scummvm/graphics/macgui/macwindowborder.cpp
2016-09-03 12:46:38 +02:00

94 lines
2.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/system.h"
#include "graphics/macgui/macwindowborder.h"
#include "graphics/macgui/macwindowmanager.h"
namespace Graphics {
using namespace Graphics::MacGUIConstants;
MacWindowBorder::MacWindowBorder() : _activeInitialized(false), _inactiveInitialized(false) {
_activeBorder = nullptr;
_inactiveBorder = nullptr;
_hasOffsets = false;
}
MacWindowBorder::~MacWindowBorder() {
if (_activeBorder)
delete _activeBorder;
if (_inactiveBorder)
delete _inactiveBorder;
}
bool MacWindowBorder::hasBorder(bool active) {
return active ? _activeInitialized : _inactiveInitialized;
}
void MacWindowBorder::addActiveBorder(TransparentSurface *source) {
assert(!_activeBorder);
_activeBorder = new NinePatchBitmap(source, true);
_activeInitialized = true;
}
void MacWindowBorder::addInactiveBorder(TransparentSurface *source) {
assert(!_inactiveBorder);
_inactiveBorder = new NinePatchBitmap(source, true);
_inactiveInitialized = true;
}
bool MacWindowBorder::hasOffsets() {
return _hasOffsets;
}
void MacWindowBorder::setOffsets(int left, int right, int top, int bottom) {
_borderOffsets[0] = left;
_borderOffsets[1] = right;
_borderOffsets[2] = top;
_borderOffsets[3] = bottom;
_hasOffsets = true;
}
int MacWindowBorder::getOffset(MacBorderOffset offset) {
return _borderOffsets[offset];
}
void MacWindowBorder::blitBorderInto(ManagedSurface &destination, bool active) {
TransparentSurface srf;
NinePatchBitmap *src = active ? _activeBorder : _inactiveBorder;
srf.create(destination.w, destination.h, destination.format);
srf.fillRect(Common::Rect(0, 0, srf.w, srf.h), kColorGreen2);
byte palette[kColorCount];
g_system->getPaletteManager()->grabPalette(palette, 0, kColorCount);
src->blit(srf, 0, 0, srf.w, srf.h, palette, kColorCount);
destination.transBlitFrom(srf, kColorGreen2);
srf.free();
}
} // End of namespace Graphics