scummvm/po/nb_NO.po
ScummVM-Translations aeb65444ec I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2024-09-19 19:43:11 +00:00

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# Norwegian (Bokmaal) translation for ScummVM.
# Copyright (C) 2010-2017 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Einar Johan T. Sømåen <einarjohants@gmail.com>, 2010.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2024-09-19 19:33+0000\n"
"PO-Revision-Date: 2023-12-29 23:55+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
"scummvm/scummvm/nb_NO/>\n"
"Language: nb_NO\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.4\n"
"X-Poedit-SourceCharset: iso-8859-1\n"
"X-Language-name: Norsk (bokmål)\n"
#. I18N: built on <build date> with <compiler>
#: gui/about.cpp:103
#, c-format
msgid "(built on %s with %s)"
msgstr "(bygd %s med %s)"
#: gui/about.cpp:110
msgid "Features compiled in:"
msgstr "Funksjoner innkompilert:"
#: gui/about.cpp:118
msgid "not supported"
msgstr "ustøttet"
#: gui/about.cpp:118
msgid "disabled"
msgstr "deaktivert"
#: gui/about.cpp:118
msgid "enabled"
msgstr "aktivert"
#. I18N: CPU extensions are sets of extra processor instructions used to speed up operations. See Intel AVX2, ARM NEON, etc.
#: gui/about.cpp:142
msgid "CPU extensions support:"
msgstr "Støtte for CPU-utvidelser:"
#: gui/about.cpp:155
msgid "Available engines:"
msgstr "Tilgjengelige motorer:"
#. I18N: Close dialog button
#: gui/about.cpp:523 gui/downloadpacksdialog.cpp:297
#: gui/downloadpacksdialog.cpp:388 gui/integrity-dialog.cpp:276
#: gui/gui-manager.cpp:170 gui/imagealbum-dialog.cpp:133 gui/textviewer.cpp:53
#: gui/unknown-game-dialog.cpp:53 backends/platform/android/options.cpp:492
#: engines/saga/metaengine.cpp:374 engines/scumm/help.cpp:127
#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:213
#: engines/twp/metaengine.cpp:179
msgid "Close"
msgstr "Lukk"
#: gui/browser.cpp:74 backends/dialogs/macosx/macosx-dialogs.mm:90
msgid "Show hidden files"
msgstr "Vis skjulte filer"
#: gui/browser.cpp:74
msgid "Show files marked with the hidden attribute"
msgstr "Vis filer merket med «skjult»-attributten"
#: gui/browser.cpp:78 gui/remotebrowser.cpp:56
msgid "Go up"
msgstr "Opp et nivå"
#: gui/browser.cpp:78 gui/browser.cpp:80 gui/remotebrowser.cpp:56
#: gui/remotebrowser.cpp:58
msgid "Go to previous directory level"
msgstr "Gå til forrige mappenivå"
#: gui/browser.cpp:80 gui/remotebrowser.cpp:58
msgctxt "lowres"
msgid "Go up"
msgstr "Oppover"
#: gui/browser.cpp:81 gui/chooser.cpp:45 gui/cloudconnectionwizard.cpp:64
#: gui/downloaddlcsdialog.cpp:61 gui/downloadpacksdialog.cpp:271
#: gui/downloadpacksdialog.cpp:464 gui/editgamedialog.cpp:340
#: gui/editrecorddialog.cpp:66 gui/integrity-dialog.cpp:118
#: gui/integrity-dialog.cpp:169 gui/filebrowser-dialog.cpp:68
#: gui/fluidsynth-dialog.cpp:152 gui/massadd.cpp:93 gui/options.cpp:2363
#: gui/predictivedialog.cpp:68 gui/recorderdialog.cpp:73
#: gui/recorderdialog.cpp:212 gui/remotebrowser.cpp:59
#: gui/saveload-dialog.cpp:64 gui/saveload-dialog.cpp:456
#: gui/saveload-dialog.cpp:540 gui/saveload-dialog.cpp:824
#: gui/saveload-dialog.cpp:1220 gui/shaderbrowser-dialog.cpp:80
#: gui/themebrowser.cpp:54 gui/unknown-game-dialog.cpp:53 base/main.cpp:585
#: dists/android.strings.xml.cpp:46 engines/engine.cpp:764
#: backends/dialogs/gtk/gtk-dialogs.cpp:65
#: backends/events/default/default-events.cpp:193
#: backends/events/default/default-events.cpp:217
#: backends/platform/wii/options.cpp:47 engines/asylum/asylum.cpp:204
#: engines/buried/saveload.cpp:83 engines/cine/saveload.cpp:863
#: engines/director/lingo/xlibs/jitdraw3.cpp:123
#: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:84
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:349
#: engines/mohawk/riven_stacks/aspit.cpp:371
#: engines/mohawk/riven_stacks/aspit.cpp:455
#: engines/parallaction/saveload.cpp:270
#: engines/scumm/dialog-createsession.cpp:47
#: engines/scumm/dialog-sessionselector.cpp:67
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:138
#: engines/sword1/control.cpp:2813 engines/wintermute/wintermute.cpp:182
msgid "Cancel"
msgstr "Avbryt"
#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/filebrowser-dialog.cpp:69
#: gui/remotebrowser.cpp:60 gui/shaderbrowser-dialog.cpp:81
#: gui/themebrowser.cpp:55 backends/dialogs/gtk/gtk-dialogs.cpp:64
#: backends/dialogs/macosx/macosx-dialogs.mm:144
#: backends/dialogs/win32/win32-dialogs.cpp:136
msgid "Choose"
msgstr "Velg"
#: gui/cloudconnectionwizard.cpp:180
msgid "Cloud Connection Wizard"
msgstr "Veiledning for nettskytilkobling"
#: gui/cloudconnectionwizard.cpp:183
msgid "Quick mode"
msgstr "Hurtigmodus"
#: gui/cloudconnectionwizard.cpp:184
msgid "Manual mode"
msgstr "Manuell modus"
#: gui/cloudconnectionwizard.cpp:187
msgid "Will ask you to run the Local Webserver"
msgstr "Ber deg om å kjøre Local Webserver"
#: gui/cloudconnectionwizard.cpp:189
msgid "Requires the Local Webserver feature"
msgstr "Krever Local Webserver-funksjonalitet"
#: gui/cloudconnectionwizard.cpp:205
msgid "Quick Mode: Step 1"
msgstr "Hurtigmodus: Steg 1"
#: gui/cloudconnectionwizard.cpp:210
msgid ""
"In this mode, the Local Webserver must be running,\n"
"so your browser can forward data to ScummVM"
msgstr ""
"I denne modus må lokal Webserver kjøres\n"
"slik at din nettleser kan videresende data til ScummVM"
#: gui/cloudconnectionwizard.cpp:239 gui/options.cpp:3761
msgid "Stop server"
msgstr "Stopp server"
#: gui/cloudconnectionwizard.cpp:239 gui/options.cpp:2789
msgid "Run server"
msgstr "Kjør server"
#: gui/cloudconnectionwizard.cpp:240 gui/options.cpp:3762
msgid "Stop local webserver"
msgstr "Stopp lokal webserver"
#: gui/cloudconnectionwizard.cpp:240 gui/options.cpp:2789
msgid "Run local webserver"
msgstr "Kjør lokal webserver"
#: gui/cloudconnectionwizard.cpp:248 gui/options.cpp:2790 gui/options.cpp:3769
msgid "Not running"
msgstr "Kjører ikke"
#: gui/cloudconnectionwizard.cpp:263
msgid "Quick Mode: Step 2"
msgstr "Hurtigmodus: Steg 2"
#: gui/cloudconnectionwizard.cpp:267
msgid "Now, open this link in your browser:"
msgstr "Åpne denne lenken i nettleseren din:"
#: gui/cloudconnectionwizard.cpp:268 gui/cloudconnectionwizard.cpp:323
#: gui/message.cpp:246 gui/message.cpp:250
msgid "Open URL"
msgstr "Åpne URL"
#: gui/cloudconnectionwizard.cpp:270
msgid ""
"It will automatically pass the data to ScummVM,\n"
"and warn you should there be any errors."
msgstr ""
"Den videresender automatisk data til ScummVM,\n"
"og varsler om det skulle forekomme feil."
#: gui/cloudconnectionwizard.cpp:283
msgid "Local Webserver address: "
msgstr "Local Webserver-adresse: "
#: gui/cloudconnectionwizard.cpp:299
msgid "Quick Mode: Success"
msgstr "Hurtigmodus: Vellykket"
#: gui/cloudconnectionwizard.cpp:303 gui/cloudconnectionwizard.cpp:404
msgid "Your cloud storage has been connected!"
msgstr "Nettskylagringen din har blitt tilkoblet!"
#: gui/cloudconnectionwizard.cpp:304 gui/cloudconnectionwizard.cpp:405
msgid "Finish"
msgstr "Fullfør"
#: gui/cloudconnectionwizard.cpp:317
msgid "Manual Mode: Step 1"
msgstr "Manuell modus: Steg 1"
#: gui/cloudconnectionwizard.cpp:322
msgid "Open this link in your browser:"
msgstr "Åpne denne lenken i nettleseren din:"
#: gui/cloudconnectionwizard.cpp:325
msgid ""
"When it fails to pass the JSON code to ScummVM,\n"
"find it on the Troubleshooting section of the page,\n"
"and go to the next step here."
msgstr ""
"Når JSON-kode ikke sendes til ScummVM,\n"
"søk feilen i Troubleshooting-delen av siden,\n"
"og gå till neste steg her."
#: gui/cloudconnectionwizard.cpp:354
msgid "Manual Mode: Step 2"
msgstr "Manuell modus: Steg 2"
#: gui/cloudconnectionwizard.cpp:359
msgid "Copy the JSON code from the browser here and press Next:"
msgstr "Kopier JSON-koden fra nettleser hit og trykk på Neste:"
#: gui/cloudconnectionwizard.cpp:361 gui/gui-manager.cpp:258
#: gui/gui-manager.cpp:273
msgid "Paste"
msgstr "Lim inn"
#: gui/cloudconnectionwizard.cpp:361
msgid "Paste code from clipboard"
msgstr "Lim inn kode fra utklippstavle"
#: gui/cloudconnectionwizard.cpp:362 gui/launcher.cpp:317
#: engines/dialogs.cpp:94 engines/engine.cpp:932 engines/mm/xeen/saves.cpp:259
#: engines/parallaction/metaengine.cpp:125
#: engines/parallaction/saveload.cpp:193 engines/pegasus/pegasus.cpp:388
#: engines/tinsel/metaengine.cpp:328 engines/trecision/saveload.cpp:253
#: engines/tsage/scenes.cpp:638 engines/wage/saveload.cpp:736
msgid "Load"
msgstr "Åpne"
#: gui/cloudconnectionwizard.cpp:362
msgid "Load code from file"
msgstr "Last kildekode fra fil"
#: gui/cloudconnectionwizard.cpp:379
msgid "Manual Mode: Something went wrong"
msgstr "Manuell modus: Noe gikk galt"
#: gui/cloudconnectionwizard.cpp:383
msgid "Cloud storage was not connected."
msgstr "Nettskylagring ble ikke tilkoblet."
#: gui/cloudconnectionwizard.cpp:384
msgid "Make sure the JSON code was copied correctly and retry."
msgstr "Sørg for at JSON-koden ble korrekt kopiert og prøv på nytt."
#: gui/cloudconnectionwizard.cpp:385
msgid "If that doesn't work, try again from the beginning."
msgstr "Hvis det ikke virker, start på nytt."
#: gui/cloudconnectionwizard.cpp:386
msgid "Error message: "
msgstr "Feilmelding: "
#: gui/cloudconnectionwizard.cpp:400
msgid "Manual Mode: Success"
msgstr "Manuell modus: Vellykket"
#: gui/cloudconnectionwizard.cpp:428 gui/dlcsdialog.cpp:59
#: gui/downloaddlcsdialog.cpp:60 engines/crab/input/input.cpp:175
msgid "Back"
msgstr "Tilbake"
#: gui/cloudconnectionwizard.cpp:436 gui/imagealbum-dialog.cpp:104
#: gui/saveload-dialog.cpp:825 engines/crab/input/input.cpp:181
msgid "Next"
msgstr "Neste"
#: gui/cloudconnectionwizard.cpp:499
msgid "Another Storage is working right now. Do you want to interrupt it?"
msgstr "Et annet fillager er aktivt. Ønsker du å avbryte det?"
#: gui/cloudconnectionwizard.cpp:499 gui/downloaddialog.cpp:118
#: gui/downloaddialog.cpp:152 gui/filebrowser-dialog.cpp:135
#: gui/fluidsynth-dialog.cpp:209 gui/launcher.cpp:421 gui/launcher.cpp:450
#: gui/launcher.cpp:502 gui/options.cpp:3463 gui/options.cpp:3846
#: base/main.cpp:585 backends/events/default/default-events.cpp:193
#: engines/buried/buried.cpp:590 engines/director/events.cpp:100
#: engines/director/lingo/xlibs/jitdraw3.cpp:139 engines/grim/grim.cpp:366
#: engines/kyra/gui/saveload_eob.cpp:601 engines/kyra/gui/saveload_eob.cpp:634
#: engines/parallaction/metaengine.cpp:143
#: engines/sci/graphics/controls32.cpp:929 engines/scumm/scumm.cpp:4058
#: engines/toon/toon.cpp:1543
msgid "Yes"
msgstr "Ja"
#: gui/cloudconnectionwizard.cpp:499 gui/downloaddialog.cpp:118
#: gui/downloaddialog.cpp:153 gui/filebrowser-dialog.cpp:135
#: gui/fluidsynth-dialog.cpp:209 gui/launcher.cpp:421 gui/launcher.cpp:450
#: gui/launcher.cpp:502 gui/options.cpp:3463 gui/options.cpp:3846
#: engines/buried/buried.cpp:590 engines/director/events.cpp:100
#: engines/director/lingo/xlibs/jitdraw3.cpp:139 engines/grim/grim.cpp:366
#: engines/kyra/gui/saveload_eob.cpp:601 engines/kyra/gui/saveload_eob.cpp:634
#: engines/parallaction/metaengine.cpp:149
#: engines/sci/graphics/controls32.cpp:929 engines/scumm/scumm.cpp:4058
#: engines/toon/toon.cpp:1543
msgid "No"
msgstr "Nei"
#: gui/cloudconnectionwizard.cpp:508
msgid "Wait until current Storage finishes and try again."
msgstr "Vent til pågående lagring fullfører og prøv igjen."
#. I18N: JSON is name of the format, this message is displayed if user entered something incorrect to the text field
#: gui/cloudconnectionwizard.cpp:536
msgid "JSON code contents are malformed."
msgstr "Innholdet i JSON-koden er feilutformet."
#: gui/cloudconnectionwizard.cpp:557 gui/downloaddialog.cpp:146
#: gui/editgamedialog.cpp:341 gui/editrecorddialog.cpp:67
#: gui/integrity-dialog.cpp:176 gui/fluidsynth-dialog.cpp:153
#: gui/launcher.cpp:558 gui/launcher.cpp:562 gui/massadd.cpp:90
#: gui/options.cpp:2365 gui/predictivedialog.cpp:69
#: gui/saveload-dialog.cpp:1221 dists/android.strings.xml.cpp:33
#: engines/engine.cpp:567 engines/engine.cpp:590
#: backends/platform/wii/options.cpp:46 engines/agos/animation.cpp:577
#: engines/agos/midi.cpp:320 engines/agos/midi.cpp:378
#: engines/agos/midi.cpp:457 engines/buried/saveload.cpp:83
#: engines/director/lingo/lingo-builtins.cpp:2020
#: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:83
#: engines/groovie/script.cpp:665 engines/mtropolis/mtropolis.cpp:114
#: engines/mtropolis/mtropolis.cpp:124 engines/parallaction/saveload.cpp:270
#: engines/saga/music.cpp:102 engines/sci/engine/kgraphics.cpp:76
#: engines/sci/graphics/controls32.cpp:926 engines/scumm/scumm.cpp:1270
#: engines/scumm/scumm.cpp:1643 engines/scumm/scumm.cpp:2131
#: engines/scumm/scumm.cpp:2147 engines/sky/compact.cpp:140
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:563
#: engines/sword1/animation.cpp:571 engines/sword1/control.cpp:2813
#: engines/sword1/logic.cpp:1732 engines/sword2/animation.cpp:426
#: engines/sword2/animation.cpp:456 engines/sword2/animation.cpp:466
#: engines/vcruise/vcruise.cpp:101 engines/vcruise/vcruise.cpp:111
#: engines/zvision/file/save_manager.cpp:225
msgid "OK"
msgstr "OK"
#: gui/cloudconnectionwizard.cpp:558
msgid "Incorrect JSON."
msgstr "Feilaktig JSON."
#. I18N: error message displayed on 'Manual Mode: Failure' step of 'Cloud Connection Wizard', describing that storage connection process was interrupted
#: gui/cloudconnectionwizard.cpp:565
msgid "Interrupted."
msgstr "Avbrutt."
#: gui/cloudconnectionwizard.cpp:615 gui/options.cpp:3454
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
"Klarte ikke åpne URL.\n"
"Vennligst naviger til denne siden manuelt."
#. I18N: JSON is a file format name
#: gui/cloudconnectionwizard.cpp:631
msgid "Select JSON file copied from scummvm.org site"
msgstr "Velg JSON-filen som kopieres fra scummvm.org"
#. I18N: JSON is a file format name
#: gui/cloudconnectionwizard.cpp:637
msgid "Failed to load JSON file"
msgstr "Kunne ikke laste opp JSON-filen"
#: gui/dlcsdialog.cpp:41
msgid "Download Freeware Games and Demos"
msgstr "Last ned gratisspill og demoversjoner"
#: gui/dlcsdialog.cpp:52
msgid "Fetching DLCs..."
msgstr "Henter DLCer..."
#: gui/dlcsdialog.cpp:60
msgid "All Downloads"
msgstr "Alle nedlastninger"
#: gui/dlcsdialog.cpp:61 gui/downloadpacksdialog.cpp:267
msgid "Download"
msgstr "Last ned"
#: gui/downloaddialog.cpp:48
msgid "Select directory where to download game data"
msgstr "Velg mappe for nedlasting av spilldata"
#: gui/downloaddialog.cpp:49 gui/dump-all-dialogs.cpp:99
#: gui/dump-all-dialogs.cpp:122 gui/editgamedialog.cpp:578 gui/launcher.cpp:314
msgid "Select directory with game data"
msgstr "Velg mappe med spilldata"
#: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:209
msgid "From: "
msgstr "Fra: "
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:210
msgid "To: "
msgstr "Til: "
#: gui/downloaddialog.cpp:63 gui/downloadpacksdialog.cpp:201
#: gui/downloadpacksdialog.cpp:246 gui/downloadpacksdialog.cpp:256
#: gui/downloadpacksdialog.cpp:278 gui/downloadpacksdialog.cpp:293
msgid "Cancel download"
msgstr "Avbryt nedlasting"
#: gui/downloaddialog.cpp:65
msgctxt "lowres"
msgid "Cancel download"
msgstr "Avbryt nedlasting"
#: gui/downloaddialog.cpp:67 gui/downloadpacksdialog.cpp:202
#: gui/downloadpacksdialog.cpp:282
msgid "Hide"
msgstr "Skjul"
#: gui/downloaddialog.cpp:117
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
"Det ser ut til at tilkoblingen din er begrenset. Vil du virkelig laste ned "
"filer med den?"
#: gui/downloaddialog.cpp:136 gui/launcher.cpp:662
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM kunne ikke åpne den angitte mappen!"
#: gui/downloaddialog.cpp:146
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"Kan ikke opprette mappe for nedlasting. Den angitte mappen har en fil med "
"samme navn."
#: gui/downloaddialog.cpp:151
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"\"%s finnes allerede i den angitte mappa.\n"
"Vil du virkelig laste ned filer til denne mappa?"
#: gui/downloaddialog.cpp:198 gui/downloaddlcsdialog.cpp:70
#: gui/downloadpacksdialog.cpp:368
#, c-format
msgid "Downloaded %s %S / %s %S"
msgstr "Lastet ned %s %S / %s %S"
#: gui/downloaddialog.cpp:204 gui/downloadpacksdialog.cpp:374
#, c-format
msgid "Download speed: %s %S/s"
msgstr "Nedlastingshastighet: %s %S/s"
#: gui/downloaddlcsdialog.cpp:41
msgid "Currently Downloading Games"
msgstr "Nedlastning av spill pågår"
#: gui/downloaddlcsdialog.cpp:55
msgid "Pending Downloads"
msgstr "Nedlastninger i kø"
#: gui/downloadpacksdialog.cpp:160
#, c-format
msgid "ERROR %d: %s"
msgstr "FEIL %d: %s"
#. I18N: String like "Downloading icon packs list..."
#: gui/downloadpacksdialog.cpp:189 gui/downloadpacksdialog.cpp:245
#, c-format
msgid "Downloading %S list..."
msgstr "Laster ned liste over %S ..."
#: gui/downloadpacksdialog.cpp:203
msgid "Clear Cache"
msgstr "Tøm mellomlager"
#: gui/downloadpacksdialog.cpp:255
#, c-format
msgid "Downloading %S list... %d entries"
msgstr "Laster ned liste over %S ... %d oppføringer"
#: gui/downloadpacksdialog.cpp:265
#, c-format
msgid "Detected %d new packs, %s %S"
msgstr "Fant %d nye pakker, %s %S"
#: gui/downloadpacksdialog.cpp:291
#, c-format
msgid "Download complete, downloaded %d packs, %s %S"
msgstr "Nedlasting fullført. Lastet ned %d pakker, %s %S"
#: gui/downloadpacksdialog.cpp:395 gui/downloadpacksdialog.cpp:440
msgid "ERROR: No icons path set"
msgstr "FEIL: Ikon filbane for ikoner valgt"
#. I18N: String like "No new icon packs available"
#: gui/downloadpacksdialog.cpp:428
#, c-format
msgid "No new %S available"
msgstr "Ingen nye %S tilgjengelig"
#: gui/downloadpacksdialog.cpp:464
#, c-format
msgid ""
"You are about to remove %s %S of data, deleting all previously downloaded "
"%S. Do you want to proceed?"
msgstr ""
"Du holder på å fjerne %s %S med data. Dette medfører sletting av alle "
"tidligere nedlastede %S. Ønsker du å fortsette?"
#: gui/downloadpacksdialog.cpp:464 gui/updates-dialog.cpp:115
msgid "Proceed"
msgstr "Fortsett"
#: gui/dump-all-dialogs.cpp:103 gui/options.cpp:3298
msgid "icon packs"
msgstr "ikonpakker"
#: gui/dump-all-dialogs.cpp:107 gui/options.cpp:3309
msgid "shader packs"
msgstr "shaderpakker"
#: gui/dump-all-dialogs.cpp:126 gui/launcher.cpp:713
msgid "Pick the game:"
msgstr "Velg spill:"
#: gui/editgamedialog.cpp:140 engines/dialogs.cpp:301
msgid "Game"
msgstr "Spill"
#: gui/editgamedialog.cpp:164 gui/options.cpp:2022 gui/options.cpp:2199
msgid "GFX"
msgstr "GFX"
#: gui/editgamedialog.cpp:164 gui/options.cpp:2022 gui/options.cpp:2199
#: backends/graphics/atari/atari-graphics.cpp:1061
#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Graphics"
msgstr "Grafikk"
#: gui/editgamedialog.cpp:170
msgid "Override global graphic settings"
msgstr "Overstyr globale grafikkinstillinger"
#: gui/editgamedialog.cpp:172
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Overstyr globale grafikkinstillinger"
#: gui/editgamedialog.cpp:185 gui/options.cpp:2233 engines/dialogs.cpp:346
msgid "Keymaps"
msgstr "Knappoppsett"
#: gui/editgamedialog.cpp:197 gui/options.cpp:2245 engines/dialogs.cpp:358
msgid "Backend"
msgstr "Backend"
#: gui/editgamedialog.cpp:204
msgid "Override global backend settings"
msgstr "Overstyr globale backend-instillinger"
#: gui/editgamedialog.cpp:206
msgctxt "lowres"
msgid "Override global backend settings"
msgstr "Overstyr globale backend-instillinger"
#: gui/editgamedialog.cpp:220 gui/options.cpp:2263 engines/dialogs.cpp:321
msgid "Audio"
msgstr "Lyd"
#: gui/editgamedialog.cpp:223
msgid "Override global audio settings"
msgstr "Overstyr globale lydinstillinger"
#: gui/editgamedialog.cpp:225
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Overstyr globale lydinstillinger"
#: gui/editgamedialog.cpp:234 gui/options.cpp:2268
msgid "Volume"
msgstr "Volum"
#: gui/editgamedialog.cpp:236 gui/options.cpp:2270
msgctxt "lowres"
msgid "Volume"
msgstr "Volum"
#: gui/editgamedialog.cpp:239
msgid "Override global volume settings"
msgstr "Overstyr globale voluminstillinger"
#: gui/editgamedialog.cpp:241
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Overstyr globale voluminstillinger"
#: gui/editgamedialog.cpp:252 gui/options.cpp:2278
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:255
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI-instillinger"
#: gui/editgamedialog.cpp:257
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI-instillinger"
#: gui/editgamedialog.cpp:267 gui/options.cpp:2284
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:270
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32-instillinger"
#: gui/editgamedialog.cpp:272
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32-instillinger"
#: gui/editgamedialog.cpp:281 gui/options.cpp:2291
msgid "Paths"
msgstr "Filbaner"
#: gui/editgamedialog.cpp:283 gui/options.cpp:2293
msgctxt "lowres"
msgid "Paths"
msgstr "Filbaner"
#: gui/editgamedialog.cpp:291
msgid "Check Integrity"
msgstr ""
#: gui/editgamedialog.cpp:291
msgid "Perform integrity check for all game files"
msgstr ""
#: gui/editgamedialog.cpp:296
msgid "Game Path:"
msgstr "Filbane for spill:"
#: gui/editgamedialog.cpp:298
msgctxt "lowres"
msgid "Game Path:"
msgstr "Filbane for spill:"
#: gui/editgamedialog.cpp:303 gui/options.cpp:2502
msgid "Extra Path:"
msgstr "Filbane for ekstrainnhold:"
#: gui/editgamedialog.cpp:303 gui/editgamedialog.cpp:305
#: gui/editgamedialog.cpp:306
msgid "Specifies path to additional data used by the game"
msgstr "Angir filbanen for tilleggsdata som brukes av spillet"
#: gui/editgamedialog.cpp:305 gui/options.cpp:2504
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Filbane for ekstrainnhold:"
#: gui/editgamedialog.cpp:306 gui/options.cpp:2477 gui/options.cpp:2505
#: gui/options.cpp:2514 gui/options.cpp:2797
#: backends/platform/libretro/src/libretro-options-widget.cpp:244
msgctxt "path"
msgid "None"
msgstr "Ingen"
#: gui/editgamedialog.cpp:312 gui/options.cpp:2466
msgid "Save Path:"
msgstr "Filbane for lagringsdata:"
#: gui/editgamedialog.cpp:312 gui/editgamedialog.cpp:314
#: gui/editgamedialog.cpp:315 gui/options.cpp:2466 gui/options.cpp:2468
msgid "Specifies where your saved games are put"
msgstr "Angir filbanen til lagrede spill"
#: gui/editgamedialog.cpp:314 gui/options.cpp:2468
msgctxt "lowres"
msgid "Save Path:"
msgstr "Filbane for lagringsdata:"
#: gui/editgamedialog.cpp:315 gui/options.cpp:1791 gui/options.cpp:2469
#: backends/platform/wii/options.cpp:55
msgid "Default"
msgstr "Standard"
#: gui/editgamedialog.cpp:326 engines/dialogs.cpp:377
msgid "Achievements"
msgstr "Prestasjoner"
#: gui/editgamedialog.cpp:330 engines/dialogs.cpp:381
msgid "Statistics"
msgstr "Statistikk"
#: gui/editgamedialog.cpp:347
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:347 gui/editgamedialog.cpp:349
#: gui/editgamedialog.cpp:350
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Kort spill-identifikator, brukt for å referere til lagrede spill, og å kjøre "
"spillet fra kommandolinjen"
#: gui/editgamedialog.cpp:349
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:354 gui/editrecorddialog.cpp:58
msgid "Name:"
msgstr "Navn:"
#: gui/editgamedialog.cpp:354 gui/editgamedialog.cpp:356
#: gui/editgamedialog.cpp:357
msgid "Full title of the game"
msgstr "Full spilltittel"
#: gui/editgamedialog.cpp:356
msgctxt "lowres"
msgid "Name:"
msgstr "Navn:"
#: gui/editgamedialog.cpp:363 engines/mohawk/dialogs.cpp:158
#: engines/mohawk/dialogs.cpp:377
msgid "Language:"
msgstr "Språk:"
#: gui/editgamedialog.cpp:363 gui/editgamedialog.cpp:364
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Spillets språk. Dette vil ikke gjøre din spanske spillversjon om til engelsk "
"versjon"
#: gui/editgamedialog.cpp:365 gui/editgamedialog.cpp:380 gui/options.cpp:1575
#: gui/options.cpp:1590 gui/options.cpp:1607 gui/options.cpp:1621
#: gui/options.cpp:1659 gui/options.cpp:1675 gui/options.cpp:2087
#: gui/options.cpp:2547 gui/options.cpp:2621 gui/options.cpp:2837
#: gui/options.cpp:3341 audio/null.cpp:45
#: backends/platform/android/options.cpp:150
#: backends/platform/android/options.cpp:151
#: backends/platform/android/options.cpp:179
#: backends/platform/ios7/ios7_options.mm:132
#: backends/platform/ios7/ios7_options.mm:133
#: backends/platform/ios7/ios7_options.mm:158 engines/ags/dialogs.cpp:65
msgid "<default>"
msgstr "<standard>"
#: gui/editgamedialog.cpp:376
msgid "Platform:"
msgstr "Plattform:"
#: gui/editgamedialog.cpp:376 gui/editgamedialog.cpp:378
#: gui/editgamedialog.cpp:379
msgid "Platform the game was originally designed for"
msgstr "Plattform spillet opprinnelig ble designet for"
#: gui/editgamedialog.cpp:378
msgctxt "lowres"
msgid "Platform:"
msgstr "Plattform:"
#: gui/editgamedialog.cpp:558 gui/options.cpp:3365
msgid "Select SoundFont"
msgstr "Velg SoundFont"
#: gui/editgamedialog.cpp:597
msgid "Select additional game directory"
msgstr "Velg mappe med ytterligere data"
#: gui/editgamedialog.cpp:610 gui/options.cpp:3212
msgid "Select directory for saved games"
msgstr "Velg mappe for lagrede spill"
#: gui/editgamedialog.cpp:617 gui/options.cpp:3219
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Den valgte mappen kan ikke skrives til. Vennligst velg en annen."
#: gui/editgamedialog.cpp:622
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
"Syncing av lagrede spill fungerer ikke med ikke-standard mapper. Hvis du vil "
"at de lagrede spillene dine skal synce må du bruke standardmapper."
#: gui/editgamedialog.cpp:656
msgid "This game ID is already taken. Please choose another one."
msgstr "Denne spill-IDen er allerede i bruk. Vennligst velg en annen."
#: gui/editrecorddialog.cpp:57
msgid "Author:"
msgstr "Forfatter:"
#: gui/editrecorddialog.cpp:59
msgid "Notes:"
msgstr "Notater:"
#: gui/integrity-dialog.cpp:100
msgid ""
"Verifying file integrity may take a long time to complete. Please wait...\n"
msgstr ""
#: gui/integrity-dialog.cpp:107 gui/integrity-dialog.cpp:168
msgid "Calculating file checksums..."
msgstr ""
#: gui/integrity-dialog.cpp:120
msgid "Launch Email Client"
msgstr ""
#: gui/integrity-dialog.cpp:174
#, fuzzy
#| msgid "Scan complete!"
msgid "Calculation complete"
msgstr "Søk fullført!"
#: gui/integrity-dialog.cpp:263
#, fuzzy, c-format
#| msgid "Downloaded %s %S / %s %S"
msgid "Calculated %s %S / %s %S"
msgstr "Lastet ned %s %S / %s %S"
#: gui/integrity-dialog.cpp:513
msgid ""
"### Results\n"
"Your set of game files seems to be unknown to us.\n"
"\n"
"If you are sure that this is a valid unknown variant, please send the "
"following e-mail to integrity@scummvm.org"
msgstr ""
#: gui/integrity-dialog.cpp:537
msgid ""
"The game doesn't seem to have any files. Are you sure the path is correct?"
msgstr ""
#: gui/integrity-dialog.cpp:542
msgid ""
"The game doesn't seem to have any metadata associated with it, so it is "
"unable to be matched. Please fill in the correct metadata for the game."
msgstr ""
#: gui/integrity-dialog.cpp:569
msgid "Files all OK"
msgstr ""
#: gui/filebrowser-dialog.cpp:53
msgid "Choose file for loading"
msgstr "Velg fil for lasting"
#: gui/filebrowser-dialog.cpp:53
msgid "Enter filename for saving"
msgstr "Skriv inn filnavn for lagring"
#: gui/filebrowser-dialog.cpp:135
msgid "Do you really want to overwrite the file?"
msgstr "Vil du virkelig overskrive denne filen?"
#: gui/fluidsynth-dialog.cpp:68
msgid "Reverb"
msgstr "Romklang"
#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
msgid "Active"
msgstr "Aktiv"
#: gui/fluidsynth-dialog.cpp:72
msgid "Room:"
msgstr "Rom:"
#: gui/fluidsynth-dialog.cpp:79
msgid "Damp:"
msgstr "Demp:"
#: gui/fluidsynth-dialog.cpp:86
msgid "Width:"
msgstr "Bredde:"
#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
msgid "Level:"
msgstr "Nivå:"
#: gui/fluidsynth-dialog.cpp:100
msgid "Chorus"
msgstr "Chorus"
#: gui/fluidsynth-dialog.cpp:104
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:118
msgid "Speed:"
msgstr "Hastighet:"
#: gui/fluidsynth-dialog.cpp:125
msgid "Depth:"
msgstr "Dybde:"
#: gui/fluidsynth-dialog.cpp:132
msgid "Type:"
msgstr "Type:"
#: gui/fluidsynth-dialog.cpp:135
msgid "Sine"
msgstr "Sinus"
#: gui/fluidsynth-dialog.cpp:136 backends/platform/sdl/ps3/ps3.cpp:43
#: backends/platform/sdl/psp2/psp2.cpp:46 engines/dragons/metaengine.cpp:189
msgid "Triangle"
msgstr "Trekant"
#: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:2311
msgid "Misc"
msgstr "Diverse"
#: gui/fluidsynth-dialog.cpp:140
msgid "Interpolation:"
msgstr "Interpolering:"
#: gui/fluidsynth-dialog.cpp:143
msgid "None (fastest)"
msgstr "Ingen (raskest)"
#: gui/fluidsynth-dialog.cpp:144
msgid "Linear"
msgstr "Linjær"
#: gui/fluidsynth-dialog.cpp:145
msgid "Fourth-order"
msgstr "Fourth-order"
#: gui/fluidsynth-dialog.cpp:146
msgid "Seventh-order"
msgstr "Seventh-order"
#. I18N: Button to reset keymap mappings to defaults
#: gui/fluidsynth-dialog.cpp:150 backends/keymapper/remap-widget.cpp:327
msgid "Reset"
msgstr "Nullstill"
#: gui/fluidsynth-dialog.cpp:150
msgid "Reset all FluidSynth settings to their default values."
msgstr "Nullstill alle FluidSynth-instillinger til standardverdier."
#: gui/fluidsynth-dialog.cpp:209
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Vil du virkelig nullstille alle FluidSynth-instillinger til standardverdier?"
#: gui/gui-manager.cpp:161 gui/options.cpp:2302
msgid "GUI"
msgstr "Grafisk brukergrensesnitt"
#. I18N: Action in In Cold Blood
#: gui/gui-manager.cpp:165 engines/hpl1/metaengine.cpp:91
#: engines/icb/icb.cpp:95 engines/icb/icb.cpp:173 engines/mohawk/myst.cpp:572
#: engines/mohawk/riven.cpp:853
msgid "Interact"
msgstr "Samhandle"
#: gui/gui-manager.cpp:176 engines/metaengine.cpp:117
#: engines/crab/input/input.cpp:95 engines/crab/input/input.cpp:145
#: engines/dragons/metaengine.cpp:159 engines/freescape/movement.cpp:35
#: engines/griffon/metaengine.cpp:121 engines/grim/grim.cpp:481
#: engines/grim/grim.cpp:562 engines/icb/icb.cpp:68 engines/icb/icb.cpp:152
#: engines/scumm/metaengine.cpp:903 engines/twine/metaengine.cpp:467
#: engines/twine/metaengine.cpp:534 engines/twp/metaengine.cpp:154
#: engines/wintermute/keymapper_tables.h:1290
#: engines/wintermute/keymapper_tables.h:1373
#: engines/wintermute/keymapper_tables.h:1449
#: engines/wintermute/keymapper_tables.h:1920
#: engines/wintermute/keymapper_tables.h:2154
msgid "Up"
msgstr "Opp"
#: gui/gui-manager.cpp:182 engines/metaengine.cpp:123
#: engines/crab/input/input.cpp:101 engines/crab/input/input.cpp:151
#: engines/dragons/metaengine.cpp:165 engines/freescape/movement.cpp:42
#: engines/griffon/metaengine.cpp:127 engines/grim/grim.cpp:486
#: engines/grim/grim.cpp:567 engines/icb/icb.cpp:73 engines/icb/icb.cpp:157
#: engines/scumm/metaengine.cpp:870 engines/twine/metaengine.cpp:474
#: engines/twine/metaengine.cpp:542 engines/twp/metaengine.cpp:155
#: engines/wintermute/keymapper_tables.h:1296
#: engines/wintermute/keymapper_tables.h:1379
#: engines/wintermute/keymapper_tables.h:1456
#: engines/wintermute/keymapper_tables.h:1926
#: engines/wintermute/keymapper_tables.h:2160
msgid "Down"
msgstr "Ned"
#: gui/gui-manager.cpp:188 engines/metaengine.cpp:129
#: engines/crab/input/input.cpp:107 engines/crab/input/input.cpp:157
#: engines/dragons/metaengine.cpp:171 engines/griffon/metaengine.cpp:133
#: engines/grim/grim.cpp:491 engines/grim/grim.cpp:572 engines/icb/icb.cpp:78
#: engines/icb/icb.cpp:162 engines/scumm/metaengine.cpp:883
#: engines/twine/metaengine.cpp:489 engines/twine/metaengine.cpp:557
#: engines/twp/metaengine.cpp:152 engines/wintermute/keymapper_tables.h:320
#: engines/wintermute/keymapper_tables.h:1302
#: engines/wintermute/keymapper_tables.h:1385
#: engines/wintermute/keymapper_tables.h:1908
#: engines/wintermute/keymapper_tables.h:2018
#: engines/wintermute/keymapper_tables.h:2142
msgid "Left"
msgstr "Venstre"
#: gui/gui-manager.cpp:194 engines/metaengine.cpp:135
#: engines/crab/input/input.cpp:113 engines/crab/input/input.cpp:163
#: engines/dragons/metaengine.cpp:177 engines/griffon/metaengine.cpp:139
#: engines/grim/grim.cpp:496 engines/grim/grim.cpp:577 engines/icb/icb.cpp:83
#: engines/icb/icb.cpp:167 engines/scumm/metaengine.cpp:890
#: engines/twine/metaengine.cpp:481 engines/twine/metaengine.cpp:550
#: engines/twp/metaengine.cpp:153 engines/wintermute/keymapper_tables.h:326
#: engines/wintermute/keymapper_tables.h:1308
#: engines/wintermute/keymapper_tables.h:1391
#: engines/wintermute/keymapper_tables.h:1914
#: engines/wintermute/keymapper_tables.h:2026
#: engines/wintermute/keymapper_tables.h:2148
msgid "Right"
msgstr "Høyre"
#: gui/gui-manager.cpp:200
msgid "Backspace"
msgstr "Rettetast"
#: gui/gui-manager.cpp:206
msgid "Delete Character"
msgstr "Slett tegn"
#: gui/gui-manager.cpp:212
msgid "Go to end of line"
msgstr "Gå til linjeslutt"
#: gui/gui-manager.cpp:222
msgid "Select to end of line"
msgstr "Velg frem til linjeslutt"
#: gui/gui-manager.cpp:232
msgid "Select to start of line"
msgstr "Velg til linjestart"
#: gui/gui-manager.cpp:242
msgid "Go to start of line"
msgstr "Gå til linjestart"
#: gui/gui-manager.cpp:253 gui/gui-manager.cpp:268
msgid "Cut"
msgstr "Klipp"
#: gui/gui-manager.cpp:263 gui/gui-manager.cpp:278
msgid "Copy"
msgstr "Kopier"
#: gui/gui-manager.cpp:284 engines/pegasus/pegasus.cpp:2819
#: engines/wintermute/keymapper_tables.h:305
#: engines/wintermute/keymapper_tables.h:346
#: engines/wintermute/keymapper_tables.h:381
#: engines/wintermute/keymapper_tables.h:491
#: engines/wintermute/keymapper_tables.h:520
#: engines/wintermute/keymapper_tables.h:624
#: engines/wintermute/keymapper_tables.h:779
#: engines/wintermute/keymapper_tables.h:806
#: engines/wintermute/keymapper_tables.h:846
#: engines/wintermute/keymapper_tables.h:986
#: engines/wintermute/keymapper_tables.h:1194
#: engines/wintermute/keymapper_tables.h:1241
#: engines/wintermute/keymapper_tables.h:1270
#: engines/wintermute/keymapper_tables.h:1397
#: engines/wintermute/keymapper_tables.h:1403
#: engines/wintermute/keymapper_tables.h:1574
#: engines/wintermute/keymapper_tables.h:1784
#: engines/wintermute/keymapper_tables.h:1838
#: engines/wintermute/keymapper_tables.h:1889
#: engines/wintermute/keymapper_tables.h:1944
#: engines/wintermute/keymapper_tables.h:2002
msgid "???"
msgstr "???"
#: gui/helpdialog.cpp:38
msgid "General"
msgstr "Generelt"
#: gui/helpdialog.cpp:41
msgid ""
"## ScummVM at a Glance\n"
"\n"
"ScummVM is a modern reimplementation of various game engines. Once you "
"transfer the original game data to your device, it endeavors to use it to "
"faithfully recreate the original gaming experience. \n"
"\n"
"ScummVM isn't your typical emulator of DOS, Windows, or some console. Rather "
"than a one-size-fits-all approach, it takes a meticulous route, implementing "
"the precise game logic for each specific title or engine it supports. "
"ScummVM will not work with game engines it does not support.\n"
"\n"
"ScummVM is developed by a team of volunteers and is free software. We lack "
"an extensive testing team, possess only a limited range of devices, and "
"cannot always address every request. We also do not run advertisements or "
"sell you anything. Please be mindful of this when you submit a complaint or "
"a bug report.\n"
"\n"
"## Where to get the games\n"
"\n"
"Visit [our Wiki](https://wiki.scummvm.org/index.php?"
"title=Where_to_get_the_games) for a detailed list of supported games and "
"where to purchase them.\n"
"\n"
"Alternatively, you can download a variety of [freeware games](https://"
"scummvm.org/games) and [demos](https://www.scummvm.org/demos/) directly from "
"our website.\n"
"\n"
"The ScummVM team does not endorse any specific game supplier. However, the "
"project receives a commission from every purchase made on [ZOOM-Platform]"
"(https://www.zoom-platform.com/?"
"affiliate=c049516c-9c4c-42d6-8649-92ed870e8b53) through affiliate referral "
"links.\n"
"\n"
"Additionally, games not available on ZOOM-Platform can be found on other "
"suppliers such as GOG.com and Steam.\n"
"\n"
"For other (out-of-print) games, consider checking platforms like Amazon, "
"eBay, Game Trading Zone, or other auction sites. Be cautious of faulty games "
"and illegal game copies.\n"
msgstr ""
"## ScummVM, en rask introduksjon\n"
"\n"
"ScummVM er en moderne reimplementering av diverse \"spillmotorer\". Ved "
"overføring av spilldata til din enhet vil ScummVM benytte disse data for, så "
"autentisk som bare mulig, la deg gjenskape den opprinnelige "
"spillopplevelsen.\n"
"\n"
"ScummVM er ingen standard DOS-emulator, Windows-emulator eller emulering av "
"en spesifikk spillkonsoll. Snarere enn å være en alt-i-alt-løsning, har "
"ScummVM en helt annen innfallsvinkel, og forsøker å implementere "
"spillogikken til de spesifkke spillene eller spillmotorene som ScummVM "
"støtter. Følgelig fungerer derfor ScummVM ikke med spillmotorer som ikke "
"ScummVM støtter.\n"
"\n"
"ScummVM utvikles av en gruppe frivilllige og er gratis programvare. Vi har "
"ingen omfattende testgruppe, innehar kun en begrenset mengde ulike "
"plattformer og enheter, og kan derfor ikke imøtekomme alle henvendelser og "
"ønsker. Vi utsetter deg heller ikke for reklame eller kjøpepress, ha dette i "
"mente når du sender inn en feilmelding eller bug-rapport. \n"
"\n"
"## Hvor man kan anskaffer spillene\n"
"\n"
"Besøk [our Wiki](https://wiki.scummvm.org/index.php?"
"title=Where_to_get_the_games) for en liste med støttede spill og hvor de kan "
"anskaffes.\n"
"\n"
"Alternativt kan et utvalg [freeware games](https://scummvm.org/games) og "
"[demos](https://www.scummvm.org/demos/) lastes ned fra vår nettside.\n"
"\n"
"ScummVM-teamet anbefaler ikke spesifike leverandører av spill. Prosjektet "
"får imidlertid en andel av hvert spillkjøp hos [ZOOM-Platform](https://www."
"zoom-platform.com/?affiliate=c049516c-9c4c-42d6-8649-92ed870e8b53) via "
"henvisningslenker.\n"
"\n"
"Videre kan spill som ikke er tilgjengelige på ZOOM-plattformen finnes hos "
"andre leverandører, som GOG.com og Steam.\n"
"\n"
"Andre spill (som ikke lenger utgis), kan finnes hos Amazon, eBay, Game "
"Trading Zone eller andre auksjonsnettsider. Se opp for ikke-fungerende og "
"illegale kopier.\n"
#: gui/helpdialog.cpp:68 gui/options.cpp:2323
msgid "Cloud"
msgstr "Nettsky"
#: gui/helpdialog.cpp:71
msgid ""
"## Connecting a cloud service - Quick mode\n"
"\n"
"1. From the Launcher, select **Global Options** and then select the "
"**Cloud** tab.\n"
"\n"
"2. Select your preferred cloud storage service from the **Active storage** "
"dropdown, then select **Connect**.\n"
"\n"
"\t ![Select cloud service](choose_storage.png \"Select cloud service\")"
"{w=70%}\n"
"\n"
"3. Select **Quick mode**.\n"
"\n"
"\t ![Quick mode](quick_mode.png \"Quick mode\"){w=70%}\n"
"\n"
"4. Select **Run server** and then select **Next** \n"
"\n"
"\t ![Run server](run_server.png \"Run server\"){w=70%}\n"
"\n"
" ![Next step](server_next.png \"Next step\"){w=70%}\n"
"\n"
"5. Open the link.\n"
"\n"
"\t ![Open the link](open_link.png \"Open the link\"){w=70%}\n"
"\n"
"6. In the browser window that opens, select the cloud service to connect. \n"
"\n"
"\t ![Choose the cloud service](cloud_browser.png \"Choose the cloud service"
"\"){w=70%}\n"
"\n"
"7. Sign in to the chosen cloud service. Once completed, return to ScummVM.\n"
"\n"
"8. On the success screen, select **Finish** to exit. \n"
"\n"
"\t ![Success](cloud_success.png \"Success\"){w=70%}\n"
"9. Back on the main Cloud tab, select **Enable storage**.\n"
"\n"
"\t ![Enable storage](enable_storage.png \"Enable storage\"){w=70%}\n"
"\n"
"10. You're ready to go! Use the cloud functionality to sync saved games or "
"game files between your devices.\n"
"\n"
"\t ![Cloud functionality](cloud_functions.png \"Cloud functionality\")"
"{w=70%}\n"
"\n"
" For more information, including how to use the manual connection wizard, "
"see our [Cloud documentation](https://docs.scummvm.org/en/latest/use_scummvm/"
"connect_cloud.html) "
msgstr ""
"## Oppkobling til en skytjeneste - hurtigmodus\n"
"\n"
"1. Fra startsiden, velg **Globale instillinger** deretter fliken **Sky**.\n"
"\n"
"2. Velg din foretrukne skylagringstjeneste fra **Aktiv lagring** fra "
"nedtrekksmenyen og velg **Koble til**.\n"
"\n"
"\t ![Select cloud service](choose_storage.png \"Select cloud service\")"
"{w=70%}\n"
"\n"
"3. Velg **Hurtigmodus**.\n"
"\n"
"\t ![Quick mode](quick_mode.png \"Quick mode\"){w=70%}\n"
"\n"
"4. Velg **Kjør nettjener** and then select **Neste** \n"
"\n"
"\t ![Run server](run_server.png \"Run server\"){w=70%}\n"
"\n"
" ![Next step](server_next.png \"Next step\"){w=70%}\n"
"\n"
"5. Åpne lenken.\n"
"\n"
"\t ![Open the link](open_link.png \"Open the link\"){w=70%}\n"
"\n"
"6. I vinduet som åpnes velges den skylagringstjenesten som skal det skal "
"kobles til.\n"
"\n"
"\t ![Choose the cloud service](cloud_browser.png \"Choose the cloud service"
"\"){w=70%}\n"
"\n"
"7. Logg på den valgte skytjenesten. Når ferdig, vend tilbake til ScummVM.\n"
"\n"
"8. På bekreftelsessiden velges **Avslutt** for å avslutte.\n"
"\n"
"\t ![Success](cloud_success.png \"Success\"){w=70%}\n"
"9. Tilbake i hovedfluken Sky, velg **Aktiver lagring**.\n"
"\n"
"\t ![Enable storage](enable_storage.png \"Enable storage\"){w=70%}\n"
"\n"
"10. Du er ferdig og klar til å benytte skyfunksjonalitet! Anvend "
"skyfunksjonen for å lagre spillprogresjon eller spillfiler mellom enheter.\n"
"\n"
"\t ![Cloud functionality](cloud_functions.png \"Cloud functionality\")"
"{w=70%}\n"
"\n"
" For ytterligere informasjon og får informasjon om hvordan veiviseren for "
"manuell oppkobling skal benyttes henvises til [Cloud documentation](https://"
"docs.scummvm.org/en/latest/use_scummvm/connect_cloud.html) "
#: gui/imagealbum-dialog.cpp:103 gui/saveload-dialog.cpp:828
msgid "Prev"
msgstr "Forrige"
#: gui/imagealbum-dialog.cpp:129
msgid "Save Image..."
msgstr "Lagre spill..."
#: gui/imagealbum-dialog.cpp:263
#, c-format
msgid "%u of %u"
msgstr "%u av %u"
#: gui/imagealbum-dialog.cpp:376
msgid "Save Image"
msgstr "Lagre spill"
#. I18N: Group name for the game list
#: gui/launcher.cpp:106
msgctxt "group"
msgid "None"
msgstr "Ingen"
#. I18N: Group name for the game list, grouped by the first letter of the game title
#: gui/launcher.cpp:108
msgctxt "group"
msgid "First letter"
msgstr "Forbokstav"
#: gui/launcher.cpp:108
msgctxt "group"
msgid "Initial"
msgstr "Initial"
#. I18N: Group name for the game list, grouped by game engine
#: gui/launcher.cpp:110
msgctxt "group"
msgid "Engine"
msgstr "Motor"
#. I18N: Group name for the game list, grouped by game series
#: gui/launcher.cpp:112
msgctxt "group"
msgid "Series"
msgstr "Serie"
#. I18N: Group name for the game list, grouped by game publisher
#: gui/launcher.cpp:114
msgctxt "group"
msgid "Publisher"
msgstr "Utgiver"
#. I18N: Group name for the game list, grouped by language
#: gui/launcher.cpp:116
msgctxt "group"
msgid "Language"
msgstr "Språk"
#. I18N: Group name for the game list, grouped by game platform
#: gui/launcher.cpp:118
msgctxt "group"
msgid "Platform"
msgstr "Plattform"
#. I18N: Group name for the game list, grouped by year
#: gui/launcher.cpp:120
msgctxt "year"
msgid "Year"
msgstr "År"
#: gui/launcher.cpp:230
msgid "Select Group by"
msgstr "Velg Gruppere etter"
#: gui/launcher.cpp:234 gui/launcher.cpp:898
msgid "Group:"
msgstr "Gruppe:"
#: gui/launcher.cpp:236
msgid "Select a criteria to group the entries"
msgstr "Velg et kriterie for gruppering av oppføringer"
#: gui/launcher.cpp:263
msgid "Click here to see Help"
msgstr ""
#. I18N: Button Quit ScummVM program. Q is the shortcut, Ctrl+Q, put it in parens for non-latin (~Q~)
#: gui/launcher.cpp:267 engines/dialogs.cpp:91
msgid "~Q~uit"
msgstr "~A~vslutt"
#: gui/launcher.cpp:267 backends/platform/sdl/macosx/appmenu_osx.mm:302
msgid "Quit ScummVM"
msgstr "Avslutt ScummVM"
#. I18N: Button About ScummVM program. b is the shortcut, Ctrl+b, put it in parens for non-latin (~b~)
#: gui/launcher.cpp:271
msgid "A~b~out"
msgstr "~O~m"
#: gui/launcher.cpp:271 backends/platform/sdl/macosx/appmenu_osx.mm:296
msgid "About ScummVM"
msgstr "Om ScummVM"
#. I18N: Button caption. O is the shortcut, Ctrl+O, put it in parens for non-latin (~O~)
#: gui/launcher.cpp:273
msgid "Global ~O~ptions..."
msgstr "Globale ~i~nnstillinger ..."
#: gui/launcher.cpp:273
msgid "Change global ScummVM options"
msgstr "Endre globale ScummVM-innstillinger"
#: gui/launcher.cpp:273
msgctxt "lowres"
msgid "Global ~O~pts..."
msgstr "Globale ~i~nnst..."
#: gui/launcher.cpp:277
msgid "Download Games"
msgstr "Last ned spill"
#: gui/launcher.cpp:277
msgid "Download freeware games for ScummVM"
msgstr "Last ned gratisspill til ScummVM"
#. I18N: Button caption. A is the shortcut, Ctrl+A, put it in parens for non-latin (~A~)
#: gui/launcher.cpp:284
msgid "~A~dd Game..."
msgstr "~L~egg til spill..."
#: gui/launcher.cpp:284
msgid "Add games to the list"
msgstr "Tilføy spill til listen"
#: gui/launcher.cpp:284
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~L~egg til spill..."
#. I18N: Button caption. R is the shortcut, Ctrl+R, put it in parens for non-latin (~R~)
#: gui/launcher.cpp:288
msgid "~R~emove Game"
msgstr "~F~jern spill"
#: gui/launcher.cpp:288
msgid "Remove game from the list. The game data files stay intact"
msgstr "Fjern spill fra listen. Spilldataene forblir intakte"
#: gui/launcher.cpp:288
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~F~jern spill"
#. I18N: Button caption. Mass add games
#: gui/launcher.cpp:291
msgid "Mass Add..."
msgstr "Legg til flere..."
#. I18N: Button caption for lower resolution GUI. Mass add games
#: gui/launcher.cpp:294
msgctxt "lowres"
msgid "Mass Add..."
msgstr "Legg til flere..."
#: gui/launcher.cpp:302 gui/launcher.cpp:868 gui/shaderbrowser-dialog.cpp:61
#: gui/shaderbrowser-dialog.cpp:97
msgid "Search in game list"
msgstr "Søk i spilliste"
#: gui/launcher.cpp:306 gui/launcher.cpp:889 gui/shaderbrowser-dialog.cpp:65
#: gui/shaderbrowser-dialog.cpp:107
msgid "Search:"
msgstr "Søk:"
#: gui/launcher.cpp:317 engines/dialogs.cpp:94 engines/engine.cpp:932
#: engines/mm/xeen/saves.cpp:259 engines/pegasus/pegasus.cpp:388
#: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:638
#: engines/wage/saveload.cpp:736
msgid "Load game:"
msgstr "Åpne spill:"
#: gui/launcher.cpp:409
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr "Denne mappa kan ikke brukes ennå, den blir lastet ned til!"
#: gui/launcher.cpp:420
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Vil du virkelig kjøre flerspill-finneren? Dette kan potensielt legge til et "
"stort antall spill."
#: gui/launcher.cpp:450
msgid "Do you really want to remove this game configuration?"
msgstr "Vil du virkelig fjerne denne spillkonfigurasjonen?"
#: gui/launcher.cpp:501
msgid "Do you want to load saved game?"
msgstr "Vil du laste et lagret spill?"
#: gui/launcher.cpp:558
msgid "This game does not support loading games from the launcher."
msgstr "Dette spillet støtter ikke lasting av spill fra oppstarteren."
#: gui/launcher.cpp:562
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"ScummVM kunne ikke finne noen motor som kunne kjøre det valgte spillet!"
#: gui/launcher.cpp:665 gui/launcher.cpp:689
msgid ""
"Did you add this directory to the SAF? Press the help button [?] on the top "
"for detailed instructions"
msgstr ""
"Har du lagt til denne mappen i SAF? Trykk Hjelp-knappen [?] øverst for å få "
"deltaljerte instruksjoner"
#: gui/launcher.cpp:686
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM kunne ikke finne noe spill i den valgte mappen!"
#. I18N: Unknown game variant
#: gui/launcher.cpp:707
msgid "Unknown variant"
msgstr "Ukjent variant"
#: gui/launcher.cpp:938 gui/saveload-dialog.cpp:381
msgid "List view"
msgstr "Listevisning"
#: gui/launcher.cpp:939 gui/saveload-dialog.cpp:382
msgid "Grid view"
msgstr "Nettvisning"
#: gui/launcher.cpp:1103
msgid "~S~tart"
msgstr "~S~tart"
#: gui/launcher.cpp:1103
msgid "Start selected game"
msgstr "Start valgt spill"
#: gui/launcher.cpp:1106
msgid "~L~oad..."
msgstr "~Å~pne..."
#: gui/launcher.cpp:1106
msgid "Load saved game for selected game"
msgstr "Åpne lagret spill for det valgte spillet"
#: gui/launcher.cpp:1108
msgid "Record..."
msgstr "Opptak ..."
#: gui/launcher.cpp:1114
msgid "~G~ame Options..."
msgstr "Spill~i~nnstillinger ..."
#: gui/launcher.cpp:1114
msgid "Change game options"
msgstr "Endre spillinstillinger"
#: gui/launcher.cpp:1114
msgctxt "lowres"
msgid "~G~ame Opts..."
msgstr "Spill~i~nnst..."
#. I18N: List grouping when no engine is specified
#. I18N: List grouping when no enginr is specified
#: gui/launcher.cpp:1212 gui/launcher.cpp:1408
msgid "Unknown Engine"
msgstr "Ukjent spillmotor"
#. I18N: List grouping when no publisher is specified
#. I18N: List group when no publisher is specified
#: gui/launcher.cpp:1229 gui/launcher.cpp:1425
msgid "Unknown Publisher"
msgstr "Ukjent utgiver"
#. I18N: List group when no game series is specified
#. I18N: List grouping when no game series is specified
#: gui/launcher.cpp:1246 gui/launcher.cpp:1442
msgid "No Series"
msgstr "Ingen serie"
#. I18N: List group when no languageis specified
#. I18N: List group when no language is specified
#: gui/launcher.cpp:1260 gui/launcher.cpp:1456
msgid "Language not detected"
msgstr "Språk ikke oppdaget"
#. I18N: List group when no platform is specified
#: gui/launcher.cpp:1274 gui/launcher.cpp:1470
msgid "Platform not detected"
msgstr "Plattform ikke oppdaget"
#. I18N: List group when no year is specified
#: gui/launcher.cpp:1291 gui/launcher.cpp:1487
msgid "Unknown Year"
msgstr "Ukjent år"
#. I18N: Group for All items
#: gui/launcher.cpp:1494 gui/widgets/groupedlist.cpp:81
msgid "All"
msgstr "Alle"
#: gui/launcher.cpp:1649
msgid "Icons per row:"
msgstr "Ikoner per rad:"
#: gui/massadd.cpp:77 gui/massadd.cpp:80
msgid "... progress ..."
msgstr "... fremdrift ..."
#: gui/massadd.cpp:283
msgid "Scan complete!"
msgstr "Søk fullført!"
#: gui/massadd.cpp:286
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
"Fant %d nye spill, ignorerte %d spill som har blitt lagt til tidligere."
#: gui/massadd.cpp:290
#, c-format
msgid "Scanned %d directories ..."
msgstr "Sjekket %d mapper ..."
#: gui/massadd.cpp:293
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"Fant %d nye spill, ignorerte %d spill som har blitt lagt til tidligere..."
