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https://github.com/libretro/scummvm.git
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40f9506163
This makes sense as a default for CLUT8 modes, but not really for anything else. As part of the gsoc2009-16bit merge, the default was changed to "all ones", with extra code in the SDL backend to truncate this to the depth of the mode. However, "all ones" (white) still isn't a very useful default for RGB modes. So rather than jumping through hoops to provide a bad default, it's better to remove the default altogether. Engines which relied on the old default of 255 have been updated to specify it explicitly. svn-id: r47118
876 lines
32 KiB
C++
876 lines
32 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/events.h"
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#include "common/system.h"
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#include "graphics/cursorman.h"
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#include "agos/agos.h"
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namespace AGOS {
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static const uint16 _common_mouseInfo[32] = {
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0xC000, 0x8000, 0xE000, 0xC000, 0xF000, 0xE000, 0xF800, 0xF000,
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0xFC00, 0xF800, 0xFE00, 0xFC00, 0xFC00, 0xF000, 0x9800, 0x9000,
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0x0C00, 0x0800, 0x0C00, 0x0800, 0x0600, 0x0400, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000
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};
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static const uint16 _common_handInfo[32] = {
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0x01C0, 0x01C0, 0x07F0, 0x0770, 0x07F0, 0x0550, 0x07FC, 0x055C,
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0x07FC, 0x0554, 0x3FFC, 0x3D54, 0x3FFC, 0x2554, 0x3FFE, 0x2402,
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0x1FFC, 0x1204, 0x1FFC, 0x1004, 0x0FF8, 0x0808, 0x07F8, 0x0408,
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0x03F8, 0x03F8, 0x03F8, 0x0208, 0x03F8, 0x03F8, 0x0000, 0x0000
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};
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static const uint16 _common_shieldInfo1[32] = {
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0x0000, 0x0000, 0x2184, 0x2004, 0x33CC, 0x300C, 0x3FFC, 0x3E7C,
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0x3FFC, 0x3E7C, 0x3FFC, 0x3E7C, 0x3FFC, 0x0000, 0x3FFC, 0x3E7C,
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0x3FFC, 0x3E7C, 0x1FF8, 0x1E78, 0x1FF8, 0x1E78, 0x0FF0, 0x0E70,
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0x07E0, 0x0660, 0x03C0, 0x0240, 0x0180, 0x0000, 0x0000, 0x0000
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};
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static const uint16 _common_shieldInfo2[32] = {
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0x0000, 0x0000, 0x2184, 0x2004, 0x33CC, 0x300C, 0x3FFC, 0x3E7C,
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0x3FFC, 0x2004, 0x3FFC, 0x2004, 0x3FFC, 0x0000, 0x3FFC, 0x2000,
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0x3FFC, 0x2004, 0x1FF8, 0x1008, 0x1FF8, 0x1008, 0x0FF0, 0x0810,
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0x07E0, 0x0420, 0x03C0, 0x0240, 0x0180, 0x0000, 0x0000, 0x0000,
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};
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static const uint16 _common_swordInfo1[32] = {
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0x0000, 0x0000, 0xC000, 0x4000, 0xF000, 0x7000, 0x7800, 0x3800,
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0x3C00, 0x1C00, 0x1E00, 0x0E00, 0x0F00, 0x0700, 0x0780, 0x0380,
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0x03C6, 0x01C0, 0x01FF, 0x00E6, 0x00FE, 0x007C, 0x007C, 0x0038,
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0x00FC, 0x0078, 0x01FE, 0x00CC, 0x01CF, 0x0086, 0x0086, 0x0000
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};
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static const uint16 _common_swordInfo2[32] = {
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0x0000, 0x0000, 0x4000, 0x0000, 0x7000, 0x0000, 0x3800, 0x0000,
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0x1C00, 0x0000, 0x0E00, 0x0000, 0x0700, 0x0000, 0x0380, 0x0000,
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0x01C0, 0x0000, 0x00E6, 0x0000, 0x007C, 0x0000, 0x0038, 0x0000,
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0x0078, 0x0000, 0x00CC, 0x0000, 0x0086, 0x0000, 0x0000, 0x0000,
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};
