++) {
|
|
if (_inventory[i] == obj) {
|
|
j = whereIsObject(obj);
|
|
if (j==WIO_INVENTORY) {
|
|
nukeResource(rtInventory, i);
|
|
_inventory[i] = 0;
|
|
}
|
|
a = &_inventory[1];
|
|
for (i=1; i < _maxInventoryItems-1; i++,a++) {
|
|
if (!a[0] && a[1]) {
|
|
a[0] = a[1];
|
|
a[1] = 0;
|
|
_baseInventoryItems[i] = _baseInventoryItems[i+1];
|
|
_baseInventoryItems[i+1] = NULL;
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Scumm::removeObjectFromRoom(int obj) {
|
|
int i,cnt;
|
|
uint32 *ptr;
|
|
|
|
for(i=1; i<=_numObjectsInRoom; i++) {
|
|
if (_objs[i].obj_nr==(uint16)obj) {
|
|
if (_objs[i].width != 0) {
|
|
ptr = &gfxUsageBits[_objs[i].x_pos>>3];
|
|
cnt = _objs[i].width>>3;
|
|
do {
|
|
*ptr++ |= 0x80000000;
|
|
} while (--cnt);
|
|
}
|
|
_BgNeedsRedraw = true;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Scumm::addObjectToDrawQue(int object) {
|
|
_drawObjectQue[_drawObjectQueNr++] = object;
|
|
if (_drawObjectQueNr > sizeof(_drawObjectQue)/sizeof(_drawObjectQue[0]))
|
|
error("Draw Object Que overflow");
|
|
}
|
|
|
|
void Scumm::clearDrawObjectQueue() {
|
|
_drawObjectQueNr = 0;
|
|
}
|
|
|
|
byte *Scumm::getObjOrActorName(int obj) {
|
|
byte *objptr;
|
|
|
|
if (obj < NUM_ACTORS)
|
|
return getActorName(derefActorSafe(obj, "getObjOrActorName"));
|
|
|
|
if(_features & GF_SMALL_HEADER) {
|
|
byte offset;
|
|
|
|
objptr = getOBCDFromObject(obj);
|
|
offset = *(objptr+18);
|
|
return(objptr+offset);
|
|
}
|
|
|
|
objptr = getOBCDFromObject(obj);
|
|
if (objptr==NULL)
|
|
return (byte*)" ";
|
|
|
|
return findResourceData(MKID('OBNA'), objptr);
|
|
}
|
|
|
|
uint32 Scumm::getOBCDOffs(int object) {
|
|
int i;
|
|
|
|
if (_objectOwnerTable[object] != OF_OWNER_ROOM)
|
|
return 0;
|
|
for (i=_numObjectsInRoom; i>0; i--) {
|
|
if (_objs[i].obj_nr == object) {
|
|
if (_objs[i].fl_object_index!=0)
|
|
return 8;
|
|
return _objs[i].offs_obcd_to_room;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
byte *Scumm::getOBCDFromObject(int obj) {
|
|
int i;
|
|
|
|
if (_objectOwnerTable[obj] != OF_OWNER_ROOM) {
|
|
for(i=0; i<_maxInventoryItems; i++) {
|
|
if (_inventory[i] == obj)
|
|
return getResourceAddress(rtInventory, i);
|
|
}
|
|
} else {
|
|
for(i=_numObjectsInRoom; i>0; --i) {
|
|
if (_objs[i].obj_nr==obj) {
|
|
if (_objs[i].fl_object_index)
|
|
return getResourceAddress(rtFlObject, _objs[i].fl_object_index)+8;
|
|
return getResourceAddress(rtRoom, _roomResource) + _objs[i].offs_obcd_to_room;
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void Scumm::addObjectToInventory(uint obj, uint room) {
|
|
int i, slot;
|
|
uint32 size;
|
|
byte *obcdptr,*ptr;
|
|
FindObjectInRoom foir;
|
|
|
|
debug(1,"Adding object %d from room %d into inventory", obj, room);
|
|
|
|
CHECK_HEAP
|
|
|
|
if (whereIsObject(obj)==WIO_FLOBJECT) {
|
|
i = getObjectIndex(obj);
|
|
ptr = getResourceAddress(rtFlObject, _objs[i].fl_object_index) + 8;
|
|
size = READ_BE_UINT32_UNALIGNED(ptr+4);
|
|
slot = getInventorySlot();
|
|
_inventory[slot] = obj;
|
|
createResource(rtInventory, slot, size);
|
|
ptr = getResourceAddress(rtFlObject, _objs[i].fl_object_index) + 8;
|
|
memcpy(getResourceAddress(rtInventory, slot), ptr, size);
|
|
} else {
|
|
findObjectInRoom(&foir, foCodeHeader, obj, room);
|
|
if(_features & GF_SMALL_HEADER )
|
|
size = READ_LE_UINT32(foir.obcd);
|
|
