scummvm/dists/msvc7/gob.vcproj
Filippos Karapetis 84b97066a3 Some more unification of options:
- AdditionalIncludeDirectories is set to "../../;../../engines"
- InlineFunctionExpansion is set to "0" for debug and "2" for release builds
- DisableLanguageExtensions is set to "false" (disabling language extensions leads to some very weird errors)
- Detect64BitPortabilityProblems is set to "false", as setting it to "true" throws loads of warnings too (mainly related to strlen, when trying to store its result in an integer)

svn-id: r34448
2008-09-08 13:00:43 +00:00

392 lines
9.2 KiB
XML

<?xml version="1.0" encoding="windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.00"
Name="gob"
ProjectGUID="{976D947A-A45F-4437-991E-412F695C64C7}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="gob_Debug"
IntermediateDirectory="gob_Debug"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702"
Optimization="0"
InlineFunctionExpansion="0"
AdditionalIncludeDirectories="../../;../../engines"
PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS"
MinimalRebuild="TRUE"
ExceptionHandling="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="TRUE"
EnableFunctionLevelLinking="TRUE"
DisableLanguageExtensions="FALSE"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="TRUE"
SuppressStartupBanner="FALSE"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/gob.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="gob_Release"
IntermediateDirectory="gob_Release"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="TRUE">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
FavorSizeOrSpeed="2"
OmitFramePointers="TRUE"
AdditionalIncludeDirectories="../../;../../engines"
PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS"
StringPooling="TRUE"
ExceptionHandling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="FALSE"
DisableLanguageExtensions="FALSE"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="TRUE"
DebugInformationFormat="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/gob.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="sound">
<File
RelativePath="..\..\engines\gob\sound\adlib.cpp">
</File>
<File
RelativePath="..\..\engines\gob\sound\adlib.h">
</File>
<File
RelativePath="..\..\engines\gob\sound\bgatmosphere.cpp">
</File>
<File
RelativePath="..\..\engines\gob\sound\bgatmosphere.h">
</File>
<File
RelativePath="..\..\engines\gob\sound\cdrom.cpp">
</File>
<File
RelativePath="..\..\engines\gob\sound\cdrom.h">
</File>
<File
RelativePath="..\..\engines\gob\sound\infogrames.cpp">
</File>
<File
RelativePath="..\..\engines\gob\sound\infogrames.h">
</File>
<File
RelativePath="..\..\engines\gob\sound\pcspeaker.cpp">
</File>
<File
RelativePath="..\..\engines\gob\sound\pcspeaker.h">
</File>
<File
RelativePath="..\..\engines\gob\sound\sound.cpp">
</File>
<File
RelativePath="..\..\engines\gob\sound\sound.h">
</File>
<File
RelativePath="..\..\engines\gob\sound\soundblaster.cpp">
</File>
<File
RelativePath="..\..\engines\gob\sound\soundblaster.h">
</File>
<File
RelativePath="..\..\engines\gob\sound\sounddesc.cpp">
</File>
<File
RelativePath="..\..\engines\gob\sound\sounddesc.h">
</File>
<File
RelativePath="..\..\engines\gob\sound\soundmixer.cpp">
</File>
<File
RelativePath="..\..\engines\gob\sound\soundmixer.h">
</File>
</Filter>
<File
RelativePath="..\..\engines\gob\coktelvideo.cpp">
</File>
<File
RelativePath="..\..\engines\gob\coktelvideo.h">
</File>
<File
RelativePath="..\..\engines\gob\dataio.cpp">
</File>
<File
RelativePath="..\..\engines\gob\dataio.h">
</File>
<File
RelativePath="..\..\engines\gob\detection.cpp">
</File>
<File
RelativePath="..\..\engines\gob\draw.cpp">
</File>
<File
RelativePath="..\..\engines\gob\draw.h">
</File>
<File
RelativePath="..\..\engines\gob\draw_bargon.cpp">
</File>
<File
RelativePath="..\..\engines\gob\draw_v1.cpp">
</File>
<File
RelativePath="..\..\engines\gob\draw_v2.cpp">
</File>
<File
