scummvm/engines/kyra/script_v1.cpp
Oystein Eftevaag 3f31e1b27d Added the proper death dialog, changed the sequence skipping code a bit to avoid
possible frame losses, and removed a (now) redundant call to showOverlay() in the
debugger.

svn-id: r21125
2006-03-07 14:16:52 +00:00

1726 lines
55 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2004-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "kyra/kyra.h"
#include "kyra/script.h"
#include "kyra/screen.h"
#include "kyra/sprites.h"
#include "kyra/wsamovie.h"
#include "kyra/animator.h"
#include "kyra/text.h"
#include "common/system.h"
namespace Kyra {
#define stackPos(x) script->stack[script->sp+x]
#define stackPosString(x) (char*)&script->dataPtr->text[READ_BE_UINT16(&((uint16 *)script->dataPtr->text)[stackPos(x)])]
int KyraEngine::cmd_magicInMouseItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_magicInMouseItem(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
magicInMouseItem(stackPos(0), stackPos(1), -1);
return 0;
}
int KyraEngine::cmd_characterSays(ScriptState *script) {
_skipFlag = false;
if (_features & GF_TALKIE) {
debugC(3, kDebugLevelScriptFuncs, "cmd_characterSays(0x%X) (%d, '%s', %d, %d)", script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3));
snd_voiceWaitForFinish();
snd_playVoiceFile(stackPos(0));
characterSays(stackPosString(1), stackPos(2), stackPos(3));
} else {
debugC(3, kDebugLevelScriptFuncs, "cmd_characterSays(0x%X) ('%s', %d, %d)", script, stackPosString(0), stackPos(1), stackPos(2));
characterSays(stackPosString(0), stackPos(1), stackPos(2));
}
return 0;
}
int KyraEngine::cmd_pauseTicks(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_pauseTicks(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
if (stackPos(1)) {
warning("STUB: special cmd_pauseTicks");
// delete this after correct implementing
delayWithTicks(stackPos(0));
} else {
delayWithTicks(stackPos(0));
}
return 0;
}
int KyraEngine::cmd_drawSceneAnimShape(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_drawSceneAnimShape(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
_screen->drawShape(stackPos(4), _sprites->_sceneShapes[stackPos(0)], stackPos(1), stackPos(2), 0, (stackPos(3) != 0) ? 1 : 0);
return 0;
}
int KyraEngine::cmd_queryGameFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_queryGameFlag(0x%X) (0x%X)", script, stackPos(0));
return queryGameFlag(stackPos(0));
}
int KyraEngine::cmd_setGameFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setGameFlag(0x%X) (0x%X)", script, stackPos(0));
return setGameFlag(stackPos(0));
}
int KyraEngine::cmd_resetGameFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_resetGameFlag(0x%X) (0x%X)", script, stackPos(0));
return resetGameFlag(stackPos(0));
}
int KyraEngine::cmd_runNPCScript(ScriptState *script) {
warning("STUB: cmd_runNPCScript");
return 0;
}
int KyraEngine::cmd_setSpecialExitList(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setSpecialExitList(0x%X) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8), stackPos(9));
for (int i = 0; i < 10; ++i) {
_exitList[i] = stackPos(i);
}
_exitListPtr = _exitList;
return 0;
}
int KyraEngine::cmd_blockInWalkableRegion(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_blockInWalkableRegion(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_screen->blockInRegion(stackPos(0), stackPos(1), stackPos(2)-stackPos(0)+1, stackPos(3)-stackPos(1)+1);
return 0;
}
int KyraEngine::cmd_blockOutWalkableRegion(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_blockOutWalkableRegion(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_screen->blockOutRegion(stackPos(0), stackPos(1), stackPos(2)-stackPos(0)+1, stackPos(3)-stackPos(1)+1);
return 0;
}
int KyraEngine::cmd_walkPlayerToPoint(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_walkPlayerToPoint(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
int normalTimers = stackPos(2);
if (!normalTimers) {
disableTimer(19);
disableTimer(14);
disableTimer(18);
}
int reinitScript = handleSceneChange(stackPos(0), stackPos(1), stackPos(2), stackPos(3));
if (!normalTimers) {
enableTimer(19);
enableTimer(14);
enableTimer(18);
}
if (reinitScript) {
_scriptInterpreter->initScript(script, script->dataPtr);
}
if (_sceneChangeState) {
_sceneChangeState = 0;
return 1;
}
return 0;
}
int KyraEngine::cmd_dropItemInScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_dropItemInScene(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
int item = stackPos(0);
int xpos = stackPos(1);
int ypos = stackPos(2);
byte freeItem = findFreeItemInScene(_currentCharacter->sceneId);
if (freeItem != 0xFF) {
int sceneId = _currentCharacter->sceneId;
Room *room = &_roomTable[sceneId];
room->itemsXPos[freeItem] = xpos;
room->itemsYPos[freeItem] = ypos;
room->itemsTable[freeItem] = item;
_animator->animAddGameItem(freeItem, sceneId);
_animator->updateAllObjectShapes();
} else {
if (item == 43) {
placeItemInGenericMapScene(item, 0);
} else {
placeItemInGenericMapScene(item, 1);
}
}
return 0;
}
int KyraEngine::cmd_drawAnimShapeIntoScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_drawAnimShapeIntoScene(0x%X) (%d, %d, %d, %d)", stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_screen->hideMouse();
_animator->restoreAllObjectBackgrounds();
int shape = stackPos(0);
int xpos = stackPos(1);
int ypos = stackPos(2);
int flags = (stackPos(3) != 0) ? 1 : 0;
_screen->drawShape(2, _sprites->_sceneShapes[shape], xpos, ypos, 0, flags);
_screen->drawShape(0, _sprites->_sceneShapes[shape], xpos, ypos, 0, flags);
_animator->flagAllObjectsForBkgdChange();
_animator->preserveAnyChangedBackgrounds();
_animator->flagAllObjectsForRefresh();
_animator->updateAllObjectShapes();
_screen->showMouse();
return 0;
}
int KyraEngine::cmd_createMouseItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_createMouseItem(0x%X) (%d)", script, stackPos(0));
createMouseItem(stackPos(0));
return 0;
}
int KyraEngine::cmd_savePageToDisk(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_savePageToDisk(0x%X) ('%s', %d)", script, stackPosString(0), stackPos(1));
_screen->savePageToDisk(stackPosString(0), stackPos(1));
return 0;
}
int KyraEngine::cmd_sceneAnimOn(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_sceneAnimOn(0x%X) (%d)", script, stackPos(0));
_sprites->_anims[stackPos(0)].play = true;
return 0;
}