else
|
|
size = READ_BE_UINT32_UNALIGNED(foir.obcd+4);
|
|
slot = getInventorySlot();
|
|
_inventory[slot] = obj;
|
|
createResource(rtInventory, slot, size);
|
|
obcdptr = getResourceAddress(rtRoom, room) - foir.roomptr + foir.obcd;
|
|
memcpy(getResourceAddress(rtInventory,slot),obcdptr,size);
|
|
}
|
|
|
|
CHECK_HEAP
|
|
}
|
|
|
|
void Scumm::findObjectInRoom(FindObjectInRoom *fo, byte findWhat, uint id, uint room) {
|
|
CodeHeader *cdhd;
|
|
int i, numobj;
|
|
byte *roomptr,*obcdptr,*obimptr,*searchptr;
|
|
RoomHeader *roomhdr;
|
|
ImageHeader *imhd;
|
|
|
|
if (findWhat&foCheckAlreadyLoaded && getObjectIndex(id) != -1) {
|
|
fo->obcd = obcdptr = getOBCDFromObject(id);
|
|
assert((byte*)obcdptr > (byte*)256);
|
|
fo->obim = obimptr = obcdptr + READ_BE_UINT32_UNALIGNED(&((ResHdr*)obcdptr)->size);
|
|
fo->cdhd = (CodeHeader*)findResourceData(MKID('CDHD'), obcdptr);
|
|
fo->imhd = (ImageHeader*)findResourceData(MKID('IMHD'), obimptr);
|
|
return;
|
|
}
|
|
|
|
fo->roomptr = roomptr = getResourceAddress(rtRoom, room);
|
|
roomhdr = (RoomHeader*)findResourceData(MKID('RMHD'), roomptr);
|
|
numobj = READ_LE_UINT16(&roomhdr->numObjects);
|
|
if (numobj==0)
|
|
error("findObjectInRoom: No object found in room %d", room);
|
|
if (numobj > _numLocalObjects)
|
|
error("findObjectInRoom: More (%d) than %d objects in room %d", numobj, _numLocalObjects, room);
|
|
|
|
if (findWhat & foCodeHeader) {
|
|
searchptr = roomptr;
|
|
for (i=0;;) {
|
|
if(_features & GF_SMALL_HEADER)
|
|
obcdptr = findResourceSmall(MKID('OBCD'), searchptr);
|
|
else
|
|
obcdptr = findResource(MKID('OBCD'), searchptr);
|
|
if(obcdptr==NULL)
|
|
error("findObjectInRoom: Not enough code blocks in room %d", room);
|
|
if ( _features & GF_SMALL_HEADER) {
|
|
if ( READ_LE_UINT16(obcdptr+6) == (uint16)id) {
|
|
fo->cdhd = NULL;
|
|
fo->obcd = obcdptr;
|
|
break;
|
|
}
|
|
} else {
|
|
cdhd = (CodeHeader*)findResourceData(MKID('CDHD'), obcdptr);
|
|
if ( READ_LE_UINT16(&cdhd->obj_id) == (uint16)id) {
|
|
fo->cdhd = cdhd;
|
|
fo->obcd = obcdptr;
|
|
break;
|
|
}
|
|
}
|
|
if (++i == numobj)
|
|
error("findObjectInRoom: Object %d not found in room %d", id, room);
|
|
searchptr = NULL;
|
|
}
|
|
}
|
|
|
|
if (findWhat & foImageHeader) {
|
|
searchptr = roomptr;
|
|
for(i=0;;) {
|
|
if(_features & GF_SMALL_HEADER)
|
|
obimptr = findResourceSmall(MKID('OBIM'), searchptr);
|
|
else
|
|
obimptr = findResource(MKID('OBIM'), searchptr);
|
|
if (obimptr==NULL)
|
|
error("findObjectInRoom: Not enough image blocks in room %d", room);
|
|
imhd = (ImageHeader*)findResourceData(MKID('IMHD'), obimptr);
|
|
if(_features & GF_SMALL_HEADER){
|
|
if (READ_LE_UINT16(obimptr+6) == (uint16)id) {
|
|
fo->obim = obimptr;
|
|
fo->imhd = imhd;
|
|
break;
|
|
}
|
|
} else {
|
|
if (READ_LE_UINT16(&imhd->obj_id) == (uint16)id) {
|
|
fo->obim = obimptr;
|
|
fo->imhd = imhd;
|
|
break;
|
|
}
|
|
}
|
|
if (++i==numobj)
|
|
error("findObjectInRoom: Object %d image not found in room %d", id, room);
|
|
searchptr = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
int Scumm::getInventorySlot() {
|
|
int i;
|
|
for (i=1; i<=_maxInventoryItems; i++) {
|
|
if (_inventory[i]==0)
|
|
return i;
|
|
}
|
|
error("Inventory full, %d max items", _maxInventoryItems);
|
|
}
|
|
|
|
void Scumm::setOwnerOf(int obj, int owner) {
|
|
ScriptSlot *ss;
|