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static const uint16 _common_lightningInfo1[32] = {
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0x0000, 0x0000, 0xC000, 0x4000, 0xE000, 0x6000, 0xF020, 0x7000,
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0x7860, 0x3820, 0x7CE0, 0x3C60, 0x3FF0, 0x1EF0, 0x3FF0, 0x1FF0,
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0x1FF8, 0x0FF8, 0x1FF8, 0x0FF8, 0x0F7C, 0x073C, 0x0E3C, 0x061C,
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0x061E, 0x020E, 0x040E, 0x0006, 0x0006, 0x0002, 0x0002, 0x0000,
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};
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static const uint16 _common_lightningInfo2[32] = {
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0x0000, 0x0000, 0xC000, 0x0000, 0xE000, 0x0000, 0xF020, 0x0000,
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0x7860, 0x0000, 0x7CE0, 0x0000, 0x3FF0, 0x0000, 0x3FF0, 0x0000,
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0x1FF8, 0x0000, 0x1FF8, 0x0000, 0x0F7C, 0x0000, 0x0E3C, 0x0000,
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0x061E, 0x0000, 0x040E, 0x0000, 0x0006, 0x0000, 0x0002, 0x0000,
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};
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static const uint16 _common_crossbowInfo1[32] = {
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0x0000, 0x0000, 0x03E0, 0x07C0, 0x1FF8, 0x1FF0, 0x3FFC, 0x3FF8,
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0x7FFE, 0x7FFC, 0x7FFE, 0x7FFC, 0xF39E, 0xF39E, 0xE38E, 0xE38E,
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0xC386, 0xC386, 0xC386, 0xC386, 0xC386, 0xC386, 0xC386, 0xC386,
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0x8002, 0x8002, 0x8002, 0x8002, 0x0000, 0x0000, 0x0000, 0x0000,
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};
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static const uint16 _common_crossbowInfo2[32] = {
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0x0000, 0x0000, 0x03E0, 0x0000, 0x1FF8, 0x0000, 0x3FFC, 0x0000,
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0x7FFE, 0x0000, 0x7FFE, 0x0000, 0xF39E, 0x0000, 0xE38E, 0x0000,
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0xC386, 0x0000, 0xC386, 0x0000, 0xC386, 0x0000, 0xC386, 0x0000,
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0x8002, 0x0000, 0x8002, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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};
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static const uint16 _common_moveForward[32] = {
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0x0180, 0x0100, 0x03C0, 0x0380, 0x07E0, 0x07C0, 0x0FF0, 0x0FE0,
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0x1FF8, 0x1FF0, 0x03C0, 0x0380, 0x03C0, 0x0380, 0x03C0, 0x0380,
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0x03C0, 0x0380, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000
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};
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static const uint16 _common_moveRight[32] = {
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0x00C0, 0x0080, 0x00E0, 0x00C0, 0x00F0, 0x00E0, 0x1FF8, 0x1FF0,
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0x3FFC, 0x3FF8, 0x3FF8, 0x3FF0, 0x3CF0, 0x38E0, 0x3CE0, 0x38C0,
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0x3CC0, 0x3880, 0x3C00, 0x3800, 0x3C00, 0x3800, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000
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};
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static const uint16 _common_moveBack[32] = {
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x03C0, 0x0380, 0x03C0, 0x0380, 0x03C0, 0x0380, 0x03C0, 0x0380,
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0x1FF8, 0x1FF0, 0x0FF0, 0x0FE0, 0x07E0, 0x07C0, 0x03C0, 0x0380,
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0x0180, 0x0100, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000
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};
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static const uint16 _common_moveLeft[32] = {
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0x0C00, 0x0800, 0x1C00, 0x1800, 0x3C00, 0x3800, 0x7FE0, 0x7FC0,
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0xFFF0, 0xFFE0, 0x7FF0, 0x7FE0, 0x3CF0, 0x38E0, 0x1CF0, 0x18E0,
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0x0CF0, 0x08E0, 0x00F0, 0x00E0, 0x00F0, 0x00E0, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000
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};
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static const byte _simon2_cursors[10][256] = {
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// cross hair