#: gui/onscreendialog.cpp:95 gui/onscreendialog.cpp:97
msgid "Stop"
msgstr "Stopp"
#: gui/onscreendialog.cpp:100
msgid "Edit record description"
msgstr "Rediger opptaksbeskrivelse"
#: gui/onscreendialog.cpp:102
msgid "Switch to Game"
msgstr "Bytt til Spill"
#: gui/onscreendialog.cpp:104
msgid "Fast replay"
msgstr "Rask replay"
#: gui/options.cpp:150 common/updates.cpp:55
msgid "Never"
msgstr "Aldri"
#: gui/options.cpp:150
msgid "Every 5 mins"
msgstr "Hvert 5. min"
#: gui/options.cpp:150
msgid "Every 10 mins"
msgstr "Hvert 10. min"
#: gui/options.cpp:150
msgid "Every 15 mins"
msgstr "Hvert 15. min"
#: gui/options.cpp:150
msgid "Every 30 mins"
msgstr "Hvert 30. min"
#. I18N: Extremely large GUI scale
#: gui/options.cpp:155
#, fuzzy, c-format
#| msgid "Very large"
msgid "200% - Extremely large"
msgstr "Veldig stor"
#. I18N: Very very large GUI scale
#: gui/options.cpp:157
#, fuzzy
#| msgid "Very large"
msgid "175% - Very large"
msgstr "Veldig stor"
#. I18N: Very large GUI scale
#: gui/options.cpp:159
#, c-format
msgid "150% - Larger"
msgstr ""
#. I18N: Large GUI scale
#: gui/options.cpp:161
#, c-format
msgid "125% - Large"
msgstr ""
#. I18N: Medium GUI scale
#: gui/options.cpp:163
#, fuzzy
#| msgid "Medium"
msgid "100% - Medium"
msgstr "Middels"
#. I18N: Small GUI scale
#: gui/options.cpp:165
#, fuzzy, c-format
#| msgid "Small"
msgid "75% - Small"
msgstr "Liten"
#. I18N: Smaller GUI scale
#: gui/options.cpp:167
#, fuzzy, c-format
#| msgid "Small"
msgid "50% - Smaller"
msgstr "Liten"
#. I18N: Smallest GUI scale
#: gui/options.cpp:169
#, fuzzy, c-format
#| msgid "Small"
msgid "25% - Smallest"
msgstr "Liten"
#: gui/options.cpp:816
msgid "Failed to apply some of the graphic options changes:"
msgstr "Klarte ikke å aktivere enkelte av endringene i grafikkinstillinger:"
#: gui/options.cpp:828
msgid "the video mode could not be changed"
msgstr "videomodusen kunne ikke bli endret"
#: gui/options.cpp:841
msgid "the stretch mode could not be changed"
msgstr "strekkmodusen kunne ikke bli endret"
#: gui/options.cpp:847
msgid "the aspect ratio setting could not be changed"
msgstr "Kunne ikke endre bildeformatsinnstillinger"
#: gui/options.cpp:853
msgid "the fullscreen setting could not be changed"
msgstr "fullskjermsinnstillingen kunne ikke endres"
#: gui/options.cpp:859
msgid "the filtering setting could not be changed"
msgstr "filterinnstillingen kunne ikke endres"
#: gui/options.cpp:865
msgid "the vsync setting could not be changed"
msgstr "Kunne ikke endre innstillingene for vertikal synkronisering"
#: gui/options.cpp:879
msgid "the shader could not be changed"
msgstr "kunne ikke endre shader"
#: gui/options.cpp:1403
msgid "Touchpad mouse mode"
msgstr "Modus for styreplatemus"
#: gui/options.cpp:1408
msgid "Pointer Speed:"
msgstr "Pekerhastighet:"
#: gui/options.cpp:1408 gui/options.cpp:1410 gui/options.cpp:1411
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr "Hastigheten på musepekeren ved bruk av tastatur/styrespak"
#: gui/options.cpp:1410
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "Pekerhastighet:"
#: gui/options.cpp:1421
msgid "Joy Deadzone:"
msgstr "Dødsone for styrespak:"
#: gui/options.cpp:1421 gui/options.cpp:1423 gui/options.cpp:1424
msgid "Analog joystick Deadzone"
msgstr "Dødsone for analog styrespak"
#: gui/options.cpp:1423
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr "Dødsone for styrespak:"
#: gui/options.cpp:1519
#, c-format
msgid "%d hidden achievements remaining"
msgstr "%d skjulte prestasjoner gjenstår"
#: gui/options.cpp:1524
#, c-format
msgid "Achievements unlocked: %d/%d"
msgstr "Prestasjoner låst opp: %d av %d"
#: gui/options.cpp:1570
msgid "Graphics mode:"
msgstr "Grafikkmodus:"
#: gui/options.cpp:1586
msgid "Render mode:"
msgstr "Grafikkgjengivelsesmodus:"
#: gui/options.cpp:1586 gui/options.cpp:1589
msgid "Special dithering modes supported by some games"
msgstr "Spesiel dithering-modus støttet av enkelte spill"
#: gui/options.cpp:1602
msgid "Stretch mode:"
msgstr "Strekkmodus:"
#: gui/options.cpp:1618
msgid "Scaler:"
msgstr "Skalering:"
#: gui/options.cpp:1632
msgid "Shader:"
msgstr "Shader:"
#: gui/options.cpp:1632 gui/options.cpp:1634 gui/options.cpp:1635
msgid "Specifies path to the shader used for scaling the game screen"
msgstr ""
"Angir filbanen til shaderen som brukes til å skalere spillets skjermbilde"
#: gui/options.cpp:1634
msgctxt "lowres"
msgid "Shader Path:"
msgstr "Shaderbane:"
#: gui/options.cpp:1635
msgctxt "shader"
msgid "None"
msgstr "Ingen"
#: gui/options.cpp:1640
msgid "Download Shaders"
msgstr "Last ned Shaders"
#: gui/options.cpp:1640
msgid "Check on the scummvm.org website for updates of shader packs"
msgstr "Sjekk nettsiden, scummvm.org, for oppdateringer av shaderpakker"
#: gui/options.cpp:1646 backends/graphics/sdl/sdl-graphics.cpp:433
msgid "Fullscreen mode"
msgstr "Fullskjermsmodus"
#: gui/options.cpp:1649
msgid "V-Sync"
msgstr "Vertikal synk"
#: gui/options.cpp:1649
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
"Vent på at den vertikale synkronisering er ferdig med å oppdatere "
"skjermbildet for å forhindre visuelle brytninger i grafikken"
#: gui/options.cpp:1654
msgid "Game 3D Renderer:"
msgstr "3D-grafikkgjengivelse for spillet:"
#: gui/options.cpp:1656
msgctxt "lowres"
msgid "Game 3D Renderer:"
msgstr "3D-grafikkgjengivelse for spillet:"
#: gui/options.cpp:1673
msgid "3D Anti-aliasing:"
msgstr "Kantutjevning for 3D-grafikk:"
#: gui/options.cpp:1677 engines/mohawk/dialogs.cpp:364
msgid "Disabled"
msgstr "Deaktivert"
#: gui/options.cpp:1685
msgid "Filter graphics"
msgstr "Filtrer grafikk"
#: gui/options.cpp:1685
msgid "Use linear filtering when scaling graphics"
msgstr "Bruk lineær filtrering ved grafikkskalering"
#: gui/options.cpp:1689
msgid "Aspect ratio correction"
msgstr "Bildeformatskorrigering"
#: gui/options.cpp:1689
msgid "Correct aspect ratio for games"
msgstr "Korriger bildeformat for spill"
#: gui/options.cpp:1706
msgid "Preferred device:"
msgstr "Foretrukket enhet:"
#: gui/options.cpp:1706
msgid "Music device:"
msgstr "Musikkenhet:"
#: gui/options.cpp:1706 gui/options.cpp:1708
msgid "Specifies preferred sound device or sound card emulator"
msgstr "Angir foretrukket lydenhet eller lydkort-emulator"
#: gui/options.cpp:1706 gui/options.cpp:1708 gui/options.cpp:1709
msgid "Specifies output sound device or sound card emulator"
msgstr "Angir lydenhet for avspilling eller lydkortemulator"
#: gui/options.cpp:1708
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr "Foretrukket enh.:"
#: gui/options.cpp:1708
msgctxt "lowres"
msgid "Music device:"
msgstr "Musikkenhet:"
#: gui/options.cpp:1735
msgid "AdLib emulator:"
msgstr "AdLib-emulator:"
#: gui/options.cpp:1735 gui/options.cpp:1738
msgid "AdLib is used for music in many games"
msgstr "AdLib brukes til musikk i mange spill"
#: gui/options.cpp:1751
msgid "GM device:"
msgstr "GM-enhet:"
#: gui/options.cpp:1751
msgid "Specifies default sound device for General MIDI output"
msgstr "Angir standard lydenhet for General MIDI-avspilling"
#: gui/options.cpp:1762
msgid "Don't use General MIDI music"
msgstr "Ikke bruk General MIDI-musikk"
#: gui/options.cpp:1773 gui/options.cpp:1842
msgid "Use first available device"
msgstr "Bruk første tilgjengelige enhet"
#: gui/options.cpp:1785
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1785 gui/options.cpp:1787 gui/options.cpp:1795
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr "SoundFont støttes ikke av enkelte lydkort, FluidSynth og Timidity"
#: gui/options.cpp:1787
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1793
msgctxt "soundfont"
msgid "None"
msgstr "Ingen"
#: gui/options.cpp:1800
msgid "Mixed AdLib/MIDI mode"
msgstr "Mikset AdLib/MIDI-modus"
#: gui/options.cpp:1800
msgid "Use both MIDI and AdLib sound generation"
msgstr "Bruk både MIDI- og AdLib- lydgenerering"
#: gui/options.cpp:1803
msgid "MIDI gain:"
msgstr "MIDI gain:"
#: gui/options.cpp:1813
msgid "MT-32 Device:"
msgstr "MT-32 Enhet:"
#: gui/options.cpp:1813
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr "Angir standard lydenhet for Roland MT-32/LAPC1/CM32I/CM64-avspilling"
#: gui/options.cpp:1818
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)"
#: gui/options.cpp:1818 gui/options.cpp:1820
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Velg hvis du har et ekte Roland-kompatible lydkort tilkoblet maskinen, og "
"vil bruke dette"
#: gui/options.cpp:1820
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)"
#: gui/options.cpp:1823
msgid "Roland GS device (enable MT-32 mappings)"
msgstr "Roland GS-enhet (aktiver MT32-mapping)"
#: gui/options.cpp:1823
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"Aktiver hvis du vil slå på patch mappinger for å emulere en MT-32 eller "
"Roland GS enhet"
#: gui/options.cpp:1832
msgid "Don't use Roland MT-32 music"
msgstr "Ikke bruk Roland MT-32-musikk"
#: gui/options.cpp:1859
msgid "Text and speech:"
msgstr "Tekst og tale:"
#: gui/options.cpp:1863 gui/options.cpp:1873
msgid "Speech"
msgstr "Tale"
#: gui/options.cpp:1864 gui/options.cpp:1874
msgid "Subtitles"
msgstr "Undertekster"
#: gui/options.cpp:1865
msgid "Both"
msgstr "Begge"
#: gui/options.cpp:1867
msgid "Subtitle speed:"
msgstr "Teksthastighet:"
#: gui/options.cpp:1869
msgctxt "lowres"
msgid "Text and speech:"
msgstr "Tekst og tale:"
#: gui/options.cpp:1873
msgid "Spch"
msgstr "Tale"
#: gui/options.cpp:1874
msgid "Subs"
msgstr "Tekst"
#: gui/options.cpp:1875
msgctxt "lowres"
msgid "Both"
msgstr "Begge"
#: gui/options.cpp:1875
msgid "Show subtitles and play speech"
msgstr "Vis undertekster, og spill av tale"
#: gui/options.cpp:1877
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Underteksthastighet:"
#: gui/options.cpp:1899
msgid "Music volume:"
msgstr "Musikkvolum:"
#: gui/options.cpp:1901
msgctxt "lowres"
msgid "Music volume:"
msgstr "Musikkvolum:"
#: gui/options.cpp:1910
msgid "Mute all"
msgstr "Demp alle"
#: gui/options.cpp:1913
msgid "SFX volume:"
msgstr "Lydeffektvolum:"
#: gui/options.cpp:1913 gui/options.cpp:1915 gui/options.cpp:1918
msgid "Special sound effects volume"
msgstr "Volum for spesielle lydeffekter"
#: gui/options.cpp:1915
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Lydeffektvolum:"
#: gui/options.cpp:1925
msgid "Speech volume:"
msgstr "Talevolum:"
#: gui/options.cpp:1927
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Talevolum:"
#: gui/options.cpp:2211
msgid "Control"
msgstr "Kontroll"
#: gui/options.cpp:2325
msgctxt "lowres"
msgid "Cloud"
msgstr "Nettsky"
#: gui/options.cpp:2341
msgid "LAN"
msgstr "LAN"
#: gui/options.cpp:2343
msgctxt "lowres"
msgid "LAN"
msgstr "LAN"
#: gui/options.cpp:2352
msgid "Accessibility"
msgstr "Tilgjengelighet"
#: gui/options.cpp:2354
msgctxt "lowres"
msgid "Accessibility"
msgstr "Tilgjengelighet"
#: gui/options.cpp:2363
msgid "Discard changes and close the dialog"
msgstr "Forkast endringer og avslutt dialogen"
#: gui/options.cpp:2364
msgid "Apply"
msgstr "Bruk"
#: gui/options.cpp:2364
msgid "Apply changes without closing the dialog"
msgstr "Bruk endringer uten å avslutte dialogen"
#: gui/options.cpp:2365
msgid "Apply changes and close the dialog"
msgstr "Bruk endringer og avslutt dialogen"
#: gui/options.cpp:2455
msgid "FluidSynth Settings"
msgstr "FluidSynth-instillinger"
#: gui/options.cpp:2469
msgid ""
"Specifies where your saved games are put. A red coloring indicates the value "
"is temporary and will not get saved"
msgstr ""
"Angir hvor de lagrede spillene dine lagres. En rød farge indikerer at "
"verdien er midlertidig og at den ikke blir lagret."
#: gui/options.cpp:2474
msgid "Theme Path:"
msgstr "Filbane for tema:"
#: gui/options.cpp:2476
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Filbane for tema:"
#: gui/options.cpp:2482
msgid "Icon Path:"
msgstr "Filbane for ikoner:"
#: gui/options.cpp:2484
msgctxt "lowres"
msgid "Icon Path:"
msgstr "Filbane for ikoner:"
#: gui/options.cpp:2485 gui/options.cpp:2495
msgctxt "path"
msgid "Default"
msgstr "Standard"
#: gui/options.cpp:2492
msgid "DLC Path:"
msgstr "DLC-filbane for spill:"
#: gui/options.cpp:2494
msgctxt "lowres"
msgid "DLC Path:"
msgstr "Filbane for DLC:"
#: gui/options.cpp:2502 gui/options.cpp:2504 gui/options.cpp:2505
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr "Angir filbanen for tilleggsdata som brukes av alle spill eller ScummVM"
#: gui/options.cpp:2511
msgid "Plugins Path:"
msgstr "Filbane for tilleggsfunksjoner:"
#: gui/options.cpp:2513
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Filbane for tilleggsmoduler:"
#: gui/options.cpp:2523
msgid "ScummVM config path: "
msgstr "Filbane for ScummVM-konfigurering: "
#: gui/options.cpp:2537
msgid "ScummVM log path: "
msgstr "Filbane for ScummVM-logg: "
#: gui/options.cpp:2542
msgid "View"
msgstr "Vis"
#. I18N: Referring to the last path memorized when adding a game
#: gui/options.cpp:2552 gui/options.cpp:3341
msgid "Last browser path: "
msgstr "Forrige filbane utforsket: "
#: gui/options.cpp:2557
msgid "Theme:"
msgstr "Tema:"
#: gui/options.cpp:2562
msgid "GUI scale:"
msgstr "Menyskalering:"
#: gui/options.cpp:2579
#, c-format
msgid "%d%% - Custom"
msgstr ""
#: gui/options.cpp:2583
msgid "GUI renderer:"
msgstr "Menygjengivelse:"
#: gui/options.cpp:2596
msgid "Return to the launcher when leaving a game"
msgstr "Gå tilbake til oppstarteren når du avslutter et spill"
#: gui/options.cpp:2597
msgid ""
"Return to the launcher when leaving a game instead of closing ScummVM\n"
"(this feature is not supported by all games)."
msgstr ""
"Gå tilbake til oppstarteren når du avslutter et spill fremfor å avslutte "
"ScummVM.\n"
"(Denne funksjonen støttes ikke av alle spill.)"
#: gui/options.cpp:2604
msgid "Ask for confirmation on exit"
msgstr "Be om brekreftelse ved avslutting"
#: gui/options.cpp:2605
msgid "Ask for permission when closing ScummVM or leaving a game."
msgstr "Be om tillatelse ved avslutting av ScummVM eller spill."
#: gui/options.cpp:2611
msgid "Disable fixed font scaling"
msgstr "Skru av skalering på fast font"
#: gui/options.cpp:2612
msgid ""
"Do not upscale fixed size fonts in the GUI. This reduces artefacts on low "
"resolution screens"
msgstr ""
"Ikke oppskaler faste fonter i GUI. Dette reduserer artefakter på lavoppløste "
"skjermer"
#: gui/options.cpp:2618
msgid "GUI language:"
msgstr "Grensesnittspråk:"
#: gui/options.cpp:2618
msgid "Language of ScummVM GUI"
msgstr "Språk for ScummVMs brukergrensesnitt"
#: gui/options.cpp:2644
msgid "Switch the ScummVM GUI language to the game language"
msgstr "Bytt språket på ScummVMs brukergrensesnitt til språket i spillet"
#: gui/options.cpp:2645
msgid ""
"When starting a game, change the ScummVM GUI language to the game language. "
"That way, if a game uses the ScummVM save and load dialogs, they are in the "
"same language as the game."
msgstr ""
"Når du starter et spill vil spillet bytte språk på ScummVMs "
"brukergrensesnitt til å samsvare med det i spillet. Dette gjør at Lagre- og "
"Laste-dialoger er på samme språk som spillet i de tilfeller hvor spillet "
"bruker ScummVMs dialogvinduer."
#: gui/options.cpp:2657
msgid "Use native system file browser"
msgstr "Bruk systemets opprinnelige filutforsker"
#: gui/options.cpp:2658
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
"Bruk systemets opprinnelige filutforsker fremfor den i ScummVM når du skal "
"velge en fil eller mappe."
#: gui/options.cpp:2665
msgid "Download Icons"
msgstr "Last ned ikoner"
#: gui/options.cpp:2665
msgid "Check on the scummvm.org website for updates of icon packs"
msgstr "Sjekk for ikonpakke-oppdateringer på nettsiden, scummvm.org"
#: gui/options.cpp:2671
msgid "Autosave:"
msgstr "Autolagre:"
#: gui/options.cpp:2673
msgctxt "lowres"
msgid "Autosave:"
msgstr "Automatisk lagring:"
#: gui/options.cpp:2684
msgid "Random seed:"
msgstr "Tilfeldig frø:"
#: gui/options.cpp:2684
msgid "Seed for initializing all random number generators"
msgstr "Startfrø for generering av alle tilfeldig genererte tall"
#: gui/options.cpp:2692
msgid "Debug level:"
msgstr "Debug-nivå:"
#. I18N: Debug level -1, no messages
#: gui/options.cpp:2696 gui/options.cpp:2835
msgid "None"
msgstr "Ingen"
#. I18N: Debug level 11, all messages
#: gui/options.cpp:2702
msgid "11 (all)"
msgstr "11 (alle)"
#: gui/options.cpp:2706
msgid "Enable Discord integration"
msgstr "Aktiver Discord-integrering"
#: gui/options.cpp:2707
msgid ""
"Show information about the games you are playing on Discord if the Discord "
"client is running."
msgstr ""
"Vis informasjon om spillene du spiller i Discord hvis Discord-klienten "
"kjører."
#: gui/options.cpp:2717 gui/updates-dialog.cpp:85
msgid "Update check:"
msgstr "Oppdateringssjekk:"
#: gui/options.cpp:2717
msgid "How often to check ScummVM updates"
msgstr "Hvor ofte det skal sjekkes for ScummVM-oppdateringer"
#: gui/options.cpp:2728
msgid "Check now"
msgstr "Sjekk nå"
#: gui/options.cpp:2736
msgid "Active storage:"
msgstr "Aktiv lagring:"
#: gui/options.cpp:2736
msgid "Active cloud storage"
msgstr "Aktiv nettskylagring"
#: gui/options.cpp:2745
msgctxt "lowres"
msgid ""
"Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
"Lagring er ikke tilgjengelig ennå. Bekreft at brukernavnet er korrekt og "
"aktiver funksjonen:"
#: gui/options.cpp:2747
msgid ""
"Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
"Lagring er ikke tilgjengelig ennå. Bekreft at brukernavnet er korrekt og "
"aktiver funksjonen:"
#: gui/options.cpp:2748
msgid "Enable storage"
msgstr "Aktiver lagring"
#: gui/options.cpp:2748
msgid "Confirm you want to use this account for this storage"
msgstr "Bekreft at du ønsker å bruke denne kontoen for denne lagringen"
#: gui/options.cpp:2750 backends/platform/wii/options.cpp:113
msgid "Username:"
msgstr "Brukernavn:"
#: gui/options.cpp:2750
msgid "Username used by this storage"
msgstr "Brukernavn for denne lagringsmåten"
#: gui/options.cpp:2751
msgid "<none>"
msgstr "<ingen>"
#: gui/options.cpp:2753
msgid "Used space:"
msgstr "Brukt plass:"
#: gui/options.cpp:2753
msgid "Space used by ScummVM's saved games on this storage"
msgstr "Plass brukt av ScummVM's lagrede spill på denne lagringsmåten"
#: gui/options.cpp:2756
msgid "Last sync:"
msgstr "Forrige synkronisering:"
#: gui/options.cpp:2756
msgid "When was the last time saved games were synced with this storage"
msgstr "Forrige gang lagrede spill ble synkronisert med denne lagringen"
#: gui/options.cpp:2757 gui/options.cpp:3677
msgid "<never>"
msgstr "<aldri>"
#: gui/options.cpp:2759
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Lagrede spill synkroniseres automatisk ved oppstart, etter lagring og ved "
"innlasting."
#: gui/options.cpp:2761
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Lagrede spill synkroniseres automatisk ved oppstart, etter lagring og ved "
"innlasting."
#: gui/options.cpp:2762
msgid "Sync now"
msgstr "Synkroniser nå"
#: gui/options.cpp:2762
msgid "Start saved games sync"
msgstr "Start lagret spillsynkronisering"
#: gui/options.cpp:2765
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr "Du kan laste ned spillfiler fra din nettskybaserte ScummVM-mappe:"
#: gui/options.cpp:2767
msgid "You can download game files from your cloud ScummVM folder:"
msgstr "Du kan laste ned spillfiler fra din nettskybaserte ScummVM-mappe:"
#: gui/options.cpp:2768
msgid "Download game files"
msgstr "Last ned spillfiler"
#: gui/options.cpp:2768
msgid "Open downloads manager dialog"
msgstr "Åpne nedlastingsbehandlerdialog"
#: gui/options.cpp:2771
msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
"Du må koble fra og koble til igjen for å endre konto for denne lagringsmåten:"
#: gui/options.cpp:2773
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
"Du må koble fra og koble til igjen for å endre konto for denne lagringsmåten:"
#: gui/options.cpp:2774
msgid "Disconnect"
msgstr "Koble fra"
#: gui/options.cpp:2774
msgid "Stop using this storage on this device"
msgstr "Slutt å bruke denne lagringsmåten på denne enheten"
#: gui/options.cpp:2777
msgctxt "lowres"
msgid "This storage is not connected yet!"
msgstr "Denne lagringsenheten er ikke tilkoblet ennå!"
#: gui/options.cpp:2779
msgid "This storage is not connected yet!"
msgstr "Denne lagringsenheten er ikke tilkoblet ennå!"
#: gui/options.cpp:2780
msgid "Connect"
msgstr "Koble til"
#: gui/options.cpp:2780
msgid "Connect your cloud storage account"
msgstr "Koble til nettskylagringskontoen din"
#: gui/options.cpp:2794
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "/root/ Filbane:"
#: gui/options.cpp:2794 gui/options.cpp:2796 gui/options.cpp:2797
msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr "Angi hvilken mappe filbehandleren skal vise som /root/"
#: gui/options.cpp:2796
msgid "/root/ Path:"
msgstr "/root/ Filbane:"
#: gui/options.cpp:2802
msgid "Server's port:"
msgstr "Serverport:"
#: gui/options.cpp:2802
msgid "Port for server to use"
msgstr "Port for serveren"
#: gui/options.cpp:2807
msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
"Kjør server for å administrere filer med utforskeren (på samme nettverk)."
#: gui/options.cpp:2808
msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr "Å lukke dialogen for alternativer stopper serveren."
#: gui/options.cpp:2810
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
"Kjør server for å administrere filer med utforskeren (på samme nettverk)."
#: gui/options.cpp:2811
msgid "Closing options dialog will stop the server."
msgstr "Å lukke dialogen for alternativer stopper serveren."
#: gui/options.cpp:2822
msgid "Use Text to speech"
msgstr "Bruk tekst og tale"
#: gui/options.cpp:2822
msgid "Will read text in gui on mouse over."
msgstr "Leser tekst i grensesnittet ved å peke med musepekeren."
#: gui/options.cpp:2903
msgid "Ignore"
msgstr "Ignorer"
#: gui/options.cpp:2904
msgid "Disable autosave"
msgstr "Skru av automatisk lagring"
#: gui/options.cpp:2905
msgid ""
"WARNING: Autosave was enabled. Some of your games have existing saved games "
"on the autosave slot. You can either move the existing saves to new slots, "
"disable autosave, or ignore (you will be prompted when autosave is about to "
"overwrite a save).\n"
"List of games:\n"
msgstr ""
"ADVARSEL: Automatisk lagring er aktivert. Enkelte av spillene dine har "
"allerede lagrede spill i lagringssporet for automatisk lagring. Du kan enten "
"flytte eksisterende lagrede spill til nye lagringsspor, skru av automatisk "
"lagring eller ignorere (du vil få beskjed når automatisk lagring forsøker å "
"skrive over et lagret spill).\n"
"Liste over spill:\n"
#: gui/options.cpp:2914
msgid ""
"\n"
"And more..."
msgstr ""
"\n"
"og flere ..."
#: gui/options.cpp:2915 engines/engine.cpp:619
msgid "Move"
msgstr "Flytt"
#: gui/options.cpp:2934
msgid "ERROR: Failed to move the following saved games:\n"
msgstr "FEIL: Kunne ikke flytte følgende lagrede spill:\n"
#: gui/options.cpp:3031
msgid "Failed to change cloud storage!"
msgstr "Kunne ikke endre nettskylagring!"
#: gui/options.cpp:3034
msgid "Another cloud storage is already active."
msgstr "En annen nettskylagring er allerede aktiv."
#: gui/options.cpp:3150
msgid "Theme does not support selected language!"
msgstr "Temaet støtter ikke det angitte språket!"
#: gui/options.cpp:3153
msgid "Theme cannot be loaded!"
msgstr "Kunne ikke laste inn tema!"
#: gui/options.cpp:3156
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
"\n"
"Diverse innstillinger vil bli gjenopprettet."
#: gui/options.cpp:3228
msgid "Select directory for GUI themes"
msgstr "Velg mappe for grensesnitt-temaer"
#: gui/options.cpp:3238
msgid "Select directory for GUI launcher thumbnails"
msgstr "Velg mappe for ikoner til grensesnitt-oppstarteren"
#: gui/options.cpp:3249
msgid "Select directory for DLC downloads"
msgstr "Velg mappe for DLC-tillegg"
#: gui/options.cpp:3260
msgid "Select directory for extra files"
msgstr "Velg mappe for ytterligere filer"
#: gui/options.cpp:3271
msgid "Select directory for plugins"
msgstr "Velg mappe for tilleggsmoduler"
#: gui/options.cpp:3284
msgid "Select directory for Files Manager /root/"
msgstr "Velg mappe for filbehandler /root/"
#: gui/options.cpp:3463
msgid "This Storage is working now. Do you want to interrupt it?"
msgstr "Denne lagringsmåten er aktiv. Ønsker du å avbryte den?"
#: gui/options.cpp:3472
msgid "Wait until current Storage finishes up and try again."
msgstr "Vent til gjeldende lagringsmåte fullfører og prøv igjen."
#: gui/options.cpp:3675 backends/cloud/cloudmanager.cpp:157
msgid "<right now>"
msgstr "<med en gang>"
#: gui/options.cpp:3820
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
"Forespørsel feilet.\n"
"Sjekk internettilkoblingen din."
#: gui/options.cpp:3844
msgid ""
"A test pattern should be displayed.\n"
"Do you want to keep these shader scaler settings?"
msgstr ""
"Et testmønster vises.\n"
"Ønsker du å beholde disse skalerinnstillingene for shaderen?"
#: gui/options.cpp:3847
#, c-format
msgid "Reverting automatically in %d seconds"
msgstr "Bytter automatisk tilbake om %d sekunder"
#: gui/predictivedialog.cpp:66
msgid "Enter Text"
msgstr "Oppgi tekst"
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:101
msgid "# next"
msgstr "# neste"
#: gui/predictivedialog.cpp:102
msgid "add"
msgstr "legg til"
#: gui/predictivedialog.cpp:107 gui/predictivedialog.cpp:183
msgid "Delete char"
msgstr "Slett tegn"
#: gui/predictivedialog.cpp:111 gui/predictivedialog.cpp:186
msgid "<"
msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:113 gui/predictivedialog.cpp:597
msgid "* Pre"
msgstr "* For"
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:600
msgid "* Num"
msgstr "* Tall"
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:603
msgid "* Abc"
msgstr "* Abc"
#: gui/recorderdialog.cpp:67
msgid "Recorder or Playback Gameplay"
msgstr "Opptak eller avspilling"
#: gui/recorderdialog.cpp:72 gui/recorderdialog.cpp:212
#: gui/saveload-dialog.cpp:460 gui/saveload-dialog.cpp:540
#: dists/android.strings.xml.cpp:47 engines/engine.cpp:613
msgid "Delete"
msgstr "Slett"
#: gui/recorderdialog.cpp:74
msgid "Record"
msgstr "Opptak"
#: gui/recorderdialog.cpp:75
msgid "Playback"
msgstr "Avspilling"
#: gui/recorderdialog.cpp:77 gui/widgets/grid.cpp:290
msgid "Edit"
msgstr "Rediger"
#: gui/recorderdialog.cpp:142 gui/recorderdialog.cpp:301
#: gui/recorderdialog.cpp:308
msgid "Author: "
msgstr "Forfatter: "
#: gui/recorderdialog.cpp:144 gui/recorderdialog.cpp:302
#: gui/recorderdialog.cpp:309
msgid "Notes: "
msgstr "Notater: "
#: gui/recorderdialog.cpp:211
msgid "Do you really want to delete this record?"
msgstr "Ønsker du å slette dette opptaket?"
#: gui/recorderdialog.cpp:228
msgid "Unknown Author"
msgstr "Ukjent Forfatter"
#: gui/remotebrowser.cpp:128
msgid "ScummVM could not access the directory!"
msgstr "ScummVM kunne ikke åpne mappen!"
#: gui/saveload-dialog.cpp:56
msgid "Downloading saves..."
msgstr "Laster ned lagrede spill ..."
#: gui/saveload-dialog.cpp:65
msgid "Run in background"
msgstr "Kjør i bakgrunnen"
#: gui/saveload-dialog.cpp:126
#, c-format
msgid "%s (%s %S / %s %S, %s / %s files)"
msgstr "%s (%s %S / %s %S, %s / %s filer)"
#: gui/saveload-dialog.cpp:451 gui/saveload-dialog.cpp:641
msgid "No date saved"
msgstr "Ingen dato lagret"
#: gui/saveload-dialog.cpp:452 gui/saveload-dialog.cpp:642
msgid "No time saved"
msgstr "Ingen tid lagret"
#: gui/saveload-dialog.cpp:453 gui/saveload-dialog.cpp:643
msgid "No playtime saved"
msgstr "Ingen spilltid lagret"
#: gui/saveload-dialog.cpp:507 gui/saveload-dialog.cpp:764
msgid "Untitled saved game"
msgstr "Lagret spill uten navn"
#: gui/saveload-dialog.cpp:539
msgid "Do you really want to delete this saved game?"
msgstr "Er du sikker på at du vil slette dette lagrede spillet?"
#: gui/saveload-dialog.cpp:664 gui/saveload-dialog.cpp:1169
msgid "Date: "
msgstr "Dato: "
#: gui/saveload-dialog.cpp:668 gui/saveload-dialog.cpp:1175
msgid "Time: "
msgstr "Tid: "
#: gui/saveload-dialog.cpp:674 gui/saveload-dialog.cpp:1183
msgid "Playtime: "
msgstr "Spilltid: "
#: gui/saveload-dialog.cpp:1029
msgid "New Save"
msgstr "Nytt lagret spill"
#: gui/saveload-dialog.cpp:1029
msgid "Create a new saved game"
msgstr "Opprett ett nytt lagret spill"
#: gui/saveload-dialog.cpp:1162
msgid "Name: "
msgstr "Navn: "
#: gui/saveload-dialog.cpp:1240
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Skriv inn en beskrivelse for lagringsspor %d:"
#: gui/shaderbrowser-dialog.cpp:52
msgid "Choose shader from the list below (or pick a file instead)"
msgstr "Velg shader fra listen under (eller velg en fil)"
#: gui/shaderbrowser-dialog.cpp:70
msgid "Pick file instead..."
msgstr "Velg en fil ..."
#: gui/shaderbrowser-dialog.cpp:70
msgid "Pick shader from file system"
msgstr "Velg shader fra filsystem"
#: gui/shaderbrowser-dialog.cpp:136
msgid "Select shader"
msgstr "Velg shader"
#: gui/themebrowser.cpp:44
msgid "Select a Theme"
msgstr "Velg et tema"
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "Standard grafikkgjengivelse"
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1030
msgid "Standard"
msgstr "Standard"
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "Kantutjevnet grafikkgjengivelse"
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Kantutjevnet"
#: gui/unknown-game-dialog.cpp:48
msgid "Add anyway"
msgstr "Legg til uansett"
#: gui/unknown-game-dialog.cpp:57
msgid "Copy to clipboard"
msgstr "Kopier til utklippstavle"
#: gui/unknown-game-dialog.cpp:63
msgid "Report game"
msgstr "Rapporter spill"
#: gui/unknown-game-dialog.cpp:100
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
"Bruk knappen under for å kopiere den nødvendige spillinformasjonen til "
"utklippstavlen."
#: gui/unknown-game-dialog.cpp:105
msgid "You can also directly report your game to the Bug Tracker."
msgstr ""
"Du kan også rapportere spillet ditt direkte i vårt feilrapporteringsverktøy."
#: gui/unknown-game-dialog.cpp:155
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""
"All nødvendig informasjon om spillet har blitt kopiert til utklippstavlen"
#: gui/unknown-game-dialog.cpp:157
msgid "Copying the game information to the clipboard has failed!"
msgstr "Feil under kopiering av spillinformasjon til utklippstavle!"
#: gui/updates-dialog.cpp:48
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
"ScummVM kan nå automatisk søke etter oppdateringer.\n"
"Denne funksjonen krever tilgang til Internett.\n"
"Ønsker du å aktivere denne funksjonen?"
#: gui/updates-dialog.cpp:51
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
"Du kan endre denne innstillingen senere under Diverse-fanen i Innstillinger-"
"dialogen."
#: gui/widget.cpp:448 gui/widget.cpp:450 gui/widget.cpp:455 gui/widget.cpp:457
msgid "Clear value"
msgstr "Tøm verdi"
#: gui/widgets/grid.cpp:284
msgid "Play"
msgstr "Spill"
#: gui/widgets/grid.cpp:287
msgid "Saves"
msgstr "Lagringer"
#: base/main.cpp:585
msgid "Bad config file format. overwrite?"
msgstr "Feil med konfigurasjonsfilformatet. Ønsker du å erstatte filen?"
#. I18N: <Add a new folder> must match the translation done in backends/fs/android/android-saf-fs.h
#: base/main.cpp:634
msgid ""
"In this new version of ScummVM for Android, significant changes were made to "
"the file access system to allow support for modern versions of the Android "
"Operating System.\n"
"If you find that your existing added games or custom paths no longer work, "
"please edit those paths:\n"
" 1. From the Launcher, go to **Game Options > Paths**. Select **Game Path** "
"or **Extra Path**, as appropriate. \n"
" 2. Inside the ScummVM file browser, select **Go Up** until you reach the "
"root folder which has the **<Add a new folder>** option.\n"
" 3. Double-tap **<Add a new folder>**. In your device's file browser, "
"navigate to the folder containing all your game folders. For example, **SD "
"Card > ScummVMgames** \n"
" 4. Select **Use this folder**. \n"
" 5. Select **Allow** to give ScummVM permission to access the folder. \n"
" 6. In the ScummVM file browser, double-tap to browse through your added "
"folder. Select the folder containing the game's files, then tap "
"**Choose**. \n"
"\n"
"Repeat steps 1 and 6 for each game."
msgstr ""
"I denne nye utgaven av ScummVM Android har det blitt gjort større endringer "
"til filtilgangssystemet for å utbedre støtten for moderne versjoner av "
"Android-operativsystemet.\n"
"Hvis du opplever at spill du allerede har lagt til eller filbaner til "
"tillegg ikke lengre fungerer som de skal, må du redigere filbanene:\n"
"1. For hvert spill som ikke blir funnet, gå til «Filbaner»-fanen under "
"«Spillinnstillinger» og endre «Filbane for spill» eller filbane for tillegg "
"(**Game Options > Paths**. Velg **Game Path** eller **Extra Path**).\n"
"2. I ScummVM-utforskeren bruker du «Gå opp» frem til du når «Rot»-mappen "
"hvor du finner og velger alternativet «Legg til ny mappe» (**Go Up** til "
"alternativet **<Add a new folder>**).\n"
"3. Velg dette alternativet og bla deg frem til hovedmappen for de "
"forskjellige undermappene til spillene dine, som f.eks. «SD-kort > Mine "
"Spill» (Dobbelklikk **<Add a new folder>**. Naviger til spillfolderen, f."
"eks. **SD Card > ScummVMgames**). \n"
"4. Trykk på «Bruk denne mappen» (**Use this folder**).\n"
"5. Velg tillat (**Allow**) for å gi ScummVM tillgang till mappen.\n"
"6. Bla deg gjennom denne mappen for å finne spilldataen din og trykk velg "
"(**Choose**).\n"
"\n"
"Repetér steg 1- 6 for hvert spill."
#: base/main.cpp:652 base/main.cpp:677
#: engines/director/lingo/lingo-builtins.cpp:1374
#: engines/director/lingo/xlibs/jitdraw3.cpp:123
#: engines/director/lingo/xlibs/jitdraw3.cpp:131
msgid "Ok"
msgstr "Ok"
#. I18N: A button caption to dismiss amessage and read it later
#. I18N: A button caption to dismiss a message and read it later
#: base/main.cpp:654 base/main.cpp:679
msgid "Read Later"
msgstr "Les senere"
#. I18N: <Add a new folder> must match the translation done in backends/fs/android/android-saf-fs.h
#: base/main.cpp:661
msgid ""
"In this new version of ScummVM for Android, significant changes were made to "
"the file access system to allow support for modern versions of the Android "
"Operating System.\n"
"To add a game:\n"
"\n"
" 1. Select **Add Game...** from the launcher. \n"
" 2. Inside the ScummVM file browser, select **Go Up** until you reach the "
"root folder which has the **<Add a new folder>** option.\n"
" 3. Double-tap **<Add a new folder>**. In your device's file browser, "
"navigate to the folder containing all your game folders. For example, **SD "
"Card > ScummVMgames** \n"
" 4. Select **Use this folder**. \n"
" 5. Select **Allow** to give ScummVM permission to access the folder. \n"
" 6. In the ScummVM file browser, double-tap to browse through your added "
"folder. Select the sub-folder containing the game's files, then tap "
"**Choose**.\n"
"Repeat steps 1 and 6 for each game."
msgstr ""
"I denne nye utgaven av ScummVM Android har det blitt gjort større endringer "
"til filtilgangssystemet for å utbedre støtten for moderne versjoner av "
"Android-operativsystemet.\n"
"For å kunne legge til spill:\n"
"\n"
"1. Velg «Legg til spill...» (**Add Game...**).\n"
"2. I ScummVM-utforskeren bruker du «Gå opp» frem til du når «Rot»-mappen, "
"hvor du finner alternativet «Legg til ny mappe». (**Go Up** til rotmappen "
"med valget **<Add a new folder>**).\n"
"3. Dobbelklikk «Legg til ny mappe» og bla deg frem til «Hovedmappen» for de "
"forskjellige undermappene til spillene dine, som f.eks. «SD-kort > Mine "
"Spill» (**SD Card > ScummVMgames**). \n"
"4. Trykk på «Bruk denne mappen» (**Use this folder**).\n"
"5. Velg «Tillat» (**Allow**) for å gi ScummVM tillgang til dene mappen.\n"
"6. Bla deg gjennom denne mappen for å finne fildataen til spillene dine og "
"trykk «Velg» (**Choose**)\n"
"Repetér steg 1 til 6 for hvert spill."
#: base/main.cpp:822
msgid "Error running game:"
msgstr "Problem ved kjøring av spill:"
#: base/main.cpp:871
msgid "Could not find any engine capable of running the selected game"
msgstr "Kunne ikke finne noen motor som kunne kjøre det valgte spillet"
#: common/engine_data.cpp:279 engines/ultima/shared/engine/data_archive.cpp:88
#, c-format
msgid "Could not locate engine data %s"
msgstr "Kunne ikke finne spillmotordata %s"
#: common/engine_data.cpp:297 engines/ultima/shared/engine/data_archive.cpp:106
#, c-format
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
msgstr ""
"Utdatert spillmotordata. Forventet versjonen %d.%d, men versjon %d.%d ble "
"funnet"
#: common/error.cpp:37
msgid "No error"
msgstr "Ingen feil"
#: common/error.cpp:39
msgid "Game data not found"
msgstr "Spilldata ikke funnet"
#: common/error.cpp:41
msgid "Game id not supported"
msgstr "Spill-ID ikke støttet"
#: common/error.cpp:43
msgid "Unsupported color mode"
msgstr "Ustøttet fargemodus"
#: common/error.cpp:45
msgid "Audio device initialization failed"
msgstr "Kunne ikke starte lydenheten"
#: common/error.cpp:48
msgid "Read permission denied"
msgstr "Lesetilgang nektet"
#: common/error.cpp:50
msgid "Write permission denied"
msgstr "Skrivetilgang nektet"
#: common/error.cpp:53
msgid "Path does not exist"
msgstr "Filbanen eksisterer ikke"
#: common/error.cpp:55
msgid "Path not a directory"
msgstr "Filbanen er ikke en mappe"
#: common/error.cpp:57
msgid "Path not a file"
msgstr "Filbanen er ikke en fil"
#: common/error.cpp:60
msgid "Cannot create file"
msgstr "Kan ikke opprette fil"
#: common/error.cpp:62
msgid "Reading data failed"
msgstr "Lesing av data feilet"
#: common/error.cpp:64
msgid "Writing data failed"
msgstr "Dataskriving feilet"
#: common/error.cpp:67
msgid "Could not find suitable engine plugin"
msgstr "Kunne ikke finne en passende tilleggsmodul for spillmotoren"
#: common/error.cpp:69
msgid "Engine plugin does not support saved games"
msgstr "Tilleggsmodulen for spillmotoren støtter ikke lagrede spill"
#: common/error.cpp:72
msgid "User canceled"
msgstr "Brukeren avbrøt"
#: common/error.cpp:76
msgid "Unknown error"
msgstr "Ukjent feil"
#. I18N: Hercules is a graphics card name, Green is color
#: common/rendermode.cpp:34
msgid "Hercules Green"
msgstr "Hercules-grønn"
#. I18N: Hercules is a graphics card name, Amber is color
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Hercules Oransje"
#: common/rendermode.cpp:46
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 Farger)"
#: common/rendermode.cpp:47
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 Farger)"
#: common/rendermode.cpp:48
#, fuzzy
#| msgid "PC-9801 (16 Colors)"
msgid "PC-9801 (8 Colors)"
msgstr "PC-9801 (16 Farger)"
#. I18N: Macintosh black-and-white
#: common/rendermode.cpp:53
msgid "Macintosh b/w"
msgstr "Macintosh s/h"
#: common/rendermode.cpp:57
msgid "VGA Grey Scale"
msgstr ""
#: common/rendermode.cpp:92
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules Grønn"
#: common/rendermode.cpp:93
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Oransje"
#: common/updates.cpp:57
msgid "Daily"
msgstr "Daglig"
#: common/updates.cpp:59
msgid "Weekly"
msgstr "Ukentlig"
#: common/updates.cpp:61
msgid "Monthly"
msgstr "Månedlig"
#: common/updates.cpp:63
msgid "<Bad value>"
msgstr "<Ugyldig verdi>"
#. I18N: Abbreviation for 'bytes' as data size
#. I18N: Hardware key
#: common/util.cpp:183 backends/platform/3ds/osystem-events.cpp:46
#: backends/platform/ds/osystem_ds.cpp:173
#: backends/platform/sdl/miyoo/miyoo.cpp:61
#: backends/platform/sdl/miyoo/miyoo.cpp:88
#: backends/platform/sdl/opendingux/opendingux.cpp:51
#: backends/platform/sdl/switch/switch.cpp:37
msgid "B"
msgstr "B"
#. I18N: Abbreviation for 'kilobytes' as data size
#: common/util.cpp:189
msgid "KB"
msgstr "kB"
#. I18N: Abbreviation for 'megabytes' as data size
#: common/util.cpp:194
msgid "MB"
msgstr "MB"
#. I18N: Abbreviation for 'gigabytes' as data size
#: common/util.cpp:200
msgid "GB"
msgstr "GB"
#. I18N: Abbreviation for 'terabytes' as data size
#: common/util.cpp:206
msgid "TB"
msgstr "TB"
#: common/formats/formatinfo.cpp:102
msgid "Bitmap Image File"
msgstr "Bitmap billedfil"
#: common/formats/formatinfo.cpp:104
msgid "PNG Image File"
msgstr "PNG bildefil"
#: common/formats/formatinfo.cpp:106
msgid "JPEG Image File"
msgstr "JPEG bildefil"
#: common/formats/formatinfo.cpp:108
msgid "QuickDraw PICT Image File"
msgstr "QuickDraw PICT bildefil"
#: common/formats/formatinfo.cpp:111
msgid "Data File"
msgstr "Datafil"
#: dists/android.strings.xml.cpp:30
msgid "ScummVM"
msgstr "ScummVM"
#: dists/android.strings.xml.cpp:31
#, fuzzy
#| msgid "ScummVM"
msgid "ScummVM (debug)"
msgstr "ScummVM"
#: dists/android.strings.xml.cpp:32
msgid "Graphic adventure game engine"
msgstr "Spillmotor for grafikkbaserte eventyr"
#: dists/android.strings.xml.cpp:34
#: backends/events/default/default-events.cpp:217
#: backends/events/default/default-events.cpp:358
#: engines/adl/metaengine.cpp:338 engines/hdb/metaengine.cpp:275
#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454 engines/saga/metaengine.cpp:448
#: engines/scumm/help.cpp:84 engines/scumm/help.cpp:86
#: engines/tinsel/metaengine.cpp:334 engines/zvision/metaengine.cpp:272
#: engines/zvision/metaengine.cpp:290
msgid "Quit"
msgstr "Avslutt"
#: dists/android.strings.xml.cpp:35
#, fuzzy
#| msgid "Config File Error"
msgid "Log File Error"
msgstr "Feil i konfigurasjonsfil"
#: dists/android.strings.xml.cpp:36
#, fuzzy
#| msgid "Unable to read ScummVM config file or create a new one!"
msgid "Unable to read ScummVM log file or create a new one!"
msgstr "Lesning eller opprettelse av ScummVM konfigurasjonsfil feilet!"
#: dists/android.strings.xml.cpp:37
msgid "Config File Error"
msgstr "Feil i konfigurasjonsfil"
#: dists/android.strings.xml.cpp:38
msgid "Unable to read ScummVM config file or create a new one!"
msgstr "Lesning eller opprettelse av ScummVM konfigurasjonsfil feilet!"
#: dists/android.strings.xml.cpp:39
msgid "Save Path Error"
msgstr "Feil i lagringsfilbane"
#: dists/android.strings.xml.cpp:40
msgid "Unable to create or access default save path!"
msgstr "Åpning eller opprettelse av standard lagringsfilbane feilet!"
#: dists/android.strings.xml.cpp:41
msgid "Icons Path Error"
msgstr "Feil i filbane til ikoner"
#: dists/android.strings.xml.cpp:42
msgid "Unable to create or access default icons and shaders path!"
msgstr "Åpning eller opprettelse av standard ikon- og shaders-filbane feilet!"
#: dists/android.strings.xml.cpp:43
msgid ""
"Unable to access the globally set save path! Please revert to default from "
"ScummVM Options"
msgstr ""
"Åpning eller opprettelse av den globalt definerte lagringsfilbanen feilet. "
"Vennligst gå tilbake til standard i ScummVM instillinger"
#: dists/android.strings.xml.cpp:44
msgid "Toggle virtual keyboard"
msgstr "Aktiver virtuelt tastatur"
#: dists/android.strings.xml.cpp:45 engines/scumm/help.cpp:82
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:88
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
#: engines/scumm/help.cpp:104
msgid "Alt"
msgstr "Alt"
#: dists/android.strings.xml.cpp:48
#: backends/platform/libretro/src/libretro-options-widget.cpp:222
msgid "Done"
msgstr "Klar"
#: dists/android.strings.xml.cpp:49
msgid "Mode change"
msgstr "Modusvalg"
#: dists/android.strings.xml.cpp:50
msgid "Shift"
msgstr "Shift"
#: dists/android.strings.xml.cpp:51 engines/dragons/metaengine.cpp:153
#: engines/scumm/help.cpp:88 engines/scumm/help.cpp:91
msgid "Enter"
msgstr "Enter"
#: dists/android.strings.xml.cpp:52
msgid "Close popup"
msgstr "Lukk popup"
#: dists/android.strings.xml.cpp:53
msgid ""
"Please select the *root* of your external (physical) SD card. This is "
"required for ScummVM to access this path: "
msgstr ""
"Vennligst velg rotnivå for ditt eksterne (fysiske) SD-kort. Dette er "
"nødvendig for at ScummVM får tillgang til denne filbanen: "
#: dists/android.strings.xml.cpp:54
msgid "Storage Access Framework Permissions for ScummVM were revoked!"
msgstr "Storage Access Framework Permissions for ScummVM ble opphevet!"
#: dists/android.strings.xml.cpp:55
#, fuzzy
#| msgid "the video mode could not be changed"
msgid "Configuration file could not be parsed"
msgstr "videomodusen kunne ikke bli endret"
#: dists/android.strings.xml.cpp:56
#, fuzzy
#| msgid "In 2D games"
msgid "Run a game"
msgstr "I 2D-spill"
#: dists/android.strings.xml.cpp:57
#, fuzzy
#| msgid "Search in game list"
msgid "Search a game"
msgstr "Søk i spilliste"
#: dists/android.strings.xml.cpp:58
msgid ""
"No games (yet)\n"
"Open ScummVM and add your games here."
msgstr ""
#: dists/android.strings.xml.cpp:59
#, fuzzy
#| msgid "Game Options"
msgid "Game icon"
msgstr "Spillinnstillinger"
#: dists/android.strings.xml.cpp:60
#, fuzzy
#| msgid "Show object labels"
msgid "Shortcut label"
msgstr "Vis objektmerkelapper"
#: dists/android.strings.xml.cpp:61
msgid "Shortcut icon"
msgstr ""
#. I18N: One line summary as shown in *nix distributions
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:32
msgid "Interpreter for numerous adventure games and role-playing games"
msgstr "Programvaretolk for utallige eventyr- og rollespill"
#. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:37
msgid ""
"ScummVM is a program which allows you to run a wide variety of classic "
"graphical point-and-click adventure games and role-playing games, provided "
"you already have their data files. The clever part about this: ScummVM just "
"replaces the executables shipped with the game, allowing you to play them on "
"systems for which they were never designed!"
msgstr ""
"ScummVM er et program som lar deg kjøre et bredt assortiment av klassiske "
"pek-og-klikk-eventyrspill og rollespill forutsatt at du allerede har "
"datafilene til spillet. Det finurlige med det hele er at ScummVM kun "
"erstatter selve programdelen av spillet og gjør det slik at du kan spille "
"det på plattformer det aldri var utviklet til å kjøre på!"
#. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:45
msgid ""
"Currently, ScummVM supports a huge library of adventures with over 4000 "
"games in total. It supports many classics published by legendary studios "
"like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood "
"Studios."
msgstr ""
"For øyeblikket støtter ScummVM et eventyrlig bibliotek på over 4000 "
"spilltitler totalt. Det støtter mange klassikere utgitt av legendariske "
"spillstudioer som bl.a. LucasArts, Sierra On-Line, Revolution Software, "
"Cyan, Inc. og Westwood Studios."
#. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:51
msgid ""
"Next to ground-breaking titles like the Monkey Island series, Broken Sword, "
"Myst, Blade Runner and countless other games you will find some really "
"obscure adventures and truly hidden gems to explore."
msgstr ""
"Sammen med banebrytende titler som Monkey Island-serien, Broken Sword, Myst, "
"Blade Runner og utallige andre spill finner du også enkelte kuriositeter og "
"skjulte skatter det kan være verdt å gi et forsøk."
#: engines/achievements.cpp:242
msgid "Achievement unlocked!"
msgstr "Prestasjon låst opp!"
#: engines/advancedDetector.cpp:237
msgid "Illegitimate game copy detected. We provide no support in such cases"
msgstr ""
"Ugyldig spillkopi oppdaget. Vi kan dermed ikke tilby støtte i slike "
"tilfeller."
#: engines/dialogs.cpp:68
msgid "~R~esume"
msgstr "~F~ortsett"
#: engines/dialogs.cpp:70
msgid "~L~oad"
msgstr "~Å~pne"
#: engines/dialogs.cpp:71
msgid "~S~ave"
msgstr "~L~agre"
#: engines/dialogs.cpp:73
msgid "~O~ptions"
msgstr "~V~alg"
#: engines/dialogs.cpp:78
msgid "~H~elp"
msgstr "~H~jelp"
#: engines/dialogs.cpp:82
msgid "~A~bout"
msgstr "~O~m"
#: engines/dialogs.cpp:85 engines/dialogs.cpp:156
msgid "~R~eturn to Launcher"
msgstr "~T~ilbake til oppstarter"
#: engines/dialogs.cpp:87 engines/dialogs.cpp:158
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~T~ilbake til oppstarter"
#: engines/dialogs.cpp:95 engines/engine.cpp:961 engines/agi/saveload.cpp:766
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:859
#: engines/groovie/script.cpp:2247 engines/groovie/script.cpp:2274
#: engines/groovie/script.cpp:2315 engines/hugo/file.cpp:297
#: engines/illusions/menusystem.cpp:702 engines/kingdom/kingdom.cpp:731
#: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:358
#: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76
#: engines/neverhood/menumodule.cpp:923 engines/pegasus/pegasus.cpp:407
#: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:746
#: engines/sci/engine/kfile.cpp:1104 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3813
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:636
#: engines/wage/saveload.cpp:746 engines/zvision/file/save_manager.cpp:48
msgid "Save game:"
msgstr "Lagret spill:"
#: engines/dialogs.cpp:95 engines/engine.cpp:961 engines/agi/saveload.cpp:766
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:854
#: engines/groovie/script.cpp:859 engines/groovie/script.cpp:2247
#: engines/groovie/script.cpp:2274 engines/groovie/script.cpp:2315
#: engines/hugo/file.cpp:297 engines/illusions/menusystem.cpp:702
#: engines/kingdom/kingdom.cpp:731 engines/lab/savegame.cpp:237
#: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:358
#: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76
#: engines/neverhood/menumodule.cpp:923 engines/parallaction/metaengine.cpp:131
#: engines/parallaction/saveload.cpp:208 engines/pegasus/pegasus.cpp:407
#: engines/prince/saveload.cpp:54 engines/saga/metaengine.cpp:468
#: engines/sci/engine/guest_additions.cpp:747 engines/sci/engine/kfile.cpp:1104
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
#: engines/tinsel/metaengine.cpp:322 engines/toltecs/menu.cpp:302
#: engines/toon/toon.cpp:3813 engines/trecision/saveload.cpp:67
#: engines/tsage/scenes.cpp:636 engines/wage/saveload.cpp:746
#: engines/zvision/file/save_manager.cpp:48 engines/zvision/metaengine.cpp:262
msgid "Save"
msgstr "Lagre"
#: engines/dialogs.cpp:125
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Beklager, men denne motoren støtter for øyeblikket ikke hjelp i spillet. "
"Vennligst se i README-filen for grunnleggende informasjon, og for "
"instruksjoner om hvordan du kan få ytterligere hjelp."
#: engines/dialogs.cpp:193 engines/ags/ags.cpp:349
#: engines/glk/magnetic/magnetic.cpp:197 engines/scumm/saveload.cpp:167
msgid "This game does not support saving from the menu. Use in-game interface"
msgstr ""
"Dette spillet støtter ikke lagring av spill fra ScummVM-menyen. Benytt "
"spillets egen meny"
#: engines/dialogs.cpp:202
msgid "This game cannot be saved at this time. Please try again later"
msgstr "Spillet kan ikke lagres nå. Prøv igjen senere"
#: engines/dialogs.cpp:221 engines/pegasus/pegasus.cpp:418
#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Feil under lagring av spill (%s)! Se README-filen for grunnleggende "
"informasjon og instruksjoner om hvordan du kan få ytterligere bistand."
#: engines/dialogs.cpp:234 engines/ags/ags.cpp:334
#: engines/glk/magnetic/magnetic.cpp:187 engines/scumm/saveload.cpp:99
msgid "This game does not support loading from the menu. Use in-game interface"
msgstr ""
"Dette spillet støtter ikke inlasting fra SCummVM-menyen. Benytt spillets "
"egen meny"
#: engines/dialogs.cpp:243
msgid "This game cannot be loaded at this time. Please try again later"
msgstr "Spillet kan ikke lastes in akkurat nå. Prøv igjen senere"
#: engines/dialogs.cpp:392
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:393
msgid "~C~ancel"
msgstr "~A~vbryt"
#: engines/engine.cpp:383
#, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr "Kunne ikke endre til skjermoppløsingen '%dx%d'."
#: engines/engine.cpp:392
msgid "Could not initialize color format."
msgstr "Kunne ikke initalisere fargeformat."
#: engines/engine.cpp:401
#, c-format
msgid "Could not switch to video mode '%s'."
msgstr "Kunne ikke endre til videomodusen '%s'."
#: engines/engine.cpp:409
#, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr "Kunne ikke endre til strekkmodus '%s'."
#: engines/engine.cpp:416
msgid "Could not apply aspect ratio setting."
msgstr "Kunne ikke endre bildeformatsinnstillinger."
#: engines/engine.cpp:421
msgid "Could not apply fullscreen setting."
msgstr "Kunne ikke aktivere fullskjermsinnstilling."
#: engines/engine.cpp:426
msgid "Could not apply filtering setting."
msgstr "Kunne ikke aktivere filterinnstilling."
#: engines/engine.cpp:500
msgid "Error"
msgstr "Feil"
#: engines/engine.cpp:563
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the documentation (CD audio) for details."
msgstr ""
"Det virker som du spiller spillet direkte fra\n"
"CD-en. Dette kan forårsake enkelte problemer\n"
"og det anbefales derfor at du kopierer spillets\n"
"datafiler over til harddisken din.\n"
"Se dokumentasjonen (CD-lyd) for mer informasjon."
#: engines/engine.cpp:586
msgid ""
"This game has audio tracks on its CD. These\n"
"tracks need to be ripped from the CD using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the documentation (CD audio) for details."
msgstr ""
"Dette spillet har lydspor på disken sin.\n"
"Disse lydsporene må bli kopiert fra CD-en\n"
"ved hjelp av programvare for lydkopiering\n"
"for at du skal kunne lytte til spillets musikk.\n"
"Se dokumentasjonen (CD-lyd) for mer informasjon."
#: engines/engine.cpp:614
msgid "Skip autosave"
msgstr "Hopp over automatisk lagring"
#: engines/engine.cpp:616
#, c-format
msgid ""
"WARNING: The autosave slot contains a saved game named %S, and an autosave "
"is pending.\n"
"Please move this saved game to a new slot, or delete it if it's no longer "
"needed.\n"
"Alternatively, you can skip the autosave (will prompt again in 5 minutes)."
msgstr ""
"ADVARSEL: Lagringssporet for automatisk lagring har et lagret spill som "
"heter %S, og det er en autoamtisk lagring som står på vent.\n"
"Du kan enten flytte det eksisterende lagrede spillet til et nytt "
"lagringsspor, eller slette det vis det ikke lengre er nødvendig.\n"
"Alternativt, så kan du hoppe over den automatiske lagringen (du vil bli "
"spurt om dette igjen om 5 minutter)."