|
if (owner==0) {
|
|
clearOwnerOf(obj);
|
|
ss = &vm.slot[_currentScript];
|
|
if (ss->where==WIO_INVENTORY && _inventory[ss->number]==obj) {
|
|
putOwner(obj, 0);
|
|
runHook(0);
|
|
stopObjectCode();
|
|
return;
|
|
}
|
|
}
|
|
putOwner(obj, owner);
|
|
runHook(0);
|
|
}
|
|
|
|
int Scumm::getObjX(int obj) {
|
|
if (obj < NUM_ACTORS) {
|
|
if (obj==0)
|
|
return 0; /* fix for indy4's map */
|
|
return derefActorSafe(obj,"getObjX")->x;
|
|
} else {
|
|
if (whereIsObject(obj)==WIO_NOT_FOUND)
|
|
return -1;
|
|
getObjectOrActorXY(obj);
|
|
return _xPos;
|
|
}
|
|
}
|
|
|
|
int Scumm::getObjY(int obj) {
|
|
if (obj < NUM_ACTORS) {
|
|
if (obj==0)
|
|
return 0; /* fix for indy4's map */
|
|
return derefActorSafe(obj,"getObjY")->y;
|
|
} else {
|
|
if (whereIsObject(obj)==WIO_NOT_FOUND)
|
|
return -1;
|
|
getObjectOrActorXY(obj);
|
|
return _yPos;
|
|
}
|
|
}
|
|
|
|
int Scumm::getObjOldDir(int obj) {
|
|
if (obj < NUM_ACTORS) {
|
|
return newDirToOldDir(derefActorSafe(obj,"getObjOldDir")->facing);
|
|
} else {
|
|
getObjectXYPos(obj);
|
|
return _dir;
|
|
}
|
|
}
|
|
|
|
int Scumm::getObjNewDir(int obj) {
|
|
if (obj < NUM_ACTORS) {
|
|
return derefActorSafe(obj,"getObjNewDir")->facing;
|
|
} else {
|
|
getObjectXYPos(obj);
|
|
return oldDirToNewDir(_dir);
|
|
}
|
|
}
|
|
|
|
int Scumm::findInventory(int owner, int index) {
|
|
int count = 1, i, obj;
|
|
for (i=0; i!=_maxInventoryItems; i++) {
|
|
obj = _inventory[i];
|
|
if (obj && getOwner(obj)==owner && count++ == index)
|
|
return obj;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int Scumm::getInventoryCount(int owner) {
|
|
int i,obj;
|
|
int count = 0;
|
|
for (i=0; i!=_maxInventoryItems; i++) {
|
|
obj = _inventory[i];
|
|
if (obj && getOwner(obj) == owner)
|
|
count++;
|
|
}
|
|
return count;
|
|
}
|
|
|
|
void Scumm::setObjectState(int obj, int state, int x, int y) {
|
|
int i;
|
|
|
|
i = getObjectIndex(obj);
|
|
if (i==-1) {
|
|
warning("setObjectState: no such object");
|
|
return;
|
|
}
|
|
|
|
if (x != -1) {
|
|
_objs[i].x_pos = x<<3;
|
|
_objs[i].y_pos = y<<3;
|
|
}
|
|
|
|
addObjectToDrawQue(i);
|
|
putState(obj, state);
|
|
}
|
|
|
|
static int getDist(int x, int y, int x2, int y2) {
|
|
int a = abs(y-y2);
|
|
int b = abs(x-x2);
|
|
if (a>b)
|
|
return a;
|
|
return b;
|
|
}
|
|
|
|
int Scumm::getDistanceBetween(bool is_obj_1, int b, int c, bool is_obj_2, int e, int f) {
|
|
int i,j;
|
|
int x,y;
|
|
int x2,y2;
|
|
|
|
j = i = 0xFF;
|
|
|
|
if (is_obj_1) {
|
|
if (getObjectOrActorXY(b)==-1)
|
|
return -1;
|
|
if (b < NUM_ACTORS)
|
|
i = derefActorSafe(b, "unkObjProc1")->scalex;
|
|
x = _xPos;
|
|
y = _yPos;
|
|
} else {
|
|
x = b;
|
|
y = c;
|
|
}
|
|
|
|
if (is_obj_2) {
|
|
if (getObjectOrActorXY(e)==-1)
|
|
return -1;
|
|
if (e < NUM_ACTORS)
|
|
j = derefActorSafe(e, "unkObjProc1(2)")->scalex;
|
|
x2 = _xPos;
|
|
y2 = _yPos;
|
|
} else {
|
|
x2 = e;
|
|
y2 = f;
|
|
}
|
|
|
|
return getDist(x,y,x2,y2) * 0xFF / ((i + j)>>1);
|
|
}
|
|
|
|
void Scumm::setCursorImg(uint img, uint room, uint imgindex) {
|
|
byte *ptr;
|
|
int index;
|
|
int w,h;
|
|
byte *roomptr,*obim,*dataptr,*bomp;
|
|
RoomHeader *rmhd;
|
|
int i,numobj;
|
|
uint32 size;
|
|
FindObjectInRoom foir;
|
|
|
|
if (room==(uint)-1)
|
|
room = getObjectRoom(img);
|
|
|
|
findObjectInRoom(&foir, foCodeHeader | foImageHeader | foCheckAlreadyLoaded, img, room);