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{ 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xec,0xec,0xec,0xec,0xec,0xef,0xff,0xea,0xff,0xef,0xec,0xec,0xec,0xec,0xec,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
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// examine
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{ 0xff,0xff,0xef,0xef,0xef,0xef,0xef,0xef,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xef,0xee,0xeb,0xe4,0xe4,0xe4,0xee,0xef,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xef,0xee,0xeb,0xee,0xef,0xef,0xee,0xec,0xee,0xef,0xff,0xff,0xff,0xff,0xff,0xff,
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0xef,0xeb,0xee,0xef,0xee,0xee,0xef,0xee,0xe4,0xef,0xff,0xff,0xff,0xff,0xff,0xff,
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0xef,0xeb,0xef,0xef,0xef,0xec,0xee,0xef,0xe4,0xef,0xff,0xff,0xff,0xff,0xff,0xff,
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0xef,0xeb,0xef,0xef,0xee,0xef,0xef,0xef,0xe4,0xef,0xff,0xff,0xff,0xff,0xff,0xff,
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0xef,0xeb,0xee,0xef,0xef,0xef,0xef,0xee,0xe4,0xef,0xff,0xff,0xff,0xff,0xff,0xff,
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0xef,0xee,0xeb,0xee,0xef,0xef,0xee,0xe4,0xee,0xef,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xef,0xee,0xeb,0xeb,0xeb,0xeb,0xee,0xe4,0xec,0xef,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xef,0xef,0xef,0xef,0xef,0xef,0xeb,0xe4,0xee,0xef,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xee,0xe4,0xeb,0xef,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xeb,0xe4,0xeb,0xef,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xeb,0xec,0xeb,0xef,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xeb,0xe4,0xef,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xef,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
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// pick up
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{ 0xff,0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xe5,0xe6,0xe6,0xe7,0xe7,0xe6,0xe6,0xe5,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xe5,0xe7,0xe7,0xe7,0xe7,0xe8,0xe8,0xe8,0xe8,0xe5,0xff,0xff,0xff,
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0xff,0xff,0xe5,0xe6,0xe7,0xe7,0xe7,0xe7,0xe7,0xe7,0xe8,0xe9,0xe7,0xe5,0xff,0xff,
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0xff,0xe5,0xe6,0xe7,0xe6,0xe5,0xff,0xff,0xff,0xff,0xe5,0xe6,0xe8,0xe6,0xe5,0xff,
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0xff,0xe5,0xe7,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe8,0xe7,0xe5,0xff,
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0xff,0xe5,0xe7,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe7,0xe7,0xe5,0xff,
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0xff,0xef,0xeb,0xeb,0xef,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xeb,0xeb,0xef,0xff,
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0xff,0xef,0xee,0xeb,0xee,0xef,0xff,0xff,0xff,0xff,0xef,0xee,0xeb,0xee,0xef,0xff,
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0xff,0xff,0xef,0xeb,0xeb,0xef,0xff,0xff,0xff,0xff,0xef,0xeb,0xeb,0xef,0xff,0xff,
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0xff,0xff,0xef,0xee,0xe4,0xee,0xef,0xff,0xff,0xef,0xee,0xe4,0xee,0xef,0xff,0xff,
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0xff,0xff,0xff,0xef,0xe4,0xeb,0xef,0xff,0xff,0xef,0xeb,0xe4,0xef,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xeb,0xeb,0xeb,0xef,0xef,0xeb,0xeb,0xeb,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xef,0xee,0xee,0xee,0xee,0xe1,0xe1,0xef,0xff,0xff,0xff,0xe4,
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0xef,0xee,0xeb,0xeb,0xeb,0xeb,0xeb,0xe4,0xe4,0xe4,0xe4,0xe4,0xe4,0xe4,0xeb,0xec,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xe4 },
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// give
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{ 0xff,0xff,0xff,0xff,0xff,0xe5,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xe5,0xe7,0xe8,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xe9,0xe7,0xe8,0xe8,0xe8,0xe7,0xe9,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xe5,0xe7,0xea,0xe8,0xe8,0xe8,0xea,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,
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0xff,0xe5,0xe7,0xe8,0xe8,0xea,0xe9,0xea,0xe8,0xe8,0xe7,0xe5,0xff,0xff,0xff,0xff,
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0xe5,0xe7,0xe9,0xe8,0xe8,0xe9,0xec,0xe9,0xe8,0xe8,0xe8,0xe7,0xe5,0xff,0xff,0xff,
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0xe5,0xe7,0xe7,0xe9,0xe8,0xec,0xe9,0xec,0xe8,0xe9,0xe7,0xe6,0xe5,0xff,0xff,0xff,
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0xe5,0xe7,0xe7,0xe8,0xec,0xe9,0xe9,0xe9,0xec,0xe7,0xe6,0xe6,0xe5,0xff,0xff,0xff,