#: engines/engine.cpp:626
msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "FEIL: Kunne ikke kopiere det lagrede spillet til et nytt lagringsspor"
#: engines/engine.cpp:653 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:294 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:218
msgid "Autosave"
msgstr "Automatisk lagring"
#: engines/engine.cpp:661
msgid "Error occurred making autosave"
msgstr "Feil oppstod under oppretting av automatisk lagret spill"
#: engines/engine.cpp:736
#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"Feil under lasting av lagret spill (%s)! Se LESMEG-/README-filen "
"grunnleggende informasjon og instruksjoner for hvordan du kan få ytterligere "
"bistand."
#: engines/engine.cpp:760
msgid "WARNING: "
msgstr "ADVARSEL: "
#: engines/engine.cpp:760
msgid " Shall we still run the game?"
msgstr " Skal vi fortsatt kjøre spillet?"
#: engines/engine.cpp:761
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"ADVARSEL: Spillet du prøver å starte er ikke fullstendig støttet av ScummVM. "
"Derfor er det sannsynlig at det vil være ustabilt, og det er ikke sikkert at "
"lagrede spill vil fortsette å fungere i fremtidige versjoner av ScummVM."
#: engines/engine.cpp:764 engines/wintermute/wintermute.cpp:182
msgid "Start anyway"
msgstr "Start allikevel"
#: engines/engine.cpp:782
msgid "This game is not supported."
msgstr "Dette spillet støttes ikke."
#: engines/engine.cpp:782
msgid ""
"This game is not supported for the following reason:\n"
"\n"
msgstr ""
"Dette spillet støttes ikke av følgende årsaker:\n"
"\n"
#: engines/engine.cpp:928
msgid "Loading game is currently unavailable"
msgstr "Innlasting av lagrede spill er for øyeblikket ikke tilgjengelig"
#: engines/engine.cpp:957
msgid "Saving game is currently unavailable"
msgstr "Lagring av spill er for øyeblikket ikke tilgjengelig"
#: engines/game.cpp:203
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
"Spillet i '%s' ser ut til å være en ukjent spillvariant.\n"
"\n"
"Rapport følgende data til ScummVM-teamet på %s sammen med navnet på spillet "
"du prøvde å legge til, hvilken versjon av spillet det er, hvilket språk det "
"er på, osv.:"
#: engines/game.cpp:207
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr "Matchende spill-ID-er for spillmotoren %s:"
#: engines/metaengine.cpp:39
#, fuzzy
#| msgid "Game id not supported"
msgid "Game not implemented"
msgstr "Spill-ID ikke støttet"
#: engines/metaengine.cpp:58 engines/saga/metaengine.cpp:267
msgid "Default game keymap"
msgstr "Spillets standard knappoppsett"
#: engines/metaengine.cpp:62 backends/platform/maemo/maemo.cpp:161
#: engines/asylum/metaengine.cpp:159 engines/hdb/metaengine.cpp:207
#: engines/parallaction/metaengine.cpp:112
#: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:183
msgid "Left Click"
msgstr "Venstreklikk"
#: engines/metaengine.cpp:68 backends/platform/maemo/maemo.cpp:165
#: engines/wintermute/keymapper_tables.h:256
#: engines/wintermute/keymapper_tables.h:300
#: engines/wintermute/keymapper_tables.h:2166
msgid "Middle Click"
msgstr "Midtklikk"
#: engines/metaengine.cpp:73 backends/platform/maemo/maemo.cpp:169
#: engines/asylum/metaengine.cpp:165 engines/parallaction/metaengine.cpp:118
#: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:189
msgid "Right Click"
msgstr "Høyreklikk"
#. I18N: Action in In Cold Blood
#: engines/metaengine.cpp:79 engines/agos/metaengine.cpp:252
#: engines/crab/input/input.cpp:261 engines/grim/grim.cpp:549
#: engines/hdb/metaengine.cpp:258 engines/icb/icb.cpp:137
#: engines/icb/icb.cpp:203 engines/mohawk/myst.cpp:595
#: engines/mohawk/riven.cpp:876 engines/sky/metaengine.cpp:126
#: engines/twine/metaengine.cpp:220 engines/wintermute/keymapper_tables.h:1608
msgid "Pause"
msgstr "Pause"
#: engines/metaengine.cpp:85 engines/parallaction/metaengine.cpp:137
msgid "Game menu"
msgstr "Spillmeny"
#: engines/metaengine.cpp:92 engines/freescape/movement.cpp:82
#: engines/grim/grim.cpp:532 engines/grim/grim.cpp:628
#: engines/made/metaengine.cpp:121 engines/mohawk/myst.cpp:566
#: engines/mohawk/riven.cpp:847 engines/wintermute/keymapper_tables.h:220
#: engines/wintermute/keymapper_tables.h:1092
#: engines/wintermute/keymapper_tables.h:1276
#: engines/wintermute/keymapper_tables.h:1601
#: engines/wintermute/keymapper_tables.h:1716
#: engines/wintermute/keymapper_tables.h:2110
msgid "Skip"
msgstr "Hopp over"
#: engines/metaengine.cpp:99 engines/sky/metaengine.cpp:121
msgid "Skip line"
msgstr "Hopp over linje"
#: engines/metaengine.cpp:106
msgid "Predictive input dialog"
msgstr "Forutsigende inndatadialog"
#. I18N: This keymap works within the KIA Save Game screen
#. and allows confirming popup dialogue prompts (eg. for save game deletion or overwriting)
#. and also submitting a new save game name, or choosing an existing save game for overwriting.
#: engines/metaengine.cpp:111 engines/bladerunner/metaengine.cpp:273
#: engines/griffon/metaengine.cpp:115 engines/grim/grim.cpp:538
#: engines/grim/grim.cpp:634 engines/sky/metaengine.cpp:101
#: engines/wintermute/keymapper_tables.h:54
msgid "Confirm"
msgstr "Bekreft"
#: engines/metaengine.cpp:414
msgid "Autosave on"
msgstr "Automatisk lagring på"
#: engines/metaengine.cpp:414
msgid "Autosave off"
msgstr "Automatisk lagring av"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
#: graphics/renderer.cpp:36
msgid "OpenGL with shaders"
msgstr "OpenGL m/shadere"
#: graphics/renderer.cpp:44
msgctxt "lowres"
msgid "OpenGL with shaders"
msgstr "OpenGL m/shadere"
#: audio/adlib.cpp:2301
msgid "AdLib emulator"
msgstr "AdLib-emulator"
#: audio/fmopl.cpp:82
msgid "MAME OPL emulator"
msgstr "MAME OPL emulator"
#: audio/fmopl.cpp:84
msgid "DOSBox OPL emulator"
msgstr "DOSBox OPL emulator"
#: audio/fmopl.cpp:87
msgid "Nuked OPL emulator"
msgstr "Nuked OPL emulator"
#: audio/fmopl.cpp:90
msgid "ALSA Direct FM"
msgstr "ALSA Direct FM"
#: audio/fmopl.cpp:93
msgid "OPL2LPT"
msgstr "OPL2LPT"
#: audio/fmopl.cpp:94
msgid "OPL3LPT"
msgstr "OPL3LPT"
#: audio/fmopl.cpp:97
msgid "RetroWave OPL3"
msgstr "RetroWave OPL3"
#: audio/mididrv.cpp:225
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den valgte lydenheten '%s' ble ikke funnet (den kan f.eks. være avslått "
"eller frakoblet)."
#: audio/mididrv.cpp:226 audio/mididrv.cpp:240 audio/mididrv.cpp:277
#: audio/mididrv.cpp:294
msgid "Attempting to fall back to the next available device..."
msgstr "Forsøker å falle tilbake på den neste tilgjengelige enheten..."
#: audio/mididrv.cpp:239
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den valgte lydenheten '%s' kan ikke brukes. Se logg-filen for mer "
"informasjon."
#: audio/mididrv.cpp:276
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den foretrukne lydenheten '%s' ble ikke funnet (den kan f.eks. være avslått "
"eller frakoblet)."
#: audio/mididrv.cpp:293
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den foretrukne lydenheten '%s' kan ikke brukes. Se i logg-filen for mer "
"informasjon."
#: audio/mididrv.cpp:461
msgid "Starting MIDI dump"
msgstr "Starter MIDI-uthenting"
#: audio/mods/paula.cpp:314
msgid "Amiga Audio emulator"
msgstr "Amiga-lydemulator"
#: audio/null.cpp:27
msgid "No music"
msgstr "Ingen musikk"
#: audio/softsynth/appleiigs.cpp:34
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr "Apple II GS-emulator (IKKE IMPLEMENTERT)"
#: audio/softsynth/cms.cpp:372
msgid "Creative Music System emulator"
msgstr "Creative Music System-emulator"
#: audio/softsynth/fluidsynth.cpp:338
msgid ""
"FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI "
"on MIDI tab. Music is off."
msgstr ""
"FluidSynth krever en 'soundfont'-innstilling. Angi denne i under Midi-fanen "
"i ScummVM-grensesnittet. Musikk er avslått."
#: audio/softsynth/fluidsynth.cpp:485
#, c-format
msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off."
msgstr ""
"FluidSynth: Kunne ikke laste inn tilpasset SoundFont (%s). Musikk er avslått."
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:31
msgid "FM-Towns Audio"
msgstr "FM Towns Lyd"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:56
msgid "PC-98 Audio"
msgstr "PC-98 Lyd"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:81
msgid "SegaCD Audio"
msgstr "SegaCD-lyd"
#: audio/softsynth/mt32.cpp:168
msgid "Initializing MT-32 Emulator"
msgstr "Initialiserer MT-32-Emulator"
#: audio/softsynth/mt32.cpp:441
msgid "MT-32 emulator"
msgstr "MT-32-emulator"
#: audio/softsynth/pcspk.cpp:204
msgid "PC Speaker emulator"
msgstr "PC-speaker-emulator"
#: audio/softsynth/pcspk.cpp:223
msgid "IBM PCjr emulator"
msgstr "IBM PCjr-emulator"
#: audio/softsynth/sid.cpp:1435
msgid "C64 Audio emulator"
msgstr "C64-lydemulator"
#: backends/cloud/cloudmanager.cpp:156
msgid "<syncing...>"
msgstr "<synkroniserer ...>"
#: backends/cloud/storage.cpp:246
msgid "Saved games sync was cancelled."
msgstr "Syncing av lagrede spill avbrutt."
#: backends/cloud/storage.cpp:248
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
"Sync av lagrede spill feilet.\n"
"Sjekk internettilkoblingen din."
#: backends/cloud/storage.cpp:352
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
"Nedlasting fullført.\n"
"Klarte ikke laste ned %u filer."
#: backends/cloud/storage.cpp:354
msgid "Download complete."
msgstr "Nedlasting fullført."
#: backends/cloud/storage.cpp:364
msgid "Download failed."
msgstr "Nedlasting feilet."
#: backends/events/default/default-events.cpp:193
msgid ""
"Do you really want to return to the Launcher?\n"
"Any unsaved progress will be lost."
msgstr ""
"Er du sikker på at du vil gå tilbake til oppstarteren?\n"
"Ulagret fremgang vil gå tapt."
#: backends/events/default/default-events.cpp:217
msgid ""
"Do you really want to quit?\n"
"Any unsaved progress will be lost."
msgstr ""
"Er du sikker på at du vil avslutte?\n"
"Ulagret fremgang vil gå tapt."
#: backends/events/default/default-events.cpp:332
msgid "Global"
msgstr "Globalt"
#: backends/events/default/default-events.cpp:335
#: engines/twine/metaengine.cpp:339
msgid "Global Main Menu"
msgstr "Global hovedmeny"
#: backends/events/default/default-events.cpp:345
msgid "Display keyboard"
msgstr "Vis tastatur"
#: backends/events/default/default-events.cpp:352
msgid "Toggle mute"
msgstr "Skru lyddemping av/på"
#: backends/events/default/default-events.cpp:380
msgid "Open Debugger"
msgstr "Åpne Debugger"
#: backends/events/maemosdl/maemosdl-events.cpp:100
msgid "Clicking Enabled"
msgstr "Klikking aktivert"
#: backends/events/maemosdl/maemosdl-events.cpp:100
msgid "Clicking Disabled"
msgstr "Klikking deaktivert"
#: backends/events/openpandora/op-events.cpp:156
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Touchskjerm 'Tapmodus' - Venstreklikk"
#: backends/events/openpandora/op-events.cpp:158
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Touchskjerm 'Tapmodus' - Høyreklikk"
#: backends/events/openpandora/op-events.cpp:160
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "Touchskjerm 'Tapmodus' - Sveve (Ingen Klikk)"
#: backends/events/openpandora/op-events.cpp:162
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "Touchskjerm 'Tapmodus' - Sveve (DPad Klikk)"
#. I18N: This is displayed in the file browser to let the user choose a new folder for Android Storage Attached Framework
#: backends/fs/android/android-saf-fs.cpp:694
#: backends/fs/android/android-saf-fs.cpp:698
msgid "Add a new folder"
msgstr "Legg til ny mappe"
#. I18N: This may be displayed in the Android UI used to add a Storage Attach Framework authorization
#: backends/fs/android/android-saf-fs.cpp:810
msgid "Choose a new folder"
msgstr "Velg ny mappe"
#: backends/graphics/atari/atari-graphics.cpp:1065
#: backends/graphics/sdl/sdl-graphics.cpp:464
msgid "Toggle aspect ratio correction"
msgstr "Skru korrigering av bildeformat av/på"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:349
msgid "Center"
msgstr "Senter"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Pikselperfekt skalering"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Jevn pikselskalering"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Tilpass vinduet"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Strekk til vinduet"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "Tilpass vinduet (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:792
#, c-format
msgid "Resolution: %dx%d"
msgstr "Oppløsning: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:836
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2662
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:857
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2696
msgid "Enabled aspect ratio correction"
msgstr "Bildeformatskorrigering aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:859
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2702
msgid "Disabled aspect ratio correction"
msgstr "Bildeformatskorrigering deaktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:872
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2718
msgid "Filtering enabled"
msgstr "Filtrering aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:874
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2720
msgid "Filtering disabled"
msgstr "Filtrering deaktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:900
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2747
msgid "Stretch mode"
msgstr "Strekkmodus"
#: backends/graphics/riscossdl/riscossdl-graphics.cpp:30
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66
msgid "SDL Surface"
msgstr "SDL-overflate"
#: backends/graphics/riscossdl/riscossdl-graphics.cpp:31
msgid "SDL Surface (forced 8bpp mode)"
msgstr "SDL Surface (tvungen 8bpp modus)"
#: backends/graphics/sdl/sdl-graphics.cpp:373
#, c-format
msgid "Saved screenshot '%s'"
msgstr "Lagret skjermbilde (%s)"
#: backends/graphics/sdl/sdl-graphics.cpp:388
msgid "Could not save screenshot"
msgstr "Kunne ikke lagre skjermbilde"
#: backends/graphics/sdl/sdl-graphics.cpp:435
msgid "Windowed mode"
msgstr "Vindusmodus"
#: backends/graphics/sdl/sdl-graphics.cpp:446 engines/scumm/help.cpp:88
msgid "Toggle fullscreen"
msgstr "Veksle fullskjerm"
#: backends/graphics/sdl/sdl-graphics.cpp:453 engines/scumm/help.cpp:101
#: engines/wintermute/keymapper_tables.h:960
msgid "Toggle mouse capture"
msgstr "Veksle muslåsing"
#: backends/graphics/sdl/sdl-graphics.cpp:458 engines/stark/metaengine.cpp:240
#: engines/wintermute/keymapper_tables.h:646
#: engines/wintermute/keymapper_tables.h:695
#: engines/wintermute/keymapper_tables.h:1098
#: engines/wintermute/keymapper_tables.h:1340
#: engines/wintermute/keymapper_tables.h:1479
#: engines/wintermute/keymapper_tables.h:1639
#: engines/wintermute/keymapper_tables.h:1844
#: engines/wintermute/keymapper_tables.h:1862
#: engines/wintermute/keymapper_tables.h:1895
msgid "Save screenshot"
msgstr "Lagre skjermbilde"
#: backends/graphics/sdl/sdl-graphics.cpp:471
msgid "Toggle linear filtered scaling"
msgstr "Skru skalering med lineær filtrering av/på"
#: backends/graphics/sdl/sdl-graphics.cpp:478
msgid "Cycle through stretch modes"
msgstr "Bla gjennom strekkmoduser"
#: backends/graphics/sdl/sdl-graphics.cpp:484
msgid "Increase the scale factor"
msgstr "Øk skaleringsfaktoren"
#: backends/graphics/sdl/sdl-graphics.cpp:490
msgid "Decrease the scale factor"
msgstr "Minsk skaleringsfaktoren"
#: backends/graphics/sdl/sdl-graphics.cpp:497
msgid "Switch to the next scaler"
msgstr "Bytt til neste skaleringsmetode"
#: backends/graphics/sdl/sdl-graphics.cpp:502
msgid "Switch to the previous scaler"
msgstr "Bytt til forrige skaleringsmetode"
#: backends/keymapper/hardware-input.cpp:244
msgid "Left Mouse Button"
msgstr "Venstre museknapp"
#: backends/keymapper/hardware-input.cpp:245
msgid "Right Mouse Button"
msgstr "Høyre museknapp"
#: backends/keymapper/hardware-input.cpp:246
msgid "Middle Mouse Button"
msgstr "Midtre museknapp"
#: backends/keymapper/hardware-input.cpp:247
msgid "Mouse Wheel Up"
msgstr "Musehjul opp"
#: backends/keymapper/hardware-input.cpp:248
msgid "Mouse Wheel Down"
msgstr "Musehjul ned"
#: backends/keymapper/hardware-input.cpp:249
msgid "X1 Mouse Button"
msgstr "X1-museknapp"
#: backends/keymapper/hardware-input.cpp:250
msgid "X2 Mouse Button"
msgstr "X2-museknapp"
#: backends/keymapper/hardware-input.cpp:255
msgid "Joy A"
msgstr "Kontroll A"
#: backends/keymapper/hardware-input.cpp:256
msgid "Joy B"
msgstr "Kontroll B"
#: backends/keymapper/hardware-input.cpp:257
msgid "Joy X"
msgstr "Kontroll X"
#: backends/keymapper/hardware-input.cpp:258
msgid "Joy Y"
msgstr "Kontroll Y"
#: backends/keymapper/hardware-input.cpp:259
msgid "Joy Back"
msgstr "Kontroll Back"
#: backends/keymapper/hardware-input.cpp:260
msgid "Joy Guide"
msgstr "Kontroll Guide"
#: backends/keymapper/hardware-input.cpp:261
msgid "Joy Start"
msgstr "Kontroll Start"
#: backends/keymapper/hardware-input.cpp:262
msgid "Left Stick"
msgstr "Venstre styrespak"
#: backends/keymapper/hardware-input.cpp:263
msgid "Right Stick"
msgstr "Høyre styrespak"
#: backends/keymapper/hardware-input.cpp:264 engines/dragons/metaengine.cpp:207
msgid "Left Shoulder"
msgstr "Venstre skulderknapp"
#: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:213
msgid "Right Shoulder"
msgstr "Høyre skulderknapp"
#: backends/keymapper/hardware-input.cpp:266
#: backends/platform/3ds/osystem-events.cpp:55
#: backends/platform/ds/osystem_ds.cpp:180
#: backends/platform/sdl/miyoo/miyoo.cpp:74
#: backends/platform/sdl/miyoo/miyoo.cpp:101
#: backends/platform/sdl/opendingux/opendingux.cpp:64
#: backends/platform/sdl/ps3/ps3.cpp:51 backends/platform/sdl/psp2/psp2.cpp:51
#: backends/platform/sdl/switch/switch.cpp:48
msgid "D-pad Up"
msgstr "Retningsknapp Opp"
#: backends/keymapper/hardware-input.cpp:267
#: backends/platform/3ds/osystem-events.cpp:56
#: backends/platform/ds/osystem_ds.cpp:181
#: backends/platform/sdl/miyoo/miyoo.cpp:75
#: backends/platform/sdl/miyoo/miyoo.cpp:102
#: backends/platform/sdl/opendingux/opendingux.cpp:65
#: backends/platform/sdl/ps3/ps3.cpp:52 backends/platform/sdl/psp2/psp2.cpp:52
#: backends/platform/sdl/switch/switch.cpp:49
msgid "D-pad Down"
msgstr "Retningsknapp Ned"
#: backends/keymapper/hardware-input.cpp:268
#: backends/platform/3ds/osystem-events.cpp:57
#: backends/platform/ds/osystem_ds.cpp:182
#: backends/platform/sdl/miyoo/miyoo.cpp:76
#: backends/platform/sdl/miyoo/miyoo.cpp:103
#: backends/platform/sdl/opendingux/opendingux.cpp:66
#: backends/platform/sdl/ps3/ps3.cpp:53 backends/platform/sdl/psp2/psp2.cpp:53
#: backends/platform/sdl/switch/switch.cpp:50
msgid "D-pad Left"
msgstr "Retningsknapp Venstre"
#: backends/keymapper/hardware-input.cpp:269
#: backends/platform/3ds/osystem-events.cpp:58
#: backends/platform/ds/osystem_ds.cpp:183
#: backends/platform/sdl/miyoo/miyoo.cpp:77
#: backends/platform/sdl/miyoo/miyoo.cpp:104
#: backends/platform/sdl/opendingux/opendingux.cpp:67
#: backends/platform/sdl/ps3/ps3.cpp:54 backends/platform/sdl/psp2/psp2.cpp:54
#: backends/platform/sdl/switch/switch.cpp:51
msgid "D-pad Right"
msgstr "Retningsknapp Høyre"
#: backends/keymapper/hardware-input.cpp:270
msgid "D-pad Center"
msgstr "Retningsknapp midtpunkt"
#: backends/keymapper/hardware-input.cpp:275
msgid "Left Trigger"
msgstr "Venstre utløserknapp"
#: backends/keymapper/hardware-input.cpp:276
msgid "Right Trigger"
msgstr "Høyre utløserknapp"
#: backends/keymapper/hardware-input.cpp:277
#: backends/platform/sdl/opendingux/opendingux.cpp:78
#: backends/platform/sdl/ps3/ps3.cpp:61 backends/platform/sdl/psp2/psp2.cpp:59
#: backends/platform/sdl/switch/switch.cpp:58
msgid "Left Stick X"
msgstr "Venstre styrespak X"
#: backends/keymapper/hardware-input.cpp:278
#: backends/platform/sdl/opendingux/opendingux.cpp:79
#: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60
#: backends/platform/sdl/switch/switch.cpp:59
msgid "Left Stick Y"
msgstr "Venstre styrespak Y"
#: backends/keymapper/hardware-input.cpp:279
#: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61
#: backends/platform/sdl/switch/switch.cpp:60
msgid "Right Stick X"
msgstr "Høyre styrespak X"
#: backends/keymapper/hardware-input.cpp:280
#: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62
#: backends/platform/sdl/switch/switch.cpp:61
msgid "Right Stick Y"
msgstr "Høyre styrespak Y"
#: backends/keymapper/hardware-input.cpp:281
msgid "Hat X"
msgstr "Hatt X"
#: backends/keymapper/hardware-input.cpp:282
msgid "Hat Y"
msgstr "Hatt Y"
#: backends/keymapper/remap-widget.cpp:298
#: backends/keymapper/remap-widget.cpp:328
msgid "Reset to defaults"
msgstr "Tilbakestill"
#: backends/keymapper/remap-widget.cpp:299
msgid "Clear mapping"
msgstr "Fjern tildeling"
#: backends/keymapper/virtual-mouse.cpp:156
msgid "Virtual mouse up"
msgstr "Virtuell mus opp"
#: backends/keymapper/virtual-mouse.cpp:161
msgid "Virtual mouse down"
msgstr "Virtuell mus ned"
#: backends/keymapper/virtual-mouse.cpp:166
msgid "Virtual mouse left"
msgstr "Virtuell mus venstre"
#: backends/keymapper/virtual-mouse.cpp:171
msgid "Virtual mouse right"
msgstr "Virtuell mus høyre"
#: backends/keymapper/virtual-mouse.cpp:176
msgid "Slow down virtual mouse"
msgstr "Senk hastigheten på virtuell mus"
#: backends/midi/windows.cpp:168
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:58
msgid "Can't create directory here!"
msgstr "Kan ikke opprette mappe her!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:64
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:72
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:79
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:41
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:47
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:55
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:62
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:41
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:47
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:55
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:62
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:133
msgid "Invalid path!"
msgstr "Ugyldig filbane!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:83
msgid "Parent directory doesn't exists!"
msgstr "Hovedmappe eksisterer ikke!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:87
msgid "Can't create a directory within a file!"
msgstr "Kan ikke opprette en mappe inne i en fil!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:95
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:137
msgid "There is a file with that name in the parent directory!"
msgstr "Det er en fil med det navnet i hovedmappen!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:101
msgid "Failed to create the directory!"
msgstr "Kunne ikke opprette mappen!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:108
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:117
msgid "Directory created successfully!"
msgstr "Mappe opprettet!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:119
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:200
msgid "Back to parent directory"
msgstr "Tilbake til hovedmappe"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:66
msgid "The file doesn't exist!"
msgstr "Filen eksisterer ikke!"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:70
msgid "Can't download a directory!"
msgstr "Kan ikke laste ned en mappe!"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:75
msgid "Failed to read the file!"
msgstr "Kunne ikke lese filen!"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:58
msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""
"Siden er ikke tilgjengelig uten ressursene. Sørg for at filen wwwroot.zip "
"fra ScummVM-distribusjonen er tilgjengelig i 'themepath'."
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:66
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:219
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:220
msgid "Create directory"
msgstr "Opprett mappe"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:224
msgid "Upload files"
msgstr "Last opp filer"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:225
msgid "Type new directory name:"
msgstr "Skriv inn nytt mappenavn:"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:226
msgid "Select a file to upload:"
msgstr "Velg fil du vil laste opp:"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
msgid "Or select a directory (works in Chrome only):"
msgstr "Eller velg en mappe (virker kun i Chrome):"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
msgid "Index of "
msgstr "Indeks for "
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:75
msgid "Error occurred"
msgstr "En feil har oppstått"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:80
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:44
msgid "File system root"
msgstr "Filsystemrot"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45
msgid "Saved games"
msgstr "Lagrede spill"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:116
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:82
msgid "Parent directory"
msgstr "Hovedmappe"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:214
msgid "ScummVM couldn't list the directory you specified."
msgstr "ScummVM kunne ikke vise mappen du har angitt."
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
msgid "Index of"
msgstr "Indeks for"
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:41
msgid "This is a local webserver index page."
msgstr "Dette er indekssiden for en lokal webserver."
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
msgid "Open Files manager"
msgstr "Åpne filadministrering"
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:66
msgid "The parent directory doesn't exist!"
msgstr "Hovedmappen eksisterer ikke!"
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:70
msgid "Can't upload into a file!"
msgstr "Kan ikke laste opp i en fil!"
#: backends/networking/sdl_net/handlerutils.cpp:204
msgid "Back to the files manager"
msgstr "Tilbake til filadministrering"
#: backends/networking/sdl_net/localwebserver.cpp:131
msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""
"Kunne ikke starter lokal webserver.\n"
"Sjekk at den valgte porten ikke allerede brukes av et annet program og prøv "
"igjen."
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:67
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:109
msgid "Invalid request: headers are too long!"
msgstr "Ugyldig forespørsel: overskriften er for lang!"
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:151
msgid "Failed to upload the file!"
msgstr "Kunne ikke laste opp fil!"
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:180
msgid "No file was passed!"
msgstr "Ingen fil videreført!"
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:198
msgid "Uploaded successfully!"
msgstr "Opplasting fullført!"
#: backends/platform/3ds/options.cpp:64
msgid "Show mouse cursor"
msgstr "Vis muspeker"
#: backends/platform/3ds/options.cpp:65
msgid "Snap to edges"
msgstr "Hopp til kanter"
#: backends/platform/3ds/options.cpp:66
msgid "Stretch to fit"
msgstr "Strekk til å passe"
#: backends/platform/3ds/options.cpp:68
msgid "Use Screen:"
msgstr "Bruk skjerm:"
#: backends/platform/3ds/options.cpp:70
msgctxt "3ds-screen"
msgid "Top"
msgstr "Topp"
#: backends/platform/3ds/options.cpp:71
msgctxt "3ds-screen"
msgid "Bottom"
msgstr "Bunn"
#: backends/platform/3ds/options.cpp:72
msgctxt "3ds-screen"
msgid "Both"
msgstr "Begge"
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:45
#: backends/platform/ds/osystem_ds.cpp:172
#: backends/platform/sdl/miyoo/miyoo.cpp:59
#: backends/platform/sdl/miyoo/miyoo.cpp:86
#: backends/platform/sdl/opendingux/opendingux.cpp:49
#: backends/platform/sdl/switch/switch.cpp:38
msgid "A"
msgstr "A"
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:47
#: backends/platform/ds/osystem_ds.cpp:174
#: backends/platform/sdl/miyoo/miyoo.cpp:63
#: backends/platform/sdl/miyoo/miyoo.cpp:90
#: backends/platform/sdl/opendingux/opendingux.cpp:53
#: backends/platform/sdl/switch/switch.cpp:40
msgid "X"
msgstr "X"
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:48
#: backends/platform/ds/osystem_ds.cpp:175
#: backends/platform/sdl/miyoo/miyoo.cpp:65
#: backends/platform/sdl/miyoo/miyoo.cpp:92
#: backends/platform/sdl/opendingux/opendingux.cpp:55
#: backends/platform/sdl/switch/switch.cpp:39
msgid "Y"
msgstr "Y"
#. I18N: Hardware key
#. I18N: Return key
#. I18N: Select party member command in Might & Magic 1
#: backends/platform/3ds/osystem-events.cpp:49
#: backends/platform/ds/osystem_ds.cpp:176
#: backends/platform/sdl/miyoo/miyoo.cpp:67
#: backends/platform/sdl/miyoo/miyoo.cpp:94
#: backends/platform/sdl/opendingux/opendingux.cpp:57
#: backends/platform/sdl/ps3/ps3.cpp:44 backends/platform/sdl/psp2/psp2.cpp:47
#: engines/mm/mm1/metaengine.cpp:49 engines/mm/mm1/metaengine.cpp:92
msgid "Select"
msgstr "Select"
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:50
#: backends/platform/ds/osystem_ds.cpp:177
#: backends/platform/sdl/miyoo/miyoo.cpp:69
#: backends/platform/sdl/miyoo/miyoo.cpp:96
#: backends/platform/sdl/opendingux/opendingux.cpp:59
#: backends/platform/sdl/ps3/ps3.cpp:46 backends/platform/sdl/psp2/psp2.cpp:48
msgid "Start"
msgstr "Start"
#: backends/platform/3ds/osystem-events.cpp:51
#: backends/platform/sdl/switch/switch.cpp:56
msgid "ZL"
msgstr "ZL"
#: backends/platform/3ds/osystem-events.cpp:52
#: backends/platform/sdl/switch/switch.cpp:57
msgid "ZR"
msgstr "ZR"
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:53
#: backends/platform/ds/osystem_ds.cpp:178
#: backends/platform/sdl/miyoo/miyoo.cpp:71
#: backends/platform/sdl/miyoo/miyoo.cpp:98
#: backends/platform/sdl/opendingux/opendingux.cpp:61
#: backends/platform/sdl/psp2/psp2.cpp:49
#: backends/platform/sdl/switch/switch.cpp:46
msgid "L"
msgstr "L"
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:54
#: backends/platform/ds/osystem_ds.cpp:179
#: backends/platform/sdl/miyoo/miyoo.cpp:73
#: backends/platform/sdl/miyoo/miyoo.cpp:100
#: backends/platform/sdl/opendingux/opendingux.cpp:63
#: backends/platform/sdl/psp2/psp2.cpp:50
#: backends/platform/sdl/switch/switch.cpp:47
msgid "R"
msgstr "R"
#: backends/platform/3ds/osystem-events.cpp:63
msgid "C-Pad X"
msgstr "C-spak X"
#: backends/platform/3ds/osystem-events.cpp:64
msgid "C-Pad Y"
msgstr "C-spak Y"
#: backends/platform/3ds/osystem-events.cpp:69
#: backends/platform/ds/osystem_ds.cpp:192
msgid "Touch"
msgstr "Berøring"
#: backends/platform/3ds/osystem-events.cpp:309
msgid "Toggle Drag Mode"
msgstr "Dra-modus av/på"
#: backends/platform/3ds/osystem-events.cpp:314
msgid "Toggle Magnify Mode"
msgstr "Forstørrelsesmodus av/på"
#: backends/platform/3ds/osystem-events.cpp:349
msgid ""
"Magnify Mode Off. Reactivating Drag Mode.\n"
"Returning to Launcher..."
msgstr ""
"Forstørrelsesmodus av. Aktiverer Dra-modus.\n"
"Returnerer til oppstarter ..."
#: backends/platform/3ds/osystem-events.cpp:351
msgid "Magnify Mode Off. Returning to Launcher..."
msgstr "Forstørrelsesmodus av. Returnerer til oppstsarter ..."
#: backends/platform/3ds/osystem-events.cpp:385
msgid "Hover Mode"
msgstr "Friflytsmodus"
#: backends/platform/3ds/osystem-events.cpp:389
msgid "Drag Mode"
msgstr "Dra-modus"
#: backends/platform/3ds/osystem-events.cpp:391
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
msgstr "Kan ikke bytte til Dra-modus mens Forstørrelsesmodus er på"
#: backends/platform/3ds/osystem-events.cpp:398
msgid "Magnify Mode cannot be activated in menus."
msgstr "Forstørrelsesmodus kan ikke aktiveres inne på menyer."
#: backends/platform/3ds/osystem-events.cpp:401
msgid ""
"Magnify Mode can only be activated\n"
" when both screens are enabled."
msgstr ""
"Forstørrelsesmodus kan kun bli\n"
"aktivert når begge skjermene er aktive."
#: backends/platform/3ds/osystem-events.cpp:403
msgid "In-game resolution too small to magnify."
msgstr "Oppløsningen i spillet er for liten til å bli forstørret."
#: backends/platform/3ds/osystem-events.cpp:409
msgid "Magnify Mode On. Switching to Hover Mode..."
msgstr "Forstørrelsesmodus på. Bytter til friflytsmodus ..."
#: backends/platform/3ds/osystem-events.cpp:411
msgid "Magnify Mode On"
msgstr "Forstørrelsesmodus på"
#: backends/platform/3ds/osystem-events.cpp:418
msgid "Magnify Mode Off. Reactivating Drag Mode..."
msgstr "Forstørrelsesmodus av. Reaktiverer Dra-modus ..."
#: backends/platform/3ds/osystem-events.cpp:420
msgid "Magnify Mode Off"
msgstr "Forstørrelsesmodus av"
#: backends/platform/android/android.cpp:1055
#: backends/platform/ios7/ios7_osys_misc.mm:249
msgid "Getting help"
msgstr "Få hjelp"
#: backends/platform/android/android.cpp:1058
msgid ""
"## Help, I'm lost!\n"
"\n"
"First, make sure you have the games and necessary game files ready. Check "
"the **Where to Get the Games** section under the **General** tab. Once "
"obtained, follow the steps outlined in the **Adding Games** tab to finish "
"adding them on this device. Take a moment to review this process carefully, "
"as some users encountered challenges here owing to recent Android changes.\n"
"\n"
"Need more help? Refer to our [online documentation for Android](https://docs."
"scummvm.org/en/latest/other_platforms/android.html). Got questions? Swing by "
"our [support forums](https://forums.scummvm.org/viewforum.php?f=17) or hop "
"on our [Discord server](https://discord.gg/4cDsMNtcpG), which includes an "
"[Android support channel](https://discord.com/"
"channels/581224060529148060/1135579923185139862).\n"
"\n"
"Oh, and heads up, many of our supported games are intentionally tricky, "
"sometimes mind-bogglingly so. If you're stuck in a game, think about "
"checking out a game walkthrough. Good luck!\n"
msgstr ""
"## Hjelp, jeg er fortapt!\n"
"\n"
"Se fremfor alt til at du har de nødvendige spillene og spillfilene klare. "
"Sjekk **Hvor finner jeg spillene** seksjonen under **Generelt** fliken. "
"Efter ervervelse av spill/spillfiler: følg stegene i **Legg til spill...** "
"for å legge til spillene på enheten. Vær særlig oppmerksom her eftersom "
"visse brukere har funnet dette utfrordende på grunn av senere Andriod-"
"endringer.\n"
"\n"
"Ytterligere hjelp? Vi henviser til vår [online documentation for Android]"
"(https://docs.scummvm.org/en/latest/other_platforms/android.html). Har du "
"undringer/spørsmål? Ta en tur innom [support forums](https://forums.scummvm."
"org/viewforum.php?f=17) eller knyt an til vår [Discord server](https://"
"discord.gg/4cDsMNtcpG), som inbefatter en egen [Android support channel]"
"(https://discord.com/channels/581224060529148060/1135579923185139862).\n"
"\n"
"Oh, advarsel, mange av våre støttede spill er intensjonellt vanskelige, noen "
"ganger så det går på selvfølelsen løs! Er du uten fremgang i spillet: vurder "
"å søke frem en on-line gjennomgang av spillet (walkthrough, universal hint "
"system eller lignende). Lykke til!\n"
#: backends/platform/android/android.cpp:1067
#: backends/platform/ios7/ios7_osys_misc.mm:261
#: backends/platform/ios7/ios7_osys_misc.mm:357
msgid "Touch Controls"
msgstr "Berøringskontroller"
#: backends/platform/android/android.cpp:1070
msgid ""
"## Touch control modes\n"
"The touch control mode can be changed by tapping or clicking on the "
"controller icon in the upper right corner\n"
"### Direct mouse \n"
"\n"
"The touch controls are direct. The pointer jumps to where the finger touches "
"the screen (default for menus).\n"
"\n"
" ![Direct mouse mode](mouse.png \"Direct mouse mode\"){w=10em}\n"
"\n"
"### Touchpad emulation \n"
"\n"
"The touch controls are indirect, like on a laptop touchpad.\n"
"\n"
" ![Touchpad mode](touchpad.png \"Touchpad mode\"){w=10em}\n"
"\n"
"### Gamepad emulation \n"
"\n"
"Fingers must be placed on lower left and right of the screen to emulate a "
"directional pad and action buttons.\n"
"\n"
" ![Gamepad mode](gamepad.png \"Gamepad mode\"){w=10em}\n"
"\n"
"To select the preferred touch mode for menus, 2D games, and 3D games, go to "
"**Global Options > Backend > Choose the preferred touch mode**.\n"
"\n"
"## Touch actions \n"
"\n"
"### Two finger scroll \n"
"\n"
"To scroll, slide two fingers up or down the screen\n"
"### Two finger tap\n"
"\n"
"To do a two finger tap, hold one finger down and then tap with a second "
"finger.\n"
"\n"
"### Three finger tap\n"
"\n"
"To do a three finger tap, start with holding down one finger and "
"progressively touch down the other two fingers, one at a time, while still "
"holding down the previous fingers. Imagine you are impatiently tapping your "
"fingers on a surface, but then slow down that movement so it is rhythmic, "
"but not too slow.\n"
"\n"
"### Immersive Sticky fullscreen mode\n"
"\n"
"Swipe from the edge to reveal the system bars. They remain semi-transparent "
"and disappear after a few seconds unless you interact with them.\n"
"\n"
"### Global Main Menu\n"
"\n"
"To open the Global Main Menu, tap on the menu icon at the top right of the "
"screen.\n"
"\n"
" ![Menu icon](menu.png \"Menu icon\"){w=10em}\n"
"\n"
"## Virtual keyboard\n"
"\n"
"To open the virtual keyboard, long press on the controller icon at the top "
"right of the screen, or tap on any editable text field. To hide the virtual "
"keyboard, tap the controller icon again, or tap outside the text field.\n"
"\n"
"\n"
" ![Keybpard icon](keyboard.png \"Keyboard icon\"){w=10em}\n"
"\n"
msgstr ""
"## Berøringskontrollmodus\n"
"Berøringskontrollene kan velges ved å tappe eller klikke på ikonet lengst "
"opp til høyre \n"
"### Direktepekende mus \n"
"Berøringskontrollen er direktevirkende. Pekern hopper til der fingeren "
"berører skjermen (standardvalg for menyer).\n"
"\n"
" ![Direct mouse mode](mouse.png \"Direct mouse mode\"){w=10em}\n"
"\n"
"### Pekeplateemulering \n"
"Berøringskontrollen er indirekte, som pekeplaten på en bærbar PC.\n"
"\n"
" ![Touchpad mode](touchpad.png \"Touchpad mode\"){w=10em}\n"
"\n"
"### Gamepad-emulering \n"
"Fingrene må plaseres til høyre og venstre på den lavere delen av skjermen "
"for å emulere retnings- og handlingsknappene på en spillkontroll. \n"
"\n"
" ![Gamepad mode](gamepad.png \"Gamepad mode\"){w=10em}\n"
"\n"
"For å velge foretrukken berøringsmodus for menyer, 2D-spill og 3D-spill gå "
"til Globale instillinger>Backend > Choose the preferred touch mode**.\n"
"\n"
"## Berøringshandlinger \n"
"### Tofingerrulling \n"
"Sveip ti fingre opp eller ned langs skjermen\n"
"\n"
"### Tofingersklikk\n"
"For å klikke tofingersklikk, hold en finger på skjermen og tapp med den "
"andre.\n"
"\n"
"### Trefingersklikk\n"
"For å klikke trefingersklikk, hold en finger på skjermen, legg til en finger "
"til - og hold finger nummer to på skjermen, tapp med den tredje. \n"
"\n"
"### Immersiv helskjermsmodus\n"
"Sveip fra skjermkanten for å få frem verktøylinjene. Disse er halvt "
"gjennomsiktige og forsvinner etter noen sekunder om du ikke benytter dem.\n"
"\n"
"### Global hovedmeny\n"
"For å åpne den globale hovedmenyen, klikk på menyikonet lengst opp til høyre "
"på skjermen.\n"
"\n"
" ![Menu icon](menu.png \"Menu icon\"){w=10em}\n"
"\n"
"## Virtuelt tastatur\n"
"Virtuelt tastatur åpnes ved å trykke lenge på berøringskontrollikonet i øvre "
"høyre hjørne, eller ved å tappe i et redigerbart tekstfelt. For å gå tilbake "
"til vanlig berøringskontroll klikker du atter lenge på "
"berøringskontrollikonet i øvre høyre hjørne eller utenfor det redigerbare "
"tekstfeltet.\n"
"\n"
" ![Keybpard icon](keyboard.png \"Keyboard icon\"){w=10em}\n"
"\n"
#: backends/platform/android/android.cpp:1126
#: backends/platform/ios7/ios7_osys_misc.mm:336
#: backends/platform/ios7/ios7_osys_misc.mm:380
msgid "Adding Games"
msgstr "Legg til spill"
#: backends/platform/android/android.cpp:1129
msgid ""
"## Adding Games \n"
"\n"
"1. Select **Add Game...** from the launcher. \n"
"\n"
"2. Inside the ScummVM file browser, select **Go Up** until you reach the "
"root folder which has the **<Add a new folder>** option. \n"
"\n"
" ![ScummVM file browser root](browser-root.png \"ScummVM file browser root"
"\"){w=70%}\n"
"\n"
"3. Double-tap **<Add a new folder>**. In your device's file browser, "
"navigate to the folder containing all your game folders. For example, **SD "
"Card > ScummVMgames**. \n"
"\n"
"4. Select **Use this folder**. \n"
"\n"
" ![OS selectable folder](fs-folder.png \"OS selectable folder\"){w=70%}\n"
"\n"
"5. Select **ALLOW** to give ScummVM permission to access the folder. \n"
"\n"
" ![OS access permission dialog](fs-permission.png \"OS access permission\")"
"{w=70%}\n"
"\n"
"6. In the ScummVM file browser, double-tap to browse through your added "
"folder. Add a game by selecting the sub-folder containing the game files, "
"then tap **Choose**. \n"
"\n"
" ![SAF folder added](browser-folder-in-list.png \"SAF folder added\")"
"{w=70%}\n"
"\n"
"Step 2 and 3 are done only once. To add more games, repeat Steps 1 and 6. \n"
"\n"
"See our [Android documentation](https://docs.scummvm.org/en/latest/"
"other_platforms/android.html) for more information.\n"
msgstr ""
"## Legge til spill \n"
"\n"
"1. Velg **Legg til spill...** fra startsiden. \n"
"\n"
"2. Velg **Opp et nivå** til du kommer til rotmappen med **<Legg til ny "
"mappe>** i ScummVMs filutforsker.\n"
"\n"
" ![ScummVM file browser root](browser-root.png \"ScummVM file browser root"
"\"){w=70%}\n"
"\n"
"3. Dobbeltklikk **<Legg til ny mappe>**. Naviger i din enhets filutforsker "
"til spilmappen. For eksempel **SD kort>ScummVMgames**. \n"
"\n"
"4. Velg **Bruk denne mappen**. \n"
"\n"
" ![OS selectable folder](fs-folder.png \"OS selectable folder\"){w=70%}\n"
"\n"
"5. Velg **TILLAT** for å gi ScummVM tilgang til mappen. \n"
"\n"
" ![OS access permission dialog](fs-permission.png \"OS access permission\")"
"{w=70%}\n"
"\n"
"6. Dobbeltklikk i ScummVMs filutforsker for å bla gjennom spillmappen. Legg "
"til et spill ved å velge undermappen som Iinneholder de nødvendige "
"spillfilene, velg deretter **Velg**.\n"
"\n"
" ![SAF folder added](browser-folder-in-list.png \"SAF folder added\")"
"{w=70%}\n"
"\n"
"Steg 2 og 3 gjennomføres kun en gang. For å legge til ytterligere spill "
"gjentas steg 1 og steg 6.\n"
"\n"
"Se [Android documentation](https://docs.scummvm.org/en/latest/"
"other_platforms/android.html) for more information.\n"
#: backends/platform/android/options.cpp:131
#: backends/platform/ios7/ios7_options.mm:165
msgid "Show On-screen control"
msgstr "Vis kontroll på skjermen"
#: backends/platform/android/options.cpp:132
#: backends/platform/ios7/ios7_options.mm:112
msgid "Choose the preferred touch mode:"
msgstr "Velg foretrukket berøringsmodi:"
#: backends/platform/android/options.cpp:134
#: backends/platform/android/options.cpp:165
#: backends/platform/ios7/ios7_options.mm:117
#: backends/platform/ios7/ios7_options.mm:144
msgid "In menus"
msgstr "På menyer"
#: backends/platform/android/options.cpp:136
#: backends/platform/android/options.cpp:154
#: backends/platform/android/options.cpp:155
#: backends/platform/ios7/ios7_options.mm:119
#: backends/platform/ios7/ios7_options.mm:136
#: backends/platform/ios7/ios7_options.mm:137
#: backends/platform/ios7/ios7_osys_events.cpp:344
msgid "Touchpad emulation"
msgstr "Emulering av berøringsplate"
#: backends/platform/android/options.cpp:137
#: backends/platform/android/options.cpp:157
#: backends/platform/android/options.cpp:158
#: backends/platform/ios7/ios7_options.mm:120
#: backends/platform/ios7/ios7_options.mm:139
#: backends/platform/ios7/ios7_options.mm:140
#: backends/platform/ios7/ios7_osys_events.cpp:346
msgid "Direct mouse"
msgstr "Direktemus"
#: backends/platform/android/options.cpp:138
#: backends/platform/android/options.cpp:160
#: backends/platform/android/options.cpp:161
msgid "Gamepad emulation"
msgstr "Emulering av håndkontroll"
#: backends/platform/android/options.cpp:144
#: backends/platform/ios7/ios7_options.mm:126
msgid "In 2D games"
msgstr "I 2D-spill"
#: backends/platform/android/options.cpp:146
#: backends/platform/ios7/ios7_options.mm:128
msgid "In 3D games"
msgstr "I 3D-spill"
#: backends/platform/android/options.cpp:163
#: backends/platform/ios7/ios7_options.mm:142
msgid "Select the orientation:"
msgstr "Velg orientering:"
#: backends/platform/android/options.cpp:167
#: backends/platform/android/options.cpp:182
#: backends/platform/ios7/ios7_options.mm:146
#: backends/platform/ios7/ios7_options.mm:161
msgid "Automatic"
msgstr "Automatisk"
#: backends/platform/android/options.cpp:168
#: backends/platform/android/options.cpp:183
#: backends/platform/ios7/ios7_options.mm:147
#: backends/platform/ios7/ios7_options.mm:162
msgid "Portrait"
msgstr "Portrett"
#: backends/platform/android/options.cpp:169
#: backends/platform/android/options.cpp:184
#: backends/platform/ios7/ios7_options.mm:148
#: backends/platform/ios7/ios7_options.mm:163
msgid "Landscape"
msgstr "Landskap"
#: backends/platform/android/options.cpp:175
#: backends/platform/ios7/ios7_options.mm:154
msgid "In games"
msgstr "I spill"
#. I18N: This button opens a list of all folders added for Android Storage Attached Framework
#: backends/platform/android/options.cpp:189
msgid "Remove folder authorizations..."
msgstr "Fjern mappegodkjenninger ..."
#: backends/platform/android/options.cpp:493
msgid "Remove"
msgstr "Fjern"
#: backends/platform/ds/ds-graphics.cpp:281
msgid "Unscaled"
msgstr "Uskalert"
#: backends/platform/ds/ds-graphics.cpp:282
msgid "Hardware scale (fast, but low quality)"
msgstr "Maskinvareskalering (rask, men lav kvalitet)"
#: backends/platform/ds/ds-graphics.cpp:283
msgid "Software scale (good quality, but slower)"
msgstr "Programvareskalering (god kvalitet, men tregere)"
#: backends/platform/ios7/ios7_options.mm:97
msgid "Show Gamepad Controller (iOS 15 and later)"
msgstr "Vis Gamepad Controller (iOS 15 og senere)"
#: backends/platform/ios7/ios7_options.mm:98
#: backends/platform/ios7/ios7_options.mm:99
msgid "Gamepad opacity"
msgstr "Håndkontrollens gjennomsiktighet"
#: backends/platform/ios7/ios7_options.mm:103
msgid "Directional button:"
msgstr "Retningsknapp:"
#: backends/platform/ios7/ios7_options.mm:105
msgid "Thumbstick"
msgstr "Tommelpinne"
#: backends/platform/ios7/ios7_options.mm:106
msgid "Dpad"
msgstr "Dpad"
#: backends/platform/ios7/ios7_options.mm:107
msgid "Use minimal gamepad layout"
msgstr "Benytt minimert gamepad layout"
#: backends/platform/ios7/ios7_options.mm:109
msgid "Show keyboard function bar"
msgstr "Vis funskjonstaster"
#: backends/platform/ios7/ios7_osys_misc.mm:252
msgid ""
"## Help, I'm lost!\n"
"\n"
"First, make sure you have the games and necessary game files ready. Check "
"the **Where to Get the Games** section under the **General** tab. Once "
"obtained, follow the steps outlined in the **Adding Games** tab to finish "
"adding them on this device.\n"
"\n"
"Need more help? Refer to our [online documentation for iOS](https://docs."
"scummvm.org/en/latest/other_platforms/ios.html). Got questions? Swing by our "
"[support forums](https://forums.scummvm.org/viewforum.php?f=15) or hop on "
"our [Discord server](https://discord.gg/4cDsMNtcpG), which includes an [iOS "
"support channel](https://discord.com/"
"channels/581224060529148060/1149456560922316911).\n"
"\n"
"Oh, and heads up, many of our supported games are intentionally tricky, "
"sometimes mind-bogglingly so. If you're stuck in a game, think about "
"checking out a game walkthrough. Good luck!\n"
msgstr ""
"## Hjelp, jeg er fortapt!\n"
"\n"
"Se fremforalt til at du har de nødvendige spillene og spillfilene klare. "
"Sjekk **Hvor finner jeg spillene** seksjonen under **Generelt** fliken. "
"Efter ervervelse av spill/spillfiler: følg stegene i **Legg til spill...** "
"for å legge til spillene på enheten.\n"
"\n"
"Ytterligere hjelp? Vi henviser til vår [online documentation for iOS]"
"(https://docs.scummvm.org/en/latest/other_platforms/ios.html). Har du "
"undringer/spørsmål? Ta en tur innom [support forums](https://forums.scummvm."
"org/viewforum.php?f=15) eller knyt an til vår [Discord server](https://"
"discord.gg/4cDsMNtcpG), som inbefatter en egen [iOS support channel](https://"
"discord.com/channels/581224060529148060/1149456560922316911).\n"
"\n"
"Oh, advarsel, mange av våre støttede spill er intensjonellt vanskelige, noen "
"ganger så det går på selvfølelsen løs! Er du uten fremgang i spillet: vurder "
"å søke frem en on-line gjennomgang av spillet (walkthrough, universal hint "
"system eller lignende). Lykke til!\n"
#: backends/platform/ios7/ios7_osys_misc.mm:264
msgid ""
"## Touch control modes\n"
"The touch control mode can be changed by tapping or clicking on the "
"controller icon in the upper right corner, by swiping two fingers from left "
"to right, or in the global settings from the Launcher go to **Global Options "
"> Backend > Choose the preferred touch mode**. It's possible to configure "
"the touch mode for three situations (ScummVM menus, 2D games and 3D games).\n"
"\n"
"### Direct mouse \n"
"\n"
"The touch controls are direct. The pointer jumps to where the finger touches "
"the screen (default for menus).\n"
"\n"
" ![Direct mouse mode](mouse.png \"Direct mouse mode\"){w=10em}\n"
"\n"
"### Touchpad emulation \n"
"\n"
"The touch controls are indirect, like on a laptop touchpad.\n"
"\n"
" ![Touchpad mode](touchpad.png \"Touchpad mode\"){w=10em}\n"
"\n"
"To select the preferred touch mode for menus, 2D games, and 3D games, go to "
"**Global Options > Backend > Choose the preferred touch mode**.\n"
"\n"
"## Touch actions \n"
"\n"
"| Gesture | Action \n"
"| ------------------|-------------------\n"
"| `One finger tap` | Left mouse click \n"
"| `Two fingers tap` | Right mouse click \n"
"| `Two fingers double tap` | ESC \n"
"| `One finger press & hold for >0.5s` | Left mouse button hold and drag, "
"such as for selection from action wheel in Curse of Monkey Island \n"
"| `Two fingers press & hold for >0.5s` | Right mouse button hold and drag, "
"such as for selection from action wheel in Tony Tough \n"
"| `Two fingers swipe (left to right)` | Toggles between the touch modes \n"
"| `Two fingers swipe (right to left)` | Toggles virtual controller (>iOS "
"15) \n"
"| `Two fingers swipe (top to bottom)` | Access Global Main Menu in games \n"
"| `Pinch (zoom in/out)` | Enables/disables keyboard \n"
"\n"
"### Virtual Gamepad \n"
"\n"
"Devices running iOS 15 or later can connect virtual gamepad controller by "
"swiping two fingers from right to left or through **Global Options > "
"Backend**. The directional button can be configured to either a thumbstick "
"or a dpad.\n"
"**Note** While the virtual controller is connected it is not possible to "
"perform mouse clicks using tap gestures since they are disabled as long as "
"the virtual controller is visible. Left mouse clicks are performed by "
"pressing the A button. Tap gestures are enabled again when virtual "
"controller is disconnected.\n"
"\n"
"### Global Main Menu\n"
"\n"
"To open the Global Main Menu, tap on the menu icon at the top right of the "
"screen or swipe two fingers downwards.\n"
"\n"
" ![Menu icon](menu.png \"Menu icon\"){w=10em}\n"
"\n"
"## Virtual keyboard\n"
"\n"
"To open the virtual keyboard, long press on the controller icon at the top "
"right of the screen, perform a pinch gesture (zoom out) or tap on any "
"editable text field. To hide the virtual keyboard, tap the controller icon "
"again, do an opposite pinch gesture (zoom in) or tap outside the text "
"field.\n"
"\n"
"\n"
" ![Keybpard icon](keyboard.png \"Keyboard icon\"){w=10em}\n"
"\n"
msgstr ""
"## Berøringskontrollmodus\n"
"Berøringskontrollene kan velges ved å tappe eller klikke på ikonet lengst "
"opp til høyre, eller ved å sveipe to fingre fra venstre til høyre, eller gå "
"til **Globale instillinger>Backend>Velg foretrukket berøringsmodus**. \n"
"\n"
"### Direktepekende mus\n"
"\n"
"Berøringskontrollen er direktevirkende. Pekern hopper til der fingeren "
"berører skjermen (standardvalg for menyer).\n"
"\n"
" ![Direct mouse mode](mouse.png \"Direct mouse mode\"){w=10em}\n"
"\n"
"### Pekeplateemulering\n"
"\n"
"Berøringskontrollen er indirekte, som pekeplaten på en bærbar PC.\n"
"\n"
" ![Touchpad mode](touchpad.png \"Touchpad mode\"){w=10em}\n"
" \n"
"For å velge foretrukken berøringskontrollmodus for menyer, 2D-spill og 3D-"
"spill, gå til **Globale instillinger>Backend>Velg foretrukket "
"berøringsmodus**.\n"
"\n"
"## Berøringshandlinger \n"
"\n"
"| Berøringsbevegelse| Handling \n"
"| --------------------------|-------------------\n"
"| `Enfingerstrykk` | Venstre museklikk\n"
"| `Tofingerstrykk` | Høyre museklikk \n"
"| `Tofingerstrykk x2`| ESC \n"
"| `Enfingerstrykk press & hold >0.5s` | Venstre museklikk hold og dra, som f."
"eks. valg fra Curse of Monkey Islands handlingshjul.\n"
"| `Tofingerstrykk press & hold >0.5s` | Høyre museklikk hold and dra, som f."