int KyraEngine::cmd_sceneAnimOff(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_sceneAnimOff(0x%X) (%d)", script, stackPos(0));
_sprites->_anims[stackPos(0)].play = false;
return 0;
}
int KyraEngine::cmd_getElapsedSeconds(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_getElapsedSeconds(0x%X) ()", script);
return _system->getMillis() / 1000;
}
int KyraEngine::cmd_mouseIsPointer(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_mouseIsPointer(0x%X) ()", script);
if (_itemInHand == -1) {
return 1;
}
return 0;
}
int KyraEngine::cmd_destroyMouseItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_destroyMouseItem(0x%X) ()", script);
destroyMouseItem();
return 0;
}
int KyraEngine::cmd_runSceneAnimUntilDone(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_runSceneAnimUntilDone(0x%X) (%d)", script, stackPos(0));
_screen->hideMouse();
_animator->restoreAllObjectBackgrounds();
_sprites->_anims[stackPos(0)].play = true;
_animator->sprites()[stackPos(0)].active = 1;
_animator->flagAllObjectsForBkgdChange();
_animator->preserveAnyChangedBackgrounds();
while (_sprites->_anims[stackPos(0)].play) {
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
delay(10);
}
_animator->restoreAllObjectBackgrounds();
_screen->showMouse();
return 0;
}
int KyraEngine::cmd_fadeSpecialPalette(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_fadeSpecialPalette(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_screen->fadeSpecialPalette(stackPos(0), stackPos(1), stackPos(2), stackPos(3));
return 0;
}
int KyraEngine::cmd_playAdlibSound(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_playAdlibSound(0x%X) (%d)", script, stackPos(0));
snd_playSoundEffect(stackPos(0));
return 0;
}
int KyraEngine::cmd_playAdlibScore(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_playAdlibScore(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
snd_playWanderScoreViaMap(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine::cmd_phaseInSameScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_phaseInSameScene(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
transcendScenes(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine::cmd_setScenePhasingFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setScenePhasingFlag(0x%X) ()", script);
_scenePhasingFlag = 1;
return 1;
}
int KyraEngine::cmd_resetScenePhasingFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_resetScenePhasingFlag(0x%X) ()", script);
_scenePhasingFlag = 0;
return 0;
}
int KyraEngine::cmd_queryScenePhasingFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_queryScenePhasingFlag(0x%X) ()", script);
return _scenePhasingFlag;
}
int KyraEngine::cmd_sceneToDirection(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_sceneToDirection(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
assert(stackPos(0) < _roomTableSize);
Room *curRoom = &_roomTable[stackPos(0)];
uint16 returnValue = 0xFFFF;
switch (stackPos(1)) {
case 0:
returnValue = curRoom->northExit;
break;
case 2:
returnValue = curRoom->eastExit;
break;
case 4:
returnValue = curRoom->southExit;
break;
case 6:
returnValue = curRoom->westExit;
break;
default:
break;
}
if (returnValue == 0xFFFF)
return -1;
return returnValue;
}
int KyraEngine::cmd_setBirthstoneGem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setBirthstoneGem(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
int index = stackPos(0);
if (index < 4 && index >= 0) {
_birthstoneGemTable[index] = stackPos(1);
return 1;
}
return 0;
}
int KyraEngine::cmd_placeItemInGenericMapScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_placeItemInGenericMapScene(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
placeItemInGenericMapScene(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine::cmd_setBrandonStatusBit(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setBrandonStatusBit(0x%X) (%d)", script, stackPos(0));
_brandonStatusBit |= stackPos(0);
return 0;
}
int KyraEngine::cmd_pauseSeconds(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_pauseSeconds(0x%X) (%d)", script, stackPos(0));
if (stackPos(0) > 0 && !_skipFlag)
delay(stackPos(0)*1000, true);
_skipFlag = false;
return 0;
}
int KyraEngine::cmd_getCharactersLocation(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_getCharactersLocation(0x%X) (%d)", script, stackPos(0));
return _characterList[stackPos(0)].sceneId;
}
int KyraEngine::cmd_runNPCSubscript(ScriptState *script) {
warning("STUB: cmd_runNPCSubscript");
return 0;
}
int KyraEngine::cmd_magicOutMouseItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_magicOutMouseItem(0x%X) (%d)", script, stackPos(0));
magicOutMouseItem(stackPos(0), -1);
return 0;
}
int KyraEngine::cmd_internalAnimOn(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_internalAnimOn(0x%X) (%d)", script, stackPos(0));
_animator->sprites()[stackPos(0)].active = 1;
return 0;
}
int KyraEngine::cmd_forceBrandonToNormal(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_forceBrandonToNormal(0x%X) ()", script);
checkAmuletAnimFlags();
return 0;
}
int KyraEngine::cmd_poisonDeathNow(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_poisonDeathNow(0x%X) ()", script);
seq_poisonDeathNow(1);
return 0;
}
int KyraEngine::cmd_setScaleMode(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setScaleMode(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
int len = stackPos(0);
int setValue1 = stackPos(1);
int start2 = stackPos(2);
int setValue2 = stackPos(3);
for (int i = 0; i < len; ++i) {
_scaleTable[i] = setValue1;
}
int temp = setValue2 - setValue1;
int temp2 = start2 - len;
for (int i = len, offset = 0; i < start2; ++i, ++offset) {
_scaleTable[i] = (offset * temp) / temp2 + setValue1;
}
for (int i = start2; i < 145; ++i) {
_scaleTable[i] = setValue2;
}
_scaleMode = 1;
return _scaleMode;
}
int KyraEngine::cmd_openWSAFile(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_openWSAFile(0x%X) ('%s', %d, %d)", script, stackPosString(0), stackPos(1), stackPos(2));
char *filename = stackPosString(0);
int wsaIndex = stackPos(1);
_movieObjects[wsaIndex]->open(filename, (stackPos(2) != 0) ? 1 : 0, 0);
assert(_movieObjects[wsaIndex]->opened());
return 0;
}
int KyraEngine::cmd_closeWSAFile(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_closeWSAFile(0x%X) (%d)", script, stackPos(0));
int wsaIndex = stackPos(0);
if (_movieObjects[wsaIndex]) {
_movieObjects[wsaIndex]->close();
}
return 0;