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0xe5,0xe7,0xe7,0xea,0xe8,0xe9,0xe9,0xe9,0xe7,0xec,0xec,0xe4,0xe5,0xff,0xff,0xff,
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0xe5,0xe7,0xe7,0xe9,0xe7,0xe8,0xe9,0xe7,0xe6,0xec,0xe4,0xec,0xe4,0xef,0xff,0xff,
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0xe5,0xe6,0xe7,0xe9,0xe7,0xe7,0xe8,0xe6,0xe6,0xe4,0xec,0xe4,0xec,0xe4,0xef,0xff,
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0xff,0xe5,0xe6,0xe9,0xe7,0xe7,0xe8,0xe6,0xe6,0xe8,0xe4,0xec,0xe4,0xec,0xeb,0xff,
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0xff,0xff,0xe5,0xe9,0xe7,0xe7,0xe8,0xe6,0xe6,0xe8,0xe6,0xe4,0xec,0xeb,0xef,0xff,
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0xff,0xff,0xff,0xe8,0xe7,0xe7,0xe8,0xe6,0xe6,0xe7,0xff,0xef,0xeb,0xef,0xff,0xff,
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0xff,0xff,0xff,0xff,0xe5,0xe7,0xe8,0xe6,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xe5,0xe6,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
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// talk
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{ 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xe5,0xe7,0xe8,0xe8,0xe8,0xe7,0xe6,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,
|
|
0xff,0xe5,0xe6,0xe9,0xea,0xe6,0xea,0xe9,0xe8,0xe9,0xe8,0xe7,0xe5,0xff,0xff,0xff,
|
|
0xff,0xe5,0xe7,0xe5,0xef,0xe5,0xec,0xea,0xe5,0xea,0xec,0xe5,0xe9,0xe6,0xff,0xff,
|
|
0xff,0xe5,0xe6,0xe5,0xef,0xef,0xef,0xe5,0xef,0xef,0xe5,0xef,0xef,0xe8,0xe5,0xff,
|
|
0xff,0xe5,0xe9,0xea,0xe5,0xe8,0xe7,0xe6,0xe6,0xe8,0xe7,0xe5,0xec,0xe9,0xe5,0xff,
|
|
0xff,0xe5,0xe9,0xe8,0xe5,0xe7,0xe8,0xe8,0xe9,0xe9,0xe8,0xe5,0xe9,0xe9,0xe5,0xff,
|
|
0xff,0xe5,0xe6,0xec,0xea,0xe5,0xe6,0xe6,0xe7,0xe7,0xe6,0xe5,0xec,0xe8,0xe5,0xff,
|
|
0xff,0xff,0xe5,0xe9,0xe8,0xe9,0xe5,0xe8,0xe5,0xe8,0xe5,0xe9,0xe9,0xe7,0xe5,0xff,
|
|
0xff,0xff,0xe5,0xe7,0xe9,0xec,0xe8,0xec,0xe8,0xec,0xe8,0xec,0xe8,0xe5,0xff,0xff,
|
|
0xff,0xff,0xff,0xe5,0xe6,0xe8,0xe9,0xe9,0xe9,0xe9,0xe9,0xe8,0xe5,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
|
|
// use
|
|
{ 0xff,0xff,0xff,0xff,0xff,0xee,0xe1,0xeb,0xee,0xef,0xef,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xef,0xef,0xef,0xe4,0xeb,0xee,0xe5,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xeb,0xe4,0xe4,0xeb,0xe5,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xeb,0xe4,0xec,0xe4,0xef,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xeb,0xeb,0xe4,0xe4,0xee,0xef,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xee,0xeb,0xeb,0xeb,0xe1,0xef,0xee,0xef,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe6,0xef,0xef,0xee,0xeb,0xeb,0xe4,0xee,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe6,0xff,0xff,0xff,0xef,0xeb,0xec,0xeb,0xef,
|
|
0xff,0xff,0xff,0xff,0xff,0xe5,0xe6,0xe5,0xff,0xff,0xff,0xee,0xe4,0xeb,0xef,0xff,
|
|
0xff,0xff,0xff,0xe5,0xe5,0xe6,0xe5,0xff,0xff,0xff,0xff,0xef,0xee,0xef,0xff,0xff,
|
|
0xff,0xff,0xe5,0xe6,0xe8,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xff,0xff,0xff,
|
|
0xff,0xe5,0xe6,0xe8,0xe6,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xe5,0xe6,0xe8,0xe6,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xe5,0xe6,0xe6,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
|
|
// wear
|
|
{ 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xef,0xeb,0xed,0xe4,0xe2,0xeb,0xee,0xee,0xee,0xef,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xef,0xe2,0xec,0xe2,0xe1,0xee,0xef,0xef,0xee,0xef,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xef,0xeb,0xed,0xeb,0xee,0xef,0xef,0xef,0xee,0xef,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xef,0xee,0xe4,0xeb,0xee,0xef,0xef,0xee,0xef,0xef,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xef,0xe4,0xeb,0xee,0xef,0xef,0xee,0xef,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xef,0xe2,0xeb,0xee,0xef,0xef,0xee,0xef,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xef,0xeb,0xe1,0xee,0xef,0xef,0xee,0xef,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xef,0xeb,0xe1,0xee,0xef,0xef,0xef,0xef,0xff,0xff,0xff,0xff,
|
|
0xff,0xef,0xef,0xef,0xe1,0xe4,0xe4,0xe4,0xe1,0xeb,0xee,0xef,0xef,0xef,0xff,0xff,
|
|
0xef,0xee,0xee,0xef,0xee,0xee,0xee,0xee,0xee,0xef,0xef,0xef,0xee,0xee,0xef,0xff,
|
|
0xff,0xef,0xef,0xee,0xe1,0xe2,0xe4,0xe4,0xe4,0xeb,0xe1,0xee,0xef,0xef,0xff,0xff,
|
|
0xff,0xff,0xff,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
|
|
// move
|
|
{ 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xff,
|
|
0xff,0xe1,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe1,0xff,
|
|
0xff,0xe1,0xe3,0xe3,0xe3,0xed,0xe3,0xe3,0xe3,0xe3,0xed,0xe3,0xe3,0xe3,0xe1,0xff,
|
|
0xff,0xe1,0xe3,0xe3,0xed,0xec,0xe3,0xe3,0xe3,0xe3,0xec,0xed,0xe3,0xe3,0xe1,0xff,
|
|
