scummvm/engines/neverhood/klaymen.cpp
2014-02-18 02:39:36 +01:00

2685 lines
73 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "neverhood/klaymen.h"
#include "neverhood/resourceman.h"
#include "neverhood/scene.h"
#include "neverhood/staticdata.h"
namespace Neverhood {
static const KlaymenIdleTableItem klaymenIdleTable1[] = {
{1, kIdlePickEar},
{1, kIdleSpinHead},
{1, kIdleArms},
{1, kIdleChest},
{1, kIdleHeadOff}
};
static const KlaymenIdleTableItem klaymenIdleTable2[] = {
{1, kIdlePickEar},
{1, kIdleSpinHead},
{1, kIdleChest},
{1, kIdleHeadOff}
};
static const KlaymenIdleTableItem klaymenIdleTable3[] = {
{1, kIdleTeleporterHands},
{1, kIdleTeleporterHands2}
};
// Klaymen
Klaymen::Klaymen(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRectArray *clipRects)
: AnimatedSprite(vm, 1000), _idleCounterMax(0), _idleCounter(0), _isMoveObjectRequested(false), _blinkCounterMax(0),
_isWalkingOpenDoorNotified(false), _spitOutCountdown(0), _tapesToInsert(0), _keysToInsert(0), _busyStatus(0), _acceptInput(true),
_attachedSprite(NULL), _isWalking(false), _actionStatus(1), _parentScene(parentScene), _isSneaking(false), _isLargeStep(false),
_doYHitIncr(false), _isLeverDown(false), _isSittingInTeleporter(false), _actionStatusChanged(false), _ladderStatus(0), _pathPoints(NULL), _soundFlag(false),
_idleTableNum(0), _otherSprite(NULL), _moveObjectCountdown(0), _walkResumeFrameIncr(0) {
createSurface(1000, 320, 200);
_x = x;
_y = y;
_destX = x;
_destY = y;
_flags = 2;
setKlaymenIdleTable1();
stTryStandIdle();
SetUpdateHandler(&Klaymen::update);
}
void Klaymen::xUpdate() {
// Empty
}
uint32 Klaymen::xHandleMessage(int messageNum, const MessageParam &param) {
switch (messageNum) {
case 0x4001:
case 0x4800:
startWalkToX(param.asPoint().x, false);
break;
case NM_KLAYMEN_STAND_IDLE:
GotoState(&Klaymen::stTryStandIdle);
break;
case 0x4818:
startWalkToX(_dataResource.getPoint(param.asInteger()).x, false);
break;
}
return 0;
}
void Klaymen::update() {
AnimatedSprite::update();
xUpdate();
}
void Klaymen::setKlaymenIdleTable(const KlaymenIdleTableItem *table, uint tableCount) {
_idleTable = table;
_idleTableCount = tableCount;
_idleTableTotalWeight = 0;
for (uint i = 0; i < tableCount; i++)
_idleTableTotalWeight += table[i].weight;
}
void Klaymen::setKlaymenIdleTable1() {
setKlaymenIdleTable(klaymenIdleTable1, ARRAYSIZE(klaymenIdleTable1));
}
void Klaymen::setKlaymenIdleTable2() {
setKlaymenIdleTable(klaymenIdleTable2, ARRAYSIZE(klaymenIdleTable2));
}
void Klaymen::setKlaymenIdleTable3() {
setKlaymenIdleTable(klaymenIdleTable3, ARRAYSIZE(klaymenIdleTable3));
}
void Klaymen::stIdlePickEar() {
_busyStatus = 1;
_acceptInput = true;
startAnimation(0x5B20C814, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmIdlePickEar);
SetSpriteUpdate(NULL);
NextState(&Klaymen::stStandAround);
FinalizeState(&Klaymen::evIdlePickEarDone);
}
uint32 Klaymen::hmIdlePickEar(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x04DBC02C) {
playSound(0, 0x44528AA1);
}
break;
}
return messageResult;
}
void Klaymen::evIdlePickEarDone() {
stopSound(0);
}
void Klaymen::stIdleSpinHead() {
_busyStatus = 1;
_acceptInput = true;
startAnimation(0xD122C137, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmIdleSpinHead);
SetSpriteUpdate(NULL);
NextState(&Klaymen::stStandAround);
}
uint32 Klaymen::hmIdleSpinHead(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x808A0008) {
playSound(0, 0xD948A340);
}
break;
}
return messageResult;
}
void Klaymen::stIdleArms() {
_busyStatus = 1;
_acceptInput = true;
startAnimation(0x543CD054, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmIdleArms);
SetSpriteUpdate(NULL);
NextState(&Klaymen::stStandAround);
FinalizeState(&Klaymen::evIdleArmsDone);
}
void Klaymen::evIdleArmsDone() {
stopSound(0);
}
uint32 Klaymen::hmIdleArms(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x5A0F0104) {
playSound(0, 0x7970A100);
} else if (param.asInteger() == 0x9A9A0109) {
playSound(0, 0xD170CF04);
} else if (param.asInteger() == 0x989A2169) {
playSound(0, 0xD073CF14);
}
break;
}
return messageResult;
}
void Klaymen::stIdleChest() {
_busyStatus = 1;
_acceptInput = true;
startAnimation(0x40A0C034, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmIdleChest);
SetSpriteUpdate(NULL);
NextState(&Klaymen::stStandAround);
}
uint32 Klaymen::hmIdleChest(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x0D2A0288) {
playSound(0, 0xD192A368);
}
break;
}
return messageResult;
}
void Klaymen::stIdleHeadOff() {
_busyStatus = 1;
_acceptInput = true;
startAnimation(0x5120E137, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmIdleHeadOff);
SetSpriteUpdate(NULL);
NextState(&Klaymen::stStandAround);
}
uint32 Klaymen::hmIdleHeadOff(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0xC006000C) {
playSound(0, 0x9D406340);
} else if (param.asInteger() == 0x2E4A2940) {
playSound(0, 0x53A4A1D4);
} else if (param.asInteger() == 0xAA0A0860) {
playSound(0, 0x5BE0A3C6);
} else if (param.asInteger() == 0xC0180260) {
playSound(0, 0x5D418366);
}
break;
}
return messageResult;
}
void Klaymen::stIdleWonderAbout() {
_busyStatus = 1;
_acceptInput = true;
startAnimation(0xD820A114, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevelAnimation);
SetSpriteUpdate(NULL);
NextState(&Klaymen::stStandAround);
}
void Klaymen::stSitIdleTeleporter() {
_busyStatus = 0;
_acceptInput = true;
startAnimation(0x582EC138, 0, -1);
SetUpdateHandler(&Klaymen::upSitIdleTeleporter);
SetMessageHandler(&Klaymen::hmLowLevel);
SetSpriteUpdate(NULL);
_idleCounter = 0;
_blinkCounter = 0;
_idleCounterMax = 8;
_blinkCounterMax = _vm->_rnd->getRandomNumber(64 - 1) + 24;
}
void Klaymen::upSitIdleTeleporter() {
update();
if (++_idleCounter >= _idleCounterMax) {
_idleCounter = 0;
if (_idleTable) {
int idleWeight = _vm->_rnd->getRandomNumber(_idleTableTotalWeight - 1);
for (uint i = 0; i < _idleTableCount; i++) {
if (idleWeight < _idleTable[i].weight) {
enterIdleAnimation(_idleTable[i].idleAnimation);
_idleCounterMax = _vm->_rnd->getRandomNumber(128 - 1) + 24;
break;
}
idleWeight -= _idleTable[i].weight;
}
}
} else if (++_blinkCounter >= _blinkCounterMax) {
_blinkCounter = 0;
_blinkCounterMax = _vm->_rnd->getRandomNumber(64 - 1) + 24;
stSitIdleTeleporterBlink();
}
}
void Klaymen::stSitIdleTeleporterBlink() {
_busyStatus = 0;
_acceptInput = true;
startAnimation(0x5C24C018, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevelAnimation);
SetSpriteUpdate(NULL);
NextState(&Klaymen::stSitIdleTeleporterBlinkSecond);
}
void Klaymen::stSitIdleTeleporterBlinkSecond() {
_busyStatus = 0;
_acceptInput = true;
startAnimation(0x582EC138, 0, -1);
SetUpdateHandler(&Klaymen::upSitIdleTeleporter);
SetMessageHandler(&Klaymen::hmLowLevel);
SetSpriteUpdate(NULL);
}
void Klaymen::stPickUpNeedle() {
setDoDeltaX(_attachedSprite->getX() < _x ? 1 : 0);
if (!stStartAction(AnimationCallback(&Klaymen::stPickUpNeedle))) {
_busyStatus = 1;
_acceptInput = false;
startAnimation(0x1449C169, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmPickUpObject);
SetSpriteUpdate(NULL);
}
}
void Klaymen::stPickUpTube() {
setDoDeltaX(_attachedSprite->getX() < _x ? 1 : 0);
if (!stStartAction(AnimationCallback(&Klaymen::stPickUpTube))) {
_busyStatus = 1;
_acceptInput = false;
startAnimation(0x0018C032, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmPickUpTube);
SetSpriteUpdate(NULL);
}
}
uint32 Klaymen::hmPickUpTube(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0xC1380080) {
sendMessage(_attachedSprite, NM_KLAYMEN_USE_OBJECT, 0);
playSound(0, 0xC8004340);
} else if (param.asInteger() == 0x02B20220) {
playSound(0, 0xC5408620);
} else if (param.asInteger() == 0x03020231) {
playSound(0, 0xD4C08010);
} else if (param.asInteger() == 0x67221A03) {
playSound(0, 0x44051000);
} else if (param.asInteger() == 0x925A0C1E) {
playSound(0, 0x40E5884D);
}
break;
}
return messageResult;
}
void Klaymen::stTurnToUseInTeleporter() {
_busyStatus = 0;
_acceptInput = false;
startAnimation(0xD229823D, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevelAnimation);
SetSpriteUpdate(NULL);
}
void Klaymen::stReturnFromUseInTeleporter() {
_busyStatus = 0;
_acceptInput = false;
startAnimation(0x9A2801E0, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevelAnimation);
SetSpriteUpdate(NULL);
}
void Klaymen::stStepOver() {
if (!stStartAction(AnimationCallback(&Klaymen::stStepOver))) {