}
int KyraEngine::cmd_runWSAFromBeginningToEnd(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_runWSAFromBeginningToEnd(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
_screen->hideMouse();
bool running = true;
int xpos = stackPos(0);
int ypos = stackPos(1);
int waitTime = stackPos(2);
int wsaIndex = stackPos(3);
int worldUpdate = stackPos(4);
int wsaFrame = 0;
_movieObjects[wsaIndex]->_x = xpos;
_movieObjects[wsaIndex]->_y = ypos;
_movieObjects[wsaIndex]->_drawPage = 0;
while (running) {
_movieObjects[wsaIndex]->displayFrame(wsaFrame++);
_animator->_updateScreen = true;
if (wsaFrame >= _movieObjects[wsaIndex]->frames())
running = false;
uint32 continueTime = waitTime * _tickLength + _system->getMillis();
while (_system->getMillis() < continueTime) {
if (worldUpdate) {
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
} else {
_screen->updateScreen();
}
if (continueTime - _system->getMillis() >= 10)
delay(10);
}
}
_screen->showMouse();
return 0;
}
int KyraEngine::cmd_displayWSAFrame(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_displayWSAFrame(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
int frame = stackPos(0);
int xpos = stackPos(1);
int ypos = stackPos(2);
int waitTime = stackPos(3);
int wsaIndex = stackPos(4);
_screen->hideMouse();
_movieObjects[wsaIndex]->_x = xpos;
_movieObjects[wsaIndex]->_y = ypos;
_movieObjects[wsaIndex]->_drawPage = 0;
_movieObjects[wsaIndex]->displayFrame(frame);
_animator->_updateScreen = true;
uint32 continueTime = waitTime * _tickLength + _system->getMillis();
while (_system->getMillis() < continueTime) {
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
if (_skipFlag)
break;
if (continueTime - _system->getMillis() >= 10)
delay(10);
}
_screen->showMouse();
return 0;
}
int KyraEngine::cmd_enterNewScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_enterNewScene(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
enterNewScene(stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
return 0;
}
int KyraEngine::cmd_setSpecialEnterXAndY(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setSpecialEnterXAndY(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
_brandonPosX = stackPos(0);
_brandonPosY = stackPos(1);
if (_brandonPosX + 1 == 0 && _brandonPosY + 1 == 0)
_currentCharacter->currentAnimFrame = 88;
return 0;
}
int KyraEngine::cmd_runWSAFrames(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_runWSAFrames(0x%X) (%d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
int xpos = stackPos(0);
int ypos = stackPos(1);
int delayTime = stackPos(2);
int startFrame = stackPos(3);
int endFrame = stackPos(4);
int wsaIndex = stackPos(5);
_screen->hideMouse();
_movieObjects[wsaIndex]->_x = xpos;
_movieObjects[wsaIndex]->_y = ypos;
_movieObjects[wsaIndex]->_drawPage = 0;
for (; startFrame <= endFrame; ++startFrame) {
uint32 nextRun = _system->getMillis() + delayTime * _tickLength;
_movieObjects[wsaIndex]->displayFrame(startFrame);
_animator->_updateScreen = true;
while (_system->getMillis() < nextRun) {
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
if (nextRun - _system->getMillis() >= 10)
delay(10);
}
}
_screen->showMouse();
return 0;
}
int KyraEngine::cmd_popBrandonIntoScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_popBrandonIntoScene(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
int changeScaleMode = stackPos(3);
int xpos = (int16)(stackPos(0) & 0xFFFC);
int ypos = (int16)(stackPos(1) & 0xFFFE);
int facing = stackPos(2);
_currentCharacter->x1 = _currentCharacter->x2 = xpos;
_currentCharacter->y1 = _currentCharacter->y2 = ypos;
_currentCharacter->facing = facing;
_currentCharacter->currentAnimFrame = 7;
int xOffset = _defaultShapeTable[0].xOffset;
int yOffset = _defaultShapeTable[0].yOffset;
int width = _defaultShapeTable[0].w << 3;
int height = _defaultShapeTable[0].h;
AnimObject *curAnim = _animator->actors();
if (changeScaleMode) {
curAnim->x1 = _currentCharacter->x1;
curAnim->y1 = _currentCharacter->y1;
_animator->_brandonScaleY = _scaleTable[_currentCharacter->y1];
_animator->_brandonScaleX = _animator->_brandonScaleY;
int animWidth = _animator->fetchAnimWidth(curAnim->sceneAnimPtr, _animator->_brandonScaleX) >> 1;
int animHeight = _animator->fetchAnimHeight(curAnim->sceneAnimPtr, _animator->_brandonScaleY);
animWidth = (xOffset * animWidth) / width;
animHeight = (yOffset * animHeight) / height;
curAnim->x2 = curAnim->x1 += animWidth;
curAnim->y2 = curAnim->y1 += animHeight;
} else {
curAnim->x2 = curAnim->x1 = _currentCharacter->x1 + xOffset;
curAnim->y2 = curAnim->y1 = _currentCharacter->y1 + yOffset;
}
int scaleModeBackup = _scaleMode;
if (changeScaleMode) {
_scaleMode = 1;
}
_animator->animRefreshNPC(0);
_animator->preserveAllBackgrounds();
_animator->prepDrawAllObjects();
_animator->copyChangedObjectsForward(0);
_scaleMode = scaleModeBackup;
return 0;
}
int KyraEngine::cmd_restoreAllObjectBackgrounds(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_restoreAllObjectBackgrounds(0x%X) ()", script);
_animator->restoreAllObjectBackgrounds();
return 0;
}
int KyraEngine::cmd_setCustomPaletteRange(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setCustomPaletteRange(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
uint8 *screenPal = _screen->_currentPalette;
memcpy(&screenPal[stackPos(1)*3], _specialPalettes[stackPos(0)], stackPos(2)*3);
_screen->setScreenPalette(screenPal);
return 0;
}
int KyraEngine::cmd_loadPageFromDisk(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_loadPageFromDisk(0x%X) ('%s', %d)", script, stackPosString(0), stackPos(1));
_screen->loadPageFromDisk(stackPosString(0), stackPos(1));
_animator->_updateScreen = true;
return 0;
}
int KyraEngine::cmd_customPrintTalkString(ScriptState *script) {
if (_features & GF_TALKIE) {
debugC(3, kDebugLevelScriptFuncs, "cmd_customPrintTalkString(0x%X) (%d, '%s', %d, %d, %d)", script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4) & 0xFF);
snd_voiceWaitForFinish();
snd_playVoiceFile(stackPos(0));
_skipFlag = false;
_text->printTalkTextMessage(stackPosString(1), stackPos(2), stackPos(3), stackPos(4) & 0xFF, 0, 2);
} else {
debugC(3, kDebugLevelScriptFuncs, "cmd_customPrintTalkString(0x%X) ('%s', %d, %d, %d)", script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3) & 0xFF);
_skipFlag = false;
_text->printTalkTextMessage(stackPosString(0), stackPos(1), stackPos(2), stackPos(3) & 0xFF, 0, 2);