"eks valg fra Tony Toughs handlingshjul. \n"
"| `Tofingersveip (fra venstre til høyre)` | Blar gjennom berøringsmodi\n"
"| `Tofingersveip (fra høyre til venstre)` | Veksler virtuell kontroller "
"(>iOS 15) \n"
"| `Tofingersveip (fra topp til bunn)` | Tilgang til hovedmenyen i spill \n"
"| `Knip (zoom inn/ut)` | Aktiverer/deaktiverer tastatur \n"
"\n"
"### Gamepad-emulering\n"
"\n"
"Enheter som kjører iOS 15 eller nyere kan koble til virtuell gamepad "
"kontroller ved å sveipe to fingre fra venstre til høyre, eller via **Globale "
"Instillinger> Backend**. Retningsknappen kan konfigureres enten som "
"tommelstikke eller dpad.\n"
"**Merk** Når den virtuelle kontrolleren er tilkoblet er det ikke mulig å "
"gjennomføre museklikk gjennom berøringshandlinger eftersom disse er "
"bortkoblet så lenge den virtuelle kontrolleren er synlig. Venstre museklikk "
"gjøres ved å trykke på A-knappen. Berøringshandlinger blir tilgjengelige når "
"den virtuelle kontrolleren kobles bort.\n"
"\n"
"### Global hovedmeny\n"
"\n"
"For å åpne den globale hovedmenyen, klikk på menyikonet lengst opp til høyre "
"på skjermen, eller sveip to fingre nedover.\n"
"\n"
" ![Menu icon](menu.png \"Menu icon\"){w=10em}\n"
"\n"
"## Virtuelt tastatur\n"
"\n"
"Virtuelt tastatur åpnes ved å trykke lenge på berøringskontrollikonet i øvre "
"høyre hjørne, eller gjør knipebevegelsen (Zoom ut), eller ved å tappe i et "
"redigerbart tekstfelt. For å gå tilbake til vanlig berøringskontroll klikker "
"du atter lenge på berøringskontrollikonet i øvre høyre hjørne, eller gjør "
"knipebevegelsen (Zoom inn), eller trykker utenfor det redigerbare "
"tekstfeltet.\n"
"\n"
"\n"
" ![Keybpard icon](keyboard.png \"Keyboard icon\"){w=10em}\n"
"\n"
#: backends/platform/ios7/ios7_osys_misc.mm:314
#, fuzzy
#| msgid "Toggle virtual keyboard"
msgid "External keyboard"
msgstr "Aktiver virtuelt tastatur"
#: backends/platform/ios7/ios7_osys_misc.mm:317
msgid ""
"## Use of keyboard\n"
"External keyboards are supported and from iOS 13.4 most of the special keys, "
"e.g. function keys, Home and End, are mapped. \n"
"For external keyboards missing the special keys, e.g. the Apple Magic "
"Keyboard for iPads, the special keys can be triggered using the following "
"key combinations: \n"
"\n"
"\n"
"| Key combination | Action \n"
"| ------------------|-------------------\n"
"| `CMD + 1` | F1 \n"
"| `CMD + 2` | F2 \n"
"| `...` | ... \n"
"| `CMD + 0` | F10 \n"
"| `CMD + SHIFT + 1` | F11 \n"
"| `CMD + SHIFT + 2` | F12 \n"
"| `CMD + UP` | PAGE UP \n"
"| `CMD + DOWN` | PAGE DOWN \n"
"| `CMD + LEFT` | HOME \n"
"| `CMD + RIGHT` | END \n"
"\n"
msgstr ""
#: backends/platform/ios7/ios7_osys_misc.mm:339
msgid ""
"## Adding Games \n"
"\n"
"1. Copy the required game files to the ScummVM application. There are "
"several ways to do that, see our [Transferring game files documentation]"
"(https://docs.scummvm.org/en/latest/other_platforms/ios.html#transferring-"
"game-files) for more information.\n"
"\n"
"2. Select **Add Game...** from the launcher. \n"
"\n"
"3. In the ScummVM file browser, double-tap to browse to your added folder. "
"Add a game by selecting the sub-folder containing the game files, then tap "
"**Choose**. \n"
"\n"
"To add more games, repeat the steps above. \n"
"\n"
"See our [iOS documentation](https://docs.scummvm.org/en/latest/"
"other_platforms/ios.html) for more information.\n"
msgstr ""
"## Legge til spill \n"
"\n"
"1. Kopier de nødvendige spillfilene til ScummVM-appen. Det finnes flere "
"måter å gjøre dette på, se [Transferring game files documentation](https://"
"docs.scummvm.org/en/latest/other_platforms/ios.html#transferring-game-files) "
"for ytterligere informasjon.\n"
"\n"
"2. Velg **Legg til spill...** fra startsiden. \n"
"\n"
"3. Naviger frem til mappen med spillfiler i ScummVMs filutforsker, "
"dobbeltklikk for å bla til undermappen som inneholder de tillagte "
"spillfiler, derettter trykk **Velg**. \n"
"\n"
"Gjenta ovenfor beskrevne steg for å legge til flere spill.\n"
"\n"
"Se [iOS documentation](https://docs.scummvm.org/en/latest/other_platforms/"
"ios.html) for ytterligere informasjon.\n"
#: backends/platform/ios7/ios7_osys_misc.mm:360
msgid ""
"## Touch actions \n"
"\n"
"### Press Touch area \n"
"\n"
"Press Touch area to perform a left mouse click\n"
"### Play/Pause\n"
"\n"
"Press Play/Pause to perform a right mouse click\n"
"\n"
"### Global Main Menu\n"
"\n"
"To open the Global Main Menu, press Back/Menu button.\n"
"\n"
"## Virtual keyboard\n"
"\n"
"To open the virtual keyboard, press and hold the Play/Pause button. To hide "
"the virtual keyboard, press the Back/Menu button.\n"
"\n"
msgstr ""
"## Trykkberøringshandlinger\n"
"\n"
"### Trykk berøringsområdet\n"
"\n"
"Trykk berøringsområdet for å gjøre et venstre museklikk\n"
"### Avspill/Pause\n"
"\n"
"Trykk Avspill/Pause for å gjøre et høyre museklikk\n"
"\n"
"### Global hovedmeny\n"
"\n"
"For å åpne den globale hovedmenyen, trykk Tilbake/Meny- knappen.\n"
"\n"
"## Virtuelt tastatur\n"
"\n"
"Trykk og hold Avspill/Pause-knappen for å åpne det virtuelle tastaturet. For "
"å stenge det virtuelle tastaturet, trykk Tilbake/Meny-knappen.\n"
"\n"
#: backends/platform/ios7/ios7_osys_misc.mm:383
msgid ""
"## Adding Games \n"
"\n"
"1. Copy the required game files to the ScummVM application. There are "
"several ways to do that, see our [Transferring game files documentation]"
"(https://docs.scummvm.org/en/latest/other_platforms/tvos.html#transferring-"
"game-files) for more information.\n"
"\n"
"2. Select **Add Game...** from the launcher. \n"
"\n"
"3. In the ScummVM file browser, double-tap to browse to your added folder. "
"Add a game by selecting the sub-folder containing the game files, then tap "
"**Choose**. \n"
"\n"
"To add more games, repeat the steps above. \n"
"\n"
"See our [tvOS documentation](https://docs.scummvm.org/en/latest/"
"other_platforms/tvos.html) for more information.\n"
msgstr ""
"## Legge til spill \n"
"\n"
"1. Kopier de nødvendige spillfilene til ScummVM-appen. Dette kan gjøres på "
"flere vis, se [Transferring game files documentation](https://docs.scummvm."
"org/en/latest/other_platforms/tvos.html#transferring-game-files) for more "
"information.\n"
"\n"
"2. Velg **Legg til spill...** fra startsiden. \n"
"\n"
"3. Dobbeltklikk for å navigere fram til tillagt spillmappe i ScummVMs "
"filutforsker. Legg til et spill ved å velge undermappen med de nødvendige "
"spillfiler og trykk **Velg**.\n"
"\n"
"For å legge til ytterliger spill gjentas de ovenstående steg. \n"
"\n"
"Se [tvOS documentation](https://docs.scummvm.org/en/latest/other_platforms/"
"tvos.html) for ytterligere informasjon.\n"
#: backends/platform/libretro/src/libretro-options-widget.cpp:46
msgid "LIBRETRO PLAYLIST GENERATOR"
msgstr ""
#: backends/platform/libretro/src/libretro-options-widget.cpp:47
msgid "(check '? > Libretro playlist' for detailed info)"
msgstr ""
#: backends/platform/libretro/src/libretro-options-widget.cpp:48
#, fuzzy
#| msgid "Plugins Path:"
msgid "Playlists Path"
msgstr "Filbane for tilleggsfunksjoner:"
#: backends/platform/libretro/src/libretro-options-widget.cpp:49
#, fuzzy
#| msgid "Specifies where your saved games are put"
msgid "Specifies where your playlist will be saved."
msgstr "Angir filbanen til lagrede spill"
#: backends/platform/libretro/src/libretro-options-widget.cpp:52
#, fuzzy
#| msgid "Platform:"
msgid "Playlist format:"
msgstr "Plattform:"
#: backends/platform/libretro/src/libretro-options-widget.cpp:57
#, fuzzy
#| msgid "Goto location"
msgid "Hooks location:"
msgstr "Gå til plassering"
#: backends/platform/libretro/src/libretro-options-widget.cpp:59
#, fuzzy
#| msgid "Add a new folder"
msgid "All in save folder"
msgstr "Legg til ny mappe"
#: backends/platform/libretro/src/libretro-options-widget.cpp:60
msgid "One in each game folder"
msgstr ""
#: backends/platform/libretro/src/libretro-options-widget.cpp:62
msgid "Clear existing hooks"
msgstr ""
#: backends/platform/libretro/src/libretro-options-widget.cpp:64
msgid "Generate playlist"
msgstr ""
#: backends/platform/libretro/src/libretro-options-widget.cpp:66
#, fuzzy
#| msgid "Status:"
msgid "Status: "
msgstr "Status:"
#: backends/platform/libretro/src/libretro-options-widget.cpp:148
#, fuzzy
#| msgid "Failed to save game to file."
msgid "Failed, can't access playlist file"
msgstr "Kunne ikke lagre spill til lagringsfil."
#: backends/platform/libretro/src/libretro-options-widget.cpp:224
#, fuzzy
#| msgid "Reading data failed"
msgid "cleaning failed"
msgstr "Lesing av data feilet"
#: backends/platform/libretro/src/libretro-options-widget.cpp:226
#, fuzzy
#| msgid "Failed to read the file!"
msgid "Failed, can't create hook files"
msgstr "Kunne ikke lese filen!"
#: backends/platform/libretro/src/libretro-options-widget.cpp:236
#, fuzzy
#| msgid "Select additional game directory"
msgid "Select Playlist directory"
msgstr "Velg mappe med ytterligere data"
#: backends/platform/libretro/src/libretro-os-utils.cpp:173
msgid "Libretro playlist"
msgstr ""
#: backends/platform/libretro/src/libretro-os-utils.cpp:176
msgid ""
"## Libretro playlists for ScummVM core\n"
"Playlists used in Libretro frontends (e.g. Retroarch) are plain text lists "
"used to directly launch a game with a specific core from the user interface. "
"Those lists are structured to pass to the core the path of a specific "
"content file to be loaded (e.g. ROM).\n"
"\n"
"ScummVM core can accept as content the path to any of the files inside a "
"valid game folder, the detection system will try to autodetect the game from "
"the content file parent folder and run the game with default ScummVM "
"options.\n"
"\n"
"The core also supports dedicated per game **hook** plain text files with **."
msgstr ""
#: backends/platform/maemo/maemo.cpp:157
msgid "Click Mode"
msgstr "Klikkmodus"
#: backends/platform/sdl/sdl.cpp:1012
msgid "Keyboard"
msgstr "Tastatur"
#: backends/platform/sdl/sdl.cpp:1015
msgid ""
"## Keyboard shortcuts\n"
"\n"
"ScummVM supports various in-game keyboard and mouse shortcuts, and since "
"version 2.2.0 these can be manually configured in the **Keymaps tab**, or in "
"the **configuration file**.\n"
"\n"
"For game-specific controls, see the [wiki entry](https://wiki.scummvm.org/"
"index.php?title=Category:Supported_Games) for the game you are playing.\n"
"\n"
"Default shortcuts are shown in the table.\n"
"\n"
"| Shortcut | Description \n"
"| --------------|------------------\n"
"| `Ctrl+F5` | Displays the Global Main Menu\n"
msgstr ""
"## Tastatursnarveier\n"
"\n"
"ScummVM støtter under spilling tastatur- og musesnarveier, og fra og med "
"versjon 2.2.0. kan disse konfigureres manuelt i fliken **Knappoppsett** "
"eller i **konfigurasjonsfilen**.\n"
"\n"
"For spillspesifikk styring, se[wiki entry](https://wiki.scummvm.org/index."
"php?title=Category:Supported_Games) for spillet du spiller.\n"
"\n"
"Standardsnarveiene vises i tabellen.\n"
"\n"
"| Snarvei | Beskrivelse \n"
"| --------------|------------------\n"
"| `Ctrl+F5` | Viser Global Hovedmeny\n"
#: backends/platform/sdl/sdl.cpp:1027
msgid "| `Cmd+q` | Quit (macOS)\n"
msgstr "| `Cmd+q` | Avslutt (macOS)\n"
#: backends/platform/sdl/sdl.cpp:1029
msgid "| `Alt+F4` | Quit (Windows)\n"
msgstr "| `Alt+F4` | Avslutt (Windows)\n"
#: backends/platform/sdl/sdl.cpp:1031
msgid "| `Ctrl+q` | Quit (Linux/Unix)\n"
msgstr "| `Ctrl+q` | Avslutt (Linux/Unix)\n"
#: backends/platform/sdl/sdl.cpp:1032
msgid "| `Ctrl+z` | Quit (other platforms)\n"
msgstr "| `Ctrl+z` | Avslutt (other platforms)\n"
#: backends/platform/sdl/sdl.cpp:1035
msgid ""
"| `Ctrl+u` | Mutes all sounds\n"
"| `Ctrl+m` | Toggles mouse capture\n"
"| `Ctrl+Alt` and `9` or `0` | Cycles forwards/backwards between graphics "
"filters\n"
"| `Ctrl+Alt` and `+` or `-` | Increases/decreases the scale factor\n"
"| `Ctrl+Alt+a` | Toggles aspect ratio correction on/off\n"
"| `Ctrl+Alt+f` | Toggles between nearest neighbor and bilinear interpolation "
"(graphics filtering on/off)\n"
"| `Ctrl+Alt+s` | Cycles through stretch modes\n"
"| `Alt+Enter` | Toggles full screen/windowed mode\n"
"| `Alt+s` | Takes a screenshot\n"
"| `Ctrl+F7` | Opens virtual keyboard (if enabled). This can also be "
"opened with a long press of the middle mouse button or wheel.\n"
"| `Ctrl+Alt+d` | Opens the ScummVM debugger\n"
msgstr ""
"| `Ctrl+u` | Demper all lyd\n"
"| `Ctrl+m` | Skrur av/på musefangst\n"
"| `Ctrl+Alt` and `9` or `0` | Blar forover/bakover mellom grafikkfiltre\n"
"| `Ctrl+Alt` and `+` or `-` | Øker/senker skaleringsfaktoren\n"
"| `Ctrl+Alt+a` | Skru av/på sideforholdskorreksjon\n"
"| `Ctrl+Alt+f` | Blar mellom nærmeste nabo og bilinjær interpolering (Skrur "
"grafikkfiltre av/på)\n"
"| `Ctrl+Alt+s` | Blar gjennom strekkmodus\n"
"| `Alt+Enter` | Veksler mellom fullskjerms- og vindusvisning\n"
"| `Alt+s` | Tar et skjermbilde\n"
"| `Ctrl+F7` | Åpner virtuelt tastatur (om tilgjengelig). Dette kan "
"også åpnes ved langt trykk på midtre museknapp eller hjul.\n"
"| `Ctrl+Alt+d` | Åpner ScummVMs debugger\n"
#: backends/platform/sdl/macosx/appmenu_osx.mm:298
msgid "Hide ScummVM"
msgstr "Skjul ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:299
msgid "Hide Others"
msgstr "Skjul andre"
#: backends/platform/sdl/macosx/appmenu_osx.mm:300
msgid "Show All"
msgstr "Vis alle"
#: backends/platform/sdl/macosx/appmenu_osx.mm:305
msgid "Window"
msgstr "Vindu"
#: backends/platform/sdl/macosx/appmenu_osx.mm:307
msgid "Minimize"
msgstr "Minimer"
#. I18N: This keymap opens KIA's HELP tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ONLINE HELP
#: backends/platform/sdl/macosx/appmenu_osx.mm:312
#: engines/bladerunner/metaengine.cpp:321 engines/zvision/metaengine.cpp:226
msgid "Help"
msgstr "Hjelp"
#: backends/platform/sdl/macosx/appmenu_osx.mm:317
msgid "User Manual"
msgstr "Brukermanual"
#: backends/platform/sdl/macosx/appmenu_osx.mm:319
msgid "General Information"
msgstr "Generell informasjon"
#: backends/platform/sdl/macosx/appmenu_osx.mm:320
msgid "What's New in ScummVM"
msgstr "Dette er nytt i ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:322
msgid "Credits"
msgstr "Medvirkende"
#: backends/platform/sdl/macosx/appmenu_osx.mm:323
msgid "GPL License"
msgstr "GPL-lisens"
#: backends/platform/sdl/macosx/appmenu_osx.mm:324
msgid "LGPL License"
msgstr "LGPL-lisens"
#: backends/platform/sdl/macosx/appmenu_osx.mm:325
msgid "Freefont License"
msgstr "Freefont-lisens"
#: backends/platform/sdl/macosx/appmenu_osx.mm:326
msgid "OFL License"
msgstr "OFL-lisens"
#: backends/platform/sdl/macosx/appmenu_osx.mm:327
msgid "BSD License"
msgstr "BSD-lisens"
#: backends/platform/sdl/macosx/appmenu_osx.mm:329
#, fuzzy
#| msgid "GPL License"
msgid "Apache License"
msgstr "GPL-lisens"
#: backends/platform/sdl/macosx/appmenu_osx.mm:330
#, fuzzy
#| msgid "BSD License"
msgid "BSL License"
msgstr "BSD-lisens"
#: backends/platform/sdl/macosx/appmenu_osx.mm:331
#, fuzzy
#| msgid "GPL License"
msgid "GLAD License"
msgstr "GPL-lisens"
#: backends/platform/sdl/macosx/appmenu_osx.mm:332
#, fuzzy
#| msgid "BSD License"
msgid "ISC License"
msgstr "BSD-lisens"
#: backends/platform/sdl/macosx/appmenu_osx.mm:333
#, fuzzy
#| msgid "GPL License"
msgid "Lua License"
msgstr "GPL-lisens"
#: backends/platform/sdl/macosx/appmenu_osx.mm:334
#, fuzzy
#| msgid "GPL License"
msgid "MIT License"
msgstr "GPL-lisens"
#: backends/platform/sdl/macosx/appmenu_osx.mm:335
#, fuzzy
#| msgid "GPL License"
msgid "MKV License"
msgstr "GPL-lisens"
#: backends/platform/sdl/macosx/appmenu_osx.mm:336
#, fuzzy
#| msgid "GPL License"
msgid "MPL License"
msgstr "GPL-lisens"
#: backends/platform/sdl/macosx/appmenu_osx.mm:337
#, fuzzy
#| msgid "GPL License"
msgid "TinyGL License"
msgstr "GPL-lisens"
#: backends/platform/sdl/macosx/appmenu_osx.mm:338
#, fuzzy
#| msgid "Freefont License"
msgid "Catharon License"
msgstr "Freefont-lisens"
#. I18N: Hardware key
#: backends/platform/sdl/miyoo/miyoo.cpp:79
#: backends/platform/sdl/miyoo/miyoo.cpp:106
#: backends/platform/sdl/ps3/ps3.cpp:59
msgid "L2"
msgstr "L2"
#. I18N: Hardware key
#: backends/platform/sdl/miyoo/miyoo.cpp:81
#: backends/platform/sdl/miyoo/miyoo.cpp:108
#: backends/platform/sdl/ps3/ps3.cpp:60
msgid "R2"
msgstr "R2"
#. I18N: Hardware key
#: backends/platform/sdl/miyoo/miyoo.cpp:83
#: backends/platform/sdl/miyoo/miyoo.cpp:114 engines/grim/grim.cpp:544
#: engines/grim/grim.cpp:640 engines/hdb/metaengine.cpp:264
#: engines/made/metaengine.cpp:156
msgid "Menu"
msgstr "Meny"
#. I18N: Hardware key
#: backends/platform/sdl/miyoo/miyoo.cpp:110
#: backends/platform/sdl/opendingux/opendingux.cpp:73
#: backends/platform/sdl/ps3/ps3.cpp:47
#: backends/platform/sdl/switch/switch.cpp:44
msgid "L3"
msgstr "L3"
#. I18N: Hardware key
#: backends/platform/sdl/miyoo/miyoo.cpp:112
#: backends/platform/sdl/ps3/ps3.cpp:48
#: backends/platform/sdl/switch/switch.cpp:45
msgid "R3"
msgstr "R3"
#: backends/platform/sdl/ps3/ps3.cpp:40 backends/platform/sdl/psp2/psp2.cpp:43
#: engines/dragons/metaengine.cpp:201
msgid "Cross"
msgstr "Kryss"
#: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44
#: engines/dragons/metaengine.cpp:195
msgid "Circle"
msgstr "Sirkel"
#: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45
#: engines/dragons/metaengine.cpp:183
msgid "Square"
msgstr "Firkant"
#: backends/platform/sdl/ps3/ps3.cpp:45
msgid "PS"
msgstr "PS"
#: backends/platform/sdl/ps3/ps3.cpp:49
msgid "L1"
msgstr "L1"
#: backends/platform/sdl/ps3/ps3.cpp:50
msgid "R1"
msgstr "R1"
#: backends/platform/sdl/switch/switch.cpp:41
msgid "Minus"
msgstr "Minus"
#: backends/platform/sdl/switch/switch.cpp:42
#: backends/platform/sdl/switch/switch.cpp:43
msgid "Plus"
msgstr "Pluss"
#: backends/platform/wii/options.cpp:50
msgid "Video"
msgstr "Video"
#: backends/platform/wii/options.cpp:53
msgid "Current video mode:"
msgstr "Nåværende videomodus:"
#: backends/platform/wii/options.cpp:55
msgid "Double-strike"
msgstr "Doble linjer"
#: backends/platform/wii/options.cpp:59
msgid "Horizontal underscan:"
msgstr "Horisontal underscan:"
#: backends/platform/wii/options.cpp:65
msgid "Vertical underscan:"
msgstr "Vertikal underscan:"
#: backends/platform/wii/options.cpp:70
msgid "Input"
msgstr "Input"
#: backends/platform/wii/options.cpp:73
msgid "GC Pad sensitivity:"
msgstr "GC Pad-følsomhet:"
#: backends/platform/wii/options.cpp:79
msgid "GC Pad acceleration:"
msgstr "GC Pad-aksellerasjon:"
#: backends/platform/wii/options.cpp:85
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:88 backends/platform/wii/options.cpp:100
msgid "Status:"
msgstr "Status:"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Unknown"
msgstr "Ukjent"
#: backends/platform/wii/options.cpp:92
msgid "Mount DVD"
msgstr "Monter DVD"
#: backends/platform/wii/options.cpp:93
msgid "Unmount DVD"
msgstr "Løs ut DVD"
#: backends/platform/wii/options.cpp:97
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:105
msgid "Server:"
msgstr "Server:"
#: backends/platform/wii/options.cpp:109
msgid "Share:"
msgstr "Delt Ressurs:"
#: backends/platform/wii/options.cpp:117
msgid "Password:"
msgstr "Passord:"
#: backends/platform/wii/options.cpp:120
msgid "Init network"
msgstr "Init nettverk"
#: backends/platform/wii/options.cpp:122
msgid "Mount SMB"
msgstr "Monter SMB"
#: backends/platform/wii/options.cpp:123
msgid "Unmount SMB"
msgstr "Løs ut SMB"
#: backends/platform/wii/options.cpp:142
msgid "DVD Mounted successfully"
msgstr "DVD montering fullført"
#: backends/platform/wii/options.cpp:145
msgid "Error while mounting the DVD"
msgstr "Feil under montering av DVD"
#: backends/platform/wii/options.cpp:147
msgid "DVD not mounted"
msgstr "DVD ikke montert"
#: backends/platform/wii/options.cpp:160
msgid "Network up, share mounted"
msgstr "Nettverket er oppe, delt ressurs montert"
#: backends/platform/wii/options.cpp:162
msgid "Network up"
msgstr "Nettverket er oppe"
#: backends/platform/wii/options.cpp:165
msgid ", error while mounting the share"
msgstr ", feil under montering av den delte ressursen"
#: backends/platform/wii/options.cpp:167
msgid ", share not mounted"
msgstr ", delt ressurs ikke montert"
#: backends/platform/wii/options.cpp:173
msgid "Network down"
msgstr "Nettverket er nede"
#: backends/platform/wii/options.cpp:177
msgid "Initializing network"
msgstr "Initialiserer nettverk"
#: backends/platform/wii/options.cpp:181
msgid "Timeout while initializing network"
msgstr "Timeout under initialisering av nettverk"
#: backends/platform/wii/options.cpp:185
#, c-format
msgid "Network not initialized (%d)"
msgstr "Nettverk ikke initialisert (%d)"
#: backends/presence/discord/discord.cpp:46
msgid "Launcher"
msgstr "Oppstarter"
#: backends/updates/macosx/macosx-updates.mm:73
msgid "Check for Updates..."
msgstr "Sjekk for oppdateringer..."
#: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:940
#: engines/hugo/hugo.cpp:427 engines/lure/lure.cpp:57
#: engines/mortevielle/mortevielle.cpp:300 engines/sky/compact.cpp:129
#: engines/supernova/supernova.cpp:463 engines/teenagent/resources.cpp:97
#: engines/tony/tony.cpp:187 engines/toon/toon.cpp:5418
#: engines/ultima/ultima8/ultima8.cpp:187
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr "Kunne ikke finne spillmotordatafilen '%s'."
#: engines/access/resources.cpp:51 engines/drascula/drascula.cpp:956
#: engines/hugo/hugo.cpp:439 engines/lure/lure.cpp:66
#: engines/mortevielle/mortevielle.cpp:308 engines/supernova/supernova.cpp:468
#: engines/tony/tony.cpp:200 engines/toon/toon.cpp:5431
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr "Spillmotordatafilen '%s' er skadet."
#: engines/access/resources.cpp:60 engines/drascula/drascula.cpp:967
#: engines/hugo/hugo.cpp:449 engines/lure/lure.cpp:69
#: engines/mortevielle/mortevielle.cpp:318 engines/tony/tony.cpp:211
#: engines/toon/toon.cpp:5442
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
"Ugyldig versjon av spillmotordatafilen '%s' funnet. Forventet %d.%d, men "
"fant %d.%d."
#: engines/adl/metaengine.cpp:44
msgid "TV emulation"
msgstr "TV-emulering"
#: engines/adl/metaengine.cpp:45
msgid "Emulate composite output to an NTSC TV"
msgstr "Emulere komposittvideo på en NTSC-basert TV"
#: engines/adl/metaengine.cpp:56 engines/adl/metaengine.cpp:68
msgid "Color graphics"
msgstr "Fargegrafikk"
#: engines/adl/metaengine.cpp:57 engines/adl/metaengine.cpp:69
msgid "Use color graphics instead of monochrome"
msgstr "Bruk fargegrafikk fremfor monokrome fargetoner"
#: engines/adl/metaengine.cpp:80
msgid "Show scanlines"
msgstr "Vis scanlines"
#: engines/adl/metaengine.cpp:81
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
"Gjør annenhver linje mørkere for å etterligne utseendet til en "
"bilderørsskjerm"
#: engines/adl/metaengine.cpp:92
msgid "Always use sharp monochrome text"
msgstr "Bruk alltid skarp monokromtekst"
#: engines/adl/metaengine.cpp:93
msgid "Do not emulate NTSC artifacts for text"
msgstr "Ikke bruk emulering av NTSC-artefakter på tekst"
#: engines/adl/metaengine.cpp:104
#, fuzzy
#| msgid "Use silver cursors"
msgid "Use checkered cursor"
msgstr "Bruk sølvmuspekere"
#: engines/adl/metaengine.cpp:105
msgid "Use the checkered cursor from later Apple II models"
msgstr ""
#: engines/agi/detection_tables.h:261
msgid "Early AGI games for Tandy Color Computer are not yet supported."
msgstr "De eldste AGI-spillene til Tandy Color Computer støttes ikke ennå."
#: engines/agi/font.cpp:680
msgid ""
"Could not open/use file 'hgc_font' for Hercules hires font.\n"
"If you have such file in other AGI (Sierra) game, you can copy it to the "
"game directory"
msgstr ""
"Kunne ikke åpne/bruke filen 'hgc_font' for Herculs-font i høy oppløsning.\n"
"Om du har denne filen i andre AGI (Sierra)-spill, kan du kopiere den over "
"til spillmappen"
#: engines/agi/metaengine.cpp:111 engines/bagel/metaengine.cpp:50
#: engines/chewy/metaengine.cpp:36 engines/cine/metaengine.cpp:46
#: engines/crab/metaengine.cpp:34 engines/drascula/metaengine.cpp:38
#: engines/dreamweb/metaengine.cpp:48 engines/groovie/metaengine.cpp:53
#: engines/m4/metaengine.cpp:37 engines/neverhood/dialogs.cpp:47
#: engines/sci/detection_options.h:107 engines/sherlock/metaengine.cpp:39
#: engines/toltecs/metaengine.cpp:40 engines/trecision/metaengine.cpp:41
#: engines/ultima/metaengine.cpp:52 engines/zvision/metaengine.cpp:46
msgid "Use original save/load screens"
msgstr "Bruk originale lagre/laste-skjermer"
#: engines/agi/metaengine.cpp:112 engines/bagel/metaengine.cpp:51
#: engines/chewy/metaengine.cpp:37 engines/cine/metaengine.cpp:47
#: engines/crab/metaengine.cpp:35 engines/drascula/metaengine.cpp:39
#: engines/dreamweb/metaengine.cpp:49 engines/groovie/metaengine.cpp:54
#: engines/m4/metaengine.cpp:38 engines/neverhood/dialogs.cpp:48
#: engines/sci/detection_options.h:108 engines/sherlock/metaengine.cpp:40
#: engines/toltecs/metaengine.cpp:41 engines/trecision/metaengine.cpp:42
#: engines/ultima/metaengine.cpp:53 engines/zvision/metaengine.cpp:47
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr "Bruk de opprinnelige Lagre-/Laste-skjermene istedenfor ScummVMs egne"
#: engines/agi/metaengine.cpp:123
msgid "Use an alternative palette"
msgstr "Bruk en alternativ palett"
#: engines/agi/metaengine.cpp:124
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
"Bruk en alternativ palett, fells for alle Amigaspill. Dette var den gamle "
"oppførselen"
#: engines/agi/metaengine.cpp:135
msgid "Mouse support"
msgstr "Musstøtte"
#: engines/agi/metaengine.cpp:136
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"Aktiver musstøtte. Tillater å bruke mus for bevegelse og i spillmenyer."
#: engines/agi/metaengine.cpp:147
msgid "Use Hercules hires font"
msgstr "Bruk Hercules høyoppløst font"
#: engines/agi/metaengine.cpp:148
msgid "Uses Hercules hires font, when font file is available."
msgstr "Bruker Hercules-font i høy oppløsning hvis fontfilen er tilgjengelig."
#: engines/agi/metaengine.cpp:159
msgid "Pause when entering commands"
msgstr "Sett spillet i pause mens du skriver inn kommandoer"
#: engines/agi/metaengine.cpp:160
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
"Viser et kommandolinje-vindu og pauser spillet (som i SCI) fremfor å la ting "
"kjøre i sanntid."
#: engines/agi/metaengine.cpp:171
msgid "Add speed menu"
msgstr "Legg til meny for hastighet"
#: engines/agi/metaengine.cpp:172
msgid "Add game speed menu (similar to PC version)"
msgstr "Legg til meny for hastighet (tilsvarende PC-versjonen)"
#: engines/agi/metaengine.cpp:183 engines/agos/metaengine.cpp:44
#: engines/dreamweb/metaengine.cpp:36 engines/lure/metaengine.cpp:41
#: engines/mads/metaengine.cpp:51 engines/mm/metaengine.cpp:46
#: engines/saga/metaengine.cpp:52 engines/scumm/dialogs.cpp:1188
#: engines/scumm/metaengine.cpp:755
#, fuzzy
#| msgid "Enable Discord integration"
msgid "Enable copy protection"
msgstr "Aktiver Discord-integrering"
#: engines/agi/metaengine.cpp:184 engines/agos/metaengine.cpp:45
#: engines/dreamweb/metaengine.cpp:37 engines/lure/metaengine.cpp:42
#: engines/mads/metaengine.cpp:52 engines/mm/metaengine.cpp:47
#: engines/saga/metaengine.cpp:53 engines/scumm/dialogs.cpp:1189
#: engines/scumm/metaengine.cpp:756
msgid "Enable any copy protection that would otherwise be bypassed by default."
msgstr ""
#: engines/agi/metaengine.cpp:408 engines/asylum/asylum.cpp:655
#: engines/buried/saveload.cpp:53 engines/mohawk/riven.cpp:759
#: engines/petka/saveload.cpp:121
msgid "This game does not support loading"
msgstr "Dette spillet støtter ikke innlasting"
#: engines/agi/metaengine.cpp:431 engines/asylum/asylum.cpp:666
#: engines/buried/saveload.cpp:64 engines/mohawk/riven.cpp:774
#: engines/petka/saveload.cpp:101
msgid "This game does not support saving"
msgstr "Dette spillet støtter ikke lagring"
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:271
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:836
#: engines/groovie/script.cpp:871 engines/groovie/script.cpp:2234
#: engines/groovie/script.cpp:2261 engines/groovie/script.cpp:2331
#: engines/hugo/file.cpp:399 engines/illusions/menusystem.cpp:679
#: engines/kingdom/kingdom.cpp:741 engines/lab/savegame.cpp:257
#: engines/mads/nebular/dialogs_nebular.cpp:385
#: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:936
#: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:749
#: engines/sci/engine/kfile.cpp:1246 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3907
#: engines/zvision/file/save_manager.cpp:61
msgid "Restore game:"
msgstr "Gjennopprett spill:"
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:271
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:836
#: engines/groovie/script.cpp:854 engines/groovie/script.cpp:871
#: engines/groovie/script.cpp:2234 engines/groovie/script.cpp:2261
#: engines/groovie/script.cpp:2331 engines/hugo/file.cpp:399
#: engines/illusions/menusystem.cpp:679 engines/kingdom/kingdom.cpp:741
#: engines/lab/savegame.cpp:237 engines/lab/savegame.cpp:257
#: engines/mads/nebular/dialogs_nebular.cpp:385
#: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:936
#: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:750
#: engines/sci/engine/kfile.cpp:1246 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3907
#: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:267
msgid "Restore"
msgstr "Gjenopprett"
#: engines/agos/saveload.cpp:139
msgid "Quick load or save game isn't supported in this location"
msgstr "Hurtiglasting eller -lagring av spill støttes ikke her"
#: engines/agos/saveload.cpp:161 engines/scumm/scumm.cpp:3027
#, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
"Kunne ikke laste lagret spill fra fil:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:196 engines/scumm/scumm.cpp:3014
#, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
"Kunne ikke lagre spill til fil:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:204 engines/scumm/scumm.cpp:3047
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
"Spill lagret til fil:\n"
"\n"
"%s"
#: engines/agos/animation.cpp:576
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "Fant ikke mellomsekvensfilen '%s'!"
#: engines/agos/metaengine.cpp:55
msgid "AdLib OPL3 mode"
msgstr "AdLib OPL3-modus"
#: engines/agos/metaengine.cpp:56
msgid ""
"When AdLib is selected, OPL3 features will be used. Depending on the game, "
"this will prevent cut-off notes, add extra notes or instruments and/or add "
"stereo."
msgstr ""
"Hvis AdLib er valgt, vil OPL3-funksjonalitet bli brukt. Dette kan, avhengig "
"av spillet, forhindre avbrytelser i toner, legge til ekstra toner/"
"instrumenter og/eller legge til stereolyd."
#: engines/agos/metaengine.cpp:66 engines/agos/metaengine.cpp:77
msgid "Use DOS version music tempos"
msgstr "Bruk musikktempo fra DOS-versjon"
#: engines/agos/metaengine.cpp:67 engines/agos/metaengine.cpp:78
msgid ""
"Selecting this option will play the music using the tempos used by the DOS "
"version of the game. Otherwise, the faster tempos of the Windows version "
"will be used."
msgstr ""
"Hvis dette alternativet er valg vil musikken bli avspilt i samme tempo som "
"DOS-versjonen av spillet. Til vanlig vil det raskere tempoet til Windows-"
"versjonen bli brukt."
#: engines/agos/metaengine.cpp:88 engines/sci/detection_options.h:95
msgid "Prefer digital sound effects"
msgstr "Foretrekk digitale lydeffekter"
#: engines/agos/metaengine.cpp:89 engines/sci/detection_options.h:96
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Foretrekk digitale lydeffekter fremfor syntetiske"
#: engines/agos/metaengine.cpp:99
msgid "Disable fade-out effects"
msgstr "Skru av overgangseffekter"
#: engines/agos/metaengine.cpp:100
msgid "Don't fade every screen to black when leaving a room."
msgstr "Ikke bruk en overgang til sort hver gang du forlater et rom."
#: engines/agos/metaengine.cpp:179
msgid "AGOS 2 support is not compiled in"
msgstr "AGOS 2-støtte er ikke innkompilert"
#. I18N: "AGOS main" refers to the main keymappings for the agos engine.
#. It is never disabled and it is not game specific
#: engines/agos/metaengine.cpp:227
msgid "AGOS main"
msgstr ""
#: engines/agos/metaengine.cpp:228 engines/cine/metaengine.cpp:259
#: engines/hopkins/metaengine.cpp:209 engines/lure/metaengine.cpp:169
#: engines/made/metaengine.cpp:103 engines/mads/metaengine.cpp:275
#: engines/stark/metaengine.cpp:185 engines/tinsel/metaengine.cpp:240
#: engines/trecision/metaengine.cpp:121
#, fuzzy
#| msgid "Game Options"
msgid "Game keymappings"
msgstr "Spillinnstillinger"
#: engines/agos/metaengine.cpp:229
#, fuzzy
#| msgid "Game Options"
msgid "Yes/No keymapping"
msgstr "Spillinnstillinger"
#: engines/agos/metaengine.cpp:232 engines/cge/metaengine.cpp:203
#: engines/cge2/metaengine.cpp:216 engines/cine/metaengine.cpp:265
#: engines/groovie/metaengine.cpp:205 engines/hopkins/metaengine.cpp:213
#: engines/lure/metaengine.cpp:177 engines/made/metaengine.cpp:107
#: engines/mads/metaengine.cpp:280 engines/saga/metaengine.cpp:278
#: engines/stark/metaengine.cpp:189 engines/tinsel/metaengine.cpp:245
#: engines/trecision/metaengine.cpp:125
#, fuzzy
#| msgid "Left Click"
msgid "Left click"
msgstr "Venstreklikk"
#: engines/agos/metaengine.cpp:238 engines/cge/metaengine.cpp:209
#: engines/cge2/metaengine.cpp:222 engines/cine/metaengine.cpp:271
#: engines/groovie/metaengine.cpp:211 engines/hopkins/metaengine.cpp:219
#: engines/lure/metaengine.cpp:183 engines/made/metaengine.cpp:114
#: engines/mads/metaengine.cpp:286 engines/saga/metaengine.cpp:289
#: engines/stark/metaengine.cpp:195 engines/tinsel/metaengine.cpp:251
#: engines/trecision/metaengine.cpp:131
msgid "Right click"
msgstr "Høyreklikk"
#: engines/agos/metaengine.cpp:244
#, fuzzy
#| msgid "Skip cutscene"
msgid "Exit cutscene"
msgstr "Hopp over mellomsekvens"
#: engines/agos/metaengine.cpp:257 engines/vcruise/metaengine.cpp:198
msgid "Music volume down"
msgstr "Musikkvolum ned"
#: engines/agos/metaengine.cpp:262 engines/vcruise/metaengine.cpp:203
msgid "Music volume up"
msgstr "Musikkvolum opp"
#: engines/agos/metaengine.cpp:268 engines/vcruise/metaengine.cpp:188
msgid "Toggle music on/off"
msgstr "Skru miskk på/av"
#: engines/agos/metaengine.cpp:273
#, fuzzy
#| msgid "Toggle sound effects on/off"
msgid "Toggle sound effect on/off"
msgstr "Skru musikk på/av"
#: engines/agos/metaengine.cpp:278
#, fuzzy
#| msgid "Toggle fast mode"
msgid "Toggle fast mode on/off"
msgstr "Skru Rask modus av/på"
#: engines/agos/metaengine.cpp:290 engines/wintermute/keymapper_tables.h:149
#: engines/wintermute/keymapper_tables.h:731
#: engines/wintermute/keymapper_tables.h:2116
#: engines/wintermute/keymapper_tables.h:2216
msgid "Walk forward"
msgstr "Gå fremover"
#: engines/agos/metaengine.cpp:296
#, fuzzy
#| msgid "Run backward"
msgid "Turn backward"
msgstr "Løp bakover"
#: engines/agos/metaengine.cpp:302 engines/mohawk/riven.cpp:901
#: engines/wintermute/keymapper_tables.h:161
#: engines/wintermute/keymapper_tables.h:741
#: engines/wintermute/keymapper_tables.h:2122
#: engines/wintermute/keymapper_tables.h:2223
msgid "Turn left"
msgstr "Snu mot venstre"
#: engines/agos/metaengine.cpp:308 engines/mohawk/riven.cpp:907
#: engines/wintermute/keymapper_tables.h:167
#: engines/wintermute/keymapper_tables.h:746
#: engines/wintermute/keymapper_tables.h:2128
#: engines/wintermute/keymapper_tables.h:2230
msgid "Turn right"
msgstr "Snu mot høyre"
#: engines/agos/metaengine.cpp:316
#, fuzzy
#| msgid "Text speed slower / faster"
msgid "Text speed - Fast"
msgstr "Tekstfart saktere/raskere"
#: engines/agos/metaengine.cpp:321
#, fuzzy
#| msgid "Walking speed: Medium"
msgid "Text speed - Medium"
msgstr "Gåtempo: Middels"
#: engines/agos/metaengine.cpp:326
#, fuzzy
#| msgid "Text speed slower / faster"
msgid "Text speed - Slow"
msgstr "Tekstfart saktere/raskere"
#: engines/agos/metaengine.cpp:331
#, fuzzy
#| msgid "Show Object Line"
msgid "Show objects to interact"
msgstr "Vis objektlinje"
#: engines/agos/metaengine.cpp:338
#, fuzzy
#| msgid "Toggle sound effects on/off"
msgid "Toggle background sounds on/off"
msgstr "Skru musikk på/av"
#. I18N: Characters are game actors
#: engines/agos/metaengine.cpp:347
#, fuzzy
#| msgid "Switching characters:"
msgid "Switch characters"
msgstr "Bytte av karakterer:"
#: engines/agos/metaengine.cpp:353
#, fuzzy
#| msgid "Toggle music on/off"
msgid "Toggle hitbox names on/off"
msgstr "Skru miskk på/av"
#: engines/agos/metaengine.cpp:360
msgid "Switches between speech only and combined speech and subtitles"
msgstr ""
#: engines/agos/metaengine.cpp:366
msgid "Switches between subtitles only and combined speech and subtitles"
msgstr ""
#: engines/agos/metaengine.cpp:376
msgid "High speed mode on/off in Swampy Adventures"
msgstr ""
#: engines/agos/metaengine.cpp:382 engines/lure/metaengine.cpp:295
#: engines/trecision/metaengine.cpp:181
msgid "Press \"Yes\" key"
msgstr ""
#: engines/agos/metaengine.cpp:387 engines/lure/metaengine.cpp:310
msgid "Press \"No\" key"
msgstr ""
#: engines/agos/midi.cpp:187 engines/kyra/sound/sound_pc_midi.cpp:76
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"Du ser ut til å bruke en General MIDI-enhet,\n"
"men spillet ditt støtter bare Roland MT32-MIDI.\n"
"Vi forsøker å koble Roland MT32-instrumentene til\n"
"General MIDI-instrumentene. Allikevel, kan det\n"
"skje at enkelte spor ikke vil spilles riktig."
#: engines/agos/midi.cpp:316
#, c-format
msgid ""
"Could not find AdLib instrument definition file\n"
"%s. Without this file,\n"
"the music will not sound the same as the original game."
msgstr ""
"Kunne ikke finne definisjonsfilen\n"
"%s for AdLib-instrumenter.\n"
"Uten disse filene vil ikke musikken høres ut som i originalspillet."
#: engines/agos/midi.cpp:374
#, c-format
msgid ""
"Could not find AdLib instrument definition file\n"
"%s. Without this file,\n"
"the sound effects will not sound the same as the original game."
msgstr ""
"Kunne ikke finne definisjonsfilene \n"
"%s for AdLib-instrumenter.\n"
"Uten disse filene vil ikke lydeffektene lyde som de gjorde i originalspillet."
#: engines/agos/midi.cpp:453
#, c-format
msgid ""
"Could not find AdLib instrument definition file\n"
"%s or %s. Without one of these files,\n"
"the music will not sound the same as the original game."
msgstr ""
"Kunne ikke finne definisjonsfilene \n"
"%s og %s for AdLib-instrumenter.\n"
"Uten disse filene vil ikke musikken kunne høres ut som den gjorde i "
"originalspillet."
#: engines/ags/ags.cpp:152
msgid ""
"The selected game uses a pre-2.5 version of the AGS engine, which is not "
"supported."
msgstr ""
"Det valgte spillet støttes ikke fordi det bruker en versjon av AGS-"
"spillmotoren som er eldre enn versjon 2.5."
#: engines/ags/ags.cpp:160
msgid ""
"The selected game has a data file greater than 2Gb, which isn't supported by "
"your version of ScummVM yet."
msgstr ""
"Det valgte spillet har en datafil som er større enn 2 GB, og dette støttes "
"ikke av denne versjonen av ScummVM ennå."
#: engines/ags/ags.cpp:338
msgid ""
"To preserve the original experience, this game should be loaded using the in-"
"game interface.\n"
"You can, however, override this setting in Game Options."
msgstr ""
"Spillets egen inlastningsgrensesnitt bør benytte for å beholdes den "
"originale spillopplevelsen.\n"
"Du kan imidlertid overstyre instillingen i Spillinstillinger."
#: engines/ags/ags.cpp:353
msgid ""
"To preserve the original experience, this game should be saved using the in-"
"game interface.\n"
"You can, however, override this setting in Game Options."
msgstr ""
"Spillets eget lagringsgrensesnitt bør benyttes for å beholde den originale "
"spillopplevelsen.\n"
"Du kan imidlertid overstyre instillingen i Spillinstillinger."
#: engines/ags/dialogs.cpp:61
msgid "Game language:"
msgstr "Spillspråk:"
#: engines/ags/dialogs.cpp:61
msgid "Language to use for multilingual games"
msgstr "Språkvalg for spill med støtte for flere språk"
#: engines/ags/dialogs.cpp:83
msgid "Enable ScummVM save management"
msgstr "Aktiver ScummVM lagringshåndtering"
#: engines/ags/dialogs.cpp:83
msgid ""
"Never disable ScummVM save management and autosaves.\n"
"NOTE: This could cause save duplication and other oddities"
msgstr ""
"Koble aldri ut ScummVM lagringshåndtering og autolagring.\n"
"MERK: Dette kan forårsake lagringsdubletter og andre anomalier"
#: engines/ags/dialogs.cpp:88
msgid "Force antialiased text"
msgstr "Tvungen kantutjevning på tekst"
#: engines/ags/dialogs.cpp:88
msgid "Use antialiasing to draw text even if the game does not ask for it"
msgstr ""
"Bruk kantutjevning ved visning av tekst (selv når spillet ikke ber om det)"
#: engines/ags/dialogs.cpp:91 engines/grim/metaengine.cpp:48
#: engines/zvision/metaengine.cpp:221
msgid "Show FPS"
msgstr "Vis antall bilder per sekund"
#: engines/ags/dialogs.cpp:91 engines/grim/metaengine.cpp:49
msgid "Show the current FPS-rate, while you play."
msgstr "Vis antallet bilder som vises per sekund mens du spiller."
#: engines/ags/engine/ac/listbox.cpp:78
msgid ""
"The game will now list characters exported from the Sierra games that can be "
"imported:\n"
"1. Save files named qfg1*.sav or qfg1vga*.sav inside ScummVM save directory, "
"or\n"
"2. Any .sav file inside the QfG2 Remake game directory"
msgstr ""
#: engines/asylum/metaengine.cpp:115
msgid "Show version"
msgstr "Vis versjonsnummer"
#: engines/asylum/metaengine.cpp:120 engines/wintermute/keymapper_tables.h:950
msgid "Quick load"
msgstr "Hurtiglasting"
#: engines/asylum/metaengine.cpp:125 engines/wintermute/keymapper_tables.h:930
msgid "Quick save"
msgstr "Hurtiglagring"
#: engines/asylum/metaengine.cpp:130
msgid "Switch to Sarah"
msgstr "Bytt til Sarah"
#: engines/asylum/metaengine.cpp:135
msgid "Switch to Grimwall"
msgstr "Bytt til Grimwall"
#: engines/asylum/metaengine.cpp:140
msgid "Switch to Olmec"
msgstr "Bytt til Olmec"
#: engines/asylum/metaengine.cpp:145
msgid "Bring up the In-Game Menu"
msgstr "Hent frem spillmenyen"
#: engines/asylum/metaengine.cpp:152
msgid "Open character inventory"
msgstr "Åpne karakterens utstyrsliste"
#. I18N: Move Actor to upwards direction
#: engines/asylum/metaengine.cpp:171 engines/asylum/metaengine.cpp:198
#: engines/cine/metaengine.cpp:365 engines/hdb/metaengine.cpp:213
#: engines/nancy/input.cpp:195 engines/tinsel/metaengine.cpp:262
msgid "Move up"
msgstr "Gå oppover"
#. I18N: Move Actor to downwards direction
#: engines/asylum/metaengine.cpp:177 engines/asylum/metaengine.cpp:205
#: engines/cine/metaengine.cpp:372 engines/hdb/metaengine.cpp:219
#: engines/nancy/input.cpp:201 engines/tinsel/metaengine.cpp:268
msgid "Move down"
msgstr "Gå nedover"
#. I18N: Move Actor to left direction
#. I18N: Move actor left during fight
#: engines/asylum/metaengine.cpp:183 engines/asylum/metaengine.cpp:212
#: engines/cine/metaengine.cpp:379 engines/hdb/metaengine.cpp:225
#: engines/lure/metaengine.cpp:218 engines/nancy/input.cpp:207
#: engines/tinsel/metaengine.cpp:274
msgid "Move left"
msgstr "Gå til venstre"
#. I18N: Move Actor to right direction
#. I18N: Move actor right during fight
#: engines/asylum/metaengine.cpp:189 engines/asylum/metaengine.cpp:219
#: engines/cine/metaengine.cpp:386 engines/hdb/metaengine.cpp:231
#: engines/lure/metaengine.cpp:226 engines/nancy/input.cpp:213
#: engines/tinsel/metaengine.cpp:280
msgid "Move right"
msgstr "Gå til høyre"
#: engines/asylum/metaengine.cpp:226
#, fuzzy
#| msgid "Toggle music on/off"
msgid "Toggle animation on/off"
msgstr "Skru miskk på/av"
#: engines/asylum/metaengine.cpp:232
#, fuzzy
#| msgid "In 2D games"
msgid "Return to gameplay"
msgstr "I 2D-spill"
#: engines/asylum/metaengine.cpp:238
#, fuzzy
#| msgid "Previous Page"
msgid "Previous resource"
msgstr "Forrige side"
#: engines/asylum/metaengine.cpp:245
#, fuzzy
#| msgid "[ Resources ]"
msgid "Next resource"
msgstr "[ Ressurser ]"
#: engines/asylum/metaengine.cpp:252
#, fuzzy
#| msgid "Previous page"
msgid "Previous palette"
msgstr "Forrige side"
#: engines/asylum/metaengine.cpp:259
#, fuzzy
#| msgid "Next page"
msgid "Next palette"
msgstr "Neste side"
#. I18N: Warn user about loading potentially incompatible saved game
#: engines/asylum/asylum.cpp:203
#, c-format
msgid ""
"WARNING: Attempt to load saved game from a previous version: Version %s / "
"Build %d"
msgstr ""
"ADVARSEL: Forsøk å laste inn lagret spill fra en tidligere versjon: Versjon "
"%s / Utgave %d"
#: engines/asylum/asylum.cpp:204 engines/cine/saveload.cpp:863
msgid "Load anyway"
msgstr "Last inn allikevel"
#: engines/bagel/metaengine.cpp:41
msgid "Wait"
msgstr ""
#: engines/bagel/metaengine.cpp:42
msgid "Soldier 714 Eye Cheat"
msgstr ""
#: engines/bagel/metaengine.cpp:83
#, fuzzy
#| msgid "General"
msgid "General Keys"
msgstr "Generelt"
#: engines/bladerunner/bladerunner.cpp:405
msgid "Failed to initialize resources"
msgstr "Kunne ikke initialisere ressurser"
#: engines/bladerunner/bladerunner.cpp:1177
msgid "A required game resource was not found"
msgstr "Kunne ikke finne en nødvendig spillressurs"
#: engines/bladerunner/bladerunner.cpp:2764
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
"ADVARSEL: Dette spillet ble lagret i Restored Cut Content-modus, men du "
"spiller i Original Content-modus. Modusen vil bli justert til Restored Cut "
"Content-modus for denne økten og frem til du avslutter spillet fullstendig."
#: engines/bladerunner/bladerunner.cpp:2766
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
"ADVARSEL: Dette spillet ble lagret i Original Content-modus, men du spiller "
"i Restored Content-modus. Modusen vil bli justert til Original Content-modus "
"for denne økten og frem til du avslutter spillet fullstendig."
#: engines/bladerunner/bladerunner.cpp:2768
msgid "Continue"
msgstr "Fortsett"
#: engines/bladerunner/detection_tables.h:90
#: engines/bladerunner/detection_tables.h:101
#: engines/bladerunner/detection_tables.h:205
#: engines/bladerunner/detection_tables.h:216
#: engines/kyra/detection_tables.h:77
msgid ""
"The fan translator does not wish his translation to be incorporated into "
"ScummVM."
msgstr ""
"Fan-oversetteren ønsker ikke at oversettelsen skal bli brukt i ScummVM."
#. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization
#. for Enhanced Edition as is.
#: engines/bladerunner/detection_tables.h:137
msgid ""
"Enhanced Edition not supported. Please, use the original files which are "
"part of the release."
msgstr ""
"Enhanced Edition støttes ikke. Bruk filene fra originalversjonen som følger "
"med i denne utgaven."
#: engines/bladerunner/metaengine.cpp:45
msgid "Sitcom mode"
msgstr "Sitcom-modus"
#: engines/bladerunner/metaengine.cpp:46
msgid "Game will add laughter after actor's line or narration"
msgstr ""
"Spillet legger til latter etter karakterers dialog eller fortellerstemmen"
#: engines/bladerunner/metaengine.cpp:56
msgid "Shorty mode"
msgstr "Minimodus"
#: engines/bladerunner/metaengine.cpp:57
msgid "Game will shrink the actors and make their voices high pitched"
msgstr "Spillet krymper karakterene og gjør stemmene deres lysere"
#: engines/bladerunner/metaengine.cpp:67
msgid "Frame limiter high performance mode"
msgstr "Ekstra ytelse-modus for bildebegrenser"
#: engines/bladerunner/metaengine.cpp:68
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
"Denne modusen kan medføre ekstra bruk av prosessorkraft! Den unngår å bruke "
"delayMillis()-funksjonen."
#: engines/bladerunner/metaengine.cpp:78
msgid "Max frames per second limit"
msgstr "Grense for maksimalt antall bilder i sekundet"
#: engines/bladerunner/metaengine.cpp:79
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
"Denne modusen forsøker å nå et maksimalt antall på 120 bilder per sekund. "
"Normalt vil målet være på 60 bilder per sekund."
#: engines/bladerunner/metaengine.cpp:89
msgid "Disable McCoy's quick stamina drain"
msgstr "Skru av den raske tømmingen av McCoys utholdenhet"
#: engines/bladerunner/metaengine.cpp:90
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""
"Når McCoy løper vil han ikke begynne å sakke ned farten så fort spilleren "
"slutter å trykke på museknappen."
#: engines/bladerunner/metaengine.cpp:100
msgid "Show subtitles during text crawl"
msgstr "Vis undertekster når rulletekst vises"
#: engines/bladerunner/metaengine.cpp:101
msgid "During the intro cutscene, show subtitles during the text crawl"
msgstr "Vis undertekster når rulleteksten for åpningsscenen vises"
#: engines/bladerunner/metaengine.cpp:111
msgid "Fix credits for voice actors"
msgstr "Korriger listen over stemmeskuespillere"
#: engines/bladerunner/metaengine.cpp:112
msgid ""
"Updates the end credits with corrected credits for the Spanish voice actors"
msgstr ""
"Oppdater listen over medvirkende til å vise korrekt navn for de spanske "
"stemmeskuespillerne"
#. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open.
#: engines/bladerunner/metaengine.cpp:199
msgid "common shortcuts"
msgstr "vanlige snarveier"
#. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens.
#: engines/bladerunner/metaengine.cpp:201
msgid "main game shortcuts"
msgstr "snarveier for hovedspillet"
#. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens.
#: engines/bladerunner/metaengine.cpp:203
msgid "KIA only shortcuts"
msgstr "Snarveier kun for KIA-skjermer"
#. I18N: This keymap is the main way for the user interact with the game.
#. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy).
#: engines/bladerunner/metaengine.cpp:210
msgid "Walk / Look / Talk / Select / Shoot"
msgstr "Gå / Se / Snakk / Velg / Skyt"
#. I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun)
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. TOGGLE MCCOY'S COMBAT MODE
#: engines/bladerunner/metaengine.cpp:220
msgid "Toggle Combat"
msgstr "Skru kampmodus av/på"
#. I18N: This keymap allows skipping video cutscenes
#: engines/bladerunner/metaengine.cpp:229 engines/scumm/help.cpp:79
#: engines/scumm/metaengine.cpp:929 engines/twp/metaengine.cpp:162
#: engines/zvision/metaengine.cpp:284
msgid "Skip cutscene"
msgstr "Hopp over mellomsekvens"
#. I18N: This keymap allows skipping the current line of dialogue.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SKIP PAST CURRENT LINE OF DIALOGUE
#: engines/bladerunner/metaengine.cpp:242
msgid "Skip dialogue"
msgstr "Hopp over dialog"
#. I18N: This keymap toggles between opening the KIA in the Game Options tab, and closing the KIA.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. GAME OPTIONS
#: engines/bladerunner/metaengine.cpp:253
msgid "Game Options"
msgstr "Spillinnstillinger"
#. I18N: This keymap opens the KIA database on one of the investigation tabs,
#. CRIME SCENE DATABASE, SUSPECT DATABASE and CLUES DATABASE.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ACTIVATE KIA CLUE DATABASE SYSTEM
#: engines/bladerunner/metaengine.cpp:264
msgid "Open KIA Database"
msgstr "Åpne KIA-database"
#. I18N: This keymap works within the KIA Save Game screen
#. and allows submitting a selected existing save game for deletion.
#: engines/bladerunner/metaengine.cpp:282
msgid "Delete Selected Saved Game"
msgstr "Slett valgt lagret spill"
#. I18N: This keymap allows scrolling texts and lists upwards
#: engines/bladerunner/metaengine.cpp:296
msgid "Scroll Up"
msgstr "Bla oppover"
#. I18N: This keymap allows scrolling texts and lists downwards
#: engines/bladerunner/metaengine.cpp:303
msgid "Scroll Down"
msgstr "Bla nedover"
#. I18N: This keymap allows (in KIA only) for a clue to be set as private or public
#. (only when the KIA is upgraded).
#: engines/bladerunner/metaengine.cpp:311
msgid "Toggle Clue Privacy"
msgstr "Ledetråder privat/offentlig"
#. I18N: This keymap opens KIA's SAVE GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SAVE GAME
#: engines/bladerunner/metaengine.cpp:330
#: engines/freescape/games/dark/dark.cpp:183
#: engines/freescape/games/driller/driller.cpp:121
#: engines/pegasus/pegasus.cpp:2825
msgid "Save Game"
msgstr "Lagre spill"
#. I18N: This keymap opens KIA's LOAD GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. LOAD GAME
#: engines/bladerunner/metaengine.cpp:339
#: engines/freescape/games/dark/dark.cpp:188
#: engines/freescape/games/driller/driller.cpp:126
#: engines/pegasus/pegasus.cpp:2831
msgid "Load Game"
msgstr "Laste inn spill"
#. I18N: This keymap opens KIA's CRIME SCENE DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CRIME SCENE DATABASE
#: engines/bladerunner/metaengine.cpp:348
msgid "Crime Scene Database"
msgstr "Åstedsdatabase"
#. I18N: This keymap opens KIA's SUSPECT DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SUSPECT DATABASE
#: engines/bladerunner/metaengine.cpp:357
msgid "Suspect Database"
msgstr "Mistenkte-database"
#. I18N: This keymap opens KIA's CLUE DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CLUE DATABASE
#: engines/bladerunner/metaengine.cpp:366
msgid "Clue Database"
msgstr "Ledetrådsdatabase"
#. I18N: This keymap opens KIA's QUIT GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. QUIT GAME
#: engines/bladerunner/metaengine.cpp:375 engines/dragons/metaengine.cpp:224
#: engines/freescape/games/dark/dark.cpp:193
#: engines/freescape/games/driller/driller.cpp:131
msgid "Quit Game"
msgstr "Avslutt spill"
#: engines/buried/buried.cpp:590
msgid "Are you sure you want to quit?"
msgstr "Er du sikker på at du vil avslutte?"
#: engines/buried/buried.cpp:600
msgid "Your game is now Paused. Click OK to continue."
msgstr "Spillet er satt på pause. Trykk på OK for å fortsette."
#. I18N: This option allows the user to skip cutscenes.
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/buried/metaengine.cpp:40 engines/kyra/metaengine.cpp:61
msgid "Skip support"
msgstr "Hopp over-støtte"
#: engines/buried/metaengine.cpp:41
msgid "Allow cutscenes to be skipped"
msgstr "Tillat å hoppe over mellomsekvenser"
#: engines/buried/saveload.cpp:80
msgid ""
"ScummVM found that you have saved games that should be converted from the "
"original saved game format.\n"
"The original saved game format is no longer supported directly, so you will "
"not be able to load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM har oppdaget at du har lagrede spill som burde bli konvertert fra "
"sitt opprinnelige lagringsformat.\n"
"Det opprinnelige lagringsformatet har ikke lengre direkte støtte, så du vil "
"ikke kunne laste inn eksisterende lagrede spillene om du ikke konverterer "
"dem først.\n"
"\n"
"Trykk på OK for å konvertere dem nå, ellers vil du bli spurt igjen neste "
"gang du starter spillet.\n"
#: engines/buried/saveload.cpp:179 engines/mtropolis/saveload.cpp:158
#: engines/vcruise/vcruise.cpp:367
msgid "Saved game was created with a newer version of ScummVM. Unable to load."
msgstr ""
"Lagret spill ble opprettet med en nyere versjon av ScummVM. Kan ikke laste "
"inn."