_busyStatus = 2;
_acceptInput = false;
startAnimation(0x004AA310, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmStartWalking);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
}
}
void Klaymen::stSitInTeleporter() {
if (!stStartAction(AnimationCallback(&Klaymen::stSitInTeleporter))) {
_busyStatus = 0;
_acceptInput = false;
startAnimation(0x392A0330, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmSitInTeleporter);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
}
}
uint32 Klaymen::hmSitInTeleporter(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x001A2832) {
playSound(0, 0xC0E4884C);
}
break;
}
return messageResult;
}
void Klaymen::stGetUpFromTeleporter() {
_busyStatus = 0;
_acceptInput = false;
startAnimation(0x913AB120, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevelAnimation);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
}
/////////////////////////////////////////////////////////////////
void Klaymen::stopWalking() {
_destX = _x;
if (!_isWalking && !_isSneaking && !_isLargeStep) {
gotoState(NULL);
gotoNextStateExt();
}
}
void Klaymen::startIdleAnimation(uint32 fileHash, AnimationCb callback) {
debug(1, "startIdleAnimation(%08X)", fileHash);
NextState(callback);
SetUpdateHandler(&Klaymen::upIdleAnimation);
}
void Klaymen::upIdleAnimation() {
gotoNextStateExt();
update();
}
bool Klaymen::stStartActionFromIdle(AnimationCb callback) {
if (_busyStatus == 2) {
_busyStatus = 1;
_acceptInput = false;
startAnimation(0x9A7020B8, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmStartAction);
SetSpriteUpdate(NULL);
NextState(callback);
return true;
}
return false;
}
void Klaymen::gotoNextStateExt() {
if (_finalizeStateCb) {
AnimationCb cb = _finalizeStateCb;
_finalizeStateCb = NULL;
(this->*cb)();
}
if (_nextStateCb) {
AnimationCb cb = _nextStateCb;
_nextStateCb = NULL;
(this->*cb)();
} else {
// Inform the scene that the current Klaymen animation sequence has finished
sendMessage(_parentScene, 0x1006, 0);
}
}
void Klaymen::beginAction() {
_actionStatusChanged = false;
_actionStatus = 1;
}
void Klaymen::endAction() {
if (_actionStatusChanged)
_actionStatus = 0;
}
void Klaymen::stTryStandIdle() {
if (!stStartActionFromIdle(AnimationCallback(&Klaymen::stTryStandIdle))) {
_busyStatus = 1;
_acceptInput = true;
startAnimation(0x5420E254, 0, -1);
SetUpdateHandler(&Klaymen::upStandIdle);
SetMessageHandler(&Klaymen::hmLowLevel);
SetSpriteUpdate(NULL);
_idleCounter = 0;
_blinkCounter = 0;
_blinkCounterMax = _vm->_rnd->getRandomNumber(64) + 24;
}
}
void Klaymen::upStandIdle() {
update();
if (++_idleCounter >= 720) {
_idleCounter = 0;
if (_idleTable) {
int idleWeight = _vm->_rnd->getRandomNumber(_idleTableTotalWeight - 1);
for (uint i = 0; i < _idleTableCount; i++) {
if (idleWeight < _idleTable[i].weight) {
enterIdleAnimation(_idleTable[i].idleAnimation);
break;
}
idleWeight -= _idleTable[i].weight;
}
}
} else if (++_blinkCounter >= _blinkCounterMax) {
_blinkCounter = 0;
_blinkCounterMax = _vm->_rnd->getRandomNumber(64 - 1) + 24;
stIdleBlink();
}
}
uint32 Klaymen::hmLowLevel(int messageNum, const MessageParam &param, Entity *sender) {
Sprite::handleMessage(messageNum, param, sender);
uint32 messageResult = xHandleMessage(messageNum, param);
switch (messageNum) {
case 0x1008:
messageResult = _acceptInput;
break;
case 0x1014:
_attachedSprite = (Sprite*)(param.asEntity());
break;
case NM_SCENE_LEAVE:
gotoNextStateExt();
break;
case 0x101C:
beginAction();
break;
case 0x1021:
endAction();
break;
case 0x481C:
_actionStatus = param.asInteger();
_actionStatusChanged = true;
messageResult = 1;
break;
case 0x482C:
if (param.asInteger() != 0) {
_pathPoints = _dataResource.getPointArray(param.asInteger());
} else {
_pathPoints = NULL;
}
break;
}
return messageResult;
}
void Klaymen::stIdleBlink() {
_busyStatus = 1;
_acceptInput = true;
startAnimation(0x5900C41E, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevelAnimation);
SetSpriteUpdate(NULL);
NextState(&Klaymen::stStandAround);
}
uint32 Klaymen::hmLowLevelAnimation(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevel(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_STOP:
gotoNextStateExt();
break;
}
return messageResult;
}
void Klaymen::stStandAround() {
_busyStatus = 1;
_acceptInput = true;
startAnimation(0x5420E254, 0, -1);
SetUpdateHandler(&Klaymen::upStandIdle);
SetMessageHandler(&Klaymen::hmLowLevel);
SetSpriteUpdate(NULL);
}
uint32 Klaymen::hmStartAction(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x271AA210) {
playSound(0, 0x4924AAC4);
} else if (param.asInteger() == 0x2B22AA81) {
playSound(0, 0x0A2AA8E0);
}
break;
}
return messageResult;
}
void Klaymen::startWalkToX(int16 x, bool walkExt) {
int16 xdiff = ABS(x - _x);
if (x == _x) {
_destX = x;
if (!_isWalking && !_isSneaking && !_isLargeStep) {
gotoState(NULL);
gotoNextStateExt();
}
} else if (xdiff <= 36 && !_isWalking && !_isSneaking && !_isLargeStep) {
_destX = x;
gotoState(NULL);
gotoNextStateExt();
} else if (xdiff <= 42 && _actionStatus != 3) {
if (_isSneaking && ((!_doDeltaX && x - _x > 0) || (_doDeltaX && x - _x < 0)) && ABS(_destX - _x) > xdiff) {
_destX = x;
} else {
_destX = x;
GotoState(&Klaymen::stSneak);
}
} else if (_isWalking && ((!_doDeltaX && x - _x > 0) || (_doDeltaX && x - _x < 0))) {
_destX = x;
} else if (walkExt) {
_destX = x;
GotoState(&Klaymen::stStartWalkingExt);
} else {
_destX = x;
GotoState(&Klaymen::stStartWalking);
}
}
bool Klaymen::stStartAction(AnimationCb callback3) {
if (_busyStatus == 1) {
_busyStatus = 2;
_acceptInput = false;
startAnimation(0x5C7080D4, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmStartAction);
SetSpriteUpdate(&Klaymen::suAction);
NextState(callback3);
return true;
} else {
_x = _destX;
return false;
}
}
void Klaymen::suAction() {
int16 xdiff = _destX - _x;
if (_doDeltaX) {
_x -= _deltaX;
} else {
_x += _deltaX;
}
_deltaX = 0;
if (_doDeltaY) {
_y -= _deltaY;
} else {
_y += _deltaY;
}
_deltaY = 0;
if (_frameChanged) {
if (xdiff > 6)
_x += 6;
else if (xdiff < -6)
_x -= 6;
else
_x = _destX;
}
updateBounds();
}
void Klaymen::suSneaking() {
int16 xdiff = _destX - _x;
if (_currFrameIndex == 9) {
if (xdiff > 26)
_deltaX += xdiff - 26;
else if (xdiff < -26)
_deltaX -= xdiff + 26;
}
if (xdiff > _deltaX)
xdiff = _deltaX;
else if (xdiff < -_deltaX)
xdiff = -_deltaX;
_deltaX = 0;
if (_destX != _x) {
HitRect *hitRectPrev = _parentScene->findHitRectAtPos(_x, _y);
_x += xdiff;
if (_pathPoints) {
walkAlongPathPoints();
} else {
HitRect *hitRectNext = _parentScene->findHitRectAtPos(_x, _y);
if (hitRectNext->type == 0x5002) {
_y = MAX<int16>(hitRectNext->rect.y1, hitRectNext->rect.y2 - (hitRectNext->rect.x2 - _x) / 2);
} else if (hitRectNext->type == 0x5003) {
_y = MAX<int16>(hitRectNext->rect.y1, hitRectNext->rect.y2 - (_x - hitRectNext->rect.x1) / 2);
} else if (hitRectPrev->type == 0x5002) {
if (xdiff > 0) {
_y = hitRectPrev->rect.y2;
} else {
_y = hitRectPrev->rect.y1;
}
} else if (hitRectPrev->type == 0x5003) {
if (xdiff < 0) {
_y = hitRectPrev->rect.y2;
} else {
_y = hitRectPrev->rect.y1;
}
}
}
updateBounds();
}
}
void Klaymen::stSneak() {
_busyStatus = 1;
_isSneaking = true;
_acceptInput = true;
setDoDeltaX(_destX < _x ? 1 : 0);
startAnimation(0x5C48C506, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmSneaking);
SetSpriteUpdate(&Klaymen::suSneaking);
FinalizeState(&Klaymen::evSneakingDone);
}
void Klaymen::evSneakingDone() {
_isSneaking = false;
}
uint32 Klaymen::hmSneaking(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevel(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x32180101) {
playSound(0, 0x4924AAC4);
} else if (param.asInteger() == 0x0A2A9098) {
playSound(0, 0x0A2AA8E0);
} else if (param.asInteger() == 0x32188010) {
playSound(0, _soundFlag ? 0x48498E46 : 0x405002D8);
} else if (param.asInteger() == 0x02A2909C) {
playSound(0, _soundFlag ? 0x50399F64 : 0x0460E2FA);
}
break;
case NM_ANIMATION_STOP:
_x = _destX;
gotoNextStateExt();
break;
}
return messageResult;
}
void Klaymen::stStartWalking() {
if (!stStartActionFromIdle(AnimationCallback(&Klaymen::stStartWalking))) {
_busyStatus = 0;
_isWalking = true;
_acceptInput = true;
setDoDeltaX(_destX < _x ? 1 : 0);
startAnimation(0x242C0198, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmStartWalking);
SetSpriteUpdate(&Klaymen::suWalkingTestExit);
NextState(&Klaymen::stWalkingFirst);