0xff,0xe1,0xe3,0xed,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xed,0xe3,0xe1,0xff,
|
|
0xff,0xe1,0xed,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xed,0xe1,0xff,
|
|
0xff,0xe1,0xe3,0xed,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xed,0xe3,0xe1,0xff,
|
|
0xff,0xe1,0xe3,0xe3,0xed,0xec,0xe3,0xe3,0xe3,0xe3,0xec,0xed,0xe3,0xe3,0xe1,0xff,
|
|
0xff,0xe1,0xe3,0xe3,0xe3,0xed,0xe3,0xe3,0xe3,0xe3,0xed,0xe3,0xe3,0xe3,0xe1,0xff,
|
|
0xff,0xe1,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe1,0xff,
|
|
0xff,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
|
|
// open
|
|
{ 0xff,0xff,0xe5,0xe8,0xe8,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xe5,0xe8,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xe5,0xe7,0xe5,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xe5,0xff,0xe5,0xe7,0xe6,0xe9,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xe6,0xea,0xe6,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xe6,0xea,0xe6,0xe7,0xe5,0xff,0xe5,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xe6,0xea,0xe6,0xff,0xe5,0xe7,0xe5,0xe7,0xe5,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xe6,0xea,0xe6,0xff,0xff,0xff,0xe5,0xe7,0xe8,0xe5,0xff,0xff,0xff,
|
|
0xff,0xe5,0xe6,0xea,0xe6,0xff,0xff,0xff,0xe5,0xe7,0xe8,0xe8,0xe5,0xff,0xff,0xff,
|
|
0xff,0xe5,0xe9,0xea,0xea,0xea,0xea,0xea,0xea,0xea,0xea,0xe5,0xff,0xff,0xff,0xff,
|
|
0xff,0xe5,0xe9,0xe7,0xe7,0xe7,0xe7,0xe7,0xe7,0xe7,0xea,0xe5,0xff,0xff,0xff,0xff,
|
|
0xff,0xe5,0xe9,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xe9,0xe5,0xff,0xff,0xff,0xff,
|
|
0xff,0xe5,0xe9,0xe8,0xe8,0xe8,0xe8,0xe8,0xe7,0xe7,0xe9,0xe5,0xff,0xff,0xff,0xff,
|
|
0xff,0xe5,0xe9,0xe6,0xe6,0xe6,0xe6,0xe6,0xe6,0xe5,0xe9,0xe5,0xff,0xff,0xff,0xff,
|
|
0xff,0xe5,0xe9,0xe8,0xe8,0xe8,0xe8,0xe8,0xe8,0xe7,0xe9,0xe5,0xff,0xff,0xff,0xff,
|
|
0xff,0xe5,0xe9,0xe9,0xe9,0xe9,0xe9,0xe9,0xe9,0xe9,0xe9,0xe5,0xff,0xff,0xff,0xff },
|
|
// question mark
|
|
{ 0xff,0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xe5,0xe7,0xea,0xec,0xec,0xec,0xe9,0xe5,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xe5,0xe7,0xea,0xec,0xea,0xe9,0xea,0xec,0xe9,0xe5,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xe5,0xe9,0xec,0xe9,0xe8,0xe7,0xe8,0xea,0xec,0xe5,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xe5,0xe8,0xe9,0xe8,0xe5,0xe5,0xe8,0xe9,0xec,0xe5,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe8,0xe9,0xec,0xe9,0xe5,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe9,0xec,0xec,0xe9,0xe5,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xe5,0xe8,0xec,0xea,0xe8,0xe5,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xe5,0xe9,0xec,0xe9,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xe5,0xe9,0xea,0xe9,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xe5,0xe7,0xe9,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xe5,0xe8,0xe9,0xe8,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xe5,0xe9,0xec,0xe9,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xe5,0xe8,0xe9,0xe8,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
|
|
};
|
|
|
|
// Feeble Files specific
|
|
static const byte _mouseOffs[29 * 32] = {
|
|
6,0,15,21,16,21,14,21,15,21,16,21,16,21,16,21,15,21,15,21,15,21,14,21,12,21,12,21,12,21,12,21,
|
|
6,2,10,12,9,12,8,11,7,10,6,9,4,8,3,7,1,7,0,6,3,7,4,8,6,9,7,10,8,11,9,12,
|
|
0,0,0,0,0,0,0,0,0,1,0,3,0,3,0,4,1,4,1,3,2,3,2,2,1,3,0,4,0,3,0,0,
|
|
|
|
0,0,5,16,4,19,2,21,1,21,1,21,1,21,1,18,3,9,6,2,6,0,3,6,4,12,4,13,4,13,4,14,
|
|
0,0,6,13,5,15,4,16,3,19,2,19,2,19,2,18,1,16,4,10,7,3,7,0,4,2,4,6,0,0,0,0,
|
|
|
|
0,0,7,0,7,1,8,1,11,1,13,1,9,1,6,1,6,0,6,0,6,0,7,0,11,0,13,0,9,0,7,0,
|
|
|
|
0,0,7,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
|
|
// SAM icons
|
|
0,0,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,
|
|
0,0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
|
|
0,0,5,5,5,5,5,5,5,5,5,4,1,1,2,2,3,3,5,5,7,6,9,8,11,10,14,13,16,16,0,0,
|
|
0,0,4,3,5,2,4,2,4,3,5,3,5,2,4,2,4,3,5,3,5,2,4,3,4,3,5,3,5,2,4,2,
|
|
|
|
// Asteroid Map icons
|
|
0,0,3,0,4,1,5,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,3,0,4,1,5,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,0,8,0,7,0,8,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
// Other icons
|
|
0,0,9,9,9,10,8,11,7,11,7,11,8,11,9,10,9,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,10,7,10,6,10,5,10,4,10,3,10,4,10,5,10,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,7,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,7,3,4,3,2,4,0,5,0,7,0,7,0,5,2,4,4,3,7,3,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,12,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
// Vent icons
|
|