#: engines/cge/metaengine.cpp:43 engines/cge2/metaengine.cpp:46
msgid "Color Blind Mode"
msgstr "Fargeblindmodus"
#: engines/cge/metaengine.cpp:44 engines/cge2/metaengine.cpp:47
msgid "Enable Color Blind Mode by default"
msgstr "Aktiver fargeblindmodus som standard"
#: engines/cge/metaengine.cpp:56 engines/glk/metaengine.cpp:193
#: engines/griffon/metaengine.cpp:40 engines/sci/detection_options.h:223
#: engines/supernova/metaengine.cpp:49
msgid "Enable Text to Speech"
msgstr "Aktiver tekst og tale"
#: engines/cge/metaengine.cpp:57
msgid "Use TTS to read text in the game (if TTS is available)"
msgstr ""
"Bruk tekst til tale til å lese teksten i spillet (hvis tekst til tale er "
"tilgjengelig)"
#: engines/cge/metaengine.cpp:199 engines/cge2/metaengine.cpp:212
#, fuzzy
#| msgid "Game Options"
msgid "Game Keymappings"
msgstr "Spillinnstillinger"
#: engines/cge/metaengine.cpp:215 engines/hopkins/metaengine.cpp:225
#, fuzzy
#| msgid "Skip"
msgid "Exit/Skip"
msgstr "Hopp over"
#: engines/cge/metaengine.cpp:221 engines/cge2/metaengine.cpp:235
#: engines/hopkins/metaengine.cpp:238 engines/lure/metaengine.cpp:191
#: engines/made/metaengine.cpp:162 engines/mads/metaengine.cpp:305
#: engines/saga/metaengine.cpp:441 engines/stark/metaengine.cpp:208
#: engines/trecision/metaengine.cpp:169 engines/vcruise/metaengine.cpp:162
#: engines/wintermute/keymapper_tables.h:920
msgid "Save game"
msgstr "Lagre spill"
#: engines/cge/metaengine.cpp:227 engines/cge2/metaengine.cpp:241
#: engines/hopkins/metaengine.cpp:244 engines/made/metaengine.cpp:168
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349 engines/saga/metaengine.cpp:431
#: engines/stark/metaengine.cpp:213 engines/trecision/metaengine.cpp:175
#: engines/vcruise/metaengine.cpp:167 engines/wintermute/keymapper_tables.h:925
#: engines/wintermute/keymapper_tables.h:1265
msgid "Load game"
msgstr "Last inn spill"
#. I18N: 3-4 dialogs of game version info, (translation) credits, etc.
#: engines/cge/metaengine.cpp:234 engines/cge2/metaengine.cpp:248
#, fuzzy
#| msgid "Game menu"
msgid "Game Info"
msgstr "Spillmeny"
#. I18N: This opens a Quit Prompt where you have to choose
#. [Confirm] or [Continue Playing] lines with Left Click.
#: engines/cge/metaengine.cpp:242 engines/cge2/metaengine.cpp:256
#, fuzzy
#| msgid "Quit Game"
msgid "Quit Prompt"
msgstr "Avslutt spill"
#. I18N: Here ALTered Item refers to the dice that has been altered/changed.
#. In order to escape the dice game loop press Right/Left Alt
#: engines/cge/metaengine.cpp:250
msgid "ALTered Item"
msgstr ""
#: engines/cge/metaengine.cpp:257
msgid "Inventory Item 1 (Select/Deselect)"
msgstr ""
#: engines/cge/metaengine.cpp:262
msgid "Inventory Item 2 (Select/Deselect)"
msgstr ""
#: engines/cge/metaengine.cpp:267
msgid "Inventory Item 3 (Select/Deselect)"
msgstr ""
#: engines/cge/metaengine.cpp:272
msgid "Inventory Item 4 (Select/Deselect)"
msgstr ""
#: engines/cge/metaengine.cpp:277
msgid "Inventory Item 5 (Select/Deselect)"
msgstr ""
#: engines/cge/metaengine.cpp:282
msgid "Inventory Item 6 (Select/Deselect)"
msgstr ""
#: engines/cge/metaengine.cpp:287
msgid "Inventory Item 7 (Select/Deselect)"
msgstr ""
#: engines/cge/metaengine.cpp:292
msgid "Inventory Item 8 (Select/Deselect)"
msgstr ""
#. I18N: There are 24 single-room/screen locations in the game.
#. You switch between them from numbered buttons on interface.
#. Sets the current access to only the first Location
#: engines/cge/metaengine.cpp:300
msgid "DEBUG: Access to Location 1"
msgstr ""
#. I18N: Sets the current access to Locations 1 to 8.
#: engines/cge/metaengine.cpp:306
msgid "DEBUG: Access to Locations 1-8"
msgstr ""
#. I18N: Sets the current access to Locations 1 to 16.
#: engines/cge/metaengine.cpp:312
msgid "DEBUG: Access to Locations 1-16"
msgstr ""
#. I18N: Sets the current access to Locations 1 to 23.
#: engines/cge/metaengine.cpp:318
msgid "DEBUG: Access to Locations 1-23"
msgstr ""
#. I18N: Sets the current access to Locations 1 to 24.
#: engines/cge/metaengine.cpp:324
msgid "DEBUG: Access to Locations 1-24"
msgstr ""
#: engines/cge2/metaengine.cpp:59
msgid "Enable Text to Speech for Objects and Options"
msgstr "Aktiver tekst til tale for gjenstander og alternativer"
#: engines/cge2/metaengine.cpp:60 engines/dreamweb/metaengine.cpp:74
#: engines/griffon/metaengine.cpp:41 engines/lure/metaengine.cpp:54
#: engines/mads/metaengine.cpp:125 engines/sci/detection_options.h:224
#: engines/sherlock/metaengine.cpp:113 engines/supernova/metaengine.cpp:50
#: engines/twine/metaengine.cpp:146
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
"Bruk tekst til tale til å lese beskrivelser (hvis tekst til tale er "
"tilgjengelig)"
#: engines/cge2/metaengine.cpp:71 engines/dreamweb/metaengine.cpp:85
msgid "Enable Text to Speech for Subtitles"
msgstr "Aktiver tekst til tale for undertekster"
#: engines/cge2/metaengine.cpp:72 engines/dreamweb/metaengine.cpp:86
msgid "Use TTS to read the subtitles (if TTS is available)"
msgstr ""
"Bruk tekst til tale til å lese undertekster (hvis tekst til tale er "
"tilgjengelig)"
#. I18N: This closes the Dialogue/text box.
#: engines/cge2/metaengine.cpp:229
#, fuzzy
#| msgid "Close"
msgid "Close the Dialogue box"
msgstr "Lukk"
#: engines/cine/metaengine.cpp:57
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr "Bruk gjennomsiktige dialogbokser i 16-fargers scener"
#: engines/cine/metaengine.cpp:58
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
msgstr ""
"Bruk gjennomsiktige dialogbokser i 16-fargers scener selv om originalspillet "
"ikke støtter dem"
#: engines/cine/metaengine.cpp:164
msgid "Unnamed autosave"
msgstr "Automatisk lagring uten navn"
#: engines/cine/metaengine.cpp:166 engines/cine/metaengine.cpp:238
msgid "Unnamed savegame"
msgstr "Lagret spill uten navn"
#: engines/cine/metaengine.cpp:183 engines/cine/metaengine.cpp:246
msgid "Empty autosave"
msgstr "Ledig automatisk lagring"
#: engines/cine/metaengine.cpp:258 engines/hopkins/metaengine.cpp:208
#: engines/lure/metaengine.cpp:168 engines/made/metaengine.cpp:102
#: engines/mads/metaengine.cpp:274 engines/tinsel/metaengine.cpp:239
#: engines/trecision/metaengine.cpp:120
#, fuzzy
#| msgid "Default game keymap"
msgid "Default keymappings"
msgstr "Spillets standard knappoppsett"
#: engines/cine/metaengine.cpp:260
#, fuzzy
#| msgid "Game Options"
msgid "Key to mouse keymappings"
msgstr "Spillinnstillinger"
#: engines/cine/metaengine.cpp:261
#, fuzzy
#| msgid "Game Options"
msgid "Exit screen keymappings"
msgstr "Spillinnstillinger"
#: engines/cine/metaengine.cpp:277
msgid "Exit Sony intro screen"
msgstr ""
#: engines/cine/metaengine.cpp:283
#, fuzzy
#| msgid "Select to end of line"
msgid "Select option / Click in game"
msgstr "Velg frem til linjeslutt"
#: engines/cine/metaengine.cpp:290
#, fuzzy
#| msgid "Open main menu"
msgid "Open action menu / Close menu"
msgstr "Åpne hovedmeny"
#: engines/cine/metaengine.cpp:295
#, fuzzy
#| msgid "Default game keymap"
msgid "Default game speed"
msgstr "Spillets standard knappoppsett"
#: engines/cine/metaengine.cpp:300
#, fuzzy
#| msgid "Show game credits"
msgid "Slower game speed"
msgstr "Vis spillets liste over medvirkende"
#: engines/cine/metaengine.cpp:307
#, fuzzy
#| msgid "Fast movie speed"
msgid "Faster game speed"
msgstr "Rask filmhastighet"
#: engines/cine/metaengine.cpp:315 engines/grim/grim.cpp:506
#: engines/hpl1/metaengine.cpp:90 engines/scumm/help.cpp:243
#: engines/scumm/help.cpp:251
msgid "Examine"
msgstr "Undersøk"
#: engines/cine/metaengine.cpp:320 engines/saga/metaengine.cpp:394
#, fuzzy
#| msgid "Take off"
msgid "Take"
msgstr "Ta av tøy"
#. I18N: Action in In Cold Blood
#: engines/cine/metaengine.cpp:325 engines/crab/input/input.cpp:251
#: engines/dragons/metaengine.cpp:148 engines/griffon/metaengine.cpp:152
#: engines/grim/grim.cpp:521 engines/grim/grim.cpp:617
#: engines/hdb/metaengine.cpp:251 engines/hpl1/metaengine.cpp:94
#: engines/icb/icb.cpp:101 engines/icb/icb.cpp:179 engines/scumm/help.cpp:229
#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
#: engines/scumm/help.cpp:253 engines/stark/metaengine.cpp:267
#: engines/tinsel/metaengine.cpp:312 engines/twine/metaengine.cpp:407
#: engines/zvision/metaengine.cpp:232
msgid "Inventory"
msgstr "Utstyrsliste"
#. I18N: Combat command in Might & Magic 1
#: engines/cine/metaengine.cpp:330 engines/hdb/metaengine.cpp:237
#: engines/mm/mm1/metaengine.cpp:81 engines/saga/metaengine.cpp:379
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172 engines/scumm/help.cpp:202
#: engines/scumm/help.cpp:217 engines/scumm/help.cpp:228
#: engines/scumm/help.cpp:254 engines/sky/metaengine.cpp:95
#: engines/twp/metaengine.cpp:186 engines/wintermute/keymapper_tables.h:140
#: engines/wintermute/keymapper_tables.h:1552
msgid "Use"
msgstr "Bruk"
#: engines/cine/metaengine.cpp:335
#, fuzzy
#| msgid "Active"
msgid "Activate"
msgstr "Aktiv"
#: engines/cine/metaengine.cpp:340
msgid "Speak"
msgstr ""
#: engines/cine/metaengine.cpp:345
#, fuzzy
#| msgid "Action"
msgid "Action menu"
msgstr "Handling"
#: engines/cine/metaengine.cpp:351
#, fuzzy
msgid "System menu"
msgstr "Spillmeny"
#. I18N: Opens collision map of where the actor can freely move
#: engines/cine/metaengine.cpp:358
#, fuzzy
#| msgid "Speech Options"
msgid "Show collisions"
msgstr "Talealternativer"
#. I18N: Move Actor to top-left direction
#: engines/cine/metaengine.cpp:393
#, fuzzy
#| msgid "Move left"
msgid "Move up-left"
msgstr "Gå til venstre"
#. I18N: Move Actor to top-right direction
#: engines/cine/metaengine.cpp:399
#, fuzzy
#| msgid "Move right"
msgid "Move up-right"
msgstr "Gå til høyre"
#. I18N: Move Actor to bottom-left direction
#: engines/cine/metaengine.cpp:405
#, fuzzy
#| msgid "Move down"
msgid "Move down-left"
msgstr "Gå nedover"
#. I18N: Move Actor to bottom-right direction
#: engines/cine/metaengine.cpp:411
#, fuzzy
#| msgid "Move right"
msgid "Move down-right"
msgstr "Gå til høyre"
#: engines/cine/metaengine.cpp:416
msgid "Menu option up"
msgstr ""
#: engines/cine/metaengine.cpp:421
msgid "Menu option down"
msgstr ""
#: engines/cine/saveload.cpp:860
msgid ""
"WARNING: The savegame you are loading is using a temporary broken format. "
"Things will be broken. Please consider starting Operation Stealth from "
"beginning using new savegames."
msgstr ""
"ADVARSE: Det lagrede spillet du laster inn bruker et midlertidig ugyldig "
"format. Enkelte ting vil ikke være optimalt. Start heller Operation Stealth "
"på nytt og opprett et nytt lagret spill."
#: engines/crab/input/input.cpp:119
msgid "Talk/Interact"
msgstr "Konverser/Interager"
#. I18N: Combat command in Might & Magic 1
#: engines/crab/input/input.cpp:125 engines/griffon/metaengine.cpp:145
#: engines/mm/mm1/metaengine.cpp:65 engines/scumm/metaengine.cpp:916
msgid "Attack"
msgstr "Angrip"
#. I18N: Combat command in Might & Magic 1
#: engines/crab/input/input.cpp:130 engines/mm/mm1/metaengine.cpp:67
msgid "Block"
msgstr "Blokkere"
#: engines/crab/input/input.cpp:169 engines/twine/metaengine.cpp:451
msgid "Accept"
msgstr "Godta"
#: engines/crab/input/input.cpp:186
msgid "Previous"
msgstr "Forrige"
#: engines/crab/input/input.cpp:191
msgid "Reply 1"
msgstr "Svar 1"
#: engines/crab/input/input.cpp:196
msgid "Reply 2"
msgstr "Svar 2"
#: engines/crab/input/input.cpp:201
msgid "Reply 3"
msgstr "Svar 3"
#: engines/crab/input/input.cpp:206
msgid "Reply 4"
msgstr "Svar 4"
#: engines/crab/input/input.cpp:211
msgid "Reply 5"
msgstr "Svar 5"
#: engines/crab/input/input.cpp:216
msgid "Reply 6"
msgstr "Svar 6"
#: engines/crab/input/input.cpp:221 engines/twine/metaengine.cpp:497
msgid "Next Page"
msgstr "Neste side"
#: engines/crab/input/input.cpp:226
msgid "Previous Page"
msgstr "Forrige side"
#: engines/crab/input/input.cpp:241
msgid "Map"
msgstr "Koble"
#: engines/crab/input/input.cpp:246
msgid "Journal"
msgstr "Journal"
#: engines/crab/input/input.cpp:256
msgid "Traits"
msgstr "Egenskaper"
#: engines/crab/input/input.cpp:266
msgid "Quick Save"
msgstr "Hurtiglagring"
#: engines/crab/input/input.cpp:271
msgid "Quick Load"
msgstr "Hurtiglasting"
#: engines/cryomni3d/metaengine.cpp:143
msgid "Versailles 1685 support is not compiled in"
msgstr "Versailles 1685-støtte er ikke innkompilert"
#: engines/director/events.cpp:99
msgid ""
"The game prevents quitting at this moment. Are you sure you want to quit "
"anyway?"
msgstr ""
"Spillet lar deg ikke avslutte akkurat nå. Er du sikker på at du vil avslutte "
"likevel?"
#: engines/dragons/dragons.cpp:1884
#, c-format
msgid ""
"Error: The file '%s' hasn't been extracted properly.\n"
"Please refer to the wiki page\n"
"%s for details on how to properly extract the DTSPEECH.XA and *.STR files "
"from your game disc."
msgstr ""
"Feil: Filen '%s' har ikke blitt pakket ut ordentlig.\n"
"Se wikiartikkelen %s for informasjon om hvordan du henter ut DTSPEECH.XA og "
"*.STR-filer fra spilldisken."
#: engines/dragons/metaengine.cpp:121
#, c-format
msgid ""
"Error: It appears that the game data files were extracted incorrectly.\n"
"\n"
"You should only extract STR and XA files using the special method. The rest "
"should be copied normally from your game CD.\n"
"\n"
" See %s"
msgstr ""
"Feil: Det ser ut til at datafilene ikke har blitt uthentet på riktig måte.\n"
"\n"
"Du kan kun bruke den angitte metoden for å hente ut .STR- og .XA-filer. "
"Resterende filer må kopieres på ordinær måte fra spilldisken.\n"
"\n"
"Se %s"
#. I18N: Perform action on object where cursor points
#: engines/dragons/metaengine.cpp:136 engines/tinsel/metaengine.cpp:293
#: engines/twp/metaengine.cpp:150
msgid "Action"
msgstr "Handling"
#: engines/dragons/metaengine.cpp:142
msgid "Change Command"
msgstr "Endre kommando"
#: engines/dragons/metaengine.cpp:219
msgid "Debug Graphics"
msgstr "Debug-grafikk"
#: engines/drascula/saveload.cpp:46
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM har oppdaget at du har eldre lagrede spill for Drascula som burde "
"bli konvertert.\n"
"Det gamle formatet for lagrede spill støttes ikke lengre, så du vil ikke "
"kunne laste inn eksisterende lagrede spillene om du ikke konverterer dem "
"først.\n"
"\n"
"Trykk på OK for å konvertere dem nå, ellers vil du bli spurt igjen neste "
"gang du starter spillet.\n"
"\n"
"Det gamle formatet for lagrede spill støttes ikke lengre, så du vil ikke "
"være i stand til å laste de lagrede spillene,\n"
"med mindre du konverterer dem.\n"
"Trykk OK for å konvertere dem nå, ellers vil du bli spurt igjen neste gang "
"du starter spillet.\n"
#: engines/dreamweb/metaengine.cpp:60
msgid "Use bright palette mode"
msgstr "Bruk lys palettmodus"
#: engines/dreamweb/metaengine.cpp:61
msgid "Display graphics using the game's bright palette"
msgstr "Vis grafikk med spillets lyse palett"
#: engines/dreamweb/metaengine.cpp:73
msgid "Enable Text to Speech for Objects, Options, and the Bible Quote"
msgstr "Aktiver tekst til tale for gjenstander, innstillinger og bibelsitat"
#: engines/freescape/metaengine.cpp:42
msgid "Prerecorded sounds"
msgstr "Forhåndsgjorte lydopptak"
#: engines/freescape/metaengine.cpp:43
msgid "Use high-quality pre-recorded sounds instead of pc speaker emulation"
msgstr ""
"Bruk forhåndsgjorte lydopptak av høy kvalitet, fremfor emulering av PC-"
"speakeren"
#: engines/freescape/metaengine.cpp:53
msgid "Extended timer"
msgstr "Utvidet telleverk"
#: engines/freescape/metaengine.cpp:54
msgid "Start the game timer at 99:59:59"
msgstr "Start spillets telleverk på 99.59.59"
#: engines/freescape/metaengine.cpp:64
msgid "Automatic drilling"
msgstr "Automatisk drilling"
#: engines/freescape/metaengine.cpp:65
msgid "Allow to succefully drill in any part of the area in Driller"
msgstr "Lar deg utføre vellykket drilling i hvilket som helst område i Driller"
#: engines/freescape/metaengine.cpp:75
msgid "Disable demo mode"
msgstr "Skru av demomodus"
#: engines/freescape/metaengine.cpp:76
msgid "Never activate demo mode"
msgstr "Aldri aktiver demomodus"
#: engines/freescape/metaengine.cpp:86
msgid "Disable sensors"
msgstr "Skru av sensorer"
#: engines/freescape/metaengine.cpp:87
msgid "Sensors will not shoot the player"
msgstr "Sensorer skyter ikke spilleren"
#: engines/freescape/metaengine.cpp:97
msgid "Disable falling"
msgstr "Skru av fall"
#: engines/freescape/metaengine.cpp:98
msgid "Player cannot fall over edges"
msgstr "Spilleren kan ikke falle over kanter"
#: engines/freescape/metaengine.cpp:108
msgid "Invert Y-axis on mouse"
msgstr "Inverter misens Y-akse"
#: engines/freescape/metaengine.cpp:109
msgid "Use alternative camera controls"
msgstr "Bruk alternativ kamerastyring"
#: engines/freescape/metaengine.cpp:119
#, fuzzy
#| msgid "Filter graphics"
msgid "Authentic graphics"
msgstr "Filtrer grafikk"
#: engines/freescape/metaengine.cpp:120
msgid "Keep graphics as close as possible to the original"
msgstr ""
#: engines/freescape/metaengine.cpp:130
#, fuzzy
#| msgid "Enable storage"
msgid "Enable rock travel"
msgstr "Aktiver lagring"
#: engines/freescape/metaengine.cpp:131
msgid "Enable traveling using a rock shoot at start"
msgstr ""
#: engines/freescape/movement.cpp:49 engines/hpl1/metaengine.cpp:78
#: engines/mm/mm1/metaengine.cpp:99
msgid "Strafe Left"
msgstr "Gå sidelengs mot venstre"
#: engines/freescape/movement.cpp:56 engines/hpl1/metaengine.cpp:79
#: engines/mm/mm1/metaengine.cpp:100
msgid "Strafe Right"
msgstr "Gå sidelengs mot høyre"
#. I18N: Combat command in Might & Magic 1
#: engines/freescape/movement.cpp:63 engines/mm/mm1/metaengine.cpp:79
msgid "Shoot"
msgstr "Skyt"
#: engines/freescape/movement.cpp:72
#, fuzzy
#| msgid "Rotate"
msgid "Rotate up"
msgstr "Roter"
#: engines/freescape/movement.cpp:77
#, fuzzy
#| msgid "Rotate"
msgid "Rotate down"
msgstr "Roter"
#. I18N: Toggles between cursor lock modes, switching between free cursor movement and camera/head movement.
#: engines/freescape/movement.cpp:90
#, fuzzy
#| msgid "Change mode"
msgid "Change mode"
msgstr "Endre modus"
#. I18N: ESC key
#: engines/freescape/movement.cpp:96 engines/lure/metaengine.cpp:209
#: engines/mads/metaengine.cpp:292 engines/mm/mm1/metaengine.cpp:41
#: engines/mm/mm1/metaengine.cpp:47 engines/saga/metaengine.cpp:328
#: engines/tinsel/metaengine.cpp:257 engines/twine/metaengine.cpp:425
#: engines/wintermute/keymapper_tables.h:60
msgid "Escape"
msgstr "Escape"
#: engines/freescape/movement.cpp:101
msgid "Info Menu"
msgstr "Info Meny"
#: engines/freescape/games/dark/dark.cpp:203
#: engines/freescape/games/driller/driller.cpp:139
#, fuzzy
#| msgid "Toggle mute"
msgid "Toggle Sound"
msgstr "Skru lyddemping av/på"
#: engines/freescape/games/dark/dark.cpp:209
#: engines/freescape/games/driller/driller.cpp:145
msgid "Rotate Left"
msgstr "Roter mot venstre"
#: engines/freescape/games/dark/dark.cpp:214
#: engines/freescape/games/driller/driller.cpp:150
msgid "Rotate Right"
msgstr "Roter mot høyre"
#. I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs))
#: engines/freescape/games/dark/dark.cpp:220
#: engines/freescape/games/driller/driller.cpp:156
#, fuzzy
#| msgid "Increase the scale factor"
msgid "Increase Step Size"
msgstr "Øk skaleringsfaktoren"
#. I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs))
#: engines/freescape/games/dark/dark.cpp:226
#: engines/freescape/games/driller/driller.cpp:162
#, fuzzy
#| msgid "Decrease the scale factor"
msgid "Decrease Step Size"
msgstr "Minsk skaleringsfaktoren"
#: engines/freescape/games/dark/dark.cpp:231
#: engines/freescape/games/driller/driller.cpp:167
msgid "Rise/Fly up"
msgstr "Stig/Fly opp"
#: engines/freescape/games/dark/dark.cpp:237
#: engines/freescape/games/driller/driller.cpp:173
msgid "Lower/Fly down"
msgstr "Nedstigning/Fly ned"
#: engines/freescape/games/dark/dark.cpp:243
msgid "Enable/Disable Jetpack"
msgstr ""
#. I18N: drilling rig is an in game item
#: engines/freescape/games/driller/driller.cpp:180
#, fuzzy
#| msgid "Debug Apply Celling Grid"
msgid "Deploy drilling rig"
msgstr "Debug bruk cellerutenett"
#. I18N: drilling rig is an in game item
#: engines/freescape/games/driller/driller.cpp:187
msgid "Collect drilling rig"
msgstr ""
#: engines/glk/glk_api.cpp:62
msgid "[ press any key to exit ]"
msgstr "[ trykk på en tast for å avslutte ]"
#: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156
msgid "Untitled Savegame"
msgstr "Lagret spill uten navn"
#: engines/glk/metaengine.cpp:194
msgid "Use TTS to read the text"
msgstr "Bruk tekst til tale for å lese teksten"
#: engines/glk/metaengine.cpp:201
msgid "Also read input text"
msgstr "Les også inndatatekst"
#: engines/glk/metaengine.cpp:202
msgid "Use TTS to read the input text"
msgstr "Bruk tekst til tale for å lese inndatatekst"
#: engines/glk/adrift/os_glk.cpp:2815
msgid "Loading game...\n"
msgstr "Laster spill ...\n"
#: engines/glk/advsys/advsys.cpp:34
msgid "Could not start AdvSys game"
msgstr "Kunne ikke starte AdvSys-spill"
#: engines/glk/advsys/advsys.cpp:47 engines/glk/advsys/vm.cpp:319
msgid "Sorry, the savegame couldn't be restored"
msgstr "Beklager. Kan ikke gjenopprette det lagrede spillet"
#: engines/glk/advsys/vm.cpp:314
msgid "Sorry, the savegame couldn't be created"
msgstr "Beklager. Kunne ikke opprette det lagrede spillet"
#: engines/glk/advsys/vm.cpp:560
msgid "Speak up! I can't hear you!\n"
msgstr "Snakk tydeligere! Jeg hører deg ikke!\n"
#: engines/glk/advsys/vm.cpp:596
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr "Jeg kjenner ikke igjen ordet \"%s\".\n"
#: engines/glk/advsys/vm.cpp:682
msgid "I don't understand.\n"
msgstr "Jeg forstår ikke.\n"
#: engines/glk/alan2/alan2.cpp:75
msgid "This is too short to be a valid Alan2 file."
msgstr "Denne filen er for kort til å være en gyldig Alan2-fil."
#: engines/glk/alan2/alan2.cpp:81
msgid "This is not a valid Alan2 file."
msgstr "Dette er ikke en gyldig Alan2-fil."
#: engines/glk/comprehend/game.cpp:321
msgid "Savegame"
msgstr "Lagret spill"
#: engines/glk/comprehend/game.cpp:860
msgid "Picture window toggled\n"
msgstr "Byttet til bildevindu\n"
#: engines/glk/glulx/glulx.cpp:81
msgid "This is too short to be a valid Glulx file."
msgstr "Denne filen er for kort til å være en gyldig Glulx-fil."
#: engines/glk/glulx/glulx.cpp:86
msgid "This is not a valid Glulx file."
msgstr "Dette er ikke en gyldig Glulx-fil."
#: engines/glk/glulx/glulx.cpp:93
msgid "This Glulx file is too old a version to execute."
msgstr "Denne Glulx-filen er en for gammel versjon til å kjøre."
#: engines/glk/glulx/glulx.cpp:97
msgid "This Glulx file is too new a version to execute."
msgstr "Denne Glulx-filen er en for ny versjon til å kjøre."
#: engines/glk/quest/quest.cpp:44
msgid "Could not start Quest game"
msgstr "Kunne ikke starte Quest-spillet"
#: engines/glk/scott/scott.cpp:681
msgid "Saved.\n"
msgstr "Lagret.\n"
#: engines/glk/zcode/zcode.cpp:144
msgid "Error writing save file\n"
msgstr "Feil under skriving av lagringsfil\n"
#: engines/glk/hugo/hugo.cpp:182
msgid "Incorrect rs file."
msgstr "Feil rs-fil."
#: engines/glk/hugo/hugo.cpp:189
msgid "Save file created by different version."
msgstr "Lagringsfil opprettet i en annen versjon."
#: engines/gob/inter_geisha.cpp:237 engines/gob/inter_playtoons.cpp:265
#: engines/gob/inter_v2.cpp:1512 engines/tinsel/saveload.cpp:590
msgid "Failed to load saved game from file."
msgstr "Kunne ikke laste inn lagret spill fra lagringsfil."
#: engines/gob/inter_geisha.cpp:268 engines/gob/inter_v2.cpp:1582
#: engines/gob/inter_v7.cpp:1411 engines/tinsel/saveload.cpp:603
msgid "Failed to save game to file."
msgstr "Kunne ikke lagre spill til lagringsfil."
#: engines/gob/inter_v5.cpp:112
msgid "Failed to delete file."
msgstr "Klarte ikke å slette fil."
#: engines/griffon/metaengine.cpp:109
msgid "Menu / Skip"
msgstr "Meny / Hopp over"
#: engines/griffon/metaengine.cpp:159
msgid "Speed Up Cutscene"
msgstr "Øk tempo på mellomsekvens"
#: engines/grim/grim.cpp:361
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
"Running ScummVM nevertheless may cause game bugs or even crashes.\n"
"Do you still want to run %s?"
msgstr ""
"ScummVM oppdaget enklete problemer med datafilene til spillet ditt.\n"
"Fortsetter du å kjøre ScummVM kan dette medføre feil i spillet og/eller at "
"spillet krasjer.\n"
"Ønsker du fortsatt å kjøre %s?"
#. I18N: Action in In Cold Blood
#: engines/grim/grim.cpp:501 engines/grim/grim.cpp:592
#: engines/hpl1/metaengine.cpp:82 engines/icb/icb.cpp:131
#: engines/icb/icb.cpp:197
msgid "Run"
msgstr "Kjør"
#: engines/grim/grim.cpp:511 engines/grim/grim.cpp:607
msgid "Use/Talk"
msgstr "Bruk/Snakk"
#: engines/grim/grim.cpp:516 engines/grim/grim.cpp:612
msgid "Pick up/Put away"
msgstr "Plukk opp/Legg bort"
#: engines/grim/grim.cpp:526 engines/grim/grim.cpp:622
msgid "Skip dialog lines"
msgstr "Hopp over dialog"
#: engines/grim/grim.cpp:582
msgid "Cycle Objects Up"
msgstr "Bla oppover i gjenstander"
#: engines/grim/grim.cpp:587
msgid "Cycle Objects Down"
msgstr "Bla nedover i gjenstander"
#: engines/grim/grim.cpp:597
msgid "Quick Room Exit"
msgstr "Hurtigforlating av rom"
#: engines/grim/grim.cpp:602
msgid "Examine/Look"
msgstr "Undersøk/Se"
#: engines/grim/grim.cpp:1378
msgid "Error: the game could not be saved."
msgstr "Feil: Spillet kunne ikke bli lagret."
#: engines/grim/inputdialog.cpp:79
msgid "Input text"
msgstr "Skriv inn tekst"
#: engines/grim/md5check.cpp:604
#, c-format
msgid ""
"The game data file %s may be corrupted.\n"
"If you are sure it is not please provide the ScummVM team the following "
"code, along with the file name, the language and a description of your game "
"version (i.e. dvd-box or jewelcase):\n"
"%s"
msgstr ""
"Spilldatafilen %s kan være skadet.\n"
"Om du er sikker på at den ikke er skadet, kan du gi ScummVM-teamet følgende "
"kode sammen med filnavn, språk og en beskrivelse av hvilken spillversjon du "
"har (f.eks. DVD-cover eller CD-cover):\n"
"%s"
#: engines/grim/md5check.cpp:613
#, c-format
msgid ""
"Could not open the file %s for checking.\n"
"It may be missing or you may not have the rights to open it.\n"
"Go to %s to see a list of the needed files."
msgstr ""
"Kunne ikke åpne og kontrollere filen %s.\n"
"Det kan hende filen mangler eller at du ikke har de nødvendige rettighetene "
"til å åpne den.\n"
"Gå til %s for å se en liste over nødvendige filer."
#: engines/grim/md5checkdialog.cpp:41
msgid ""
"ScummVM will now verify the game data files, to make sure you have the best "
"gaming experience.\n"
"This may take a while, please wait.\n"
"Successive runs will not check them again."
msgstr ""
"ScummVM skal nå kontrollere spilldatafilene for å sørge for at du får den "
"beste spillopplevelsen.\n"
"Dette kan ta et lite øyeblikk, så vent litt.\n"
"Filene vil ikke bli sjekket på nytt neste gang du starter."
#: engines/grim/metaengine.cpp:37
msgid "Load user patch (unsupported)"
msgstr "Last inn brukerlaget oppdatering (støttes ikke)"
#: engines/grim/metaengine.cpp:38
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""
"Last inn en brukerlaget oppdatering. Vær obs på at ScummVM-teamet ikke kan "
"tilby støtte for denne typen oppdateringer."
#: engines/grim/metaengine.cpp:87
msgid "Escape from Monkey Island support is not compiled in"
msgstr "Escape from Monkey Island-støtte er ikke innkompilert"
#: engines/grim/resource.cpp:102
#, c-format
msgid ""
"The original patch of Grim Fandango\n"
"is missing. Please download it from\n"
"%s\n"
"and put it in the game data files directory"
msgstr ""
"Den opprinnelige oppdateringen til Grim Fandango mangler.\n"
"Last den ned fra %s og legg den i samme mappe som spillets datafiler."
#: engines/grim/resource.cpp:107
#, c-format
msgid ""
"The original patch of Escape from Monkey Island is missing. \n"
"Please download it from %s\n"
"and put it in the game data files directory.\n"
"Pay attention to download the correct version according to the game's "
"language!"
msgstr ""
"Den opprinnelige oppdateringen til Escape from Monkey Island mangler.\n"
"Last den ned fra %s og legg den i samme mappe som spillets datafiler.\n"
"Pass også på at du laster ned riktig versjon i henhold til språket på "
"spillversjonen din."
#: engines/grim/emi/sound/emisound.cpp:655
msgid ""
"ERROR: Not enough music tracks found!\n"
"Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n"
"you need to copy both files from both CDs to Textures/, and rename\n"
"them as follows to get music-support in-game: \n"
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
"\n"
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
"FEIL: Riktig antall musikksoir ikke funnet!\n"
"Escape from Monkey Island har to versjoner av FullMonkeyMap.imt.\n"
"Du må kopiere begge disse filene fra begge diskene over til mappen "
"Textures/, og så omdøpe dem til følgende for at du skal få musikkstøtte i "
"spillet: \n"
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
"\n"
"Merk: Steam- og GOG-utgivelsene av spillet har en kombinert FullMonkeyMap.imt"
#: engines/groovie/metaengine.cpp:41
msgid "Fast movie speed"
msgstr "Rask filmhastighet"
#: engines/groovie/metaengine.cpp:42
msgid "Play movies at an increased speed"
msgstr "Spill filmer med økt hastighet"
#: engines/groovie/metaengine.cpp:65 engines/groovie/metaengine.cpp:77
msgid "Easier AI"
msgstr "Enklere kunstig intelligens"
#: engines/groovie/metaengine.cpp:66 engines/groovie/metaengine.cpp:78
msgid "Decrease the difficulty of AI puzzles"
msgstr "Minsk vanskelighetsgraden på utfordringer fra kunstig intelligens"
#: engines/groovie/metaengine.cpp:89
msgid "Updated Credits Music"
msgstr "Oppdatert musikk for liste over medvirkende"
#: engines/groovie/metaengine.cpp:90
msgid ""
"Play the song The Final Hour during the credits instead of reusing MIDI songs"
msgstr ""
"Spill av sangen The Final Hour under listen over medvirkende fremfor "
"gjenbruk av MIDI-musikk"
#: engines/groovie/metaengine.cpp:101
msgid "Slim Left/Right Hotspots"
msgstr "Små venstre-/høyrepunkter"
#: engines/groovie/metaengine.cpp:102
msgid "Shrinks the hotspots on the left and right sides for exiting puzzles"
msgstr ""
"Krymper berøringspunktene på venstre og høyre side for avslutting av gåter "
"og puslespill."
#: engines/groovie/metaengine.cpp:113
msgid "Speedrun Mode"
msgstr "Speedrun-modus"
#: engines/groovie/metaengine.cpp:114
msgid "Affects the controls for fast forwarding the game"
msgstr "Påvirker kontrollene som lar deg spole spillet fremover."
#: engines/groovie/metaengine.cpp:150
msgid "GroovieV2 support is not compiled in"
msgstr "GroovieV2-støtte er ikke innkompilert"
#: engines/groovie/metaengine.cpp:201
#, fuzzy
#| msgid "Available engines:"
msgid "Groovie engine"
msgstr "Tilgjengelige motorer:"
#: engines/groovie/metaengine.cpp:217
#, fuzzy
#| msgid "Skip the Hall of Records storyboard scenes"
msgid "Skip or fast forward scene"
msgstr "Hopp over Hall of Records storyboard scenene"
#: engines/groovie/saveload.cpp:52
msgid "Reserved"
msgstr "Reservert"
#: engines/groovie/script.cpp:665
msgid "Failed to save game"
msgstr "Klarte ikke å lagre spill"
#: engines/groovie/script.cpp:854 engines/lab/savegame.cpp:237
msgid "Would you like to save or restore a game?"
msgstr "Ønsker du å lagre eller gjenopprette et spill?"
#: engines/hadesch/rooms/daedalus.cpp:213
msgid "The Minotaur minigame is not supported yet. Skipping"
msgstr "Minotaur-minispillet støttes ikke ennå. Hopper over minispillet."
#: engines/hadesch/rooms/medisle.cpp:647
msgid "The Medusa minigame is not supported yet. Skipping"
msgstr "Medusa-minispillet støttes ikke ennå. Hopper over minispillet."
#: engines/hadesch/rooms/troy.cpp:505
msgid "The Troy minigame is not supported yet. Skipping"
msgstr "Troja-minispillet støttes ikke ennå. Hopper over minispillet."
#: engines/hdb/metaengine.cpp:44
msgid "Enable cheat mode"
msgstr "Aktiver juksemodus"
#: engines/hdb/metaengine.cpp:45
msgid "Debug info and level selection becomes available"
msgstr "Debug-informasjon og nivåvalg blir tilgjengelig"
#: engines/hdb/metaengine.cpp:244
msgid "Clear waypoints"
msgstr "Fjern veimarkører"
#: engines/hdb/metaengine.cpp:270
msgid "Debug"
msgstr "Debug"
#: engines/hopkins/metaengine.cpp:47 engines/hopkins/metaengine.cpp:59
msgid "Gore Mode"
msgstr "Gørrmodus"
#: engines/hopkins/metaengine.cpp:48 engines/hopkins/metaengine.cpp:60
msgid "Enable Gore Mode when available"
msgstr "Aktiver gørrmodus når tilgjengelig"
#: engines/hopkins/metaengine.cpp:231
#, fuzzy
#| msgid "Open/Close Inventory"
msgid "Open inventory"
msgstr "Åpne/Lukke utstyrsliste"
#: engines/hopkins/metaengine.cpp:250
#, fuzzy
#| msgid "Skip dialogue"
msgid "Option dialog"
msgstr "Hopp over dialog"
#: engines/hpl1/metaengine.cpp:76
msgid "Forward"
msgstr "Fremover"
#: engines/hpl1/metaengine.cpp:77
msgid "Backward"
msgstr "Bakover"
#: engines/hpl1/metaengine.cpp:80
msgid "Lean Left"
msgstr "Len mot venstre"
#: engines/hpl1/metaengine.cpp:81
msgid "Lean Right"
msgstr "Len mot høyre"
#: engines/hpl1/metaengine.cpp:83
msgid "Jump"
msgstr "Hopp"
#. I18N: Action in In Cold Blood
#: engines/hpl1/metaengine.cpp:84 engines/icb/icb.cpp:119
#: engines/icb/icb.cpp:185
msgid "Crouch"
msgstr "Gå på huk"
#: engines/hpl1/metaengine.cpp:87
msgid "Interact Mode"
msgstr "Samhandlingsmodus"
#: engines/hpl1/metaengine.cpp:88
msgid "Look Mode"
msgstr "Semodus"
#: engines/hpl1/metaengine.cpp:89
msgid "Holster"
msgstr "Hylster"
#: engines/hpl1/metaengine.cpp:95 engines/tinsel/metaengine.cpp:317
msgid "Notebook"
msgstr "Notatbok"
#: engines/hpl1/metaengine.cpp:96
msgid "Personal Notes"
msgstr "Personlige notater"
#: engines/hpl1/metaengine.cpp:97
msgid "Flashlight"
msgstr "Lommelykt"
#: engines/hpl1/metaengine.cpp:98
msgid "Glowstick"
msgstr "Glødepinne"
#: engines/hypno/metaengine.cpp:33
msgid "Enable original cheats"
msgstr "Aktiver opprinnelige juksefunksjoner"
#: engines/hypno/metaengine.cpp:34
msgid "Allow cheats using the C key."
msgstr "Tillat juksefunksjoner med C-tasten."
#: engines/hypno/metaengine.cpp:44
msgid "Enable infinite health cheat"
msgstr "Aktiver juksefunksjonen for uendelig liv"
#: engines/hypno/metaengine.cpp:45
msgid "Player health will never decrease (except for game over scenes)."
msgstr "Spillerens liv minsker aldri (bortsett fra i Game Over-scener)."
#: engines/hypno/metaengine.cpp:55
msgid "Enable infinite ammo cheat"
msgstr "Aktiver juksefunksjonen for uendelig ammunisjon"
#: engines/hypno/metaengine.cpp:56
msgid "Player ammo will never decrease."
msgstr "Spillerens ammunisjon minsker aldri."
#: engines/hypno/metaengine.cpp:66
msgid "Unlock all levels"
msgstr "Låser opp alle nivåer"
#: engines/hypno/metaengine.cpp:67
msgid "All levels will be available to play."
msgstr "Alle nivåer åpnes for spilling."
#: engines/hypno/metaengine.cpp:77
msgid "Enable restored content"
msgstr "Bruk restaurert innhold"
#: engines/hypno/metaengine.cpp:78
msgid "Add additional content that is not enabled the original implementation."
msgstr ""
"Legg til ekstra innhold som ikke var en del av den utgitte opplevelsen."
#. I18N: Action in In Cold Blood
#: engines/icb/icb.cpp:89
msgid "Fire"
msgstr "Ild"
#. I18N: Action in In Cold Blood
#: engines/icb/icb.cpp:107
msgid "Arm"
msgstr "Arm"
#. I18N: Action in In Cold Blood
#: engines/icb/icb.cpp:113
msgid "Remora"
msgstr "Remora"
#. I18N: Action in In Cold Blood
#: engines/icb/icb.cpp:125 engines/icb/icb.cpp:191
msgid "Side Step"
msgstr "Gå til siden"
#: engines/kyra/detection_tables.h:75
msgid "Missing language specific game code and/or resources."
msgstr "Mangler språkspesifikk spillkode og/eller ressursfiler."
#: engines/kyra/detection_tables.h:76
msgid ""
"Missing language specific game code and/or resources for this fan "
"translation."
msgstr ""
"Mangler språkspesifikk spillkode og/eller ressursfiler for denne "
"fanoversettelsen."
#: engines/kyra/detection_tables.h:78
msgid "Demo plays simple animations without using Westwood's Engine."
msgstr "Demo spiller enkle animasjoner uten å bruke Westwoods spillmotor."
#: engines/kyra/detection_tables.h:1369
msgid "You added the game incorrectly. Please add the root folder of the game."
msgstr ""
"Du gjorde feil da du skulle legge til spillet. Legg til rotmappen til "
"spillet."
#. I18N: The file in the game directory needs to be extracted
#: engines/kyra/detection_tables.h:1385
msgid ""
"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
"need to extract the game data files from it."
msgstr ""
"Du gjorde feil da du skulle legge til spillet. GAME.DAT-filen er en ISO-"
"avbildning og du må pakke ut spillets datafiler fra den."
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/metaengine.cpp:48
msgid "Studio audience"
msgstr "Studiopublikum"
#: engines/kyra/metaengine.cpp:49
msgid "Enable studio audience"
msgstr "Aktiver studiopublikum"
#: engines/kyra/metaengine.cpp:62
msgid "Allow text and cutscenes to be skipped"
msgstr "Tillat å hoppe over tekst og mellomsekvenser"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/metaengine.cpp:74
msgid "Helium mode"
msgstr "Helium-modus"
#: engines/kyra/metaengine.cpp:75
msgid "Enable helium mode"
msgstr "Aktiver helium-modus"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/metaengine.cpp:90
msgid "Smooth scrolling"
msgstr "Jevn skjermrulling"
#: engines/kyra/metaengine.cpp:91
msgid "Enable smooth scrolling when walking"
msgstr "Aktiver jevn skjermrulling når man går"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/metaengine.cpp:105
msgid "Floating cursors"
msgstr "Flytende muspekere"
#: engines/kyra/metaengine.cpp:106
msgid "Enable floating cursors"
msgstr "Aktiver flytende muspekere"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
#: engines/kyra/metaengine.cpp:119
msgid "Suggest save names"
msgstr "Foreslå lagringsnavn"
#: engines/kyra/metaengine.cpp:120
msgid "Autogenerated naming suggestions for savegames"
msgstr "Automatiske navneforslag for lagrede spill"
#. I18N: HP stands for Hit Points
#: engines/kyra/metaengine.cpp:134
msgid "HP bar graphs"
msgstr "HP bar grafer"
#: engines/kyra/metaengine.cpp:135
msgid "Enable hit point bar graphs"
msgstr "Aktiver hit point-bar grafer"
#. I18N: L/R stands for Left/Right
#: engines/kyra/metaengine.cpp:147
msgid "Fight Button L/R Swap"
msgstr "Slåsseknapp L/R-bytte"
#: engines/kyra/metaengine.cpp:148
msgid "Left button to attack, right button to pick up items"
msgstr ""
"Venstreknappen for å angripe, høyreknappen for å plukke opp gjenstander"
#: engines/kyra/metaengine.cpp:159
msgid "Faithful AD&D rules"
msgstr ""
#: engines/kyra/metaengine.cpp:160
msgid ""
"Make implementation of AD&D rules more compliant with the AD&D 2nd edition "
"handbook"
msgstr ""
#: engines/kyra/metaengine.cpp:251
msgid "Lands of Lore support is not compiled in"
msgstr "Lands of Lore-støtte er ikke innkompilert"
#: engines/kyra/metaengine.cpp:261
msgid ""
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
"activated in your ScummVM build"
msgstr ""
"EOB II FM-TOWNS krever støtte for 16-biters fargemoduser som ikke har blitt "
"aktivert i denne ScummVM-utgaven"
#: engines/kyra/metaengine.cpp:267
msgid "Eye of Beholder support is not compiled in"
msgstr "Eye of Beholder-støtte er ikke innkompilert"
#: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:502
#: engines/ultima/ultima4/metaengine.cpp:224
#: engines/ultima/nuvie/metaengine.cpp:217
#: engines/ultima/ultima8/metaengine.cpp:145
msgid "Interact via Left Click"
msgstr "Samhandle med venstreklikk"
#: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:503
#: engines/ultima/ultima4/metaengine.cpp:230
#: engines/ultima/nuvie/metaengine.cpp:223
#: engines/ultima/ultima8/metaengine.cpp:151
msgid "Interact via Right Click"
msgstr "Samhandle med høyreklikk"
#: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:510
#: engines/twine/metaengine.cpp:369
msgid "Move Forward"
msgstr "Beveg Fremover"
#: engines/kyra/engine/eobcommon.cpp:372 engines/kyra/engine/lol.cpp:511
msgid "Move Back"
msgstr "Beveg Bakover"
#: engines/kyra/engine/eobcommon.cpp:373
msgid "Move Left"
msgstr "Gå til venstre"
#: engines/kyra/engine/eobcommon.cpp:374
msgid "Move Right"
msgstr "Gå til høyre"
#: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:514
#: engines/mm/mm1/metaengine.cpp:97 engines/pegasus/pegasus.cpp:2740
#: engines/twine/metaengine.cpp:390 engines/zvision/metaengine.cpp:209
msgid "Turn Left"
msgstr "Svin til Venstre"
#: engines/kyra/engine/eobcommon.cpp:376 engines/kyra/engine/lol.cpp:515
#: engines/mm/mm1/metaengine.cpp:98 engines/pegasus/pegasus.cpp:2747
#: engines/twine/metaengine.cpp:383 engines/zvision/metaengine.cpp:215
msgid "Turn Right"
msgstr "Sving til Høyre"
#: engines/kyra/engine/eobcommon.cpp:377
msgid "Open/Close Inventory"
msgstr "Åpne/Lukke utstyrsliste"
#: engines/kyra/engine/eobcommon.cpp:378
msgid "Switch Inventory/Character screen"
msgstr "Bytt mellom utstyrsliste/karakterskjerm"
#: engines/kyra/engine/eobcommon.cpp:379
msgid "Camp"
msgstr "Leir"
#: engines/kyra/engine/eobcommon.cpp:380 engines/mm/mm1/metaengine.cpp:102
msgid "Cast Spell"
msgstr "Bruk formel"
#: engines/kyra/engine/eobcommon.cpp:383
msgid "Spell Level 1"
msgstr "Formelnivå 1"
#: engines/kyra/engine/eobcommon.cpp:384
msgid "Spell Level 2"
msgstr "Formelnivå 2"
#: engines/kyra/engine/eobcommon.cpp:385
msgid "Spell Level 3"
msgstr "Formelnivå 3"
#: engines/kyra/engine/eobcommon.cpp:386
msgid "Spell Level 4"
msgstr "Formelnivå 4"
#: engines/kyra/engine/eobcommon.cpp:387
msgid "Spell Level 5"
msgstr "Formelnivå 5"
#: engines/kyra/engine/eobcommon.cpp:389
msgid "Spell Level 6"
msgstr "Formelnivå 6"
#: engines/kyra/engine/lol.cpp:506
msgid "Attack 1"
msgstr "Angrep 1"
#: engines/kyra/engine/lol.cpp:507
msgid "Attack 2"
msgstr "Angrep 2"
#: engines/kyra/engine/lol.cpp:508
msgid "Attack 3"
msgstr "Angrep 3"
#: engines/kyra/engine/lol.cpp:509 engines/mm/mm1/metaengine.cpp:103
msgid "Show Map"
msgstr "Vis kart"
#: engines/kyra/engine/lol.cpp:512
msgid "Slide Left"
msgstr "Skli mot Venstre"
#: engines/kyra/engine/lol.cpp:513
msgid "Slide Right"
msgstr "Skli mot Høyre"
#. I18N: Action of hero party in Might & Magic 1
#: engines/kyra/engine/lol.cpp:516 engines/mm/mm1/metaengine.cpp:109
msgid "Rest"
msgstr "Hvil"
#: engines/kyra/engine/lol.cpp:517
msgid "Options"
msgstr "Valg"
#: engines/kyra/engine/lol.cpp:518
msgid "Choose Spell"
msgstr "Velg Trolldom"
#: engines/kyra/gui/saveload_eob.cpp:601
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %S\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
"Følgende opprinnelige lagrede spill funnet i filbanen til spillet:\n"
"\n"
"%s %S\n"
"\n"
"Vil du bruke dette lagrede spillet med ScummVM?\n"
"\n"
#: engines/kyra/gui/saveload_eob.cpp:634
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
"Et lagret spill ble funnet i det valgte lagringssporet %d. Vil du overskrive "
"det valgte lagringssporet?\n"
"\n"
#: engines/kyra/gui/saveload_eob.cpp:667
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
"%d opprinnelige lagrede spill har blitt importert til ScummVM.\n"
"Hvis du vil importere flere opprinnelige lagrede spill senere, må du åpne\n"
"ScummVM debug-konsollen og bruke kommandoen «import_savefile».\n"
"\n"
#: engines/kyra/graphics/screen_eob_amiga.cpp:279
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the original installer for the installation these files\n"
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
"Denne AMIGA-versjonen krever følgende fontfiler:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"Hvis du har brukt det opprinnelige installasjonsprogrammet for "
"installasjonen av disse filene, finner du dem i AmigaDOS-systemets 'Fonts/'-"
"mappe.\n"
"Kopier dem inn i EOB-mappen med spillets data.\n"
#: engines/kyra/graphics/screen_eob_amiga.cpp:287
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
"Denne AMIGA-versjonen krever følgende fontfiler:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"Dette er en lokalisert (ikke-engelsk) versjon av EOB II som bruker "
"språkspesifikke tegn som kun eksisterer i fontfilene som fulgte med spillet. "
"Du kan ikke bruke fontfilene fra den engelske versjonen, eller fra andre EOB "
"I-spill, på den måten det ser ut til at du nå gjør.\n"
"\n"
"Spillet fortsetter, men språkspesifikke tegn vil ikke bli vist. \n"
"Kopier de korrekte fontfilene inn i EOB II-mappenmed spillets data.\n"
"\n"
#: engines/lab/engine.cpp:124
msgid ""
"This is a trial Windows version of the game. To play the full version, you "
"will need to use the original interpreter and purchase a key from Wyrmkeep"
msgstr ""
"Dette er en prøveversjon av spillet for Windows. For å spille fullversjonen "
"må du bruke den opprinnelige programvaretolken og kjøpe en produktnøkkel fra "
"Wyrmkeep"
#: engines/lab/processroom.cpp:329
msgid ""
"This is the end of the trial version. You can play the full game using the "
"original interpreter from Wyrmkeep"
msgstr ""
"Dette er slutten på prøveversjonen. Du kan spille fullversjonen av spillet i "
"den opprinnelige programvaretolken fra Wyrmkeep"
#: engines/lab/speciallocks.cpp:148
msgid "This puzzle is not available in the trial version of the game"
msgstr "Denne utfordringen er ikke tilgjengelig i prøveversjonen av spillet"
#: engines/lure/metaengine.cpp:53 engines/mads/metaengine.cpp:124
#: engines/sherlock/metaengine.cpp:112 engines/twine/metaengine.cpp:145
msgid "TTS Narrator"
msgstr "Tekst til tale-forteller"
#: engines/lure/metaengine.cpp:170
#, fuzzy
#| msgid "Game Options"
msgid "Fight sequence keymappings"
msgstr "Spillinnstillinger"
#: engines/lure/metaengine.cpp:171
#, fuzzy
#| msgid "Game Options"
msgid "Index keymappings"
msgstr "Spillinnstillinger"
#: engines/lure/metaengine.cpp:172
#, fuzzy
#| msgid "Game Options"
msgid "Yes/No keymappings"
msgstr "Spillinnstillinger"
#: engines/lure/metaengine.cpp:197 engines/mads/metaengine.cpp:311
#, fuzzy
#| msgid "Restore game:"
msgid "Restore game"
msgstr "Gjennopprett spill:"
#: engines/lure/metaengine.cpp:203
#, fuzzy
#| msgid "Restore game:"
msgid "Restart game"
msgstr "Gjennopprett spill:"
#. I18N: Shift Cursor during fight to top left
#: engines/lure/metaengine.cpp:233
#, fuzzy
#| msgid "Cursor Left"
msgid "Shift Cursor - Top left"
msgstr "Peker venstre"
#. I18N: Shift Cursor during fight to middle left
#: engines/lure/metaengine.cpp:239
msgid "Shift Cursor - Middle left"
msgstr ""
#. I18N: Shift Cursor during fight to bottom left
#: engines/lure/metaengine.cpp:245
msgid "Shift Cursor - Bottom left"
msgstr ""
#. I18N: Shift Cursor during fight to top right
#: engines/lure/metaengine.cpp:251
#, fuzzy
#| msgid "Cursor Right"
msgid "Shift Cursor - Top right"
msgstr "Peker høyre"
#. I18N: Shift Cursor during fight to middle right
#: engines/lure/metaengine.cpp:257
#, fuzzy
#| msgid "Cursor Right"
msgid "Shift Cursor - Middle right"
msgstr "Peker høyre"
#. I18N: Shift Cursor during fight to bottom right
#: engines/lure/metaengine.cpp:263
#, fuzzy
#| msgid "Cursor Right"
msgid "Shift Cursor - Bottom right"
msgstr "Peker høyre"
#: engines/lure/metaengine.cpp:270
#, fuzzy
#| msgid "Go to setup menu"
msgid "Go to next index"
msgstr "Gå til konfigurasjonsmeny"
#: engines/lure/metaengine.cpp:277
#, fuzzy
#| msgid "Go to previous directory level"
msgid "Go to previous index"
msgstr "Gå til forrige mappenivå"
#: engines/lure/metaengine.cpp:284
#, fuzzy
#| msgid "Select shader"
msgid "Select index"
msgstr "Velg shader"
#: engines/made/detection_tables.h:445 engines/made/detection_tables.h:462
msgid "The game is using unsupported engine"
msgstr "Spillet bruker en spillmotor som ikke er støttet"
#: engines/made/metaengine.cpp:38
msgid "Play a digital soundtrack during the opening movie"
msgstr "Spill et digitalt lydspor under åpningsfilmsekvensen"
#: engines/made/metaengine.cpp:39
msgid ""
"If selected, the game will use a digital soundtrack during the introduction. "
"Otherwise, it will play MIDI music."
msgstr ""
"Ved å velge dette vil spillet bruke et digitalt lydspor under "
"introduksjonen. Vanligvis vil MIDI-musikk bli avspilt."
#: engines/made/metaengine.cpp:128
#, fuzzy
#| msgid "Cursor Up"
msgid "Cursor up"
msgstr "Peker opp"
#: engines/made/metaengine.cpp:135
#, fuzzy
#| msgid "Cursor Down"
msgid "Cursor down"
msgstr "Peker ned"
#: engines/made/metaengine.cpp:142
#, fuzzy
#| msgid "Cursor Left"
msgid "Cursor left"
msgstr "Peker venstre"
#: engines/made/metaengine.cpp:149
#, fuzzy
#| msgid "Cursor Right"
msgid "Cursor right"
msgstr "Peker høyre"
#: engines/made/metaengine.cpp:174
#, fuzzy
#| msgid "Reload last save"
msgid "Repeat last message"
msgstr "Last forrige lagrede spill på nytt"
#: engines/mads/metaengine.cpp:63
msgid "Easy mouse interface"
msgstr "Enkelt grensesnitt for mus"
#: engines/mads/metaengine.cpp:64
msgid "Shows object names when hovering the mouse over them"
msgstr "Vis objektnavn når du peker på dem med musepekeren"
#: engines/mads/metaengine.cpp:75 engines/mads/metaengine.cpp:76
msgid "Animated inventory items"
msgstr "Animerte elementer i utstyrslisten"
#: engines/mads/metaengine.cpp:87 engines/mads/metaengine.cpp:88
msgid "Animated game interface"
msgstr "Animert spillgrensesnitt"
#: engines/mads/metaengine.cpp:99 engines/mads/metaengine.cpp:100
msgid "Naughty game mode"
msgstr "Frekk spillmodus"
#: engines/mads/metaengine.cpp:276
#, fuzzy
#| msgid "Game Options"
msgid "Start menu keymappings"
msgstr "Spillinnstillinger"
#: engines/mads/metaengine.cpp:299
#, fuzzy
#| msgid "Open main menu"
msgid "Open game menu"
msgstr "Åpne hovedmeny"
#: engines/mads/metaengine.cpp:317
#, fuzzy
#| msgid "Scroll up"
msgid "Scroll bar up"
msgstr "Bla opp"
#: engines/mads/metaengine.cpp:323
#, fuzzy
#| msgid "Scroll down"
msgid "Scroll bar down"
msgstr "Bla ned"
#: engines/mads/metaengine.cpp:331
#, fuzzy
#| msgid "Restore game:"
msgid "Start game"
msgstr "Gjennopprett spill:"
#: engines/mads/metaengine.cpp:337
#, fuzzy
#| msgid "Restore game:"
msgid "Resume game"
msgstr "Gjennopprett spill:"
#: engines/mads/metaengine.cpp:343
#, fuzzy
#| msgid "Show hints"
msgid "Show intro"
msgstr "Vis hint"
#: engines/mads/metaengine.cpp:349
msgid "Show credits"
msgstr "Vis medvirkende"
#: engines/mads/metaengine.cpp:355
#, fuzzy
#| msgid "Speech Options"
msgid "Show quotes"
msgstr "Talealternativer"
#: engines/mads/metaengine.cpp:361 engines/stark/metaengine.cpp:280
#, fuzzy
#| msgid "Quit game"
msgid "Exit game"
msgstr "Avslutt spill"
#: engines/mads/metaengine.cpp:368
#, fuzzy
#| msgid "Faster animations"
msgid "Restart animation"
msgstr "Raskere animasjoner"
#: engines/mm/metaengine.cpp:57
msgid "Show item costs in standard inventory mode"
msgstr "Vis gjenstandspris i den ordinære utstyrslistemodusen"
#: engines/mm/metaengine.cpp:58
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
"Viser gjenstandspris i den ordinære utstyrsmodusen, så det blir enklere å "
"sammenligne verdien på gjenstander"
#: engines/mm/metaengine.cpp:68
msgid "More durable armor"
msgstr "Sterkere rustning"
#: engines/mm/metaengine.cpp:69
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
"Rustning knuser ikke før en karakter er på -80 HP (fremfor knappe -10 HP)"
#: engines/mm/metaengine.cpp:79
msgid "Hitpoint bars"
msgstr "Aktiver Hit-point-bar"
#: engines/mm/metaengine.cpp:80
msgid "Replace a colored gem with bars for hit points and spell points."
msgstr "Erstatt farvet sten med stolper for treffpoeng og besvergelsespoeng."