FinalizeState(&Klaymen::evStartWalkingDone);
}
}
void Klaymen::evStartWalkingDone() {
_isWalking = false;
}
uint32 Klaymen::hmStartWalking(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x32180101) {
playSound(0, _soundFlag ? 0x48498E46 : 0x405002D8);
} else if (param.asInteger() == 0x0A2A9098) {
playSound(0, _soundFlag ? 0x50399F64 : 0x0460E2FA);
}
break;
}
return messageResult;
}
void Klaymen::stWalkingFirst() {
_busyStatus = 0;
_isWalking = true;
_acceptInput = true;
startAnimation(0x1A249001, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmWalking);
SetSpriteUpdate(&Klaymen::suWalkingFirst);
NextState(&Klaymen::stUpdateWalkingFirst);
FinalizeState(&Klaymen::evStartWalkingDone);
}
void Klaymen::suWalkingFirst() {
SetSpriteUpdate(&Klaymen::suWalkingTestExit);
_deltaX = 0;
}
uint32 Klaymen::hmWalking(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevel(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x32180101) {
playSound(0, _soundFlag ? 0x48498E46 : 0x405002D8);
} else if (param.asInteger() == 0x0A2A9098) {
playSound(0, _soundFlag ? 0x50399F64 : 0x0460E2FA);
}
break;
}
return messageResult;
}
void Klaymen::stUpdateWalkingFirst() {
if (_actionStatus == 2) {
gotoNextStateExt();
} else if (_actionStatus == 3) {
stWalkingOpenDoor();
} else {
_isSneaking = true;
_acceptInput = true;
if (ABS(_destX - _x) <= 42 && _currFrameIndex >= 5 && _currFrameIndex <= 11) {
if (_actionStatus == 0) {
_busyStatus = 1;
startAnimation(0xF234EE31, 0, -1);
} else {
_busyStatus = 2;
startAnimation(0xF135CC21, 0, -1);
}
} else if (ABS(_destX - _x) <= 10 && (_currFrameIndex >= 12 || _currFrameIndex <= 4)) {
if (_actionStatus == 0) {
_busyStatus = 1;
startAnimation(0x8604A152, 0, -1);
} else {
_busyStatus = 2;
startAnimation(0xA246A132, 0, -1);
}
}
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmSneaking);
SetSpriteUpdate(&Klaymen::suSneaking);
FinalizeState(&Klaymen::evSneakingDone);
}
}
void Klaymen::suWalkingTestExit() {
int16 xdiff = ABS(_destX - _x);
int16 xdelta = _destX - _x;
if (xdelta > _deltaX)
xdelta = _deltaX;
else if (xdelta < -_deltaX)
xdelta = -_deltaX;
_deltaX = 0;
if (xdiff == 0 ||
(_actionStatus != 2 && _actionStatus != 3 && xdiff <= 42 && _currFrameIndex >= 5 && _currFrameIndex <= 11) ||
(_actionStatus != 2 && _actionStatus != 3 && xdiff <= 10 && (_currFrameIndex >= 12 || _currFrameIndex <= 4)) ||
(_actionStatus == 3 && xdiff < 30) ||
(_actionStatus == 3 && xdiff < 150 && _currFrameIndex >= 6)) {
sendMessage(this, NM_SCENE_LEAVE, 0);
} else {
HitRect *hitRectPrev = _parentScene->findHitRectAtPos(_x, _y);
_x += xdelta;
if (_pathPoints) {
walkAlongPathPoints();
} else {
HitRect *hitRectNext = _parentScene->findHitRectAtPos(_x, _y);
if (hitRectNext->type == 0x5002) {
_y = MAX<int16>(hitRectNext->rect.y1, hitRectNext->rect.y2 - (hitRectNext->rect.x2 - _x) / 2);
} else if (hitRectNext->type == 0x5003) {
_y = MAX<int16>(hitRectNext->rect.y1, hitRectNext->rect.y2 - (_x - hitRectNext->rect.x1) / 2);
} else if (hitRectPrev->type == 0x5002) {
_y = xdelta > 0 ? hitRectPrev->rect.y2 : hitRectPrev->rect.y1;
} else if (hitRectPrev->type == 0x5003) {
_y = xdelta < 0 ? hitRectPrev->rect.y2 : hitRectPrev->rect.y1;
} else if (_doYHitIncr && xdelta != 0) {
if (hitRectNext->type == 0x5000) {
_y++;
} else if (hitRectNext->type == 0x5001 && _y > hitRectNext->rect.y1) {
_y--;
}
}
}
updateBounds();
}
}
uint32 Klaymen::hmLever(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x4AB28209) {
sendMessage(_attachedSprite, NM_MOVE_TO_BACK, 0);
} else if (param.asInteger() == 0x88001184) {
sendMessage(_attachedSprite, NM_MOVE_TO_FRONT, 0);
}
break;
}
return messageResult;
}
void Klaymen::stPickUpGeneric() {
setDoDeltaX(_attachedSprite->getX() < _x ? 1 : 0);
if (!stStartAction(AnimationCallback(&Klaymen::stPickUpGeneric))) {
_busyStatus = 1;
_acceptInput = false;
startAnimation(0x1C28C178, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmPickUpObject);
SetSpriteUpdate(NULL);
}
}
uint32 Klaymen::hmPickUpObject(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0xC1380080) {
sendMessage(_attachedSprite, NM_KLAYMEN_USE_OBJECT, 0);
playSound(0, 0x40208200);
} else if (param.asInteger() == 0x02B20220) {
playSound(0, 0xC5408620);
} else if (param.asInteger() == 0x03020231) {
playSound(0, 0xD4C08010);
} else if (param.asInteger() == 0x67221A03) {
playSound(0, 0x44051000);
} else if (param.asInteger() == 0x2EAE0303) {
playSound(0, 0x03630300);
} else if (param.asInteger() == 0x61CE4467) {
playSound(0, 0x03630300);
}
break;
}
return messageResult;
}
void Klaymen::stPressButton() {
if (!stStartAction(AnimationCallback(&Klaymen::stPressButton))) {
_busyStatus = 2;
_acceptInput = true;
startAnimation(0x1C02B03D, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmPressButton);
SetSpriteUpdate(NULL);
}
}
uint32 Klaymen::hmPressButton(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x0D01B294) {
sendMessage(_attachedSprite, 0x480B, 0);
} else if (param.asInteger() == 0x32180101) {
playSound(0, 0x4924AAC4);
} else if (param.asInteger() == 0x0A2A9098) {
playSound(0, 0x0A2AA8E0);
}
break;
}
return messageResult;
}
void Klaymen::stPressFloorButton() {
if (!stStartAction(AnimationCallback(&Klaymen::stPressFloorButton))) {
_busyStatus = 2;
_acceptInput = true;
startAnimation(0x1C16B033, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmPressButton);
SetSpriteUpdate(NULL);
}
}
void Klaymen::stPressButtonSide() {
if (!stStartActionFromIdle(AnimationCallback(&Klaymen::stPressButtonSide))) {
_busyStatus = 1;
_acceptInput = true;
startAnimation(0x1CD89029, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmPressButton);
SetSpriteUpdate(&Klaymen::suAction);
}
}
void Klaymen::startSpecialWalkRight(int16 x) {
if (_x == x) {
_destX = x;
gotoState(NULL);
gotoNextStateExt();
} else if (_x < x) {
startWalkToX(x, false);
} else if (_x - x <= 105) {
startWalkToXExt(x);
} else {
startWalkToX(x, false);
}
}
void Klaymen::startSpecialWalkLeft(int16 x) {
if (x == _x) {
_destX = x;
gotoState(NULL);
gotoNextStateExt();
} else if (x < _x) {
startWalkToX(x, false);
} else if (x - _x <= 105) {
startWalkToXExt(x);
} else {
startWalkToX(x, false);
}
}
void Klaymen::startWalkToXSmall(int16 x) {
_actionStatus = 2;
if (_x == x) {
_destX = x;
if (_isWalking) {
GotoState(NULL);
gotoNextStateExt();
}
} else if (_isWalking && ((!_doDeltaX && x - _x > 0) || (_doDeltaX && x - _x < 0))) {
_destX = x;
} else {
_destX = x;
GotoState(&Klaymen::stStartWalkingSmall);
}
}
void Klaymen::stStartWalkingSmall() {
_isWalking = true;
_acceptInput = true;
_actionStatus = 2;
setDoDeltaX(_destX < _x ? 1 : 0);
startAnimation(0x3A4CD934, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmWalkingSmall);
SetSpriteUpdate(&Klaymen::suWalkingTestExit);
FinalizeState(&Klaymen::evStartWalkingDone);
}
uint32 Klaymen::hmWalkingSmall(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevel(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x32180101)
playSound(0, 0x4924AAC4);
else if (param.asInteger() == 0x0A2A9098)
playSound(0, 0x0A2AA8E0);
}
return messageResult;
}
void Klaymen::stStandIdleSmall() {
_busyStatus = 0;
_acceptInput = true;
startAnimation(0x90D0D1D0, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevel);
SetSpriteUpdate(NULL);
}
void Klaymen::stWonderAboutAfterSmall() {
_busyStatus = 0;
_acceptInput = true;
startAnimation(0x11C8D156, 30, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevelAnimation);
SetSpriteUpdate(NULL);
}
void Klaymen::stWonderAboutHalfSmall() {
_busyStatus = 0;
_acceptInput = true;
startAnimation(0x11C8D156, 0, 10);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevelAnimation);
SetSpriteUpdate(NULL);
}
void Klaymen::stWonderAboutSmall() {
_busyStatus = 0;
_acceptInput = true;
startAnimation(0x11C8D156, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevelAnimation);
SetSpriteUpdate(NULL);
}
void Klaymen::stWalkToFrontNoStepSmall() {
_busyStatus = 0;
_acceptInput = false;
startAnimationByHash(0x3F9CC394, 0x14884392, 0);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmWalkFrontBackSmall);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
}
uint32 Klaymen::hmWalkFrontBackSmall(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x80C110B5)
sendMessage(_parentScene, NM_MOVE_TO_BACK, 0);
else if (param.asInteger() == 0x110010D1)