}
_screen->updateScreen();
return 0;
}
int KyraEngine::cmd_restoreCustomPrintBackground(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_restoreCustomPrintBackground(0x%X) ()", script);
_text->restoreTalkTextMessageBkgd(2, 0);
return 0;
}
int KyraEngine::cmd_hideMouse(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_hideMouse(0x%X) ()", script);
_screen->hideMouse();
return 0;
}
int KyraEngine::cmd_showMouse(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_showMouse(0x%X) ()", script);
_screen->showMouse();
return 0;
}
int KyraEngine::cmd_getCharacterX(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_getCharacterX(0x%X) (%d)", script, stackPos(0));
return _characterList[stackPos(0)].x1;
}
int KyraEngine::cmd_getCharacterY(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_getCharacterY(0x%X) (%d)", script, stackPos(0));
return _characterList[stackPos(0)].y1;
}
int KyraEngine::cmd_changeCharactersFacing(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_changeCharactersFacing(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
int character = stackPos(0);
int facing = stackPos(1);
int newAnimFrame = stackPos(2);
_animator->restoreAllObjectBackgrounds();
if (newAnimFrame != -1) {
_characterList[character].currentAnimFrame = newAnimFrame;
}
_characterList[character].facing = facing;
_animator->animRefreshNPC(character);
_animator->preserveAllBackgrounds();
_animator->prepDrawAllObjects();
_animator->copyChangedObjectsForward(0);
return 0;
}
int KyraEngine::cmd_copyWSARegion(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_copyWSARegion(0x%X) (%d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
int xpos = stackPos(0);
int ypos = stackPos(1);
int width = stackPos(2);
int height = stackPos(3);
int srcPage = stackPos(4);
int dstPage = stackPos(5);
_screen->copyRegion(xpos, ypos, xpos, ypos, width, height, srcPage, dstPage);
_animator->_updateScreen = true;
return 0;
}
int KyraEngine::cmd_printText(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_printText(0x%X) ('%s', %d, %d, 0x%X, 0x%X)", script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
_screen->printText(stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
_screen->updateScreen();
return 0;
}
int KyraEngine::cmd_random(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_random(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
assert(stackPos(0) < stackPos(1));
return _rnd.getRandomNumberRng(stackPos(0), stackPos(1));
}
int KyraEngine::cmd_loadSoundFile(ScriptState *script) {
warning("STUB: cmd_loadSoundFile");
return 0;
}
int KyraEngine::cmd_displayWSAFrameOnHidPage(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_displayWSAFrameOnHidPage(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
int frame = stackPos(0);
int xpos = stackPos(1);
int ypos = stackPos(2);
int waitTime = stackPos(3);
int wsaIndex = stackPos(4);
_screen->hideMouse();
uint32 continueTime = waitTime * _tickLength + _system->getMillis();
_movieObjects[wsaIndex]->_x = xpos;
_movieObjects[wsaIndex]->_y = ypos;
_movieObjects[wsaIndex]->_drawPage = 2;
_movieObjects[wsaIndex]->displayFrame(frame);
_animator->_updateScreen = true;
while (_system->getMillis() < continueTime) {
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
if (_skipFlag)
break;
if (continueTime - _system->getMillis() >= 10)
delay(10);
}
_screen->showMouse();
return 0;
}
int KyraEngine::cmd_displayWSASequentialFrames(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_displayWSASequentialFrames(0x%X) (%d, %d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6));
int startFrame = stackPos(0);
int endFrame = stackPos(1);
int xpos = stackPos(2);
int ypos = stackPos(3);
int waitTime = stackPos(4);
int wsaIndex = stackPos(5);
int maxTime = stackPos(6);
if (maxTime - 1 <= 0)
maxTime = 1;
_movieObjects[wsaIndex]->_x = xpos;
_movieObjects[wsaIndex]->_y = ypos;
_movieObjects[wsaIndex]->_drawPage = 0;
int curTime = 0;
_screen->hideMouse();
while (curTime < maxTime) {
if (endFrame >= startFrame) {
int frame = startFrame;
while (endFrame >= frame) {
_movieObjects[wsaIndex]->displayFrame(frame);
_animator->_updateScreen = true;
uint32 continueTime = waitTime * _tickLength + _system->getMillis();
while (_system->getMillis() < continueTime) {
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
if (_skipFlag)
break;
if (continueTime - _system->getMillis() >= 10)
delay(10);
}
++frame;
}
} else {
int frame = startFrame;
while (endFrame <= frame) {
_movieObjects[wsaIndex]->displayFrame(frame);
_animator->_updateScreen = true;
uint32 continueTime = waitTime * _tickLength + _system->getMillis();
while (_system->getMillis() < continueTime) {
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
if (_skipFlag)
break;
if (continueTime - _system->getMillis() >= 10)
delay(10);
}
--frame;
}
}
if (_skipFlag)
break;
else
++curTime;
}
_screen->showMouse();
return 0;
}
int KyraEngine::cmd_drawCharacterStanding(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_drawCharacterStanding(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
int character = stackPos(0);
int animFrame = stackPos(1);
int newFacing = stackPos(2);
int updateShapes = stackPos(3);
_characterList[character].currentAnimFrame = animFrame;
if (newFacing != -1) {
_characterList[character].facing = newFacing;
}
_animator->animRefreshNPC(character);
if (updateShapes) {
_animator->updateAllObjectShapes();
}
return 0;
}
int KyraEngine::cmd_internalAnimOff(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_internalAnimOff(0x%X) (%d)", script, stackPos(0));
_animator->sprites()[stackPos(0)].active = 0;
return 0;
}
int KyraEngine::cmd_changeCharactersXAndY(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_changeCharactersXAndY(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
Character *ch = &_characterList[stackPos(0)];
int16 x = stackPos(1);
int16 y = stackPos(2);
if (x != -1 && y != -1) {
x &= 0xFFFC;
y &= 0xFFFE;
}
_animator->restoreAllObjectBackgrounds();
ch->x1 = ch->x2 = x;
ch->y1 = ch->y2 = y;
_animator->preserveAllBackgrounds();
return 0;
}
int KyraEngine::cmd_clearSceneAnimatorBeacon(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_clearSceneAnimatorBeacon(0x%X) ()", script);
_sprites->_sceneAnimatorBeaconFlag = 0;
return 0;
}