#: engines/mm/mm1/metaengine.cpp:54
msgid "View Party Member 1"
msgstr "Vis gruppemedlem 1"
#: engines/mm/mm1/metaengine.cpp:55
msgid "View Party Member 2"
msgstr "Vis gruppemedlem 2"
#: engines/mm/mm1/metaengine.cpp:56
msgid "View Party Member 3"
msgstr "Vis gruppemedlem 3"
#: engines/mm/mm1/metaengine.cpp:57
msgid "View Party Member 4"
msgstr "Vis gruppemedlem 4"
#: engines/mm/mm1/metaengine.cpp:58
msgid "View Party Member 5"
msgstr "Vis gruppemedlem 5"
#: engines/mm/mm1/metaengine.cpp:59
msgid "View Party Member 6"
msgstr "Vis gruppemedlem 6"
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:69
msgid "Cast"
msgstr "Formel"
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:71
msgid "Exchange"
msgstr "Bytt"
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:73
msgid "Fight"
msgstr "Kjemp"
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:75 engines/mm/mm1/metaengine.cpp:116
msgid "Quick Reference"
msgstr "Hurtigreferanse"
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:77
msgid "Retreat"
msgstr "Trekk tilbake"
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:84
msgid "Delay"
msgstr "Vent"
#. I18N: Combat command in Might & Magic 1
#. I18N: Action of hero party in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:86 engines/mm/mm1/metaengine.cpp:107
msgid "Protect"
msgstr "Beskytt"
#. I18N: Party arrangement command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:94
msgid "Forwards"
msgstr "Fremover"
#. I18N: Party arrangement command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:96
msgid "Backwards"
msgstr "Bakover"
#: engines/mm/mm1/metaengine.cpp:104
msgid "Toggle Minimap"
msgstr "Skru minikart av/på"
#: engines/mm/mm1/metaengine.cpp:105
msgid "Reorder Party"
msgstr "Endre gruppeoppsett"
#. I18N: Action of hero party in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:111
msgid "Search"
msgstr "Søk"
#. I18N: Action of hero party in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:113
msgid "Bash"
msgstr "Slå"
#. I18N: Action of hero party in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:115 engines/scumm/help.cpp:148
msgid "Unlock"
msgstr "Lås opp"
#: engines/mm/mm1/metaengine.cpp:122
msgid "Goto location"
msgstr "Gå til plassering"
#: engines/mm/mm1/metaengine.cpp:133 engines/mm/mm1/metaengine.cpp:143
msgid "Might and Magic 1 - Menus"
msgstr "Might and Magic 1 - Menyer"
#: engines/mm/mm1/metaengine.cpp:138
msgid "Might and Magic 1 - Minimal Keys"
msgstr "Might and Magic 1 - Minimale taster"
#: engines/mm/mm1/metaengine.cpp:144 engines/mm/mm1/metaengine.cpp:150
#: engines/mm/mm1/metaengine.cpp:156
msgid "Might and Magic 1 - Party"
msgstr "Might and Magic 1 - Gruppe"
#: engines/mm/mm1/metaengine.cpp:149
msgid "Might and Magic 1 - Combat"
msgstr "Might and Magic 1 - Kamp"
#: engines/mm/mm1/metaengine.cpp:155
msgid "Might and Magic 1"
msgstr "Might and Magic 1"
#: engines/mm/mm1/metaengine.cpp:157
msgid "Might and Magic 1 - Cheats"
msgstr "Might and Magic 1 - Juksefunksjoner"
#: engines/mm/mm1/mm1.cpp:56
msgid ""
"You cannot run the game directly from the Graphics Overhaul Mod. Instead, it "
"will automatically be available if you detect the original game and select "
"Enhanced mode."
msgstr ""
"Du kan ikke kjøre spillet direkte fra Graphics Overhaul Mod. Det vil derimot "
"automatisk bli tilgjengelig hvis du detekterer originalspillet og velger "
"Enhanced mode."
#: engines/mm/mm1/mm1.cpp:108
msgid ""
"In order to run in Enhanced mode, please copy xeen.cc from a copy of World "
"of Xeen\n"
"or Clouds of Xeen to your Might and Magic 1 game folder"
msgstr ""
"Kopiér xeen.cc fra en utgave av World of Xeen eller Clouds of Xeen \n"
"til din Might and Magic 1 spillmappe for å spille i utvidet modus"
#: engines/mm/xeen/saves.cpp:294
msgid "Failed to autosave"
msgstr "Kunne ikke autolagre"
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:112 engines/mohawk/dialogs.cpp:357
msgid "~Z~ip Mode Activated"
msgstr "~Z~ipmodus aktivert"
#: engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:357
msgid ""
"When activated, clicking on an item or area with the lightning bolt cursor "
"takes you directly there, skipping intermediate screens. You can only 'Zip' "
"to a precise area you've already been."
msgstr ""
"Ved aktivering vil det å klikke på en gjenstand eller et område med "
"lynpekeren bringe deg direkte dit og hoppe over mellomskjermer. Du kan kun "
"'zappe' til angitte områder du allerede har besøkt."
#: engines/mohawk/dialogs.cpp:116
msgid "~T~ransitions Enabled"
msgstr "~O~verganger aktivert"
#: engines/mohawk/dialogs.cpp:117
msgid ""
"Toggle screen transitions on or off. Turning off screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""
"Skru skjermoverganger på eller av. Skru av skjermoverganger lar deg raskere "
"bevege deg gjennom spillet."
#: engines/mohawk/dialogs.cpp:120
msgid "Play the Myst fly by movie"
msgstr "Spill av Mysts \"Fly by\"-filmsekvens"
#: engines/mohawk/dialogs.cpp:121
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
"Forbiflyvningsvideoen til Myst ble ikke avspilt av den opprinnelige motoren."
#. I18N:
#. This Option is for hard-of-hearing.
#. It makes it easier to solve the spaceship puzzle.
#. Normally game uses strict binary logic here.
#. We change it to use fuzzy logic.
#. By default the option is off.
#.
#: engines/mohawk/dialogs.cpp:133
msgid "Improve Selenitic Age puzzle ~a~ccessibility"
msgstr "Økt ~t~ilgjengelighet for Selenitic Age-utfordringen"
#: engines/mohawk/dialogs.cpp:134
msgid "Allow solving Selenitic Age audio puzzles with more error margin."
msgstr ""
"Gjør det enklere å løse den lydbaserte Selenitic Age-utfordringen ved å øke "
"feilmarginen."
#: engines/mohawk/dialogs.cpp:137
msgid "Simulate loading times of old CD drives"
msgstr "Simulere lesehastigheten til gamle CD-ROM-enheter"
#: engines/mohawk/dialogs.cpp:138
msgid ""
"Simulate loading times of old CD-ROM drives by adding a random delay during "
"scene transitions."
msgstr ""
"Simulerer innlastingstidene til gamle CD-ROM-enheter ved å legge til en "
"tilfeldig forsinkelse på sceneoverganger."
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:145
msgid "~D~rop Page"
msgstr "~D~ropp Side"
#: engines/mohawk/dialogs.cpp:149
msgid "Show ~M~ap"
msgstr "Vi~s~ Kart"
#: engines/mohawk/dialogs.cpp:154
msgid "Main Men~u~"
msgstr "Hoved~m~eny"
#: engines/mohawk/dialogs.cpp:286
msgid "The new language will be applied after restarting the game."
msgstr "Det nye språket vil bli tatt i bruk etter omstart av spillet."
#: engines/mohawk/dialogs.cpp:358
msgid "~W~ater Effect Enabled"
msgstr "~V~anneffekt aktivert"
#: engines/mohawk/dialogs.cpp:358
msgid ""
"Toggles the use of QuickTime videos for visual effects related to water "
"surfaces (ripples, waves, etc.)."
msgstr ""
"Skru av eller på bruken av QuickTime-videofiler for grafiske effekter "
"knyttet til vannoverflater (bølger o.l.)."
#: engines/mohawk/dialogs.cpp:360
msgid "Transitions:"
msgstr "Overganger:"
#: engines/mohawk/dialogs.cpp:360
msgid ""
"Adjusts the speed of screen transitions. Disabling screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""
"Konfigurerer hastigheten på skjermoverganger. Ved å skru av skjermoverganger "
"kan du bevege deg raskere gjennom spillet."
#: engines/mohawk/dialogs.cpp:365
msgid "Fastest"
msgstr "Raskest"
#: engines/mohawk/dialogs.cpp:366
msgid "Normal"
msgstr "Normal"
#: engines/mohawk/dialogs.cpp:367 engines/scumm/dialogs.cpp:1484
msgid "Best"
msgstr "Best"
#: engines/mohawk/metaengine.cpp:290
msgid "Myst ME support not compiled in"
msgstr "Myst ME-støtte er ikke innkompilert"
#: engines/mohawk/metaengine.cpp:295
msgid "Myst support not compiled in"
msgstr "Myst-støtte er ikke innkompilert"
#: engines/mohawk/metaengine.cpp:302
msgid "Riven support not compiled in"
msgstr "Riven-støtte er ikke innkompilert"
#: engines/mohawk/metaengine.cpp:316
msgid "CSTime support not compiled in"
msgstr "CSTime-støtte er ikke innkompilert"
#: engines/mohawk/mohawk.cpp:51
msgid "The game is paused. Press any key to continue."
msgstr "Spillet er satt på pause. Trykk en tast for å fortsette."
#: engines/mohawk/myst.cpp:554 engines/mohawk/riven.cpp:835
#: engines/nancy/input.cpp:225
msgid "Open main menu"
msgstr "Åpne hovedmeny"
#: engines/mohawk/myst.cpp:578 engines/mohawk/riven.cpp:859
msgid "Load game state"
msgstr "Last inn spilltilstand"
#: engines/mohawk/myst.cpp:583 engines/mohawk/riven.cpp:864
msgid "Save game state"
msgstr "Lagre spilltilstand"
#: engines/mohawk/myst.cpp:588 engines/mohawk/riven.cpp:869
msgid "Show options menu"
msgstr "Vis alternativsmeny"
#: engines/mohawk/myst.cpp:600
msgid "Drop page"
msgstr "Dropp side"
#: engines/mohawk/myst.cpp:606 engines/wintermute/keymapper_tables.h:1526
#: engines/wintermute/keymapper_tables.h:1673
#: engines/wintermute/keymapper_tables.h:1722
#: engines/wintermute/keymapper_tables.h:1745
#: engines/wintermute/keymapper_tables.h:1764
#: engines/wintermute/keymapper_tables.h:1797
msgid "Show map"
msgstr "Vis kart"
#: engines/mohawk/myst_stacks/menu.cpp:282
#: engines/mohawk/riven_stacks/aspit.cpp:348
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""
"Er du sikker på at du vil laste inn et lagret spill? All ulagret fremgang "
"vil gå tapt."
#: engines/mohawk/myst_stacks/menu.cpp:299
#: engines/mohawk/riven_stacks/aspit.cpp:370
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""
"Er du sikker på at du vil starte et nytt spill? All ulagret fremgang vil gå "
"tapt."
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
msgid "New game"
msgstr "Nytt spill"
#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr "Er du sikker på at du vil avslutte? All ulagret fremgang vil gå tapt."
#: engines/mohawk/myst_stacks/preview.cpp:89
msgid "You can't leave the library in the demo."
msgstr "Du kan ikke forlate biblioteket i demoversjonen."
#: engines/mohawk/riven.cpp:155
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
"Du mangler en Riven-programfil. Windows-programfilen er 'riven.exe' eller "
"'rivendme.exe'. "
#: engines/mohawk/riven.cpp:156
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
"Å bruke 'arcriven.z'-installasjonsfilen fungerer også. Du kan også bruke "
"'Riven'-programfilen til Mac."
#: engines/mohawk/riven.cpp:168
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
"Du mangler 'extras.mhk'. Det fungerer også å bruke 'arcriven.z'-"
"installasjonsfilen."
#: engines/mohawk/riven.cpp:509
msgid "You are missing the following required Riven data files:\n"
msgstr "Du mangler følgende datafiler som er nødvendige for Riven:\n"
#: engines/mohawk/riven.cpp:881
msgid "Move forward"
msgstr "Gå fremover"
#: engines/mohawk/riven.cpp:887
msgid "Move forward left"
msgstr "Gå på skrått til venstre"
#: engines/mohawk/riven.cpp:891
msgid "Move forward right"
msgstr "Gå på skrått til høyre"
#: engines/mohawk/riven.cpp:895
msgid "Move backwards"
msgstr "Gå bakover"
#: engines/mohawk/riven.cpp:913
msgid "Look up"
msgstr "Se opp"
#: engines/mohawk/riven.cpp:918
msgid "Look down"
msgstr "Se ned"
#: engines/mohawk/riven.cpp:924
msgid "Play intro videos"
msgstr "Spill av introvideoer"
#: engines/mohawk/riven_stack.cpp:203
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
"Utforskning etter dette punktet er kun mulig i fullversjonen av spillet."
#: engines/mohawk/riven_stacks/aspit.cpp:428
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
"På dette punktet skulle Riven-demoen\n"
"bedt deg om å åpne en nettleser for\n"
"å vise deg til Red Orb-butikken,\n"
"hvor du kan kjøpe spillet.\n"
"ScummVM kan ikke gjøre dette\n"
"og nettsiden har sluttet å eksistere."
#: engines/mtropolis/metaengine.cpp:52
msgid "16:9 widescreen mod"
msgstr "Bredskjermsformat-modifikasjon (16:9)"
#: engines/mtropolis/metaengine.cpp:53
msgid ""
"Removes letterboxing and moves some display elements, improving coverage on "
"widescreen displays"
msgstr ""
"Fjerner svarte stolper (letterboxing) og flytter enkelte skjermelementer, "
"slik at skjermområdet utfylles bedre i bredskjermsformat."
#: engines/mtropolis/metaengine.cpp:63
msgid "Improved music mixing"
msgstr "Forbedret musikkmiksing"
#: engines/mtropolis/metaengine.cpp:64
msgid ""
"Enables dynamic MIDI mixer, improving quality, but behaving less like "
"mTropolis Player."
msgstr ""
"Aktiverer dynamisk MIDI-mikser, slik at kvaliteten blir bedre, men oppfører "
"seg mindre som mTropolis Player."
#: engines/mtropolis/metaengine.cpp:74
msgid "Autosave at progress points"
msgstr "Automatisk lagring ved fremdriftspunkter"
#: engines/mtropolis/metaengine.cpp:75
msgid "Automatically saves the game after completing puzzles and chapters."
msgstr ""
"Lagrer fremdriften din i spillet automatisk når du finner løsninger og "
"fullfører kapitler."
#: engines/mtropolis/metaengine.cpp:85
msgid "Enable short transitions"
msgstr "Bruk korte overganger"
#: engines/mtropolis/metaengine.cpp:86
msgid ""
"Enables transitions that are set to maximum rate instead of skipping them."
msgstr ""
"Aktiverer overganger som er satt til maksimal hastighet fremfor å hoppe over "
"dem."
#: engines/mtropolis/metaengine.cpp:96
msgid "Enable subtitles for important sound effects"
msgstr "Bruk undertekster på viktige lydeffekter"
#: engines/mtropolis/metaengine.cpp:97
msgid ""
"Enables subtitles for important sound effects. This may reduce the "
"difficulty of sound recognition puzzles and minigames."
msgstr ""
"Aktiverer undertekster for viktige lydeffekter. Dette kan gjøre det enklere "
"å gjenkjenne lyder i utfordringer og småspill som er avhengige av lyd."
#: engines/mtropolis/metaengine.cpp:107 engines/vcruise/metaengine.cpp:64
msgid "Start with debugger"
msgstr "Start med debugger"
#: engines/mtropolis/metaengine.cpp:108 engines/vcruise/metaengine.cpp:65
msgid "Starts with the debugger dashboard active."
msgstr "Start med debugger-kontrollpanlet aktivert."
#: engines/mtropolis/metaengine.cpp:160
msgid "Toggle debug overlay"
msgstr "Skru på debug-overlegg"
#: engines/mtropolis/metaengine.cpp:165
msgid "Force any playing movies to end"
msgstr "Tvungen avslutning av filmsekvenser"
#: engines/mtropolis/saveload.cpp:142
msgid "Failed to read version information from save file"
msgstr "Kunne ikke lese versjonsinformasjon fra lagringsfil."
#: engines/mtropolis/saveload.cpp:150 engines/vcruise/vcruise.cpp:362
msgid ""
"Failed to load save, the save file doesn't contain valid version information."
msgstr ""
"Kunne ikke laste inn lagringsdata. Lagringsfilen inneholdt ikke gyldig "
"versjonsinformasjon."
#: engines/mtropolis/saveload.cpp:166 engines/vcruise/vcruise.cpp:372
msgid ""
"Saved game was created with an earlier, incompatible version of ScummVM. "
"Unable to load."
msgstr ""
"Lagret spill ble opprettet med en tidligere, inkompatibel versjon av "
"ScummVM. Kan ikke laste inn."
#: engines/mtropolis/saveload.cpp:174
msgid "Failed to load save, an error occurred when reading the save game data."
msgstr ""
"Kunne ikke laste inn lagringsdata. En feil oppstod under innlesingen av "
"lagret spilldata."
#: engines/mtropolis/saveload.cpp:234
msgid "An internal error occurred while attempting to write save game data"
msgstr "En intern feil oppstod under forsøket på å skrive lagringsdata."
#: engines/mtropolis/saveload.cpp:242
msgid "An error occurred while writing the save game"
msgstr "En feil oppstod under skrivingen av det lagrede spillet."
#: engines/mtropolis/mtropolis.cpp:111
msgid ""
"This game requires MPEG video support for some\n"
"content but MPEG video support was not compiled in.\n"
"The game will still play, but MPEG videos will not work."
msgstr ""
"Spillet fordrer MPEG videostøtte for enkelte filer\n"
"men MPEG videostøtte er ikke med i kompileringen.\n"
"Spillet vil kunne fungere, men MPEG-videoer vil ikke fungere."
#: engines/mtropolis/mtropolis.cpp:121
msgid ""
"This game requires MPEG audio support for some\n"
"content but MPEG audio support was not compiled in.\n"
"The game will still play, but some audio will not work."
msgstr ""
"Spillet fordrer MPEG audiostøtte for enkelte filer\n"
"men MPEG audiostøtte er ikke med i kompileringen.\n"
"Spillet vil kunne fungere, men MPEG-lydfiler vil ikke fungere."
#: engines/mutationofjb/util.cpp:32
#, c-format
msgid "Unable to locate the '%s' engine data file"
msgstr "Kan ikke finne datafilen for spillmotoren '%s'"
#: engines/myst3/detection.cpp:181 engines/myst3/detection.cpp:195
msgid "PS2 version is not yet supported"
msgstr "PS2-versjonen støttes ikke ennå"
#: engines/myst3/metaengine.cpp:40
msgid "Widescreen mod"
msgstr "Widescreen-modifikasjon"
#: engines/myst3/metaengine.cpp:41
msgid "Enable widescreen rendering in fullscreen mode."
msgstr "Aktiver grafikkgjengivelse i bredskjermsformat i fullskjermsmodus."
#: engines/myst3/myst3.cpp:363
#, c-format
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
"Please install the official update corresponding to your game's language.\n"
"The updates can be downloaded from:\n"
"%s"
msgstr ""
"Denne versjonen av Myst III har ikke blitt oppdatert med den siste "
"offisielle oppdateringen.\n"
"Installer den offisielle oppdateringen for den språkversjonen du har av "
"spillet.\n"
"Du kan laste ned oppdateringene fra denne siden:\n"
"%s"
#: engines/myst3/myst3.cpp:1591 engines/pegasus/pegasus.cpp:749
msgid "Invalid file name for saving"
msgstr "Ugyldig filnavn for lagring"
#: engines/nancy/input.cpp:178
msgid "Nancy Drew"
msgstr ""
#: engines/nancy/input.cpp:181
msgid "Left Click Interact"
msgstr "Samhandle med venstreklikk"
#: engines/nancy/input.cpp:188
msgid "Right Click Interact"
msgstr "Samhandle med høyreklikk"
#: engines/nancy/input.cpp:219
msgid "Fast move modifier"
msgstr "Modifikator for hurtig bevegelse"
#: engines/nancy/input.cpp:234
msgid "Nancy Drew - Maze"
msgstr ""
#: engines/nancy/input.cpp:236
msgid "Show/hide maze map"
msgstr "Vis/gjem labyrintkart"
#: engines/nancy/metaengine.cpp:38
msgid "Player Speech"
msgstr "Spillertale"
#: engines/nancy/metaengine.cpp:39
msgid ""
"Enable player speech. Only works if speech is enabled in the Audio settings."
msgstr ""
"Aktiver spillertale. Virker kun om tale er aktivert i lydinnstillingene."
#: engines/nancy/metaengine.cpp:49
msgid "Character Speech"
msgstr "Karaktertale"
#: engines/nancy/metaengine.cpp:50
msgid ""
"Enable NPC speech. Only works if speech is enabled in the Audio settings."
msgstr "Aktiver NPC-tale. Virker kun om tale er aktivert i lydinnstillingene."
#: engines/nancy/metaengine.cpp:60
msgid "Auto Move"
msgstr "Automatisk flytt"
#: engines/nancy/metaengine.cpp:61
msgid "Automatically rotate the viewport when the mouse reaches an edge."
msgstr ""
"Roter visningsporten automatisk når musepekeren treffer en avgrensningskant."
#: engines/nancy/metaengine.cpp:71
msgid "Fix softlocks"
msgstr "Fiks myklåsninger"
#: engines/nancy/metaengine.cpp:72
msgid ""
"Fix instances where missing something earlier in the game blocks you from "
"progressing any further."
msgstr ""
"Fiks tilfeller hvor det å overse/glemme noe tidlig i spillet hindrer deg fra "
"videre fremdrift."
#: engines/nancy/metaengine.cpp:82
msgid "Fix annoyances"
msgstr "Fiks irritasjonsmoment"
#: engines/nancy/metaengine.cpp:83
msgid "Fix various minor annoyances."
msgstr "Fiks diverse mindre irritasjonsmoment."
#: engines/nancy/metaengine.cpp:93
msgid "Extend endgame timer"
msgstr "Forleng sluttspillstelleverket"
#: engines/nancy/metaengine.cpp:94
msgid ""
"Get a little more time before failing the final puzzle. This is an official "
"patch by HeR Interactive."
msgstr ""
"Få litt ekstra tid før spillets siste utfordring feiler på tid. Dette er en "
"offisiell oppdatering fra HeR Interactive."
#: engines/neverhood/dialogs.cpp:52
msgid "Skip the Hall of Records storyboard scenes"
msgstr "Hopp over Hall of Records storyboard scenene"
#: engines/neverhood/dialogs.cpp:53
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr "Tillater spilleren å hoppe forbi Hall of Records storyboard scener"
#: engines/neverhood/dialogs.cpp:57
msgid "Scale the making of videos to full screen"
msgstr "Skaler «making of»-videoer til fullskjerm"
#: engines/neverhood/dialogs.cpp:58
msgid "Scale the making of videos, so that they use the whole screen"
msgstr "Skaler «making of»-videoene, slik at de bruker hele skjermen"
#: engines/neverhood/dialogs.cpp:62
msgid "Repeat useful Willie's hint"
msgstr "Gjenta hendige tips fra Willie"
#: engines/neverhood/dialogs.cpp:63
msgid "Repeat actual useful hint by Willie"
msgstr "Gjenta de tipsene fra Willie som faktisk er hendige"
#. I18N: NHC is a file extension
#: engines/neverhood/dialogs.cpp:89
msgid "NHC replacement:"
msgstr "NHC-erstatning:"
#: engines/neverhood/dialogs.cpp:95
msgid "<original>"
msgstr "<opprinnelig>"
#: engines/parallaction/saveload.cpp:129
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"Kan ikke lagre spillet i lagringsspor %i\n"
"\n"
#: engines/parallaction/saveload.cpp:193
msgid "Load file"
msgstr "Last fil"
#: engines/parallaction/saveload.cpp:200
msgid "Loading game..."
msgstr "Laster spill..."
#: engines/parallaction/saveload.cpp:208
msgid "Save file"
msgstr "Lagre fil"
#: engines/parallaction/saveload.cpp:215
msgid "Saving game..."
msgstr "Lagrer spill..."
#: engines/parallaction/saveload.cpp:268
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM har oppdaget at du har eldre lagrede spill for Nippon Safes som "
"burde bli konvertert.\n"
"Det gamle formatet for lagrede spill støttes ikke lengre, så du vil ikke "
"kunne laste inn eksisterende lagrede spillene om du ikke konverterer dem "
"først.\n"
"\n"
"Trykk på OK for å konvertere dem nå, ellers vil du bli spurt igjen neste "
"gang du starter spillet.\n"
#: engines/parallaction/saveload.cpp:315
msgid "ScummVM successfully converted all your saved games."
msgstr "ScummVM har konvertert alle de lagrede spillene dine."
#: engines/parallaction/saveload.cpp:317
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM har oppført noen advarsler i konsollvinduet ditt og kan ikke "
"garantere at alle filene dine har blitt konvertert.\n"
"\n"
"Rapporter dette til teamet."
#: engines/pegasus/pegasus.cpp:2724
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr "Opp/Zoom Inn/Beveg Forover/Åpne Dører"
#: engines/pegasus/pegasus.cpp:2732
msgid "Down/Zoom Out"
msgstr "Ned/Zoom Ut"
#: engines/pegasus/pegasus.cpp:2754
msgid "Action/Select"
msgstr "Handling/Velg"
#: engines/pegasus/pegasus.cpp:2774
msgid "Display/Hide Inventory Tray"
msgstr "Vis/Skjul utstyrslisteskuff"
#: engines/pegasus/pegasus.cpp:2781
msgid "Display/Hide Biochip Tray"
msgstr "Vis/Skjul Biochipskuff"
#: engines/pegasus/pegasus.cpp:2789
msgid "Toggle Center Data Display"
msgstr "Skru av/på sentrert datavisning"
#: engines/pegasus/pegasus.cpp:2796
msgid "Display/Hide Info Screen"
msgstr "Vis/Skjul Infoskjerm"
#: engines/pegasus/pegasus.cpp:2803
msgid "Display/Hide Pause Menu"
msgstr "Vis/Skjul Pausemeny"
#: engines/pegasus/pegasus.cpp:2810
msgid "Toggle Chatty AI"
msgstr "Skru pratsom KI av/på"
#: engines/pink/gui.cpp:291
msgid "This menu item is not yet implemented"
msgstr "Dette menyelementet er ikke implementert ennå"
#. I18N: Plumbers is the title of the game. 3DO is the name of platform
#: engines/plumbers/metaengine.cpp:51
msgid "3DO Plumbers requires RGB support."
msgstr "3DO Plumbers-krever RGB-støtte."
#: engines/queen/metaengine.cpp:36
msgid "Alternative intro"
msgstr "Alternativ intro"
#: engines/queen/metaengine.cpp:37
msgid "Use an alternative game intro (CD version only)"
msgstr "Bruk en alternativ intro (Kun for CD-versjon)"
#: engines/queen/metaengine.cpp:47
msgid "Improved font"
msgstr "Forbedret font"
#: engines/queen/metaengine.cpp:48
msgid "Use an easier to read custom font"
msgstr "Bruk en tilpasset font som er enklere å lese."
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:875
msgid "Windows Trial version is not supported"
msgstr "Prøveversjonen for Windows støttes ikke"
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:902
msgid "macOS Trial version is not supported"
msgstr "Prøveversjonen for macOS støttes ikke"
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:928
msgid "Pocket PC Trial version is not supported"
msgstr "Prøveversjonen for Pocket PC støttes ikke"
#: engines/saga/metaengine.cpp:137
msgid "I Have No Mouth support not compiled in"
msgstr "I Have No Mouth-støtte ikke innkompilert"
#: engines/saga/metaengine.cpp:268
#, fuzzy
#| msgid "Game Options"
msgid "Game keymapping"
msgstr "Spillinnstillinger"
#: engines/saga/metaengine.cpp:269
#, fuzzy
#| msgid "Game Options"
msgid "Option panel keymapping"
msgstr "Spillinnstillinger"
#: engines/saga/metaengine.cpp:270
#, fuzzy
#| msgid "Game Options"
msgid "Save panel keymapping"
msgstr "Spillinnstillinger"
#: engines/saga/metaengine.cpp:271
#, fuzzy
#| msgid "Game Options"
msgid "Load panel keymapping"
msgstr "Spillinnstillinger"
#: engines/saga/metaengine.cpp:272
#, fuzzy
#| msgid "Game Options"
msgid "Quit panel keymapping"
msgstr "Spillinnstillinger"
#: engines/saga/metaengine.cpp:273
msgid "Converse panel keymapping"
msgstr ""
#: engines/saga/metaengine.cpp:284
#, fuzzy
#| msgid "Middle Click"
msgid "Middle click"
msgstr "Midtklikk"
#. I18N: the boss key is a feature,
#. that allows players to quickly switch to a fake screen that looks like a business application,
#. typically to avoid detection if someone, like a boss, walks by while they are playing.
#: engines/saga/metaengine.cpp:298
msgid "Boss key"
msgstr ""
#: engines/saga/metaengine.cpp:303
#, fuzzy
#| msgid "Speech Options"
msgid "Show options"
msgstr "Talealternativer"
#: engines/saga/metaengine.cpp:311
#, fuzzy
#| msgid "Next location"
msgid "Exit conversation"
msgstr "Neste sted"
#: engines/saga/metaengine.cpp:316
msgid "Conversation position - Up"
msgstr ""
#: engines/saga/metaengine.cpp:321
msgid "Conversation position - Down"
msgstr ""
#: engines/saga/metaengine.cpp:333 engines/scumm/help.cpp:80
#: engines/stark/metaengine.cpp:286 engines/trecision/metaengine.cpp:150
#: engines/vcruise/metaengine.cpp:182
msgid "Pause game"
msgstr "Pause spill"
#: engines/saga/metaengine.cpp:339
#, fuzzy
#| msgid "Speech"
msgid "Abort speech"
msgstr "Tale"
#: engines/saga/metaengine.cpp:344
#, fuzzy
#| msgid "Skip dialogue"
msgid "Show dialogue"
msgstr "Hopp over dialog"
#. I18N: Walk to where cursor points
#: engines/saga/metaengine.cpp:349 engines/scumm/help.cpp:144
#: engines/scumm/help.cpp:169 engines/scumm/help.cpp:198
#: engines/tinsel/metaengine.cpp:287 engines/wintermute/keymapper_tables.h:1540
msgid "Walk to"
msgstr "Gå til"
#: engines/saga/metaengine.cpp:354 engines/scumm/help.cpp:203
#: engines/scumm/help.cpp:215 engines/twp/metaengine.cpp:182
#: engines/wintermute/keymapper_tables.h:122
#: engines/wintermute/keymapper_tables.h:1534
msgid "Look at"
msgstr "Se på"
#: engines/saga/metaengine.cpp:359
#, fuzzy
#| msgid "Pick up"
msgid "Pickup"
msgstr "Plukk opp"
#: engines/saga/metaengine.cpp:364 engines/scumm/help.cpp:200
#: engines/scumm/help.cpp:216 engines/scumm/help.cpp:252
#: engines/twp/metaengine.cpp:183 engines/wintermute/keymapper_tables.h:128
#: engines/wintermute/keymapper_tables.h:1558
msgid "Talk to"
msgstr "Snakk til"
#: engines/saga/metaengine.cpp:369 engines/scumm/help.cpp:126
#: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:212
#: engines/twp/metaengine.cpp:178
msgid "Open"
msgstr "Åpne"
#: engines/saga/metaengine.cpp:384 engines/scumm/help.cpp:125
#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
#: engines/scumm/help.cpp:201 engines/scumm/help.cpp:211
#: engines/twp/metaengine.cpp:180
msgid "Give"
msgstr "Gi"
#: engines/saga/metaengine.cpp:389 engines/scumm/help.cpp:123
#: engines/scumm/help.cpp:138 engines/scumm/help.cpp:163
#: engines/twp/metaengine.cpp:184
msgid "Push"
msgstr "Dytt"
#: engines/saga/metaengine.cpp:399
msgid "Swallow"
msgstr ""
#: engines/saga/metaengine.cpp:406
#, fuzzy
#| msgid "Reading data failed"
msgid "Reading speed"
msgstr "Lesing av data feilet"
#: engines/saga/metaengine.cpp:411
#, fuzzy
#| msgid "Change font size"
msgid "Change music"
msgstr "Endre fontstørrelse"
#: engines/saga/metaengine.cpp:416
#, fuzzy
#| msgid "Change mode"
msgid "Change sound"
msgstr "Endre modus"
#: engines/saga/metaengine.cpp:421
#, fuzzy
#| msgid "Change mode"
msgid "Change voices"
msgstr "Endre modus"
#: engines/saga/metaengine.cpp:426
#, fuzzy
#| msgid "Continue"
msgid "Continue game"
msgstr "Fortsett"
#: engines/saga/metaengine.cpp:436 engines/trecision/metaengine.cpp:156
#: engines/vcruise/metaengine.cpp:177
msgid "Quit game"
msgstr "Avslutt spill"
#: engines/saga/metaengine.cpp:453
#, fuzzy
#| msgid "Cancel input"
msgid "Cancel quit"
msgstr "Avbryt inntasting"
#: engines/saga/metaengine.cpp:458
msgid "Okay"
msgstr ""
#: engines/saga/metaengine.cpp:463
#, fuzzy
#| msgid "Cancel download"
msgid "Cancel load"
msgstr "Avbryt nedlasting"
#: engines/saga/metaengine.cpp:473
#, fuzzy
#| msgid "Cancel autosave"
msgid "Cancel save"
msgstr "Avbryt automatisk lagring"
#: engines/saga/music.cpp:98
#, c-format
msgid ""
"Could not find AdLib instrument definition files\n"
"%s and %s. Without these files,\n"
"the music will not sound the same as the original game."
msgstr ""
"Kunne ikke finne definisjonsfilene %s og %s for AdLib-instrumenter.\n"
"Uten disse filene vil ikke musikken kunne høres ut som den gjorde i "
"originalspillet."
#: engines/saga/saga.cpp:404
msgid "Error loading game resources."
msgstr "Feil under lasting av spillressurser."
#: engines/sci/detection_options.h:33
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Hopp over EGA dithering (fullfarge bakgrunner)"
#: engines/sci/detection_options.h:34
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Hopp over spredningsbehandling i spill med EGA-grafikk (grafikk vises med "
"fullstendig fargespekter)"
#: engines/sci/detection_options.h:45
msgid "Enable high resolution graphics"
msgstr "Aktiver høyoppløselig grafikk"
#: engines/sci/detection_options.h:46
msgid "Enable high resolution graphics/content"
msgstr "Aktiver høyoppløselig grafikk/innhold"
#: engines/sci/detection_options.h:57
msgid "Enable black-lined video"
msgstr "Aktiver svartlinjet video"
#: engines/sci/detection_options.h:58
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr "Tegn sorte linjer på videoer for å øke bildeskarpheten"
#: engines/sci/detection_options.h:70
msgid "Use high-quality video scaling"
msgstr "Bruk høykvalitetsvideooppskalering"
#: engines/sci/detection_options.h:71
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "Bruk lineær filtrering ved oppskalering av videoer (der det er mulig)"
#: engines/sci/detection_options.h:83
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "Bruk «LarryScale»-celskalering av høykvalitet"
#: engines/sci/detection_options.h:84
msgid "Use special cartoon scaler for drawing character sprites"
msgstr "Bruk spesialisert tegneserieskalering for tegning av figurgrafikk"
#: engines/sci/detection_options.h:119
msgid "Use CD audio"
msgstr "Bruk CD-lyd"
#: engines/sci/detection_options.h:120
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Bruk CD-lyd istedenfor spillets lyd, hvis tilgjengelig"
#: engines/sci/detection_options.h:132
msgid "Use Windows cursors"
msgstr "Bruk Windows-muspekere"
#: engines/sci/detection_options.h:133
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Bruk Windows-muspekerene (mindre, og monokrome) isteden"
#: engines/sci/detection_options.h:145
msgid "Use silver cursors"
msgstr "Bruk sølvmuspekere"
#: engines/sci/detection_options.h:146
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"Bruk det alternative settet med sølvfargede musepekere (istedenfor de "
"ordinære gylne)"
#: engines/sci/detection_options.h:158
msgid "Enable content censoring"
msgstr "Aktiver innholdssensur"
#: engines/sci/detection_options.h:159
msgid "Enable the game's built-in optional content censoring"
msgstr "Aktiver spillets innebygde valgfrie innholdssensur"
#: engines/sci/detection_options.h:171
msgid "Upscale videos"
msgstr "Oppskaler videoer"
#: engines/sci/detection_options.h:172
msgid "Upscale videos to double their size"
msgstr "Oppskaler videoer til dobbelt størrelse"
#: engines/sci/detection_options.h:184
msgid "Use RGB rendering"
msgstr "Bruk RGB-grafikkgjengivelse"
#: engines/sci/detection_options.h:185
msgid "Use RGB rendering to improve screen transitions"
msgstr "Bruk RGB-grafikkgjengivelse for å forbedre skjermoverganger"
#: engines/sci/detection_options.h:197
msgid "Use per-resource modified palettes"
msgstr "Bruk «per-ressurs»-modifiserte paletter"
#: engines/sci/detection_options.h:198
msgid "Use custom per-resource palettes to improve visuals"
msgstr "Bruk tilpassede «per-ressurs»-paletter for å forbedre grafikken"
#: engines/sci/detection_options.h:210
msgid "Enable bearded musicians"
msgstr "Aktiver skjeggete musikere"
#: engines/sci/detection_options.h:211
msgid "Enable graphics that were disabled for legal reasons"
msgstr "Aktiver grafikk som har blitt inaktivert av juridiske årsaker"
#: engines/sci/detection_options.h:239
msgid "MIDI mode:"
msgstr "MIDI-modus:"
#: engines/sci/detection_options.h:240
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
msgstr ""
"Ved bruk av eksterne MIDI-enheter (som f.eks. gjennom USB-MIDI), kan du "
"velge enheten din her"
#: engines/sci/detection_options.h:245
msgid "Standard (GM / MT-32)"
msgstr "Standard (GM / MT-32)"
#: engines/sci/detection_options.h:249
msgid "Roland D-110 / D-10 / D-20"
msgstr "Roland D-110 / D-10 / D-20"
#: engines/sci/detection_options.h:253
msgid "Yamaha FB-01"
msgstr "Yamaha FB-01"
#: engines/sci/detection_options.h:257
msgid "Casio MT-540"
msgstr "Casio MT-540"
#: engines/sci/detection_options.h:261
msgid "Casio CT-460 / CSM-1"
msgstr "Casio CT-460 / CSM-1"
#: engines/sci/detection_tables.h:1419 engines/sci/detection_tables.h:1430
#, fuzzy
#| msgid "Failed to initialize resources"
msgid "Game does not contain menu resources"
msgstr "Kunne ikke initialisere ressurser"
#: engines/sci/detection_tables.h:4594
msgid "This demo uses an unimplemented version of Robot videos"
msgstr "Denne demoen bruker en uimplementert versjon av Robot-videoer."
#: engines/sci/detection_tables.h:4649
msgid "Incomplete game detected. You have to copy data from all the CDs."
msgstr ""
"Ufullstendig spill oppdaget. Du må kopiere spilldata fra alle CD-ene til "
"spillet."
#: engines/sci/engine/kfile.cpp:491 engines/sci/metaengine.cpp:283
msgid "(Autosave)"
msgstr "(Automatisk lagring)"
#: engines/sci/engine/kgraphics32.cpp:361
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr "Bruk et eksternt visningsprogram for å åpne spillets hjelpefil: %s"
#: engines/sci/engine/kmisc.cpp:894
msgid ""
"The Poker logic is hardcoded in an external DLL, and is not implemented yet. "
"There exists some dummy logic for now, where opponent actions are chosen "
"randomly"
msgstr ""
"Pokerlogikken er hardkodet i en ekstern .DLL-fil og er ikke implementert "
"ennå. For øyeblikket eksisterer det en midlertidig logikk som gjør at "
"motstandernes handlinger velges tilfeldig."
#: engines/sci/engine/savegame.cpp:1455
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
"Det lagrede spillets format er utdatert, og det lagrede spillet kan ikke bli "
"lastet inn."
#: engines/sci/engine/savegame.cpp:1457
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr "Lagringsspillversjonen er %d. Maksimalt støttet er %0d"
#: engines/sci/engine/savegame.cpp:1469
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
"Det lagrede spillet ble opprettet med en annen versjon av spillet, og det "
"lagrede spillet kan ikke bli lastet inn."
#: engines/sci/graphics/video32.cpp:68
#, c-format
msgid ""
"Cannot play back %dbpp video on a system with maximum color depth of 8bpp"
msgstr ""
"Kan ikke avspille video i %dbpp på et system med en maksimal fargedybde på "
"8bpp"
#: engines/sci/metaengine.cpp:212
msgid "SCI32 support not compiled in"
msgstr "SCI32-støtte er ikke innkompilert"
#: engines/sci/resource/resource.cpp:858
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
"Manglende eller korrupte spilldataressurser har blitt oppdaget. Det kan "
"hende enkelte spilldatafunksjoner ikke fungerer som de skal. Sjekk konsollen "
"for mer informasjon og bekreft at spillfilene dine ikke er ugyldige."
#: engines/sci/sci.cpp:424
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
"Undertekster er aktivert, men undertekster i King's Quest 7 var uferdige og "
"skrudd av i den lanserte utgaven av spillet. ScummVM tillater at disse "
"undertekstene aktiveres igjen, men fordi de ble fjernet fra det opprinnelige "
"spillet vises de ikke alltid på riktig måte eller gjenspeiler ikke det som "
"blir sagt. Dette er ikke en feil i ScummVM, men en feil i spillets egne "
"ressursfiler."
#: engines/sci/sci.cpp:448
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
"Du har valgt General MIDI som lydenhet. Sierra har levert ettermarkedsstøtte "
"for General MIDI for dette spillet med i form av deres «General MIDI "
"Utility». Bruk denne oppdateringen for å oppleve MIDI-musikk i dette "
"spillet. Når du har skaffet deg dette, kan du pakke ut alle de inkluderte *."
"PAT-filene i ScummVMs ekstra-mappe for at ScummVM automatisk skal legge til "
"den riktige oppdateringen. Alternativt, kan du følge instruksene i READ.ME-"
"filen som er inkludert med oppdateringen og omdøpe den relevante *.PAT-filen "
"til 4.PAT og plassere den i spillets mappe. Uten denne oppdateringen vil "
"General MIDI-musikk for dette spillet være forvridd."
#: engines/sci/sci.cpp:540
msgid "Download patch"
msgstr "Last ned oppdatering"
#: engines/sci/sci.cpp:541
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
"(eller klikk på 'Last ned oppdatering'-knappen. Obs: Dette laster den kun "
"ned. Du må selv ta hånd om resten)\n"
#: engines/sci/sci.cpp:548
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
"\n"
"Installation:\n"
"- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
msgstr ""
"GK2 har fanlagde undertekster tilgjengelig takket være de flotte individene "
"hos SierraHelp.\n"
"\n"
"Installasjon:\n"
"- last ned http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
#: engines/sci/sci.cpp:981
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
"Karakterer lagret i ScummVM vises automatisk. Karakterfiler lagret i den "
"originale programvaretolken må plasseres i ScummVMS mappe for lagringsfiler "
"og ha en prefiks som indikerer hvilket spill de var lagret i: 'qfg1-' for "
"Quest for Glory 1 eller 'qfg2-' for Quest for Glory 2.\n"
"Eksempel: 'qfg2-thief.sav'"
#: engines/sci/sound/music.cpp:173
msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""
"Den valgte lyddriveren krever følgende fil(er):\n"
"\n"
#: engines/sci/sound/music.cpp:176
msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""
"\n"
"\n"
"Enkelte lyddrivere (for enkelte spill) har blitt gjort tilgjengelige av "
"Sierra som ettermarkedsoppdateringer og er derfor kanskje ikke installert "
"som en del av den opprinnelige installasjonen av spillet.\n"
"\n"
"Kopier manglende fil(er) til spillets datamappe.\n"
"\n"
"Vær obs på at filen(e) kanskje ikke er tilgjengelig(e) separat, men kun som "
"innhold i (oppdaterte) ressurspakker. I slike tilfeller må du kanskje bruke "
"den opprinnelige oppdateringen fra Sierra.\n"
"\n"
#: engines/scumm/detection_internal.h:384
msgid ""
"This version of Monkey Island can't be played, because Limited Run Games "
"provided corrupted DISK03.LEC, DISK04.LEC and 903.LFL files.\n"
"\n"
"Please contact their technical support for replacement files, or look online "
"for some guides which can help you recover valid files from the KryoFlux "
"dumps that Limited Run Games also provided."
msgstr ""
"Du kan ikke spille denne utgaven av Monkey Island fordi Limited Run Games "
"har inkludert følgende skadde filer: DISK03.LEC, DISK04.LEC og 903.LFL.\n"
"\n"
"Kontakt deres tekniske brukerstøtte for å få tilsendt de riktige filene, "
"eller søk på Internett etter guider som hjelper deg med å gjenopprette "
"gyldige filer fra KryoFlux-arkivene som Limited Run Games også inkluderte."
#. I18N: Creates new online session for multiplayer
#: engines/scumm/dialog-createsession.cpp:37
msgid "Create a new game session"
msgstr "Opprett en ny spilløkt"
#. I18N: Name of the online game session
#: engines/scumm/dialog-createsession.cpp:40
msgid "Game Name:"
msgstr "Spillnavn:"
#. I18N: The user's name for online
#: engines/scumm/dialog-createsession.cpp:44
#: engines/scumm/dialog-sessionselector.cpp:60
msgid "Your Name:"
msgstr "Ditt navn:"
#. I18N: Button, start hosting online multiplayer game
#: engines/scumm/dialog-createsession.cpp:49 engines/scumm/scumm.cpp:4064
msgid "Host"
msgstr "Vert"
#. I18N: Retrieving list of online multiplayer games
#: engines/scumm/dialog-sessionselector.cpp:51
msgid "Querying games..."
msgstr "Sjekker spill ..."
#. I18N: Join online multiplayer game
#: engines/scumm/dialog-sessionselector.cpp:64 engines/scumm/scumm.cpp:4064
msgid "Join"
msgstr "Bli med"
#. I18N: Online multiplayer games were found
#: engines/scumm/dialog-sessionselector.cpp:118
#, c-format
msgid "Found %d available games."
msgstr "Fant %d tilgjengelige spill."
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:285
msgid "~P~revious"
msgstr "~F~orrige"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:287
msgid "~N~ext"
msgstr "~N~este"
#: engines/scumm/dialogs.cpp:288
msgid "~C~lose"
msgstr "~L~ukk"
#: engines/scumm/dialogs.cpp:969
msgid "Speech Only"
msgstr "Kun tale"
#: engines/scumm/dialogs.cpp:970
msgid "Speech and Subtitles"
msgstr "Tale og undertekster"
#: engines/scumm/dialogs.cpp:971
msgid "Subtitles Only"
msgstr "Kun undertekster"
#: engines/scumm/dialogs.cpp:979
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Tekst & Tale"
#: engines/scumm/dialogs.cpp:1025
msgid "Select a Proficiency Level."
msgstr "Velg ferdighetsnivå."
#: engines/scumm/dialogs.cpp:1027
msgid "Refer to your Loom(TM) manual for help."
msgstr "Referer til Loom(TM)-håndboka di for hjelp."
#: engines/scumm/dialogs.cpp:1031
msgid "Practice"
msgstr "Trening"
#: engines/scumm/dialogs.cpp:1032
msgid "Expert"
msgstr "Ekspert"
#: engines/scumm/dialogs.cpp:1139
msgid "Enhancements:"
msgstr "Utvidelser:"
#: engines/scumm/dialogs.cpp:1144
msgid "Fix original bugs"
msgstr "Fiks originalkodens feil"
#: engines/scumm/dialogs.cpp:1145
msgid ""
"Fixes bugs which were present in the original release, and noticeable "
"graphical/audio glitches."
msgstr ""
"Fikser feil som fantes i originalutgivelsen, og merkbare grafikk-/"
"audioproblemer."
#: engines/scumm/dialogs.cpp:1148
msgid "Audio-visual improvements"
msgstr "Audiovisuelle forbedringer"
#: engines/scumm/dialogs.cpp:1149
msgid ""
"Makes adjustments not related to bugs for certain audio and graphics "
"elements (e.g. version consistency changes)."
msgstr ""
"Gjør justeringer som ikke er feilrelaterte for visse audio-/grafikkelementer "
"(f.eks. endringer relatert til versjonskonsistens)."
#: engines/scumm/dialogs.cpp:1152
msgid "Restored content"
msgstr "Restaurert innhold"
#: engines/scumm/dialogs.cpp:1153
msgid ""
"Restores dialogs, graphics, and audio elements which were originally cut in "
"the original release."
msgstr ""
"Restaurerer dialoger, grafikk- og audioelementer som opprinnelig ble kuttet "
"i originalutgivelsen."
#: engines/scumm/dialogs.cpp:1156
msgid "Modern UI/UX adjustments"
msgstr "Moderne UI/UX justeringer"
#: engines/scumm/dialogs.cpp:1157
msgid ""
"Activates some modern comforts; e.g it removes the fake sound loading screen "
"in Sam&Max, and makes early save menus snappier."
msgstr ""
"Aktiverer visse moderniteter; f.eks. fjerning av fake lydladningsskjerm i "
"Sam & Max, og forbedrer tidlige lagringsmenyer."
#: engines/scumm/dialogs.cpp:1181 engines/scumm/metaengine.cpp:725
msgid "Enable the original GUI and Menu"
msgstr "Bruk opprinnelig grensesnitt og meny"
#: engines/scumm/dialogs.cpp:1182
msgid ""
"Allow the game to use the in-engine graphical interface and the original "
"save/load menu. Use it together with the \"Ask for confirmation on exit\" "
"for a more complete experience."
msgstr ""
"Lar spillet bruke spillmotorens grafiske grensesnitt og den opprinnelige "
"menyen for lagring og innlasting av spill. Bruk sammen med «Be om "
"bekreftelse ved avslutting» for å få en mer autentisk opplevelse."
#: engines/scumm/dialogs.cpp:1300
msgid "Overture Timing:"
msgstr "Ouverture-timing:"
#: engines/scumm/dialogs.cpp:1304
msgid ""
"When using replacement music, this adjusts the time when the Overture "
"changes to the scene with the Lucasfilm and Loom logotypes."
msgstr ""
"Hvis du bruker erstatningsmusikk, vil dette justere timingen for når "
"åpningsmusikken endrer seg til scenen med Lucasfilm- og Loom-logoene."
#: engines/scumm/dialogs.cpp:1391
msgid "Music Quality:"
msgstr ""
#: engines/scumm/dialogs.cpp:1395
msgid ""
"Select music quality. The original lets you choose this from the Game menu."
msgstr ""
#: engines/scumm/dialogs.cpp:1396
msgid ""
"Select music quality. The original determines the basic setup by hardware "
"detection and speed tests, but also allows changes through the Game menu to "
"some degree."
msgstr ""
#: engines/scumm/dialogs.cpp:1483 engines/scumm/dialogs.cpp:1484
msgid "auto"
msgstr ""
#: engines/scumm/dialogs.cpp:1483
msgid "Low"
msgstr ""
#: engines/scumm/dialogs.cpp:1483
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:75
#, fuzzy
#| msgid "Medium"
msgid "Medium"
msgstr "Middels"
#: engines/scumm/dialogs.cpp:1483
msgid "High"
msgstr ""
#: engines/scumm/dialogs.cpp:1484
msgid "Good"
msgstr ""
#: engines/scumm/dialogs.cpp:1484
msgid "Better"
msgstr ""
#: engines/scumm/dialogs.cpp:1485
#, c-format
msgid "Hardware Rating: %s - "
msgstr ""
#: engines/scumm/dialogs.cpp:1485
#, c-format
msgid "Quality Selection: %s"
msgstr ""
#: engines/scumm/dialogs.cpp:1499
msgid "Playback Adjust:"
msgstr "Avspillingsjustering:"
#: engines/scumm/dialogs.cpp:1503
msgid ""
"When playing sound from the CD audio track, adjust the start position of the "
"sound by this much. Use this if you often hear bits of the wrong sound."
msgstr ""
"Ved avspilling av CD-lydsporet blir startposisjonen av lyden justert med "
"denne verdien. Bruk denne funksjonen hvis du ofte hører deler av feil "
"lydspor."
#: engines/scumm/dialogs.cpp:1583
msgid "Intro Adjust:"
msgstr "Introjustering:"
#: engines/scumm/dialogs.cpp:1587
msgid ""
"When playing the intro track, play from this point in it. Use this if the "
"music gets cut off prematurely, or if you are unhappy with the way the music "
"syncs up with the intro."
msgstr ""
"Ved avspilling av introduksjonssporet, spill av fra dette punktet. Bruk "
"denne funksjonen hvis musikken blir avbrutt for tidlig, eller hvis du ikke "
"er fornøyd med måten musikken synkroniseres opp mot introsekvensen."
#: engines/scumm/dialogs.cpp:1596
msgid "Outlook Adjust:"
msgstr "Utkikksjustering:"
#: engines/scumm/dialogs.cpp:1600
msgid ""
"The outlook music is part of the intro track. Adjust the position in the "
"track at which it starts playing. Use this if the music is cut off, or if "
"you hear part of the previous music."
msgstr ""
"Utkikksmusikken er en del av introduksjonssporet. Velg posisjonen i sporet "
"hvor avspillingen starter. Bruk denne funksjonen hvis musikken avsluttes, "
"eller hvis du hører biter av den tidligere musikken."
#: engines/scumm/dialogs.cpp:1702 engines/scumm/metaengine.cpp:716
msgid "Load modded audio"
msgstr "Last inn modifisert lyd"
#: engines/scumm/dialogs.cpp:1702 engines/scumm/metaengine.cpp:717
msgid ""
"Replace music, sound effects, and speech clips with modded audio files, if "
"available."
msgstr ""
"Erstatt musikk, lydeffekter og tale med modifiserte lydfiler hvis "
"tilgjengelig."
#: engines/scumm/dialogs.cpp:1704
msgid "Multiplayer Server:"
msgstr "Flerspillerserver:"
#: engines/scumm/dialogs.cpp:1710
msgid "Online Server:"
msgstr "Online-server:"
#: engines/scumm/dialogs.cpp:1711
msgid ""
"Address of the server to connect to for online play. It must start with "
"either \"https://\" or \"http://\" schemas."
msgstr ""
"Serveradressen for serveren som brukes til nettbasert spilling. Starter "
"enten med «http://» eller «http://»."
#: engines/scumm/dialogs.cpp:1713
msgid "Enable online competitive mods"
msgstr "Bruk kompetitive nettmodifikasjoner"
#: engines/scumm/dialogs.cpp:1713
#, fuzzy
#| msgid ""
#| "Enables custom-made modifications intented for online competitive play."
msgid "Enables custom-made modifications intended for online competitive play."
msgstr ""
"Aktiverer skreddersydde modifikasjoner for kompetitiv spilling på nett."
#: engines/scumm/dialogs.cpp:1717
msgid "Enable connection to Multiplayer Server"
msgstr "Bruk tilkobling til flerspillerserver"
#: engines/scumm/dialogs.cpp:1717
msgid ""
"Toggles the connection to the server that allows hosting and joining online "
"multiplayer games over the Internet."
msgstr ""
"Aktiverer tilkoblingen til serveren som gjør det mulig å være vert for eller "
"bli med i nettbaserte flerspillerspill på Internett."
#: engines/scumm/dialogs.cpp:1718
msgid "Host games over LAN"
msgstr "Vær LAN-vert for spill"
#: engines/scumm/dialogs.cpp:1718
msgid "Allows the game sessions to be discovered over your local area network."
msgstr "Lar spilløkter bli oppdaget på ditt lokale nettverk."
#: engines/scumm/dialogs.cpp:1721
msgid "Generate random maps"
msgstr ""
#: engines/scumm/dialogs.cpp:1721
msgid "Allow random map generation (Based from Moonbase Console)."
msgstr ""
#: engines/scumm/dialogs.cpp:1723
msgid ""
"Address of the server to connect to for hosting and joining online game "
"sessions."
msgstr ""
"Adressen til serveren som brukes for å være vert eller bli med på "
"nettbaserte spilløkter."
#: engines/scumm/help.cpp:72
msgid "Common keyboard commands:"
msgstr "Vanlige tastaturkommandoer:"
#: engines/scumm/help.cpp:73
msgid "Save / Load dialog"
msgstr "Lagre- / åpne-dialog"
#: engines/scumm/help.cpp:77
msgid "Selection screen"
msgstr "Valgskjerm"
#: engines/scumm/help.cpp:78
msgid "Skip line of text"
msgstr "Hopp over tekstlinje"
#: engines/scumm/help.cpp:79
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:80 engines/wintermute/keymapper_tables.h:2136
msgid "Space"
msgstr "Space"
#. I18N: Drafts is set of notes in Loom to invoke spells
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:86
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
#: engines/scumm/help.cpp:103 engines/scumm/help.cpp:104
#: engines/scumm/help.cpp:190
msgid "Ctrl"
msgstr "Ctrl"
#: engines/scumm/help.cpp:81
msgid "Load saved game 1-10"
msgstr "Last lagret spill 1-10"
#: engines/scumm/help.cpp:82
msgid "Save game 1-10"
msgstr "Lagre spill 1-10"
#: engines/scumm/help.cpp:89
msgid "Music volume up / down"
msgstr "Musikkvolum opp/ned"
#: engines/scumm/help.cpp:90
msgid "Text speed slower / faster"
msgstr "Tekstfart saktere/raskere"
#: engines/scumm/help.cpp:91
msgid "Simulate left mouse button"
msgstr "Simuler venstre mustast"
#: engines/scumm/help.cpp:92 engines/wintermute/keymapper_tables.h:2191
msgid "Tab"
msgstr "Tab"
#: engines/scumm/help.cpp:92
msgid "Simulate right mouse button"
msgstr "Simuler høyre mustast"
#: engines/scumm/help.cpp:95
msgid "Special keyboard commands:"
msgstr "Spesielle tastaturkommandoer:"
#: engines/scumm/help.cpp:96
msgid "Show / Hide console"
msgstr "Vis / Skjul konsollen"
#: engines/scumm/help.cpp:97
msgid "Start the debugger"
msgstr "Start debuggeren"
#: engines/scumm/help.cpp:98
msgid "Show memory consumption"
msgstr "Vis minneforbruk"
#: engines/scumm/help.cpp:99
msgid "Run in fast mode (*)"
msgstr "Kjør i rask modus (*)"
#: engines/scumm/help.cpp:100
msgid "Run in really fast mode (*)"
msgstr "Kjør i virkelig rask modus (*)"
#: engines/scumm/help.cpp:102
msgid "Switch between graphics filters"
msgstr "Bytt grafikkfiltre"
#: engines/scumm/help.cpp:103
msgid "Increase / Decrease scale factor"
msgstr "Øk / Minsk skaleringsfaktor"
#: engines/scumm/help.cpp:104
msgid "Toggle aspect-ratio correction"
msgstr "Endre bildeformatskorrigering"
#: engines/scumm/help.cpp:109
msgid "* Note that using ctrl-f and"
msgstr "* Merk at å bruke ctrl-f og"
#: engines/scumm/help.cpp:110
msgid " ctrl-g are not recommended"
msgstr " ctrl-g anbefales ikke, siden"
#: engines/scumm/help.cpp:111
msgid " since they may cause crashes"
msgstr " de kan forårsake kræsj, eller"
#: engines/scumm/help.cpp:112
msgid " or incorrect game behavior."
msgstr " eller feilaktig spilloppførsel."