0,0,8,3,7,3,6,3,5,3,4,3,3,3,2,3,1,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,2,3,3,3,4,3,8,3,10,3,12,3,14,3,17,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,3,14,4,12,5,10,6,9,7,8,7,7,8,6,9,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,2,3,3,2,3,4,3,4,3,5,3,4,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
|
|
0,0,7,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,9,9,9,10,8,11,7,11,7,11,8,11,9,10,9,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,10,7,10,6,10,5,10,4,10,3,10,4,10,5,10,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
};
|
|
|
|
#ifdef ENABLE_AGOS2
|
|
void AGOSEngine_PuzzlePack::handleMouseMoved() {
|
|
uint x;
|
|
|
|
if (getGameId() != GID_DIMP && _mouseHideCount) {
|
|
CursorMan.showMouse(false);
|
|
return;
|
|
}
|
|
|
|
CursorMan.showMouse(true);
|
|
_mouse = _eventMan->getMousePos();
|
|
|
|
x = 0;
|
|
if (_lastHitArea3 == 0 && _leftButtonDown) {
|
|
_verbHitArea = 300;
|
|
_leftButtonDown = false;
|
|
x = 1;
|
|
}
|
|
|
|
if (_rightButtonDown) {
|
|
_verbHitArea = (getGameId() == GID_DIMP) ? 301 : 300;
|
|
_rightButtonDown = false;
|
|
x = 1;
|
|
}
|
|
|
|
boxController(_mouse.x, _mouse.y, x);
|
|
_lastHitArea3 = _lastHitArea;
|
|
if (x == 1 && _lastHitArea == NULL)
|
|
_lastHitArea3 = (HitArea *) -1;
|
|
|
|
drawMousePointer();
|
|
}
|
|
#endif
|
|
|
|
void AGOSEngine_Simon1::handleMouseMoved() {
|
|
uint x;
|
|
|
|
if (_mouseHideCount) {
|
|
CursorMan.showMouse(false);
|
|
return;
|
|
}
|
|
|
|
CursorMan.showMouse(true);
|
|
_mouse = _eventMan->getMousePos();
|
|
|
|
if (_defaultVerb) {
|
|
uint id = 101;
|
|
if (_mouse.y >= 136)
|
|
id = 102;
|
|
if (_defaultVerb != id)
|
|
resetVerbs();
|
|
}
|
|
|
|
if (getGameType() == GType_FF) {
|
|
if (getBitFlag(99)) { // Oracle
|
|
if (_mouse.x >= 10 && _mouse.x <= 635 && _mouse.y >= 5 && _mouse.y <= 475) {
|
|
setBitFlag(98, true);
|
|
} else {
|
|
if (getBitFlag(98)) {
|
|
_variableArray[254] = 63;
|
|
}
|
|
}
|
|
} else if (getBitFlag(88)) { // Close Up
|
|
if (_mouse.x >= 10 && _mouse.x <= 635 && _mouse.y >= 5 && _mouse.y <= 475) {
|
|
setBitFlag(87, true);
|
|
} else {
|
|
if (getBitFlag(87)) {
|
|
_variableArray[254] = 75;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (_rightButtonDown) {
|
|
_rightButtonDown = false;
|
|
setVerb(NULL);
|
|
}
|
|
} else if (getGameType() == GType_SIMON2) {
|
|
if (getBitFlag(79)) {
|
|
if (!_vgaVar9) {
|
|
if (_mouse.x >= 315 || _mouse.x < 9)
|
|
goto get_out2;
|
|
_vgaVar9 = 1;
|
|
}
|
|
if (_scrollCount == 0) {
|
|
if (_mouse.x >= 315) {
|
|
if (_scrollX != _scrollXMax)
|
|
_scrollFlag = 1;
|
|
} else if (_mouse.x < 8) {
|
|
if (_scrollX != 0)
|
|
_scrollFlag = -1;
|
|
}
|
|
}
|
|
} else {
|
|
get_out2:;
|
|
_vgaVar9 = 0;
|
|
}
|
|
}
|
|
|
|
if (_mouse != _mouseOld)
|
|
_needHitAreaRecalc++;
|
|
|
|
if (_leftButtonOld == 0 && _leftButtonCount != 0) {
|
|
boxController(_mouse.x, _mouse.y, 3);
|
|
}
|
|
_leftButtonOld = _leftButton;
|
|
|
|
x = 0;
|
|
if (_lastHitArea3 == 0 && _leftButtonDown) {
|
|
_leftButtonDown = false;
|
|
x = 1;
|
|
} else {
|
|
if (_litBoxFlag == 0 && _needHitAreaRecalc == 0)
|
|
goto get_out;
|
|
}
|
|
|
|
boxController(_mouse.x, _mouse.y, x);
|
|
_lastHitArea3 = _lastHitArea;
|
|
if (x == 1 && _lastHitArea == NULL)
|
|
_lastHitArea3 = (HitArea *) -1;
|
|
|
|
get_out:
|
|
_mouseOld = _mouse;
|
|
drawMousePointer();
|
|
|
|
_needHitAreaRecalc = 0;
|
|
_litBoxFlag = 0;
|
|
}
|
|
|
|
void AGOSEngine_PN::handleMouseMoved() {
|
|
if (_mouseHideCount) {
|
|
CursorMan.showMouse(false);
|
|
return;
|
|
}
|
|
|
|
CursorMan.showMouse(true);
|
|
_mouse = _eventMan->getMousePos();
|
|
|
|
if (_leftClick == true) {
|
|
_leftClick = false;
|
|
if (_dragFlag) {
|
|
_hitCalled = 4;
|
|
} else if (_videoLockOut & 0x10) {
|
|
if (_oneClick != 0) {
|
|
_hitCalled = 2;
|
|
_oneClick = 0;
|
|
} else {
|
|
_oneClick++;
|
|
}
|
|
} else {
|
|
_hitCalled = 1;
|
|
}
|
|
_dragCount = 0;
|
|
}
|
|
|
|
if (_rightClick == true) {
|
|
_rightClick = false;
|
|
if (_hitCalled == 0)
|
|
_hitCalled = 5;
|
|
}
|
|
|
|
if (_mouse != _mouseOld)
|
|
_needHitAreaRecalc++;
|
|
|
|
if (_leftButton != 0) {
|
|
if (_dragCount <= 20) {
|
|
_dragCount++;
|
|
if (_dragCount > 20) {
|
|
if (_videoLockOut & 0x10) {
|
|
if (_oneClick == 0)
|
|
_hitCalled = 3;
|
|
} else {
|
|
_hitCalled = 3;
|
|
}
|
|
}
|
|
}
|
|
} else if ((_videoLockOut & 0x10) && _oneClick != 0) {
|
|
_oneClick++;
|
|
if (_oneClick > 10) {
|
|
_hitCalled = 1;
|
|
_oneClick = 0;
|
|
}
|
|
}
|
|
|
|
if (!_wiped)
|
|
boxController(_mouse.x, _mouse.y, 0);
|
|
|
|
_mouseOld = _mouse;
|
|
drawMousePointer();
|
|
|
|
_needHitAreaRecalc = 0;
|
|
_litBoxFlag = 0;
|
|
}
|
|
|
|
void AGOSEngine::handleMouseMoved() {
|
|
uint x;
|
|
|
|
if (_mouseHideCount) {
|
|
CursorMan.showMouse(false);
|
|
return;
|
|
}
|
|
|
|
CursorMan.showMouse(true);
|
|
_mouse = _eventMan->getMousePos();
|
|
|
|
if (getGameType() == GType_WW) {
|
|