int KyraEngine::cmd_querySceneAnimatorBeacon(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_querySceneAnimatorBeacon(0x%X) ()", script);
return _sprites->_sceneAnimatorBeaconFlag;
}
int KyraEngine::cmd_refreshSceneAnimator(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_refreshSceneAnimator(0x%X) ()", script);
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
return 0;
}
int KyraEngine::cmd_placeItemInOffScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_placeItemInOffScene(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
int item = stackPos(0);
int xpos = stackPos(1);
int ypos = stackPos(2);
int sceneId = stackPos(3);
byte freeItem = findFreeItemInScene(sceneId);
if (freeItem != 0xFF) {
assert(sceneId < _roomTableSize);
Room *room = &_roomTable[sceneId];
room->itemsTable[freeItem] = item;
room->itemsXPos[freeItem] = xpos;
room->itemsYPos[freeItem] = ypos;
}
return 0;
}
int KyraEngine::cmd_wipeDownMouseItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_wipeDownMouseItem(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
_screen->hideMouse();
wipeDownMouseItem(stackPos(1), stackPos(2));
destroyMouseItem();
_screen->showMouse();
return 0;
}
int KyraEngine::cmd_placeCharacterInOtherScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_placeCharacterInOtherScene(0x%X) (%d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
int id = stackPos(0);
int sceneId = stackPos(1);
int xpos = (int16)(stackPos(2) & 0xFFFC);
int ypos = (int16)(stackPos(3) & 0xFFFE);
int facing = stackPos(4);
int animFrame = stackPos(5);
_characterList[id].sceneId = sceneId;
_characterList[id].x1 = _characterList[id].x2 = xpos;
_characterList[id].y1 = _characterList[id].y2 = ypos;
_characterList[id].facing = facing;
_characterList[id].currentAnimFrame = animFrame;
return 0;
}
int KyraEngine::cmd_getKey(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_getKey(0x%X) ()", script);
waitForEvent();
return 0;
}
int KyraEngine::cmd_specificItemInInventory(ScriptState *script) {
warning("STUB: cmd_specificItemInInventory");
return 0;
}
int KyraEngine::cmd_popMobileNPCIntoScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_popMobileNPCIntoScene(0x%X) (%d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), (int16)(stackPos(4) & 0xFFFC), (int8)(stackPos(5) & 0xFE));
int character = stackPos(0);
int sceneId = stackPos(1);
int animFrame = stackPos(2);
int facing = stackPos(3);
int16 xpos = (int16)(stackPos(4) & 0xFFFC);
int8 ypos = (int16)(stackPos(5) & 0xFFFE);
Character *curChar = &_characterList[character];
curChar->sceneId = sceneId;
curChar->currentAnimFrame = animFrame;
curChar->facing = facing;
curChar->x1 = curChar->x2 = xpos;
curChar->y1 = curChar->y2 = ypos;
_animator->animAddNPC(character);
_animator->updateAllObjectShapes();
return 0;
}
int KyraEngine::cmd_mobileCharacterInScene(ScriptState *script) {
warning("STUB: cmd_mobileCharacterInScene");
return 0;
}
int KyraEngine::cmd_hideMobileCharacter(ScriptState *script) {
warning("STUB: cmd_hideMobileCharacter");
return 0;
}
int KyraEngine::cmd_unhideMobileCharacter(ScriptState *script) {
warning("STUB: cmd_unhideMobileCharacter");
return 0;
}
int KyraEngine::cmd_setCharactersLocation(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setCharactersLocation(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
Character *ch = &_characterList[stackPos(0)];
AnimObject *animObj = &_animator->actors()[stackPos(0)];
int newScene = stackPos(1);
if (_currentCharacter->sceneId == ch->sceneId) {
if (_currentCharacter->sceneId != newScene)
animObj->active = 0;
} else if (_currentCharacter->sceneId == newScene) {
if (_currentCharacter->sceneId != ch->sceneId)
animObj->active = 1;
}
ch->sceneId = stackPos(1);
return 0;
}
int KyraEngine::cmd_walkCharacterToPoint(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_walkCharacterToPoint(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
int character = stackPos(0);
int toX = stackPos(1);
int toY = stackPos(2);
_pathfinderFlag2 = 1;
uint32 nextFrame;
int findWayReturn = findWay(_characterList[character].x1, _characterList[character].y1, toX, toY, _movFacingTable, 150);
_pathfinderFlag2 = 0;
if (_lastFindWayRet < findWayReturn) {
_lastFindWayRet = findWayReturn;
}
if (findWayReturn == 0x7D00 || findWayReturn == 0) {
return 0;
}
int *curPos = _movFacingTable;
bool running = true;
while (running) {
bool forceContinue = false;
switch (*curPos) {
case 0:
_characterList[character].facing = 2;
break;
case 1:
_characterList[character].facing = 1;
break;
case 2:
_characterList[character].facing = 0;
break;
case 3:
_characterList[character].facing = 7;
break;
case 4:
_characterList[character].facing = 6;
break;
case 5:
_characterList[character].facing = 5;
break;
case 6:
_characterList[character].facing = 4;
break;
case 7:
_characterList[character].facing = 3;
break;
case 8:
running = 0;
break;
default:
++curPos;
forceContinue = true;
break;
}
if (forceContinue || !running) {
continue;
}
setCharacterPosition(character, 0);
++curPos;
nextFrame = getTimerDelay(5 + character) * _tickLength + _system->getMillis();
while (_system->getMillis() < nextFrame) {
_sprites->updateSceneAnims();
updateMousePointer();
updateGameTimers();
_animator->updateAllObjectShapes();
updateTextFade();
if ((nextFrame - _system->getMillis()) >= 10)
delay(10);
}
}
return 0;
}
int KyraEngine::cmd_specialEventDisplayBrynnsNote(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_specialEventDisplayBrynnsNote(0x%X) ()", script);
_screen->hideMouse();
_screen->savePageToDisk("HIDPAGE.TMP", 2);
_screen->savePageToDisk("SEENPAGE.TMP", 0);
if (_features & GF_TALKIE) {
if (_features & GF_ENGLISH) {
loadBitmap("NOTEENG.CPS", 3, 3, 0);
} else if (_features & GF_FRENCH) {
loadBitmap("NOTEFRE.CPS", 3, 3, 0);
} else if (_features & GF_GERMAN) {
loadBitmap("NOTEGER.CPS", 3, 3, 0);
}
} else {
loadBitmap("NOTE.CPS", 3, 3, 0);
}
_screen->copyRegion(63, 8, 63, 8, 194, 128, 2, 0);
_screen->updateScreen();
_screen->showMouse();
_screen->setFont(Screen::FID_6_FNT);
return 0;
}
int KyraEngine::cmd_specialEventRemoveBrynnsNote(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_specialEventRemoveBrynnsNote(0x%X) ()", script);
_screen->hideMouse();
_screen->loadPageFromDisk("SEENPAGE.TMP", 0);
_screen->loadPageFromDisk("HIDPAGE.TMP", 2);
_screen->updateScreen();
_screen->showMouse();
_screen->setFont(Screen::FID_8_FNT);
return 0;
}