|
|
|
|
setCursorHotspot2(
|
|
READ_LE_UINT16(&foir.imhd->hotspot[0].x),
|
|
READ_LE_UINT16(&foir.imhd->hotspot[0].y));
|
|
|
|
#if !defined(FULL_THROTTLE)
|
|
w = READ_LE_UINT16(&foir.cdhd->v6.w)>>3;
|
|
h = READ_LE_UINT16(&foir.cdhd->v6.h)>>3;
|
|
#else
|
|
w = READ_LE_UINT16(&foir.imhd->width)>>3;
|
|
h = READ_LE_UINT16(&foir.imhd->height)>>3;
|
|
#endif
|
|
|
|
dataptr = findResource(IMxx_tags[imgindex],foir.obim);
|
|
if (dataptr==NULL)
|
|
error("setCursorImg: No such image");
|
|
|
|
size = READ_BE_UINT32_UNALIGNED(dataptr+4);
|
|
if (size > sizeof(_grabbedCursor))
|
|
error("setCursorImg: Cursor image too large");
|
|
|
|
if ((bomp = findResource(MKID('BOMP'), dataptr)) != NULL)
|
|
useBompCursor(bomp, w, h);
|
|
else
|
|
useIm01Cursor(dataptr, w, h);
|
|
|
|
}
|
|
|
|
void Scumm::nukeFlObjects(int min, int max) {
|
|
ObjectData *od;
|
|
int i;
|
|
|
|
warning("nukeFlObjects(%d,%d)", min, max);
|
|
|
|
for (i=_numObjectsInRoom,od=_objs; --i>=0; od++)
|
|
if (od->fl_object_index && od->obj_nr>=min && od->obj_nr<=max) {
|
|
nukeResource(rtFlObject, od->fl_object_index);
|
|
od->obj_nr = 0;
|
|
od->fl_object_index = 0;
|
|
}
|
|
}
|
|
|
|
void Scumm::enqueueObject(int a, int b, int c, int d, int e, int f, int g, int h, int mode) {
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EnqueuedObject *eo;
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ObjectData *od;
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if (_enqueuePos==sizeof(_enqueuedObjects)/sizeof(_enqueuedObjects[0]))
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error("enqueueObject: overflow");
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eo = &_enqueuedObjects[_enqueuePos++];
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eo->a = a;
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eo->b = _enqueue_b;
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eo->c = _enqueue_c;
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eo->d = _enqueue_d;
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eo->e = _enqueue_e;
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eo->x = b;
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eo->y = c;
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if (d==0) {
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od = &_objs[getObjectIndex(a)];
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eo->width = od->width;
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} else {
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eo->width = d;
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}
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if (e==0) {
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od = &_objs[getObjectIndex(a)];
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eo->height = od->height;
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} else {
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eo->height = e;
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}
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eo->j = f;
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eo->k = g;
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eo->l = h;
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}