if (_variableArray[51] != 0 && _mouseCursor != _variableArray[51]) {
|
|
_mouseCursor = _variableArray[51];
|
|
_needHitAreaRecalc++;
|
|
}
|
|
} else if (getGameType() == GType_ELVIRA2) {
|
|
if (_mouseCursor != _variableArray[72]) {
|
|
_mouseCursor = _variableArray[72];
|
|
_needHitAreaRecalc++;
|
|
}
|
|
} else if (getGameType() == GType_ELVIRA1) {
|
|
if (_mouseCursor != _variableArray[438]) {
|
|
_mouseCursor = _variableArray[438];
|
|
_needHitAreaRecalc++;
|
|
}
|
|
}
|
|
|
|
if (_leftClick == true) {
|
|
_leftClick = false;
|
|
if (_dragMode) {
|
|
_dragEnd = true;
|
|
} else {
|
|
_oneClick = 1;
|
|
}
|
|
_dragCount = 0;
|
|
}
|
|
|
|
if (_mouse != _mouseOld)
|
|
_needHitAreaRecalc++;
|
|
|
|
if (_leftButtonOld == 0 && _leftButton != 0) {
|
|
_lastClickRem = 0;
|
|
boxController(_mouse.x, _mouse.y, 3);
|
|
}
|
|
_leftButtonOld = _leftButton;
|
|
|
|
if (_dragMode || _lastHitArea3) {
|
|
x = 0;
|
|
if (_needHitAreaRecalc == 0)
|
|
goto get_out;
|
|
else
|
|
goto boxstuff;
|
|
}
|
|
|
|
if (_leftButton != 0 && _dragAccept && _lastClickRem != NULL) {
|
|
_dragCount++;
|
|
if (_dragCount == 20) {
|
|
_dragMode = true;
|
|
_dragFlag = true;
|
|
_needHitAreaRecalc++;
|
|
}
|
|
}
|
|
|
|
x = 0;
|
|
if (_oneClick > 0) {
|
|
_oneClick = 0;
|
|
x = 1;
|
|
} else {
|
|
if (_litBoxFlag == 0 && _needHitAreaRecalc == 0)
|
|
goto get_out;
|
|
}
|
|
|
|
boxstuff:
|
|
boxController(_mouse.x, _mouse.y, x);
|
|
_lastHitArea3 = _lastHitArea;
|
|
get_out:
|
|
_mouseOld = _mouse;
|
|
drawMousePointer();
|
|
|
|
_needHitAreaRecalc = 0;
|
|
_litBoxFlag = 0;
|
|
}
|
|
|
|
void AGOSEngine::mouseOff() {
|
|
_mouseHideCount++;
|
|
}
|
|
|
|
void AGOSEngine::mouseOn() {
|
|
_videoLockOut |= 1;
|
|
|
|
if (_mouseHideCount != 0)
|
|
_mouseHideCount--;
|
|
|
|
_videoLockOut &= ~1;
|
|
}
|
|
|
|
#ifdef ENABLE_AGOS2
|
|
void AGOSEngine_PuzzlePack::initMouse() {
|
|
if (getGameId() == GID_DIMP) {
|
|
AGOSEngine_Simon1::initMouse();
|
|
} else {
|
|
_maxCursorWidth = 75;
|
|
_maxCursorHeight = 97;
|
|
_mouseData = (byte *)calloc(_maxCursorWidth * _maxCursorHeight, 1);
|
|
}
|
|
}
|
|
|
|
void AGOSEngine_FeebleDemo::initMouse() {
|
|
// TODO: Add larger cursor
|
|
AGOSEngine_Simon1::initMouse();
|
|
}
|
|
void AGOSEngine_Feeble::initMouse() {
|
|
_maxCursorWidth = 40;
|
|
_maxCursorHeight = 40;
|
|
_mouseData = (byte *)calloc(_maxCursorWidth * _maxCursorHeight, 1);
|
|
}
|
|
|
|
void AGOSEngine_PuzzlePack::loadMouseImage() {
|
|
loadZone(_variableArray[500]);
|
|
VgaPointersEntry *vpe = &_vgaBufferPointers[_variableArray[500]];
|
|
|
|
byte *src = vpe->vgaFile2 + READ_LE_UINT32(vpe->vgaFile2 + _variableArray[501] * 8);
|
|
memcpy(_mouseData, src, _maxCursorWidth * _maxCursorHeight);
|
|
}
|
|
|
|
void AGOSEngine_PuzzlePack::drawMousePointer() {
|
|
if (getGameId() != GID_DIMP) {
|
|
CursorMan.replaceCursor(_mouseData, _maxCursorWidth, _maxCursorHeight, 37, 48, 0);
|
|
}
|
|
}
|
|
|
|
void AGOSEngine_Feeble::drawMousePart(int image, byte x, byte y) {
|
|
VgaPointersEntry *vpe = &_vgaBufferPointers[7];
|
|
byte *src;
|
|
int width, height;
|
|
|
|
byte *dst = _mouseData + y * _maxCursorWidth + x;
|
|
|
|
src = vpe->vgaFile2 + image * 8;
|
|
width = READ_LE_UINT16(src + 6);
|
|
height = READ_LE_UINT16(src + 4);
|
|
|
|
src = vpe->vgaFile2 + READ_LE_UINT32(src);
|
|
|
|
assert(width + x <= _maxCursorWidth);
|
|
assert(height + y <= _maxCursorWidth);
|
|
|
|
for (int h = 0; h < height; h++) {
|
|
for (int w = 0; w < width; w++) {
|
|
if (src[w] != 0)
|
|
dst[w] = src[w];
|
|
}
|
|
src += width;
|
|
dst += _maxCursorWidth;
|
|
}
|
|
}
|
|
|
|
void AGOSEngine_FeebleDemo::drawMousePointer() {
|
|
}
|
|
|
|
void AGOSEngine_Feeble::drawMousePointer() {
|
|
uint cursor;
|
|
int image, offs;
|
|
|
|
if (_animatePointer != 0) {
|
|
if (getBitFlag(99)) {
|
|
_mouseToggle ^= 1;
|
|
if (_mouseToggle != 0)
|
|
_mouseAnim++;
|
|
} else {
|
|
_mouseAnim++;
|
|
}
|
|
if (_mouseAnim == _mouseAnimMax)
|
|
_mouseAnim = 1;
|
|
}
|
|
|
|
cursor = _mouseCursor;
|
|
|
|
if (_animatePointer == 0 && getBitFlag(99)) {
|
|
_mouseAnim = 1;
|
|
cursor = 6;
|
|
} else if (_mouseCursor != 5 && getBitFlag(72)) {
|
|
cursor += 7;
|
|
}
|
|
|
|
if (cursor != _currentMouseCursor || _mouseAnim != _currentMouseAnim) {
|
|
_currentMouseCursor = cursor;
|
|
_currentMouseAnim = _mouseAnim;
|
|
|
|
memset(_mouseData, 0, _maxCursorWidth * _maxCursorHeight);
|
|
|
|
image = cursor * 16 + 1;
|
|
offs = cursor * 32;
|
|
drawMousePart(image, _mouseOffs[offs], _mouseOffs[offs + 1]);
|
|
|
|
image = cursor * 16 + 1 + _mouseAnim;
|
|
offs = cursor * 32 + _mouseAnim * 2;
|
|
drawMousePart(image, _mouseOffs[offs], _mouseOffs[offs + 1]);
|
|
|
|
int hotspotX = 19;
|
|
int hotspotY = 19;
|
|
|
|
if (_mouseCursor == 14) {
|
|
// Finger pointing away from screen. Not sure where
|
|
// this is used.