int KyraEngine::cmd_setLogicPage(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setLogicPage(0x%X) (%d)", script, stackPos(0));
_screen->_curPage = stackPos(0);
return stackPos(0);
}
int KyraEngine::cmd_fatPrint(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_fatPrint(0x%X) ('%s', %d, %d, %d, %d, %d)", script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
_text->printText(stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
return 0;
}
int KyraEngine::cmd_preserveAllObjectBackgrounds(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_preserveAllObjectBackgrounds(0x%X) ()", script);
_animator->preserveAllBackgrounds();
return 0;
}
int KyraEngine::cmd_updateSceneAnimations(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_updateSceneAnimations(0x%X) (%d)", script, stackPos(0));
if (stackPos(0)) {
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
}
return 0;
}
int KyraEngine::cmd_sceneAnimationActive(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_sceneAnimationActive(0x%X) (%d)", script, stackPos(0));
return _sprites->_anims[stackPos(0)].play;
}
int KyraEngine::cmd_setCharactersMovementDelay(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setCharactersMovementDelay(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
setTimerDelay(stackPos(0)+5, stackPos(1));
return 0;
}
int KyraEngine::cmd_getCharactersFacing(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_getCharactersFacing(0x%X) (%d)", script, stackPos(0));
return _characterList[stackPos(0)].facing;
}
int KyraEngine::cmd_bkgdScrollSceneAndMasksRight(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_bkgdScrollSceneAndMasksRight(0x%X) (%d)", script, stackPos(0));
_screen->copyBackgroundBlock(stackPos(0), 2, 0);
_screen->copyBackgroundBlock2(stackPos(0));
// update the whole screen
_screen->copyRegion(7, 7, 7, 7, 305, 129, 3, 0);
_screen->updateScreen();
return 0;
}
int KyraEngine::cmd_dispelMagicAnimation(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_dispelMagicAnimation(0x%X) ()", script);
seq_dispelMagicAnimation();
return 0;
}
int KyraEngine::cmd_findBrightestFireberry(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_findBrightestFireberry(0x%X) ()", script);
if (_currentCharacter->sceneId >= 187 && _currentCharacter->sceneId <= 198) {
return 29;
}
if (_currentCharacter->sceneId == 133 || _currentCharacter->sceneId == 137 ||
_currentCharacter->sceneId == 165 || _currentCharacter->sceneId == 173) {
return 29;
}
if (_itemInHand == 28)
return 28;
int brightestFireberry = 107;
if (_itemInHand >= 29 && _itemInHand <= 33)
brightestFireberry = _itemInHand;
for (int i = 0; i < 10; ++i) {
uint8 item = _currentCharacter->inventoryItems[i];
if (item == 0xFF)
continue;
if (item == 28)
return 28;
if (item >= 29 && item <= 33) {
if (item < brightestFireberry)
brightestFireberry = item;
}
}
assert(_currentCharacter->sceneId < _roomTableSize);
Room *curRoom = &_roomTable[_currentCharacter->sceneId];
for (int i = 0; i < 12; ++i) {
uint8 item = curRoom->itemsTable[i];
if (item == 0xFF)
continue;
if (item == 28)
return 28;
if (item >= 29 && item <= 33) {
if (item < brightestFireberry)
brightestFireberry = item;
}
}
if (brightestFireberry == 107)
return -1;
return brightestFireberry;
}
int KyraEngine::cmd_setFireberryGlowPalette(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setFireberryGlowPalette(0x%X) (%d)", script, stackPos(0));
int palIndex = 0;
switch (stackPos(0)) {
case 0x1E:
palIndex = 9;
break;
case 0x1F:
palIndex = 10;
break;
case 0x20:
palIndex = 11;
break;
case 0x21:
case -1:
palIndex = 12;
break;
default:
palIndex = 8;
break;
}
if (_brandonStatusBit & 2) {
if (_currentCharacter->sceneId != 133 && _currentCharacter->sceneId != 137 &&
_currentCharacter->sceneId != 165 && _currentCharacter->sceneId != 173 &&
(_currentCharacter->sceneId < 187 || _currentCharacter->sceneId > 198)) {
palIndex = 14;
}
}
uint8 *palette = _specialPalettes[palIndex];
memcpy(&_screen->_currentPalette[684], palette, 44);
_screen->setScreenPalette(_screen->_currentPalette);
return 0;
}
int KyraEngine::cmd_setDeathHandlerFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setDeathHandlerFlag(0x%X) (%d)", script, stackPos(0));
_deathHandler = stackPos(0);
return 0;
}
int KyraEngine::cmd_drinkPotionAnimation(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_drinkPotionAnimation(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
seq_playDrinkPotionAnim(stackPos(0), stackPos(1), stackPos(2));
return 0;
}
int KyraEngine::cmd_makeAmuletAppear(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_makeAmuletAppear(0x%X) ()", script);
WSAMovieV1 amulet(this);
amulet.open("AMULET.WSA", 1, 0);
amulet._drawPage = 0;
amulet._x = 224;
amulet._y = 152;
if (amulet.opened()) {
assert(_amuleteAnim);
_screen->hideMouse();
snd_playSoundEffect(0x70);
uint32 nextTime = 0;
for (int i = 0; _amuleteAnim[i] != 0xFF; ++i) {
nextTime = _system->getMillis() + 5 * _tickLength;
uint8 code = _amuleteAnim[i];
if (code == 3 || code == 7) {
snd_playSoundEffect(0x71);
}
if (code == 5) {
snd_playSoundEffect(0x72);
}
if (code == 14) {
snd_playSoundEffect(0x73);
}
amulet.displayFrame(code);
_animator->_updateScreen = true;
while (_system->getMillis() < nextTime) {
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
if (nextTime - _system->getMillis() >= 10)
delay(10);
}
}
_screen->showMouse();
}
setGameFlag(0x2D);
return 0;
}
int KyraEngine::cmd_drawItemShapeIntoScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_drawItemShapeIntoScene(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
int item = stackPos(0);
int x = stackPos(1);
int y = stackPos(2);
int flags = stackPos(3);
int onlyHidPage = stackPos(4);
if (flags)
flags = 1;
if (onlyHidPage) {
_screen->drawShape(2, _shapes[220+item], x, y, 0, flags);
} else {
_screen->hideMouse();
_animator->restoreAllObjectBackgrounds();
_screen->drawShape(2, _shapes[220+item], x, y, 0, flags);
_screen->drawShape(0, _shapes[220+item], x, y, 0, flags);
_animator->flagAllObjectsForBkgdChange();
_animator->flagAllObjectsForRefresh();
_animator->updateAllObjectShapes();
_screen->showMouse();
}
return 0;
}
int KyraEngine::cmd_setCharactersCurrentFrame(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setCharactersCurrentFrame(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
_characterList[stackPos(0)].currentAnimFrame = stackPos(1);
return 0;
}