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void Scumm::drawEnqueuedObjects() {
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EnqueuedObject *eo;
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int i;
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eo = _enqueuedObjects;
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for(i=0; i < _enqueuePos; i++,eo++) {
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drawEnqueuedObject(eo);
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}
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}
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void Scumm::drawEnqueuedObject(EnqueuedObject *eo) {
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VirtScreen *vs;
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byte *roomptr,*bomp;
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byte *ptr;
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int index;
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ObjectData *od;
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|
int width,height;
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byte *outptr;
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int x,y;
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byte *dataptr;
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|
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BompDrawData bdd;
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|
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vs = &virtscr[0];
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_lastXstart = vs->xstart;
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|
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if (eo->l==0) {
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roomptr = getResourceAddress(1, _roomResource);
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index = getObjectIndex(eo->a);
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assert(index != -1);
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ptr = roomptr + _objs[index].offs_obim_to_room;
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} else if (eo->a!=0) {
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od = &_objs[getObjectIndex(eo->a)];
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ptr = getResourceAddress(rtFlObject, od->fl_object_index);
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assert(ptr);
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ptr = findResource(MKID('OBIM'), ptr);
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} else {
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warning("drawEnqueuedObject: invalid");
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return;
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}
|
|
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assert(ptr);
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ptr = findResource(MKID('IM01'), ptr);
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|
assert(ptr);
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|
bomp = findResourceData(MKID('BOMP'), ptr);
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|
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bdd.srcwidth = READ_LE_UINT16(&((BompHeader*)bomp)->width);