sendMessage(_parentScene, NM_MOVE_TO_FRONT, 0);
else if (param.asInteger() == 0x32180101)
playSound(0, 0x4924AAC4);
else if (param.asInteger() == 0x0A2A9098)
playSound(0, 0x0A2AA8E0);
break;
}
return messageResult;
}
void Klaymen::stWalkToFront2Small() {
_busyStatus = 0;
_acceptInput = false;
startAnimation(0x2F1C4694, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmWalkFrontBackSmall);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
}
void Klaymen::stWalkToFrontSmall() {
_busyStatus = 0;
_acceptInput = false;
startAnimation(0x3F9CC394, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmWalkFrontBackSmall);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
}
void Klaymen::stTurnToBackHalfSmall() {
_busyStatus = 0;
_acceptInput = false;
startAnimationByHash(0x37ECD436, 0, 0x8520108C);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmWalkFrontBackSmall);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
}
void Klaymen::stTurnToBackWalkSmall() {
_busyStatus = 0;
_acceptInput = false;
startAnimation(0x16EDDE36, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmWalkFrontBackSmall);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
}
void Klaymen::stTurnToBackSmall() {
_busyStatus = 0;
_acceptInput = false;
startAnimation(0x37ECD436, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmWalkFrontBackSmall);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
}
void Klaymen::stPullCord() {
if (!stStartAction(AnimationCallback(&Klaymen::stPullCord))) {
_busyStatus = 2;
_acceptInput = false;
startAnimation(0x3F28E094, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmPullReleaseCord);
SetSpriteUpdate(NULL);
NextState(&Klaymen::stReleaseCord);
}
}
void Klaymen::stReleaseCord() {
_acceptInput = false;
startAnimation(0x3A28C094, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmPullReleaseCord);
SetSpriteUpdate(NULL);
}
uint32 Klaymen::hmPullReleaseCord(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x4AB28209) {
sendMessage(_attachedSprite, NM_MOVE_TO_BACK, 0);
sendMessage(_attachedSprite, NM_KLAYMEN_LOWER_LEVER, 0);
} else if (param.asInteger() == 0x88001184) {
sendMessage(_attachedSprite, NM_MOVE_TO_FRONT, 0);
}
break;
}
return messageResult;
}
void Klaymen::stUseTube() {
if (!stStartAction(AnimationCallback(&Klaymen::stUseTube))) {
_busyStatus = 1;
_acceptInput = false;
startAnimation(0x1A38A814, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmUseTube);
SetSpriteUpdate(NULL);
}
}
uint32 Klaymen::hmUseTube(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x02B20220)
playSound(0, 0xC5408620);
else if (param.asInteger() == 0x0A720138)
playSound(0, 0xD4C08010);
else if (param.asInteger() == 0x03020231)
playSound(0, 0xD4C08010);
else if (param.asInteger() == 0xB613A180)
playSound(0, 0x44051000);
else if (param.asInteger() == 0x67221A03)
playSound(0, 0x44051000);
else if (param.asInteger() == 0x038A010B)
playSound(0, 0x00018040);
else if (param.asInteger() == 0x422B0280)
playSound(0, 0x166FC6E0);
else if (param.asInteger() == 0x925A0C1E)
playSound(0, 0x40E5884D);
break;
}
return messageResult;
}
void Klaymen::stWalkingFirstExt() {
_busyStatus = 0;
_isWalking = true;
_acceptInput = true;
startAnimation(0x5A2CBC00, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmWalking);
SetSpriteUpdate(&Klaymen::suWalkingFirst);
NextState(&Klaymen::stUpdateWalkingFirst);
FinalizeState(&Klaymen::evStartWalkingDone);
}
void Klaymen::stStartWalkingExt() {
if (!stStartActionFromIdle(AnimationCallback(&Klaymen::stStartWalkingExt))) {
_busyStatus = 0;
_isWalking = true;
_acceptInput = true;
setDoDeltaX(_destX < _x ? 1 : 0);
startAnimation(0x272C1199, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmStartWalking);
SetSpriteUpdate(&Klaymen::suWalkingTestExit);
NextState(&Klaymen::stWalkingFirstExt);
FinalizeState(&Klaymen::evStartWalkingDone);
}
}
void Klaymen::startWalkToXDistance(int16 destX, int16 distance) {
if (_x > destX) {
if (_x == destX + distance) {
_destX = destX + distance;
gotoState(NULL);
gotoNextStateExt();
} else if (_x < destX + distance) {
startWalkToXExt(destX + distance);
} else {
startWalkToX(destX + distance, false);
}
} else {
if (_x == destX - distance) {
_destX = destX - distance;
gotoState(NULL);
gotoNextStateExt();
} else if (_x > destX - distance) {
startWalkToXExt(destX - distance);
} else {
startWalkToX(destX - distance, false);
}
}
}
void Klaymen::startWalkToXExt(int16 x) {
int16 xdiff = ABS(x - _x);
if (x == _x) {
_destX = x;
if (!_isWalking && !_isSneaking && !_isLargeStep) {
gotoState(NULL);
gotoNextStateExt();
}
} else if (xdiff <= 36 && !_isWalking && !_isSneaking && !_isLargeStep) {
_destX = x;
gotoState(NULL);
gotoNextStateExt();
} else if (xdiff <= 42 && _actionStatus != 3) {
if (_isSneaking && ((!_doDeltaX && x - _x > 0) || (_doDeltaX && x - _x < 0)) && ABS(_destX - _x) > xdiff) {
_destX = x;
} else {
_destX = x;
GotoState(&Klaymen::stSneak);
}
} else if (_isLargeStep && ((!_doDeltaX && x - _x > 0) || (_doDeltaX && x - _x < 0))) {
_destX = x;
} else {
_destX = x;
GotoState(&Klaymen::stLargeStep);
}
}
void Klaymen::stLargeStep() {
_busyStatus = 2;
_isLargeStep = true;
_acceptInput = true;
setDoDeltaX(_destX >= _x ? 1 : 0);
startAnimation(0x08B28116, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLargeStep);
SetSpriteUpdate(&Klaymen::suLargeStep);
FinalizeState(&Klaymen::evLargeStepDone);
}
void Klaymen::evLargeStepDone() {
_isLargeStep = false;
}
void Klaymen::suLargeStep() {
int16 xdiff = _destX - _x;
if (_doDeltaX) {
_deltaX = -_deltaX;
}
if (_currFrameIndex == 7) {
_deltaX = xdiff;
}
if ((xdiff > 0 && xdiff > _deltaX) || (xdiff < 0 && xdiff < _deltaX))
xdiff = _deltaX;
_deltaX = 0;
if (_x != _destX) {
HitRect *hitRectPrev = _parentScene->findHitRectAtPos(_x, _y);
_x += xdiff;
if (_pathPoints) {
walkAlongPathPoints();
} else {
HitRect *hitRectNext = _parentScene->findHitRectAtPos(_x, _y);
if (hitRectNext->type == 0x5002) {
_y = MAX<int16>(hitRectNext->rect.y1, hitRectNext->rect.y2 - (hitRectNext->rect.x2 - _x) / 2);
} else if (hitRectNext->type == 0x5003) {
_y = MAX<int16>(hitRectNext->rect.y1, hitRectNext->rect.y2 - (_x - hitRectNext->rect.x1) / 2);
} else if (hitRectPrev->type == 0x5002) {
_y = xdiff > 0 ? hitRectPrev->rect.y2 : hitRectPrev->rect.y1;
} else if (hitRectPrev->type == 0x5003) {
_y = xdiff < 0 ? hitRectPrev->rect.y2 : hitRectPrev->rect.y1;
}
}
updateBounds();
}
}
uint32 Klaymen::hmLargeStep(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevel(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x32180101) {
playSound(0, 0x4924AAC4);
} else if (param.asInteger() == 0x0A2A9098) {
playSound(0, 0x0A2AA8E0);
}
break;
case NM_ANIMATION_STOP:
_x = _destX;
gotoNextStateExt();
break;
}
return messageResult;
}
void Klaymen::stWonderAboutHalf() {
_busyStatus = 0;
_acceptInput = true;
startAnimation(0xD820A114, 0, 10);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevelAnimation);
SetSpriteUpdate(NULL);
}
void Klaymen::stWonderAboutAfter() {
_busyStatus = 1;
_acceptInput = true;
startAnimation(0xD820A114, 30, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevelAnimation);
SetSpriteUpdate(NULL);
}
void Klaymen::stTurnToUseHalf() {
_busyStatus = 0;
_acceptInput = true;
startAnimation(0x9B250AD2, 0, 7);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmTurnToUse);
SetSpriteUpdate(NULL);
}
uint32 Klaymen::hmTurnToUse(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x32180101) {
playSound(0, 0x4924AAC4);
} else if (param.asInteger() == 0x0A2A9098) {
playSound(0, 0x0A2AA8E0);
}
break;
}
return messageResult;
}
void Klaymen::stTurnAwayFromUse() {
_busyStatus = 1;
_acceptInput = true;
startAnimation(0x98F88391, 4, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmTurnToUse);
SetSpriteUpdate(NULL);
}
void Klaymen::stWonderAbout() {
_busyStatus = 1;
_acceptInput = true;
startAnimation(0xD820A114, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevelAnimation);
SetSpriteUpdate(NULL);
}
void Klaymen::stPeekWall() {
_busyStatus = 1;
_acceptInput = true;
startAnimation(0xAC20C012, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmPeekWall);
SetSpriteUpdate(NULL);
}
uint32 Klaymen::hmPeekWall(int messageNum, const MessageParam &param, Entity *sender) {
int16 speedUpFrameIndex;
switch (messageNum) {
case 0x1008:
speedUpFrameIndex = getFrameIndex(kKlaymenSpeedUpHash);
if (_currFrameIndex < speedUpFrameIndex)
