scummvm/engines/agi
2007-04-21 21:47:14 +00:00
..
agi_v2.cpp Formating names in source code 2007-01-16 12:40:51 +00:00
agi_v3.cpp Get rid of _opt. Cleanup. 2007-02-13 15:27:36 +00:00
agi.cpp More safe version of patch #1689533: "AGI: Load from command line" 2007-04-21 21:35:30 +00:00
agi.h Patch #1704914: "Fix for #1671426: MH2 : Doesn't recognize Enter for actions" 2007-04-21 21:47:14 +00:00
checks.cpp Fixing various doxygen warnings 2007-02-03 21:37:52 +00:00
console.cpp Fixed error handling: we count the command itself in argc, and returning false 2007-03-10 11:16:16 +00:00
console.h Formating names in source code 2007-01-16 12:40:51 +00:00
cycle.cpp adding debug message if running AGIPAL game 2007-03-21 21:38:53 +00:00
detection.cpp Patch #1704914: "Fix for #1671426: MH2 : Doesn't recognize Enter for actions" 2007-04-21 21:47:14 +00:00
font.h More header consistency fixes. (Actually, there was nothing at all to keep 2007-02-20 17:22:58 +00:00
global.cpp Get rid of _opt. Cleanup. 2007-02-13 15:27:36 +00:00
graphics.cpp cleanup. 2007-03-29 16:50:06 +00:00
graphics.h - Save AGIPAL resource number properly 2007-03-22 22:29:00 +00:00
id.cpp Get rid of _opt. Cleanup. 2007-02-13 15:27:36 +00:00
inv.cpp Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran. 2007-01-16 13:09:42 +00:00
keyboard.cpp Patch #1704914: "Fix for #1671426: MH2 : Doesn't recognize Enter for actions" 2007-04-21 21:47:14 +00:00
keyboard.h Allow synthetic events in dialog windows, e.g. so you can use keyboard repeat 2007-03-17 16:08:29 +00:00
logic.cpp Formating names in source code 2007-01-16 12:40:51 +00:00
logic.h More header consistency fixes. (Actually, there was nothing at all to keep 2007-02-20 17:22:58 +00:00
lzw.cpp Replaced uses of fprintf() with warning() or error() 2007-03-08 17:23:19 +00:00
lzw.h More header consistency fixes. (Actually, there was nothing at all to keep 2007-02-20 17:22:58 +00:00
menu.cpp Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran. 2007-01-16 13:09:42 +00:00
menu.h Formating names in source code 2007-01-16 12:40:51 +00:00
module.mk Renamed AGIs savegame.cpp to saveload.cpp, to match the other engines 2007-03-30 22:59:45 +00:00
motion.cpp Fixing various doxygen warnings 2007-02-03 21:37:52 +00:00
objects.cpp Formating names in source code 2007-01-16 12:40:51 +00:00
op_cmd.cpp - adding support for saving AGIPAL games 2007-03-22 22:03:21 +00:00
op_dbg.cpp Formating names in source code 2007-01-16 12:40:51 +00:00
op_test.cpp Fixing various doxygen warnings 2007-02-03 21:37:52 +00:00
opcodes.h More header consistency fixes. (Actually, there was nothing at all to keep 2007-02-20 17:22:58 +00:00
picture.cpp Fixed picture drawing bug in pattern data (should only affect v3 + sq1 games only). Fixes Goldrush intro. Does not seem to break any other v3 game or SQ2 2007-01-27 01:59:37 +00:00
picture.h More header consistency fixes. (Actually, there was nothing at all to keep 2007-02-20 17:22:58 +00:00
predictive.cpp made rtrim() and ltrim() global functions, to reduce code duplication (it seems parallaction/parser.cpp code re-use them too 2007-02-13 21:06:57 +00:00
saveload.cpp Renamed AGIs savegame.cpp to saveload.cpp, to match the other engines 2007-03-30 22:59:45 +00:00
sound.cpp Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by me 2007-02-20 18:50:17 +00:00
sound.h Fix alignment issues in wince port. 2007-02-26 18:34:00 +00:00
sprite.cpp Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran. 2007-01-16 13:09:42 +00:00
sprite.h Formating names in source code 2007-01-16 12:40:51 +00:00
text.cpp Updating DS port for changes in main codebase. Code changes for DevkitArm r20 and latest libnds. 2007-04-06 18:34:53 +00:00
view.cpp Formating names in source code 2007-01-16 12:40:51 +00:00
view.h Formating names in source code 2007-01-16 12:40:51 +00:00
words.cpp Formating names in source code 2007-01-16 12:40:51 +00:00