int KyraEngine::cmd_waitForConfirmationMouseClick(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_waitForConfirmationMouseClick(0x%X) ()", script);
// if (mouseEnabled) {
while (!_mousePressFlag) {
updateMousePointer();
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
delay(10);
}
while (_mousePressFlag) {
updateMousePointer();
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
delay(10);
}
// }
// XXX processButtonList calls
script->variables[1] = _mouseX;
script->variables[2] = _mouseY;
return 0;
}
int KyraEngine::cmd_pageFlip(ScriptState *script) {
warning("STUB: cmd_pageFlip");
return 0;
}
int KyraEngine::cmd_setSceneFile(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setSceneFile(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
setSceneFile(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine::cmd_getItemInMarbleVase(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_getItemInMarbleVase(0x%X) ()", script);
return _marbleVaseItem;
}
int KyraEngine::cmd_setItemInMarbleVase(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setItemInMarbleVase(0x%X) (%d)", script, stackPos(0));
_marbleVaseItem = stackPos(0);
return 0;
}
int KyraEngine::cmd_addItemToInventory(ScriptState *script) {
warning("STUB: cmd_addItemToInventory");
return 0;
}
int KyraEngine::cmd_intPrint(ScriptState *script) {
warning("STUB: cmd_intPrint");
return 0;
}
int KyraEngine::cmd_shakeScreen(ScriptState *script) {
warning("STUB: cmd_shakeScreen");
return 0;
}
int KyraEngine::cmd_createAmuletJewel(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_createAmuletJewel(0x%X) (%d)", script, stackPos(0));
seq_createAmuletJewel(stackPos(0), 0, 0, 0);
return 0;
}
int KyraEngine::cmd_setSceneAnimCurrXY(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setSceneAnimCurrXY(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
_sprites->_anims[stackPos(0)].x = stackPos(1);
_sprites->_anims[stackPos(0)].y = stackPos(2);
return 0;
}
int KyraEngine::cmd_poisonBrandonAndRemaps(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_poisonBrandonAndRemaps(0x%X) ()", script);
setBrandonPoisonFlags(1);
return 0;
}
int KyraEngine::cmd_fillFlaskWithWater(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_fillFlaskWithWater(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
seq_fillFlaskWithWater(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine::cmd_getCharactersMovementDelay(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_getCharactersMovementDelay(0x%X) (%d)", script, stackPos(0));
return getTimerDelay(stackPos(0)+5);
}
int KyraEngine::cmd_getBirthstoneGem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_getBirthstoneGem(0x%X) (%d)", script, stackPos(0));
if (stackPos(0) < 4) {
return _birthstoneGemTable[stackPos(0)];
}
return 0;
}
int KyraEngine::cmd_queryBrandonStatusBit(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_queryBrandonStatusBit(0x%X) (%d)", script, stackPos(0));
if (_brandonStatusBit & stackPos(0)) {
return 1;
}
return 0;
}
int KyraEngine::cmd_playFluteAnimation(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_playFluteAnimation(0x%X) ()", script);
seq_playFluteAnimation();
return 0;
}
int KyraEngine::cmd_playWinterScrollSequence(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_playWinterScrollSequence(0x%X) (%d)", script, stackPos(0));
if (!stackPos(0)) {
seq_winterScroll2();
} else {
seq_winterScroll1();
}
return 0;
}
int KyraEngine::cmd_getIdolGem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_getIdolGem(0x%X) (%d)", script, stackPos(0));
return _idolGemsTable[stackPos(0)];;
}
int KyraEngine::cmd_setIdolGem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setIdolGem(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
_idolGemsTable[stackPos(0)] = stackPos(1);
return 0;
}
int KyraEngine::cmd_totalItemsInScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_totalItemsInScene(0x%X) (%d)", script, stackPos(0));
return countItemsInScene(stackPos(0));
}
int KyraEngine::cmd_restoreBrandonsMovementDelay(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_restoreBrandonsMovementDelay(0x%X) ()", script);
//TODO: Use movement set by menu, instead of 5.
setTimerDelay(5, 5);
return 0;
}
int KyraEngine::cmd_setMousePos(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setMousePos(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
_system->warpMouse(stackPos(0), stackPos(1));
_mouseX = stackPos(0);
_mouseY = stackPos(1);
return 0;
}
int KyraEngine::cmd_getMouseState(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_getMouseState(0x%X) ()", script);
return _mouseState;
}
int KyraEngine::cmd_setEntranceMouseCursorTrack(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setEntranceMouseCursorTrack(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
_entranceMouseCursorTracks[0] = stackPos(0);
_entranceMouseCursorTracks[1] = stackPos(1);
_entranceMouseCursorTracks[2] = stackPos(0) + stackPos(2) - 1;
_entranceMouseCursorTracks[3] = stackPos(1) + stackPos(3) - 1;
_entranceMouseCursorTracks[4] = stackPos(4);
return 0;
}
int KyraEngine::cmd_itemAppearsOnGround(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_itemAppearsOnGround(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
processItemDrop(_currentCharacter->sceneId, stackPos(0), stackPos(1), stackPos(2), 2, 0);
return 0;
}
int KyraEngine::cmd_setNoDrawShapesFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setNoDrawShapesFlag(0x%X) (%d)", script, stackPos(0));
_animator->_noDrawShapesFlag = stackPos(0);
return 0;
}
int KyraEngine::cmd_fadeEntirePalette(ScriptState *script) {
warning("STUB: cmd_fadeEntirePalette");
return 0;
}
int KyraEngine::cmd_itemOnGroundHere(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_itemOnGroundHere(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
assert(stackPos(0) < _roomTableSize);
Room *curRoom = &_roomTable[stackPos(0)];
for (int i = 0; i < 12; ++i) {
if (curRoom->itemsTable[i] == stackPos(1))
return 1;
}
return 0;
}
int KyraEngine::cmd_queryCauldronState(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_queryCauldronState(0x%X) ()", script);
return _cauldronState;
}
int KyraEngine::cmd_setCauldronState(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setCauldronState(0x%X) (%d)", script, stackPos(0));
_cauldronState = stackPos(0);
return _cauldronState;
}