#: engines/scumm/help.cpp:116
msgid "Spinning drafts on the keyboard:"
msgstr "Spinne drafts på tastaturet:"
#: engines/scumm/help.cpp:118
msgid "Main game controls:"
msgstr "Hovedkontroller for spill:"
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/twp/metaengine.cpp:185
msgid "Pull"
msgstr "Dra"
#: engines/scumm/help.cpp:128
msgid "Go to"
msgstr "Gå til"
#: engines/scumm/help.cpp:129
msgid "Get"
msgstr "Få"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:143
msgid "Read"
msgstr "Les"
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:149
msgid "New kid"
msgstr "Bytt unge"
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn on"
msgstr "Slå på"
#: engines/scumm/help.cpp:134 engines/scumm/help.cpp:156
#: engines/scumm/help.cpp:174
msgid "Turn off"
msgstr "Slå av"
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
#: engines/scumm/help.cpp:199 engines/scumm/help.cpp:214
#: engines/scumm/help.cpp:231 engines/twp/metaengine.cpp:181
#: engines/wintermute/keymapper_tables.h:134
#: engines/wintermute/keymapper_tables.h:1546
msgid "Pick up"
msgstr "Plukk opp"
#: engines/scumm/help.cpp:146 engines/scumm/help.cpp:171
msgid "What is"
msgstr "Hva er"
#: engines/scumm/help.cpp:151
msgid "Put on"
msgstr "Ta på tøy"
#: engines/scumm/help.cpp:152
msgid "Take off"
msgstr "Ta av tøy"
#: engines/scumm/help.cpp:158
msgid "Fix"
msgstr "Fiks"
#: engines/scumm/help.cpp:160
msgid "Switch"
msgstr "Bytt"
#: engines/scumm/help.cpp:168 engines/scumm/help.cpp:232
#: engines/tinsel/metaengine.cpp:299
msgid "Look"
msgstr "Kikk"
#: engines/scumm/help.cpp:175 engines/scumm/help.cpp:227
msgid "Talk"
msgstr "Snakk"
#: engines/scumm/help.cpp:176
msgid "Travel"
msgstr "Reis"
#: engines/scumm/help.cpp:177
msgid "To Henry / To Indy"
msgstr "Til Henry / Til Indy"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:181
msgid "play C minor on distaff"
msgstr "Spill C moll på distaffen"
#: engines/scumm/help.cpp:182
msgid "play D on distaff"
msgstr "spill D på distaffen"
#: engines/scumm/help.cpp:183
msgid "play E on distaff"
msgstr "spill E på distaffen"
#: engines/scumm/help.cpp:184
msgid "play F on distaff"
msgstr "spill F på distaffen"
#: engines/scumm/help.cpp:185
msgid "play G on distaff"
msgstr "spill G på distaffen"
#: engines/scumm/help.cpp:186
msgid "play A on distaff"
msgstr "spill A på distaffen"
#: engines/scumm/help.cpp:187
msgid "play B on distaff"
msgstr "spill H på distaffen"
#: engines/scumm/help.cpp:188
msgid "play C major on distaff"
msgstr "spill C dur på distaffen"
#: engines/scumm/help.cpp:190
msgid "Shows the drafts inventory"
msgstr "Viser melodilisten"
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:218
msgid "puSh"
msgstr "Dytt"
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:219
msgid "pull (Yank)"
msgstr "Dra"
#: engines/scumm/help.cpp:204
msgid "turn oN"
msgstr "Slå på"
#: engines/scumm/help.cpp:205
msgid "turn oFf"
msgstr "Slå av"
#: engines/scumm/help.cpp:221
msgid "KeyUp"
msgstr "Ned-tast"
#: engines/scumm/help.cpp:221
msgid "Highlight prev dialogue"
msgstr "Merk forrige dialog"
#: engines/scumm/help.cpp:222
msgid "KeyDown"
msgstr "Opp-tast"
#: engines/scumm/help.cpp:222
msgid "Highlight next dialogue"
msgstr "Merk neste dialog"
#: engines/scumm/help.cpp:226
msgid "Walk"
msgstr "Gå"
#: engines/scumm/help.cpp:230
msgid "Object"
msgstr "Gjenstand"
#: engines/scumm/help.cpp:233
msgid "Black and White / Color"
msgstr "Svart/Hvitt / Farger"
#: engines/scumm/help.cpp:236
msgid "Eyes"
msgstr "Øyne"
#: engines/scumm/help.cpp:237
msgid "Tongue"
msgstr "Tunge"
#: engines/scumm/help.cpp:239
msgid "Punch"
msgstr "Slå"
#: engines/scumm/help.cpp:240
msgid "Kick"
msgstr "Spark"
#: engines/scumm/help.cpp:244
msgid "Regular cursor"
msgstr "Vanlig muspeker"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:247
msgid "Comm"
msgstr "Comm"
#: engines/scumm/help.cpp:250
msgid "Save / Load / Options"
msgstr "Lagre / Åpne / Valg"
#: engines/scumm/help.cpp:261
msgid "Other game controls:"
msgstr "Andre spillkontroller:"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:273
msgid "Inventory:"
msgstr "Utstyrsliste:"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:280
msgid "Scroll list up"
msgstr "Bla liste opp"
#: engines/scumm/help.cpp:265 engines/scumm/help.cpp:281
msgid "Scroll list down"
msgstr "Bla liste ned"
#: engines/scumm/help.cpp:266 engines/scumm/help.cpp:274
msgid "Upper left item"
msgstr "Øvre venstre gjenstand"
#: engines/scumm/help.cpp:267 engines/scumm/help.cpp:276
msgid "Lower left item"
msgstr "Nedre venstre gjenstand"
#: engines/scumm/help.cpp:268 engines/scumm/help.cpp:277
msgid "Upper right item"
msgstr "Øvre høyre gjenstand"
#: engines/scumm/help.cpp:269 engines/scumm/help.cpp:279
msgid "Lower right item"
msgstr "Nedre høyre gjenstand"
#: engines/scumm/help.cpp:275
msgid "Middle left item"
msgstr "Midtre venstre gjenstand"
#: engines/scumm/help.cpp:278
msgid "Middle right item"
msgstr "Midtre høyre gjenstand"
#: engines/scumm/help.cpp:285 engines/scumm/help.cpp:290
msgid "Switching characters:"
msgstr "Bytte av karakterer:"
#: engines/scumm/help.cpp:287
msgid "Second kid"
msgstr "Andre unge"
#: engines/scumm/help.cpp:288
msgid "Third kid"
msgstr "Tredje unge"
#: engines/scumm/help.cpp:297
msgid "Toggle Inventory/IQ Points display"
msgstr "Skru visning av utstyrsliste/IQ-poeng av/på"
#: engines/scumm/help.cpp:298
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr "Velg Tastatur/Mus-slåssing (*)"
#: engines/scumm/help.cpp:300
msgid "* Keyboard Fighting is always on,"
msgstr "* Tastaturslåssing er alltid på,"
#: engines/scumm/help.cpp:301
msgid " so despite the in-game message this"
msgstr " så til tross for beskjeden i spillet, vil"
#: engines/scumm/help.cpp:302
msgid " actually toggles Mouse Fighting Off/On"
msgstr " dette faktisk slå musslåssing av/på"
#: engines/scumm/help.cpp:309
msgid "Fighting controls (numpad):"
msgstr "Kampkontroller (talltastatur):"
#: engines/scumm/help.cpp:310 engines/scumm/help.cpp:311
#: engines/scumm/help.cpp:312
msgid "Step back"
msgstr "Bakoversteg"
#: engines/scumm/help.cpp:313
msgid "Block high"
msgstr "Høy blokk"
#: engines/scumm/help.cpp:314
msgid "Block middle"
msgstr "Mid-blokk"
#: engines/scumm/help.cpp:315
msgid "Block low"
msgstr "Lav blokk"
#: engines/scumm/help.cpp:316
msgid "Punch high"
msgstr "Slå høyt"
#: engines/scumm/help.cpp:317
msgid "Punch middle"
msgstr "Slå midje"
#: engines/scumm/help.cpp:318
msgid "Punch low"
msgstr "Slå lavt"
#: engines/scumm/help.cpp:320
msgid "Sucker punch"
msgstr "Slag"
#: engines/scumm/help.cpp:323
msgid "These are for Indy on left."
msgstr "Gjelder når Indy er til venstre."
#: engines/scumm/help.cpp:324
msgid "When Indy is on the right,"
msgstr "Når Indy er til høyre,"
#: engines/scumm/help.cpp:325
msgid "7, 4, and 1 are switched with"
msgstr "Byttes 7, 4, og 1 med"
#: engines/scumm/help.cpp:326
msgid "9, 6, and 3, respectively."
msgstr "henholdsvis 9, 6, og 3."
#: engines/scumm/help.cpp:335
msgid "Biplane controls (numpad):"
msgstr "Flykontroller (talltastatur):"
#: engines/scumm/help.cpp:336
msgid "Fly to upper left"
msgstr "Fly til øvre venstre"
#: engines/scumm/help.cpp:337
msgid "Fly to left"
msgstr "Fly til venstre"
#: engines/scumm/help.cpp:338
msgid "Fly to lower left"
msgstr "Fly til nedre venstre"
#: engines/scumm/help.cpp:339
msgid "Fly upwards"
msgstr "Fly oppover"
#: engines/scumm/help.cpp:340
msgid "Fly straight"
msgstr "Fly rett"
#: engines/scumm/help.cpp:341
msgid "Fly down"
msgstr "Fly ned"
#: engines/scumm/help.cpp:342
msgid "Fly to upper right"
msgstr "Fly til øvre høyre"
#: engines/scumm/help.cpp:343
msgid "Fly to right"
msgstr "Fly til høyre"
#: engines/scumm/help.cpp:344
msgid "Fly to lower right"
msgstr "Fly til nedre høyre"
#: engines/scumm/input.cpp:1366
msgid "Snap scroll on"
msgstr "Trinnvis skjermrulling på"
#: engines/scumm/input.cpp:1368
msgid "Snap scroll off"
msgstr "Trinnvis skjermrulling av"
#: engines/scumm/input.cpp:1381
msgid "Music volume: "
msgstr "Musikkvolum: "
#: engines/scumm/input.cpp:1398
msgid "Subtitle speed: "
msgstr "Teksthastighet: "
#: engines/scumm/metaengine.cpp:376
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
"Lite-versjonen av Putt-Putt Saves the Zoo iOS støttes ikke for å unngå "
"piratkopiering.\n"
"Fullversjonen kan kjøpes i iTunes-butikken."
#: engines/scumm/metaengine.cpp:475
msgid "HE v71+ support is not compiled in"
msgstr "HE v71+-støtte ikke innkompilert"
#: engines/scumm/metaengine.cpp:499
msgid "SCUMM v7-8 support is not compiled in"
msgstr "SCUMM v7-8-støtte er ikke innkompilert"
#: engines/scumm/metaengine.cpp:645
msgid "Show Object Line"
msgstr "Vis objektlinje"
#: engines/scumm/metaengine.cpp:646
msgid "Show the names of objects at the bottom of the screen"
msgstr "Vis navnene til gjenstander på bunnen av skjermen"
#: engines/scumm/metaengine.cpp:654
msgid "Use NES Classic Palette"
msgstr "Bruk fargepalett fra NES Classic"
#: engines/scumm/metaengine.cpp:655
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
"Bruk en mer nøytral fargepalett som nærmere emulerer den til en NES Classic"
#: engines/scumm/metaengine.cpp:663
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr "Kutt ned FM-TOWNS-spill til en høyde på 200 piksler"
#: engines/scumm/metaengine.cpp:664
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
msgstr ""
"Kutt bort de 40 ekstra pikslene på bunnen av skjermen for å gjøre "
"standardhøyden til 200 piksler. Dette lar deg bruke 'Korrigering av "
"bildeformat'"
#: engines/scumm/metaengine.cpp:672
msgid "Run in original 640 x 480 resolution"
msgstr ""
#: engines/scumm/metaengine.cpp:673
msgid ""
"This allows more accurate pause/restart banners, but might impact "
"performance or shader/scaler usage."
msgstr ""
#: engines/scumm/metaengine.cpp:680
msgid "Play simplified music"
msgstr "Spill forenklet musikk"
#: engines/scumm/metaengine.cpp:681
#, fuzzy
#| msgid ""
#| "This music was presumably intended for low-end Macs, and uses only one "
#| "channel."
msgid "This music was intended for low-end Macs, and uses only one channel."
msgstr ""
"Denne musikken var angivelig påtenkt billigere Mac-modeller og bruker kun én "
"lydkanal."
#: engines/scumm/metaengine.cpp:689
msgid "Enable smooth scrolling"
msgstr "Aktiver jevn skjermrulling"
#: engines/scumm/metaengine.cpp:690
msgid "(instead of the normal 8-pixels steps scrolling)"
msgstr "(istedenfor den trinnvise skjermrullingen på 8 piksler av gangen)"
#: engines/scumm/metaengine.cpp:698
msgid "Allow semi-smooth scrolling"
msgstr "Tillat delvis jevn skjermrulling"
#: engines/scumm/metaengine.cpp:699
msgid ""
"Allow scrolling to be less smooth during the fast camera movement in the "
"intro."
msgstr ""
"Gjør at skjermrullingen er litt mindre utjevnet under den raske "
"kameraføringen i introen."
#: engines/scumm/metaengine.cpp:726
#, fuzzy
#| msgid ""
#| "Allow the game to use the in-engine graphical interface and the original "
#| "save/load menu. Use it together with the \"Ask for confirmation on exit\" "
#| "for a more complete experience."
msgid ""
"Allow the game to use the in-engine graphical interface and the original "
"save/load menu. \t\tUse it together with the \"Ask for confirmation on exit"
"\" for a more complete experience."
msgstr ""
"Lar spillet bruke spillmotorens grafiske grensesnitt og den opprinnelige "
"menyen for lagring og innlasting av spill. Bruk sammen med «Be om "
"bekreftelse ved avslutting» for å få en mer autentisk opplevelse."
#: engines/scumm/metaengine.cpp:735
msgid "Enable low latency audio mode"
msgstr "Aktiver lydmodus for lav forsinkelse"
#: engines/scumm/metaengine.cpp:736
msgid ""
"Allows the game to use low latency audio, at the cost of sound accuracy. \t"
"\tIt is recommended to enable this feature only if you incur in audio "
"latency issues during normal gameplay."
msgstr ""
"Lar spillet bruke lyd med lav forsinkelse, på bekostning av lydpresisjon. "
"Det er anbefalt at du kun bruker denne funksjonen hvis du opplever problemer "
"med forsinket lyd under ordinær spilling."
#: engines/scumm/metaengine.cpp:745
msgid "Enable the \"A Pirate I Was Meant To Be\" song"
msgstr "Bruk «A Pirate I Was Meant To Be»-sangen"
#: engines/scumm/metaengine.cpp:746
msgid ""
"Enable the song at the beginning of Part 3 of the game, \"A Pirate I Was "
"Meant To Be\", \t\twhich was cut in international releases. Beware though: "
"subtitles may not be fully translated."
msgstr ""
"Bruk sangen ved starten av Del 3 av spillet, «A Pirate I Was Meant To Be», "
"som ble fjernet fra den internasjonale utgivelsen. Vær obs på at "
"undertekstene ikke nødvendigvis er fullstendig oversatte."
#: engines/scumm/metaengine.cpp:764
#, fuzzy
#| msgid "Disable demo mode"
msgid "Enable demo/kiosk mode"
msgstr "Skru av demomodus"
#: engines/scumm/metaengine.cpp:765
msgid "Enable demo/kiosk mode in the full retail version of Maniac Mansion."
msgstr ""
#: engines/scumm/metaengine.cpp:864
msgid "Down Left"
msgstr "Ned til venstre"
#: engines/scumm/metaengine.cpp:877
msgid "Down Right"
msgstr "Ned til høyre"
#: engines/scumm/metaengine.cpp:897
msgid "Up Left"
msgstr "Opp til venstre"
#: engines/scumm/metaengine.cpp:910
msgid "Up Right"
msgstr "Opp til høyre"
#: engines/scumm/metaengine.cpp:922
msgid "Switch weapon"
msgstr "Bytte våpen"
#. I18N: Lets one skip the bike/car fight sequences in Full Throttle
#: engines/scumm/metaengine.cpp:936
msgid "Win the bike fight cheat"
msgstr "Juksefunksjon for å vinne motorsykkelkamper"
#: engines/scumm/saveload.cpp:1970
#, c-format
msgid ""
"Warning: incompatible sound settings detected between the current "
"configuration and this saved game.\n"
"\n"
"Current music device: %s (id %d)\n"
"Save file music device: %s (id %d)\n"
"\n"
"Loading will be attempted, but the game may behave incorrectly or crash.\n"
"Please change the audio configuration accordingly in order to properly load "
"this save file."
msgstr ""
#: engines/scumm/scumm.cpp:293
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
"Aspect ratio correction can be achieved by trimming the resolution to "
"320x200, under 'engine' tab."
msgstr ""
"Du har aktivert 'Korrigering av bildeformat', men FM-TOWNS' opprinnelige "
"skjermoppløsning på 320x240 tillater ikke korrigering av bildeformat.\n"
"Du kan korrigere bildeformatet ved å kutte skjermbildet til en oppløsning på "
"320x200 via 'Spillmotor'-fanen."
#: engines/scumm/scumm.cpp:1224
msgid "This game requires the 'Indy' Macintosh executable for its fonts."
msgstr ""
"Dette spillet fordrer exe-filen til 'Indy' Macintosh for å vise rett fonter."
#: engines/scumm/scumm.cpp:1249
msgid ""
"This game requires the 'Loom' Macintosh executable for its music and fonts."
msgstr ""
"Dette spillet krever exe-filen til 'Loom' Macintosh for å vise rett fonter."
#: engines/scumm/scumm.cpp:1269
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Kunne ikke finne Macintosh-binærfila «Monkey Island» for å lese\n"
"instrumenter fra den. Musikk vil bli deaktivert."
#: engines/scumm/scumm.cpp:1277
#, c-format
msgid "Could not open Macintosh resource file %s"
msgstr ""
#: engines/scumm/scumm.cpp:1280
#, c-format
msgid "Could not find resource fork in Macintosh resource file %s"
msgstr ""
#: engines/scumm/scumm.cpp:1640
msgid ""
"Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n"
"compression is not supported anymore for this game, audio will be disabled.\n"
"Please copy the game from the original media without compression."
msgstr ""
"Lydfiler komprimert med ScummVM-verktøy ble oppdaget; *.BUN/*.SOU.\n"
"Komprimering støttes ikke lengre av dette spillet, så lyden vil bli skrudd "
"av.\n"
"Kopier spillet fra sitt opprinnelige lagringsmedium uten bruk av "
"komprimering."
#: engines/scumm/scumm.cpp:2129
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"Ekte MIDI-støtte krever «Roland Upgrade» fra LucasArts,\n"
"men %s mangler. Bruker AdLib istedet."
#: engines/scumm/scumm.cpp:2145
msgid ""
"This particular version of Monkey Island 1 is known to miss some\n"
"required resources for MT-32. Using AdLib instead."
msgstr ""
"Denne spesifikke utgaven av Monkey Island 1 mangler noen av\n"
"de påkrevde ressursene for å støtte MT-32. Bruker AdLib i stedet."
#: engines/scumm/scumm.cpp:3953
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"Vanligvis, ville Maniac Mansion ha startet nå. Men for at det skal fungere "
"må Maniac Mansion-filene ligge i «Maniac» mappa inni Tentacle-spillmappa, og "
"spillet må være lagt til i ScummVM."
#: engines/scumm/scumm.cpp:4064
msgid "Would you like to host or join a network play session?"
msgstr "Ønsker du å være vert for eller bli med i en nettverksbasert spilløkt?"
#. I18N: Random map generator for Moonbase Commander
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:55
#, fuzzy
#| msgid "Game Options"
msgid "Random Map Options"
msgstr "Spillinnstillinger"
#. I18N: Map generator algorthims
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:59
msgid "Algorithm"
msgstr ""
#. I18N: Spiff algorthim
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:63
msgid "Spiff"
msgstr ""
#. I18N: Katton algorthim
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:65
msgid "Katton"
msgstr ""
#. I18N: Random algorthim
#. I18N: Random map size
#. I18N: Random tileset
#. I18N: Random percentage of energy pools
#. I18N: Random percentage of terrain
#. I18N: Random percentage of water
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:67
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:82
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:99
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:112
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:124
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:136
#, fuzzy
#| msgid "Random seed:"
msgid "Random"
msgstr "Tilfeldig frø:"
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:67
msgid "Picks the map algorithm randomly."
msgstr ""
#. I18N: Map sizes
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:70
msgid "Size"
msgstr ""
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:74
#, fuzzy
#| msgid "Small"
msgid "Small"
msgstr "Liten"
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:76
msgid "Large"
msgstr "Stor"
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:77
msgid "Huge"
msgstr ""
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:78
msgid "SAI"
msgstr ""
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:79
msgid "Ridiculous"
msgstr ""
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:80
#, fuzzy
#| msgid "Map"
msgid "Max"
msgstr "Koble"
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:82
msgid "Picks the map size randomly."
msgstr ""
#. I18N: Map tilesets
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:85
#, fuzzy
#| msgid "Reset"
msgid "Tileset"
msgstr "Nullstill"
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:99
msgid "Picks the map tileset randomly."
msgstr ""
#. I18N: Percentage of energy pools
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:102
msgid "Energy"
msgstr ""
#. I18N: Energy slider label
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:107
msgid "Scarce - Lots"
msgstr ""
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:112
msgid "Picks the random amount of energy pools."
msgstr ""
#. I18N: Percentage of terrain
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:115
msgid "Terrain"
msgstr ""
#. I18N: Terrain slider label
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:120
msgid "Barren - Rough"
msgstr ""
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:124
msgid "Picks the random amount of terrain level."
msgstr ""
#. I18N: Percentage of water
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:127
msgid "Water"
msgstr ""
#. I18N: Water slider label
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:132
msgid "Driest - Wettest"
msgstr ""
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:136
msgid "Picks the random amount of water."
msgstr ""
#. I18N: Generate new map
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:140
#, fuzzy
#| msgid "General"
msgid "Generate"
msgstr "Generelt"
#: engines/scumm/he/sound_he.cpp:1555
msgid ""
"Unimplemented development codepath encountered within the sound engine,\n"
"please file a ticket at https://bugs.scummvm.org."
msgstr ""
"Ikke-implementert kodesti funnet i lydprogramvaremoteren,\n"
"vennligst fyll ut en feilrapport på https://bugs.scummvm.org."
#: engines/scumm/imuse/drivers/amiga.cpp:660
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
"Denne AMIGA-versjonen mangler (i det minste) følgende fil(er):\n"
"\n"
#: engines/scumm/imuse/drivers/amiga.cpp:665
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
"\n"
"Kopier filen(e) til mappen for spillets data.\n"
"\n"
#: engines/sherlock/metaengine.cpp:51
msgid "Pixellated scene transitions"
msgstr "Pikselerte sceneoverganger"
#: engines/sherlock/metaengine.cpp:52
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "Under scenskifter vil en tilfeldig pikselovergang bli gjort"
#: engines/sherlock/metaengine.cpp:63
msgid "Don't show hotspots when moving mouse"
msgstr "Ikke vis hotspots når du beveger musa"
#: engines/sherlock/metaengine.cpp:64
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
"Vis hotspots først etter at du faktisk har klikket på en hotspot eller "
"handlingsknapp"
#: engines/sherlock/metaengine.cpp:75
msgid "Show character portraits"
msgstr "Vis karakterportretter"
#: engines/sherlock/metaengine.cpp:76
msgid "Show portraits for the characters when conversing"
msgstr "Vis portretter for karakterene når de snakker sammen"
#: engines/sherlock/metaengine.cpp:87
msgid "Slide dialogs into view"
msgstr "Animerte dialogvinduer"
#: engines/sherlock/metaengine.cpp:88
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
"Animert visningen av nye grensesnittdialoger, som et alternativ til at de "
"bare brått dukker opp."
#: engines/sherlock/metaengine.cpp:99
msgid "Transparent windows"
msgstr "Gjennomsiktige vinduer"
#: engines/sherlock/metaengine.cpp:100
msgid "Show windows with a partially transparent background"
msgstr "Vis vinduer med en delvis gjennomsiktig bakgrunn"
#: engines/sky/compact.cpp:140
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr "Spillmotordatafilen \"sky.cpt\" har en ugyldig størrelse."
#: engines/sky/metaengine.cpp:89
msgid "Walk / Look / Talk"
msgstr "Gå / Se / Snakk"
#: engines/sky/metaengine.cpp:107
msgid "Skip / Close"
msgstr "Hopp over / Lukk"
#: engines/sky/metaengine.cpp:115
msgid "Open control panel"
msgstr "Åpne kontrollpanel"
#: engines/sky/metaengine.cpp:131
msgid "Toggle fast mode"
msgstr "Skru Rask modus av/på"
#: engines/sky/metaengine.cpp:136
msgid "Toggle really fast mode"
msgstr "Skru veldig rask modus av/på"
#: engines/sky/metaengine.cpp:156
msgid "Floppy intro"
msgstr "Diskett-intro"
#: engines/sky/metaengine.cpp:157
msgid "Use the floppy version's intro (CD version only)"
msgstr "Bruk diskettversjonens intro (Kun for CD-versjon)"
#: engines/sky/metaengine.cpp:235
msgid "WARNING: Deleting the autosave slot is not supported by this engine"
msgstr ""
"ADVARSEL: Sletting av lagringssporet for automatisk lagring støttes ikke av "
"denne spillmotoren"
#: engines/stark/metaengine.cpp:41
msgid "Load modded assets"
msgstr "Last inn modifiserte ressurser"
#: engines/stark/metaengine.cpp:42
msgid "Enable loading of external replacement assets."
msgstr "Aktiver innlasting av eksterne erstatningsressurser."
#: engines/stark/metaengine.cpp:52
msgid "Enable linear filtering of the backgrounds images"
msgstr "Aktiver lineær filtrering av bakgrunnsbilder"
#: engines/stark/metaengine.cpp:53
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
"Når lineær filtrering er aktivert, vil grafikken for bakgrunnsbildene være "
"mer utjevnet i fullskjermsmodus. Dette går på bekostning av enkelte detaljer."
#: engines/stark/metaengine.cpp:63 engines/ultima/metaengine.cpp:140
msgid "Enable font anti-aliasing"
msgstr "Aktiver kantutjevning for font"
#: engines/stark/metaengine.cpp:64 engines/ultima/metaengine.cpp:141
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
"Når kantutjevning for font er aktivert, vil tekst fremstå med jevnere kanter."
#: engines/stark/metaengine.cpp:184
#, fuzzy
#| msgid "Default game keymap"
msgid "Default keymapppings"
msgstr "Spillets standard knappoppsett"
#. I18N: Opens in-game Diary
#: engines/stark/metaengine.cpp:202
#, fuzzy
#| msgid "Game menu"
msgid "Diary menu"
msgstr "Spillmeny"
#. I18N: Opens in-game conversation log
#: engines/stark/metaengine.cpp:219
#, fuzzy
#| msgid "Next location"
msgid "Conversation log"
msgstr "Neste sted"
#. I18N: Opens in-game Diary
#: engines/stark/metaengine.cpp:225
msgid "April's diary (initially disabled)"
msgstr ""
#: engines/stark/metaengine.cpp:230
#, fuzzy
#| msgid "Fast replay"
msgid "Video replay"
msgstr "Rask replay"
#: engines/stark/metaengine.cpp:235
#, fuzzy
#| msgid "Game Options"
msgid "Game settings"
msgstr "Spillinnstillinger"
#: engines/stark/metaengine.cpp:245 engines/wintermute/keymapper_tables.h:1345
msgid "Toggle subtitles"
msgstr "Skru undertekster av/på"
#: engines/stark/metaengine.cpp:250
#, fuzzy
#| msgid "Quit Game"
msgid "Quit to menu"
msgstr "Avslutt spill"
#: engines/stark/metaengine.cpp:255
msgid "Cycle back through inventory cursor items"
msgstr ""
#: engines/stark/metaengine.cpp:261
msgid "Cycle forward through inventory cursor items"
msgstr ""
#. I18N: A popup on screen shows shows the exits
#: engines/stark/metaengine.cpp:274
msgid "Display all exits on current location"
msgstr ""
#: engines/stark/metaengine.cpp:292
#, fuzzy
#| msgid "Open/Close Inventory"
msgid "Scroll up in inventory"
msgstr "Åpne/Lukke utstyrsliste"
#: engines/stark/metaengine.cpp:299
#, fuzzy
#| msgid "Show inventory"
msgid "Scroll down in inventory"
msgstr "Vis utstyrsliste"
#: engines/stark/metaengine.cpp:306
msgid "Scroll up in your dialogues"
msgstr ""
#: engines/stark/metaengine.cpp:312
msgid "Scroll down in your dialogues"
msgstr ""
#: engines/stark/metaengine.cpp:318
#, fuzzy
#| msgid "Highlight next dialogue"
msgid "go to next dialogue"
msgstr "Merk neste dialog"
#: engines/stark/metaengine.cpp:323
#, fuzzy
#| msgid "Go to previous directory level"
msgid "go to previous dialogues"
msgstr "Gå til forrige mappenivå"
#: engines/stark/metaengine.cpp:328
#, fuzzy
#| msgid "Skip dialogue"
msgid "Select dialogue"
msgstr "Hopp over dialog"
#: engines/stark/metaengine.cpp:335
msgid "Skip video sequence or dialogue"
msgstr ""
#: engines/stark/stark.cpp:106
msgid "Software renderer does not support modded assets"
msgstr ""
"Programvarebasert grafikkgjengivelse støtter ikke modifiserte ressurser"
#: engines/stark/stark.cpp:292
msgid "You are missing recommended data files:"
msgstr "Du mangler anbefalte datafiler:"
#: engines/stark/stark.cpp:306
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
"Du trenger 'fonts'-mappen for å oppleve den opprinnelige designen til "
"teksten i spillet. Det er et kjent problem at Steam-utgivelsen mangler denne "
"mappen. Hvis du trenger de, kan du finne fontene i demoversjonen av spillet."
#: engines/stark/stark.cpp:313
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""
"'gui.ini' er anbefalt for å få riktig fontinnstillinger i lokaliseringen til "
"spillet."
#: engines/stark/stark.cpp:319
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr "'language.ini' er anbefalt for å få lokaliserte bekreftelsesdialoger."
#: engines/stark/stark.cpp:325
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr "'game.exe' er anbefalt for å få stiliserte bekreftelsesdialoger."
#: engines/supernova/supernova.cpp:191
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr "Kan ikke finne teksten for %s språk i spillmotordatafilen."
#: engines/supernova/supernova.cpp:475
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
"Ugyldig versjon av spillmotordatafilen '%s' funnet. Forventet %d, men fikk "
"%d."
#: engines/supernova/supernova.cpp:485
#, c-format
msgid "Unable to find block for part %d"
msgstr "Kan ikke finne blokk for del %d"
#: engines/supernova/supernova.cpp:528
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr "Kan ikke finne '%s' i spillmappen eller spillmotordatafilen."
#: engines/supernova/supernova.cpp:832
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
"Kunne ikke lagre midlertidig spilltilstand. Sørg for at du har valgt en "
"lagringsmappe i ScummVM og at du kan skrive til den."
#: engines/supernova/supernova.cpp:833
msgid "Failed to load temporary game state."
msgstr "Kunne ikke laste inn midlertidig spilltilstand."
#: engines/supernova/metaengine.cpp:37
msgid "Improved mode"
msgstr "Forbedret-modus"
#: engines/supernova/metaengine.cpp:38
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
"Fjerner enkelte repetitive handlinger og leggr til muligheten for å endre "
"verb via tastatur"
#: engines/sword1/animation.cpp:532
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "PSX-mellomsekvensstrømmingen '%s' kan ikke spilles i pallettmodus"
#: engines/sword1/animation.cpp:563 engines/sword2/animation.cpp:456
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr "MPEG2-mellomsekvenser funnet, men ScummVM er bygd uten MPEG2-støtte"
#: engines/sword1/animation.cpp:570 engines/sword2/animation.cpp:465
#, c-format
msgid "Cutscene '%s' not found"
msgstr "Fant ikke mellomsekvenser '%s'"
#: engines/sword1/control.cpp:2811
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM har oppdaget at du har eldre lagrede spill for Broken Sword 1 som "
"burde bli konvertert.\n"
"Det gamle formatet for lagrede spill støttes ikke lengre, så du vil ikke "
"kunne laste inn eksisterende lagrede spillene om du ikke konverterer dem "
"først.\n"
"\n"
"Trykk på OK for å konvertere dem nå, ellers vil du bli spurt igjen neste "
"gang du starter spillet.\n"
"\n"
"Det gamle formatet for lagrede spill støttes ikke lengre, så du vil ikke "
"være i stand til å laste de lagrede spillene,\n"
"med mindre du konverterer dem.\n"
"Trykk OK for å konvertere dem nå, ellers vil du bli spurt igjen neste gang "
"du starter spillet.\n"
#: engines/sword1/control.cpp:2997
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
"Valgt plass for lagret spill eksisterer allerede!\n"
"Vil du ta vare på den gamle lagringen (%s) eller den nye (%s)?\n"
#: engines/sword1/control.cpp:3000
msgid "Keep the old one"
msgstr "Behold den gamle"
#: engines/sword1/control.cpp:3000
msgid "Keep the new one"
msgstr "Behold den nye"
#: engines/sword1/logic.cpp:1732
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Dette er slutten på Broken Sword 1-demoen"
#: engines/sword2/animation.cpp:426
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
"PSX-mellomsekvenser funnet, men ScummVM har blitt bygd uten RGB-fargestøtte"
#: engines/sword2/metaengine.cpp:43
msgid "Show object labels"
msgstr "Vis objektmerkelapper"
#: engines/sword2/metaengine.cpp:44
msgid "Show labels for objects on mouse hover"
msgstr "Vis merkelapper for objekter når musa står over dem"
#: engines/sword25/metaengine.cpp:35
msgid "Use English speech"
msgstr "Bruk engelsk tale"
#: engines/sword25/metaengine.cpp:36
msgid ""
"Use English speech instead of German for every language other than German"
msgstr "Bruk engelsk tale istedenfor tysk for alle andre språk enn tysk"
#: engines/tetraedge/metaengine.cpp:32
msgid "Correct movie aspect ratio"
msgstr "Korriger bildeformat for filmklipp"
#: engines/tetraedge/metaengine.cpp:33
msgid "Play Syberia cutscenes in 16:9, rather than stretching to full screen"
msgstr ""
"Spill av Syberia-mellomsekvenser i 16:9, i steden for å strekke dem ut til "
"fullskjermsmodus."
#: engines/tetraedge/metaengine.cpp:43
msgid "Restore missing scenes"
msgstr "Gjenopprett manglende scener"
#: engines/tetraedge/metaengine.cpp:44
msgid "Restore some scenes originally in the Windows edition"
msgstr "Gjenopprett enkelte scener som opprinnelig var i Windows-utgaven."
#: engines/tinsel/detection_tables.h:481
msgid "Saturn CD version is not yet supported"
msgstr "Saturn CD-versjonen støttes ikke ennå"
#: engines/tinsel/metaengine.cpp:43
#, fuzzy
#| msgid "Move Backward"
msgid "Remove Black Bars"
msgstr "Gå bakover"
#: engines/tinsel/metaengine.cpp:44
msgid ""
"The game originally renders at 640x432 which is then presented letterboxed "
"at 640x480. Enabling this option removes the forced letterbox effect, so "
"that the game fits better on screens with an aspect ratio wider than 4:3."
msgstr ""
#: engines/tinsel/metaengine.cpp:241
#, fuzzy
#| msgid "Game Options"
msgid "Save/Load keymappings"
msgstr "Spillinnstillinger"
#: engines/tinsel/metaengine.cpp:306
#, fuzzy
#| msgid "Skip dialogue"
msgid "Options Dialog"
msgstr "Hopp over dialog"
#: engines/tinsel/metaengine.cpp:340
#, fuzzy
#| msgid "Go to save/load menu"
msgid "Page Up in save/load menu"
msgstr "Gå til meny for lagring/lasting"
#: engines/tinsel/metaengine.cpp:346
#, fuzzy
#| msgid "Go to save/load menu"
msgid "Page down in save/load menu"
msgstr "Gå til meny for lagring/lasting"
#: engines/tinsel/metaengine.cpp:352
#, fuzzy
#| msgid "Go to save/load menu"
msgid "Go to start of save/load menu"
msgstr "Gå til meny for lagring/lasting"
#: engines/tinsel/metaengine.cpp:358
#, fuzzy
#| msgid "Go to save/load menu"
msgid "Go to end of save/load menu"
msgstr "Gå til meny for lagring/lasting"
#: engines/tony/tony.cpp:248
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr "Fontvariant ikke tilstede i spillmotordatafilen '%s'."
#: engines/toon/toon.cpp:273
#, c-format
msgid "Saved game in slot #%d "
msgstr "Lagret spill i lagringsspor #%d "
#: engines/toon/toon.cpp:277
#, c-format
msgid "Could not quick save into slot #%d"
msgstr "Kunne ikke hurtiglagre til lagringsspor #%d"
#: engines/toon/toon.cpp:290
#, c-format
msgid "Saved game #%d quick loaded"
msgstr "Lagret spill #%d har blitt hurtiglastet"
#: engines/toon/toon.cpp:294
#, c-format
msgid "Could not quick load the saved game #%d"
msgstr "Kunne ikke hurtiglaste lagret spill #%d"
#: engines/toon/toon.cpp:1543
msgid "Are you sure you want to exit?"
msgstr "Er du sikker på at du vil avslutte?"
#: engines/toon/toon.cpp:1953
#, c-format
msgid "Unable to locate the '%s' data file."
msgstr "Kunne ikke finne datafilen '%s'."
#: engines/trecision/metaengine.cpp:137
#, fuzzy
#| msgid "Skip line"
msgid "Skip video"
msgstr "Hopp over linje"
#. I18N: Toggles walking speed of actor
#: engines/trecision/metaengine.cpp:144
#, fuzzy
#| msgid "Toggle fast mode"
msgid "Toggle fast walk"
msgstr "Skru Rask modus av/på"
#: engines/trecision/metaengine.cpp:163
#, fuzzy
msgid "Open system menu"
msgstr "Spillmeny"
#: engines/twine/detection.cpp:175
msgid "This version requires Giflib which was not compiled into ScummVM"
msgstr ""
"Denne versjonen krever Giflib som ikke har blitt innkompilert i ScummVM"
#: engines/twine/metaengine.cpp:44
msgid "Enable wall collisions"
msgstr "Aktiver veggkollisjoner"
#: engines/twine/metaengine.cpp:45
msgid "Enable the original wall collision damage"
msgstr "Aktiver veggkollisjonsskade fra originalen"
#: engines/twine/metaengine.cpp:56
msgid "Disable save menu"
msgstr "Skru av lagringsmeny"
#: engines/twine/metaengine.cpp:57
msgid ""
"The original only had autosaves. This allows you to save whenever you want."
msgstr ""
"Originalen hadde kun automatisk lagring. Dette lar deg lagre når du vil."
#: engines/twine/metaengine.cpp:67
msgid "Enable debug mode"
msgstr "Aktiver debug-modus"
#: engines/twine/metaengine.cpp:68
msgid "Enable the debug mode"
msgstr "Aktiver debug-modusen"
#: engines/twine/metaengine.cpp:78
msgid "Enable sound"
msgstr "Aktiver lyd"
#: engines/twine/metaengine.cpp:79
msgid "Enable the sound for the game"
msgstr "Aktiver lyden i spillet"
#: engines/twine/metaengine.cpp:89
msgid "Enable text"
msgstr "Aktiver tekst"
#: engines/twine/metaengine.cpp:90
msgid "Enable the text for the game"
msgstr "Aktiver teksten i spillet"
#: engines/twine/metaengine.cpp:100
msgid "Enable movies"
msgstr "Aktiver filmklipp"
#: engines/twine/metaengine.cpp:101
msgid "Enable the cutscenes for the game"
msgstr "Aktiver mellomsekvensene i spillet"
#: engines/twine/metaengine.cpp:111
msgid "Enable mouse"
msgstr "Aktiver mus"
#: engines/twine/metaengine.cpp:112
msgid "Enable the mouse for the UI"
msgstr "Aktiver mus for brukergrensesnittet"
#: engines/twine/metaengine.cpp:122
msgid "Use the USA version"
msgstr "Bruk den amerikanske utgaven"
#: engines/twine/metaengine.cpp:123
msgid "Enable the USA specific version flags"
msgstr "Bruk versjonsflaggene til den amerikanske utgaven"
#: engines/twine/metaengine.cpp:133 engines/ultima/metaengine.cpp:96
msgid "Enable high resolution"
msgstr "Aktiver høy oppløsning"
#: engines/twine/metaengine.cpp:134 engines/ultima/metaengine.cpp:97
msgid "Enable a higher resolution for the game"
msgstr "Aktiver en høyere oppløsning i spillet"
#: engines/twine/metaengine.cpp:225
msgid "Debug Next Room"
msgstr "Debug neste rom"
#: engines/twine/metaengine.cpp:230
msgid "Debug Previous Room"
msgstr "Debug forrige rom"
#: engines/twine/metaengine.cpp:235
msgid "Debug Apply Celling Grid"
msgstr "Debug bruk cellerutenett"
#: engines/twine/metaengine.cpp:240
msgid "Debug Increase Celling Grid Index"
msgstr "Debug øk indeks for cellerutenett"
#: engines/twine/metaengine.cpp:245
msgid "Debug Decrease Celling Grid Index"
msgstr "Debug reduser indeks for cellerutenett"
#: engines/twine/metaengine.cpp:250
msgid "Debug Grid Camera Up"
msgstr "Debug rutenettkamera opp"
#: engines/twine/metaengine.cpp:255
msgid "Debug Grid Camera Down"
msgstr "Debug rutenettkamera ned"
#: engines/twine/metaengine.cpp:260
msgid "Debug Grid Camera Left"
msgstr "Debug rutenettkamera venstre"
#: engines/twine/metaengine.cpp:266
msgid "Debug Grid Camera Right"
msgstr "Debug rutenettkamera høyre"
#: engines/twine/metaengine.cpp:271
msgid "Place actor at center of screen"
msgstr "Plasser karakter på midten av skjermen"
#: engines/twine/metaengine.cpp:276
msgid "Debug Menu"
msgstr "Debug-meny"
#: engines/twine/metaengine.cpp:281
msgid "Debug Menu Execute"
msgstr "Debug-meny kjør"
#: engines/twine/metaengine.cpp:286 engines/twine/metaengine.cpp:306
msgid "Normal Behaviour"
msgstr "Normal adferd"
#: engines/twine/metaengine.cpp:291 engines/twine/metaengine.cpp:311
msgid "Athletic Behaviour"
msgstr "Atletisk adferd"
#: engines/twine/metaengine.cpp:296 engines/twine/metaengine.cpp:316
msgid "Aggressive Behaviour"
msgstr "Aggressiv adferd"
#: engines/twine/metaengine.cpp:301 engines/twine/metaengine.cpp:321
msgid "Discreet Behaviour"
msgstr "Diskre adferd"
#: engines/twine/metaengine.cpp:326
msgid "Behaviour Action"
msgstr "Adferdshandling"
#: engines/twine/metaengine.cpp:332
msgid "Change Behaviour"
msgstr "Endre adferd"
#: engines/twine/metaengine.cpp:344
msgid "Options Menu"
msgstr "Alternativer-meny"
#: engines/twine/metaengine.cpp:356
msgid "Use Selected Object"
msgstr "Bruk valgt gjenstand"
#: engines/twine/metaengine.cpp:362
msgid "Throw Magic Ball"
msgstr "Kast magisk ball"
#: engines/twine/metaengine.cpp:376
msgid "Move Backward"
msgstr "Gå bakover"
#: engines/twine/metaengine.cpp:397
msgid "Use Protopack"
msgstr "Bruk Proto-Pack"
#: engines/twine/metaengine.cpp:402
msgid "Open Holomap"
msgstr "Åpne holokart"
#: engines/twine/metaengine.cpp:415
msgid "Special Action"
msgstr "Spesialhandling"
#: engines/twine/metaengine.cpp:421
msgid "Scenery Zoom"
msgstr ""
#: engines/twine/metaengine.cpp:459 engines/twine/metaengine.cpp:511
#: engines/twine/metaengine.cpp:527
msgid "Abort"
msgstr "Avbryt"
#: engines/twine/metaengine.cpp:564
msgid "Previous location"
msgstr "Forrige sted"
#: engines/twine/metaengine.cpp:569
msgid "Next location"
msgstr "Neste sted"
#: engines/twine/parser/text.cpp:34
msgctxt "Options menu"
msgid "High resolution on"
msgstr "Høy oppløsning på"
#: engines/twine/parser/text.cpp:35
msgctxt "Options menu"
msgid "High resolution off"
msgstr "Høy oppløsning av"
#: engines/twine/parser/text.cpp:36
msgctxt "Options menu"
msgid "Wall collision on"
msgstr "Veggkollisjon på"
#: engines/twine/parser/text.cpp:37
msgctxt "Options menu"
msgid "Wall collision off"
msgstr "Veggkollisjon av"
#: engines/twine/parser/text.cpp:38
msgctxt "Options menu"
msgid "Language selection"
msgstr "Språkvalg"
#: engines/twine/parser/text.cpp:39
msgctxt "Options menu"
msgid "Voices: None"
msgstr "Stemmer: Ingen"
#: engines/twine/parser/text.cpp:40
msgctxt "Options menu"
msgid "Voices: English"
msgstr "Stemmer: Engelsk"
#: engines/twine/parser/text.cpp:41
msgctxt "Options menu"
msgid "Voices: French"
msgstr "Stemmer: Fransk"
#: engines/twine/parser/text.cpp:42
msgctxt "Options menu"
msgid "Voices: German"
msgstr "Stemmer: Tysk"
#: engines/twp/dialogs.cpp:32
#, fuzzy
#| msgid "Video"
msgid "Video:"
msgstr "Video"
#. I18N: Setting to switch toiled paper to be shown as "over".
#: engines/twp/dialogs.cpp:37
msgid "Toilet paper over"
msgstr ""
#: engines/twp/dialogs.cpp:38
msgid ""
"The toilet paper in some toilets will be shown \"over\".\n"
"It's a joke option that has no effects on the gameplay."
msgstr ""
#. I18N: Setting to enable or disable additional jokes in the game.
#: engines/twp/dialogs.cpp:41
msgid "Annoying in-jokes"
msgstr ""
#: engines/twp/dialogs.cpp:42
msgid ""
"The game will include in-jokes and references to past adventure games, in "
"the form of both dialogues and objects.\n"
"There is a game achievement that can be obtained only if the in-jokes option "
"is switched on."
msgstr ""
#: engines/twp/dialogs.cpp:44
#, fuzzy
#| msgid "Control"
msgid "Controls:"
msgstr "Kontroll"
#. I18N: Setting to invert verb colors or keep the original verb colors.
#: engines/twp/dialogs.cpp:48
msgid "Invert verb colors"
msgstr ""
#. I18N: Setting to use retro or modern fonts.
#: engines/twp/dialogs.cpp:50
msgid "Retro Fonts"
msgstr ""
#. I18N: Setting to use retro or modern verbs.
#: engines/twp/dialogs.cpp:52
msgid "Retro Verbs"
msgstr ""
#. I18N: Setting to use classic sentence or modern sentence.
#: engines/twp/dialogs.cpp:54
msgid "Classic Sentence"
msgstr ""
#. I18N: Settings to enable or disable Ransome unbeeped DLC.
#: engines/twp/dialogs.cpp:57
msgid "Ransome *unbeeped* (DLC)"
msgstr ""
#: engines/twp/metaengine.cpp:151
#, fuzzy
#| msgid "Select shader"
msgid "Select highlighted verb"
msgstr "Velg shader"
#: engines/twp/metaengine.cpp:156
#, fuzzy
#| msgid "Go to previous directory level"
msgid "Go to previous object"
msgstr "Gå til forrige mappenivå"
#: engines/twp/metaengine.cpp:157
#, fuzzy
#| msgid "Go to setup menu"
msgid "Go to next object"
msgstr "Gå til konfigurasjonsmeny"
#: engines/twp/metaengine.cpp:158
msgid "Select verb/item Left"
msgstr ""
#: engines/twp/metaengine.cpp:159
#, fuzzy
#| msgid "Slide Right"
msgid "Select verb/item Right"
msgstr "Skli mot Høyre"
#: engines/twp/metaengine.cpp:160
msgid "Select verb/item Up"
msgstr ""
#: engines/twp/metaengine.cpp:161
msgid "Select verb/item Down"
msgstr ""
#: engines/twp/metaengine.cpp:163
#, fuzzy
#| msgid "Select Group by"
msgid "Select Actor 1"
msgstr "Velg Gruppere etter"
#: engines/twp/metaengine.cpp:164
#, fuzzy
#| msgid "Select Group by"
msgid "Select Actor 2"
msgstr "Velg Gruppere etter"
#: engines/twp/metaengine.cpp:165
#, fuzzy
#| msgid "Select Group by"
msgid "Select Actor 3"
msgstr "Velg Gruppere etter"
#: engines/twp/metaengine.cpp:166
#, fuzzy
#| msgid "Select Group by"
msgid "Select Actor 4"
msgstr "Velg Gruppere etter"
#: engines/twp/metaengine.cpp:167
#, fuzzy
#| msgid "Select Group by"
msgid "Select Actor 5"
msgstr "Velg Gruppere etter"
#: engines/twp/metaengine.cpp:168
#, fuzzy
#| msgid "Select shader"
msgid "Select Choice 1"
msgstr "Velg shader"
#: engines/twp/metaengine.cpp:169
#, fuzzy
#| msgid "Select shader"
msgid "Select Choice 2"
msgstr "Velg shader"
#: engines/twp/metaengine.cpp:170
#, fuzzy
#| msgid "Select shader"
msgid "Select Choice 3"
msgstr "Velg shader"
#: engines/twp/metaengine.cpp:171
#, fuzzy
#| msgid "Select shader"
msgid "Select Choice 4"
msgstr "Velg shader"
#: engines/twp/metaengine.cpp:172
#, fuzzy
#| msgid "Select shader"
msgid "Select Choice 5"
msgstr "Velg shader"
#: engines/twp/metaengine.cpp:173
#, fuzzy
#| msgid "Select shader"
msgid "Select Choice 6"
msgstr "Velg shader"
#: engines/twp/metaengine.cpp:174
#, fuzzy
#| msgid "Select next music record"
msgid "Select Next Actor"
msgstr "Velg neste musikkopptak"
#: engines/twp/metaengine.cpp:175
#, fuzzy
#| msgid "Previous action"
msgid "Select Previous Actor"
msgstr "Forrige handling"
#: engines/twp/metaengine.cpp:176
#, fuzzy
#| msgid "Skip text"
msgid "Skip Text"
msgstr "Hopp over tekst"
#: engines/twp/metaengine.cpp:177
#, fuzzy
#| msgid "Show hints"
msgid "Show hotspots"
msgstr "Vis hint"
#: engines/twp/twp.cpp:829
msgid ""
"You selected Ransome *unbeeped* (DLC) but the DLC has not been detected!"
msgstr ""
#: engines/ultima/metaengine.cpp:63
msgid "Enable frame skipping"
msgstr "Aktiver bildedropping"
#: engines/ultima/metaengine.cpp:64
msgid "Allow the game to skip animation frames when running too slow."
msgstr "Lar spillet hoppe over animasjoner hvis det kjører for sakte."
#: engines/ultima/metaengine.cpp:74
msgid "Enable frame limiting"
msgstr "Aktiver begrensning av bildefrekvens"
#: engines/ultima/metaengine.cpp:75
msgid "Limits the speed of the game to prevent running too fast."
msgstr ""
"Begrenser hastigheten på spillet for å forhindre at det kjører for fort."
#: engines/ultima/metaengine.cpp:85
msgid "Enable cheats"
msgstr "Aktiver juksefunksjoner"
#: engines/ultima/metaengine.cpp:86
msgid "Allow cheats by commands and a menu when player is clicked."
msgstr ""
"Gjør det mulig å bruke juksefunksjoner via kommandoer og en meny som vises "
"når du klikker på spilleren."
#: engines/ultima/metaengine.cpp:107
msgid "Play foot step sounds"
msgstr "Spill av lyden av fottrinn"
#: engines/ultima/metaengine.cpp:108
msgid "Plays sound when the player moves."
msgstr "Spiller lyder når spilleren beveger seg."
#: engines/ultima/metaengine.cpp:118
msgid "Enable jump to mouse position"
msgstr "Aktiver hopping til plassering av musepeker"
#: engines/ultima/metaengine.cpp:119
msgid ""
"Jumping while not moving targets the mouse cursor rather than direction only."
msgstr ""
"Hopping mens du står stille er rettet mot musepekerens plassering og ikke "
"bare i retningen du peker."
#: engines/ultima/metaengine.cpp:129
msgid "Enable font replacement"
msgstr "Aktiver fonterstatning"
#: engines/ultima/metaengine.cpp:130
msgid "Replaces game fonts with rendered fonts"
msgstr "Erstatter spillets tekstfont med en gjengitt font"
#. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series.
#: engines/ultima/metaengine.cpp:152
msgid "Camera moves with Silencer"
msgstr "Kamera følger hovedpersonen"
#: engines/ultima/metaengine.cpp:153
msgid ""
"Camera tracks the player movement rather than snapping to defined positions."
msgstr ""
"Kamera følger spillerens bevegelser, fremfor å bruke ferdigsatte "
"kameraplasseringer."
#: engines/ultima/metaengine.cpp:163
msgid "Always enable Christmas easter-egg"
msgstr "Juleinnhold alltid aktivert"
#: engines/ultima/metaengine.cpp:164
msgid "Enable the Christmas music at any time of year."
msgstr "Aktiver julemusikken til enhver tid på året."
#: engines/ultima/shared/early/ultima_early.cpp:70
msgid "Could not find correct ultima.dat datafile"
msgstr "Kan ikke finne riktig ultima.dat-datafil"
#: engines/ultima/nuvie/nuvie.cpp:375
#, c-format
msgid "loading quick save %d"
msgstr "laster hurtiglagring %d"
#: engines/ultima/nuvie/nuvie.cpp:380
#, c-format
msgid "saving quick save %d"
msgstr "lagrer hurtiglagring %d"
#: engines/ultima/nuvie/metaengine.cpp:41
msgid "Original Save"
msgstr "Opprinnelig lagring"
#: engines/ultima/nuvie/metaengine.cpp:206
#, fuzzy
#| msgid "Ultima VIII"
msgid "Ultima VI"
msgstr "Ultima VIII"
#: engines/ultima/nuvie/metaengine.cpp:208
msgid "Martian Dreams"
msgstr ""
#: engines/ultima/nuvie/metaengine.cpp:210
msgid "The Savage Empire"
msgstr ""
#: engines/ultima/nuvie/save/save_game.cpp:207
msgid "Transfer Character"
msgstr "Overfør karakter"
#: engines/ultima/ultima8/metaengine.cpp:138
msgid "Ultima VIII"
msgstr "Ultima VIII"
#: engines/ultima/ultima8/metaengine.cpp:138
msgid "Crusader"
msgstr "Crusader"
#: engines/ultima/ultima8/metaengine.cpp:181
msgid "Ultima VIII Cheats"
msgstr "Ultima VIII - Juksefunksjoner"
#: engines/ultima/ultima8/metaengine.cpp:196
msgid "Ultima VIII Debug"
msgstr "Ultima VIII Debug-funksjoner"
#: engines/ultima/ultima8/games/cru_game.cpp:164
msgid ""
"Crusader intro movie file missing - check that the FLICS and SOUND "
"directories have been copied from the CD. More instructions are on the "
"wiki: https://wiki.scummvm.org/index.php?title=Crusader:_No_Remorse."
msgstr ""
"Introfilmfilen til Crusader mangler - Sjekk at mappene FLICS og SOUND har "
"blitt kopiert fra CD-en. Flere instrukser finner du på wikien: https://wiki."
"scummvm.org/index.php?title=Crusader:_No_Remorse."
#: engines/vcruise/metaengine.cpp:42
msgid "Improved click sensitivity"
msgstr "Utøket klikksensitivitet"
#: engines/vcruise/metaengine.cpp:43
msgid ""
"Allows the mouse to be moved a short distance without cancelling click "
"interactions. If this is off, any mouse movement while the mouse button is "
"held cancels a click interaction."
msgstr ""
"Tillater flytt av mus over kortere avstander uten å kanselere museklikk. "
"Hvis dette er skrudd av vil musebevegelser efter klikking på musknappen "
"kanseleres."
#: engines/vcruise/metaengine.cpp:53
msgid "Faster animations"
msgstr "Raskere animasjoner"
#: engines/vcruise/metaengine.cpp:54
msgid "Speeds up animations."
msgstr "Øker hastigheten på animasjoner."
#: engines/vcruise/metaengine.cpp:75
msgid "Skip main menu"
msgstr "Hopp over hovedmeny"
#: engines/vcruise/metaengine.cpp:76
msgid "Starts a new game upon launching instead of going to the main menu."
msgstr "Starter et nytt spill ved åpning i stedet for å gå til hovedmenyen."
#: engines/vcruise/metaengine.cpp:86
#, fuzzy
#| msgid "Color graphics"
msgid "Use 16-color graphics"
msgstr "Fargegrafikk"
#: engines/vcruise/metaengine.cpp:87
#, fuzzy
#| msgid "Color graphics"
msgid "Uses 16-color graphics."
msgstr "Fargegrafikk"
#: engines/vcruise/metaengine.cpp:97
#, fuzzy
#| msgid "Prerecorded sounds"
msgid "Preload sounds"
msgstr "Forhåndsgjorte lydopptak"
#: engines/vcruise/metaengine.cpp:98
msgid "Preload sounds. May improve performance on slow hard drives."
msgstr ""
#: engines/vcruise/metaengine.cpp:108
msgid "Faster video decoder (lower quality)"
msgstr ""
#: engines/vcruise/metaengine.cpp:109
msgid "Reduce video decoding CPU usage at the cost of quality."
msgstr ""
#: engines/vcruise/metaengine.cpp:157
msgid "Display help screen"
msgstr "Vis hjelpeskjerm"
#: engines/vcruise/metaengine.cpp:172
msgid "Open sound settings"
msgstr "Åpne lydinnstillinger"
#: engines/vcruise/metaengine.cpp:193
msgid "Toggle sound effects on/off"
msgstr "Skru musikk på/av"
#: engines/vcruise/metaengine.cpp:208
msgid "Sound effect volume down"
msgstr "Lydeffekter volum ned"
#: engines/vcruise/metaengine.cpp:213
msgid "Sound effect volume up"
msgstr "Lydeffekter volum opp"
#: engines/vcruise/metaengine.cpp:218
msgid "Skip current animation"
msgstr "Hopp over gjeldende animasjon"
#: engines/vcruise/metaengine.cpp:222
msgid "Cycle item in scene (debug cheat)"
msgstr ""
#: engines/vcruise/vcruise.cpp:92
msgid "This game requires JPEG support, which was not compiled in."
msgstr ""
"Spillet krever JPEG-støtte, som ikke har blitt inkludert i kompileringen."
#: engines/vcruise/vcruise.cpp:99
msgid ""
"Music for this game requires Ogg Vorbis support, which was not compiled in.\n"
"The game will still play, but will not have any music."
msgstr ""
"Musikken til dette spillet krever Ogg Vorbis-støtte, som ikke har blitt "
"inkludert i kompileringen.\n"
"Du kan fortsatt spille spillet, men du kan ikke høre noe musikk."
#: engines/vcruise/vcruise.cpp:109
msgid ""
"Music for this game requires MP3 support, which was not compiled in.\n"
"The game will still play, but will not have any music."
msgstr ""
"Musikken til dette spillet krever MP3-støtte, som ikke har blitt inkludert i "
"kompileringen.\n"
"Du kan fortsatt spille spillet, men du kan ikke høre noe musikk."
#: engines/vcruise/vcruise.cpp:352
msgid "Failed to load save, the save data appears to be damaged."
msgstr ""
"Kunne ikke laste inn lagringsdata. Lagringsfilen ser ut til å være skadet."
#: engines/vcruise/vcruise.cpp:357
msgid "Failed to read version information from save file."
msgstr "Kunne ikke lese versjonsinformasjon fra lagringsfil."
#: engines/vcruise/vcruise.cpp:377
msgid "An unknown error occurred while attempting to load the saved game."
msgstr "En ukjent feil oppstod under forsøket på å laste inn lagringsdata."
#: engines/wintermute/metaengine.cpp:42
msgid "Show FPS-counter"
msgstr "Vis FPS-teller"
#: engines/wintermute/metaengine.cpp:43
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"Vis det gjeldende antall bilder per sekund (FPS) i øvre venstre hjørne av "
"skjermen"
#: engines/wintermute/metaengine.cpp:54
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Bilineært filter for grafikksprites (TREGT)"
#: engines/wintermute/metaengine.cpp:55
msgid "Apply bilinear filtering to individual sprites"
msgstr "Bruk bilineært filter på individuelle grafikksprites"
#: engines/wintermute/metaengine.cpp:67
msgid "Force to use 2D renderer (2D games only)"
msgstr "Tvungen bruk av 2D-gjengivelse (kun 2D-spill)"
#: engines/wintermute/metaengine.cpp:68
msgid "This setting forces ScummVM to use 2D renderer while running 2D games"
msgstr ""
"Denne innstillingen tvinger ScummVM til å bruke 2D-gjengivelse ved kjøring "
"av 2D-spill."
#: engines/wintermute/metaengine.cpp:110
msgid "FoxTail support is not compiled in"
msgstr "FoxTail-støtte er ikke innkompilert"
#: engines/wintermute/metaengine.cpp:116
msgid "Hero Craft support is not compiled in"
msgstr "Hero Craft-støtte er ikke innkompilert"
#: engines/wintermute/metaengine.cpp:122
msgid "Wintermute3D support is not compiled in"
msgstr "Wintermute3D-støtte er ikke innkompilert"
#: engines/wintermute/wintermute.cpp:148
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr "Dette spillet krever støtte for PNG, JPEG og Vorbis."
