mirror of
https://github.com/libretro/scummvm.git
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176 lines
4.4 KiB
C++
176 lines
4.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
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* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
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*/
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#include "avalanche/avalanche.h"
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#include "avalanche/parser.h"
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namespace Avalanche {
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Parser::Parser(AvalancheEngine *vm) {
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_vm = vm;
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}
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void Parser::init() {
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_leftMargin = 0;
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if (!_inputText.empty())
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_inputText.clear();
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_inputTextPos = 0;
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}
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void Parser::handleInputText(const Common::Event &event) {
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byte inChar = event.kbd.ascii;
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warning("STUB: Parser::handleInputText()");
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// if (_vm->_dropdown->_activeMenuItem._activeNow) {
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// _vm->_dropdown->parseKey(inChar, _vm->_enhanced->extd);
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// } else {
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if (_inputText.size() < 76) {
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if ((inChar == '"') || (inChar == '`')) {
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if (_quote)
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inChar = '`';
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else
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inChar = '"';
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_quote = !_quote; // quote - unquote
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}
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_inputText.insertChar(inChar, _inputTextPos);
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_inputTextPos++;
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plotText();
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} else
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_vm->_gyro->blip();
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// }
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}
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void Parser::handleBackspace() {
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if (!_vm->_dropdown->_activeMenuItem._activeNow) {
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if (_inputTextPos > _leftMargin) {
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_inputTextPos--;
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if ((_inputText[_inputTextPos] == '"') || (_inputText[_inputTextPos] == '`'))
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_quote = !_quote;
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_inputText.deleteChar(_inputTextPos);
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plotText();
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} else
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_vm->_gyro->blip();
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}
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}
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void Parser::handleReturn() {
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if (_vm->_dropdown->_activeMenuItem._activeNow)
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_vm->_parser->tryDropdown();
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else {
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if (!_inputText.empty()) {
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_inputTextBackup = _inputText;
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_vm->_acci->parse();
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_vm->_acci->doThat();
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_inputText.clear();
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wipeText();
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}
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}
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}
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void Parser::handleFunctionKey(const Common::Event &event) {
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switch (event.kbd.keycode) {
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case Common::KEYCODE_F5: {
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_vm->_acci->_person = _vm->_acci->kPardon;
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_vm->_acci->_thing = _vm->_acci->kPardon;
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_vm->_lucerna->callVerb(_vm->_gyro->f5Does()[0]);
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}
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break;
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case Common::KEYCODE_F7:
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_vm->_lucerna->callVerb(_vm->_acci->kVerbCodeOpen);
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break;
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default:
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break;
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}
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}
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void Parser::plotText() {
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CursorMan.showMouse(false);
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cursorOff();
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_vm->_graphics->_surface.fillRect(Common::Rect(24, 161, 640, 169), kColorBlack); // Black out the line of the text.
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_vm->_graphics->drawText(_vm->_graphics->_surface, _vm->_parser->_inputText, _vm->_gyro->_font, 8, 24, 161, kColorWhite);
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cursorOn();
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CursorMan.showMouse(true);
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}
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void Parser::cursorOn() {
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if (_cursorState == true)
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return;
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drawCursor();
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_cursorState = true;
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}
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void Parser::cursorOff() {
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if (_cursorState == false)
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return;
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drawCursor();
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_cursorState = false;
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}
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void Parser::tryDropdown() {
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warning("STUB: Parser::tryDropdown()"); // TODO: Implement at the same time with Dropdown's keyboard handling.
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}
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int16 Parser::pos(const Common::String &crit, const Common::String &src) {
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if (src.contains(crit))
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return strstr(src.c_str(),crit.c_str()) - src.c_str();
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else
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return -1;
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}
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void Parser::drawCursor() {
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// Draw the '_' character.
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for (byte bit = 0; bit < 8; bit++)
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*(byte *)_vm->_graphics->_surface.getBasePtr(24 + _inputTextPos * 8 + 7 - bit, 168) = kColorWhite;
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ByteField bf;
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bf._x1 = _inputTextPos + 1;
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bf._x2 = _inputTextPos + 2;
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bf._y1 = 168;
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bf._y2 = 168;
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for (byte fv = 0; fv <= 1; fv++)
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_vm->_animation->getset[fv].remember(bf);
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}
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void Parser::wipeText() {
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CursorMan.showMouse(false);
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cursorOff();
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_vm->_graphics->_surface.fillRect(Common::Rect(24, 161, 640, 169), kColorBlack); // Black out the line of the text.
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_quote = true;
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_inputTextPos = 0;
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cursorOn();
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CursorMan.showMouse(true);
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}
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} // End of namespace Avalanche
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