RelativePath="..\..\engines\gob\driver_vga.cpp">
</File>
<File
RelativePath="..\..\engines\gob\driver_vga.h">
</File>
<File
RelativePath="..\..\engines\gob\game.cpp">
</File>
<File
RelativePath="..\..\engines\gob\game.h">
</File>
<File
RelativePath="..\..\engines\gob\game_v1.cpp">
</File>
<File
RelativePath="..\..\engines\gob\game_v2.cpp">
</File>
<File
RelativePath="..\..\engines\gob\global.cpp">
</File>
<File
RelativePath="..\..\engines\gob\global.h">
</File>
<File
RelativePath="..\..\engines\gob\gob.cpp">
</File>
<File
RelativePath="..\..\engines\gob\gob.h">
</File>
<File
RelativePath="..\..\engines\gob\goblin.cpp">
</File>
<File
RelativePath="..\..\engines\gob\goblin.h">
</File>
<File
RelativePath="..\..\engines\gob\goblin_v1.cpp">
</File>
<File
RelativePath="..\..\engines\gob\goblin_v2.cpp">
</File>
<File
RelativePath="..\..\engines\gob\goblin_v3.cpp">
</File>
<File
RelativePath="..\..\engines\gob\goblin_v4.cpp">
</File>
<File
RelativePath="..\..\engines\gob\init.cpp">
</File>
<File
RelativePath="..\..\engines\gob\init.h">
</File>
<File
RelativePath="..\..\engines\gob\init_v1.cpp">
</File>
<File
RelativePath="..\..\engines\gob\init_v2.cpp">
</File>
<File
RelativePath="..\..\engines\gob\init_v3.cpp">
</File>
<File
RelativePath="..\..\engines\gob\inter.cpp">
</File>
<File
RelativePath="..\..\engines\gob\inter.h">
</File>
<File
RelativePath="..\..\engines\gob\inter_bargon.cpp">
</File>
<File
RelativePath="..\..\engines\gob\inter_v1.cpp">
</File>
<File
RelativePath="..\..\engines\gob\inter_v2.cpp">
</File>
<File
RelativePath="..\..\engines\gob\inter_v3.cpp">
</File>
<File
RelativePath="..\..\engines\gob\inter_v4.cpp">
</File>
<File
RelativePath="..\..\engines\gob\inter_v5.cpp">
</File>
<File
RelativePath="..\..\engines\gob\inter_v6.cpp">
</File>
<File
RelativePath="..\..\engines\gob\map.cpp">
</File>
<File
RelativePath="..\..\engines\gob\map.h">
</File>
<File
RelativePath="..\..\engines\gob\map_v1.cpp">
</File>
<File
RelativePath="..\..\engines\gob\map_v2.cpp">
</File>
<File
RelativePath="..\..\engines\gob\map_v4.cpp">
</File>
<File
RelativePath="..\..\engines\gob\mult.cpp">
</File>
<File
RelativePath="..\..\engines\gob\mult.h">
</File>
<File
RelativePath="..\..\engines\gob\mult_v1.cpp">
</File>
<File
RelativePath="..\..\engines\gob\mult_v2.cpp">
</File>
<File
RelativePath="..\..\engines\gob\palanim.cpp">
</File>
<File
RelativePath="..\..\engines\gob\palanim.h">
</File>
<File
RelativePath="..\..\engines\gob\parse.cpp">
</File>
<File
RelativePath="..\..\engines\gob\parse.h">
</File>
<File
RelativePath="..\..\engines\gob\parse_v1.cpp">
</File>
<File
RelativePath="..\..\engines\gob\parse_v2.cpp">
</File>
<File
RelativePath="..\..\engines\gob\saveload.cpp">
</File>
<File
RelativePath="..\..\engines\gob\saveload.h">
</File>
<File
RelativePath="..\..\engines\gob\saveload_v2.cpp">
</File>
<File
RelativePath="..\..\engines\gob\saveload_v3.cpp">
</File>
<File
RelativePath="..\..\engines\gob\saveload_v4.cpp">
</File>
<File
RelativePath="..\..\engines\gob\scenery.cpp">
</File>
<File
RelativePath="..\..\engines\gob\scenery.h">
</File>
<File
RelativePath="..\..\engines\gob\scenery_v1.cpp">
</File>
<File
RelativePath="..\..\engines\gob\scenery_v2.cpp">
</File>
<File
RelativePath="..\..\engines\gob\util.cpp">
</File>
<File
RelativePath="..\..\engines\gob\util.h">
</File>
<File
RelativePath="..\..\engines\gob\variables.cpp">
</File>
<File
RelativePath="..\..\engines\gob\variables.h">
</File>
<File
RelativePath="..\..\engines\gob\video.cpp">
</File>
<File
RelativePath="..\..\engines\gob\video.h">
</File>
<File
RelativePath="..\..\engines\gob\video_v1.cpp">
</File>
<File
RelativePath="..\..\engines\gob\video_v2.cpp">
</File>
<File
RelativePath="..\..\engines\gob\video_v6.cpp">
</File>
<File
RelativePath="..\..\engines\gob\videoplayer.cpp">
</File>
<File
RelativePath="..\..\engines\gob\videoplayer.h">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>