startAnimation(0xAC20C012, speedUpFrameIndex, -1);
return 0;
case NM_ANIMATION_START:
if (param.asInteger() == 0x32180101) {
playSound(0, 0x405002D8);
} else if (param.asInteger() == 0x0A2A9098) {
playSound(0, 0x0460E2FA);
}
break;
}
return hmLowLevelAnimation(messageNum, param, sender);
}
void Klaymen::suUpdateDestX() {
AnimatedSprite::updateDeltaXY();
_destX = _x;
}
void Klaymen::stReleaseRing() {
_busyStatus = 1;
_acceptInput = false;
sendMessage(_attachedSprite, NM_KLAYMEN_RAISE_LEVER, 0);
_attachedSprite = NULL;
startAnimation(0xB869A4B9, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevelAnimation);
SetSpriteUpdate(NULL);
}
void Klaymen::startWalkToAttachedSpriteXDistance(int16 distance) {
startWalkToXDistance(_attachedSprite->getX(), distance);
}
void Klaymen::stContinueClimbLadderUp() {
_busyStatus = 0;
_acceptInput = true;
_ladderStatus = 3;
startAnimationByHash(0x3A292504, 0x01084280, 0);
_newStickFrameHash = 0x01084280;
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevel);
SetSpriteUpdate(NULL);
gotoNextStateExt();
}
void Klaymen::stStartClimbLadderDown() {
if (!stStartAction(AnimationCallback(&Klaymen::stStartClimbLadderDown))) {
_busyStatus = 0;
if (_destY < _y) {
if (_ladderStatus == 1) {
_ladderStatus = 2;
stClimbLadderHalf();
} else {
gotoNextStateExt();
}
} else if (_ladderStatus == 0) {
_ladderStatus = 2;
_acceptInput = false;
startAnimation(0x122D1505, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmClimbLadderUpDown);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
} else if (_ladderStatus == 3) {
_ladderStatus = 2;
_acceptInput = true;
startAnimationByHash(0x122D1505, 0x01084280, 0);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmClimbLadderUpDown);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
} else if (_ladderStatus == 1) {
_ladderStatus = 2;
_acceptInput = true;
startAnimation(0x122D1505, 29 - _currFrameIndex, -1);
}
}
}
void Klaymen::stClimbLadderHalf() {
_busyStatus = 2;
if (_ladderStatus == 1) {
_ladderStatus = 0;
_acceptInput = false;
startAnimationByHash(0x3A292504, 0x02421405, 0);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmClimbLadderHalf);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
} else if (_ladderStatus == 2) {
_ladderStatus = 0;
_acceptInput = false;
startAnimationByHash(0x122D1505, 0x02421405, 0);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmClimbLadderHalf);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
} else {
gotoNextStateExt();
}
}
uint32 Klaymen::hmClimbLadderHalf(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x489B025C) {
playSound(0, 0x52C4C2D7);
} else if (param.asInteger() == 0x400A0E64) {
playSound(0, 0x50E081D9);
} else if (param.asInteger() == 0x32180101) {
playSound(0, 0x405002D8);
} else if (param.asInteger() == 0x0A2A9098) {
playSound(0, 0x0460E2FA);
}
break;
}
return messageResult;
}
uint32 Klaymen::hmClimbLadderUpDown(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevel(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x01084280) {
_acceptInput = true;
} else if (param.asInteger() == 0x489B025C) {
playSound(0, 0x52C4C2D7);
} else if (param.asInteger() == 0x400A0E64) {
playSound(0, 0x50E081D9);
} else if (param.asInteger() == 0x02421405) {
if (_ladderStatus == 1) {
startAnimationByHash(0x3A292504, 0x01084280, 0);
if (_destY >= _y - 30)
sendMessage(this, NM_SCENE_LEAVE, 0);
} else {
startAnimationByHash(0x122D1505, 0x01084280, 0);
if (_destY <= _y)
sendMessage(this, NM_SCENE_LEAVE, 0);
}
}
break;
}
return messageResult;
}
void Klaymen::stStartClimbLadderUp() {
if (!stStartAction(AnimationCallback(&Klaymen::stStartClimbLadderUp))) {
_busyStatus = 0;
if (_destY >= _y - 30) {
gotoNextStateExt();
} else if (_ladderStatus == 0) {
_ladderStatus = 1;
_acceptInput = false;
startAnimation(0x3A292504, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmClimbLadderUpDown);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
} else if (_ladderStatus == 3) {
_ladderStatus = 1;
_acceptInput = true;
startAnimationByHash(0x3A292504, 0x01084280, 0);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmClimbLadderUpDown);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
} else if (_ladderStatus == 2) {
_ladderStatus = 1;
_acceptInput = true;
startAnimation(0x3A292504, 29 - _currFrameIndex, -1);
}
}
}
void Klaymen::stWalkToFrontNoStep() {
_busyStatus = 2;
_acceptInput = false;
startAnimationByHash(0xF229C003, 0x14884392, 0);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmWalkToFront);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
}
uint32 Klaymen::hmWalkToFront(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x80C110B5) {
sendMessage(_parentScene, NM_MOVE_TO_BACK, 0);
} else if (param.asInteger() == 0x110010D1) {
sendMessage(_parentScene, NM_MOVE_TO_FRONT, 0);
} else if (param.asInteger() == 0x32180101) {
playSound(0, _soundFlag ? 0x48498E46 : 0x405002D8);
} else if (param.asInteger() == 0x0A2A9098) {
playSound(0, _soundFlag ? 0x50399F64 : 0x0460E2FA);
}
break;
}
return messageResult;
}
void Klaymen::stWalkToFront() {
if (!stStartAction(AnimationCallback(&Klaymen::stWalkToFront))) {
_busyStatus = 2;
_acceptInput = false;
startAnimation(0xF229C003, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmWalkToFront);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
}
}
void Klaymen::stTurnToFront() {
if (!stStartAction(AnimationCallback(&Klaymen::stTurnToFront))) {
_busyStatus = 0;
_acceptInput = false;
startAnimationByHash(0xCA221107, 0, 0x8520108C);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmWalkToFront);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
}
}
void Klaymen::stTurnToBack() {
if (!stStartAction(AnimationCallback(&Klaymen::stTurnToBack))) {
_busyStatus = 2;
_acceptInput = false;
startAnimation(0xCA221107, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmWalkToFront);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
}
}
void Klaymen::stLandOnFeet() {
_busyStatus = 1;
_acceptInput = true;
startAnimation(0x18118554, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLandOnFeet);
SetSpriteUpdate(NULL);
}
uint32 Klaymen::hmLandOnFeet(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x320AC306) {
playSound(0, 0x5860C640);
}
break;
}
return messageResult;
}
void Klaymen::stTurnToBackToUse() {
if (!stStartAction(AnimationCallback(&Klaymen::stTurnToBackToUse))) {
_busyStatus = 2;
_acceptInput = false;
startAnimation(0x91540140, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmTurnToBackToUse);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
}
}
uint32 Klaymen::hmTurnToBackToUse(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0xC61A0119) {
playSound(0, 0x402338C2);
} else if (param.asInteger() == 0x32180101) {
playSound(0, 0x4924AAC4);
} else if (param.asInteger() == 0x0A2A9098) {
playSound(0, 0x0A2AA8E0);
}
break;
}
return messageResult;
}
void Klaymen::stTurnToUse() {
if (!stStartAction(AnimationCallback(&Klaymen::stTurnToUse))) {
_busyStatus = 2;
_acceptInput = false;
startAnimation(0x9B250AD2, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmTurnToUse);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
}
}
void Klaymen::stReturnFromUse() {
_busyStatus = 2;
_acceptInput = false;
startAnimation(0x98F88391, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmTurnToUse);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
}
void Klaymen::stWalkingOpenDoor() {
_isWalkingOpenDoorNotified = false;
_acceptInput = false;
startAnimation(0x11A8E012, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmStartWalking);
SetSpriteUpdate(&Klaymen::suWalkingOpenDoor);
}
void Klaymen::suWalkingOpenDoor() {
if (!_isWalkingOpenDoorNotified && ABS(_destX - _x) < 80) {
sendMessage(_parentScene, 0x4829, 0);
_isWalkingOpenDoorNotified = true;
}
AnimatedSprite::updateDeltaXY();
}
void Klaymen::stMoveObjectSkipTurnFaceObject() {
setDoDeltaX(_attachedSprite->getX() < _x ? 1 : 0);
_isMoveObjectRequested = false;
_acceptInput = true;
startAnimationByHash(0x0C1CA072, 0x01084280, 0);
SetUpdateHandler(&Klaymen::update);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
SetMessageHandler(&Klaymen::hmMoveObjectTurn);
}
void Klaymen::evMoveObjectTurnDone() {
sendMessage(_attachedSprite, NM_KLAYMEN_RAISE_LEVER, 0);
}
uint32 Klaymen::hmMoveObjectTurn(int messageNum, const MessageParam &param, Entity *sender) {