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bdd.srcheight = READ_LE_UINT16(&((BompHeader*)bomp)->height);
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|
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bdd.out = getResourceAddress(rtBuffer, vs->number+1) + vs->xstart;
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bdd.outwidth = 320;
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bdd.outheight = vs->height;
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bdd.dataptr = bomp + 18;
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bdd.x = eo->x;
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bdd.y = eo->y;
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bdd.scale_x = eo->j;
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|
bdd.scale_y = eo->k;
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|
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updateDirtyRect(vs->number, bdd.x, bdd.x+bdd.srcwidth, bdd.y, bdd.y+bdd.srcheight, 0);
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|
|
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if (eo->a) {
|
|
drawBomp(&bdd);
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|
}
|
|
}
|
|
|
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void Scumm::removeEnqueuedObjects() {
|
|
EnqueuedObject *eo;
|
|
int i;
|
|
|
|
eo = _enqueuedObjects;
|
|
for(i=0; i < _enqueuePos; i++,eo++) {
|
|
removeEnqueuedObject(eo);
|
|
}
|
|
|
|
clearEnqueue();
|
|
}
|
|
|
|
void Scumm::removeEnqueuedObject(EnqueuedObject *eo) {
|
|
restoreBG(eo->x, eo->y, eo->x + eo->width, eo->y + eo->height);
|
|
}
|
|
|
|
int Scumm::findFlObjectSlot() {
|
|
int i;
|
|
for(i=1; i<_maxFLObject; i++) {
|
|
if (_baseFLObject[i] == NULL)
|
|
return i;
|
|
}
|
|
error("findFlObjectSlot: Out of FLObject slots");
|
|
}
|
|
|
|
void Scumm::loadFlObject(uint object, uint room) {
|
|
FindObjectInRoom foir;
|
|
int slot;
|
|
ObjectData *od;
|
|
byte *flob,*roomptr;
|
|
uint32 obcd_size, obim_size, flob_size;
|
|
|
|
/* Don't load an already loaded object */
|
|
if (whereIsObject(object) != WIO_NOT_FOUND)
|
|
return;
|
|
|
|
/* Locate the object in the room resource */
|
|
findObjectInRoom(&foir, foImageHeader | foCodeHeader, object, room);
|
|
|
|
/* Add an entry for the new floating object in the local object table */
|
|
if (++_numObjectsInRoom > _numLocalObjects)
|
|
error("loadFlObject: Local Object Table overflow");
|
|
od = &_objs[_numObjectsInRoom];
|
|
|
|
/* Setup sizes */
|
|
obcd_size = READ_BE_UINT32_UNALIGNED(foir.obcd + 4);
|
|
od->offs_obcd_to_room = 8;
|
|
od->offs_obim_to_room = obcd_size + 8;
|
|
obim_size = READ_BE_UINT32_UNALIGNED(foir.obim + 4);
|
|
flob_size = obcd_size + obim_size + 8;
|
|
|
|
/* Allocate slot & memory for floating object */
|
|
slot = findFlObjectSlot();
|
|
createResource(rtFlObject, slot, flob_size);
|
|
|
|
/* Copy object code + object image to floating object */
|
|
roomptr = getResourceAddress(rtRoom, room);
|
|
flob = getResourceAddress(rtFlObject, slot);
|
|
((uint32*)flob)[0] = MKID('FLOB');
|
|
((uint32*)flob)[1] = TO_BE_32(flob_size);
|
|
memcpy(flob + 8, roomptr - foir.roomptr + foir.obcd, obcd_size);
|
|
memcpy(flob + 8 + obcd_size, roomptr - foir.roomptr + foir.obim, obim_size);
|
|
|
|
/* Setup local object flags */
|
|
setupRoomObject(od, flob);
|
|
|
|
od->fl_object_index = slot;
|
|
}
|