|
|
hotspotX += 4;
|
|
hotspotY -= 6;
|
|
} else if (_mouseCursor == 15) {
|
|
// Finger pointing down. Used for the oh-so-annoying
|
|
// Cygnus Alpha tile puzzle.
|
|
hotspotY += 18;
|
|
}
|
|
|
|
CursorMan.replaceCursor(_mouseData, _maxCursorWidth, _maxCursorHeight, hotspotX, hotspotY, 0);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void AGOSEngine_Simon1::initMouse() {
|
|
AGOSEngine::initMouse();
|
|
|
|
const uint16 *src = _common_mouseInfo;
|
|
for (int i = 0; i < 16; i++) {
|
|
for (int j = 0; j < 16; j++) {
|
|
if (src[0] & (1 << (15 - (j % 16)))) {
|
|
if (src[1] & (1 << (15 - (j % 16)))) {
|
|
_mouseData[16 * i + j] = 1;
|
|
} else {
|
|
_mouseData[16 * i + j] = 0;
|
|
}
|
|
}
|
|
}
|
|
src += 2;
|
|
}
|
|
|
|
CursorMan.replaceCursor(_mouseData, 16, 16, 0, 0, 0xFF);
|
|
}
|
|
|
|
static const byte mouseCursorPalette[] = {
|
|
0x00, 0x00, 0x00, 0x00, // Black
|
|
0xFF, 0xFF, 0xFF, 0x00, // White
|
|
};
|
|
|
|
void AGOSEngine::initMouse() {
|
|
_maxCursorWidth = 16;
|
|
_maxCursorHeight = 16;
|
|
_mouseData = (byte *)calloc(_maxCursorWidth * _maxCursorHeight, 1);
|
|
|
|
memset(_mouseData, 0xFF, _maxCursorWidth * _maxCursorHeight);
|
|
|
|
CursorMan.replaceCursorPalette(mouseCursorPalette, 0, ARRAYSIZE(mouseCursorPalette) / 4);
|
|
}
|
|
|
|
void AGOSEngine::drawMousePointer() {
|
|
if (getGameType() == GType_SIMON2) {
|
|
CursorMan.replaceCursor(_simon2_cursors[_mouseCursor], 16, 16, 7, 7, 0xFF);
|
|
} else if (getGameType() != GType_SIMON1) {
|
|
const uint16 *src;
|
|
int i, j;
|
|
|
|
memset(_mouseData, 0xFF, _maxCursorWidth * _maxCursorHeight);
|
|
|
|
if (getGameType() == GType_WW) {
|
|
if (_mouseCursor == 0) {
|
|
src = _common_mouseInfo;
|
|
} else if (_mouseCursor == 2) {
|
|
src = _common_handInfo;
|
|
} else if (_mouseCursor == 3) {
|
|
src = _common_swordInfo1;
|
|
} else if (_mouseCursor == 4) {
|
|
src = _common_moveForward;
|
|
} else if (_mouseCursor == 5) {
|
|
src = _common_moveRight;
|
|
} else if (_mouseCursor == 6) {
|
|
src = _common_moveBack;
|
|
} else if (_mouseCursor == 7) {
|
|
src = _common_moveLeft;
|
|
} else {
|
|
src = _common_mouseInfo;
|
|
}
|
|
} else if (getGameType() == GType_ELVIRA2) {
|
|
if (_mouseCursor == 0) {
|
|
src = _common_mouseInfo;
|
|
} else if (_mouseCursor == 1) {
|
|
src = _common_shieldInfo1;
|
|
} else if (_mouseCursor == 2) {
|
|
src = _common_shieldInfo2;
|
|
} else if (_mouseCursor == 3) {
|
|
src = _common_swordInfo1;
|
|
} else if (_mouseCursor == 4) {
|
|
src = _common_swordInfo2;
|
|
} else if (_mouseCursor == 5) {
|
|
src = _common_lightningInfo1;
|
|
} else if (_mouseCursor == 6) {
|
|
src = _common_lightningInfo2;
|
|
} else if (_mouseCursor == 7) {
|
|
src = _common_crossbowInfo1;
|
|
} else {
|
|
src = _common_crossbowInfo2;
|
|
}
|
|
} else {
|
|
if (_mouseCursor == 0) {
|
|
src = _common_mouseInfo;
|
|
} else if (_mouseCursor == 1) {
|
|
src = _common_shieldInfo1;
|
|
} else {
|
|
src = _common_swordInfo1;
|
|
}
|
|
}
|
|
|
|
if (_dragFlag)
|
|
src = _common_handInfo;
|
|
|
|
for (i = 0; i < 16; i++) {
|
|
for (j = 0; j < 16; j++) {
|
|
if (src[0] & (1 << (15 - (j % 16)))) {
|
|
if (src[1] & (1 << (15 - (j % 16)))) {
|
|
_mouseData[16 * i + j] = 1;
|
|
} else {
|
|
_mouseData[16 * i + j] = 0;
|
|
}
|
|
}
|
|
}
|
|
src += 2;
|
|
}
|
|
|
|
CursorMan.replaceCursor(_mouseData, 16, 16, 0, 0, 0xFF);
|
|
}
|
|
}
|
|
|
|
} // End of namespace AGOS
|