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x01084280) {
sendMessage(_attachedSprite, 0x480B, _doDeltaX ? 1 : 0);
} else if (param.asInteger() == 0x02421405) {
if (_isMoveObjectRequested && sendMessage(_attachedSprite, 0x480C, _doDeltaX ? 1 : 0) != 0) {
stMoveObjectSkipTurn();
} else {
FinalizeState(&Klaymen::evMoveObjectTurnDone);
SetMessageHandler(&Klaymen::hmLowLevelAnimation);
}
} else if (param.asInteger() == 0x32180101) {
playSound(0, 0x405002D8);
} else if (param.asInteger() == 0x0A2A9098) {
playSound(0, 0x0460E2FA);
}
break;
case NM_KLAYMEN_MOVE_OBJECT:
_isMoveObjectRequested = true;
return 0;
}
return hmLowLevelAnimation(messageNum, param, sender);
}
void Klaymen::stMoveObjectSkipTurn() {
_isMoveObjectRequested = false;
_acceptInput = true;
startAnimationByHash(0x0C1CA072, 0x01084280, 0);
SetUpdateHandler(&Klaymen::update);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
SetMessageHandler(&Klaymen::hmMoveObjectTurn);
}
void Klaymen::stMoveObjectFaceObject() {
setDoDeltaX(_attachedSprite->getX() < _x ? 1 : 0);
if (!stStartAction(AnimationCallback(&Klaymen::stMoveObjectFaceObject))) {
_busyStatus = 2;
_isMoveObjectRequested = false;
_acceptInput = true;
startAnimation(0x0C1CA072, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmMoveObjectTurn);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
}
}
void Klaymen::stUseLever() {
if (!stStartAction(AnimationCallback(&Klaymen::stUseLever))) {
_busyStatus = 0;
if (_isLeverDown) {
stUseLeverRelease();
} else {
sendMessage(_attachedSprite, NM_MOVE_TO_FRONT, 0);
startAnimation(0x0C303040, 0, -1);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
SetMessageHandler(&Klaymen::hmLever);
SetUpdateHandler(&Klaymen::update);
NextState(&Klaymen::stPullLeverDown);
_acceptInput = false;
}
}
}
// Exactly the same code as sub420DA0 which was removed
void Klaymen::stPullLeverDown() {
startAnimation(0x0D318140, 0, -1);
sendMessage(_attachedSprite, NM_KLAYMEN_LOWER_LEVER, 0);
NextState(&Klaymen::stHoldLeverDown);
}
void Klaymen::stHoldLeverDown() {
startAnimation(0x4464A440, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevel);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
_isLeverDown = true;
_acceptInput = true;
}
void Klaymen::stUseLeverRelease() {
startAnimation(0x09018068, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLever);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
sendMessage(_attachedSprite, NM_KLAYMEN_RAISE_LEVER, 0);
NextState(&Klaymen::stPullLeverDown);
_acceptInput = false;
}
void Klaymen::stReleaseLever() {
if (_isLeverDown) {
_busyStatus = 2;
startAnimation(0x09018068, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLever);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
sendMessage(_attachedSprite, NM_KLAYMEN_RAISE_LEVER, 0);
NextState(&Klaymen::stLetGoOfLever);
_acceptInput = false;
_isLeverDown = false;
} else {
gotoNextStateExt();
}
}
void Klaymen::stLetGoOfLever() {
startAnimation(0x0928C048, 0, -1);
FinalizeState(&Klaymen::evLeverReleasedEvent);
}
void Klaymen::evLeverReleasedEvent() {
sendMessage(_attachedSprite, NM_MOVE_TO_BACK, 0);
}
void Klaymen::stInsertDisk() {
if (!stStartActionFromIdle(AnimationCallback(&Klaymen::stInsertDisk))) {
_busyStatus = 2;
_tapesToInsert = 0;
for (uint32 i = 0; i < 20; i++) {
if (getSubVar(VA_HAS_TAPE, i)) {
setSubVar(VA_IS_TAPE_INSERTED, i, 1);
setSubVar(VA_HAS_TAPE, i, 0);
_tapesToInsert++;
}
}
if (_tapesToInsert == 0) {
GotoState(NULL);
gotoNextStateExt();
} else {
startAnimation(0xD8C8D100, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmInsertDisk);
SetSpriteUpdate(&Klaymen::suAction);
_acceptInput = false;
_tapesToInsert--;
}
}
}
uint32 Klaymen::hmInsertDisk(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Klaymen::hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (_tapesToInsert == 0 && param.asInteger() == 0x06040580) {
nextAnimationByHash(0xD8C8D100, calcHash("GoToStartLoop/Finish"), 0);
} else if (_tapesToInsert != 0 && param.asInteger() == calcHash("GoToStartLoop/Finish")) {
_tapesToInsert--;
startAnimationByHash(0xD8C8D100, 0x01084280, 0);
} else if (param.asInteger() == 0x062A1510) {
playSound(0, 0x41688704);
} else if (param.asInteger() == 0x02B20220) {
playSound(0, 0xC5408620);
} else if (param.asInteger() == 0x0A720138) {
playSound(0, 0xD4C08010);
} else if (param.asInteger() == 0xB613A180) {
playSound(0, 0x44051000);
} else if (param.asInteger() == 0x0E040501) {
playSound(1, 0xC6A129C1);
}
}
return messageResult;
}
void Klaymen::walkAlongPathPoints() {
if (_x <= (*_pathPoints)[0].x)
_y = (*_pathPoints)[0].y;
else if (_x >= (*_pathPoints)[_pathPoints->size() - 1].x)
_y = (*_pathPoints)[_pathPoints->size() - 1].y;
else {
int16 deltaX = _x - (*_pathPoints)[0].x, deltaXIncr = 0;
uint index = 0;
while (deltaX > 0) {
NPoint pt2 = (*_pathPoints)[index];
NPoint pt1 = index + 1 >= _pathPoints->size() ? (*_pathPoints)[0] : (*_pathPoints)[index + 1];
int16 xd = ABS(pt1.x - pt2.x);
int16 yd = ABS(pt1.y - pt2.y);
if (deltaX + deltaXIncr >= xd) {
deltaX -= xd;
deltaX += deltaXIncr;
++index;
if (index >= _pathPoints->size())
index = 0;
_y = (*_pathPoints)[index].y;
} else {
deltaXIncr += deltaX;
if (pt1.y >= pt2.y) {
_y = pt2.y + (yd * deltaXIncr) / xd;
} else {
_y = pt2.y - (yd * deltaXIncr) / xd;
}
deltaX = 0;
}
}
}
}
void Klaymen::enterIdleAnimation(uint idleAnimation) {
switch (idleAnimation) {
case kIdlePickEar:
startIdleAnimation(0x5B20C814, AnimationCallback(&Klaymen::stIdlePickEar));
break;
case kIdleSpinHead:
startIdleAnimation(0xD122C137, AnimationCallback(&Klaymen::stIdleSpinHead));
break;
case kIdleArms:
startIdleAnimation(0x543CD054, AnimationCallback(&Klaymen::stIdleArms));
break;
case kIdleChest:
startIdleAnimation(0x40A0C034, AnimationCallback(&Klaymen::stIdleChest));
break;
case kIdleHeadOff:
startIdleAnimation(0x5120E137, AnimationCallback(&Klaymen::stIdleHeadOff));
break;
case kIdleTeleporterHands:
startIdleAnimation(0x90EF8D38, AnimationCallback(&Klaymen::stIdleTeleporterHands));
break;
case kIdleTeleporterHands2:
startIdleAnimation(0x900F0930, AnimationCallback(&Klaymen::stIdleTeleporterHands2));
break;
case kIdleWonderAbout:
stIdleWonderAbout();
break;
}
}
void Klaymen::stJumpToGrab() {
_busyStatus = 0;
_acceptInput = false;
startAnimationByHash(0x00AB8C10, 0x01084280, 0);
SetUpdateHandler(&Klaymen::update);
SetSpriteUpdate(&Klaymen::suJumpToGrab);
SetMessageHandler(&Klaymen::hmJumpToGrab);
}
void Klaymen::suJumpToGrab() {
updateDeltaXY();
if (_y >= _destY) {
_y = _destY;
updateBounds();
gotoNextStateExt();
}
}
uint32 Klaymen::hmJumpToGrab(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevel(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x168050A0)
sendMessage(_attachedSprite, NM_KLAYMEN_USE_OBJECT, 0);
else if (param.asInteger() == 0x320AC306)
startAnimationByHash(0x00AB8C10, 0x01084280, 0);
else if (param.asInteger() == 0x4AB28209)
sendMessage(_attachedSprite, NM_MOVE_TO_BACK, 0);
else if (param.asInteger() == 0x88001184)
sendMessage(_attachedSprite, NM_MOVE_TO_FRONT, 0);
break;
}
return messageResult;
}
void Klaymen::stFinishGrow() {
_busyStatus = 2;
_acceptInput = false;
startAnimation(0x38445000, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetSpriteUpdate(NULL);
SetMessageHandler(&Klaymen::hmFinishGrow);
}
uint32 Klaymen::hmFinishGrow(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x040C4C01)
playSound(0, 0x01E11140);
break;
}
return messageResult;
}
void Klaymen::stTurnToUseExt() {
if (!stStartAction(AnimationCallback(&Klaymen::stTurnToUseExt))) {
_busyStatus = 2;
_acceptInput = false;
startAnimation(0x1B3D8216, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmTurnToUse);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
}
}
void Klaymen::stJumpToGrabFall() {
if (!stStartAction(AnimationCallback(&Klaymen::stJumpToGrabFall))) {
_busyStatus = 0;
_acceptInput = false;
startAnimation(0x00AB8C10, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmJumpToGrab);
SetSpriteUpdate(&Klaymen::suJumpToGrab);
sendMessage(_attachedSprite, NM_MOVE_TO_FRONT, 0);
}
}
void Klaymen::stJumpToGrabRelease() {
_busyStatus = 1;
_acceptInput = false;
startAnimationByHash(0x00AB8C10, 0x320AC306, 0);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmJumpToGrabRelease);
SetSpriteUpdate(NULL);
NextState(&Klaymen::stReleaseRing);
