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https://github.com/libretro/scummvm.git
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94 lines
2.8 KiB
C++
94 lines
2.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/system.h"
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#include "graphics/macgui/macwindowborder.h"
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#include "graphics/macgui/macwindowmanager.h"
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namespace Graphics {
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using namespace Graphics::MacGUIConstants;
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MacWindowBorder::MacWindowBorder() : _activeInitialized(false), _inactiveInitialized(false) {
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_activeBorder = nullptr;
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_inactiveBorder = nullptr;
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_hasOffsets = false;
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}
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MacWindowBorder::~MacWindowBorder() {
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if (_activeBorder)
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delete _activeBorder;
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if (_inactiveBorder)
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delete _inactiveBorder;
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}
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bool MacWindowBorder::hasBorder(bool active) {
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return active ? _activeInitialized : _inactiveInitialized;
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}
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void MacWindowBorder::addActiveBorder(TransparentSurface *source) {
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assert(!_activeBorder);
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_activeBorder = new NinePatchBitmap(source, true);
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_activeInitialized = true;
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}
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void MacWindowBorder::addInactiveBorder(TransparentSurface *source) {
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assert(!_inactiveBorder);
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_inactiveBorder = new NinePatchBitmap(source, true);
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_inactiveInitialized = true;
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}
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bool MacWindowBorder::hasOffsets() {
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return _hasOffsets;
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}
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void MacWindowBorder::setOffsets(int left, int right, int top, int bottom) {
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_borderOffsets[0] = left;
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_borderOffsets[1] = right;
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_borderOffsets[2] = top;
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_borderOffsets[3] = bottom;
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_hasOffsets = true;
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}
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int MacWindowBorder::getOffset(MacBorderOffset offset) {
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return _borderOffsets[offset];
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}
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void MacWindowBorder::blitBorderInto(ManagedSurface &destination, bool active) {
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TransparentSurface srf;
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NinePatchBitmap *src = active ? _activeBorder : _inactiveBorder;
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srf.create(destination.w, destination.h, destination.format);
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srf.fillRect(Common::Rect(0, 0, srf.w, srf.h), kColorGreen2);
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byte palette[kColorCount];
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g_system->getPaletteManager()->grabPalette(palette, 0, kColorCount);
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src->blit(srf, 0, 0, srf.w, srf.h, palette, kColorCount);
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destination.transBlitFrom(srf, kColorGreen2);
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srf.free();
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}
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} // End of namespace Graphics
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