#: engines/wintermute/wintermute.cpp:159
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr "Spillet krever FoxTail-undermotoren som ikke har blitt innkompilert."
#: engines/wintermute/wintermute.cpp:170
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr "Spillet krever HeroCraft-undermotoren som ikke har blitt innkompilert."
#: engines/wintermute/wintermute.cpp:181
msgid ""
"This game requires 3D capabilities, which is not compiled in. As such, it is "
"likely to be unplayable totally or partially."
msgstr ""
"Spillet krever 3D-egenskaper som ikke har blitt innkompilert. Spillet kan "
"derfor være delvis eller fullstendig umulig å spille."
#: engines/wintermute/keymapper_tables.h:155
#: engines/wintermute/keymapper_tables.h:736
#: engines/wintermute/keymapper_tables.h:2238
msgid "Walk backward"
msgstr "Gå bakover"
#. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc
#: engines/wintermute/keymapper_tables.h:174
#: engines/wintermute/keymapper_tables.h:685
#: engines/wintermute/keymapper_tables.h:1855
msgid "Show scene geometry"
msgstr "Vis scenegeometri"
#: engines/wintermute/keymapper_tables.h:183
#: engines/wintermute/keymapper_tables.h:199
#: engines/wintermute/keymapper_tables.h:630
#: engines/wintermute/keymapper_tables.h:906
#: engines/wintermute/keymapper_tables.h:1103
#: engines/wintermute/keymapper_tables.h:1231
#: engines/wintermute/keymapper_tables.h:1255
msgid "Previous page"
msgstr "Forrige side"
#: engines/wintermute/keymapper_tables.h:190
#: engines/wintermute/keymapper_tables.h:207
#: engines/wintermute/keymapper_tables.h:638
#: engines/wintermute/keymapper_tables.h:913
#: engines/wintermute/keymapper_tables.h:1110
#: engines/wintermute/keymapper_tables.h:1236
#: engines/wintermute/keymapper_tables.h:1260
msgid "Next page"
msgstr "Neste side"
#: engines/wintermute/keymapper_tables.h:239
#: engines/wintermute/keymapper_tables.h:262
#: engines/wintermute/keymapper_tables.h:313
#: engines/wintermute/keymapper_tables.h:352
#: engines/wintermute/keymapper_tables.h:389
#: engines/wintermute/keymapper_tables.h:499
#: engines/wintermute/keymapper_tables.h:526
#: engines/wintermute/keymapper_tables.h:651
#: engines/wintermute/keymapper_tables.h:785
#: engines/wintermute/keymapper_tables.h:812
#: engines/wintermute/keymapper_tables.h:833
#: engines/wintermute/keymapper_tables.h:858
#: engines/wintermute/keymapper_tables.h:885
#: engines/wintermute/keymapper_tables.h:1045
#: engines/wintermute/keymapper_tables.h:1248
#: engines/wintermute/keymapper_tables.h:1319
#: engines/wintermute/keymapper_tables.h:1415
#: engines/wintermute/keymapper_tables.h:1472
#: engines/wintermute/keymapper_tables.h:1498
#: engines/wintermute/keymapper_tables.h:1660
#: engines/wintermute/keymapper_tables.h:1709
#: engines/wintermute/keymapper_tables.h:1757
#: engines/wintermute/keymapper_tables.h:1790
#: engines/wintermute/keymapper_tables.h:1983
#: engines/wintermute/keymapper_tables.h:2103
msgid "Show hints"
msgstr "Vis hint"
#: engines/wintermute/keymapper_tables.h:249
#: engines/wintermute/keymapper_tables.h:396
#: engines/wintermute/keymapper_tables.h:658
#: engines/wintermute/keymapper_tables.h:864
#: engines/wintermute/keymapper_tables.h:1442
#: engines/wintermute/keymapper_tables.h:1519
#: engines/wintermute/keymapper_tables.h:1667
#: engines/wintermute/keymapper_tables.h:1679
#: engines/wintermute/keymapper_tables.h:1688
#: engines/wintermute/keymapper_tables.h:1950
msgid "Show inventory"
msgstr "Vis utstyrsliste"
#: engines/wintermute/keymapper_tables.h:269
#: engines/wintermute/keymapper_tables.h:332
#: engines/wintermute/keymapper_tables.h:367
#: engines/wintermute/keymapper_tables.h:402
#: engines/wintermute/keymapper_tables.h:506
#: engines/wintermute/keymapper_tables.h:533
#: engines/wintermute/keymapper_tables.h:1932
#: engines/wintermute/keymapper_tables.h:1990
msgid "GUI variant A"
msgstr "Grensesnittvariant A"
#: engines/wintermute/keymapper_tables.h:276
#: engines/wintermute/keymapper_tables.h:339
#: engines/wintermute/keymapper_tables.h:374
#: engines/wintermute/keymapper_tables.h:408
#: engines/wintermute/keymapper_tables.h:513
#: engines/wintermute/keymapper_tables.h:540
#: engines/wintermute/keymapper_tables.h:1938
#: engines/wintermute/keymapper_tables.h:1996
msgid "GUI variant B"
msgstr "Grensesnittvariant B"
#: engines/wintermute/keymapper_tables.h:283
#: engines/wintermute/keymapper_tables.h:414
#: engines/wintermute/keymapper_tables.h:547
#: engines/wintermute/keymapper_tables.h:1117
msgid "Phone cancel button"
msgstr "Kanselleringsknapp for telefon"
#: engines/wintermute/keymapper_tables.h:288
#: engines/wintermute/keymapper_tables.h:419
#: engines/wintermute/keymapper_tables.h:552
#: engines/wintermute/keymapper_tables.h:1122
msgid "Phone up button"
msgstr "Opp-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:294
#: engines/wintermute/keymapper_tables.h:425
#: engines/wintermute/keymapper_tables.h:558
#: engines/wintermute/keymapper_tables.h:1128
msgid "Phone down button"
msgstr "Ned-knapp for telefon"
#. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used
#. It may result in actor saying different text or item being decomposed to it's parts
#: engines/wintermute/keymapper_tables.h:360
msgid "Alternative action"
msgstr "Alternativ handling"
#: engines/wintermute/keymapper_tables.h:431
#: engines/wintermute/keymapper_tables.h:564
#: engines/wintermute/keymapper_tables.h:1134
msgid "Phone 0 button"
msgstr "0-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:436
#: engines/wintermute/keymapper_tables.h:569
#: engines/wintermute/keymapper_tables.h:1139
#: engines/wintermute/keymapper_tables.h:1817
msgid "Phone 1 button"
msgstr "1-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:441
#: engines/wintermute/keymapper_tables.h:574
#: engines/wintermute/keymapper_tables.h:1144
#: engines/wintermute/keymapper_tables.h:1822
msgid "Phone 2 button"
msgstr "2-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:446
#: engines/wintermute/keymapper_tables.h:579
#: engines/wintermute/keymapper_tables.h:1149
#: engines/wintermute/keymapper_tables.h:1827
msgid "Phone 3 button"
msgstr "3-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:451
#: engines/wintermute/keymapper_tables.h:584
#: engines/wintermute/keymapper_tables.h:1154
msgid "Phone 4 button"
msgstr "4-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:456
#: engines/wintermute/keymapper_tables.h:589
#: engines/wintermute/keymapper_tables.h:1159
msgid "Phone 5 button"
msgstr "5-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:461
#: engines/wintermute/keymapper_tables.h:594
#: engines/wintermute/keymapper_tables.h:1164
msgid "Phone 6 button"
msgstr "6-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:466
#: engines/wintermute/keymapper_tables.h:599
#: engines/wintermute/keymapper_tables.h:1169
msgid "Phone 7 button"
msgstr "7-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:471
#: engines/wintermute/keymapper_tables.h:604
#: engines/wintermute/keymapper_tables.h:1174
msgid "Phone 8 button"
msgstr "8-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:476
#: engines/wintermute/keymapper_tables.h:609
#: engines/wintermute/keymapper_tables.h:1179
msgid "Phone 9 button"
msgstr "9-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:481
#: engines/wintermute/keymapper_tables.h:614
#: engines/wintermute/keymapper_tables.h:1184
msgid "Phone * button"
msgstr "Stjerne-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:486
#: engines/wintermute/keymapper_tables.h:619
#: engines/wintermute/keymapper_tables.h:1189
msgid "Phone # button"
msgstr "Firkant-knapp for telefon"
#: engines/wintermute/keymapper_tables.h:664
#: engines/wintermute/keymapper_tables.h:1366
#: engines/wintermute/keymapper_tables.h:1422
msgid "Show help"
msgstr "Vis hjelp"
#: engines/wintermute/keymapper_tables.h:670
#: engines/wintermute/keymapper_tables.h:871
#: engines/wintermute/keymapper_tables.h:892
#: engines/wintermute/keymapper_tables.h:1326
#: engines/wintermute/keymapper_tables.h:1352
#: engines/wintermute/keymapper_tables.h:1428
#: engines/wintermute/keymapper_tables.h:1484
#: engines/wintermute/keymapper_tables.h:1505
#: engines/wintermute/keymapper_tables.h:1695
#: engines/wintermute/keymapper_tables.h:1969
#: engines/wintermute/keymapper_tables.h:2171
msgid "Scroll up"
msgstr "Bla opp"
#: engines/wintermute/keymapper_tables.h:677
#: engines/wintermute/keymapper_tables.h:878
#: engines/wintermute/keymapper_tables.h:899
#: engines/wintermute/keymapper_tables.h:1333
#: engines/wintermute/keymapper_tables.h:1359
#: engines/wintermute/keymapper_tables.h:1435
#: engines/wintermute/keymapper_tables.h:1491
#: engines/wintermute/keymapper_tables.h:1512
#: engines/wintermute/keymapper_tables.h:1702
#: engines/wintermute/keymapper_tables.h:1976
#: engines/wintermute/keymapper_tables.h:2176
msgid "Scroll down"
msgstr "Bla ned"
#: engines/wintermute/keymapper_tables.h:690
msgid "Change shadow type"
msgstr "Endre skyggetype"
#: engines/wintermute/keymapper_tables.h:700
#: engines/wintermute/keymapper_tables.h:819
msgid "Volume max"
msgstr "Maksimalt lydvolum"
#. I18N: Displays a debug interface with a CLI for various features
#: engines/wintermute/keymapper_tables.h:706
msgid "Show debug parser"
msgstr "Vis debug-parser"
#. I18N: Displays a debug text message
#: engines/wintermute/keymapper_tables.h:714
#: engines/wintermute/keymapper_tables.h:853
#: engines/wintermute/keymapper_tables.h:1581
#: engines/wintermute/keymapper_tables.h:1833
#: engines/wintermute/keymapper_tables.h:1878
msgid "Debug print"
msgstr "Debug-utskrift"
#. I18N: Exits the game
#: engines/wintermute/keymapper_tables.h:720
#: engines/wintermute/keymapper_tables.h:1849
msgid "Exit"
msgstr "Avslutt spillet"
#. I18N: Displays a debug interface that changes light settings
#: engines/wintermute/keymapper_tables.h:726
msgid "Light helper window"
msgstr "Hjelpevindu for lysinnstillinger"
#: engines/wintermute/keymapper_tables.h:751
msgid "Run forward"
msgstr "Løp femover"
#: engines/wintermute/keymapper_tables.h:756
msgid "Run backward"
msgstr "Løp bakover"
#: engines/wintermute/keymapper_tables.h:761
msgid "Turn left fast"
msgstr "Snu raskt til venstre"
#: engines/wintermute/keymapper_tables.h:766
msgid "Turn right fast"
msgstr "Snu raskt til høyre"
#. I18N: Displays a blueprint with robot parts
#: engines/wintermute/keymapper_tables.h:772
msgid "Show blueprint"
msgstr "Vis arbeidstegning"
#: engines/wintermute/keymapper_tables.h:792
#: engines/wintermute/keymapper_tables.h:1587
#: engines/wintermute/keymapper_tables.h:1770
#: engines/wintermute/keymapper_tables.h:1803
#: engines/wintermute/keymapper_tables.h:2089
msgid "Next action"
msgstr "Neste handling"
#: engines/wintermute/keymapper_tables.h:799
#: engines/wintermute/keymapper_tables.h:1595
#: engines/wintermute/keymapper_tables.h:1777
#: engines/wintermute/keymapper_tables.h:1810
#: engines/wintermute/keymapper_tables.h:2097
msgid "Previous action"
msgstr "Forrige handling"
#: engines/wintermute/keymapper_tables.h:826
msgid "Volume off"
msgstr "Volum av"
#: engines/wintermute/keymapper_tables.h:840
msgid "Change font size"
msgstr "Endre fontstørrelse"
#: engines/wintermute/keymapper_tables.h:935
msgid "Walking speed: Low"
msgstr "Gåtempo: Sakte"
#: engines/wintermute/keymapper_tables.h:940
msgid "Walking speed: Medium"
msgstr "Gåtempo: Middels"
#: engines/wintermute/keymapper_tables.h:945
msgid "Walking speed: High"
msgstr "Gåtempo: Raskt"
#: engines/wintermute/keymapper_tables.h:955
#: engines/wintermute/keymapper_tables.h:1314
#: engines/wintermute/keymapper_tables.h:1872
msgid "Cancel waiting"
msgstr "Avbryt venting"
#: engines/wintermute/keymapper_tables.h:965
msgid "First page"
msgstr "Første side"
#: engines/wintermute/keymapper_tables.h:970
msgid "Last page"
msgstr "Siste side"
#. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed
#: engines/wintermute/keymapper_tables.h:978
msgid "Walking speed: Ultra Super Mega Fast"
msgstr "Gåtempo: Ultraraskt"
#: engines/wintermute/keymapper_tables.h:994
msgid "Show game credits"
msgstr "Vis spillets liste over medvirkende"
#: engines/wintermute/keymapper_tables.h:999
msgid "Play selected music record"
msgstr "Spill av valgt musikkopptak"
#: engines/wintermute/keymapper_tables.h:1004
msgid "Select next music record"
msgstr "Velg neste musikkopptak"
#: engines/wintermute/keymapper_tables.h:1009
msgid "Play note 1: A"
msgstr "Spill note 1: A"
#: engines/wintermute/keymapper_tables.h:1014
msgid "Play note 2: F#"
msgstr "Spill note 2: F#"
#: engines/wintermute/keymapper_tables.h:1019
msgid "Play note 3: D#"
msgstr "Spill note 3: D#"
#: engines/wintermute/keymapper_tables.h:1024
msgid "Play note 4: C#"
msgstr "Spill note 4: C#"
#: engines/wintermute/keymapper_tables.h:1029
msgid "Play note 5: E"
msgstr "Spill note 5: E"
#: engines/wintermute/keymapper_tables.h:1034
msgid "Play note 6: G#"
msgstr "Spill note 5: G#"
#: engines/wintermute/keymapper_tables.h:1039
msgid "Play note 7: B"
msgstr "Spill note 7: B"
#: engines/wintermute/keymapper_tables.h:1052
msgid "Ability: Telekinesis"
msgstr "Evne: Telekinese"
#: engines/wintermute/keymapper_tables.h:1057
msgid "Ability: Push"
msgstr "Evne: Dytt"
#: engines/wintermute/keymapper_tables.h:1062
msgid "Ability: Lightning"
msgstr "Evne: Lyn"
#: engines/wintermute/keymapper_tables.h:1067
msgid "Ability: Light"
msgstr "Evne :Lys"
#: engines/wintermute/keymapper_tables.h:1072
msgid "Ability: Wind"
msgstr "Evne: Vind"
#: engines/wintermute/keymapper_tables.h:1077
msgid "Ability: Sound"
msgstr "Evne: Lyd"
#: engines/wintermute/keymapper_tables.h:1082
msgid "Ability: Esence"
msgstr "Evne: Essens"
#: engines/wintermute/keymapper_tables.h:1087
msgid "Ability: Exorcist"
msgstr "Evne: Eksorsist"
#: engines/wintermute/keymapper_tables.h:1200
msgid "Show hints / Dance move"
msgstr "Vis hint / Dansetrinn"
#: engines/wintermute/keymapper_tables.h:1207
msgid "Dance move up"
msgstr "Dansetrinn oppover"
#: engines/wintermute/keymapper_tables.h:1213
msgid "Dance move down"
msgstr "Dansetrinn nedover"
#: engines/wintermute/keymapper_tables.h:1219
msgid "Dance move left"
msgstr "Dansetrinn venstre"
#: engines/wintermute/keymapper_tables.h:1225
msgid "Dance move right"
msgstr "Dansetrinn høyre"
#: engines/wintermute/keymapper_tables.h:1283
msgid "Cancel input"
msgstr "Avbryt inntasting"
#: engines/wintermute/keymapper_tables.h:1409
msgid "Hide hints"
msgstr "Skjul hint"
#. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key
#: engines/wintermute/keymapper_tables.h:1464
msgid "Shift key"
msgstr "Shift-tast"
#. I18N: Chapayev is the name of game character, Vasily Chapayev
#. This action makes Chapayev interact with item instead of Petka
#: engines/wintermute/keymapper_tables.h:1566
msgid "Chapayev's action"
msgstr "Chapayevs handling"
#: engines/wintermute/keymapper_tables.h:1614
#: engines/wintermute/keymapper_tables.h:1867
#: engines/wintermute/keymapper_tables.h:1963
msgid "Settings"
msgstr "Innstillinger"
#: engines/wintermute/keymapper_tables.h:1619
msgid "Dialogue answer 1"
msgstr "Svaralternativ 1"
#: engines/wintermute/keymapper_tables.h:1624
msgid "Dialogue answer 2"
msgstr "Svaralternativ 2"
#: engines/wintermute/keymapper_tables.h:1629
msgid "Dialogue answer 3"
msgstr "Svaralternativ 3"
#: engines/wintermute/keymapper_tables.h:1634
msgid "Dialogue answer 4"
msgstr "Svaralternativ 4"
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1645
msgid "Spin wheel slower"
msgstr "Spinn hjulet saktere"
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1653
msgid "Spin wheel faster"
msgstr "Spinn hjulet raskere"
#: engines/wintermute/keymapper_tables.h:1731
msgid "Zoom out"
msgstr "Zoom ut"
#: engines/wintermute/keymapper_tables.h:1738
msgid "Zoom in"
msgstr "Zoom inn"
#: engines/wintermute/keymapper_tables.h:1751
#: engines/wintermute/keymapper_tables.h:1957
msgid "Show journal"
msgstr "Vis journal"
#. I18N: Displays a debug interface with Bezier curves
#: engines/wintermute/keymapper_tables.h:1884
msgid "Bezier window"
msgstr "Bezier-vindu"
#. I18N: Use droid to perform an action
#: engines/wintermute/keymapper_tables.h:1901
msgid "Droid's action"
msgstr "Droidehandling"
#. I18N: It's a Tetris game clone, this action rotates current tetris item
#: engines/wintermute/keymapper_tables.h:2009
msgid "Rotate"
msgstr "Roter"
#. I18N: It's a Tetris game clone, this action drops current tetris item
#: engines/wintermute/keymapper_tables.h:2035
msgid "Drop"
msgstr "Dropp"
#: engines/wintermute/keymapper_tables.h:2043
msgid "Player 1: Up"
msgstr "Spiller 1: Opp"
#: engines/wintermute/keymapper_tables.h:2048
msgid "Player 1: Left"
msgstr "Spiller 1: Venstre"
#: engines/wintermute/keymapper_tables.h:2053
msgid "Player 1: Down"
msgstr "Spiller 1: Ned"
#: engines/wintermute/keymapper_tables.h:2058
msgid "Player 1: Right"
msgstr "Spiller 1: Høyre"
#: engines/wintermute/keymapper_tables.h:2063
msgid "Player 2: Up"
msgstr "Spiller 2: Opp"
#: engines/wintermute/keymapper_tables.h:2068
msgid "Player 2: Left"
msgstr "Spiller 2: Venstre"
#: engines/wintermute/keymapper_tables.h:2073
msgid "Player 2: Down"
msgstr "Spiller 2: Ned"
#: engines/wintermute/keymapper_tables.h:2078
msgid "Player 2: Right"
msgstr "Spiller 2: Høyre"
#. I18N: Displays a debug FPS counter
#: engines/wintermute/keymapper_tables.h:2084
msgid "Debug FPS"
msgstr "Debug bildefrekvens (FPS)"
#: engines/wintermute/keymapper_tables.h:2181
msgid "F1"
msgstr "F1"
#: engines/wintermute/keymapper_tables.h:2186
msgid "Key i"
msgstr "i-tast"
#: engines/zvision/file/save_manager.cpp:221
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
"Dette lagrede spillet bruker versjon %u, men denne spillmotoren støtter kun "
"opptil versjon %d. Du trenger en oppdatert versjon av spillmotoren for å "
"bruke dette lagrede spillet."
#: engines/zvision/metaengine.cpp:58
msgid "Double FPS"
msgstr "Dobbel FPS"
#: engines/zvision/metaengine.cpp:59
msgid "Increase framerate from 30 to 60 FPS"
msgstr "Øk bilderate fra 30 til 60 FPS"
#: engines/zvision/metaengine.cpp:70
msgid "Enable Venus"
msgstr "Aktiver Venus"
#: engines/zvision/metaengine.cpp:71
msgid "Enable the Venus help system"
msgstr "Aktiver Venus-hjelpesystemet"
#: engines/zvision/metaengine.cpp:82
msgid "Disable animation while turning"
msgstr "Deaktiver animasjoner under snuing"
#: engines/zvision/metaengine.cpp:83
msgid "Disable animation while turning in panorama mode"
msgstr "Deaktiver animasjoner under snuing i panoramamodus"
#: engines/zvision/metaengine.cpp:94
msgid "Use high resolution MPEG video"
msgstr "Bruk høyoppløst MPEG-video"
#: engines/zvision/metaengine.cpp:95
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
"Bruk MPEG-video fra DVD-versjonen istedenfor AVI-versjonen med lavere "
"oppløsning"
#: engines/zvision/metaengine.cpp:197
msgid "Look Up"
msgstr "Se opp"
#: engines/zvision/metaengine.cpp:203
msgid "Look Down"
msgstr "Se ned"
#: engines/zvision/metaengine.cpp:238
msgid "Spellbook"
msgstr "Formelbok"
#: engines/zvision/metaengine.cpp:244
msgid "Score"
msgstr "Poeng"
#: engines/zvision/metaengine.cpp:250
msgid "Put away object"
msgstr "Legg bort gjenstand"
#: engines/zvision/metaengine.cpp:256
msgid "Extract coin"
msgstr "Hent ut mynt"
#: engines/zvision/metaengine.cpp:277
msgid "Preferences"
msgstr "Preferanser"
#: engines/zvision/zvision.cpp:309
msgid ""
"Before playing this game, you'll need to copy the required fonts into "
"ScummVM's extras directory, or into the game directory. On Windows, you'll "
"need the following font files from the Windows font directory: Times New "
"Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, "
"you can download the Liberation Fonts or the GNU FreeFont package. You'll "
"need all the fonts from the font package you choose, i.e., LiberationMono, "
"LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif "
"respectively."
msgstr ""
"Før du spiller dette spillet må du kopiere de nødvendige fontene inn i "
"ScummVMs mappe for ekstrainnhold eller selve spillet. I Windows trenger du "
"følgende fontfiler fra fontmappen til Windows: Times New Roman, Century "
"Schoolbook, Garamond, Courier New og Arial. Alternativt, kan du laste ned "
"Liberation Fonts-pakken eller GNU FreeFont-pakken. Du trenger alle fontene "
"fra fontpakken du velger å bruke, dvs. enten LiberationMono, LiberationSans "
"og LiberationSerif eller FreeMono, FreeSans og FreeSerif."
#, fuzzy
#~| msgid ""
#~| "Allow the game to use the in-engine graphical interface and the original "
#~| "save/load menu. \t\tUse it together with the \"Ask for confirmation on "
#~| "exit\" for a more complete experience."
#~ msgid ""
#~ "Allow the game to use the in-engine graphical interface and the original "
#~ "save/load menu. \t\tUse it together with the \"Ask for confirmation on "
#~ "exit\" for a more complete experience. \t\tAutosaving is disabled when "
#~ "this mode is active."
#~ msgstr ""
#~ "Lar spillet bruke spillmotorens grafiske grensesnitt og den opprinnelige "
#~ "menyen for lagring og innlasting av spill. Bruk sammen med «Be om "
#~ "bekreftelse ved avslutting» for å få en mer autentisk opplevelse."
#~ msgid "Enable audio CD"
#~ msgstr "Tillat CD-lyd"
#~ msgid "Enable the original audio cd track"
#~ msgstr "Aktiver det opprinnelige CD-lydsporet"
#~ msgid "Image Viewer"
#~ msgstr "Billedviser"
#~ msgid "Missing game code"
#~ msgstr "Mangler spillkode"
#, fuzzy
#~| msgid "Toggle music on/off"
#~ msgid "Toggle Music on/off"
#~ msgstr "Skru miskk på/av"
#, fuzzy
#~| msgid "Toggle sound effects on/off"
#~ msgid "Toggle Sound effect on/off"
#~ msgstr "Skru musikk på/av"
#, fuzzy
#~| msgid "Pause game"
#~ msgid "Pause Game"
#~ msgstr "Pause spill"
#, fuzzy
#~| msgid "The game in '%s' seems to be unknown."
#~ msgid "Your set of game files seems to be unknown to us."
#~ msgstr "Spillet i '%s' ser ut til å være ukjent."
#~ msgid "Maximum Volume"
#~ msgstr "Maksimalt Volum"
#~ msgid "Increasing Volume"
#~ msgstr "Øker volum"
#~ msgid "Minimal Volume"
#~ msgstr "Minimalt Volum"
#~ msgid "Decreasing Volume"
#~ msgstr "Senker volum"
#, fuzzy
#~| msgid "Select Group by"
#~ msgid "Select Actor 6"
#~ msgstr "Velg Gruppere etter"
#, fuzzy
#~| msgid "Next action"
#~ msgid "Open action"
#~ msgstr "Neste handling"
#, fuzzy
#~| msgid "Next action"
#~ msgid "Close action"
#~ msgstr "Neste handling"
#, fuzzy
#~| msgid "Next action"
#~ msgid "Give action"
#~ msgstr "Neste handling"
#, fuzzy
#~| msgid "Previous action"
#~ msgid "Pick up action"
#~ msgstr "Forrige handling"
#, fuzzy
#~| msgid "Look at"
#~ msgid "Look at action"
#~ msgstr "Se på"
#, fuzzy
#~| msgid "Talk to"
#~ msgid "Talk to action"
#~ msgstr "Snakk til"
#, fuzzy
#~| msgid "Previous action"
#~ msgid "Push action"
#~ msgstr "Forrige handling"
#, fuzzy
#~| msgid "Previous action"
#~ msgid "Pull action"
#~ msgstr "Forrige handling"
#, fuzzy
#~| msgid "Next action"
#~ msgid "Use action"
#~ msgstr "Neste handling"
#~ msgid "Open 3DS Settings"
#~ msgstr "Åpne 3DS-innstillinger"
#, fuzzy
#~| msgid "Very large"
#~ msgid "Very very large"
#~ msgstr "Veldig stor"
#~ msgid ""
#~ "Your game is patched with a fan made script patch. Such patches have been "
#~ "reported to cause issues, as they modify game scripts extensively. The "
#~ "issues that these patches fix do not occur in ScummVM, so you are advised "
#~ "to remove this patch from your game folder in order to avoid having "
#~ "unexpected errors and/or issues later on."
#~ msgstr ""
#~ "Spillet ditt er oppdatert med en hjemmelaget oppdatering. Slike "
#~ "oppdateringen kan forårsake problemer fordi de gjør omfattende endringer "
#~ "på spillets ressurser. Problemene disse oppdateringene korrigerer oppstår "
#~ "ikke i ScummVM, så det anbefales at du fjerner denne oppdateringen fra "
#~ "spillets mappe for å unngå at du opplever uventede feil og/eller "
#~ "problemer senere."
#~ msgid "Update Shaders"
#~ msgstr "Oppdater shadere"
#~ msgid "Update Icons"
#~ msgstr "Oppdater ikoner"
#~ msgid "Enable game-specific enhancements"
#~ msgstr "Aktiver spillspesifikke forbedringer"
#~ msgid ""
#~ "Allow ScummVM to make small enhancements to the game, usually based on "
#~ "other versions of the same game."
#~ msgstr ""
#~ "Lar ScummVM legge til enkelte småforbedringer basert på andre versjoner "
#~ "av det samme spillet."
#, fuzzy
#~| msgid "New kid"
#~ msgid "New Line"
#~ msgstr "Bytt unge"
#, fuzzy
#~| msgid "Move forward left"
#~ msgid "Move cursor left"
#~ msgstr "Gå på skrått til venstre"
#, fuzzy
#~| msgid "Move forward right"
#~ msgid "Move cursor right"
#~ msgstr "Gå på skrått til høyre"
#~ msgid ""
#~ "Could not find the 'Indy' Macintosh executable. High-resolution fonts "
#~ "will\n"
#~ "be disabled."
#~ msgstr ""
#~ "Kunne ikke finne 'Indy'-oppstartsfilen for Macintosh.\n"
#~ "Fonter i høy oppløsning vil bli deaktivert.\n"
#~ "fra den. Musikk vil bli deaktivert."
#~ msgid ""
#~ "Could not find the 'Loom' Macintosh executable. Music and high-"
#~ "resolution\n"
#~ "versions of font and cursor will be disabled."
#~ msgstr ""
#~ "Kunne ikke finne 'Loom'-oppstartsfilen for Macintosh.\n"
#~ "Fonter og musepeker i høy oppløsning, samt musikk, vil bli deaktivert.\n"
#~ "fra den. Musikk vil bli deaktivert."
#, fuzzy
#~ msgid "Controls Help"
#~ msgstr "Styr Mus"
#, fuzzy
#~| msgid "Mouse-click-and-drag mode enabled."
#~ msgid "Mouse-click-and-drag mode"
#~ msgstr "Mus-klikk-og-dra-modus aktivert."
#~ msgid "Mouse-click-and-drag mode enabled."
#~ msgstr "Mus-klikk-og-dra-modus aktivert."
#~ msgid "Mouse-click-and-drag mode disabled."
#~ msgstr "Mus-klikk-og-dra-modus-deaktivert."
#~ msgid "Touchpad mode enabled."
#~ msgstr "Touchpad-modus aktivert."
#~ msgid "Touchpad mode disabled."
#~ msgstr "Touchpad-modus deaktivert."
#, fuzzy
#~| msgid "Control Mouse"
#~ msgid "Control opacity"
#~ msgstr "Styr Mus"
#~ msgid ""
#~ "The teenagent.dat file is compressed and zlib hasn't been included in "
#~ "this executable. Please decompress it"
#~ msgstr ""
#~ "teenagent.dat-fila er komprimert og zlib har ikke blitt inkludert i denne "
#~ "programfilen. Vennligst pakk den ut"
#~ msgid "You cloud storage has been connected!"
#~ msgstr "Nettskylagringen din har blitt tilkoblet!"
#~ msgid "so your browser could forward data to ScummVM"
#~ msgstr "sånn at nettleseren din kan videresende data til ScummVM."
#~ msgid "and warn you should there be any errors."
#~ msgstr "og varsler deg hvis det er noen feil."
#~ msgid "When it fails to pass JSON code to ScummVM,"
#~ msgstr "Når den ikke greier å sende JSON-kode til ScummVM,"
#~ msgid "find it on Troubleshooting section of the page,"
#~ msgstr "finn den på problemløsningseksjonen av siden"
#~ msgid "and go to the next step here."
#~ msgstr "og gå til det neste steget her."
#~ msgctxt "lowres"
#~ msgid "2. Get the code and enter it here:"
#~ msgstr "2. Hente koden og oppgi den her:"
#~ msgid "2. Get the code and enter it here:"
#~ msgstr "2. Hente koden og oppgi den her:"
#~ msgid "Connecting..."
#~ msgstr "Kobler til ..."
#~ msgid "Failed to connect storage."
#~ msgstr "Kunne ikke koble til lagringsmåte."
#~ msgid "Failed to connect storage: "
#~ msgstr "Kunne ikke koble til lagringsmåte: "
#~ msgid "Enable voices"
#~ msgstr "Aktiver stemmer"
#~ msgid "Enable the voices for the game"
#~ msgstr "Aktiver stemmene i spillet"
#~ msgid "Toggle fast conversation mode"
#~ msgstr "Bytt til modus for raske samtaler"
#~ msgid "Toggle end conversation mode"
#~ msgstr "Bytt til modus for å avslutte samtaler"
#~ msgid "Go to main menu"
#~ msgstr "Gå til hovedmeny"
#~ msgid "Go to map screen"
#~ msgstr "Gå til kartskjerm"
#~ msgid ""
#~ "Use the original engine's main, save/load, and setup menus. ScummVM's "
#~ "Global Main Menu can still be accessed through its keymap."
#~ msgstr ""
#~ "Bruk spillmotorens originale menyer (hovedmeny, lagre/laste og "
#~ "spilloppsett). ScummVMs globale hovedmeny kan fortsatt åpnes via den "
#~ "dedikerte snarveien."
#~ msgid "Enable Second Chance"
#~ msgstr "Aktiver Second Chance"
#~ msgid ""
#~ "Enable the Second Chance feature, which automatically saves at specific "
#~ "scenes. Enabling this disables timed autosaves."
#~ msgstr ""
#~ "Aktiver Second Chance-funksjonen, som automatisk lagrer ved spesifikke "
#~ "scener. Aktivering av denne funksjonen skrur av tidsbasert automatisk "
#~ "lagring."
#~ msgid "Engine Options"
#~ msgstr "Spillmotoralternativer"
#~ msgid "Overwrite"
#~ msgstr "Overskrive"
#~ msgid "Open general cheat menu"
#~ msgstr "Åpne generell juksemeny"
#~ msgid "Open event flags cheat menu"
#~ msgstr "Åpne juksemenyen for hendelsesflagg"
#~ msgid "Scene Data"
#~ msgstr "Scenedata"
#~ msgid "Restart the Scene"
#~ msgstr "Start scenen på nytt"
#~ msgid "Scene Number"
#~ msgstr "Scenenummer"
#~ msgid "Frame Number"
#~ msgstr "Bildenummer"
#~ msgid "Background Top (Y)"
#~ msgstr "Bakgrunnstopp (Y)"
#~ msgid "Hints Remaining"
#~ msgstr "Hint igjen"
#~ msgid "Easy"
#~ msgstr "Lett"
#~ msgid "Hard"
#~ msgstr "Vanskelig"
#~ msgid "Player Data"
#~ msgstr "Spillerdata"
#~ msgid "Player Time:"
#~ msgstr "Spilltid:"
#~ msgid "Days"
#~ msgstr "Dager"
#~ msgid "Hours"
#~ msgstr "Timer"
#~ msgid "Minutes"
#~ msgstr "Minutter"
#~ msgid "Player Difficulty Level"
#~ msgstr "Vanskelighetsnivå for spiller"
#~ msgid "Software Timer"
#~ msgstr "Programvareurverk"
#~ msgid "Timer On"
#~ msgstr "Tidsregning på"
#~ msgid "Seconds"
#~ msgstr "Sekunder"
#~ msgid "Invalid Scene ID!"
#~ msgstr "Ugyldig scene-ID!"
#~ msgid "Show SAF revoke permissions overlay button"
#~ msgstr "Vis overleggsknapp for tilbaketrekking av SAF-tillatelser"
#~ msgid ""
#~ "Allows the game to use low latency audio, at the cost of sound accuracy."
#~ msgstr ""
#~ "Lar spillet bruke lyd med lav forsinkelse, på bekostning av lydpresisjon."
#~ msgctxt "lowres"
#~ msgid "Misc"
#~ msgstr "Div"
#~ msgid ""
#~ "Compressed game detected. Please uncompress it as specified in the game "
#~ "description on our Wiki"
#~ msgstr ""
#~ "Komprimert spill oppdaget. Du må pakke ut spillet i henhold til "
#~ "beskrivelsen i vår Wiki"
#~ msgid "Group by: "
#~ msgstr "Gruppere etter: "
#~ msgid "[corrupt]"
#~ msgstr "[korrupt]"
#~ msgid "[outdated]"
#~ msgstr "[utdatert]"
#~ msgid "[too modern]"
#~ msgstr "[for moderne]"
#~ msgid "DXA cutscenes found but ScummVM has been built without zlib"
#~ msgstr "DXA-cutscener funnet men ScummVM er bygd uten zlib-støtte"
#~ msgid "Fight cheat"
#~ msgstr "Kampjuks"
#~ msgid "Override global shader settings"
#~ msgstr "Overstyr globale shader-instillinger"
#~ msgctxt "lowres"
#~ msgid "Override global shader settings"
#~ msgstr "Overstyr globale shader-instillinger"
#~ msgid "HW Shader:"
#~ msgstr "Maskinvarebasert shader:"
#~ msgid "Different hardware shaders give different visual effects"
#~ msgstr "Forskjellige maskinvare-shadere gir forskjellige visuelle effekter"
#~ msgctxt "lowres"
#~ msgid "HW Shader:"
#~ msgstr "Maskinvarebasert shader:"
#~ msgid "Different shaders give different visual effects"
#~ msgstr "Forskjellige shadere gir forskjellige visuelle effekter"
#~ msgid "Insert Disk %c and Press Button to Continue."
#~ msgstr "Sett inn disk %c, og trykk Tast for å fortsette."
#~ msgid "Unable to Find %s, (%c%d) Press Button."
#~ msgstr "Fant ikke %s, (%c%d) Trykk Knapp."
#~ msgid "Error reading disk %c, (%c%d) Press Button."
#~ msgstr "Feil ved lesing av disk %c, (%c%d) Trykk Knapp."
#~ msgid "Game Paused. Press SPACE to Continue."
#~ msgstr "Spill pauset. Trykk på MELLOMROMstasten for å fortsette."
#~ msgid "Are you sure you want to restart? (Y/N)Y"
#~ msgstr "Er du sikker på at du vil starte på nytt? (J/N)J"
#~ msgid "Are you sure you want to quit? (Y/N)Y"
#~ msgstr "Er du sikker på at du vil avslutte? (J/N)J"
#~ msgid "Insert save/load game disk"
#~ msgstr "Sett inn disk for lagrede spill"
#~ msgid "You must enter a name"
#~ msgstr "Du må skrive inn et navn"
#~ msgid "The game was NOT saved (disk full?)"
#~ msgstr "Spillet ble IKKE lagret (full disk?)"
#~ msgid "The game was NOT loaded"
#~ msgstr "Spillet ble IKKE lastet"
#~ msgid "Saving '%s'"
#~ msgstr "Lagrer '%s'"
#~ msgid "Loading '%s'"
#~ msgstr "Laster '%s'"
#~ msgid "Name your SAVE game"
#~ msgstr "Gi det LAGREDE spillet ditt et navn"
#~ msgid "Select a game to LOAD"
#~ msgstr "Velg et spill for LASTING"
#~ msgid "Game title)"
#~ msgstr "Spilltittel)"
#, fuzzy
#~ msgid "Save progress automatically"
#~ msgstr "Sjekk for oppdateringer automatisk"
#, fuzzy
#~ msgid ""
#~ "Failed to load save, the save file was created by a newer version of "
#~ "ScummVM."
#~ msgstr ""
#~ "Lagret spill ble opprettet med en nyere versjon av ScummVM. Kan ikke "
#~ "laste inn."
#~ msgid ""
#~ "WARNING: Existing save has longer gameplay duration than the current "
#~ "state. Are you sure you want to overwrite it?"
#~ msgstr ""
#~ "ADVARSEL: Eksisterende lagret spill har lengre spillvarigheten enn "
#~ "nåværende økt. Er du sikker på at du vil overskrive?"
#~ msgid "I don't understand your command. "
#~ msgstr "Jeg forstår ikke kommandoen din. "
#~ msgid "I can't do that yet. "
#~ msgstr "Jeg kan ikke gjøre det ennå. "
#~ msgid "Light has run out! "
#~ msgstr "Lyset har gått! "
#~ msgid "Your light has run out. "
#~ msgstr "Lyset ditt har gått ut. "
#~ msgid "Light runs out in "
#~ msgstr "Lyset går ut om "
#~ msgid " turns. "
#~ msgstr " runder. "
#~ msgid "Your light is growing dim. "
#~ msgstr "Lyset ditt begynner å bli svakt. "
#~ msgid "North"
#~ msgstr "Nord"
#~ msgid "South"
#~ msgstr "Sør"
#~ msgid "East"
#~ msgstr "Øst"
#~ msgid "West"
#~ msgstr "Vest"
#~ msgid "You can't see. It is too dark!\n"
#~ msgstr "Du kan ikke se. Det er for mørkt!\n"
#~ msgid "I can't see. It is too dark!\n"
#~ msgstr "Jeg kan ikke se. Det er for mørkt!\n"
#~ msgid "You are in a %s\n"
#~ msgstr "Du er i et %s\n"
#~ msgid "I'm in a %s\n"
#~ msgstr "Jeg er i et %s\n"
#~ msgid ""
#~ "\n"
#~ "Obvious exits: "
#~ msgstr ""
#~ "\n"
#~ "Åpenbare utganger: "
#~ msgid "none"
#~ msgstr "ingen"
#~ msgid ""
#~ "\n"
#~ "You can also see: "
#~ msgstr ""
#~ "\n"
#~ "Du ser også: "
#~ msgid ""
#~ "\n"
#~ "I can also see: "
#~ msgstr ""
#~ "\n"
#~ "Jeg ser også: "
#~ msgid "You use word(s) I don't know! "
#~ msgstr "Du bruker ord jeg ikke forstår! "
#~ msgid "You are carrying too much. "
#~ msgstr "Du bærer for mye. "
#~ msgid "I've too much to carry! "
#~ msgstr "Jeg bærer på for mye! "
#~ msgid "You are dead.\n"
#~ msgstr "Du er død.\n"
#~ msgid "I am dead.\n"
#~ msgstr "Jeg er død.\n"
#~ msgid "The game is now over.\n"
#~ msgstr "Spillet er nå over.\n"
#~ msgid "You have stored "
#~ msgstr "Du har oppbevart "
#~ msgid "I've stored "
#~ msgstr "Jeg har oppbevart "
#~ msgid " treasures. On a scale of 0 to 100, that rates "
#~ msgstr " treasures. På en skala fra 0 til 100, utgjør det "
#~ msgid "Well done.\n"
#~ msgstr "Godt jobbet.\n"
#~ msgid "You are carrying:\n"
#~ msgstr "Du bærer på:\n"
#~ msgid "I'm carrying:\n"
#~ msgstr "Jeg bærer på:\n"
#~ msgid "Nothing"
#~ msgstr "Ingenting"
#~ msgid "Give me a direction too."
#~ msgstr "Gi meg en retning også."
#~ msgid "Dangerous to move in the dark! "
#~ msgstr "Det er farlig å gå i mørket! "
#~ msgid "You fell down and broke your neck. "
#~ msgstr "Du falt og brakk nakken. "
#~ msgid "I fell down and broke my neck. "
#~ msgstr "Jeg falt og brakk nakken. "
#~ msgid "You can't go in that direction. "
#~ msgstr "Du kan ikke gå i den retningen. "
#~ msgid "I can't go in that direction. "
#~ msgstr "Jeg kan ikke gå i den retningen. "
#~ msgid "It is dark.\n"
#~ msgstr "Det er mørkt.\n"
#~ msgid "I've too much to carry. "
#~ msgstr "Jeg bærer på for mye. "
#~ msgid ": O.K.\n"
#~ msgstr ": O.K.\n"
#~ msgid "Nothing taken."
#~ msgstr "Ikke noe tatt."
#~ msgid "What ? "
#~ msgstr "Hva ? "
#~ msgid "It is beyond your power to do that. "
#~ msgstr "Det er ikke noe du kan gjøre. "
#~ msgid "It's beyond my power to do that. "
#~ msgstr "Det er ikke noe jeg kan gjøre. "
#~ msgid "O.K. "
#~ msgstr "O.K. "
#~ msgid "Nothing dropped.\n"
#~ msgstr "Ikke noe droppet.\n"
#~ msgid "It's beyond your power to do that.\n"
#~ msgstr "Det er ikke noe du kan gjøre.\n"
#~ msgid "It's beyond my power to do that.\n"
#~ msgstr "Det er ikke noe jeg kan gjøre.\n"
#~ msgid "Use correct font spacing"
#~ msgstr "Bruk korrekt fontkniping"
#~ msgid ""
#~ "Draw text with correct font spacing. This arguably looks better, but "
#~ "doesn't match the original behavior."
#~ msgstr ""
#~ "Vis tekst med korrekt fontkniping. Dette kan se bedre ut, men samsvarer "
#~ "ikke nødvendigvis med den opprinnelige adferden."
#~ msgid "~E~dit Game..."
#~ msgstr "~R~ediger spill..."
#~ msgctxt "lowres"
#~ msgid "~E~dit Game..."
#~ msgstr "~R~ediger spill..."
#~ msgid "Swap Menu and Back buttons"
#~ msgstr "Bytt funksjon mellom Meny- og Tilbake-knappene"
#~ msgid "Invalid save file name"
#~ msgstr "Ugyldig navn for lagret spill"
#~ msgid "Enable cross fade"
#~ msgstr "Aktiver lydovergang"
#~ msgid "Enable cross fading of images and scenes"
#~ msgstr "Aktiver kryssovergang for bilder og scener"
#, fuzzy
#~ msgid "Auto"
#~ msgstr "Autolagre:"
#, fuzzy
#~ msgid "SAGA2 support not compiled in"
#~ msgstr "Funksjoner innkompilert:"
#, fuzzy
#~ msgid "Skip minigame"
#~ msgstr "Hopp over linje"
#, fuzzy
#~ msgid "Music menu"
#~ msgstr "Musikkvolum:"
#~ msgctxt "lowres"
#~ msgid "Normal (no scaling)"
#~ msgstr "Normal (ingen skalering)"
#~ msgid "Select an action and click 'Map'"
#~ msgstr "Velg en handling, og trykk 'Koble'"
#~ msgid "Associated key : %s"
#~ msgstr "Koblet tast : %s"
#~ msgid "Associated key : none"
#~ msgstr "Koblet tast: ingen"
#~ msgid "Please select an action"
#~ msgstr "Vennligst velg en handling"
#~ msgid "Press the key to associate"
#~ msgstr "Trykk tasten som skal kobles"
#~ msgid "Choose an action to map"
#~ msgstr "Velg en handling for kobling"
#~ msgid "Keys"
#~ msgstr "Taster"
#~ msgid "~K~eys"
#~ msgstr "~T~aster"
#~ msgid "Do you want to quit ?"
#~ msgstr "Vil du avslutte?"
#~ msgid "Zone"
#~ msgstr "Sone"
#~ msgid "Multi Function"
#~ msgstr "Multifunksjon"
#~ msgid "Swap character"
#~ msgstr "Bytt karakter"
#~ msgid "Debugger"
#~ msgstr "Debugger"
#~ msgid "Global menu"
#~ msgstr "Global meny"
#~ msgid "Key mapper"
#~ msgstr "Tastkobler"
#, fuzzy
#~| msgid "Inventory"
#~ msgid "Cheat.Inventory"
#~ msgstr "Inventar"
#~ msgid "Normal (no scaling)"
#~ msgstr "Normal (ingen skalering)"
#~ msgid "ScummVM Main Menu"
#~ msgstr "ScummVM Hovedmeny"
#~ msgid "~L~eft handed mode"
#~ msgstr "~V~enstrehendt modus"
#~ msgid "~I~ndy fight controls"
#~ msgstr "~I~ndy kampkontroller"
#~ msgid "Touch X Offset"
#~ msgstr "Gå til X-posisjon"
#~ msgid "Touch Y Offset"
#~ msgstr "Gå til Y-posisjon"
#~ msgid "Use laptop trackpad-style cursor control"
#~ msgstr "Bruk bærbar trackpad-stil muspekerkontroll"
#~ msgid "Tap for left click, double tap right click"
#~ msgstr "Tap for venstreklikk, dobbelt-tap for høyreklikk"
#~ msgid "Sensitivity"
#~ msgstr "Følsomhet"
#~ msgid "Initial top screen scale:"
#~ msgstr "Skalering for øvre skjerm:"
#~ msgid "Main screen scaling:"
#~ msgstr "Hovedskjermsskalering:"
#~ msgid "Unscaled (you must scroll left and right)"
#~ msgstr "Uskalert (du må scrolle til venstre og høyre)"
#~ msgid "Brightness:"
#~ msgstr "Lysstyrke:"
#~ msgid "High quality audio (slower) (reboot)"
#~ msgstr "Høy lydkvalitet (tregere) (omstart)"
#~ msgid "Disable power off"
#~ msgstr "Deaktiver strømsparing"
#, fuzzy
#~ msgid "Left mouse button"
#~ msgstr "Simuler venstre mustast"
#, fuzzy
#~ msgid "Right mouse button"
#~ msgstr "Simuler høyre mustast"
#, fuzzy
#~ msgid "Pad Down"
#~ msgstr "Ned"
#, fuzzy
#~ msgid "Skip dialog line (some games)"
#~ msgstr "Hopp over linje"
#, fuzzy
#~ msgid "DS Options menu"
#~ msgstr "Valg"
#, fuzzy
#~ msgid "Skip cutscenes"
#~ msgstr "Hopp over cutscene"
#, fuzzy
#~ msgid "Show/hide debug console"
#~ msgstr "Vis / Skjul konsollen"
#, fuzzy
#~ msgid "Zoom in/out"
#~ msgstr "Zoom opp"
#, fuzzy
#~ msgid "Indiana Jones Fight controls:"
#~ msgstr "~I~ndy kampkontroller"
#, fuzzy
#~ msgid "Guard down"
#~ msgstr "Slå midje"
#, fuzzy
#~ msgid "Guard middle"
#~ msgstr "Slå midje"
#~ msgid "Do you really want to return to the Launcher?"
#~ msgstr "Vil du virkelig returnere til oppstarteren?"
#~ msgid "Do you really want to quit?"
#~ msgstr "Vil du virkelig avslutte?"
#, fuzzy
#~ msgid "Look At"
#~ msgstr "Se på"
#, fuzzy
#~ msgid "Invetory"
#~ msgstr "Inventar"
#~ msgid "Engine does not support debug level '%s'"
#~ msgstr "Motoren støtter ikke debug-nivå '%s'"
#, fuzzy
#~ msgid ""
#~ "\n"
#~ "Game Saved\n"
#~ "\n"
#~ msgstr "Lagre"
#~ msgid "Use IMF/Yamaha FB-01 for MIDI output"
#~ msgstr "Bruk IMF/Yamaha-FB-01 for MIDI-output"
#~ msgid ""
#~ "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
#~ "output"
#~ msgstr ""
#~ "Bruk et IBM Music Feature-kort eller en Yamaha FB-01 FM-synthmodul til "
#~ "MIDI output"
#, fuzzy
#~ msgid "Interact via Left Click)"
#~ msgstr "Venstreklikk"
#, fuzzy
#~ msgid "Interact via Right Click)"
#~ msgstr "Høyreklikk"
#~ msgid "Trackpad mode is now"
#~ msgstr "Trackpadmodus er nå"
#~ msgid "ON"
#~ msgstr "PÅ"
#~ msgid "OFF"
#~ msgstr "AV"
#~ msgid "Swipe two fingers to the right to toggle."
#~ msgstr "Sveip to fingre til høyre for å slå av/på."
#~ msgid "Auto-drag mode is now"
#~ msgstr "Auto-dramodus er nå"
#~ msgid "Swipe three fingers to the right to toggle."
#~ msgstr "Sveip tre fingre til høyre for å veksle."
#~ msgid "Move Only"
#~ msgstr "Kun Beveg"
#~ msgid "Escape Key"
#~ msgstr "ESC-tast"
#~ msgid "Show Keypad"
#~ msgstr "Vis talltastatur"
#~ msgid "[ Data ]"
#~ msgstr "[ Data ]"
#~ msgid "[ SDCard ]"
#~ msgstr "[ SDKort ]"
#~ msgid "[ Media ]"
#~ msgstr "[ Media ]"
#~ msgid "[ Shared ]"
#~ msgstr "[ Delt ]"
#, fuzzy
#~ msgid "C-Pad Sensitivity:"
#~ msgstr "GC Pad-følsomhet:"
#~ msgid "Mouse click"
#~ msgstr "Musklikk"
#~ msgid "Remap keys"
#~ msgstr "Omkoble taster"
#~ msgid " (Effective)"
#~ msgstr " (Aktiv)"
#~ msgid " (Active)"
#~ msgstr " (Aktiv)"
#~ msgid " (Blocked)"
#~ msgstr " (Blokkert)"
#~ msgid "Hold Shift for Mass Add"
#~ msgstr "Hold Shift for å legge til flere"
#~ msgid "Hide Toolbar"
#~ msgstr "Skjul verktøylinje"
#~ msgid "Sound on/off"
#~ msgstr "Lyd av/på"
#~ msgid "Free look"
#~ msgstr "Frikikking"
#~ msgid "Bind Keys"
#~ msgstr "Koble taster"
#~ msgid "Using SDL driver "
#~ msgstr "Bruk SDL-driver "
#~ msgid "Display "
#~ msgstr "Skjerm "
#~ msgid "Do you want to perform an automatic scan ?"
#~ msgstr "Vil du utføre et automatisk søk?"
#~ msgid "Map right click action"
#~ msgstr "Koble handling til høyreklikk"
#~ msgid "You must map a key to the 'Right Click' action to play this game"
#~ msgstr ""
#~ "Du må koble en tast til handlingen 'Høyreklikk' for å spille dette spillet"
#~ msgid "Map hide toolbar action"
#~ msgstr "Koble skjul-verktøylinje-handlingen"
#~ msgid "You must map a key to the 'Hide toolbar' action to play this game"
#~ msgstr ""
#~ "Du må koble en tast til 'Skjul verktøylinje'-handlingen for å spille "
#~ "dette spillet"
#~ msgid "Map Zoom Up action (optional)"
#~ msgstr "Koble handlingen Zoom Opp (valgfritt)"
#~ msgid "Map Zoom Down action (optional)"
#~ msgstr "Koble handlingen Zoom Ned (valgfritt)"
#~ msgid ""
#~ "Don't forget to map a key to 'Hide Toolbar' action to see the whole "
#~ "inventory"
#~ msgstr ""
#~ "Ikke glem å koble en tast til handlingen 'Skjul verktøylinje' for å se "
#~ "hele inventaret"
#~ msgid "Saved games sync complete."
#~ msgstr "Sync av lagrede spill fullført."
#, fuzzy
#~ msgid "Loading..."
#~ msgstr "Laster spill..."
#~ msgid "Storage:"
#~ msgstr "Lagring:"
#~ msgid "Refresh"
#~ msgstr "Oppfrisk"
#~ msgid "Refresh current cloud storage information (username and usage)"
#~ msgstr "Oppfrisk gjeldende skylagringsinformasjon (brukernavn og bruk)"
#~ msgid ""
#~ "Which port is used by the server\n"
#~ "Auth with server is not available with non-default port"
#~ msgstr ""
#~ "Hvilken port som brukes av serveren\n"
#~ "Autentisering med server støttes ikke med ikke-standard port"
#~ msgid "%llu bytes"
#~ msgstr "%llu bytes"
#~ msgid "Navigate to the following URL:"
#~ msgstr "Naviger til følgende URL:"
#~ msgid "Obtain the code from the storage, enter it"
#~ msgstr "Skaff koden fra lagringsmåten, skriv den inn"
#~ msgid "in the following field and press 'Connect':"
#~ msgstr "i følgende felt og trykk 'Koble til':"
#~ msgid "Pastes clipboard contents into fields"
#~ msgstr "Lim utklippstavleinnhold til disse feltene"
#~ msgid "You will be directed to ScummVM's page where"
#~ msgstr "Du vil omdirigeres til ScummVM's side hvor"
#~ msgid "you should allow it to access your storage."
#~ msgstr "du får muligheten til å gi den tilgang til lagringsmåten din."
#~ msgid "Field %s has a mistake in it."
#~ msgstr "Felt %s har en feil."
#~ msgid "Fields %s have mistakes in them."
#~ msgstr "Feltene %s har feil i dem."
#~ msgctxt "lowres"
#~ msgid "Music Device:"
#~ msgstr "Musikkenhet:"
#~ msgctxt "lowres"
#~ msgid "Text and Speech:"
#~ msgstr "Tekst og Tale:"
#~ msgid "AdLib Emulator"
#~ msgstr "AdLib emulator"
#~ msgid "Use the original save/load screens instead of the ScummVM interface"
#~ msgstr ""
#~ "Bruk de originale lagre/laste-skjermene istedenfor ScummVM-grensesnittet"
#~ msgid "(You can always enable it in the options dialog on the Misc tab)"
#~ msgstr "(Du kan alltids aktivere dette i valgdialogen i Diverse-fanen)"
#~ msgid "8 kHz"
#~ msgstr "8 kHz"
#~ msgid "11 kHz"
#~ msgstr "11 kHz"
#~ msgid "22 kHz"
#~ msgstr "22 kHz"
#~ msgid "44 kHz"
#~ msgstr "44 kHz"
#~ msgid "48 kHz"
#~ msgstr "48 kHz"
#~ msgid "Output rate:"
#~ msgstr "Utrate:"
#~ msgid ""
#~ "Higher value specifies better sound quality but may be not supported by "
#~ "your soundcard"
#~ msgstr ""
#~ "Høyere verdier gir bedre lydkvalitet, men støttes kanskje ikke av ditt "
#~ "lydkort"
#~ msgid ""
#~ "The theme you selected does not support your current language. If you "
#~ "want to use this theme you need to switch to another language first."
#~ msgstr ""
#~ "Temaet du valgte støtter ikke det aktive språket. Hvis du vil bruke dette "
#~ "temaet, må du bytte til et annet språk først."
#, fuzzy
#~ msgid "Speed multiplier for mouse emulation"
#~ msgstr "Simuler venstre mustast"
#~ msgid ""
#~ "Unable to find \"sky.cpt\" file!\n"
#~ "Please download it from www.scummvm.org"
#~ msgstr ""
#~ "Fant ikke filen \"sky.cpt\"!\n"
#~ "Vennligst last den ned fra www.scummvm.org"
#~ msgid ""
#~ "The \"sky.cpt\" file has an incorrect size.\n"
#~ "Please (re)download it from www.scummvm.org"
#~ msgstr ""
#~ "\"sky.cpt\" filen har feil størrelse.\n"
#~ "Last den ned på nytt fra www.scummvm.org"
#~ msgid ""
#~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
#~ msgstr ""
#~ "Du mangler 'teenagent.dat'-fila. Hent den ned fra ScummVM-hjemmesiden"
#, fuzzy
#~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website"
#~ msgstr ""
#~ "Du mangler 'teenagent.dat'-fila. Hent den ned fra ScummVM-hjemmesiden"
#, fuzzy
#~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website"
#~ msgstr ""
#~ "Du mangler 'teenagent.dat'-fila. Hent den ned fra ScummVM-hjemmesiden"
#~ msgid "Use original savegame dialog"
#~ msgstr "Bruk original lagringsdialog"
#~ msgid ""
#~ "Files button in-game shows original savegame dialog rather than the "
#~ "ScummVM menu"
#~ msgstr ""
#~ "«Files»-knappen i spillet viser original lagre/laste-dialog istedenfor "
#~ "ScummVM menyen"
#~ msgid ""
#~ "Please, report the following data to the ScummVM team along with name"
#~ msgstr ""
#~ "Vennligst rapporter de følgende dataene til ScummVM-teamet sammen med "
#~ "navnet"
#~ msgid "of the game you tried to add and its version/language/etc.:"
#~ msgstr "på spillet du forsøkte å legge til, og dets versjon/språk/etc.:"
#~ msgid "You have to restart ScummVM before your changes will take effect."
#~ msgstr "Du må starte ScummVM på nytt for at endringene skal tre i kraft. "
#~ msgid "OpenGL (No filtering)"
#~ msgstr "OpenGL (Ingen filtrering)"
#, fuzzy
#~ msgid "Specifies where Files Manager can access to"
#~ msgstr "Bestemmer sti til lagrede spill"
#~ msgid "EGA undithering"
#~ msgstr "EGA av-dithering"
#~ msgid "Enable undithering in EGA games"
#~ msgstr "Aktiver av-dithering i EGA-spill"
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr "MPEG2-cutscener funnet men ScummVM er bygd uten MPEG2-støtte"
#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr "Slå av General MIDI-kobling for spill som har Roland MT-32-lydspor"
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "MPEG2-cutscener støttes ikke lengre"
#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL Bevar"
#~ msgid "OpenGL Original"
#~ msgstr "OpenGL Original"
#~ msgid "Current display mode"
#~ msgstr "Nåværende videomodus"
#~ msgid "Current scale"
#~ msgstr "Nåværende skala"
#~ msgid "Active filter mode: Linear"
#~ msgstr "Aktiv filtermodus: Linjær"
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Aktiv filtermodus: Nærmeste"
#~ msgid "Discovered %d new games."
#~ msgstr "Oppdaget %d nye spill."
#~ msgid "Command line argument not processed"
#~ msgstr "Kommandolinjeargument ikke behandlet"