}
uint32 Klaymen::hmJumpToGrabRelease(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x320AC306)
playSound(0, 0x5860C640);
break;
}
return messageResult;
}
void Klaymen::stIdleTeleporterHands() {
_busyStatus = 0;
_acceptInput = true;
startAnimation(0x90EF8D38, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevelAnimation);
SetSpriteUpdate(NULL);
NextState(&Klaymen::stSitIdleTeleporterBlinkSecond);
}
void Klaymen::stIdleTeleporterHands2() {
_busyStatus = 0;
_acceptInput = true;
startAnimation(0x900F0930, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevelAnimation);
SetSpriteUpdate(NULL);
NextState(&Klaymen::stSitIdleTeleporterBlinkSecond);
}
void Klaymen::teleporterAppear(uint32 fileHash) {
_busyStatus = 0;
_acceptInput = false;
startAnimation(fileHash, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmTeleporterAppearDisappear);
SetSpriteUpdate(NULL);
}
void Klaymen::teleporterDisappear(uint32 fileHash) {
_busyStatus = 0;
_acceptInput = false;
startAnimation(fileHash, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmTeleporterAppearDisappear);
SetSpriteUpdate(NULL);
}
uint32 Klaymen::hmTeleporterAppearDisappear(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x4E0A2C24) {
playSound(0, 0x85B10BB8);
} else if (param.asInteger() == 0x4E6A0CA0) {
playSound(0, 0xC5B709B0);
}
break;
}
return messageResult;
}
void Klaymen::stStandWonderAbout() {
if (_x > 260)
setDoDeltaX(1);
_busyStatus = 0;
_acceptInput = true;
startAnimation(0xD820A114, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevel);
SetSpriteUpdate(NULL);
_newStickFrameIndex = 10;
}
uint32 Klaymen::hmDrinkPotion(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case 0x1008:
if (_potionFlag1) {
startAnimationByHash(0x1C388C04, 0x004A2148, 0);
messageResult = 0;
} else
_potionFlag2 = true;
break;
case NM_ANIMATION_START:
if (param.asInteger() == 0x0002418E)
sendMessage(_parentScene, 0x2000, 0);
else if (param.asInteger() == 0x924090C2) {
_potionFlag1 = true;
if (_potionFlag2) {
startAnimationByHash(0x1C388C04, 0x004A2148, 0);
messageResult = 0;
}
} else if (param.asInteger() == 0x004A2148)
_potionFlag1 = false;
else if (param.asInteger() == 0x02B20220)
playSound(0, 0xC5408620);
else if (param.asInteger() == 0x0A720138)
playSound(0, 0xD4C08010);
else if (param.asInteger() == 0x03020231)
playSound(0, 0xD4C08010);
else if (param.asInteger() == 0xB613A180)
playSound(0, 0x44051000);
else if (param.asInteger() == 0x67221A03)
playSound(0, 0x44051000);
else if (param.asInteger() == 0x038A010B)
playSound(0, 0x00018040);
else if (param.asInteger() == 0x422B0280)
playSound(0, 0x166FC6E0);
else if (param.asInteger() == 0x925A0C1E)
playSound(0, 0x40E5884D);
else if (param.asInteger() == 0x000F0082)
playSound(0, 0x546CDCC1);
else if (param.asInteger() == 0x00020814)
playSound(0, 0x786CC6D0);
else if (param.asInteger() == 0x06020500)
playSound(0, 0x1069C0E1);
else if (param.asInteger() == 0x02128C00)
playSound(0, 0x5068C4C3);
else if (param.asInteger() == 0x82022030)
playSound(0, 0x5C48C0E8);
break;
}
return messageResult;
}
uint32 Klaymen::hmGrow(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x32180101)
playSound(0, 0x405002D8);
else if (param.asInteger() == 0x0A2A9098)
playSound(0, 0x0460E2FA);
else if (param.asInteger() == 0xD00A0C0C)
playSound(3);
else if (param.asInteger() == 0x04121920)
playSound(4);
else if (param.asInteger() == 0x030B4480)
playSound(5);
else if (param.asInteger() == 0x422B0280)
playSound(6);
else if (param.asInteger() == 0x038A010B)
playSound(7);
else if (param.asInteger() == 0x67221A03)
playSound(0, 0x44051000);
else if (param.asInteger() == 0x02B20220)
playSound(0, 0xC5408620);
else if (param.asInteger() == 0x925A0C1E)
playSound(0, 0x40E5884D);
else if (param.asInteger() == 0x03020231)
playSound(0, 0xD4C08010);
else if (param.asInteger() == 0x08040840)
setDoDeltaX(2);
break;
}
return messageResult;
}
void Klaymen::stGrow() {
_busyStatus = 0;
_acceptInput = false;
startAnimation(0x2838C010, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmGrow);
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
}
void Klaymen::stDrinkPotion() {
_busyStatus = 1;
_acceptInput = false;
_potionFlag1 = false;
_potionFlag2 = false;
startAnimation(0x1C388C04, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmDrinkPotion);
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
}
uint32 Klaymen::hmInsertKey(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Klaymen::hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (_keysToInsert == 0 && param.asInteger() == 0x06040580) {
nextAnimationByHash(0xDC409440, 0x46431401, 0);
} else if (_keysToInsert != 0 && param.asInteger() == 0x46431401) {
_keysToInsert--;
startAnimationByHash(0xDC409440, 0x01084280, 0);
} else if (param.asInteger() == 0x062A1510) {
playSound(0, 0x41688704);
} else if (param.asInteger() == 0x02B20220) {
playSound(0, 0xC5408620);
} else if (param.asInteger() == 0x0A720138) {
playSound(0, 0xD4C08010);
} else if (param.asInteger() == 0xB613A180) {
playSound(0, 0x44051000);
} else if (param.asInteger() == 0x0E4C8141) {
playSound(0, 0xDC4A1280);
}
break;
}
return messageResult;
}
void Klaymen::stInsertKey() {
if (!stStartActionFromIdle(AnimationCallback(&Klaymen::stInsertKey))) {
_busyStatus = 2;
_keysToInsert = 0;
for (uint32 i = 0; i < 3; i++) {
if (getSubVar(VA_HAS_KEY, i)) {
bool more;
setSubVar(VA_IS_KEY_INSERTED, i, 1);
setSubVar(VA_HAS_KEY, i, 0);
do {
more = false;
setSubVar(VA_CURR_KEY_SLOT_NUMBERS, i, _vm->_rnd->getRandomNumber(16 - 1));
for (uint j = 0; j < i && !more; j++) {
if (getSubVar(VA_IS_KEY_INSERTED, j) && getSubVar(VA_CURR_KEY_SLOT_NUMBERS, j) == getSubVar(VA_CURR_KEY_SLOT_NUMBERS, i))
more = true;
}
if (getSubVar(VA_CURR_KEY_SLOT_NUMBERS, i) == getSubVar(VA_GOOD_KEY_SLOT_NUMBERS, i))
more = true;
} while (more);
_keysToInsert++;
}
}
if (_keysToInsert == 0) {
GotoState(NULL);
gotoNextStateExt();
} else {
_acceptInput = false;
startAnimation(0xDC409440, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmInsertKey);
SetSpriteUpdate(&Klaymen::suAction);
_keysToInsert--;
}
}
}
uint32 Klaymen::hmPeekWallReturn(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == calcHash("PopBalloon")) {
sendMessage(_parentScene, 0x2000, 0);
} else if (param.asInteger() == 0x02B20220) {
playSound(0, 0xC5408620);
} else if (param.asInteger() == 0x0A720138) {
playSound(0, 0xD4C08010);
} else if (param.asInteger() == 0xB613A180) {
playSound(0, 0x44051000);
}
break;
}
return messageResult;
}
void Klaymen::upPeekWallBlink() {
Klaymen::update();
_blinkCounter++;
if (_blinkCounter >= _blinkCounterMax)
stPeekWallBlink();
}
void Klaymen::stPeekWall1() {
_busyStatus = 0;
_acceptInput = true;
startAnimation(0xAC20C012, 8, 37);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevelAnimation);
SetSpriteUpdate(NULL);
NextState(&Klaymen::stPeekWallBlink);
}
void Klaymen::stPeekWall2() {
_busyStatus = 1;
_acceptInput = false;
startAnimation(0xAC20C012, 43, 49);
SetUpdateHandler(&Klaymen::update);
SetSpriteUpdate(NULL);
SetMessageHandler(&Klaymen::hmLowLevelAnimation);
}
void Klaymen::stPeekWallBlink() {
_blinkCounter = 0;
_busyStatus = 0;
_acceptInput = true;
_blinkCounterMax = _vm->_rnd->getRandomNumber(64) + 24;
startAnimation(0xAC20C012, 38, 42);
SetUpdateHandler(&Klaymen::upPeekWallBlink);
SetSpriteUpdate(NULL);
SetMessageHandler(&Klaymen::hmLowLevel);
_newStickFrameIndex = 42;
}
void Klaymen::stPeekWallReturn() {
_busyStatus = 0;
_acceptInput = false;
startAnimation(0x2426932E, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmPeekWallReturn);
SetSpriteUpdate(NULL);
}
void Klaymen::upSpitOutFall() {
Klaymen::update();
if (_spitOutCountdown != 0 && (--_spitOutCountdown == 0)) {
_surface->setVisible(true);
SetUpdateHandler(&Klaymen::update);
}
}
uint32 Klaymen::hmStandIdleSpecial(int messageNum, const MessageParam &param, Entity *sender) {
switch (messageNum) {
case 0x4811:
playSound(0, 0x5252A0E4);
setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0);
if (_doDeltaX) {
_x = ((Sprite*)sender)->getX() - 75;
} else {
_x = ((Sprite*)sender)->getX() + 75;
}
_y = ((Sprite*)sender)->getY() - 200;
if (param.asInteger() == 0) {
stSpitOutFall0();
} else if (param.asInteger() == 1) {
// NOTE This is never used and the code was removed
// Also the animations used here in the original don't exist...