int KyraEngine::cmd_queryCrystalState(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_queryCrystalState(0x%X) (%d)", script, stackPos(0));
if (!stackPos(0)) {
return _crystalState[0];
} else if (stackPos(0) == 1) {
return _crystalState[1];
}
return -1;
}
int KyraEngine::cmd_setCrystalState(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setCrystalState(0x%X) (%d)", script, stackPos(0), stackPos(1));
if (!stackPos(0)) {
_crystalState[0] = stackPos(1);
} else if (stackPos(0) == 1) {
_crystalState[1] = stackPos(1);
}
return stackPos(1);
}
int KyraEngine::cmd_setPaletteRange(ScriptState *script) {
warning("STUB: cmd_setPaletteRange");
return 0;
}
int KyraEngine::cmd_shrinkBrandonDown(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_shrinkBrandonDown(0x%X) (%d)", script, stackPos(0));
int delayTime = stackPos(0);
checkAmuletAnimFlags();
int scaleValue = _scaleTable[_currentCharacter->y1];
int scale = 0;
if (_scaleMode) {
scale = scaleValue;
} else {
scale = 256;
}
int scaleModeBackUp = _scaleMode;
_scaleMode = 1;
int scaleEnd = scale >> 1;
for (; scaleEnd <= scale; --scale) {
_scaleTable[_currentCharacter->y1] = scale;
_animator->animRefreshNPC(0);
delayWithTicks(1);
}
delayWithTicks(delayTime); // XXX
_scaleTable[_currentCharacter->y1] = scaleValue;
_scaleMode = scaleModeBackUp;
return 0;
}
int KyraEngine::cmd_growBrandonUp(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_growBrandonUp(0x%X) ()", script);
int scaleValue = _scaleTable[_currentCharacter->y1];
int scale = 0;
if (_scaleMode) {
scale = scaleValue;
} else {
scale = 256;
}
int scaleModeBackUp = _scaleMode;
_scaleMode = 1;
for (int curScale = scale >> 1; curScale <= scale; ++curScale) {
_scaleTable[_currentCharacter->y1] = curScale;
_animator->animRefreshNPC(0);
delayWithTicks(1);
}
_scaleTable[_currentCharacter->y1] = scaleValue;
_scaleMode = scaleModeBackUp;
return 0;
}
int KyraEngine::cmd_setBrandonScaleXAndY(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setBrandonScaleXAndY(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
_animator->_brandonScaleX = stackPos(0);
_animator->_brandonScaleY = stackPos(1);
return 0;
}
int KyraEngine::cmd_resetScaleMode(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_resetScaleMode(0x%X) ()", script);
_scaleMode = 0;
return 0;
}
int KyraEngine::cmd_getScaleDepthTableValue(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_getScaleDepthTableValue(0x%X) (%d)", script, stackPos(0));
assert(stackPos(0) < ARRAYSIZE(_scaleTable));
return _scaleTable[stackPos(0)];
}
int KyraEngine::cmd_setScaleDepthTableValue(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setScaleDepthTableValue(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
assert(stackPos(0) < ARRAYSIZE(_scaleTable));
_scaleTable[stackPos(0)] = stackPos(1);
return stackPos(1);
}
int KyraEngine::cmd_message(ScriptState *script) {
if (_features & GF_TALKIE) {
debugC(3, kDebugLevelScriptFuncs, "cmd_message(0x%X) (%d, '%s', %d)", script, stackPos(0), stackPosString(1), stackPos(2));
drawSentenceCommand(stackPosString(1), stackPos(2));
} else {
debugC(3, kDebugLevelScriptFuncs, "cmd_message(0x%X) ('%s', %d)", script, stackPosString(0), stackPos(1));
drawSentenceCommand(stackPosString(0), stackPos(1));
}
return 0;
}
int KyraEngine::cmd_checkClickOnNPC(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_checkClickOnNPC(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
return checkForNPCScriptRun(stackPos(0), stackPos(1));
}
int KyraEngine::cmd_getFoyerItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_getFoyerItem(0x%X) (%d)", stackPos(0));
assert(stackPos(0) < ARRAYSIZE(_foyerItemTable));
return _foyerItemTable[stackPos(0)];
}
int KyraEngine::cmd_setFoyerItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setFoyerItem(0x%X) (%d, %d)", stackPos(0), stackPos(1));
assert(stackPos(0) < ARRAYSIZE(_foyerItemTable));
_foyerItemTable[stackPos(0)] = stackPos(1);
return stackPos(1);
}
int KyraEngine::cmd_setNoItemDropRegion(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setNoItemDropRegion(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
addToNoDropRects(stackPos(0), stackPos(1), stackPos(2), stackPos(3));
return 0;
}
int KyraEngine::cmd_walkMalcolmOn(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_walkMalcolmOn(0x%X) ()", script);
if (!_malcolmFlag)
_malcolmFlag = 1;
return 0;
}
int KyraEngine::cmd_passiveProtection(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_passiveProtection(0x%X) ()", script);
return 1;
}
int KyraEngine::cmd_setPlayingLoop(ScriptState *script) {
warning("STUB: cmd_setPlayingLoop");
return 0;
}
int KyraEngine::cmd_brandonToStoneSequence(ScriptState *script) {
warning("STUB: cmd_brandonToStoneSequence");
return 0;
}
int KyraEngine::cmd_brandonHealingSequence(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_brandonHealingSequence(0x%X) ()", script);
seq_brandonHealing();
return 0;
}
int KyraEngine::cmd_protectCommandLine(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_protectCommandLine(0x%X) (%d)", script, stackPos(0));
return stackPos(0);
}
int KyraEngine::cmd_pauseMusicSeconds(ScriptState *script) {
warning("STUB: cmd_pauseMusicSeconds");
return 0;
}
int KyraEngine::cmd_resetMaskRegion(ScriptState *script) {
warning("STUB: cmd_resetMaskRegion");
return 0;
}
int KyraEngine::cmd_setPaletteChangeFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_setPaletteChangeFlag(0x%X) (%d)", script, stackPos(0));
_paletteChanged = stackPos(0);
return _paletteChanged;
}
int KyraEngine::cmd_fillRect(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_fillRect(0x%X) (%d, %d, %d, %d, %d, 0x%X)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
int videoPageBackup = _screen->_curPage;
_screen->_curPage = stackPos(0);
_screen->fillRect(stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
_screen->_curPage = videoPageBackup;
return 0;
}
int KyraEngine::cmd_vocUnload(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_vocUnload(0x%X) ()", script);
// this should unload all voc files (not needed)
return 0;
}
int KyraEngine::cmd_vocLoad(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_vocLoad(0x%X) (%d)", script, stackPos(0));
// this should load the specified voc file (not needed)
return 0;
}
int KyraEngine::cmd_dummy(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "cmd_dummy(0x%X) ()", script);
return 0;
}
} // end of namespace Kyra