} else if (param.asInteger() == 2) {
stSpitOutFall2();
}
break;
}
return 0;
}
void Klaymen::suFallDown() {
AnimatedSprite::updateDeltaXY();
HitRect *hitRect = _parentScene->findHitRectAtPos(_x, _y + 10);
if (hitRect->type == 0x5001) {
_y = hitRect->rect.y1;
updateBounds();
sendMessage(this, NM_SCENE_LEAVE, 0);
}
_parentScene->checkCollision(this, 0xFFFF, 0x4810, 0);
}
void Klaymen::stStandIdleSpecial() {
playSound(0, 0x56548280);
_busyStatus = 0;
_acceptInput = false;
_surface->setVisible(false);
startAnimation(0x5420E254, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmStandIdleSpecial);
SetSpriteUpdate(NULL);
}
void Klaymen::stSpitOutFall0() {
_spitOutCountdown = 1;
_busyStatus = 0;
_acceptInput = false;
startAnimation(0x000BAB02, 0, -1);
SetUpdateHandler(&Klaymen::upSpitOutFall);
SetMessageHandler(&Klaymen::hmLowLevel);
SetSpriteUpdate(&Klaymen::suFallDown);
NextState(&Klaymen::stFalling);
sendMessage(_parentScene, 0x8000, 0);
}
void Klaymen::stSpitOutFall2() {
_spitOutCountdown = 1;
_busyStatus = 0;
_acceptInput = false;
startAnimation(0x9308C132, 0, -1);
SetUpdateHandler(&Klaymen::upSpitOutFall);
SetMessageHandler(&Klaymen::hmLowLevelAnimation);
SetSpriteUpdate(&Klaymen::suFallDown);
NextState(&Klaymen::stFalling);
sendMessage(_parentScene, 0x8000, 0);
}
void Klaymen::stFalling() {
sendMessage(_parentScene, 0x1024, 1);
playSound(0, 0x41648271);
_busyStatus = 1;
_acceptInput = false;
_isWalking = false;
startAnimationByHash(0x000BAB02, 0x88003000, 0);
SetUpdateHandler(&Klaymen::update);
SetSpriteUpdate(NULL);
SetMessageHandler(&Klaymen::hmLowLevelAnimation);
NextState(&Klaymen::stFallTouchdown);
sendMessage(_parentScene, NM_POSITION_CHANGE, 0);
_attachedSprite = NULL;
sendMessage(_parentScene, 0x8001, 0);
}
void Klaymen::stFallTouchdown() {
setDoDeltaX(2);
stTryStandIdle();
}
void Klaymen::suFallSkipJump() {
updateDeltaXY();
HitRect *hitRect = _parentScene->findHitRectAtPos(_x, _y + 10);
if (hitRect->type == 0x5001) {
_y = hitRect->rect.y1;
updateBounds();
sendMessage(this, NM_SCENE_LEAVE, 0);
}
}
void Klaymen::stFallSkipJump() {
_busyStatus = 2;
_acceptInput = false;
startAnimationByHash(0xB93AB151, 0x40A100F8, 0);
SetUpdateHandler(&Klaymen::update);
SetSpriteUpdate(&Klaymen::suFallSkipJump);
SetMessageHandler(&Klaymen::hmLowLevel);
NextState(&Klaymen::stLandOnFeet);
}
void Klaymen::upMoveObject() {
if (_x >= 380)
gotoNextStateExt();
Klaymen::update();
}
uint32 Klaymen::hmMoveObject(int messageNum, const MessageParam &param, Entity *sender) {
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x01084280) {
playSound(0, 0x405002D8);
sendMessage(_attachedSprite, 0x480B, 0);
} else if (param.asInteger() == 0x02421405) {
if (_moveObjectCountdown != 0) {
_moveObjectCountdown--;
stContinueMoveObject();
} else {
SetMessageHandler(&Klaymen::hmLowLevelAnimation);
}
}
break;
}
return Klaymen::hmLowLevelAnimation(messageNum, param, sender);
}
void Klaymen::stMoveObject() {
if (!stStartAction(AnimationCallback(&Klaymen::stMoveObject))) {
_busyStatus = 2;
_acceptInput = false;
_moveObjectCountdown = 8;
setDoDeltaX(0);
startAnimation(0x0C1CA072, 0, -1);
SetUpdateHandler(&Klaymen::upMoveObject);
SetMessageHandler(&Klaymen::hmMoveObject);
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
}
}
void Klaymen::stContinueMoveObject() {
_acceptInput = false;
startAnimationByHash(0x0C1CA072, 0x01084280, 0);
SetUpdateHandler(&Klaymen::upMoveObject);
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
SetMessageHandler(&Klaymen::hmMoveObject);
}
void Klaymen::suRidePlatform() {
_x = _attachedSprite->getX() - 20;
_y = _attachedSprite->getY() + 46;
updateBounds();
}
void Klaymen::stRidePlatform() {
if (!stStartActionFromIdle(AnimationCallback(&Klaymen::stRidePlatform))) {
_busyStatus = 1;
_acceptInput = true;
startAnimation(0x5420E254, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevel);
SetSpriteUpdate(&Klaymen::suRidePlatform);
}
}
void Klaymen::stInteractLever() {
if (!stStartAction(AnimationCallback(&Klaymen::stInteractLever))) {
_busyStatus = 0;
if (_isLeverDown) {
stUseLeverRelease();
} else {
_acceptInput = false;
startAnimation(0x0C303040, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLever);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
NextState(&Klaymen::stPullLever);
}
}
}
void Klaymen::stPullLever() {
startAnimation(0x0D318140, 0, -1);
NextState(&Klaymen::stLookLeverDown);
sendMessage(_attachedSprite, NM_KLAYMEN_LOWER_LEVER, 0);
}
void Klaymen::stLookLeverDown() {
_acceptInput = true;
_isLeverDown = true;
startAnimation(0x1564A2C0, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
NextState(&Klaymen::stWaitLeverDown);
}
void Klaymen::stWaitLeverDown() {
_acceptInput = true;
_isLeverDown = true;
startAnimation(0x4464A440, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevel);
SetSpriteUpdate(&Klaymen::suUpdateDestX);
}
void Klaymen::stStartWalkingResume() {
int16 frameIndex = getGlobalVar(V_KLAYMEN_FRAMEINDEX) + _walkResumeFrameIncr;
if (frameIndex < 0 || frameIndex > 13)
frameIndex = 0;
_busyStatus = 0;
_isWalking = true;
_acceptInput = true;
startAnimation(0x1A249001, frameIndex, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmWalking);
SetSpriteUpdate(&Klaymen::suWalkingFirst);
NextState(&Klaymen::stUpdateWalkingFirst);
FinalizeState(&Klaymen::evStartWalkingDone);
}
void Klaymen::upPeekInsideBlink() {
update();
++_blinkCounter;
if (_blinkCounter >= _blinkCounterMax)
stPeekInsideBlink();
}
void Klaymen::stPeekInside() {
_busyStatus = 0;
_acceptInput = true;
startAnimation(0xAC20C012, 8, 37);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevelAnimation);
SetSpriteUpdate(NULL);
NextState(&Klaymen::stPeekInsideBlink);
}
void Klaymen::stPeekInsideReturn() {
_busyStatus = 1;
_acceptInput = false;
startAnimation(0xAC20C012, 43, 49);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevelAnimation);
SetSpriteUpdate(NULL);
}
void Klaymen::stPeekInsideBlink() {
_busyStatus = 0;
_acceptInput = true;
startAnimation(0xAC20C012, 38, 42);
_newStickFrameIndex = 42;
SetUpdateHandler(&Klaymen::upPeekInsideBlink);
SetMessageHandler(&Klaymen::hmLowLevel);
SetSpriteUpdate(NULL);
_blinkCounter = 0;
_blinkCounterMax = _vm->_rnd->getRandomNumber(64 - 1) + 24;
}
} // End of namespace Neverhood